<> Linhir(s, n, city and w) [s, ne, se, e and sw]  A signpost  A hitching post <>  do drink phial, drop empty phial Do: starting commands. <> You drink the phial of dream potion and feel it taking effect. Slowly, you feel your body growing in strength and power! You feel like you could take on anyone! Yes! YES! You feel incredible! <> Ok. <> Do: Commands completed. <> Autosave. w The Lebennin Road(n, w, se and e) [s and se] <>  w The Plains(s, n, w and e) [se] <>  w The Plains(s, n, w and e) An empty phial <> w The Plains(s, n, w and e) <> w The Plains(s, n, w and e) <>  w The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) <>  w The Plains(s, n, w and e) <>  e The Plains(s, n, w and e) <>  hunt ezekial There is no such living object here. <> ta hunting? You tell Amearn: hunting? <>  ta he's low You tell Amearn: he's low <>  e The Plains(s, n, w and e) <>  e The Plains(s, n, w and e) <> e The Plains(s, n, w and e) An empty phial <>  e The Plains(s, n, w and e) [se] <>  e The Lebennin Road(n, w, se and e) [s and se] <>  e Linhir(s, n, city and w) [s, ne, se, e and sw] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) An empty phial A signpost A hitching post <> Ezekial gets a black flask from a bloodstained cloak. Ezekial opens a black flask. Ezekial drinks something from a black flask. Ezekial closes a black flask. Ezekial puts a black flask into a bloodstained cloak. Ezekial gets a black flask from a bloodstained cloak. Ezekial opens a black flask. Ezekial drinks something from a black flask. Ezekial closes a black flask. Ezekial puts a black flask into a bloodstained cloak. Amearn wishes the crimson sword had hit Ezekial. You are too busy to make an attack! Ezekial misses Amearn. Ezekial quickly feints to Amearn's left, switches a sapphire sword to his other hand and lands a solid blow! Amearn wishes the crimson sword had hit Ezekial. You miss Ezekial. Ezekial misses Amearn. hunt ezekial You begin to hunt Ezekial. party say I am now hunting $BOLD$Ezekial.$0$ <> You are not in a party. <> Ezekial leaves north. You follow Ezekial north. The Plains(s, n and w) [se and e] Ezekial Eothain the eorling Wolf Spirit (Angelic) An old farmer Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Plains(s, n, w and e) [se] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) [ne, se and e] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves east. You follow Ezekial east. A Natural Ford(w and e) [s and n] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) [nw, w and sw] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) headbutt Ezekial leaves north. You follow Ezekial north. The Plains(s, n and e) [nw, w and sw] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. You quickly thrust your forehead into the bridge of Ezekial's nose. <> Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Plains(s, n and e) [nw, w and sw] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The Plains(s, n and e) [nw, w and sw] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Plains(s, n and e) [nw, w and sw] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The Plains(s, n and e) [nw, w and sw] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn wishes the crimson sword had hit Ezekial. You miss Ezekial. Ezekial misses you. Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) [se] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(n, w and e) [s] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) [sw] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves south. Amearn leaves south. You follow Ezekial south. The Plains(s, n and e) [w and sw] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves south. You follow Ezekial south. The Plains(s, n and e) [nw and w] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) The effects wear off. Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) [ne and e] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. A Natural Ford(s, w and e) [n and se] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves east. You follow Ezekial east. The Plains(n, w and e) [s, nw and w] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Plains(s, n and e) [nw, w and sw] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn nearly decapitates Ezekial. You miss Ezekial. Ezekial misses you. Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The Plains(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves east. You follow Ezekial east. The Plains(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves east. Amearn leaves east. You follow Ezekial east. The South Road(s, ne, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves northeast. You follow Ezekial northeast. The South Road(s, n, w, e and sw) Ezekial Eothain the eorling Wolf Spirit (Angelic) A young lad trudges off to war Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The South Road(s, ne, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) A finely crafted staff Ezekial leaves northeast. You follow Ezekial northeast. The South Road(s, n, w and sw) [n and e] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. A Wooden Bridge(s, n, w and e) [nw and se] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The South Road(s, n and e) [s, nw and w] Ezekial Eothain the eorling Wolf Spirit (Angelic) A traveling lad Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The South Road(s, ne, n and e) [w and sw] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves northeast. You follow Ezekial northeast. The South Road(s, n, w and sw) [ne, se and e] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The South Road(s, n and w) [ne, se and e] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) An old gossiper [39 rumours, 33 new] Ezekial leaves north. You follow Ezekial north. The South Road(s, ne, n and w) [se and e] Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves northeast. Amearn leaves northeast. You follow Ezekial northeast. Outside the Rammas Echor(n, w and sw) [s and e] Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The South Road(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) An olog-hai sentinel [3] Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The South Road(s, n, w, se, sw and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) headbutt Amearn wishes the crimson sword had hit Ezekial. You miss Ezekial. Ezekial misses Amearn. Ezekial leaves north. You follow Ezekial north. The South Road(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Your neck still hurts from the last headbutt. <> Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The South Road(ne, s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves northeast. You follow Ezekial northeast. The South Road(ne, s, n, w, se, sw and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves northeast. Amearn leaves northeast. You follow Ezekial northeast. The South Road(nw, n, w, sw and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The South Road(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Great Gates of Minas Tirith(s, n, e and enter) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Elrohir, son of Elrond Elladan, son of Elrond Legolas Greenleaf Gimli, son of Gloin A brand (burned out) A signpost A hitching post headbutt Ezekial leaves north. You follow Ezekial north. The Great West Road(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Great West Road(ne, s, w, sw and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves northeast. You follow Ezekial northeast. The Great West Road(ne, s, n, w, sw and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves northeast. Amearn leaves northeast. You follow Ezekial northeast. The Great West Road(s, n, w, sw and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. The Great West Road(s, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Great West Road(s, nw, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Your neck still hurts from the last headbutt. <> Ezekial leaves northwest. You follow Ezekial northwest. The Great West Road(s, nw, n, w, se and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves northwest. Amearn leaves northwest. You follow Ezekial northwest. The Great West Road(s, nw, n, w, se and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves northwest. You follow Ezekial northwest. The Great West Road(ne, s, nw, n, w, se and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn enters. Ezekial leaves north. Amearn leaves north. You follow Ezekial north. The Great West Road(s, n, w and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Ezekial leaves north. You follow Ezekial north. Outside the Rammas Echor(s, ne, nw, n, w and e) Ezekial Eothain the eorling Wolf Spirit (Angelic) Bapel the dunedain Guide (Moral) An olog-hai sentinel [3] Amearn enters. Ezekial leaves northwest. Amearn leaves northwest. You follow Ezekial northwest. The Great West Road(s, n, se, w, sw and e) Amearn the dwarf Deathmaster (Moral) Ezekial Eothain the eorling Wolf Spirit (Angelic) Amearn eradicates Ezekial with DECIMATING force. You miss Ezekial. Ezekial falls to the ground. Triggered! doing: kill Ezekial is bleeding to death and needs to be bandaged! Amearn drinks the phial of Dream Potion and his eyes roll back into his skull. He throws back his head and ROARS mightily! You notice his muscles are bulging hugely. You decide to put Ezekial out of his misery. <> Amearn puts Ezekial out of his misery. kill You decide to put Ezekial out of his misery. <> <> You killed Ezekial. Ezekial has died. % Amearn: legend ezekial Amearn gets a dwarven war shield, a small greenish ring, a keyring, a bloodstained cloak, an emerald brooch and a horseshoe charm from corpse of Ezekial into an Orc courier pack. $Legend Ezekial. [ Durmanhoth ] Dakar: Legend Ezekial. <> Amearn gets some gold coins from corpse of Ezekial. The ghost of Ezekial drifts south. Amearn puts Morimacil, the dark sword into a simple leather baldric. Amearn gets a dwarven hauberk from corpse of Ezekial. ga into pack a Dol Amroth pack : Ok. a simple leather baldric : Ok. a pair of mail pants : Too bulky. a sapphire sword : Ok. <> Someone drinks from a crystal vial. Someone drops an empty vial. Baklen whips his gleaming runed blade from his baldric in a blinding blur of mot ion!! Baklen grips his weapon with two hands. Baklen wields a gleaming runed blade. You are attacked by Baklen! Without warning, Baklen stabs you from behind! Baklen stabs you, tearing muscle from the bone. Baklen misses you. You hit Baklen very hard. Do: starting commands. <> You start focusing on your dodge skill. <> You can't change your focus quite that fast! <> You don't feel like a wimp anymore. <> The Great West Road(s, n, se, w, sw and e) An empty vial Corpse of Ezekial Baklen Maleficus the dunedain Prince (Shadowspawn) Amearn the dwarf Deathmaster (Moral) <> You don't see crystal to light. <> You don't see crystal to light. <> Do: Commands completed. <> Do: Commands completed. <> No travelto route to resume. <> No travelto route to resume. <> Do: starting commands. <> [ Durmanhoth ] Dakar: I have been backstabed with HP:230 EP:88  by Baklen at The Plains! <> Do: Commands completed. <> Do: Commands completed. <> No travelto route to resume. <> No travelto route to resume. <> n The Great West Road(s, n, w and e) Baklen enters. <>  e Baklen misses you. You scratch Baklen. The Plains(s, n, w and e) Baklen enters. <> e The Plains(s, n, w and e) Baklen enters. <> e e West of Osgiliath(s, n, w, e and sw) [ne and se] Wild-eyed Uruk-Hai A signpost A hitching post Baklen enters. <> West gate of Osgiliath(s, w and e) Baklen enters. <> e Inside the city(n, w and e) Baklen enters. <>  e On the west road near the dome(w and e) Baklen enters. <>  e On the west road(s, n, w and e) Baklen enters. <> e A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] Baklen enters. <>  e The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(ne, se and w) <>