Ezekial dies.

Posted by
Dakar [legacy]
Uploaded
19 March 2006 00:00:00
Type
Player Kill

Attempted him earlier, he broke at guildhall. Returned for some fun. He got it.


<<HP:136 EP:24>> Linhir(s, n, city and w) [s, ne, se, e and sw]
 A signpost
 A hitching post
<<HP:136 EP:24>> 
do drink phial, drop empty phial
Do: starting commands.
<<HP:137 EP:25>> You drink the phial of dream potion and feel it taking effect. 
 Slowly,
you feel your body growing in strength and power!  You feel like you 
could take on anyone!  Yes!  YES!  You feel incredible!
<<HP:137 EP:25>> Ok.
<<HP:137 EP:25>> Do: Commands completed.
<<HP:137 EP:25>> Autosave.
w
The Lebennin Road(n, w, se and e) [s and se]
<<HP:230 EP:125>> 
w
The Plains(s, n, w and e) [se]
<<HP:230 EP:125>> 
w
The Plains(s, n, w and e)
 An empty phial
<<HP:230 EP:125>> 
w
The Plains(s, n, w and e)
<<HP:230 EP:125>> 
w
The Plains(s, n, w and e)
<<HP:230 EP:125>> 
w
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
<<HP:230 EP:125>> 
w
The Plains(s, n, w and e)
<<HP:230 EP:125>> 
e
The Plains(s, n, w and e)
<<HP:230 EP:125>> 
hunt ezekial
There is no such living object here.
<<HP:230 EP:125>> 
ta hunting?
You tell Amearn: hunting?
<<HP:230 EP:125>> 
ta he's low
You tell Amearn: he's low
<<HP:230 EP:125>> 
e
The Plains(s, n, w and e)
<<HP:230 EP:125>> 
e
The Plains(s, n, w and e)
<<HP:230 EP:125>> 
e
The Plains(s, n, w and e)
 An empty phial
<<HP:230 EP:125>> 
e
The Plains(s, n, w and e) [se]
<<HP:230 EP:125>> 
e
The Lebennin Road(n, w, se and e) [s and se]
<<HP:230 EP:125>> 
e
Linhir(s, n, city and w) [s, ne, se, e and sw]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
 An empty phial
 A signpost
 A hitching post
<<HP:230 EP:125>> Ezekial gets a black flask from a bloodstained cloak.
Ezekial opens a black flask.
Ezekial drinks something from a black flask.
Ezekial closes a black flask.
Ezekial puts a black flask into a bloodstained cloak.
Ezekial gets a black flask from a bloodstained cloak.
Ezekial opens a black flask.
Ezekial drinks something from a black flask.
Ezekial closes a black flask.
Ezekial puts a black flask into a bloodstained cloak.
Amearn wishes the crimson sword had hit Ezekial.
You are too busy to make an attack!
Ezekial misses Amearn.
Ezekial quickly feints to Amearn's left, switches a sapphire sword to his
     other hand and lands a solid blow!
Amearn wishes the crimson sword had hit Ezekial.
You miss Ezekial.
Ezekial misses Amearn.
hunt ezekial
You begin to hunt Ezekial.
party say I am now hunting $BOLD$Ezekial.$0$
<<HP:230 EP:125>> You are not in a party.
<<HP:230 EP:125>> Ezekial leaves north.
You follow Ezekial north.
The Plains(s, n and w) [se and e]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
 An old farmer
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Plains(s, n, w and e) [se]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e) [ne, se and e]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves east.
You follow Ezekial east.
A Natural Ford(w and e) [s and n]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e) [nw, w and sw]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
headbutt
Ezekial leaves north.
You follow Ezekial north.
The Plains(s, n and e) [nw, w and sw]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
You quickly thrust your forehead into the bridge of Ezekial's nose.
<<HP:230 EP:90>> Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Plains(s, n and e) [nw, w and sw]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The Plains(s, n and e) [nw, w and sw]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Plains(s, n and e) [nw, w and sw]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The Plains(s, n and e) [nw, w and sw]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn wishes the crimson sword had hit Ezekial.
You miss Ezekial.
Ezekial misses you.
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e) [se]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(n, w and e) [s]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e) [sw]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves south.
Amearn leaves south.
You follow Ezekial south.
The Plains(s, n and e) [w and sw]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves south.
You follow Ezekial south.
The Plains(s, n and e) [nw and w]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
The effects wear off.
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e) [ne and e]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
A Natural Ford(s, w and e) [n and se]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves east.
You follow Ezekial east.
The Plains(n, w and e) [s, nw and w]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Plains(s, n and e) [nw, w and sw]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn nearly decapitates Ezekial.
You miss Ezekial.
Ezekial misses you.
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves east.
You follow Ezekial east.
The Plains(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves east.
Amearn leaves east.
You follow Ezekial east.
The South Road(s, ne, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves northeast.
You follow Ezekial northeast.
The South Road(s, n, w, e and sw)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
 A young lad trudges off to war
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The South Road(s, ne, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
 A finely crafted staff
Ezekial leaves northeast.
You follow Ezekial northeast.
The South Road(s, n, w and sw) [n and e]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
A Wooden Bridge(s, n, w and e) [nw and se]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The South Road(s, n and e) [s, nw and w]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
 A traveling lad
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The South Road(s, ne, n and e) [w and sw]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves northeast.
You follow Ezekial northeast.
The South Road(s, n, w and sw) [ne, se and e]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The South Road(s, n and w) [ne, se and e]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
 An old gossiper [39 rumours, 33 new]
Ezekial leaves north.
You follow Ezekial north.
The South Road(s, ne, n and w) [se and e]
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves northeast.
Amearn leaves northeast.
You follow Ezekial northeast.
Outside the Rammas Echor(n, w and sw) [s and e]
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The South Road(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
 An olog-hai sentinel [3]
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The South Road(s, n, w, se, sw and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
headbutt
Amearn wishes the crimson sword had hit Ezekial.
You miss Ezekial.
Ezekial misses Amearn.
Ezekial leaves north.
You follow Ezekial north.
The South Road(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Your neck still hurts from the last headbutt.
<<HP:230 EP:89>> Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The South Road(ne, s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves northeast.
You follow Ezekial northeast.
The South Road(ne, s, n, w, se, sw and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves northeast.
Amearn leaves northeast.
You follow Ezekial northeast.
The South Road(nw, n, w, sw and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The South Road(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Great Gates of Minas Tirith(s, n, e and enter)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
 Elrohir, son of Elrond
 Elladan, son of Elrond
 Legolas Greenleaf
 Gimli, son of Gloin
 A brand (burned out)
 A signpost
 A hitching post
headbutt
Ezekial leaves north.
You follow Ezekial north.
The Great West Road(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Great West Road(ne, s, w, sw and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves northeast.
You follow Ezekial northeast.
The Great West Road(ne, s, n, w, sw and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves northeast.
Amearn leaves northeast.
You follow Ezekial northeast.
The Great West Road(s, n, w, sw and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
The Great West Road(s, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Great West Road(s, nw, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Your neck still hurts from the last headbutt.
<<HP:230 EP:89>> Ezekial leaves northwest.
You follow Ezekial northwest.
The Great West Road(s, nw, n, w, se and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves northwest.
Amearn leaves northwest.
You follow Ezekial northwest.
The Great West Road(s, nw, n, w, se and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves northwest.
You follow Ezekial northwest.
The Great West Road(ne, s, nw, n, w, se and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn enters.
Ezekial leaves north.
Amearn leaves north.
You follow Ezekial north.
The Great West Road(s, n, w and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Ezekial leaves north.
You follow Ezekial north.
Outside the Rammas Echor(s, ne, nw, n, w and e)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
 Bapel the dunedain Guide (Moral)
 An olog-hai sentinel [3]
Amearn enters.
Ezekial leaves northwest.
Amearn leaves northwest.
You follow Ezekial northwest.
The Great West Road(s, n, se, w, sw and e)
 Amearn the dwarf Deathmaster (Moral)
 Ezekial Eothain the eorling Wolf Spirit (Angelic)
Amearn eradicates Ezekial with DECIMATING force.
You miss Ezekial.
Ezekial falls to the ground.
Triggered!  doing: kill
Ezekial is bleeding to death and needs to be bandaged!
Amearn drinks the phial of Dream Potion and his eyes roll back into
his skull. He throws back his head and ROARS
mightily! You notice his muscles are bulging hugely.
You decide to put Ezekial out of his misery.
<<HP:230 EP:88>> Amearn puts Ezekial out of his misery.
kill
You decide to put Ezekial out of his misery.
<<HP:230 EP:88>> 

<<HP:230 EP:88>> You killed Ezekial.
Ezekial has died.
% Amearn: legend ezekial
Amearn gets a dwarven war shield, a small greenish ring, a keyring, a
     bloodstained cloak, an emerald brooch and a horseshoe charm from
     corpse of Ezekial into an Orc courier pack.
$Legend Ezekial.
[ Durmanhoth ] Dakar: Legend Ezekial.
<<HP:230 EP:85>> Amearn gets some gold coins from corpse of Ezekial.
The ghost of Ezekial drifts south.
Amearn puts Morimacil, the dark sword into a simple leather baldric.
Amearn gets a dwarven hauberk from corpse of Ezekial.
ga into pack
a Dol Amroth pack : Ok.
a simple leather baldric : Ok.
a pair of mail pants : Too bulky.
a sapphire sword : Ok.
<<HP:230 EP:85>> Someone drinks from a crystal vial.
Someone drops an empty vial.
Baklen whips his gleaming runed blade from his baldric in a blinding blur of mot
ion!!
Baklen grips his weapon with two hands.
Baklen wields a gleaming runed blade.
You are attacked by Baklen!
Without warning, Baklen stabs you from behind!
Baklen stabs you, tearing muscle from the bone.
Baklen misses you.
You hit Baklen very hard.
Do: starting commands.
<<HP:168 EP:85>> You start focusing on your dodge skill.
<<HP:168 EP:85>> You can't change your focus quite that fast!
<<HP:168 EP:85>> You don't feel like a wimp anymore.
<<HP:168 EP:85>> The Great West Road(s, n, se, w, sw and e)
 An empty vial
 Corpse of Ezekial
 Baklen Maleficus the dunedain Prince (Shadowspawn)
 Amearn the dwarf Deathmaster (Moral)
<<HP:168 EP:85>> You don't see crystal to light.
<<HP:168 EP:85>> You don't see crystal to light.
<<HP:168 EP:85>> Do: Commands completed.
<<HP:168 EP:85>> Do: Commands completed.
<<HP:168 EP:85>> No travelto route to resume.
<<HP:168 EP:85>> No travelto route to resume.
<<HP:168 EP:85>> Do: starting commands.
<<HP:168 EP:85>> [ Durmanhoth ] Dakar: I have been backstabed with HP:230 EP:88 
 by Baklen at The Plains!
<<HP:168 EP:82>> Do: Commands completed.
<<HP:168 EP:82>> Do: Commands completed.
<<HP:168 EP:82>> No travelto route to resume.
<<HP:168 EP:82>> No travelto route to resume.
<<HP:168 EP:82>> 
n
The Great West Road(s, n, w and e)
Baklen enters.
<<HP:168 EP:82>> 
e
Baklen misses you.
You scratch Baklen.
The Plains(s, n, w and e)
Baklen enters.
<<HP:170 EP:84>> 
e
The Plains(s, n, w and e)
Baklen enters.
<<HP:170 EP:84>> 
e
e
West of Osgiliath(s, n, w, e and sw) [ne and se]
 Wild-eyed Uruk-Hai
 A signpost
 A hitching post
Baklen enters.
<<HP:170 EP:84>> West gate of Osgiliath(s, w and e)
Baklen enters.
<<HP:170 EP:84>> 
e
Inside the city(n, w and e)
Baklen enters.
<<HP:170 EP:84>> 
e
On the west road near the dome(w and e)
Baklen enters.
<<HP:170 EP:84>> 
e
On the west road(s, n, w and e)
Baklen enters.
<<HP:170 EP:84>> 
e
A bridge of Osgiliath(w and e)
 A large nasty Uruk protects the archers
 An Uruk archer stands guard over the bridge [2]

Baklen enters.
<<HP:170 EP:84>> 
e
The Uruk blocking your way steps aside, bowing to you, servant of Sauron.
The center of Osgiliath(ne, se and w)
<<HP:170 EP:84>>