Larion

Posted by
Khulzder [legacy]
Uploaded
29 March 2006 00:00:00
Type
Player Kill

Welcome back ambush.


Outside the Rammas Echor(s, ne, nw, n, w and e)
 A commander of Gondor
 A commander of Gondor
 A commander of Gondor
GON HP:230 EP:193> l

  You stand in the wide land beyond the Rammas Echor, which runs for 
ten leagues or more from the mountains' feet and back again, enclosing 
in its perimeter the fields of the Pelennor: fair and fertile townlands 
on the long slopes and terraces falling to the deep levels of the Anduin.  
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the 
grassy townlands and Mount Mindolluin, upon the foot of which rests the 
great city of Minas Tirith.  The area around you is green and grassy and 
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
You see Amon Din northwest.
The Great West Road continues northwest.
The Southward Road continues northeast.
A deathly black cloud grips the world around you.
    The only obvious exits are south, northeast, northwest, north, west
and east.
 A commander of Gondor
 A commander of Gondor
 A commander of Gondor
GON HP:230 EP:193> legend khulzder

Khulzder Krmak the uruk-hai Nemesis 
On for:  59m 27s                          Gender: male
Age: 11d 22h 2m 58s                       
Can be mailed: Khulzder@Tul-Tarzhayan
Khulzder is a member of the Burzgul legion.
GON HP:230 EP:193> 
As Larion enters the room, you spring into action!
You attack Larion.
You surprise Larion with your attack!
Triggered!  doing: shape
You drive the blade side-down into Larion, leaving blood to flow unhindered.
Larion enters.
Larion is near death.
GON HP:230 EP:192> 
Larion leaves north.
You follow Larion north.
The Plains(s, n, w and e)
 Larion Luinthol the dunedain Wrathchild (Hand of Amarthatar)
ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND
Larion leaves north.
You follow Larion north.
The Plains(s, n, w and e)
 Larion Luinthol the dunedain Wrathchild (Hand of Amarthatar)
Larion leaves west.
You follow Larion west.
The Great West Road(s, n, w and e)
 Larion Luinthol the dunedain Wrathchild (Hand of Amarthatar)
Larion leaves north.
You follow Larion north.
The Great West Road(s, n, w and e)
 Larion Luinthol the dunedain Wrathchild (Hand of Amarthatar)
shape
Larion is near death.
GON HP:230 EP:192> 
ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND
You leave a deep gash in Larion.
Larion brushes you.
hamstring
You sneak up and cripple Larion's leg!
GON HP:227 EP:152> hamstring

You move in close to attack, but fail to connect due to poor timing.
Your attack fails.
GON HP:227 EP:152> 
You drive the point into Larion.
You watch the lifeless body before you fall to the ground and
raise your weapon high above your head. You wait just a moment
before ramming the point through Larion's heart. Blood oozes
from the fresh wound like water from the ground.
You killed Larion.
    Full of glee, you raise Larion's head, cut one of his ears and
string it onto your necklace as a trophy of your victory, for all to see.
Larion has died.
shape
Usage: shape <target>
GON HP:227 EP:152> q

some gold coins : Gold may only be pocketed.
a dwarven hauberk : Too bulky.
a leather scout ruck : Ok.
a dwarven war shield : Too bulky.
a crystal : Ok.
an old leather baldric : Ok.
a bloodstained cloak : Too heavy.
a crystal : Too heavy.
a dwarven warhammer : Too bulky.