i Gold: 31 Encumbrance: lightly encumbered <- I have 31 gold. You are carrying the following on your person: *A long haradrim bone sword (wielded). *A long black cowled cloak (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A haradrim helmet (worn). *A dark mail shirt (worn). *A black studded leather baldric (worn). *A small pelting knife. *A leather scout ruck (open) (worn). *A set of moonstone runes. *A metal necklace (worn). *Training manual. HP:230 EP:207 REG:HAR > osb Do: starting commands. HP:230 EP:207 REG:HAR > The Southward Road(s, ne and w) [nw and sw] HP:230 EP:207 REG:SOR > East Gate of Osgiliath(w and e) [s and n] HP:230 EP:207 REG:SOR > The East gate of Osgiliath(e) HP:230 EP:207 REG:SOR > You cautiously step up to the great gate and give it three solid raps. For a moment you think the city has been abandoned; then a guard comes out and escorts you in. The road through Osgiliath(gate and w) A silent sentinel stands watch over the gate HP:230 EP:207 REG:SOR > The Sentinel nods at you and allows you to pass. The road through Osgiliath(n, nw and e) HP:230 EP:207 REG:SOR > The road through Osgiliath(s, n, w and se) A runty little orc searches through the rubble HP:230 EP:207 REG:SOR > Bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:230 EP:207 REG:SOR > The Uruk blocking your way steps aside, bowing to you, servant of Sauron. Center of Osgiliath(nw, sw and e) HP:230 EP:207 REG:SOR > The center of Osgiliath(se and sw) A runty little orc searches through the rubble HP:230 EP:207 REG:SOR > The center of Osgiliath(ne, se and w) HP:230 EP:207 REG:SOR > A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:230 EP:207 REG:SOR > On the west road(s, n, w and e) HP:230 EP:207 REG:SOR > On the west road near the dome(w and e) An Uruk patrols the city HP:230 EP:207 REG:SOR > Inside the city(n, w and e) HP:230 EP:207 REG:SOR > West gate of Osgiliath(s, w and e) HP:230 EP:207 REG:SOR > West of Osgiliath(s, n, w, e and sw) [ne and se] Brubaker the bad guy the silvan Gangster (Demonic) <- I pass Brubaker. A pipe cart Dorgy, a hideous man A bowl with a lid An empty phial A signpost A hitching post HP:230 EP:207 REG:SOR > Do: Commands completed. HP:230 EP:207 REG:SOR > ostent Do: starting commands. HP:230 EP:207 REG:SOR > West gate of Osgiliath(s, w and e) HP:230 EP:207 REG:SOR > Inside the city(n, w and e) HP:230 EP:207 REG:SOR > On the west road near the dome(w and e) An Uruk patrols the city HP:230 EP:207 REG:SOR > On the west road(s, n, w and e) HP:230 EP:207 REG:SOR > A bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:230 EP:207 REG:SOR > out s The Uruk blocking your way steps aside, bowing to you, servant of Sauron. The center of Osgiliath(ne, se and w) HP:230 EP:207 REG:SOR > The center of Osgiliath(se and sw) A runty little orc searches through the rubble HP:230 EP:207 REG:SOR > Center of Osgiliath(nw, sw and e) HP:230 EP:207 REG:SOR > Bridge of Osgiliath(w and e) A large nasty Uruk protects the archers An Uruk archer stands guard over the bridge [2] HP:230 EP:207 REG:SOR > The road through Osgiliath(s, n, w and se) A runty little orc searches through the rubble HP:230 EP:207 REG:SOR > North Street(s, n and e) HP:230 EP:207 REG:SOR > A road in Osgiliath(w and e) HP:230 EP:207 REG:SOR > A path through Osgiliath(ne, n, w and e) HP:230 EP:207 REG:SOR > An end to the path(s, w and tent) An Uruk-Hai groundskeeper HP:230 EP:207 REG:SOR > You already have a tent rented here. HP:230 EP:207 REG:SOR > Inside a tent(out) A trash can HP:230 EP:207 REG:SOR > Do: Commands completed. HP:230 EP:207 REG:SOR > An end to the path(s, w and tent) An Uruk-Hai groundskeeper HP:230 EP:207 REG:SOR > A large tent(n An uruk-hai warlord HP:230 EP:207 REG:SOR > kill pallasch You don't see that here. HP:230 EP:207 REG:SOR > i Gold: 26 Encumbrance: lightly encumbered <- I have 26 gold. You are carrying the following on your person: *A long haradrim bone sword (wielded). *A long black cowled cloak (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A haradrim helmet (worn). *A dark mail shirt (worn). *A black studded leather baldric (worn). *A small pelting knife. *A leather scout ruck (open) (worn). *A set of moonstone runes. *A metal necklace (worn). *Training manual. HP:230 EP:207 REG:SOR > sense pallasch You focus your dark powers around you, and are able to tell that Pallasch is somewhere in the region of Rohan. You extend your eye to view Pallasch's surroundings: This large, dim and smoky hall is the mead-hall of Edoras, where the Rohirrim gather to tell tales of past exploits and drink in fellowship. A large fire-pit filled with smouldering logs is in the center of the hall, the smoke escaping through a vent in the roof. Long tables surround the fire-pit. The smell of smoke and the sweet honey-scented mead fill the air, making you feel giddy. You could drift off to sleep here quite easily. A menu has been carved into the back wall in large letters. The only obvious exit is north. A trash can Runokivi awaits your order HP:230 EP:187 REG:SOR > HP:230 EP:188 REG:SOR > who theif who: 'theif' is an unrecognized argument. See 'help who' for a listing of valid arguments. HP:230 EP:188 REG:SOR > who thief The Two Towers Bruce the dunedain Swindler (Impartial) (free) Pallasch the dunlending Gangster (Demonic) (free) Brubaker the bad guy the silvan Gangster (Demonic) (evil) Dumathoin the eorling Mastermind (Impartial) (free) Imrath BlackLance the silvan Dominatrix (Impartial) (free) Thoros Lôminitîr the dunedain Capo dei Capi Re (free) Rathmar the Rat the dwarf Comm Bandit (Censored) (guildmaster) Total thieves: 7 Total users: 80 HP:230 EP:188 REG:SOR > sense dumathoin You focus your dark powers around you, and are able to tell that Dumathoin is somewhere in the region of Gondor. You extend your eye to view Dumathoin's surroundings: You step from the lights of the streets into a dark archway, dimly lit by lamps suspended from the walls on either side of you. The arches support a high ceiling, far beyond your reach. For all their years of service, these arches still show no sign of age. The ancient letters and symbols that have been carved into the sides of the stones are unrecognizable to you. The archway is cool and breezy, an ideal spot to catch your breath. This is a key battlepoint for the region... Type 'info'. The only obvious exits are gate and west. A warlord of Gondor [3] HP:230 EP:168 REG:SOR > sense imrath You focus your dark powers around you, and are able to tell that Imrath is somewhere in the region of Eriador. You extend your eye to view Imrath's surroundings: You have entered the Grey Havens, one of the last elven realms in Middle Earth. There is a guardpost here. City walls stretch away southwest and northwest. Such measures are seldom needed nowadays, although who knows what the future may hold. A cemetery lies to the south. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are south, west and east. An elven guard [2] A signpost HP:230 EP:149 REG:SOR > sense thoros You focus your dark powers around you, and are able to tell that Thoros is somewhere in the region of Eriador. You extend your eye to view Thoros's surroundings: This is the inn room of Combe's Leaping Stallion Inn. At the cost of only 5 gold pieces, it was a very good deal. The room is beautifully furnished, with an ornate carpet on the ground and an exquisite tapestry on the east wall. You can sleep here and get a good night's rest, also adding to your health. The only obvious exit is down. A trash can A large wooden bed HP:230 EP:129 REG:SOR > n An end to the path(s, w and tent) An Uruk-Hai groundskeeper HP:230 EP:129 REG:SOR > All other thieves no where near so he was the one that stole. He had to die.