The Clown Parade II

Posted by
Buggles [legacy]
Uploaded
16 April 2006 00:00:00
Type
Player Kill

There once was a fair man named Myrddin; he took my ear. He didn't like poor Buggles. He killed him dead! Dead I said! So I took vengeance on all that he held dear.


For those less gifted.  Myrddin killed me for killing newbies and told me to learn some huntbreaks.


Squirrel misses you.
You miss Squirrel.
You miss Squirrel.
Squirrel misses you.
You are attacked by someone!
Without warning, someone stabs you from behind!
Someone drives the blade side-down into you, leaving blood to flow unhindered.
You miss someone.
Someone drives the blade side-down into you, leaving blood to flow unhindered.
Squirrel misses you.
snort
You snort in amusement.
<<HP:64 EP:107>> You miss Myrddin.
Myrddin drives the point into you.
Squirrel misses you.
You miss Myrddin.
Myrddin sweeps the tusk across you, leaving a very large and bloody gash.
Squirrel misses you.
say levem me up
You say: levem me up
<<HP:36 EP:108>> You miss Myrddin.
Myrddin drives the point into you.
Squirrel misses you.
say Level rather
You say: Level rather
<<HP:21 EP:108>> You miss Myrddin.
Myrddin leaves a deep gash in you.
Squirrel misses you.
Myrddin hehs.
^legend me
^ (OOC) Buggles: legend me
<<HP:13 EP:103>> Myrddin shrugs.
You miss Myrddin.
Myrddin drives the point into you.
Squirrel misses you.
You fall to the ground.
You are bleeding to death.
g
You are bleeding to death.
Squirrel chatters.
You are unconscious and can do nothing!
<<HP:-5 EP:103>> Myrddin puts you out of your misery.
You watch in terror as your foe raises his weapon high
above his head and sends it straight through your heart.
You close your eyes and the blackness envelops you.
You have died.
The runes return to normal as you remove the axe.

You have a strange feeling.
You can see your own lifeless body from above.

Someone looks at you curiously.
grin
You grin.


--So I did--


g sherry
Sherry the sindar Apprentice (Moral)

Light flashes off of the simple ring.
 She is carrying:
A beautiful longsword of elven make (wielded).
A magic compass.
A backpack (worn).
A small knife.
A grey staff.
<<HP:97 EP:130>> Sherry starts casting a spell.
g dahlia
Dahlia the silvan Alchemist (Moral)
 She is carrying:
A goblin backpack (worn).
A living staff (wielded).
<<HP:97 EP:130>> Dahlia starts casting a spell.
Sherry attacks Spirit.
A blast of fire shoots forth from Sherry's hand, striking Spirit!!!
Spirit attacks you.
Spirit misses you.
Sherry swings the sword but misses Spirit.
You pierce Spirit.
Dahlia attacks Spirit.
A blast of fire shoots forth from Dahlia's hand, striking Spirit!!!
Spirit hits you very hard.
Sherry swings the sword but misses Spirit.
You pierce Spirit.
Dahlia misses Spirit as the staff alters its length unexpectedly.
Spirit grazes Dahlia.
Sherry swings the sword but misses Spirit.
You gore Spirit hideously, spattering blood everywhere.
Dahlia entangles Spirit roughly with thorny vines that grow from the staff.
Spirit grazes you.
party unprotect
cmd
Sherry     : You stop protecting Sherry.
Dahlia     : You stop protecting Dahlia.
<<HP:83 EP:130>> You hear a clicking sound from the south door.
<<HP:83 EP:130>> Dahlia tries to cast a spell but fails.
Sherry swings the sword but misses Spirit.
You miss Spirit.
Dahlia hits Spirit with small pieces of bark that fly off the staff.
Spirit misses Dahlia.
Dahlia starts casting a spell.
Sherry swings the sword but misses Spirit.
You miss Spirit.
Spirit hits Dahlia very hard.
Sherry swings the sword but misses Spirit.
You miss Spirit.
Dahlia misses Spirit as the staff alters its length unexpectedly.
Spirit misses Dahlia.
party say damn that hurt
You say to your party: damn that hurt
<<HP:83 EP:130>> Sherry swings the sword but misses Spirit.
You pierce Spirit.
Dahlia entangles Spirit roughly with thorny vines that grow from the staff.
Spirit hits Dahlia hard.
Sherry swings the sword but misses Spirit.
You miss Spirit.
Dahlia scratches Spirit with small thorns on the tip of the staff.
Spirit hits Dahlia hard.
Sherry swings the sword but misses Spirit.
You miss Spirit.
Dahlia misses Spirit as the staff alters its length unexpectedly.
Spirit hits Dahlia very hard.
Spirit says: Prepare to die!
Sherry swings the sword but misses Spirit.
You miss Spirit.
Dahlia entangles Spirit roughly with thorny vines that grow from the staff.
Spirit misses Dahlia.
Sherry cuts Spirit.
You miss Spirit.
Dahlia entangles Spirit roughly with thorny vines that grow from the staff.
Spirit hits Dahlia.
Sherry nicks Spirit.
You miss Spirit.
Dahlia pokes Spirit with the blunt end of the staff, causing massive pain.
Spirit scratches Dahlia.
party status
Your party status is:
Sherry is in perfect shape and looks completely sober.
Dahlia doesn't look so good and looks completely sober.
Buggles is in average shape and looks completely sober.
<<HP:84 EP:130>> Sherry swings the sword but misses Spirit.
You miss Spirit.
Dahlia misses Spirit as the staff alters its length unexpectedly.
Spirit misses Dahlia.
Sherry swings the sword but misses Spirit.
You slash Spirit deeply, causing substantial damage.
Dahlia bashes Spirit crushing bones under the blow.
Spirit hits Dahlia very hard.
Party emote: Dahlia has hp: 40/130 and end: 62/130
Sherry draws the sword's sharp edge across Spirit.
You miss Spirit.
Dahlia misses Spirit as the staff alters its length unexpectedly.
Spirit inflicts massive damage to Dahlia.
say shirt
You say: shirt
<<HP:84 EP:130>> Sherry swings the sword but misses Spirit.
You slash Spirit deeply, causing substantial damage.
Dahlia misses Spirit as the staff alters its length unexpectedly.
Spirit hits Dahlia hard.
Sherry swings the sword but misses Spirit.
You pierce Spirit.
Dahlia misses Spirit as the staff alters its length unexpectedly.
Spirit hits Dahlia very hard.
say run
You say: run
<<HP:85 EP:130>> 
say run
Sherry swings the sword but misses Spirit.
You miss Spirit.
Dahlia misses Spirit as the staff alters its length unexpectedly.
Spirit hits Dahlia.
You say: run
<<HP:85 EP:130>> 
s
The door is locked.
<<HP:85 EP:130>> 
s
The door is locked.
<<HP:85 EP:130>> Sherry swings the sword but misses Spirit.
You miss Spirit.
Dahlia misses Spirit as the staff alters its length unexpectedly.
Spirit hits Dahlia very hard.
Sherry swings the sword but misses Spirit.
You miss Spirit.
Dahlia left your party.
Dahlia has died.
Dahlia removes the staff, and the wood in it becomes slightly limp and less soli
d.
Spirit hits you.
The ghost of Dahlia passes through the south door.
say they locked it
You say: they locked it
<<HP:79 EP:130>> Sherry cuts Spirit.
You gore Spirit hideously, spattering blood everywhere.
Spirit hits you very hard.
Sherry says: door lock

<<HP:67 EP:130>> Sherry swings the sword but misses Spirit.
You gore Spirit hideously, spattering blood everywhere.
Spirit hits you very hard.
say crap
You say: crap
<<HP:52 EP:130>> Sherry nicks Spirit.
You miss Spirit.
Spirit hits you.
Sherry swings the sword but misses Spirit.
You pierce Spirit.
Spirit hits you very hard.
Sherry swings the sword but misses Spirit.
You miss Spirit.
Spirit hits you hard.
cmds
You hear a clicking sound from the south door.
<<HP:29 EP:130>> 
s
You open the south door.
Inside the cave(n, se and w)
 The ghost of Dahlia
You close the north door.


 
i corpse
Gold: 156              Encumbrance: lightly encumbered  
You dig around in the corpse of guard and find:
The corpse of guard is almost empty.
 A curved longbow.
 A dirty brown quiver, containing:
 |> A simple arrow (2).
<<HP:160 EP:70>> 
l
    This is an ominous hallway leading to the chambers of Koth, the
orcish warlord. The walls are carved from solid granite and everything seems
to be totally stark in contrast with the rest of the Dike. Seems like Koth
doesn't like his guards getting distracted.
    The only obvious exits are northeast and northwest.
 A torch (burning)
 Corpse of Guard
 Dankins Si ShyDlaer the edain Bushwhacker (Immoral)
<<HP:160 EP:70>> 
say full?
You say: full?
<<HP:160 EP:71>> 
say ok, eat plant
You say: ok, eat plant
<<HP:160 EP:71>> Dankins chews on a clipping of nightshade, then falls to the gr
ound in 
convulsions, dying in mere seconds.
Triggered!  doing: kill
Kill what?
<<HP:160 EP:71>> Dankins left your party.
Dankins has died.
^Legend Dankins again.
^ (OOC) Buggles: Legend Dankins again.


--And it worked--


e
A waterfall(s, se and w) [s and w]
 A clipping of nightshade
<<HP:160 EP:20>> 
tell strein ready
You tell Strein: ready
<<HP:160 EP:20>> 
i
Gold: 141              Encumbrance: unencumbered        
You are carrying the following on your person:
*A small knife (wielded).
*A canvas backpack (worn).
<<HP:160 EP:21>> Strein enters.
g
A waterfall(s, se and w) [s and w]
 Strein the dunedain Legionnaire (Moral)
 A clipping of nightshade
<<HP:160 EP:22>> 
say search waterfall
You say: search waterfall
<<HP:160 EP:22>> 
say get plant
You say: get plant
<<HP:160 EP:23>> 
say eat plant
You say: eat plant
<<HP:160 EP:23>> 
say that should do it
You say: that should do it
<<HP:160 EP:23>>
g
A waterfall(s, se and w) [s and w]
 Strein the dunedain Legionnaire (Moral)
 A clipping of nightshade
<<HP:160 EP:26>> Strein drops a torch.
Strein takes a clipping of nightshade.
Strein looks at a clipping of nightshade.
say it's part of the aiglos quest
You say: it's part of the aiglos quest
<<HP:160 EP:28>> 
say makes you go into the waterfall
You say: makes you go into the waterfall
<<HP:160 EP:28>> 
say that thing is unique, but it's also a huntbreak
You say: that thing is unique, but it's also a huntbreak
<<HP:160 EP:29>> Strein says: I've never done this one before
say it's one of the best weapons in the game
You say: it's one of the best weapons in the game
<<HP:160 EP:29>> 
say it's taken by now
You say: it's taken by now
<<HP:160 EP:29>> 
say but the huntbreak should work
You say: but the huntbreak should work
<<HP:160 EP:30>> 
say eat plant, out,w,5se
You say: eat plant, out,w,5se
<<HP:160 EP:30>> Autosave.
Strein says: so what next?
say type do eat plant,out,w,5se
You say: type do eat plant,out,w,5se
<<HP:160 EP:31>> Strein says: oh ok. But if I do that I'll die won't i?
say shouldn't, it's part of the quest
You say: shouldn't, it's part of the quest
<<HP:160 EP:32>> The sound of the water hitting the river's surface fills your e
ars.
Strein says: hmm. You'd better be right or you'll pay. Lol.
say aight, if it does, I owe you my life
You say: aight, if it does, I owe you my life
<<HP:160 EP:33>> Strein chews on a clipping of nightshade, then falls to the gro
und in 
convulsions, dying in mere seconds.
Triggered!  doing: kill
Kill what?
<<HP:160 EP:33>> Strein has died.
wear all from corpse
You have no armour in corpse to wear!
<<HP:160 EP:33>> 
oops
You blush and say: Oops!
<<HP:160 EP:34>> 
ga into pack
some gold coins : Gold may only be pocketed.
get all gold from corpse
a small knife : Ok.
a large diamond : Ok.
<<HP:160 EP:34>> Ok.
<<HP:160 EP:34>> You put 659 gold in your pockets.



g
A hallway in the brewery(w, cellar and e)
 Firewulf the edain Gladiator (Moral)
 Radamal the master brewer
 An assistant brewer
<<HP:160 EP:52>> Firewulf opens the east door.
Firewulf leaves east.
The east door swings shut.
drop plant from pack
Ok.
<<HP:160 EP:53>> 
tell firewolf do this, w,ask man about beer, get plant, eat plant,out,2e
That person does not exist.
<<HP:160 EP:53>> 
tell firewulf do this, w,ask man about beer, get plant, eat plant,out,2e
You tell Firewulf: do this, w,ask man about beer, get plant, eat
     plant,out,2e
<<HP:160 EP:54>> The east door swings open.
Firewulf enters.
Firewulf closes the east door.
Firewulf gets a clipping of nightshade.
Firewulf chews on a clipping of nightshade, then falls to the ground in 
convulsions, dying in mere seconds.
Triggered!  doing: kill
Kill what?
<<HP:160 EP:56>> Firewulf opens the east door.
Firewulf leaves east.
The east door swings shut.
Firewulf left your party.
ga into pack
There is no corpse here.
<<HP:160 EP:56>> Radamal says: What are you doing here?  You should be in the ba
r!
e
You open the east door.
The brewery lobby(n, w and e)
 A jolly drunk hobbit
 A beer-soaked ledger [13 notes, 13 new]
You close the west door.
<<HP:160 EP:57>> 
e
You open the east door.
Staddle's main street(n, w and se)
 The ghost of Firewulf
 Corpse of Firewulf
You close the west door.
<<HP:160 EP:57>> 
ga into pack
some gold coins : Gold may only be pocketed.
get all gold from corpse
<<HP:160 EP:57>> Ok.
<<HP:160 EP:57>> 
n
Staddle's north gate(s and n)
 A strong, rugged guard
<<HP:160 EP:57>> 
n
You put 269 gold in your pockets.
North Gate of Staddle(s, ne, n, w, sw and e)
<<HP:160 EP:57>> 


g
A hallway in the brewery(w, cellar and e)
 A clipping of nightshade
 Radamal the master brewer
 An assistant brewer
<<HP:160 EP:73>> 
tell dahlia I'm in the room, ready
You tell Dahlia: I'm in the room, ready
<<HP:160 EP:73>> 
g
A hallway in the brewery(w, cellar and e)
 A clipping of nightshade
 Radamal the master brewer
 An assistant brewer
<<HP:160 EP:73>> 
tell dahlia do those commands on a do command
You tell Dahlia: do those commands on a do command
<<HP:160 EP:73>> The east door swings open.
Dahlia enters.
Dahlia closes the east door.
Dahlia gets a clipping of nightshade.
Dahlia chews on a clipping of nightshade, then falls to the ground in 
convulsions, dying in mere seconds.
Triggered!  doing: kill
Kill what?
<<HP:160 EP:74>> Dahlia opens the east door.
Dahlia leaves east.
The east door swings shut.
e
e
You open the east door.
The brewery lobby(n, w and e)
 A jolly drunk hobbit
 A beer-soaked ledger [13 notes, 13 new]
You close the west door.
<<HP:160 EP:74>> You open the east door.
Staddle's main street(n, w and se)
You close the west door.
<<HP:160 EP:74>> 
n
Staddle's north gate(s and n)
 A strong, rugged guard
<<HP:160 EP:74>> 
n
North Gate of Staddle(s, ne, n, w, sw and e)
<<HP:160 EP:74>> 
n
A scenic valley(s, ne, town, n, w, farm and e)
 A hitching post
 A town guard
<<HP:160 EP:74>> 
w
Bree-hill(s, n, w and e)
<<HP:160 EP:74>> 
w
The Plains(s, n, w and e)
<<HP:160 EP:74>> 
s
s
The Plains(s, n, w and e)
 A bald-headed vulture patiently waits for something or someone to die.
<<HP:160 EP:74>> West Gate of Bree(s, nw, n, w and e)
 The ghost of Dahlia
 Corpse of Dahlia
 A town guard [2]
 A big sign
<<HP:160 EP:74>> 
ga into pack
some gold coins : Gold may only be pocketed.
get all gold from corpse
a short sword : Too bulky.
a short sword : Too bulky.
<<HP:160 EP:74>> Ok.
<<HP:160 EP:74>> You put 558 gold in your pockets.
ga
a short sword : Ok.
a short sword : Ok.
You wield a short sword.
<<HP:160 EP:74>> 

You told Dahlia: Damn, it didn't work. 
Dahlia told you: it didnt work! you fucking killed me! 
You told Dahlia: shit! Dahlia told you: and took all my gold!
Dahlia told you: do you want to die?! 
You told Dahlia: no :( 
Dahlia told you: i want all my shit now!


--Vengeance?  I can't stop laughing--


The east door swings open.
Isabella enters.
Etheridal enters.
Isabella closes the east door.
g
A hallway in the brewery(w, cellar and e)
 Etheridal Voronwë the silvan Warlock (Heroic)
 Isabella Voronwë the silvan Magician (Angelic)
 A clipping of nightshade
 Radamal the master brewer
 An assistant brewer
<<HP:160 EP:47>> Isabella looks at you.
?
You have a questioning look on your face.
Etheridal looks at you.
Isabella chats with her party.
Etheridal chats with his party.
Isabella says enchantingly: You have a LOT of explaining to do.
say plz don't kill
You say: plz don't kill
<<HP:160 EP:49>> Isabella arcs a curious eyebrow.
Isabella says enchantingly:  you expect me to believe that plead
ing shit
say explaining :(
You say: explaining :(
<<HP:160 EP:49>> 
Isabella says enchantingly:  YOu've stolen from me
Isabella says enchantingly:  Killed dahlia twice, or looted or w
/e
Isabella says enchantingly:  went on a killing spree with darkshire
cellar
You open the cellar door.
You walk down the stairs towards the cellar.
The brewery cellar(u)
You close the up door.
<<HP:160 EP:51>> 
get key from pack
Ok.
<<HP:160 EP:51>> The up door swings open.
Isabella enters.
Etheridal enters.
Isabella closes the up door.
Isabella growls fiercly.
do up,lock cellar door
Do: starting commands.
<<HP:160 EP:51>> You open the up door.
A hallway in the brewery(w, cellar and e)
 A clipping of nightshade
 Radamal the master brewer
 An assistant brewer
You close the cellar door.
<<HP:160 EP:51>> You lock the cellar door.
<<HP:160 EP:51>> Do: Commands completed.
<<HP:160 EP:51>> 
put key into pack
Ok.
Radamal fills a mug from a barrel of his latest brew.
You hear a loud noise coming from the cellar.
Dewey Gladstone says: That batch has a good head on it.
Radamal mutters: Unlike a certain apprentice I know...
You hear a loud noise coming from the cellar.
Isabella tells you: You're dead.
tell isabella You're a moron.
You tell Isabella: You're a moron.
<<HP:160 EP:53>> Radamal hiccups.
Isabella tells you: You're dead
tell isabella You're a moron.
You tell Isabella: You're a moron.
<<HP:160 EP:54>> 
Isabella tells you: You're dead
tell isabella You're a moron.
You tell Isabella: You're a moron.
You hear a loud noise coming from the cellar.
You hear a loud noise coming from the cellar.
You hear a loud noise coming from the cellar.
You hear a loud noise coming from the cellar.


--Hehe, anyway, back to the mission: Shaming Myrddin--

legend findor
Findor Lomien the sindar Red Arrow of the Galadhrim 
On for:  50m 42s                          Gender: male
Age: 87d 13h 28m 44s                      
Can be mailed: Findor@Lothlorien
Findor is a member of the Galadhrim.
Info: Beware the Red Arrow. 


say ask ugly woman about beer stains, get plant, roll plant, eat plant,give leav
ings to woman, booth,s,e,3n
You say: ask ugly woman about beer stains, get plant, roll plant, eat
     plant,give leavings to woman, booth,s,e,3n
<<HP:154 EP:80>> Findor gets a clipping of nightshade.
Findor rolls his eyes plant.
Findor rolls his eyes pant.
Findor rolls his eyes plant.
Nora Hammerthighs croaks out a song with a voice that would make the dead shudde
r.
Findor ers.
say hmm?
You say: hmm?
<<HP:155 EP:81>> Findor looks at a clipping of nightshade.
say try the rest
You say: try the rest
<<HP:155 EP:81>> Findor gives Woman a clipping of nightshade.
Nora Hammerthighs looks confused and drops the nightshade.
Nora Hammerthighs drops a clipping of nightshade.
say erm
You say: erm
<<HP:156 EP:82>> Findor arcs a curious eyebrow.
say get plant, chew plant, give leavings to woman
You say: get plant, chew plant, give leavings to woman
<<HP:156 EP:82>> Findor gets a clipping of nightshade.
Findor chews on a clipping of nightshade, then falls to the ground in 
convulsions, dying in mere seconds.
Triggered!  doing: kill
Kill what?
<<HP:157 EP:83>> 
wear all from corpse
Findor has died.
studded battle shield : You wear a finely crafted studded battle shield.
baldric         : You wear a studded leather baldric containing a sapphire sword
.
helmet          : You wear a skull helmet.
set of climbing gear : You wear a set of climbing gear.
<<HP:157 EP:83>> 
ga into pack
some gold coins : Gold may only be pocketed.
get all gold from corpse
<<HP:157 EP:83>> Ok.
<<HP:157 EP:83>> You put 231 gold in your pockets.
ga
There is nothing in the corpse to get.
<<HP:157 EP:83>> 
nod
You nod.
<<HP:157 EP:83>> 



Sparticus closes the east door.
g
A hallway in the brewery(w, cellar and e)
 Sparticus the dunedain Mountaineer (Impartial)
 A clipping of nightshade
 Radamal the master brewer
 An assistant brewer
<<HP:144 EP:39>> 
say ask man about beer
You say: ask man about beer
<<HP:145 EP:40>> 
say get plant
You say: get plant
<<HP:145 EP:40>> 
say roll plant
You say: roll plant
<<HP:145 EP:40>> 
say chew plant
You say: chew plant
<<HP:145 EP:40>> 
say give leavings to man
You say: give leavings to man
<<HP:146 EP:41>> Sparticus gets a clipping of nightshade.
Sparticus rolls his eyes plant.
Sparticus chews on a clipping of nightshade, then falls to the ground in 
convulsions, dying in mere seconds.
Triggered!  doing: kill
Kill what?
<<HP:146 EP:41>> Sparticus has died.
wear all from corpse
shield          : You wear a round shield.
baldric         : You wear a simple leather baldric containing an elven longswor
d.
boots           : You wear heavy boots.
<<HP:146 EP:41>> 
ga into pack
some gold coins : Gold may only be pocketed.
get all gold from corpse
<<HP:146 EP:41>> Ok.
<<HP:146 EP:41>> You put 265 gold in your pockets.


--Finally someone wants to put an end to this--



Stok tells you: my aliases are full just meet me at sp i'm runn
ing there
s
Outside Hobbiton(s, n, w and e) [ne, n and nw]
 A signpost
 A hitching post
<<HP:160 EP:23>> 
tell stok aight
You tell Stok: aight
<<HP:160 EP:23>> 
tell stok I'm at bywater
You tell Stok: I'm at bywater
<<HP:160 EP:23>> 
i
Gold: 6                Encumbrance: unencumbered        
You are carrying the following on your person:
*A small knife.
*A canvas backpack (worn).
<<HP:160 EP:23>> Stok enters.
party form
You form a new party.
<<HP:160 EP:24>> Stok downs a potion.
You are attacked by Stok!
Without warning, Stok stabs you from behind!
Stok demolishes your skull, causing it to crack!
You miss Stok.
Stok hits your shoulder, causing you to grimace in pain.
You chuckle as Stok feebly attempts to headbutt you.
You miss Stok.
Stok knocks you back with a powerful strike.
You chuckle as Stok feebly attempts to headbutt you.
do 19e
Do: starting commands.
<<HP:112 EP:25>> Shire Plains(s, w and e) [ne, n and nw]
 An observant Bounder
Stok enters.
<<HP:112 EP:25>> Shire Plains(s, w and e) [ne, n and nw]
 A small black and grey sparrow angrily chirps at your presence.
Stok enters.
<<HP:112 EP:25>> Shire Plains(s, w and e) [ne, n and nw]
 A young ranger gazes at the wilderness
Stok enters.
<<HP:112 EP:25>> Shire Plains(s, w and e) [ne, n and nw]
Stok enters.
<<HP:112 EP:25>> Shire Plains(w and e) [ne, n and nw]
 A young ranger gazes at the wilderness
Stok enters.
<<HP:112 EP:25>> Shire Plains(s, w and e) [ne, n and nw]
 A curious little mouse wiggles its nose at you.
Stok enters.
<<HP:112 EP:25>> The Great East Road(s, w, sw and e) [ne, n, nw, se and e]
Stok enters.
<<HP:112 EP:25>> Stonebows Bridge(w and e) [s, nw and n]
Stok enters.
<<HP:112 EP:25>> The Great East Road(s, n, se, w and e) [nw, w and sw]
Stok enters.
<<HP:112 EP:25>> The Great East Road(s, n, se, w and e)
Stok enters.
<<HP:112 EP:25>> The Great East Road(ne, s, n, se, w, sw and e)
 An old gossiper [41 rumours, 1 new]
Stok enters.
<<HP:112 EP:25>> The Plains(s, n, w and e)
Stok enters.
<<HP:112 EP:25>> The Plains(s, n, w and e)
Stok enters.
<<HP:112 EP:25>> You hit Stok.
Stok knocks you back with a powerful strike.
The Plains(s, n, w and e)
Stok enters.
<<HP:100 EP:25>> The Plains(s, n, w and e)
Stok enters.
<<HP:100 EP:25>> You chuckle as Stok feebly attempts to headbutt you.
The Plains(s, n, w and e)
 A red fox pauses here, eyeing you
Stok enters.
<<HP:100 EP:25>> The Plains(s, n, w and e)
Stok enters.
<<HP:100 EP:25>> The Plains(s, n, w and e)
 A buck-toothed gopher sticks his head out of a hole
Stok enters.
<<HP:100 EP:25>> The Greenway(ne, s, nw, n, se, w and e)
Stok enters.
<<HP:100 EP:25>> Do: Commands completed.
<<HP:100 EP:25>>
g stok
Stok the dunedain Deathmaster (Angelic)

There is an aura of calmness around Stok. <--screw coloring that
Stok has the look of a seasoned adventurer.
 He is carrying:
A menacing spiked mace (wielded).
<<HP:100 EP:25>> You miss Stok.
Stok knocks you back with a powerful strike.
Stok pulls you closer to him and headbutts you square in the fac
e.
n
West Gate of Bree(s, nw, n, w and e)
 A town guard [2]
 A walking staff
 A fine feather
 A big sign
Stok enters.
<<HP:76 EP:25>> 
n
The Plains(s, n, w and e)
 A bald-headed vulture patiently waits for something or someone to die.
Stok enters.
<<HP:76 EP:25>> 
n
You miss Stok.
e
The Plains(s, n, w and e)
Stok enters.
<<HP:76 EP:25>>  
e
Bree-hill(s, n, w and e)
Stok enters.
<<HP:76 EP:25>> A scenic valley(s, ne, town, n, w, farm and e)
 A hitching post
 A town guard
Stok enters.
<<HP:76 EP:25>>  
town  <--Yes, I almost innbroke.  Then decided I'd milk this puppy.
A path leading to Combe(ne, s and valley)
Stok enters.
<<HP:76 EP:25>> You miss Stok.
Stok crushes your leg, nearly dismembering it!
valley
A scenic valley(s, ne, town, n, w, farm and e)
 A hitching post
 A town guard
Stok enters.
<<HP:58 EP:26>> 
w
Bree-hill(s, n, w and e)
Stok enters.
<<HP:58 EP:26>>  
w
The Plains(s, n, w and e)
Stok enters.
<<HP:58 EP:26>> 
s
The Plains(s, n, w and e)
 A bald-headed vulture patiently waits for something or someone to die.
Stok enters.
<<HP:58 EP:26>> 
s
West Gate of Bree(s, nw, n, w and e)
 A town guard [2]
 A walking staff
 A fine feather
 A big sign
Stok enters.
<<HP:58 EP:26>>  
break
<<HP:58 EP:26>> The Plains(s, n, w and e)
 A bald-headed vulture patiently waits for something or someone to die.
Stok enters.
<<HP:58 EP:26>> The Plains(s, n, w and e)
Stok enters.
<<HP:58 EP:26>> Bree-hill(s, n, w and e)
Stok enters.
<<HP:58 EP:26>> You miss Stok.
Stok knocks you back with a powerful strike.
A scenic valley(s, ne, town, n, w, farm and e)
 A hitching post
 A town guard
Stok enters.
<<HP:49 EP:26>> The Hills of Chetwood(ne, s, nw, n, w, sw and e)
Stok enters.
<<HP:49 EP:26>> The Hills of Chetwood(ne, s, nw, n, se, w and e)
Stok enters.
<<HP:49 EP:26>> Midgewater Swamp(ne, s, nw, n, se, w and e)
Stok enters.
<<HP:49 EP:26>> Midgewater Swamp(s, n, w and e)
Stok enters.
<<HP:49 EP:26>> At a large tree(s, ne, nw, n, w, se, sw and e)
Stok enters.
<<HP:49 EP:26>> Midgewater Swamp(s, n, w and e)
Stok enters.
<<HP:49 EP:26>> Midgewater Swamp(s, nw, n, w, sw and e)
 The midges of Midgewater

report
Please enter your report.
Please use these codes:
1 - Attempted Theft
2 - Theft
3 - Attempted Murder
4 - Murder
5 - False Report, falsely accused of a crime

6 - Corpselooting (to be heard by the power of law)
7 - Other law issue (to be heard by the power of law)

q - quit without reporting
What crime has been committed? [#] : 
3
Who committed the violation? : 
stok
You wish to report Stok for attempted murder
Is this information correct? [y/n] 
y


e
Bree-hill(s, n, w and e)
<<HP:51 EP:28>> 
n
Bree-hill(s, n, w and e)
 Stok the dunedain Deathmaster (Angelic)
<<HP:51 EP:28>> 
e
A scenic valley(s, ne, town, n, w, farm and e)
 A hitching post
 A town guard
Stok enters.
<<HP:51 EP:28>> 
e
The Hills of Chetwood(ne, s, nw, n, w, sw and e)
Stok enters.
<<HP:51 EP:28>>  
w
A scenic valley(s, ne, town, n, w, farm and e)
 A hitching post
 A town guard
Stok enters.
<<HP:51 EP:28>> 
w
Bree-hill(s, n, w and e)
Stok enters.
<<HP:51 EP:28>> 
w
The Plains(s, n, w and e)
Stok enters.
<<HP:51 EP:28>> You are attacked by Stok!
You chuckle as Stok feebly attempts to headbutt you.
e
Bree-hill(s, n, w and e)
Stok enters.
<<HP:51 EP:28>>  
e
A scenic valley(s, ne, town, n, w, farm and e)
 A hitching post
 A town guard
Stok enters.
<<HP:51 EP:28>> 
e
The Hills of Chetwood(ne, s, nw, n, w, sw and e)
Stok enters.
<<HP:51 EP:28>> 
e
The Hills of Chetwood(ne, s, nw, n, se, w and e)
Stok enters.
<<HP:51 EP:28>> 
e
You miss Stok.
Stok knocks you back with a powerful strike.
e
Midgewater Swamp(ne, s, nw, n, se, w and e)
Stok enters.
<<HP:42 EP:28>> 
e
Midgewater Swamp(s, n, w and e)
Stok enters.
<<HP:42 EP:28>>  
e
At a large tree(s, ne, nw, n, w, se, sw and e)
Stok enters.
<<HP:42 EP:28>> Midgewater Swamp(s, n, w and e)
Stok enters.
<<HP:42 EP:28>> You chuckle as Stok feebly attempts to headbutt you.
e
Midgewater Swamp(s, nw, n, w, sw and e)
 The midges of Midgewater


report
Please enter your report.
Please use these codes:
1 - Attempted Theft
2 - Theft
3 - Attempted Murder
4 - Murder
5 - False Report, falsely accused of a crime

6 - Corpselooting (to be heard by the power of law)
7 - Other law issue (to be heard by the power of law)

q - quit without reporting
What crime has been committed? [#] : 
3
Who committed the violation? : 
stok
You wish to report Stok for attempted murder
Is this information correct? [y/n] 
y


e
Midgewater Swamp(s, n, w and e)
 Stok the dunedain Deathmaster (Angelic)
<<HP:43 EP:29>> 
e
Midgewater Swamp(s, nw, n, w, sw and e)
 The midges of Midgewater
<<HP:43 EP:29>>
e
Midgewater Swamp(s, nw, n, w, sw and e)
 The midges of Midgewater
<<HP:43 EP:29>> 
w
w
w
The Plains(s, n, w and e)
 An ugly orc
w
<<HP:43 EP:29>>Sciella enters.
Sciella leaves west.
Midgewater Swamp(s, nw, n, w, sw and e)
 Sciella Booty Grabber the dunedain Crime Lord (Demonic)
 The midges of Midgewater
<<HP:43 EP:29>> Midgewater Swamp(s, nw, n, w, sw and e)
 The midges of Midgewater
<<HP:43 EP:29>> Midgewater Swamp(s, n, w and e)
 Stok the dunedain Deathmaster (Angelic)
<<HP:43 EP:29>> At a large tree(s, ne, nw, n, w, se, sw and e)
Stok enters.
<<HP:43 EP:29>>
w
Midgewater Swamp(s, n, w and e)
Stok enters.
<<HP:43 EP:29>>
w
Midgewater Swamp(ne, s, nw, n, se, w and e)
<<HP:43 EP:29>>
w
Sciella appears from the shadows.
Sciella leaves west.
The Hills of Chetwood(ne, s, nw, n, se, w and e)
<<HP:43 EP:29>> 
e
Midgewater Swamp(ne, s, nw, n, se, w and e)
<<HP:43 EP:29>>
e
Midgewater Swamp(s, n, w and e)
 Stok the dunedain Deathmaster (Angelic)
<<HP:43 EP:29>> 
g stok
Stok the dunedain Deathmaster (Angelic)

There is an aura of calmness around Stok. 
Stok has the look of a seasoned adventurer.
 He is carrying:
A menacing spiked mace (wielded).
<<HP:43 EP:29>> You are attacked by Stok!
You chuckle as Stok feebly attempts to headbutt you.
say again?
You say: again?
<<HP:43 EP:29>>
e
At a large tree(s, ne, nw, n, w, se, sw and e)
Stok enters.
<<HP:43 EP:29>> 
e
Midgewater Swamp(s, n, w and e)
Stok enters.
<<HP:43 EP:29>> 
e
Midgewater Swamp(s, nw, n, w, sw and e)
 The midges of Midgewater
<<HP:43 EP:29>> 


report
Please enter your report.
Please use these codes:
1 - Attempted Theft
2 - Theft
3 - Attempted Murder
4 - Murder
5 - False Report, falsely accused of a crime

6 - Corpselooting (to be heard by the power of law)
7 - Other law issue (to be heard by the power of law)

q - quit without reporting
What crime has been committed? [#] : 
3
Who committed the violation? : 
stok
You wish to report Stok for attempted murder
Is this information correct? [y/n] 
yes


Midgewater Swamp(s, n, w and e)
 Stok the dunedain Deathmaster (Angelic)
Stok tells you: love you
say again?
You say: again?
<<HP:45 EP:31>> 
gold
You search your pockets and find 6 gold.
<<HP:45 EP:31>> 
Stok kisses you.


--Yes, they still love me, Myrrdin--