Coming to check Tenzek's because I need armour... Nasty surprise instead. You are attacked by Armand! Armand War Pig the dunlending Archmage (Demonic) A fine piece of jewelry catches your eye. Armand looks like a very influential person indeed. A fine piece of jewelry catches your eye. He is carrying: A short staff (wielded). A vial of vigour. A crystal (worn). A dwarven hauberk (worn). A dwarven mining pack (worn). <<HP:210 EP:189>> <<ROH>> Armand looks at you. s Path to the infirmary(n and se) <<HP:210 EP:189>> <<ROH>> se Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:210 EP:189>> <<ROH>> out Guard says: No one leaves this camp while I'm on guard! <<HP:210 EP:189>> <<ROH>> Patrolling guard enters. tell armand Wtf?? You tell Armand: Wtf?? <<HP:210 EP:188>> <<ROH>> Armand tells you: your a durm tell armand no i aint You tell Armand: no i aint <<HP:210 EP:187>> <<ROH>> Armand tells you: durms die, you know this tell armand Oh you' You tell Armand: Oh you' <<HP:210 EP:188>> <<ROH>> tell armand Oh you're looking for a random lockup bro Armand tells you: I did find yesterday, you were :) You tell Armand: Oh you're looking for a random lockup bro <<HP:210 EP:187>> <<ROH>> glance Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:210 EP:187>> <<ROH>> Armand enters. tell armand come on You barely miss Armand. Flag guard misses Armand. e You tell Armand: come on <<HP:210 EP:186>> <<ROH>> A tent(w) A Dunlending strategist looks over a map A large table A lamp {above you} <<HP:210 EP:186>> <<ROH>> Armand enters. w Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:210 EP:185>> <<ROH>> ne n Path to living quarters(e and sw) <<HP:210 EP:185>> <<ROH>> You can't go that way! <<HP:210 EP:185>> <<ROH>> e The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:210 EP:186>> <<ROH>> who friend The Two Towers Scat Üurin-Qüalmé the eorling Master Assassin (Demonic) (free) Total friends: 1 Total users: 54 <<HP:210 EP:186>> <<ROH>> glance The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:210 EP:185>> <<ROH>> tell armand Dude You tell Armand: Dude <<HP:210 EP:185>> <<ROH>> Your eyes ache from the strain of maintaining your enhanced vision. Armand enters. You cut Armand leaving a thin stream of blood! --- Armand --- is shaping you!!! Armand leaves west. tell armand Don't do this just lemme out that's not even cool You tell Armand: Don't do this just lemme out that's not even cool <<HP:210 EP:184>> <<ROH>> Armand enters. Xsi enters. w You enthusiastically dice Armand's flesh! Path to living quarters(e and sw) A Dunlending patrol walks around, securing the area <<HP:210 EP:183>> <<ROH>> camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <<HP:210 EP:153>> <<ROH>> sw Armand enters. Xsi enters. Armand leaves southwest. Xsi leaves southwest. out Patrolling guard leaves southwest. Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area Xsi Necris the dunlending Turamarth of Fire (Burning) Armand War Pig the dunlending Archmage (Demonic) An angry woken guard A flag pole <<HP:210 EP:153>> <<ROH>> Guard says: No one leaves this camp while I'm on guard! <<HP:210 EP:153>> <<ROH>> Armand leaves northwest. Xsi leaves northwest. Patrolling guard leaves northwest. ^ (OOC) Hallam: Probably has something to do with your guildmaster Armand enters. Xsi enters. Armand leaves east. Xsi leaves east. out Patrolling guard enters. Guard says: No one leaves this camp while I'm on guard! <<HP:210 EP:151>> <<ROH>> Armand enters. Xsi enters. Armand leaves west. Xsi leaves west. out Guard says: No one leaves this camp while I'm on guard! <<HP:210 EP:151>> <<ROH>> Armand enters. Xsi enters. You barely miss Armand. Xsi inflicts massive damage to Patrolling guard. Patrolling guard leaves west. Flag guard misses Armand. Combat with your opponent makes your position rather obvious. You are no longer camouflaged. Banks tells you: how fuckin high were u man:P Armand leaves north. Xsi leaves north. Armand enters. Xsi enters. ne Xsi shields Armand, and you hit Xsi hard. You cut Armand leaving a thin stream of blood! Armand cracks Flag guard across the chest with the whip. Flag guard misses Armand. Path to living quarters(e and sw) <<HP:210 EP:151>> <<ROH>> Armand enters. Xsi enters. score Fyng the dunedain Prince (Shadowspawn) HP: 210/210 END: 151/210 Exp: 376714 Avg. Stats: 95 Strength: 98 Agility: 96 Charisma: 93 Constitution: 99 Coordination: 97 Intelligence: 92 Level 17 assassin, 35d 10h 38m 18s old. You are extending your vision. <<HP:210 EP:151>> <<ROH>> You barely miss Armand. Armand circles around you looking for an opening. e The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:210 EP:151>> <<ROH>> camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <<HP:210 EP:121>> <<ROH>> Armand enters. Xsi enters. w Xsi shields Armand, and you hit Xsi very hard. You cut Armand leaving a thin stream of blood! Path to living quarters(e and sw) <<HP:210 EP:121>> <<ROH>> w You can't go that way! <<HP:210 EP:121>> <<ROH>> sw Center of camp(ne, nw, n, out, w w and e) An angry woken guard A flag pole <<HP:210 EP:121>> <<ROH>> Outskirts of camp(e) A Dunlending patrol walks around, securing the area A long pole, offering support to the fence <<HP:210 EP:121>> <<ROH>> tell armand seriously! You tell Armand: seriously! <<HP:210 EP:118>> <<ROH>> Armand enters. Xsi enters. You barely miss Armand. Xsi hits Patrolling guard hard. Patrolling guard misses Xsi. e e Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:210 EP:117>> <<ROH>> A tent(w) A Dunlending strategist looks over a map A large table A lamp {above you} <<HP:210 EP:117>> <<ROH>> Armand enters. Xsi enters. 2w Do: starting commands. <<HP:210 EP:117>> <<ROH>> Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:210 EP:117>> <<ROH>> Outskirts of camp(e) A long pole, offering support to the fence <<HP:210 EP:117>> <<ROH>> Do: Commands completed. <<HP:210 EP:117>> <<ROH>> ^ (OOC) Dorf: Yeah, probably. Armand tells you: dude, durms are at war! :) tell banks come into tenzeks You tell Banks: come into tenzeks <<HP:210 EP:114>> <<ROH>> tell banks save me You tell Banks: save me <<HP:210 EP:113>> <<ROH>> Armand enters. Xsi enters. You barely miss Armand. Combat with your opponent makes your position rather obvious. You are no longer camouflaged. Patrolling guard enters. Patrolling guard misses Xsi. ^ (OOC) Dorf: Crazy guildmasters. e e Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:210 EP:112>> <<ROH>> A tent(w) A Dunlending strategist looks over a map A large table A lamp {above you} <<HP:210 EP:112>> <<ROH>> score Fyng the dunedain Prince (Shadowspawn) HP: 210/210 END: 112/210 Exp: 376720 Avg. Stats: 95 Strength: 98 Agility: 96 Charisma: 93 Constitution: 99 Coordination: 97 Intelligence: 92 Level 17 assassin, 35d 10h 38m 48s old. You are extending your vision. <<HP:210 EP:112>> <<ROH>> Armand enters. Xsi enters. w Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:210 EP:112>> <<ROH>> ne Path to living quarters(e and sw) <<HP:210 EP:112>> <<ROH>> camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <<HP:210 EP:82>> <<ROH>> e The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:210 EP:82>> <<ROH>> Your eyes ache from the strain of maintaining your enhanced vision. Armand enters. Xsi enters. w sw nw Armand leaves west. Xsi leaves west. Path to living quarters(e and sw) Xsi Necris the dunlending Turamarth of Fire (Burning) Armand War Pig the dunlending Archmage (Demonic) <<HP:210 EP:80>> <<ROH>> Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:210 EP:80>> <<ROH>> Path to the infirmary(n and se) A Dunlending patrol walks around, securing the area <<HP:210 EP:80>> <<ROH>> ^ (OOC) Hallam: Yeah, fools. n The camp infirmary(s) A wounded soldier [2] The camp nurse A lamp {above you} <<HP:210 EP:79>> <<ROH>> Armand enters. Xsi enters. Xsi shields Armand, and you hit Xsi very hard. You cut Armand leaving a thin stream of blood! Combat with your opponent makes your position rather obvious. You are no longer camouflaged. s You are attacked by Xsi! Xsi smashes her forehead into your nose. Path to the infirmary(n and se) A Dunlending patrol walks around, securing the area <<HP:179 EP:78>> <<ROH>> se Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:179 EP:78>> <<ROH>> e A tent(w) A Dunlending strategist looks over a map A large table A lamp {above you} <<HP:179 EP:78>> <<ROH>> tell banks come lightning the guards You tell Banks: come lightning the guards <<HP:180 EP:78>> <<ROH>> Armand enters. Xsi enters. You barely miss Xsi. Xsi misses you. Xsi quickly thrusts her forehead into the bridge of your nose. --- Xsi --- is shaping you!!! tell armand You're being a prick You tell Armand: You're being a prick <<HP:159 EP:77>> <<ROH>> w Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:159 EP:77>> <<ROH>> ne ^ (OOC) Dorf: "Jaron is sleeping peacefully." Lucky for you, eh? ;) Path to living quarters(e and sw) <<HP:159 EP:77>> <<ROH>> n You can't go that way! <<HP:159 EP:77>> <<ROH>> Armand tells you: er? durms try me, I kill them tell armand we're fucking friends and you do this random lockup cause you're bored? You tell Armand: we're fucking friends and you do this random lockup cause you're bored? <<HP:160 EP:77>> <<ROH>> Banks tells you: k i gotta get a staff 1 sec tell armand DURMS IS FUCKING NOT EVEN A GUILD You tell Armand: DURMS IS FUCKING NOT EVEN A GUILD <<HP:160 EP:76>> <<ROH>> Armand enters. Xsi enters. Armand leaves east. Xsi leaves east. Patrolling guard enters. e The soldiers' area(w) Xsi Necris the dunlending Turamarth of Fire (Burning) Armand War Pig the dunlending Archmage (Demonic) Cardulok the quartermaster A trash can A lamp {above you} <<HP:160 EP:75>> <<ROH>> w Armand leaves west. Xsi leaves west. Path to living quarters(e and sw) Xsi Necris the dunlending Turamarth of Fire (Burning) Armand War Pig the dunlending Archmage (Demonic) A Dunlending patrol walks around, securing the area <<HP:160 EP:75>> <<ROH>> Armand leaves southwest. Xsi leaves southwest. e The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:160 EP:75>> <<ROH>> There is news. tell armand there are 2 members ffs You tell Armand: there are 2 members ffs <<HP:161 EP:75>> <<ROH>> tell armand its over You tell Armand: its over <<HP:161 EP:75>> <<ROH>> tell armand durms is over You tell Armand: durms is over <<HP:161 EP:75>> <<ROH>> Armand enters. Xsi enters. w Path to living quarters(e and sw) <<HP:161 EP:74>> <<ROH>> sw Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:161 EP:74>> <<ROH>> w Outskirts of camp(e) A long pole, offering support to the fence <<HP:161 EP:74>> <<ROH>> l e You stand in the middle of the camp. A light breeze flows through your hair. To the west, you can see the faint outline of a pole. There are paths to the northwest and northeast and tents to the east and north. There is a flag pole here. Since the flag that flies on this pole is of great symbolic importance to the soldiers, it is usually guarded. The sun shines down from directly overhead. The sky is brilliantly clear. The only obvious exits are northeast, northwest, north, out, west and east. A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:161 EP:73>> <<ROH>> l e You stand in the middle of the camp. A light breeze flows through your hair. To the west, you can see the faint outline of a pole. There are paths to the northwest and northeast and tents to the east and north. There is a flag pole here. Since the flag that flies on this pole is of great symbolic importance to the soldiers, it is usually guarded. The sun shines down from directly overhead. The sky is brilliantly clear. The only obvious exits are northeast, northwest, north, out, west and east. A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:161 EP:73>> <<ROH>> l e You stand in the middle of the camp. A light breeze flows through your hair. To the west, you can see the faint outline of a pole. There are paths to the northwest and northeast and tents to the east and north. There is a flag pole here. Since the flag that flies on this pole is of great symbolic importance to the soldiers, it is usually guarded. The sun shines down from directly overhead. The sky is brilliantly clear. The only obvious exits are northeast, northwest, north, out, west and east. A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:162 EP:74>> <<ROH>> Armand tells you: dude, your a durm, and they lie :) ive been ehre forver l e You stand in the middle of the camp. A light breeze flows through your hair. To the west, you can see the faint outline of a pole. There are paths to the northwest and northeast and tents to the east and north. There is a flag pole here. Since the flag that flies on this pole is of great symbolic importance to the soldiers, it is usually guarded. The sun shines down from directly overhead. The sky is brilliantly clear. The only obvious exits are northeast, northwest, north, out, west and east. A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:162 EP:74>> <<ROH>> Armand enters. Xsi enters. You barely miss Xsi. Xsi inflicts massive damage to you. Your eyes ache from the strain of maintaining your enhanced vision. Patrolling guard enters. Patrolling guard misses Xsi. --- Armand --- is shaping you!!! e Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:143 EP:73>> <<ROH>> nw n Path to the infirmary(n and se) <<HP:143 EP:73>> <<ROH>> The camp infirmary(s) A wounded soldier [2] The camp nurse A lamp {above you} <<HP:143 EP:73>> <<ROH>> request healing Healer heals you for 20 gold. <<HP:174 EP:104>> <<ROH>> gold You search your pockets and find 100 gold. <<HP:174 EP:104>> <<ROH>> request healing Edala says: Just hold on a second please, I'm busy healing someone. <<HP:174 EP:104>> <<ROH>> request healing Healer heals you for 20 gold. <<HP:204 EP:134>> <<ROH>> request healing Edala says: Just hold on a second please, I'm busy healing someone. <<HP:204 EP:134>> <<ROH>> request healing The Soldier cries. Edala says: Just hold on a second please, I'm busy healing someone. <<HP:204 EP:134>> <<ROH>> request healing request healing Armand enters. Xsi enters. You are too busy to be healed. <<HP:204 EP:134>> <<ROH>> request healing You are too busy to be healed. <<HP:204 EP:134>> <<ROH>> You are too busy to be healed. <<HP:204 EP:134>> <<ROH>> request healing You are too busy to be healed. <<HP:204 EP:134>> <<ROH>> s Xsi chuckles. Path to the infirmary(n and se) <<HP:204 EP:134>> <<ROH>> Patrolling guard enters. se Armand enters. Xsi enters. Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:204 EP:133>> <<ROH>> e A tent(w) A Dunlending strategist looks over a map A large table A lamp {above you} <<HP:204 EP:133>> <<ROH>> tell xsi Wtf You tell Xsi: Wtf <<HP:204 EP:133>> <<ROH>> Armand enters. Xsi enters. You barely miss Xsi. Xsi misses you. w Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:204 EP:133>> <<ROH>> nw n Path to the infirmary(n and se) <<HP:204 EP:133>> <<ROH>> The camp infirmary(s) A wounded soldier [2] The camp nurse A lamp {above you} <<HP:204 EP:133>> <<ROH>> request healing Healer heals you for 20 gold. <<HP:210 EP:171>> <<ROH>> Soldier says in some strange tongue: oor oour movhou iyurren rhe mexa jhauur que tha mexa. Armand enters. Xsi enters. s Path to the infirmary(n and se) <<HP:210 EP:171>> <<ROH>> se Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:210 EP:171>> <<ROH>> Patrolling guard leaves northwest. Armand enters. Xsi enters. Armand leaves west. Xsi leaves west. Armand enters. Xsi enters. kill woken guard You don't see that here. <<HP:210 EP:170>> <<ROHshape >> You barely miss Xsi. Xsi misses you. Xsi shields Armand, Flag guard grazes Xsi. Flag guard scratches Armand. Patrolling guard enters. Patrolling guard misses Xsi. Patrol shouts in some strange tongue: lerinvin or phe nhe ran oor! Xsi is in good shape. <<HP:210 EP:170>> <<ROH>> Xsi quickly thrusts her forehead into the bridge of your nose. e A tent(w) A Dunlending strategist looks over a map A large table A lamp {above you} <<HP:189 EP:170>> <<ROH>> Armand enters. Xsi enters. You barely miss Xsi. Xsi inflicts massive damage to you. Armand whips you repeatedly with the iron spikes. w Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:166 EP:170>> <<ROH>> Armand enters. Xsi enters. kill guard You attack Patrolling guard. <<HP:166 EP:170>> <<ROH>> ne Path to living quarters(e and sw) <<HP:166 EP:170>> <<ROH>> Patrolling guard enters. Patrolling guard attacks you! Patrolling guard misses you. e Armand enters. Xsi enters. The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:166 EP:169>> <<ROH>> Armand enters. Xsi enters. w 2sw nw n You barely miss Xsi. Xsi misses you. Path to living quarters(e and sw) A Dunlending patrol walks around, securing the area <<HP:166 EP:169>> <<ROH>> Do: starting commands. <<HP:166 EP:169>> <<ROH>> Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:166 EP:169>> <<ROH>> You can't go that way! <<HP:166 EP:169>> <<ROH>> Do: Commands completed. <<HP:166 EP:169>> <<ROH>> Path to the infirmary(n and se) <<HP:166 EP:169>> <<ROH>> The camp infirmary(s) A wounded soldier [2] The camp nurse A lamp {above you} <<HP:166 EP:169>> <<ROH>> request healing Healer heals you for 20 gold. <<HP:188 EP:191>> <<ROH>> request healing Edala says: Just hold on a second please, I'm busy healing someone. <<HP:188 EP:191>> <<ROH>> request healing Edala says: Just hold on a second please, I'm busy healing someone. <<HP:188 EP:191>> <<ROH>> request healing Edala says: Just hold on a second please, I'm busy healing someone. <<HP:188 EP:191>> <<ROH>> request healing Healer heals you for 20 gold. <<HP:210 EP:210>> <<ROH>> request healing Edala says: Just hold on a second please, I'm busy healing someone. <<HP:210 EP:210>> <<ROH>> gold You search your pockets and find 20 gold. <<HP:210 EP:210>> <<ROH>> Armand enters. Xsi enters. --- Xsi --- is shaping you!!! You slash Xsi mercilessly, inflicting great harm! Xsi misses you. --- Armand --- is shaping you!!! tell banks hurry im getting killed You tell Banks: hurry im getting killed <<HP:210 EP:209[2zs 1m>> <<ROH>> Path to the infirmary(n and se) <<HP:210 EP:209>> <<ROH>> se Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:210 EP:209>> <<ROH>> e e A tent(w) A Dunlending strategist looks over a map A large table A lamp {above you} <<HP:210 EP:209>> <<ROH>> You can't go that way! <<HP:210 EP:209>> <<ROH>> tell armand dude You tell Armand: dude <<HP:210 EP:209>> <<ROH>> Armand enters. Xsi enters. You barely miss Xsi. Xsi misses you. --- Xsi --- is shaping you!!! Xsi smashes her forehead into your nose. --- Armand --- is shaping you!!! You barely miss Xsi. Xsi misses you. Armand cracks you across the chest with the whip. Armand beats you over the head with the whip's handle. tell armand seriously you're being really ugly here You tell Armand: seriously you're being really ugly here <<HP:173 EP:209>> <<ROH>> w Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:173 EP:209>> <<ROH>> shape Patrolling guard doesn't look so great. {- <<HP:173 EP:209>> <<ROH>> Armand enters. Xsi enters. w You are too busy to make an attack! Xsi hits Patrolling guard hard. Flag guard misses Armand. Patrolling guard misses Xsi. Outskirts of camp(e) A long pole, offering support to the fence <<HP:173 EP:208>> <<ROH>> Armand enters. Xsi enters. Armand leaves east. Xsi leaves east. e Center of camp(ne, nw, n, out, w and e) Xsi Necris the dunlending Turamarth of Fire (Burning) Armand War Pig the dunlending Archmage (Demonic) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:173 EP:208>> <<ROH>> shape Xsi is in good shape. <<HP:173 EP:208>> <<ROH>> w You barely miss Xsi. Xsi inflicts massive damage to Patrolling guard. Armand whips Flag guard repeatedly with the iron spikes. Armand smiles demonically as Flag guard's blood flows from open wounds. Flag guard misses Armand. Patrolling guard leaves west. Outskirts of camp(e) A Dunlending patrol walks around, securing the area A long pole, offering support to the fence <<HP:173 EP:208>> <<ROH>> Armand enters. Xsi enters. --- Armand --- is shaping you!!! e Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:173 EP:208>> <<ROH>> Patrolling guard enters. Patrolling guard attacks you! Patrolling guard misses you. Patrol shouts in some strange tongue: lerinvin or phe nhe ran oor! Armand enters. Xsi enters. --- Xsi --- is shaping you!!! You skewer Xsi ruthlessly, causing severe damage! Xsi misses you. Flag guard misses Armand. Patrolling guard misses Xsi. w Outskirts of camp(e) A long pole, offering support to the fence <<HP:173 EP:207>> <<ROH>> Armand enters. Xsi enters. Xsi smashes her forehead into your nose. e Center of camp(ne, nw, n, out, w and e) A Dunlending patrol walks around, securing the area An angry woken guard A flag pole <<HP:147 EP:207>> <<ROH>> You demolish Patrolling guard in a blaze of furious strokes! Patrolling guard leaves west. Armand enters. Xsi enters. shape Xsi is in good shape. <<HP:147 EP:207>> <<ROH>> shape all Xsi is in good shape. Armand is in perfect shape. <<HP:147 EP:207>> <<ROH>> You barely miss Xsi. Xsi critically hits you with decimating force. Flag guard misses Armand. Patrolling guard enters. Patrolling guard misses Xsi. ne Path to living quarters(e and sw) <<HP:98 EP:207>> <<ROH>> Your eyes ache from the strain of maintaining your enhanced vision. Patrolling guard enters. Patrolling guard attacks you! Patrolling guard misses you. e The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:98 EP:206>> <<ROH>> Armand enters. Xsi enters. w sw nw n request healing You barely miss Xsi. Xsi misses you. Path to living quarters(e and sw) A Dunlending patrol walks around, securing the area <<HP:99 EP:206>> <<ROH>> Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:99 EP:206>> <<ROH>> Path to the infirmary(n and se) <<HP:99 EP:206>> <<ROH>> The camp infirmary(s) A wounded soldier [2] The camp nurse A lamp {above you} <<HP:99 EP:206>> <<ROH>> The nurse is exhausted and needs time to rest! <<HP:99 EP:206>> <<ROH>> camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <<HP:99 EP:176>> <<ROH>> Soldier says in some strange tongue: oor oour movhou iyurren rhe mexa Battle qhan Hornburg! s Path to the infirmary(n and se) <<HP:99 EP:176>> <<ROH>> Armand enters. Xsi enters. Armand leaves north. Xsi leaves north. se e Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:99 EP:175>> <<ROH>> A tent(w) A Dunlending strategist looks over a map A large table A lamp {above you} <<HP:99 EP:175>> <<ROH>> Dantre says: I hope the warlord doesn't come here, I'm afraid he hates me now. Armand enters. Xsi enters. You barely miss Xsi. Xsi misses you. Combat with your opponent makes your position rather obvious. You are no longer camouflaged. w ne e --- Armand --- is shaping you!!! Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole <<HP:100 EP:173>> <<ROH>> Path to living quarters(e and sw) <<HP:100 EP:173>> <<ROH>> The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:100 EP:173>> <<ROH>> score Fyng the dunedain Prince (Shadowspawn) HP: 100/210 END: 173/210 Exp: 376754 Avg. Stats: 95 Strength: 98 Agility: 96 Charisma: 93 Constitution: 99 Coordination: 97 Intelligence: 92 Level 17 assassin, 35d 10h 41m 12s old. You are extending your vision. <<HP:100 EP:173>> <<ROH>> camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <<HP:100 EP:143>> <<ROH>> glance The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:100 EP:143>> <<ROH>> Armand enters. Xsi enters. You enthusiastically dice Xsi's flesh! Xsi misses you. Combat with your opponent makes your position rather obvious. You are no longer camouflaged. You feel your nose crumple as Xsi's forehead collides with it! w Path to living quarters(e and sw) A Dunlending patrol walks around, securing the area <<HP:65 EP:141>> <<ROH>> camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <<HP:65 EP:111>> <<ROH>> e The soldiers' area(w) Xsi Necris the dunlending Turamarth of Fire (Burning) Armand War Pig the dunlending Archmage (Demonic) Cardulok the quartermaster A trash can A lamp {above you} <<HP:65 EP:110>> <<ROH>> w Path to living quarters(e and sw) A Dunlending patrol walks around, securing the area <<HP:65 EP:110>> <<ROH>> You are too busy to make an attack! Combat with your opponent makes your position rather obvious. You are no longer camouflaged. Patrolling guard misses you. Armand enters. Xsi enters. e The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:65 EP:110>> <<ROH>> camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <<HP:65 EP:80>> <<ROH>> trigger enters todo w The next time you see 'enters', you will do: 'w'. <<HP:66 EP:78>> <<ROH>> Armand enters. Triggered! doing: w Xsi enters. Path to living quarters(e and sw) <<HP:66 EP:78>> <<ROH>> e The soldiers' area(w) Xsi Necris the dunlending Turamarth of Fire (Burning) Armand War Pig the dunlending Archmage (Demonic) Cardulok the quartermaster A trash can A lamp {above you} <<HP:66 EP:78>> <<ROH>> Armand leaves west. Xsi leaves west. Armand enters. Triggered! doing: w Xsi enters. Path to living quarters(e and sw) <<HP:66 EP:77>> <<ROH>> Armand enters. Triggered! doing: w Xsi enters. You can't go that way! <<HP:66 EP:77>> <<ROH>> e Armand leaves southwest. Xsi leaves southwest. The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:66 EP:76>> <<ROH>> Armand enters. Triggered! doing: w Xsi enters. Path to living quarters(e and sw) <<HP:67 EP:73>> <<ROH>> e The soldiers' area(w) Xsi Necris the dunlending Turamarth of Fire (Burning) Armand War Pig the dunlending Archmage (Demonic) Cardulok the quartermaster A trash can A lamp {above you} <<HP:67 EP:73>> <<ROH>> w You barely miss Xsi. Xsi massacres you with incredible force! Combat with your opponent makes your position rather obvious. You are no longer camouflaged. Xsi quickly thrusts her forehead into the bridge of your nose. Path to living quarters(e and sw) <<HP:21 EP:73>> <<ROH>> Armand enters. Triggered! doing: w Xsi enters. camo You can't go that way! <<HP:21 EP:73>> <<ROH>> You are too busy staying alive to blend into your surroundings! <<HP:21 EP:73>> <<ROH>> Armand leaves southwest. Xsi leaves southwest. e The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:21 EP:73>> <<ROH>> camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <<HP:21 EP:43>> <<ROH>> Your eyes ache from the strain of maintaining your enhanced vision. Armand enters. Triggered! doing: w Xsi enters. Path to living quarters(e and sw) <<HP:21 EP:42>> <<ROH>> tell banks coming? Armand enters. Triggered! doing: w Xsi enters. e You can't go that way! <<HP:21 EP:42>> <<ROH>> You tell Banks: coming? <<HP:21 EP:42>> <<ROH>> You hit Armand with a quick thrust! Xsi misses you. Combat with your opponent makes your position rather obvious. You are no longer camouflaged. The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:21 EP:42>> <<ROH>> score Fyng the dunedain Prince (Shadowspawn) HP: 21/210 END: 42/210 Exp: 376762 Avg. Stats: 95 Strength: 98 Agility: 96 Charisma: 93 Constitution: 99 Coordination: 97 Intelligence: 92 Level 17 assassin, 35d 10h 41m 58s old. You are extending your vision. <<HP:21 EP:42>> <<ROH>> camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <<HP:21 EP:12>> <<ROH>> Armand enters. Triggered! doing: w Xsi enters. Path to living quarters(e and sw) <<HP:22 EP:12>> <<ROH>> Armand enters. Triggered! doing: w Xsi enters. You can't go that way! <<HP:22 EP:12>> <<ROH>> You hit Xsi with a quick thrust! Xsi massacres you with incredible force! Combat with your opponent makes your position rather obvious. You are no longer camouflaged. e Armand leaves southwest. Xsi leaves southwest. The soldiers' area(w) Cardulok the quartermaster A trash can A lamp {above you} <<HP:-7 EP:12>> <<ROH>> You fall to the ground. You are bleeding to death. Banks tells you: u faded? cuz iam at tenzek You are bleeding to death. glance You are unconscious and can do nothing! <<HP:-9 EP:11>> <<ROH>> You are bleeding to death. You have died. You have a strange feeling. You can see your own lifeless body from above. w Path to living quarters(e and sw) A small bowl of somewhat meaty stew A small bowl of somewhat meaty stew HP:0 EP:0> sw Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole HP:0 EP:0> w Outskirts of camp(e) A long pole, offering support to the fence HP:0 EP:0> e Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole HP:0 EP:0> nw Path to the infirmary(n and se) Corpse of Patrolling guard HP:0 EP:0> n The camp infirmary(s) A wounded soldier A wounded soldier The camp nurse A lamp {above you} HP:0 EP:0> s Path to the infirmary(n and se) Corpse of Patrolling guard HP:0 EP:0> se Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole HP:0 EP:0> Someone enters. Someone enters. Someone enters. shape guard What? HP:0 EP:0> Someone leaves northeast. Someone leaves northeast. Someone enters. Someone enters. Someone leaves east. Someone misses Armand. Someone leaves northeast. Someone leaves northeast. ne Path to living quarters(e and sw) A small bowl of somewhat meaty stew HP:0 EP:0> e The soldiers' area(w) Corpse of Fyng Cardulok the quartermaster A trash can A lamp {above you} HP:0 EP:0> w Path to living quarters(e and sw) A small bowl of somewhat meaty stew HP:0 EP:0> sw Center of camp(ne, nw, n, out, w and e) An angry woken guard A flag pole HP:0 EP:0> out Camp Entrance(s, w and enter) A Dunlending sentry stands alert A Dunlending sentry stands alert HP:0 EP:0> 2w Do: starting commands. HP:0 EP:0> Outside of Camp(w and e) A messenger from Edoras A brand (burned out) HP:0 EP:0> Dunlending Camp(s and e) [n, w and sw] HP:0 EP:0> Do: Commands completed. HP:0 EP:0> 2s Do: starting commands. HP:0 EP:0> 3e Rohan Lowlands(s, n and e) [nw, w and sw] HP:0 EP:0> The Great West Road(s, n, se, w and e) [nw, w and sw] HP:0 EP:0> Do: Commands completed. HP:0 EP:0> Do: starting commands. HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Do: Commands completed. HP:0 EP:0> 10e Do: starting commands. HP:0 EP:0> 3s Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Do: Commands completed. HP:0 EP:0> Do: starting commands. HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Rohan Lowlands(s, n, w and e) HP:0 EP:0> Do: Commands completed. HP:0 EP:0> 10s Do: starting commands. HP:0 EP:0> Rohan Plains(s, n, w and e) HP:0 EP:0> Rohan Plains(s, n, w and e) HP:0 EP:0> Rohan Plains(s, n, w and e) HP:0 EP:0> Rohan Plains(s, n, w and e) HP:0 EP:0> Rohan Plains(s, n, w and e) HP:0 EP:0> Rohan Plains(s, n, w and e) HP:0 EP:0> Rohan Plains(s, n, w and e) [se] HP:0 EP:0> Rohan Plains(s, n and w) [s and e] HP:0 EP:0> Approaching Edoras(s, n, w and e) [ne and sw] HP:0 EP:0> The north gate(s, n, w and e) [n and w] A signpost A hitching post A guard stands watch over the gate A guard stands watch over the gate HP:0 EP:0> Do: Commands completed. HP:0 EP:0> do 3s,3e,3s,w Do: starting commands. HP:0 EP:0> The main street(s, n, w and e) HP:0 EP:0> The main street(s, n, w and e) A cat wanders around looking for food HP:0 EP:0> Before the Golden Hall(u, n, w and e) An old gossiper [48 rumours, 48 new] HP:0 EP:0> The main street(w, sw and e) A trash can A kid is here selling cider HP:0 EP:0> The main street(s, n, w, sw and e) HP:0 EP:0> The eastern wall(s, n and w) HP:0 EP:0> A side street(s and n) HP:0 EP:0> A side street(s, n and w) HP:0 EP:0> A side street(s, n and w) HP:0 EP:0> A Healer's Home(e) An elderly healer HP:0 EP:0> Do: Commands completed. HP:0 EP:0> request revive You feel life returning to your body. The healer has revived you! You return from the dead. tell armand You're fucking sad You tell Armand: You're fucking sad <<HP:210 EP:0>> <<ROH>> tell armand Honestly Tom You tell Armand: Honestly Tom <<HP:210 EP:0>> <<ROH>> tell armand You're fucking sad. The end. You tell Armand: You're fucking sad. The end. <<HP:210 EP:0>> <<ROH>> do e,3n,3w,3n Do: starting commands. <<HP:210 EP:1>> <<ROH>> A side street(s, n and w) <<HP:210 EP:1>> <<ROH>> A side street(s, n and w) <<HP:210 EP:1>> <<ROH>> A side street(s and n) <<HP:210 EP:1>> <<ROH>> The eastern wall(s, n and w) <<HP:210 EP:1>> <<ROH>> The main street(s, n, w, sw and e) <<HP:210 EP:1>> <<ROH>> The main street(w, sw and e) A trash can A kid is here selling cider <<HP:210 EP:1>> <<ROH>> Before the Golden Hall(u, n, w and e) An old gossiper [48 rumours, 45 new] <<HP:210 EP:1>> <<ROH>> The main street(s, n, w and e) A cat wanders around looking for food <<HP:210 EP:1>> <<ROH>> The main street(s, n, w and e) <<HP:210 EP:1>> <<ROH>> The north gate(s, n, w and e) [n and w] A signpost A hitching post A guard stands watch over the gate [2] <<HP:210 EP:1>> <<ROH>> Do: Commands completed. <<HP:210 EP:1>> <<ROH>> tell armand You're that bored and bloodthirsty? You tell Armand: You're that bored and bloodthirsty? <<HP:210 EP:1>> <<ROH>> tell armand you use transparent excuses to kill friends? You tell Armand: you use transparent excuses to kill friends? <<HP:210 EP:1>> <<ROH>> Queenmaeve enters. Triggered! doing: w The bank(e) A strong guard watches the transactions <<HP:210 EP:1>> <<ROH>> trigger off Trigger deactivated. <<HP:210 EP:2>> <<ROH>> e The north gate(s, n, w and e) [n and w] A signpost A hitching post A guard stands watch over the gate [2] <<HP:210 EP:2>> <<ROH>> s The main street(s, n, w and e) <<HP:210 EP:2>> <<ROH>> s The main street(s, n, w and e) A cat wanders around looking for food <<HP:210 EP:2>> <<ROH>> s Before the Golden Hall(u, n, w and e) An old gossiper [48 rumours, 45 new] <<HP:210 EP:2>> <<ROH>> Banks tells you: now iam getting killed Armand tells you: one sec, man, in tellhell :) Armand tells you: we can chat later tell armand chat later. You tell Armand: chat later. <<HP:210 EP:2>> <<ROH>> tell armand now you're killing banks You tell Armand: now you're killing banks <<HP:210 EP:3>> <<ROH>> tell armand you're disgusting. You tell Armand: you're disgusting. <<HP:210 EP:3>> <<ROH>> glance Before the Golden Hall(u, n, w and e) An old gossiper [48 rumours, 45 new] <<HP:210 EP:3>> <<ROH>> e e The main street(w, sw and e) A trash can A kid is here selling cider <<HP:210 EP:3>> <<ROH>> The main street(s, n, w, sw and e) <<HP:210 EP:3>> <<ROH>> e Armand tells you: he helps ers The eastern wall(s, n and w) <<HP:210 EP:3>> <<ROH>> tell armand Oh and if fucking Scat comes in You tell Armand: Oh and if fucking Scat comes in <<HP:210 EP:4>> <<ROH>> Cyprus enters. tell armand kill him because his name starts with the letter S you tool. You tell Armand: kill him because his name starts with the letter S you tool. <<HP:210 EP:4>> <<ROH>> Cyprus leaves south. Banks tells you: help me? tell banks i died You tell Banks: i died <<HP:210 EP:5>> <<ROH>> glance The eastern wall(s, n and w) <<HP:210 EP:5>> <<ROH>> s A side street(s and n) <<HP:210 EP:5>> <<ROH>> s A side street(s, n and w) <<HP:210 EP:5>> <<ROH>> s A side street(s, n and w) <<HP:210 EP:5>> <<ROH>> s A side street(n and w) <<HP:210 EP:5>> <<ROH>> n A side street(s, n and w) <<HP:210 EP:5>> <<ROH>> w A Healer's Home(e) An elderly healer <<HP:210 EP:5>> <<ROH>> w You can't go that way! <<HP:210 EP:5>> <<ROH>> e A side street(s, n and w) <<HP:210 EP:5>> <<ROH>> n A side street(s, n and w) <<HP:210 EP:5>> <<ROH>> n n A side street(s and n) <<HP:210 EP:5>> <<ROH>> The eastern wall(s, n and w) <<HP:210 EP:5>> <<ROH>> w The main street(s, n, w, sw and e) <<HP:210 EP:5>> <<ROH>> w w The main street(w, sw and e) A trash can A kid is here selling cider <<HP:210 EP:5>> <<ROH>> Before the Golden Hall(u, n, w and e) An old gossiper [48 rumours, 45 new] <<HP:210 EP:5>> <<ROH>> e e The main street(w, sw and e) A trash can A kid is here selling cider <<HP:210 EP:5>> <<ROH>> The main street(s, n, w, sw and e) <<HP:210 EP:5>> <<ROH>> e The eastern wall(s, n and w) <<HP:210 EP:5>> <<ROH>> s A side street(s and n) <<HP:210 EP:5>> <<ROH>> w You can't go that way! <<HP:210 EP:5>> <<ROH>> s A side street(s, n and w) <<HP:210 EP:5>> <<ROH>> w The Courthouse(e) Cyprus the dunedain Battle Lord (Demonic) <<HP:210 EP:6>> <<ROH>> report Please enter your report. Please use these codes: 1 - Attempted Theft 2 - Theft 3 - Attempted Murder 4 - Murder 5 - False Report, falsely accused of a crime 6 - Corpselooting (to be heard by the power of law) 7 - Other law issue (to be heard by the power of law) q - quit without reporting What crime has been committed? [#] : 3 Who committed the violation? : armand You wish to report Armand for attempted murder Is this information correct? [y/n] y <<HP:210 EP:6>> <<ROH>> report Please enter your report. Please use these codes: 1 - Attempted Theft 2 - Theft 3 - Attempted Murder 4 - Murder 5 - False Report, falsely accused of a crime 6 - Corpselooting (to be heard by the power of law) 7 - Other law issue (to be heard by the power of law) q - quit without reporting What crime has been committed? [#] : 4 Who committed the violation? : xsi You wish to report Xsi for murder Is this information correct? [y/n] y <<HP:210 EP:6>> <<ROH>> tell armand Whatever I don't even care about dying these days You tell Armand: Whatever I don't even care about dying these days <<HP:210 EP:7>> <<ROH>> tell armand the only reason I'm here is because of the "friendships" You tell Armand: the only reason I'm here is because of the "friendships" <<HP:210 EP:7>> <<ROH>> Cyprus leaves east. BANKSALT tells you: that was fuckin retarted Khulzder tells you: ouch tell xsi What the fuck is upw ith you? You tell Xsi: What the fuck is upw ith you? <<HP:210 EP:8>> <<ROH>> Armand tells you: dude, shutup, you know me , i got a reason, now man up,  and well talk later tell armand I'm calling you on your own flaws and you tell me to man up. You tell Armand: I'm calling you on your own flaws and you tell me to man up. <<HP:210 EP:9>> <<ROH>> Xsi tells you: I don't know, Armand yelled Tenzek's Armand tells you: shut up! tell xsi Ya really? You tell Xsi: Ya really? <<HP:210 EP:9>> <<ROH>> Xsi tells you: Take it up with him I guess tell armand Oh does the truth hurt? Armand is ignoring you. <<HP:210 EP:10>> <<ROH>> tell xsi Hahaha I am going to post the fucking log of his tells You tell Xsi: Hahaha I am going to post the fucking log of his tells <<HP:210 EP:10>> <<ROH>> tell xsi He is a fucking transparent tool You tell Xsi: He is a fucking transparent tool <<HP:210 EP:10>> <<ROH>> tell xsi He random kills people for transparent reasons because he is bored You tell Xsi: He random kills people for transparent reasons because he is bored <<HP:210 EP:11>> <<ROH>> tell xsi I don't care about death I play high a lot these days You tell Xsi: I don't care about death I play high a lot these days <<HP:210 EP:12>> <<ROH>> tell xsi I know I'm going to die You tell Xsi: I know I'm going to die <<HP:210 EP:12>> <<ROH>> tell xsi But the reasons I stay are the friendships You tell Xsi: But the reasons I stay are the friendships <<HP:210 EP:12>> <<ROH>> glance The Courthouse(e) <<HP:210 EP:13>> <<ROH>> e A side street(s, n and w) <<HP:210 EP:13>> <<ROH>> n A side street(s and n) <<HP:210 EP:13>> <<ROH>> n The eastern wall(s, n and w) <<HP:210 EP:13>> <<ROH>> w The main street(s, n, w, sw and e) <<HP:210 EP:13>> <<ROH>> w The main street(w, sw and e) A trash can A kid is here selling cider <<HP:210 EP:13>> <<ROH>> w Before the Golden Hall(u, n, w and e) An old gossiper [48 rumours, 45 new] <<HP:210 EP:13>> <<ROH[2zn m>> The main street(s, n, w and e) A cat wanders around looking for food <<HP:210 EP:13>> <<ROH>> n The main street(s, n, w and e) <<HP:210 EP:13>> <<ROH>> n The north gate(s, n, w and e) [n and w] Eleniel the eorling Mercenary (Angelic) Cleto the dwarf Archmage (Angelic) [disconnected] A signpost A hitching post A guard stands watch over the gate [2] Travelto Later <<HP:210 EP:16>> <<GON>> The Great Gates of Minas Tirith(s, n, enter and e) A signpost A hitching post Travelto: Destination reached! <<HP:210 EP:16>> <<GON>> Armand tells you: I kill durms. thts it! i always have, none are every on.  even yesterday you said you respected good combat between respectable  people. :) I was setting you up, and I figured you had my contract,  and you came. you die. your a durm. DURMS WILL DISBAND AND ILL KILL  EVERY ONE OF THEM TILL THEY DO BANKSALT tells you: had no eq or anything so no point The allies of Gondor have cut off the enemy, and in the midst of the battle Eomer from the north and Aragorn from the south have met again in happy reunion. They ride now together into the battle to complete their victory, both unscathed. tell armand You're delusional. You tell Armand: You're delusional. <<HP:210 EP:17>> <<GON>> tell armand Please. You tell Armand: Please. <<HP:210 EP:17>> <<GON>> tell armand I came checking tenzek, wasn't even camoed You tell Armand: I came checking tenzek, wasn't even camoed <<HP:210 EP:18>> <<GON>> Armand tells you: *shrug8 durms fucked me up too many times, you all know  I kill durms tell armand Durms fucked you up. You tell Armand: Durms fucked you up. <<HP:210 EP:18>> <<GON>> tell armand When. You tell Armand: When. <<HP:210 EP:18>> <<GON>> tell armand You fucking no balls, banged them when they were actually active. You tell Armand: You fucking no balls, banged them when they were actually active. <<HP:210 EP:19>> <<GON>> BANKSALT tells you: did they kill u? Armand tells you: not "fucked me up" they talk their shit, spit in my  face, adn im sick of it glance The Great Gates of Minas Tirith(s, n, enter and e) A signpost A hitching post <<HP:210 EP:19>> <<GON>> tell armand Oh my god You tell Armand: Oh my god <<HP:210 EP:19>> <<GON>> Cyprus enters. Armand tells you: wtf, you were there ass Cyprus leaves north. tell armand they have been inactive for months You tell Armand: they have been inactive for months <<HP:210 EP:19>> <<GON>> Armand tells you: I BEAT THE FUCK OUT OF THEM when they werea ctive tell armand BkD has nailed their coffin You tell Armand: BkD has nailed their coffin <<HP:210 EP:20>> <<GON>> Armand tells you: and they still fucked with me tell armand And now you're bored You tell Armand: And now you're bored <<HP:210 EP:20>> <<GON>> tell armand you use lame excuses Xsi tells you: So what were his reasons for killing you? I wanna hear your  side of the story You tell Armand: you use lame excuses <<HP:210 EP:21>> <<GON>> Armand tells you: no, nildnab shouldnt be looting tell xsi I came in to check tenzek for armour You tell Xsi: I came in to check tenzek for armour <<HP:210 EP:21>> <<GON>> Rambler tells you: lets kill Cyprus tell armand oh good one. Anything else up your ass, besides your head? :D You tell Armand: oh good one. Anything else up your ass, besides your head? :D <<HP:210 EP:22>> <<GON>> glance The Great Gates of Minas Tirith(s, n, enter and e) A signpost A hitching post <<HP:210 EP:22>> <<GON>> Xsi tells you: Oh wait, you're Durm? Cyprus enters. tell xsi I came in to check for sturdy and he random attacked You tell Xsi: I came in to check for sturdy and he random attacked <<HP:210 EP:23>> <<GON>> Cyprus leaves south. tell xsi Oh ya good excuse for christ's sake Durmanhoth is on its way out You tell Xsi: Oh ya good excuse for christ's sake Durmanhoth is on its way out <<HP:210 EP:24>> <<GON>> Armand tells you: dude, durms wronged me, if you think im just some  arrogan pk hungry guy who kills for no reason, then dont speak to me  any more, im not worth your time. Armand tells you: but I think your all talk and no action, you can kill,  but just cant handle being killed, thats how it seems tell armand Good call. Glad to receive a lucid comment from you :D You tell Armand: Good call. Glad to receive a lucid comment from you :D <<HP:210 EP:24>> <<GON>> tell armand I die all the time I don't really give a flying fuck at this point, its the bullshit that spews from "friends" mouths these days that pisses me off. Armand is ignoring you. <<HP:210 EP:25>> <<GON>> glance The Great Gates of Minas Tirith(s, n, enter and e) A signpost A hitching post <<HP:210 EP:25>> <<GON>> glance