s isle, still got that potion? You say in Westron: isle, still got that potion? HP:210 EP:210 Brambert says calmly in Westron: my gold Seraph swings the sword but misses Innkeeper. Seraph misses Innkeeper. Innkeeper misses Seraph. i Seraph looks at Innkeeper. Gold: 113 Encumbrance: lightly encumbered You are carrying the following on your person: *A malevolent sword (wielded). *A small silver ring (worn). *A pair of mail pants (worn). *A dwarven hauberk (worn). *A dwarven mining pack (worn). *A crystal (worn). *An emerald shield (worn). *A simple sheepskin sheath (worn). *A metal necklace (worn). *A leather archer's quiver [0 arrows] (worn). *A spellbook. HP:210 EP:210 Sere hugs Brambert. Seraph bashes Innkeeper in the face with the hilt of the sword! In a flash of light Seraph lunges at Innkeeper! Innkeeper falls to the ground. Innkeeper is bleeding to death and needs to be bandaged! i Scorpion says in Westron: you struck then innkeeper Gold: 113 Encumbrance: lightly encumbered You are carrying the following on your person: *A malevolent sword (wielded). *A small silver ring (worn). *A pair of mail pants (worn). *A dwarven hauberk (worn). *A dwarven mining pack (worn). *A crystal (worn). *An emerald shield (worn). *A simple sheepskin sheath (worn). *A metal necklace (worn). *A leather archer's quiver [0 arrows] (worn). *A spellbook. HP:210 EP:210 Innkeeper is bleeding to death and needs to be bandaged! Brambert says calmly in Westron: Istle Seraph huhs. Isle shakes his head. Innkeeper is bleeding to death and needs to be bandaged! shrug Innkeeper is bleeding to death and needs to be bandaged! You shrug. HP:210 EP:210 Brambert says calmly in Westron: get him Isle puts Innkeeper out of his misery. visit isle Innkeeper has died. Isle does not have a room here. HP:210 EP:210 Seraph blushes and says: Oops! Brambert says calmly in Westron: I saw it g i Prancing Pony Inn(e, sw, n and u) Corpse of Innkeeper A grey staff Isle First the hobbit Gangster (Heroic) Sere Aurion the eorling Bow woman (Moral) Brambert Aurion the silvan Apprentice (Moral) A brand Raiel the eorling Feather-gatherer (Impartial) Rein the dunedain Tree-hugger (Impartial) Scorpion King the silvan Sharpshooter (Angelic) Seraph the Winged One the silvan Warlock (Angelic) A sign... look at it HP:210 EP:210 Gold: 113 Encumbrance: lightly encumbered You are carrying the following on your person: *A malevolent sword (wielded). *A small silver ring (worn). *A pair of mail pants (worn). *A dwarven hauberk (worn). *A dwarven mining pack (worn). *A crystal (worn). *An emerald shield (worn). *A simple sheepskin sheath (worn). *A metal necklace (worn). *A leather archer's quiver [0 arrows] (worn). *A spellbook. HP:210 EP:210 Seraph says in Westron: Sorry! l isle Isle looks at Brambert. He is carrying: A beautiful, albeit empty pipe. A spellbook. HP:210 EP:210 blah You blah. HP:210 EP:210 Isle looks at you. Brambert gets a brand. Brambert wields a brand. Brambert removes a brand. Brambert drops a brand. Isle looks at Sere. Seraph laughs. visit isle Isle does not have a room here. HP:210 EP:210 Scorpion says in Westron: too many people i Gold: 113 Encumbrance: lightly encumbered You are carrying the following on your person: *A malevolent sword (wielded). *A small silver ring (worn). *A pair of mail pants (worn). *A dwarven hauberk (worn). *A dwarven mining pack (worn). *A crystal (worn). *An emerald shield (worn). *A simple sheepskin sheath (worn). *A metal necklace (worn). *A leather archer's quiver [0 arrows] (worn). *A spellbook. HP:210 EP:210 Seraph looks at Isle. Seraph nods. do merciful off,hunt Isle,backstab Isle,k Isle, shape Isle trigger Isle something Do: starting commands. HP:210 EP:210 Merciful is already off! HP:210 EP:210 You begin to hunt Isle. HP:210 EP:210 You attack Isle. You sneak up and stab Isle from behind! You massacre Isle with incredible force! HP:210 EP:160 You attack Isle. HP:210 EP:160 Isle is in average shape. ---------------> A V E R A G E! Isle is rather drunk. HP:210 EP:160 Do: Commands completed. HP:210 EP:160 The next time you see 'Isle something HP:210 EP:160 Sere agrees wholeheartedly. Isle misses you. You hit Isle very hard. Brambert says calmly in Westron: investigate shape all Isle leaves southwest. You follow Isle  ...............  Southwest Prancing Pony Common Room(e, ne, s and d) Isle First the hobbit Gangster (Heroic) Enlil the silvan Accomplice (Angelic) A trash can A drunken sailor Butterbur is here, gossiping and serving ale [16 rumours, 16 new] Isle is in average shape. ---------------> A V E R A G E! Isle is rather drunk. HP:210 EP:160 Isle misses you. You hit Isle. Isle leaves south. You follow Isle  ...............  South East main street of Bree(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West East of main street(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West West main street of Bree(e, s, n, se and w) Isle First the hobbit Gangster (Heroic) Ratty the goat cool Isle misses you. You massacre Isle with incredible force! You think that is really cool. HP:210 EP:158 Isle leaves south. You follow Isle  ...............  South South main street of Bree(e, s, n and w) Isle First the hobbit Gangster (Heroic) A grimy looking beggar [2] Isle leaves south. You follow Isle  ...............  South Outside Ferny's Place(e, s and n) Isle First the hobbit Gangster (Heroic) A grimy looking beggar shape all Isle doesn't look so great. ---------------> D L S G ! Isle is somewhat drunk. HP:210 EP:158 Isle opens the gate. The gate swings shut. Isle leaves south. You follow Isle  ...............  South The south gate is closed. open gate s You open the gate. HP:210 EP:159 The gate swings shut behind you. Ferny's Yard(s and n) HP:210 EP:159 search s You search, but fail to find anything of interest. HP:210 EP:156 Inside Ferny's Place(n) Isle First the hobbit Gangster (Heroic) Bill Ferny stands here, eyeing you suspiciously HP:210 EP:156 search You are too busy to do that now! HP:210 EP:156 Isle misses you. You are too busy to make an attack! Isle leaves north. trigger Isle todo hunt isle The next time you see 'Isle', you will do: 'hunt isle'. HP:210 EP:156 n n Ferny's Yard(s and n) Isle First the hobbit Gangster (Heroic) Triggered! doing: hunt isle HP:210 EP:156 You begin to hunt Isle. HP:210 EP:156 The north gate is closed. HP:210 EP:156 Isle misses you. You inflict massive damage to Isle. Isle opens the gate. Triggered! doing: hunt isle You are already hunting Isle! HP:210 EP:156 The gate swings shut. Isle leaves north. You follow Isle  ...............  North The north gate is closed. shape all Shape all what? HP:210 EP:156 open gate n You open the gate. HP:210 EP:156 The gate swings shut behind you. Outside Ferny's Place(e, s and n) A grimy looking beggar HP:210 EP:156 n South main street of Bree(e, s, n and w) A grimy looking beggar [2] HP:210 EP:156 w The Rangers Hall(e) Aravir the w Master Ranger HP:210 EP:156 You can't go that way! HP:210 EP:156 e South main street of Bree(e, s, n and w) A grimy looking beggar [2] HP:210 EP:156 n w w West main street of Bree(e, s, n, se and w) Ratty the goat HP:210 EP:156 Inside the West Gate of Bree(e, n and w) A short staff A wooden shield A wealthy looking chubby man HP:210 EP:156 West Gate of Bree(e, s, nw, n and w) Leofa the dunedain Foo Fighter (Impartial) Holly the hobbit Pickpocket (Impartial) Karloz the sindar Battlemage (Angelic) Piekna the hobbit Bushwhacker (Immoral) Zeh Maneh the edain Magistrate (Impartial) An empty bottle Breauseph the dunedain Bushwhacker (Moral) A big sign HP:210 EP:156 4e Holly leaves east. Leofa leaves north. n Do: starting commands. HP:210 EP:156 Inside the West Gate of Bree(e, n and w) A short staff A wooden shield A wealthy looking chubby man HP:210 EP:156 West main street of Bree(e, s, n, se and w) Ratty the goat HP:210 EP:156 East of main street(e, s, n and w) HP:210 EP:156 East main street of Bree(e, s, n and w) HP:210 EP:156 Do: Commands completed. HP:210 EP:156 Prancing Pony Common Room(e, ne, s and d) A trash can A drunken sailor Butterbur is here, gossiping and serving ale [16 rumours, 16 new] HP:210 EP:156 ne u Prancing Pony Inn(e, sw, n and u) A brand Corpse of Innkeeper Sere Aurion the eorling Bow woman (Moral) Brambert Aurion the silvan Apprentice (Moral) Raiel the eorling Feather-gatherer (Impartial) Rein the dunedain Tree-hugger (Impartial) Scorpion King the silvan Sharpshooter (Angelic) Seraph the Winged One the silvan Warlock (Angelic) A sign... look at it HP:210 EP:156 You have not rented a room. HP:210 EP:156 visit isle Isle does not have a room here. Triggered! doing: hunt isle HP:210 EP:157 There is no such living object here. HP:210 EP:157 find isle Your find attempt fails. Your 6th sense skill has increased due to use. HP:210 EP:147 sw Seraph says in Westron: Wait!! I charged Isle with theft!!! Triggered! doing: hunt isle There is no such living object here. HP:210 EP:147 Prancing Pony Common Room(e, ne, s and d) A trash can A drunken sailor Butterbur is here, gossiping and serving ale [16 rumours, 16 new] HP:210 EP:147 s East main street of Bree(e, s, n and w) HP:210 EP:147 4w Do: starting commands. HP:210 EP:147 East of main street(e, s, n and w) HP:210 EP:147 West main street of Bree(e, s, n, se and w) Ratty the goat HP:210 EP:147 Inside the West Gate of Bree(e, n and w) A short staff A wooden shield A wealthy looking chubby man HP:210 EP:147 West Gate of Bree(e, s, nw, n and w) Leofa the dunedain Foo Fighter (Impartial) Tanner the edain Weaponsmaster (Impartial) Karloz the sindar Battlemage (Angelic) Piekna the hobbit Bushwhacker (Immoral) Zeh Maneh the edain Magistrate (Impartial) An empty bottle Breauseph the dunedain Bushwhacker (Moral) A big sign HP:210 EP:147 Do: Commands completed. HP:210 EP:147 Leofa leaves south. g West Gate of Bree(e, s, nw, n and w) Tanner the edain Weaponsmaster (Impartial) Karloz the sindar Battlemage (Angelic) Piekna the hobbit Bushwhacker (Immoral) Zeh Maneh the edain Magistrate (Impartial) An empty bottle Breauseph the dunedain Bushwhacker (Moral) A big sign HP:210 EP:147 e e Inside the West Gate of Bree(e, n and w) A short staff A wooden shield A wealthy looking chubby man HP:210 EP:147 West main street of Bree(e, s, n, se and w) Ratty the goat HP:210 EP:147 ^ (OOC) Melkor: love this: tell chiprox find isle You tell Chiprox: find isle HP:210 EP:147 s e South main street of Bree(e, s, n and w) A grimy looking beggar [2] HP:210 EP:147 The Courthouse(w) HP:210 EP:147 wn ^ (OOC) Melkor: http://video.google.com/videoplay?docid=-7667194685876573666&q=wow+fu neral What? HP:210 EP:147 w n South main street of Bree(e, s, n and w) A grimy looking beggar [2] HP:210 EP:147 West main street of Bree(e, s, n, se and w) Ratty the goat HP:210 EP:147 w w Inside the West Gate of Bree(e, n and w) A short staff A wooden shield A wealthy looking chubby man HP:210 EP:147 West Gate of Bree(e, s, nw, n and w) Tanner the edain Weaponsmaster (Impartial) Karloz the sindar Battlemage (Angelic) Piekna the hobbit Bushwhacker (Immoral) Zeh Maneh the edain Magistrate (Impartial) An empty bottle Breauseph the dunedain Bushwhacker (Moral) A big sign HP:210 EP:147 i Gold: 113 Encumbrance: lightly encumbered You are carrying the following on your person: *A malevolent sword (wielded). *A small silver ring (worn). *A pair of mail pants (worn). *A dwarven hauberk (worn). *A dwarven mining pack (worn). *A crystal (worn). *An emerald shield (worn). *A simple sheepskin sheath (worn). *A metal necklace (worn). *A leather archer's quiver [0 arrows] (worn). *A spellbook. HP:210 EP:147 legned isle What? HP:210 EP:147 e ^ (OOC) Rathmar: He's more of a type for a Bowler than a battle cruiser, mate. I could go for a pig's ear myself though Inside the West Gate of Bree(e, n and w) A short staff A wooden shield A wealthy looking chubby man HP:210 EP:147 e West main street of Bree(e, s, n, se and w) Ratty the goat HP:210 EP:147 legend isle Isle First the hobbit Gangster (Heroic) On for: 20m 52s Gender: male Age: 3d 15h 18m 22s Can be mailed: Isle@Thranduil Isle has recorded a life story. Info: Undercover And Employed Triggered! doing: hunt isle HP:210 EP:148 There is no such living object here. HP:210 EP:148 e e East of main street(e, s, n and w) HP:210 EP:148 n East main street of Bree(e, s, n and w) HP:210 EP:148 Prancing Pony Common Room(e, ne, s and d) A trash can A drunken sailor Butterbur is here, gossiping and serving ale [16 rumours, 16 new] HP:210 EP:148 ne u Prancing Pony Inn(e, sw, n and u) A brand Corpse of Innkeeper Sere Aurion the eorling Bow woman (Moral) Brambert Aurion the silvan Apprentice (Moral) Raiel the eorling Feather-gatherer (Impartial) Rein the dunedain Tree-hugger (Impartial) Scorpion King the silvan Sharpshooter (Angelic) Seraph the Winged One the silvan Warlock (Angelic) A sign... look at it HP:210 EP:148 You have not rented a room. HP:210 EP:148 Brambert says calmly in Westron: damn him, he took it visit isle Scorpion falls flat on his butt. Isle does not have a room here. Triggered! doing: hunt isle HP:210 EP:148 There is no such living object here. HP:210 EP:148 sw s Prancing Pony Common Room(e, ne, s and d) Zeh Maneh the edain Magistrate (Impartial) A trash can A drunken sailor Butterbur is here, gossiping and serving ale [16 rumours, 16 new] HP:210 EP:148 4w East main street of Bree(e, s, n and w) HP:210 EP:148 Do: starting commands. HP:210 EP:148 East of main street(e, s, n and w) HP:210 EP:148 West main street of Bree(e, s, n, se and w) Ratty the goat HP:210 EP:148 Inside the West Gate of Bree(e, n and w) Tanner the edain Weaponsmaster (Impartial) A short staff A wooden shield A wealthy looking chubby man HP:210 EP:148 West Gate of Bree(e, s, nw, n and w) Isle First the hobbit Gangster (Heroic) Karloz the sindar Battlemage (Angelic) Piekna the hobbit Bushwhacker (Immoral) An empty bottle Breauseph the dunedain Bushwhacker (Moral) A big sign Triggered! doing: hunt isle HP:210 EP:148 You begin to hunt Isle. HP:210 EP:148 Do: Commands completed. HP:210 EP:148 Isle misses you. You are too busy to make an attack! Isle looks at Karloz. Triggered! doing: hunt isle shape all You are already hunting Isle! HP:210 EP:148 Isle is in average shape. ---------------> A V E R A G E! Isle is somewhat drunk. HP:210 EP:148 Isle leaves north. You follow Isle  ...............  North The Plains(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves south. Triggered! doing: hunt isle You follow Isle  ...............  South West Gate of Bree(e, s, nw, n and w) Isle First the hobbit Gangster (Heroic) Karloz the sindar Battlemage (Angelic) Piekna the hobbit Bushwhacker (Immoral) An empty bottle Breauseph the dunedain Bushwhacker (Moral) A big sign shape all You are already hunting Isle! HP:210 EP:148 Isle scratches you. You hit Isle very hard. Isle is in average shape. ---------------> A V E R A G E! Isle is somewhat drunk. Triggered! doing: hunt isle HP:209 EP:147 You are already hunting Isle! HP:209 EP:147 shape all Isle is in average shape. ---------------> A V E R A G E! Isle is somewhat drunk. Triggered! doing: hunt isle HP:209 EP:147 You are already hunting Isle! HP:209 EP:147 Isle leaves south. You follow Isle  ...............  South The Greenway(e, ne, s, nw, n, se and w) Isle First the hobbit Gangster (Heroic) Isle misses you. You inflict massive damage to Isle. Isle leaves west. Triggered! doing: hunt isle You follow Isle  ...............  West The Plains(e, s, n and w) Isle First the hobbit Gangster (Heroic) You are already hunting Isle! HP:209 EP:146 Isle leaves west. You follow Isle  ...............  West The Plains(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West The Plains(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West The Plains(e, s, n and w) Isle First the hobbit Gangster (Heroic) An ugly orc Isle leaves west. You follow Isle  ...............  West The Plains(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West The Plains(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West The Plains(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West The Great East Road(sw, e, ne, s, n, se and w) Isle First the hobbit Gangster (Heroic) An old gossiper [16 rumours, 16 new] Isle leaves west. You follow Isle  ...............  West The Great East Road(e, s, n, se and w) Isle First the hobbit Gangster (Heroic) An old gossiper [16 rumours, 16 new] shape all Isle leaves west. Triggered! doing: hunt isle You follow Isle  ...............  West The Great East Road(e, s, n, se and w) [sw, nw and w] Isle First the hobbit Gangster (Heroic) You are already hunting Isle! HP:209 EP:146 Isle doesn't look so great. ---------------> D L S G ! Isle is somewhat drunk. HP:209 EP:146 Isle leaves west. You follow Isle  ...............  West Stonebows Bridge(e and w) [s, nw and n] Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West The Great East Road(sw, e, s and w) [e, ne, nw, n and se] Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West Shire Plains(e, s and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) Isle misses you. You inflict massive damage to Isle. Isle leaves west. Triggered! doing: hunt isle You follow Isle  ...............  West Shire Plains(e and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) You are already hunting Isle! HP:209 EP:145 Isle leaves west. You follow Isle  ...............  West Shire Plains(e, s and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) A young ranger gazes at the wilderness Isle leaves west. You follow Isle  ...............  West Shire Plains(e, s and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West Shire Plains(e, s and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) An observant Bounder Isle leaves west. You follow Isle  ...............  West Shire Plains(e, s and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West Outside Hobbiton(e, s, n and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) A signpost A hitching post trigger Isle something Isle leaves north. You follow Isle  ...............  North Hobbiton(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves north. You follow Isle  ...............  North The road to Bag End(ne, s and n) Isle First the hobbit Gangster (Heroic) Isle leaves north. You follow Isle  ...............  North The bridge to Bag End(s and n) Isle First the hobbit Gangster (Heroic) Corpse of Bee The next time you see 'Isle something HP:209 EP:145 Isle leaves north. You follow Isle  ...............  North The road to Bag End(e, s and n) Isle First the hobbit Gangster (Heroic) Isle leaves north. You follow Isle  ...............  North Hill Lane(s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves north. You follow Isle  ...............  North Hill Lane(s, ne and w) Isle First the hobbit Gangster (Heroic) Isle leaves west. You follow Isle  ...............  West The Quarry Road(e) Isle First the hobbit Gangster (Heroic) trigger something else Isle misses you. You massacre Isle with incredible force! g The next time you see 'something else HP:210 EP:145 The Quarry Road(e) Isle First the hobbit Gangster (Heroic) HP:210 EP:145 The guard throws Isle out!! Triggered! doing: check in You follow Isle  ...............  Out You can't go that way! The guard says : I warned you, pal...level 5 and under only! The guard says : Now I get to have some fun. The guard punches you HARD in the mouth! The guard grabs you by the back of the neck and throws you... Hill Lane(s, n and w) Isle First the hobbit Gangster (Heroic) HP:200 EP:145 Isle leaves north. You follow Isle  ...............  North Hill Lane(s, ne and w) Isle First the hobbit Gangster (Heroic) shape all Isle heads south on the lane. You follow Isle  ...............  South Hill Lane(s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves south. You follow Isle  ...............  South The road to Bag End(e, s and n) Isle First the hobbit Gangster (Heroic) Isle is near death. ---------------> N E A R D E A T H! Isle is somewhat drunk. HP:200 EP:145 Isle leaves south. You follow Isle  ...............  South The bridge to Bag End(s and n) Isle First the hobbit Gangster (Heroic) Corpse of Bee Isle misses you. You hit Isle hard. Isle leaves south. You follow Isle  ...............  South The road to Bag End(ne, s and n) Isle First the hobbit Gangster (Heroic) shape all Isle is near death. ---------------> N E A R D E A T H! Isle is somewhat drunk. HP:200 EP:144 Isle leaves south. You follow Isle  ...............  South Hobbiton(e, s, n and w) Isle First the hobbit Gangster (Heroic) Isle leaves south. You follow Isle  ...............  South Outside Hobbiton(e, s, n and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) A signpost A hitching post shape all Isle misses you. You hit Isle very hard. Menelmacar enters. Menelmacar leaves east. Isle is near death. ---------------> N E A R D E A T H! Isle is somewhat drunk. HP:200 EP:143 Isle leaves west. You follow Isle  ...............  West Shire Plains(e, s and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) shape all Isle leaves west. You follow Isle  ...............  West Shire Plains(e, s and w) [ne, nw and n] Isle First the hobbit Gangster (Heroic) A small black and grey sparrow angrily chirps at your presence. Isle is near death. ---------------> N E A R D E A T H! Isle is somewhat drunk. HP:200 EP:143 Isle misses you. You hit Isle very hard. shape all Isle is in critical condition, very close to death. HP:200 EP:142 Isle leaves west. You follow Isle  ...............  West Shire Plains(e, s and w) [ne and n] Isle First the hobbit Gangster (Heroic) ^ (OOC) Aodh: Either what awer just rabbit your girlfriend in'er handlin' i' for yah we'll go get pissed up at da cruiser. , innit. Isle leaves west. You follow Isle  ...............  West Shire Plains(e, s, n and w) [ne] Isle First the hobbit Gangster (Heroic) Isle falls to the ground. Isle is bleeding to death and needs to be bandaged! ^legend isle k Isle is bleeding to death and needs to be bandaged! ^ (OOC) Daywalker: legend isle HP:200 EP:135 You decide to put Isle out of his misery. HP:200 EP:135 You killed Isle. Full of glee, you raise Isle's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Isle has died.