Pkill wizards style

Posted by
Skenda [legacy]
Uploaded
26 July 2006 00:00:00
Type
Player Kill



Skenda nods.
look
  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
An olog-hai sentinel [3]
|-HP:230 EP:117-| GON
Party say from Skenda:  yvo or ioreth
Mithrandil enters.
Doxxer enters.
Yvo enters.
Mithrandil is blocked from leaving south by Olog-hai.
You notice Yvo sizing you up.
Doxxer starts casting a spell.
Olog-hai misses Mithrandil.
Olog-hai attacks Doxxer.
Olog-hai smashes Doxxer causing internal bleeding.
Olog-hai attacks Doxxer.
Olog-hai misses Doxxer.
ll ioreth
Ioreth Nuruhuine, the dunedain Mastermind (Moral)
On for:  1h 23m 20s                       Gender: male
Age: 7d 6h 13m
Can be mailed: Ioreth@Adornas
Info: Roderick says in Westron: You can't wush gweatness! 
|-HP:230 EP:116-| GON
Mithrandil leaves northwest.
Yvo leaves northwest.
Doxxer leaves northwest.
daze yvo
The scouts report: The North Rammas Echor battlepoint is under 
siege!
Who do you wish to daze?
|-HP:230 EP:115-| GON look

  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
An olog-hai sentinel [3]
|-HP:230 EP:115-| GON
Your eyes ache from the strain of maintaining your enhanced vision.
ll doxxer
Doxxer the sindar Enchanter (Heroic)
On for:  2h 29s                           Gender: male
Age: 9d 1h 3m 40s
Can be mailed: Doxxer@Bree
|-HP:230 EP:114-| GON l nw

    You are travelling along the Great West Road, built to connect
the kingdoms of Rohan and Gondor.  It is the primary route of travel
from Isengard to Minas Tirith.
The Great West Road continues north.
A dark cloud hangs over Minas Tirith, to the southeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are southwest, east, south, north, southeast
and west.
Doxxer the sindar Enchanter (Heroic)
Yvo the dwarf Warlord (Angelic)
Mithrandil the sindar Archmage (Angelic)
|-HP:230 EP:114-| GON party say look 
nw

You say to your party: look nw
|-HP:230 EP:113-| GON
Party say from Skenda:  i'll counter them both
look
  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
An olog-hai sentinel [3]
|-HP:230 EP:111-| GON look

  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
An olog-hai sentinel [3]
|-HP:230 EP:111-| GON g nw

The Great West Road(sw, e, s, n, se and w)
Doxxer the sindar Enchanter (Heroic)
Yvo the dwarf Warlord (Angelic)
Mithrandil the sindar Archmage (Angelic)
|-HP:230 EP:110-| GON
Mithrandil enters.
Doxxer enters.
Yvo enters.
Olog-hai misses Mithrandil.
Yvo shields Mithrandil, Olog-hai hits Yvo very hard.
Olog-hai pokes Mithrandil with the club.
Yvo shields Mithrandil, Olog-hai grazes Yvo.
Olog-hai grazes Mithrandil with a swift thrust.
daze yvo
You attack Yvo.
You start casting daze.
|-HP:230 EP:110-| GON
Mithrandil starts casting a spell.
Doxxer starts casting a spell.
Yvo misses you.
You are still casting your spell.
Olog-hai misses someone.
Olog-hai misses someone.
Olog-hai pounds someone with a deep thud.
Yvo attacks Skenda.
Yvo gets a wild look in his eyes, then smashes his head into Skenda!
You shield Skenda, and Yvo hits you very hard.
Yvo hits Skenda very hard.
Doxxer misses someone.
Skenda misses Yvo.
You are still casting your spell.
Mithrandil inflicts massive damage to Olog-hai.
Olog-hai misses someone.
Someone shields someone, Olog-hai hits someone hard.
Olog-hai grazes someone with a swift thrust.
Olog-hai misses someone.
Doxxer starts casting a spell.
Mithrandil starts casting a spell.
You shield Skenda, and Yvo hits you hard.
Yvo hits Skenda hard.
Doxxer attacks Olog-hai.
Doxxer slices someone cleanly.
Skenda misses Yvo.
You are still casting your spell.
Your spell successfully dazes Yvo!
Mithrandil inflicts massive damage to Olog-hai.
Someone shields someone, Olog-hai hits someone hard.
Olog-hai grazes someone with a swift thrust.
Olog-hai misses someone.
Olog-hai misses someone.
daze yvo
You start casting daze.
|-HP:212 EP:80-| GON
You notice Yvo sizing you up.
Doxxer misses someone.
Skenda misses Yvo.
You are still casting your spell.
Mithrandil hits Olog-hai very hard.
Olog-hai smashes someone causing internal bleeding.
Someone shields someone, Olog-hai hits someone very hard.
Olog-hai grazes someone with a swift thrust.
Olog-hai misses someone.
You are attacked by Mithrandil!
Mithrandil starts casting fireball at you!
Mithrandil starts casting a spell.
daze yvo
You are too busy concentrating on your other spell.
|-HP:212 EP:69-| GON
Doxxer slices someone cleanly.
Skenda critically hits Yvo with decimating 
force.
You are still casting your spell.
Someone shields someone, Olog-hai hits someone very hard.
Olog-hai pokes someone with the club.
Olog-hai grazes someone with a swift thrust.
Olog-hai misses someone.
daze yvo
You are too busy concentrating on your other spell.
|-HP:212 EP:59-| GON
Doxxer starts casting a spell.
Skenda misses Yvo.
You are still casting your spell.
Your spell successfully dazes Yvo!
Skenda shields you, and Mithrandil hits Skenda hard.
Mithrandil grazes you.
Olog-hai misses someone.
Olog-hai misses someone.
Someone shields someone, Olog-hai inflicts massive damage to 
someone.
Olog-hai pokes someone with the club.
daze yvo
You are too exhausted to cast that spell.
|-HP:209 EP:49-| GON
Skenda misses Yvo.
You miss Yvo.
Mithrandil misses you.
Olog-hai misses someone.
Olog-hai misses someone.
Your eyes ache from the strain of maintaining your enhanced vision.
Olog-hai pounds someone with a deep thud.
daze yvo
You are too exhausted to cast that spell.
|-HP:209 EP:48-| GON
Yvo drops a piece of jerky from an Orc courier pack.
Yvo drops a piece of jerky from an Orc courier pack.
Yvo drops a piece of jerky from an Orc courier pack.
Yvo drops a piece of jerky from an Orc courier pack.
Yvo drops a piece of jerky from an Orc courier pack.
Skenda misses Yvo.
You miss Yvo.
Skenda shields you, and Mithrandil hits Skenda hard.
Mithrandil grazes you.
Olog-hai misses someone.
Someone shields someone, Olog-hai hits someone very hard.
Olog-hai pokes someone with the club.
Olog-hai misses someone.
daze yvo
You are too exhausted to cast that spell.
|-HP:206 EP:48-| GON
Skenda starts casting a spell.
daze yvo
You are too exhausted to cast that spell.
|-HP:206 EP:48-| GON
A bolt of lightning comes out of nowhere and strikes Olog-hai!
A bolt of lightning comes out of nowhere and strikes Olog-hai!
A bolt of lightning comes out of nowhere and strikes Olog-hai!
You miss Yvo.
Mithrandil scratches you.
Someone shields someone, Olog-hai hits someone hard.
Olog-hai grazes someone with a swift thrust.
Olog-hai smacks someone sending blood everywhere.
Olog-hai misses someone.
Doxxer misses someone.
You miss Yvo.
Mithrandil misses you.
Olog-hai misses someone.
Olog-hai misses someone.
Someone shields someone, Olog-hai grazes someone.
Olog-hai grazes someone with a swift thrust.
fb yvo
Yvo chews down the jerky.
You start casting fireball.
|-HP:206 EP:48-| GON
Doxxer misses someone.
You are still casting your spell.
Skenda shields you, and Mithrandil hits Skenda very hard.
Mithrandil hits you.
Olog-hai misses someone.
Olog-hai misses someone.
Olog-hai misses someone.
Mithrandil's fingers start to spark!
Mithrandil starts casting a spell.
Doxxer misses someone.
A blast of fire shoots forth from Skenda's hand, striking Yvo!!!
You are still casting your spell.
Olog-hai misses someone.
Someone shields someone, Olog-hai hits someone.
Olog-hai grazes someone with a swift thrust.
Olog-hai scratches someone.
Yvo chats with his party.
Yvo chats with his party.
Yvo chats with his party.
Yvo chats with his party.
Yvo chats with his party.
Yvo chats with his party.
Yvo chats with his party.
Yvo chats with his party.
Doxxer starts casting a spell.
Yvo chats with his party.
Yvo has died.
Triggered!  doing: get corpse
Yvo grips his weapon with one hand.
You are still casting your spell.
Olog-hai grazes someone with a swift thrust.
Olog-hai smashes someone causing internal bleeding.
Olog-hai smacks someone sending blood everywhere.
Too heavy.
|-HP:202 EP:38-| GON
Mithrandil's fingers start to spark!
Mithrandil starts casting a spell.
Doxxer hits someone with the flat of the blade.
You are still casting your spell.
A blast of fire shoots from your hand and strikes Mithrandil!!!
Mithrandil misses you.
Olog-hai misses someone.
Olog-hai smashes someone causing internal bleeding.
Olog-hai smashes someone causing internal bleeding.
Mithrandil's fingers start to spark!
Mithrandil starts casting a spell.
Doxxer leaves west.
look
  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
The ghost of Yvo
Corpse of Yvo
A piece of jerky [4]
Mithrandil the sindar Archmage (Angelic)
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
An olog-hai sentinel [3]
|-HP:202 EP:15-| GON
You scratch Mithrandil.
Skenda shields you, and Mithrandil hits Skenda very hard.
Mithrandil grazes you.
Olog-hai misses someone.
Olog-hai misses someone.
Olog-hai pounds someone with a deep thud.
Mithrandil leaves northwest.
fb yvo
You are too exhausted to cast that spell.
|-HP:199 EP:15-| GON look

Doxxer enters.
  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Doxxer the sindar Enchanter (Heroic)
The ghost of Yvo
Corpse of Yvo
A piece of jerky [4]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
An olog-hai sentinel [3]
|-HP:199 EP:14-| GON ;ppt
;ppt

What?
|-HP:199 EP:14-| GON
Olog-hai smacks someone sending blood everywhere.
Olog-hai impales someone with a spike from 
the club.
Olog-hai smashes someone causing internal bleeding.
What?
|-HP:200 EP:15-| GON loot

Skenda leaves northeast.
You follow your leader northeast.
The Southward Road(sw, e, ne, s, n and w) [se]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
loot
loot
Do: starting commands.
|-HP:200 EP:15-| SOR
There is no corpse here.
|-HP:200 EP:15-| SOR
There is no corpse here.
|-HP:200 EP:15-| SOR
Do: Commands completed.
|-HP:200 EP:15-| SOR
Do: starting commands.
|-HP:200 EP:15-| SOR
There is no corpse here.
|-HP:200 EP:15-| SOR
There is no corpse here.
|-HP:200 EP:15-| SOR
Do: Commands completed.
|-HP:200 EP:15-| SOR
Do: starting commands.
|-HP:200 EP:15-| SOR
There is no corpse here.
|-HP:200 EP:15-| SOR
There is no corpse here.
|-HP:200 EP:15-| SOR
Do: Commands completed.
|-HP:200 EP:15-| SOR
Skenda leaves northeast.
You follow your leader northeast.
West of Osgiliath(e, sw, s, n and w) [ne and se]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
A towering Olog-Hai
A signpost
A hitching post
Skenda leaves east.
You follow your leader east.
West gate of Osgiliath(e, s and w)
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
Skenda leaves east.
You follow your leader east.
Inside the city(e, n and w)
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The room seems a lot brighter!
Party say from Skenda:  cease
Party say from Skenda:  cease
Party say from Skenda:  cease
Party say from Skenda:  cease
Party say from Skenda:  cease
Party say from Skenda:  cease
Skenda leaves west.
You follow your leader west.
West gate of Osgiliath(e, s and w)
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
Skenda leaves west.
You follow your leader west.
West of Osgiliath(e, sw, s, n and w) [ne and se]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
A towering Olog-Hai
A signpost
A hitching post
Skenda leaves southwest.
You follow your leader southwest.
The Southward Road(sw, e, ne, s, n and w) [se]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
Skenda leaves southwest.
You follow your leader southwest.
Outside the Rammas Echor(e, s, ne, nw, n and w)
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
Mithrandil the sindar Archmage (Angelic)
The ghost of Yvo
Corpse of Yvo
A piece of jerky [4]
An olog-hai sentinel [3]
You are too busy to make an attack!
Olog-hai smashes Mithrandil causing internal bleeding.
Olog-hai smashes Mithrandil causing internal bleeding.
Olog-hai misses Mithrandil.
Mithrandil gets a malevolent sword, a studded leather baldric and a
     crystalline shield from corpse of Yvo into a Dol Amroth pack.
You miss Mithrandil.
Mithrandil misses you.
Olog-hai misses Mithrandil.
Olog-hai misses Mithrandil.
Olog-hai misses Mithrandil.
fb
You are too exhausted to cast that spell.
|-HP:201 EP:13-| GON
Mithrandil leaves north.
l
  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The ghost of Yvo
Corpse of Yvo
A piece of jerky [4]
An olog-hai sentinel [3]
|-HP:201 EP:12-| GON cease dark

The room seems a lot brighter!
|-HP:201 EP:12-| GON l

  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The ghost of Yvo
Corpse of Yvo
A piece of jerky [4]
An olog-hai sentinel [3]
|-HP:201 EP:12-| GON loot

Do: starting commands.
|-HP:201 EP:12-| GON
There is no pack here.
|-HP:201 EP:12-| GON
some gold coins : Ok.
a dwarven hauberk : Ok.
a pair of mail pants : Too bulky.
an Orc courier pack : Too bulky.
|-HP:201 EP:12-| GON
Do: Commands completed.
|-HP:201 EP:12-| GON
Party say from Skenda:  loot
You put 76 gold in your pockets.
You share 38 gold with Skenda.
Party say from Skenda:  loot
Party say from Skenda:  loot
Party say from Skenda:  loot
Party say from Skenda:  loot
Party say from Skenda:  loot
Party say from Skenda:  loot
wear all
hauberk         : Failed!
|-HP:201 EP:12-| GON
Yvo says in Westron: no
loot
loot
Do: starting commands.
|-HP:201 EP:11-| GON
There is no pack here.
|-HP:201 EP:11-| GON
a pair of mail pants : Too bulky.
an Orc courier pack : Too bulky.
|-HP:201 EP:11-| GON
Do: Commands completed.
|-HP:201 EP:11-| GON
Do: starting commands.
|-HP:201 EP:11-| GON
There is no pack here.
|-HP:201 EP:11-| GON
a pair of mail pants : Too bulky.
an Orc courier pack : Too bulky.
|-HP:201 EP:11-| GON
Do: Commands completed.
|-HP:201 EP:11-| GON i

Gold: 419              Encumbrance: heavily encumbered
You are carrying the following on your person:
A dwarven hauberk (in hands).
*A great tower shield (worn).
*A dark mail shirt (worn).
*A walking staff (in hands).
*A spellbook.
*A small, empty clay pipe.
*A leather archer's quiver [0 arrows] (worn).
*A beautiful, albeit empty pipe.
|-HP:201 EP:11-| GON
Skenda smirks in amusement.
l
Yvo cries.
  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The ghost of Yvo
Corpse of Yvo
A piece of jerky [4]
An olog-hai sentinel [3]
|-HP:202 EP:12-| GON
Yvo weeps dramatically.
l corpse
This is the dead body of Yvo.
It contains:
  A pair of mail pants
  An Orc courier pack
|-HP:202 EP:11-| GON
Yvo sobs uncontrollably.
Yvo says in Westron: who else died?
Triggered!  doing: get corpse
Too bulky.
|-HP:202 EP:11-| GON
Skenda pets Yvo lovingly on the head.
Your vision begins to get a little hazy.

|-HP:202 EP:10-| GON l

  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The ghost of Yvo
Corpse of Yvo
A piece of jerky [4]
An olog-hai sentinel [3]
|-HP:202 EP:10-| GON
Yvo says in Westron: thanks
party say full
You say to your party: full
|-HP:202 EP:10-| GON
Yvo says in Westron: consolation
Your eyes ache from the strain of maintaining your enhanced vision.
Someone gets a pair of mail pants from corpse of Yvo into a leather scout
     ruck.
Skenda leaves northeast.
You follow your leader northeast.
The Southward Road(sw, e, ne, s, n and w) [se]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
Skenda leaves nol
rtheast.
You follow your leader northeast.
West of Osgiliath(e, sw, s, n and w) [ne and se]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
A signpost
A hitching post
    The ruined city of Osgiliath stands before you.  Once the capital of the
Kingdom of Gondor, this is now a shell of a city destroyed by war, plague
and centuries of neglect.  The South Road runs through the city to cross the
Anduin River.
The ruined city of Osgiliath is east.
The Great River Anduin is northeast and southeast.
A dark cloud hangs over Minas Tirith, to the southwest.
The Southward Road continues southwest.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    There is water to the northeast and southeast.
    The only obvious exits are east, southwest, south, north and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
A signpost
A hitching post
|-HP:203 EP:10-| SOR
Skenda leaves east.
You follow your leader east.
West gate of Osgiliath(e, s and w)
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
Skenda leaves west.
You follow your leader west.
West of Osgiliath(e, sw, s, n and w) [ne and se]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
A signpost
A hitching post
Skenda leaves west.
You follow your leader west.
The Plains(e, s, n and w)
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
Skenda leaves east.
You follow your leader east.
West of Osgiliath(e, sw, s, n and w) [ne and se]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
A signpost
A hitching post

|-HP:203 EP:9-| SOR
Skenda leaves southwest.
You follow your leader southwest.
The Southward Road(sw, e, ne, s, n and w) [se]
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
Skenda leaves southwest.
You follow your leader southwest.
Outside the Rammas Echor(e, s, ne, nw, n and w)
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The ghost of Yvo
Corpse of Yvo
A piece of jerky [4]
An olog-hai sentinel [3]
ear jerky
What?
|-HP:203 EP:9-| GON
Skenda chews down the jerky.
look
%% Orcoron: Party in Mordor
  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The ghost of Yvo
Corpse of Yvo
A piece of jerky [3]
An olog-hai sentinel [3]
|-HP:203 EP:8-| GON
Skenda chews down the jerky.
eat jerky
Skenda chews down the jerky.
You chew down the jerky.
|-HP:224 EP:28-| GON look

  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The ghost of Yvo
Corpse of Yvo
An olog-hai sentinel [3]
|-HP:224 EP:28-| GON
Yvo says in Westron: no
look
  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The ghost of Yvo
Corpse of Yvo
An olog-hai sentinel [3]
|-HP:224 EP:28-| GON
%% Skenda: legend yvo
Yvo erms.
%% Charr: lovely :)
You notice Skenda sizing you up.
party hp
You emote to your party: Terrorcore has hp: 224/230 and end: 26/230
|-HP:224 EP:26-| GON
Skenda looks at a metal necklace.
Yvo says in Westron: who got my ear?
Skenda says in Westron: Skenda:-P
Yvo says in Westron: haha
Yvo says in Westron: nice
Skenda gives you a big HIGH FIVE!!
Yvo says in Westron: fireball
Skenda nods.
Your eyes ache from the strain of maintaining your enhanced vision.
Skenda says in Westron: fb and daze
The corpse completely rots away.
nod
You nod with a Malfeasance expression.
|-HP:227 EP:23-| GON
Yvo says in Westron: no wonder
l
  You stand in the wide land beyond the Rammas Echor, which runs for
ten leagues or more from the mountains' feet and back again, enclosing
in its perimeter the fields of the Pelennor: fair and fertile townlands
on the long slopes and terraces falling to the deep levels of the Anduin.
The wall stands before you and stretches as far as you can see in both
directions.  You cannot see over it, but if you could, you might see the
grassy townlands and Mount Mindolluin, upon the foot of which rests the
great city of Minas Tirith.  The area around you is green and grassy and
the wall stretches on both east and west, curving out of your sight.
This is a key battlepoint for the region... Type 'info'.
The Great West Road continues northwest.
The Southward Road continues northeast.
You see Amon Din northwest.
A deathly black cloud grips the world around you.
    The only obvious exits are east, south, northeast, northwest, north
and west.
Skenda Nâlozigûr the dunedain Archmage (Shadowspawn of Mordor)
The ghost of Yvo
An olog-hai sentinel [3]
|-HP:227 EP:23-| GON
Yvo says in Westron: hehe
Skenda says in Westron: how much damage?
say Skenda critically hits Yvo with decimating force.
You say in Westron: Skenda critically hits Yvo with decimating force.
|-HP:227 EP:22-| GON
Yvo says in Westron: wait
Yvo says in Westron: let me do my maths