The center of a haradrim camp(out, e, s, ne, n and nw) e A richly-embellished tent(w) Corpse of Khanib Hart Cath'lingwe the dwarf Battlemage (Heroic)  Fusion the dwarf Hitman (Heroic)  Ghalib, chieftain of the tribe A sturdy chest (closed)  Having heard Ghalib's struggle, a huge warrior rushes into the tent and rushes to his father's aid! Rhajib attacks Hart. Rhajib attacks Fusion. Hart attacks Ghalib. A blast of fire shoots forth from Hart's hand, striking Ghalib!!! Fusion misses Rhajib. Ghalib attacks Fusion. Ghalib misses Fusion. jj Fusion --> DLSG Fusion --> DLSG Fusion --> DLSG Fusion --> DLSG Hart starts casting a spell. Fusion leaves a deep gash in Rhajib. Ghalib misses Hart. Rhajib misses Fusion. g Hart looks at Rhajib. A richly-embellished tent(w) The tribe's first-son Corpse of Khanib Hart Cath'lingwe the dwarf Battlemage (Heroic)  Fusion the dwarf Hitman (Heroic)  Ghalib, chieftain of the tribe A sturdy chest (closed) HP:190 EP:76 - NH > Fusion leaves a deep gash in Rhajib. Ghalib misses Fusion. Rhajib hacks Hart across the midsection. Fusion misses Rhajib. Fusion shields Hart, Ghalib grazes Fusion. Ghalib hits Hart hard. Rhajib cleaves Fusion's face! g A richly-embellished tent(w) The tribe's first-son Corpse of Khanib Hart Cath'lingwe the dwarf Battlemage (Heroic)  Fusion the dwarf Hitman (Heroic)  Ghalib, chieftain of the tribe A sturdy chest (closed) HP:190 EP:75 - NH > A bolt of lightning comes out of nowhere and strikes Rhajib! A bolt of lightning comes out of nowhere and strikes Ghalib! Fusion misses Rhajib. Ghalib misses Fusion. Rhajib crushes Fusion's body. Hart starts casting a spell. jj Fusion --> ND Fusion --> ND Fusion --> ND Fusion --> ND Fusion misses Rhajib. Ghalib misses Hart. Rhajib misses Hart. shape hart Hart --> GOOD Hart --> GOOD Hart --> GOOD Hart --> GOOD HP:190 EP:74 - NH > g Fusion misses Rhajib. Ghalib inflicts massive damage to Fusion. Rhajib crushes Fusion's body. A richly-embellished tent(w) The tribe's first-son Corpse of Khanib Hart Cath'lingwe the dwarf Battlemage (Heroic)  Fusion the dwarf Hitman (Heroic)  Ghalib, chieftain of the tribe A sturdy chest (closed) Hart chats with his party. h fusion You begin to hunt Fusion. Prey set to: Fusion Secondary prey is now: Fusion Alias: j (backstab Fusion) altered. Alias: jj (shape Fusion) altered. HP:190 EP:74 - NH > Fusion falls to the ground. Rhajib attacks Fusion. Fusion is bleeding to death and needs to be bandaged! Ghalib misses Hart. Rhajib hacks Hart across the midsection. Hart cleaves into Rhajib with a powerful downward blow. Fusion is bleeding to death and needs to be bandaged! Ghalib misses Hart. Rhajib misses Hart. Hart bandages Fusion. Ghalib grazes Hart. Rhajib hacks Hart across the midsection. Ghalib hits Hart very hard. Rhajib misses Hart. Hart chats with his party. Hart chats with his party. Ghalib misses Hart. Rhajib hacks Hart across the midsection. shape hart Hart --> AVG Hart --> AVG Hart --> AVG Hart --> AVG HP:190 EP:72 - NH > g A richly-embellished tent(w) The tribe's first-son Corpse of Khanib Hart Cath'lingwe the dwarf Battlemage (Heroic)  Fusion the dwarf Hitman (Heroic) [unconscious]  Ghalib, chieftain of the tribe A sturdy chest (closed) w The center of a haradrim camp(out, e, s, ne, n and nw) g e A richly-embellished tent(w) The tribe's first-son Corpse of Khanib Hart Cath'lingwe the dwarf Battlemage (Heroic)  Fusion the dwarf Hitman (Heroic) [unconscious]  Ghalib, chieftain of the tribe A sturdy chest (closed) g e A richly-embellished tent(w) The tribe's first-son Corpse of Khanib Hart Cath'lingwe the dwarf Battlemage (Heroic)  Fusion the dwarf Hitman (Heroic) [unconscious]  Ghalib, chieftain of the tribe A sturdy chest (closed) HP:190 EP:72 - NH > e A richly-embellished tent(w) The tribe's first-son Corpse of Khanib Hart Cath'lingwe the dwarf Battlemage (Heroic)  Fusion the dwarf Hitman (Heroic) [unconscious]  Ghalib, chieftain of the tribe A sturdy chest (closed) HP:190 EP:71 - NH > Hart bandages Fusion. Ghalib misses Hart. Rhajib crushes Hart's body. l fusion  He is carrying: The carven tusk of a great mumak (wielded). A dark chainmail shirt (worn). A sturdy leather baldric (worn). A large harvester's pack (open) (worn). A crystalline shield (worn). An engraved golden ring (worn). Ghalib hits Hart. Rhajib crushes Hart's body. shape hart Hart --> DLSG Hart --> DLSG Hart --> DLSG Hart --> DLSG Ghalib hits Hart hard. Rhajib crushes Hart's body. h hart You begin to hunt Hart. Prey set to: Hart Secondary prey is now: Fusion Alias: j (backstab Hart) altered. HP:190 EP:71 - NH > Alias: jj (shape Hart) altered. j You attack Hart. You sneak up and stab Hart from behind! You drive the blade side-down into Hart, leaving blood to flow unhindered. Your movement reveals you. HP:190 EP:21 - NH > sa Hart is in critical condition, very close to death. Hart falls to the ground. Rhajib attacks Hart. Hart is bleeding to death and needs to be bandaged! Rhajib misses Hart. Rhajib's lungs look nearly ready to burst! k hart You decide to put Hart out of his misery. g You watch the lifeless body before you fall to the ground and raise your weapon high above your head. You wait just a moment before ramming the point through Hart's heart. Blood oozes from the fresh wound like water from the ground. You killed Hart. Triggered! doing: do dismount horse, get all from corpse into panniers, get all from corpse into sheath 2,get all from corpse into pack, get all from corpse into basket, get all from corpse,get all from corpse into sheath 2, mount horse Full of glee, you raise Hart's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Hart has died. Rhajib crushes Fusion's body. Do: starting commands. You are not mounted! HP:190 EP:21 - NH > You see more than one corpse. Using the first of the following: on the ground : corpse of Hart  on the ground : corpse of Khanib There is no panniers here. You see more than one corpse. Using the first of the following: on the ground : corpse of Hart  on the ground : corpse of Khanib There is no sheath 2 here. You see more than one corpse. Using the first of the following: on the ground : corpse of Hart  on the ground : corpse of Khanib There is no pack here. You see more than one corpse. Using the first of the following: on the ground : corpse of Hart  on the ground : corpse of Khanib There is no basket here. HP:190 EP:21 - NH > You see more than one corpse. Using the first of the following: on the ground : corpse of Hart  on the ground : corpse of Khanib some gold coins : Ok. an emerald shield : Too heavy. sturdy armour : Too heavy. a rune-covered helmet : Too heavy. a hefty axe belt : Too heavy. a pair of mail pants : Too heavy. a crystal : Too heavy. a bloodstained cloak : Too heavy. a dwarven mining pack : Too heavy. a pair of archer vambraces : Too heavy. a keyring containing 2 keys : Too heavy. an ancient one handed battle axe : Too heavy. a walking staff : Too heavy. You see more than one corpse. Using the first of the following: on the ground : corpse of Hart  on the ground : corpse of Khanib There is no sheath 2 here. Mount what? Do: Commands completed. HP:190 EP:21 - NH > A richly-embellished tent(w) The ghost of Hart  Corpse of Hart  The tribe's first-son Corpse of Khanib Fusion the dwarf Hitman (Heroic) [unconscious]  Ghalib, chieftain of the tribe A sturdy chest (closed) You put 1668 gold in your pockets. Fusion has died. One of Fusion's lifeless hands loses its grip on his weapon. The ghost of Fusion drifts west. remove tusk You switch your grip to one hand. You remove the carven tusk of a great mumak. wear all from corpse You see more than one corpse. Using the first of the following: on the ground : corpse of Fusion on the ground : corpse of Hart  on the ground : corpse of Khanib shield : Failed! harvester's pack : Failed! baldric : Failed! dark chainmail shirt : Failed! i Gold: 1782 Encumbrance: severely encumbered You are carrying the following on your person: *Some newbie survival gear. *The carven tusk of a great mumak (in hands). *Rank insignia. *A commemorative token from the Event-2006. *The 8th Two Towers EVENT! badge. *A metal necklace (worn). *A set of gold runes. HP:190 EP:21 - NH > The ghost of Hart drifts west. drop tusk Ok. HP:190 EP:22 - NH > The ghost of Hart drifts in. get tusk Too heavy. The ghost of Fusion drifts in. lol You laugh out loud. Bit moving spam... The north gate of Kadar(e, s, n and nw) Core the dunedain Contractor (Heroic)  A signpost A hitching post Do: Commands completed. ppp Travelto: Journey begun! Press return or type any command to stop. The Harad Road(e, nw, n, se and w) [s and se] Core enters. HP:190 EP:19 - HAR > The Harad Road(e, s, n and w) [se] Core enters. The Harad Road(e, ne, s, n and w) Core enters. The Harad Road(e, s, n and w) Core enters. The Harad Road(e, s, n and w) Core enters. HP:190 EP:19 - HAR > The Harad Road(e, s, nw, n and w) Core enters. The Harad Road(e, s, n, se and w) Core enters. The Harad Road(e, s, n and w) Core enters. The Harad Road(e, s, n and w) Core enters. HP:190 EP:19 - HAR > You are attacked by Core! Without warning, Core stabs you from behind! Core drives the blade side-down into you, leaving blood to flow unhindered. You notice Core sizing you up. You miss Core. You .........MISS Core. Core misses you. Travelto: aborted! Type 'travelto resume' to continue. You're no wimp! HP:128 EP:19 - HAR > You notice Core sizing you up. You aren't a member of a guild or clan. Do: starting commands. You don't see crystal to light. You don't see crystal to light. HP:128 EP:19 - HAR > You don't see crystal to light. Do: Commands completed. You focused on dodge last time, try something different! You start focusing on your defense skill. HP:128 EP:19 - HAR > Travelto: resuming journey. Travelto: changing speed of travel! The Harad Road(e, s, n and w) Core enters. The Harad Road(e, s, nw, n and w) Core enters. The Harad Road(e, s, n, se and w) [nw] Core enters. HP:128 EP:19 - HAR > The Harad Road(e, s and w) [nw and n] Core enters. The Harad Road(e, s and nw) [ne, nw, n and w] Core enters. A bridge over the Anduin(nw and se) [sw, e and s] An uruk-hai patrol A signpost Core enters. Travelto: Destination reached! You notice Core sizing you up. t return No travelto route to resume. HP:128 EP:19 - HAR > You miss Core. You .........MISS Core. Core drives the point into you. ppk Travelto: Journey begun! Press return or type any command to stop. HP:113 EP:20 - HAR > The Harad Road(e, s and nw) [ne, nw, n and w] Core enters. The Harad Road(e, s and w) [nw and n] Core enters. The Harad Road(e, s, n, se and w) [nw] Core enters. The Harad Road(e, s, nw, n and w) Core enters. HP:113 EP:20 - HAR > The Harad Road(e, s, n and w) Core enters. The Harad Road(e, s, n and w) Core enters. trq The Harad Road(e, s, n and w) Core enters. The Harad Road(e, s, n, se and w) Core enters. HP:113 EP:20 - HAR > The Harad Road(e, s, nw, n and w) Core enters. You notice Core sizing you up. You scratch Core. Core lightly gashes you. Travelto: aborted! Type 'travelto resume' to continue. Travelto: resuming journey. Travelto: changing speed of travel! HP:110 EP:20 - HAR > The Harad Road(e, s, n and w) Core enters. The Harad Road(e, s, n and w) Core enters. The Harad Road(e, ne, s, n and w) Core enters. The Harad Road(e, s, n and w) [se] Core enters. HP:110 EP:20 - HAR > The Harad Road(e, nw, n, se and w) [s and se] Core enters. The north gate of Kadar(e, s, n and nw) A signpost A hitching post Core enters. Travelto: Destination reached! You miss Core. You .........MISS Core. Core drives the blade side-down into you, leaving blood to flow unhindered. You notice Core sizing you up. You miss Core. You .........MISS Core. Core misses you. Alias to break him! Do: starting commands. HP:86 EP:20 - HAR > The Harad Road(e, nw, n, se and w) [s and se] Core enters. The Harad Road(e, s, n and w) [se] Core enters. The Harad Road(e, ne, s, n and w) Core enters. The Harad Road(e, s, n and w) Core enters. HP:86 EP:20 - HAR > The Harad Road(e, s, n and w) Core enters. The Harad Road(e, s, nw, n and w) Core enters. The plains(e, s, n and w) Core enters. The plains(e, s, n and w) Core enters. HP:86 EP:20 - HAR > The plains(e, s, n and w) Core enters. You miss Core. You .........MISS Core. Core drives the point into you. The plains(e, s, n and w) Core enters. HP:72 EP:20 - HAR > The plains(e, s, n and w) Core enters. The plains(e, s, n and w) Core enters. The plains(e, s, n and w) Core enters. The plains(e, s, n and w) Core enters. HP:72 EP:20 - HAR > The plains(e, s, n and w) Core enters. The plains(e, s, n and w) Core enters. The plains(e, s, n and w) Core enters. The plains(e, s, n and w) Core enters. HP:72 EP:20 - HAR > The plains(e, s, n and w) Core enters. The plains(e, s, n and w) Core enters. The plains(e, s, n and w) Core enters. The plains(e, s, n, trail and w) Core enters. HP:72 EP:20 - HAR > You miss Core. You .........MISS Core. Core drives the blade side-down into you, leaving blood to flow unhindered. A faint trail(out and w) Core enters. HP:50 EP:20 - HAR > A ranger's campsite(sw, e and tent) Core enters. Core leaves tent. There's no room in the tent! Do: Commands completed. g A ranger's campsite(sw, e and tent) HP:50 EP:20 - HAR > Core enters. You miss Core. You .........MISS Core. Core drives the point into you. tent A small tent(out) HP:35 EP:20 - HAR > rest You sit back, relax, and enjoy a nice rest. g out A ranger's campsite(sw, e and tent) Core the dunedain Contractor (Heroic)