Morefinda tells you: I think we are safe... l You have stepped into the most disgusting chamber you could possibly imagine. The black and cold stone walls are full of drawings of the Red Eye made from blood. You don't feel very welcome, around you orcs of all types rush and fight for pieces of putrid meat and stinking drinks. A huge stone made spiral staircase stands in a dark corner. The room has a terrible stench and body fluids of all kinds lie on the floor, the only apparent light source is provided by a dim fire burning from torches attached to the dark walls surrounding the chamber. Sentinels often guard the entrance of a private hall and a hot breath comes from a passage that leads downstairs. The only obvious exits are out, passage, stairs and hall. Gamber the dwarf Battle Lord (Impartial) Baklen the silvan Crime Lord (Shadowspawn of Mordor) Morefinda the sindar Vagabond (Lawless) Sokralg an orc sentinel is here A human slave A putrid piece of meat HP:200 EP:200| In the lawless land of Mordor, no crimes can be reported. Without warningwimpy off , Baklen stabs you from behind! Baklen holds a crystal which starts to glow brightly. You're no wimp! HP:200 EP:200| You are too busy to make an attack! Baklen swings the shadow sword wildly above you. Gamber chats with his party. You notice Baklen sizing you up. In the lawless land of Mordor, no crimes can be reported. You chuckle as Gamber feebly attempts to headbutt you. You swing the sword but miss Gamber. Baklen hacks a large gash into your body. Gamber drives the point into you. Sokralg screams: I shall kill you slave! l You notice Baklen sizing you up. You have stepped into the most disgusting chamber you could possibly imagine. The black and cold stone walls are full of drawings of the Red Eye made from blood. You don't feel very welcome, around you orcs of all types rush and fight for pieces of putrid meat and stinking drinks. A huge stone made spiral staircase stands in a dark corner. The room has a terrible stench and body fluids of all kinds lie on the floor, the only apparent light source is provided by a dim fire burning from torches attached to the dark walls surrounding the chamber. Sentinels often guard the entrance of a private hall and a hot breath comes from a passage that leads downstairs. The only obvious exits are out, passage, stairs and hall. Gamber the dwarf Battle Lord (Impartial) Baklen the silvan Crime Lord (Shadowspawn of Mordor) Morefinda the sindar Vagabond (Lawless) Sokralg an orc sentinel is here A human slave A putrid piece of meat HP:175 EP:200| You chuckle as Gamber feebly attempts to headbutt you. Morefinda leaves stairs. You follow your leader stairs. The strong and well carved stone stairway is obviously the work of the people of Gondor, who built the tower in glorious times. Majestic black walls surround the path and numerous windows are spread along the construction. In each window stands an archer, watching the black gate and ready for any intruder. The stairway continues up and to the west stands the entrance hall of the tower. The only obvious exits are up and west. Morefinda the sindar Vagabond (Lawless) An easterling archer is near a window Baklen enters. Gamber enters. Gamber smashes his forehead into your nose. Morefinda leaves up. You follow your leader up. The strong and well carved stone stairway is obviously the work of the people of Gondor, who built the tower in glorious times. Majestic black walls surround the path and numerous windows are spread along the construction. In each window stands an archer, watching the black gate and ready for any intruder. The stairway continues up and from here you can feel the heavy stench coming from the corridor to the west. The only obvious exits are down, up and west. Morefinda the sindar Vagabond (Lawless) A human slave An easterling archer is near a window Baklen enters. Gamber enters. You swing the sword but miss Gamber. Baklen slices through your body in one swift motion! Gamber misses you. Morefinda leaves west. You follow your leader west. The narrow corridor running through the tower is the only obvious way to get into the sleeping quarters. From here you can smell the terrible stench emanating from the sentinels asleep in the room to the south. Small torches are attached to the walls and the floor is wet and dirty. To the north you see what looks like a well and you can also spot the way back to the huge stairway. The only obvious exits are north, south and stairs. Morefinda the sindar Vagabond (wless) Baklen enters. Gamber enters. You notice Baklen sizing you up. Morefinda leaves north. You follow your leader north. This room is meant to be the kitchen of the tower, but the filthy inhabitants of the place don't really cook anything. The place is mainly used as a storage place for corpses and pieces of meat they treat as food. An abandoned pile of bricks that looks like an old well sits near a window that looks out to the devastated lands of Mordor. On the floor, among the corpses there are also small bags. You wonder what can be found in them. The only obvious exit is south. Morefinda the sindar Vagabond (Lawless) An empty drink An empty drink An empty drink Baklen enters. Gamber enters. Morefinda falls down into the well!! You swing the sword but miss Gamber. Baklen swings the shadow sword wildly above you. Gamber misses you. You bash Gamber in the face with the hilt of the sword! Baklen swings the shadow sword wildly above you. Gamber misses you. You notice Baklen sizing you up. You swing the sword but miss Gamber. You miss Gamber. Baklen swings the shadow sword wildly above you. Gamber sweeps the tusk across you, leaving a very large and bloody gash. You swing the sword but miss Gamber. Baklen swings the shadow sword wildly above you. Gamber misses you. do l inside well,2e,search walls You swing the sword but miss Gamber. Baklen thrusts the sword into you, pushing you off balance! Gamber leaves a deep gash in you. e Do: starting commands. HP:119 EP:200| As you come closer to the hole you accidentally slip and fall inside it!!!!! OUCH!!! You hit the ground and now are very sure the well was dry! You landed in a dark secret tunnel carved deep into the ground. You are surprised that the room is not really dark, the light is coming from small holes made obviously on purpose. You realize that this tunnel must be still in use and wonder what may be ahead. It's impossible to to climb back to the well, the hole was too deep. The only obvious exits are east and up. HP:89 EP:200| The small tunnel continues going deeper into the ground, you begin to wonder how deep you really are. The air here is faint, making it hard to breathe, but the light is still enough for you to see, although there are some dark corners. The tunnel continues along to the east and to the west lies the hole in the ceiling from which you came. The only obvious exits are east and west. A strange looking woman is hiding in the shadows HP:89 EP:200| The mysterious tunnel continues deeper and deeper. But suddenly, you find yourself in a dead end! A huge rock is blocking the way and it makes it impossible to go further. The floor here is somewhat sandy and dust covers the walls. The only obvious exit is west. HP:89 EP:200| You search the wall and discover a secret passage! Quickly you slip through it! Amazing!! It looks like you have found a secret way out of Mordor! You are behind some small bushes and from here you can see the black gate in the distance. To the east is the Cirith Gorgor. You never felt so happy before. The only obvious exit is east. Morefinda the sindar Vagabond (Lawless)