Tamwyn loses some sweeet gear

Posted by
Lazro [legacy]
Uploaded
06 November 2006 00:00:00
Type
Theft

This log sucks



HP:110 EP:74--> 
    This is a comfortable room that is crowded with people.  There
are relaxing benches laid around the room which people may rest on
as they view the items up for bid.  At the head of the room is a
platform on which the auctioneer stands.  There is a large table
on which the item up for bidding is placed upon, and a lectern
which the auctioneer stands behind. Rules are posted on a huge sign
hanging on the wall.
    The only obvious exit is south.
 A trash can
 Laryn, the auctioneer
HP:110 EP:74--> 
Gold: 25               Encumbrance: unencumbered        
You are carrying the following on your person:
*A simple pipe (empty).
HP:110 EP:73--> 
Current trigger: 'Tamwyn does his stuff' todo 'do my stuff'
HP:110 EP:73--> 
You tell Laryn: list
HP:110 EP:71--> Laryn can't see you, so ignores you.
    This is a comfortable room that is crowded with people.  There
are relaxing benches laid around the room which people may rest on
as they view the items up for bid.  At the head of the room is a
platform on which the auctioneer stands.  There is a large table
on which the item up for bidding is placed upon, and a lectern
which the auctioneer stands behind. Rules are posted on a huge sign
hanging on the wall.
    The only obvious exit is south.
 A trash can
 Laryn, the auctioneer
HP:110 EP:70--> 
HP:110 EP:70--> Tamwyn enters.
Tamwyn leaves south.
Tamwyn enters.
HP:110 EP:68--> Tamwyn leaves south.
Tamwyn enters.
Proceeds in the amount of 50 are awaiting you.
Tamwyn picks up an item from auction.
Triggered!  doing: Do my stuff!
You STEAL a Westernesse dagger!
HP:110 EP:47--> Tamwyn Eopia the silvan Bow hunter (Moral)
 He is carrying:
A jeweled shield (worn).
A Dol Amroth pack (open) (worn).
A jewel encrusted silver bow (wielded).
HP:110 EP:47--> Tamwyn leaves south.
Hypieran enters.
Hypieran leaves south.
HP:110 EP:46--> 
Tamwyn enters.
    This is a comfortable room that is crowded with people.  There
are relaxing benches laid around the room which people may rest on
as they view the items up for bid.  At the head of the room is a
platform on which the auctioneer stands.  There is a large table
on which the item up for bidding is placed upon, and a lectern
which the auctioneer stands behind. Rules are posted on a huge sign
hanging on the wall.
    The only obvious exit is south.
 Tamwyn Eopia the silvan Bow hunter (Moral)
 A trash can
 Laryn, the auctioneer
HP:110 EP:46--> Tamwyn searches the room, but fails to find anything of
 interest.
Tamwyn searches the room, but fails to find anything of interest.
Tamwyn searches the room, but fails to find anything of interest.
    This is a comfortable room that is crowded with people.  There
are relaxing benches laid around the room which people may rest on
as they view the items up for bid.  At the head of the room is a
platform on which the auctioneer stands.  There is a large table
on which the item up for bidding is placed upon, and a lectern
which the auctioneer stands behind. Rules are posted on a huge sign
hanging on the wall.
    The only obvious exit is south.
 Tamwyn Eopia the silvan Bow hunter (Moral)
 A trash can
 Laryn, the auctioneer
You are blocked from looking there.
HP:110 EP:44--> 
HP:110 EP:43--> Your movement reveals you.
    You are in the general store of Bree.  Basic equipment is sold here.
A traveler can find almost any basic piece of equipment that he needs in this
shop. The prices are reasonable and the storekeeper is nice, but don't try
to STEAL anything or he might get mad.  A sign is posted here.
    The only obvious exits are east and north.
 A trash can
 Brand the shopkeeper
You slip into the next room.
HP:110 EP:28-->     You are on the small cobblestoned main street of Bree.  The
 street
is relatively quiet.  The shutters of the shops are partly closed, 
explainable by the recently chilly weather. To the north you can 
see the north gate and the Old Northern Road.
The sky is dark blue and a yellow glow comes from the east.
The sky is brilliantly clear.
    The only obvious exits are east, south, north and west.
You slip into the next room.