Azbakhar

Posted by
Winnetou [legacy]
Uploaded
27 February 2007 00:00:00
Type
Player Kill

BkD saga continues.


West of Osgiliath(e, s, sw, w and n) [se and ne]
 A crystal (spent)
 Multani's red steed (hitched)
 Kalmah's white stallion
 A sturdy-looking string [3]
 A signpost
 A hitching post
HP:200 EP:184>
Do: Commands completed.
HP:200 EP:184>
i
Gold: 224              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 A bone-hilted black sword (wielded).
 A crystal (worn).
 A spear sheath containing a bladed pole-arm (worn).
 A simple sheepskin sheath (worn).
 An emerald shield (worn).
 A large black cloak (worn).
 A pair of mail pants (worn).
 A tower guard's helmet (worn).
 A keyring containing 4 keys (worn).
 A crystal (worn).
 A Meglivornth rucksack (worn).
 A suit of sparkling armour (worn).
 A deer-hide waterskin (worn).
 A stamped staying-permit.
 A silver ring, inlaid with two jade stones (worn).
HP:200 EP:184>
daytime
It is night in Middle-earth.
HP:200 EP:184>
uptime
The New Towers has been up for 1d 22h 59m 37s.
HP:200 EP:184>
find azbakhar
Your find attempt fails.
HP:200 EP:174>
find azbakhar
You sense Azbakhar nearby... very nearby.
HP:200 EP:155>
i
Gold: 224              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 A bone-hilted black sword (wielded).
 A crystal (worn).
 A spear sheath containing a bladed pole-arm (worn).
 A simple sheepskin sheath (worn).
 An emerald shield (worn).
 A large black cloak (worn).
 A pair of mail pants (worn).
 A tower guard's helmet (worn).
 A keyring containing 4 keys (worn).
 A crystal (worn).
 A Meglivornth rucksack (worn).
 A suit of sparkling armour (worn).
 A deer-hide waterskin (worn).
 A stamped staying-permit.
 A silver ring, inlaid with two jade stones (worn).
HP:200 EP:155>
do 2w,4s,3se,2s,2sw,2s
Do: starting commands.
HP:200 EP:155>
The Plains(e, s, w and n)
HP:200 EP:155>
The Plains(e, s, w and n)
HP:200 EP:155>
The Plains(e, s, w and n)
HP:200 EP:155>
Outside the Rammas Echor(e, s, n, ne, nw and w)
HP:200 EP:155>
The Great West Road(e, s, w and n)
HP:200 EP:155>
The Great West Road(se, e, s, n, ne, nw and w)
HP:200 EP:155>
The Great West Road(e, se, nw, s, w and n)
HP:200 EP:155>
The Great West Road(e, se, nw, s, w and n)
HP:200 EP:155>
The Great West Road(e, nw, s, w and n)
HP:200 EP:155>
enter
yes
The Great West Road(e, s, w and n)
HP:200 EP:155>
The Great West Road(e, sw, s, w and n)
HP:200 EP:155>
The Great West Road(e, sw, s, w, n and ne)
HP:200 EP:155>
The Great West Road(e, sw, s, w and ne)
HP:200 EP:155>
The Great West Road(e, s, w and n)
HP:200 EP:155>
The Great Gates of Minas Tirith(e, enter, s and n)
 Elrohir, son of Elrond
 Elladan, son of Elrond
 Legolas Greenleaf
 Gimli, son of Glóin
 A signpost
 A hitching post
HP:200 EP:155>
Do: Commands completed.
HP:200 EP:155>
Inside the gates of Minas Tirith(nw, s, pelennor, w and n)
HP:200 EP:155>
What?
HP:200 EP:155>
find azbakhar
Your find attempt fails.
HP:200 EP:145>
find azbakhar
Your find attempt fails.
find azbakhar
HP:200 EP:135>
find azbakhar
Your find attempt fails.
HP:200 EP:125>
Your find attempt fails.
HP:200 EP:115>
find azbakhar
Your find attempt fails.
HP:200 EP:105>
find azbakhar
You sense Azbakhar nearby... very nearby.
HP:200 EP:85>
do 5s,2sw,gate
Do: starting commands.
HP:200 EP:85>
do 4ne,7n,4nw,gate
Street(s, w and n)
HP:200 EP:85>
Street(s and n)
 A helpful woman [2]
 Boy trying to help [3]
HP:200 EP:85>
Street(s and n)
HP:200 EP:85>
Street(s, w and n)
HP:200 EP:85>
Street(sw and n)
HP:200 EP:85>
Street(s, sw and ne)
HP:200 EP:85>
A large gate(sw, gate and ne)
 A tall guard of Minas Tirith [2]
 Pruning scissors
 An empty phial [3]
 A crystal (spent) [2]
 A simple arrow
 A wooden arrow
 A crazy wandering the streets
HP:200 EP:85>
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

Street(w, gate and ne)
HP:200 EP:85>
Do: Commands completed.
HP:200 EP:85>
Do: starting commands.
HP:200 EP:85>
Street(e, enter, sw and ne)
 A Gondorian civilian
HP:200 EP:85>
Street(e, sw, n and ne)
 A young errand boy
HP:200 EP:85>
Street(e, sw and ne)
HP:200 EP:85>
Street(sw, w and n)
 A Gondorian civilian
HP:200 EP:85>
Market square(e, se, s, n, ne, nw and w)
 A guard of Minas Tirith
HP:200 EP:85>
Street(nw, s, w and n)
 A pictorial signpost
HP:200 EP:86>
An outcropping of rock(steps, s and n)
HP:200 EP:86>
An arched tunnel(s and n)
HP:200 EP:86>
An outcropping of rock(steps, s and n)
HP:200 EP:86>
Street(e, nw, s, w and n)
 Vermont, a proud Gondorian citizen
HP:200 EP:86>
Street(nw, s and w)
 A simple arrow [2]
 A Gondorian civilian
HP:200 EP:86>
Street(se, nw, w and n)
HP:200 EP:86>
Street(e, se, nw and w)
 A Minas Tirith citizen out on some errand
HP:200 EP:86>
Street(se and nw)
HP:200 EP:86>
do 2se,4s,2sw,gate
ne
Gatehouse leading to level three(se, w and gate)
 A tall guard of Minas Tirith [2]
HP:200 EP:86>
n
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

A large gate(se, nw and gate)
 A shady looking character
HP:200 EP:86>
Do: Commands completed.
HP:200 EP:86>
Do: starting commands.
HP:200 EP:86>
A city street(se, nw and ne)
 A citizen of Minas Tirith
HP:200 EP:86>
A city street(nw, s and ne)
 A citizen of Minas Tirith
 A cheerful dog
HP:200 EP:86>
e
request healing
The entrance to the Great Hall of the Guard(e, se, enter, s and n)
 A High Guard of Minas Tirith [2]
HP:200 EP:86>
A tunnel(s and n)
HP:200 EP:86>
A city street(e, s, w and n)
 A citizen of Minas Tirith
HP:200 EP:86>
A city street(sw and n)
HP:200 EP:86>
A city street(se, nw, sw and ne)
HP:200 EP:86>
A large gate(sw, ne and gate)
 A tall guard of Minas Tirith [2]
 An empty phial
 A cheerful dog
HP:200 EP:86>
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

The streets of Minas Tirith(sw, w, gate and ne)
HP:200 EP:86>
Do: Commands completed.
HP:200 EP:86>
The streets of Minas Tirith(e, sw and n)
 A guard patrolling the city
HP:200 EP:86>
The streets of Minas Tirith(e, s and n)
HP:200 EP:86>
You open the east door.
The Alchemist's shop(w)
 Al the Alchemist
You close the west door.
HP:200 EP:86>
i
Al says: Well after mixing all these potions together all day and healing 
so many people, I am tired!  Give me some time to rest, please.
HP:200 EP:86>
Gold: 224              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 A bone-hilted black sword (wielded).
 A crystal (worn).
 A spear sheath containing a bladed pole-arm (worn).
 A simple sheepskin sheath (worn).
 An emerald shield (worn).
 A large black cloak (worn).
 A pair of mail pants (worn).
 A tower guard's helmet (worn).
 A keyring containing 4 keys (worn).
 A crystal (worn).
 A Meglivornth rucksack (worn).
 A suit of sparkling armour (worn).
 A deer-hide waterskin (worn).
 A stamped staying-permit.
 A silver ring, inlaid with two jade stones (worn).
HP:200 EP:86>
Al examines a strange bottle.
Law Reminder: You have 22 minutes to answer your subpoena.
do w,s,sw,gate,2ne,4n,2nw,gate,4se,7s,4sw,gate,2ne,5n
Do: starting commands.
HP:200 EP:86>
You open the west door.
The streets of Minas Tirith(e, s and n)
You close the east door.
HP:200 EP:86>
The streets of Minas Tirith(e, sw and n)
 A guard patrolling the city
HP:200 EP:86>
The streets of Minas Tirith(sw, w, gate and ne)
HP:200 EP:86>
A large gate(sw, ne and gate)
 A tall guard of Minas Tirith [2]
 An empty phial
 A cheerful dog
HP:200 EP:86>
A city street(se, nw, sw and ne)
HP:200 EP:86>
A city street(sw and n)
HP:200 EP:86>
A city street(e, s, w and n)
 A citizen of Minas Tirith
HP:200 EP:86>
A tunnel(s and n)
HP:200 EP:86>
The entrance to the Great Hall of the Guard(e, se, enter, s and n)
 A High Guard of Minas Tirith [2]
HP:200 EP:86>
You are too busy to make an attack!
High guard misses you.
High guard misses you.
A city street(nw, s and ne)
 A citizen of Minas Tirith
 A cheerful dog
HP:200 EP:86>
A city street(se, nw and ne)
 A citizen of Minas Tirith
HP:200 EP:86>
A large gate(se, nw and gate)
 A shady looking character
HP:200 EP:86>
Gatehouse leading to level three(se, w and gate)
 A tall guard of Minas Tirith [2]
HP:200 EP:86>
Street(se and nw)
HP:200 EP:86>
Street(e, se, nw and w)
 A Minas Tirith citizen out on some errand
HP:200 EP:86>
Street(se, nw, w and n)
HP:200 EP:86>
Street(nw, s and w)
 A simple arrow [2]
 A Gondorian civilian
HP:200 EP:86>
Street(e, nw, s, w and n)
 Vermont, a proud Gondorian citizen
HP:200 EP:86>
An outcropping of rock(steps, s and n)
HP:200 EP:86>
An arched tunnel(s and n)
HP:200 EP:86>
An outcropping of rock(steps, s and n)
HP:200 EP:86>
Street(nw, s, w and n)
 A pictorial signpost
HP:200 EP:86>
Market square(e, se, s, n, ne, nw and w)
 A guard of Minas Tirith
HP:200 EP:86>
Street(sw, w and n)
 A Gondorian civilian
HP:200 EP:86>
Street(e, sw and ne)
HP:200 EP:86>
Street(e, sw, n and ne)
 A young errand boy
HP:200 EP:86>
Street(e, enter, sw and ne)
 A Gondorian civilian
HP:200 EP:86>
Street(w, gate and ne)
HP:200 EP:86>
A large gate(sw, gate and ne)
 A tall guard of Minas Tirith [2]
 Pruning scissors
 An empty phial [3]
 A crystal (spent) [2]
 A simple arrow
 A wooden arrow
 A crazy wandering the streets
HP:200 EP:86>
Street(s, sw and ne)
HP:200 EP:86>
Street(sw and n)
HP:200 EP:86>
Street(s, w and n)
HP:200 EP:86>
Street(s and n)
HP:200 EP:86>
Street(s and n)
 A helpful woman [2]
 Boy trying to help [3]
HP:200 EP:86>
Street(s, w and n)
HP:200 EP:86>
Inside the gates of Minas Tirith(nw, s, pelennor, w and n)
HP:200 EP:86>
Do: Commands completed.
HP:200 EP:86>
34534534534534534
Do: starting commands.
HP:200 EP:86>
You don't possess a tusk.
HP:200 EP:86>
Ok.
HP:200 EP:86>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (in hands)
  on your person: a deer-hide waterskin (worn)
You open a silver flask.
HP:200 EP:86>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (in hands)
  on your person: a deer-hide waterskin (worn)
The miruvor is cool and sweet.
HP:200 EP:86>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (in hands)
  on your person: a deer-hide waterskin (worn)
The miruvor is cool and sweet.
HP:200 EP:86>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (in hands)
  on your person: a deer-hide waterskin (worn)
The miruvor is cool and sweet.
HP:200 EP:86>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (in hands)
  on your person: a deer-hide waterskin (worn)
You close a silver flask.
HP:200 EP:86>
Ok.
HP:200 EP:86>
Wield what?
HP:200 EP:86>
Do: Commands completed.
HP:200 EP:86>
Do: starting commands.
HP:200 EP:86>
You don't possess a tusk.
HP:200 EP:86>
Ok.
HP:200 EP:86>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (in hands)
  on your person: a deer-hide waterskin (worn)
You open a silver flask.
HP:200 EP:86>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (in hands)
  on your person: a deer-hide waterskin (worn)
The miruvor is cool and sweet.
HP:200 EP:86>
Perhaps you should open it first.
HP:200 EP:86>
Perhaps you should open it first.
HP:200 EP:86>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
What's the point?  It's empty.
HP:200 EP:86>
Ok.
HP:200 EP:86>
Wield what?
HP:200 EP:86>
Do: Commands completed.
HP:200 EP:86>
Do: starting commands.
HP:200 EP:86>
You don't possess a tusk.
HP:200 EP:86>
Ok.
HP:200 EP:86>
You open a deer-hide waterskin.
HP:200 EP:86>
You are too full to drink anything.
HP:200 EP:86>
You are too full to drink anything.
HP:200 EP:86>
You are too full to drink anything.
HP:200 EP:86>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
What's the point?  It's empty.
HP:200 EP:86>
Ok.
HP:200 EP:86>
Wield what?
HP:200 EP:86>
Do: Commands completed.
HP:200 EP:86>
Do: starting commands.
HP:200 EP:86>
Street(s, w and n)
HP:200 EP:86>
Street(s and n)
 A helpful woman [2]
 Boy trying to help [3]
HP:200 EP:86>
Street(s and n)
HP:200 EP:86>
Street(s, w and n)
HP:200 EP:86>
Do: Commands completed.
HP:200 EP:86>
A heaping mess where once stood a home(e, s and w)
HP:200 EP:86>
    
    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:195 EP:87>
s
n
s
n
s
n
s
n
s
n

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:185 EP:87>
534534
s
n
do remove 534534 flask into 534534534

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:180 EP:87>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:170 EP:87>

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:165 EP:87>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:155 EP:87>

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:150 EP:87>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:140 EP:87>

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:135 EP:87>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:125 EP:87>

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:120 EP:87>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:110 EP:87>

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:105 EP:87>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:95 EP:87>

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:90 EP:87>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:80 EP:87>

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:75 EP:87>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:65 EP:87>

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:60 EP:87>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:50 EP:87>
Do: starting commands.
HP:50 EP:87>
You don't possess a tusk.
HP:50 EP:87>
Ok.
HP:50 EP:87>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
It is already open.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
What's the point?  It's empty.
HP:50 EP:87>
Ok.
HP:50 EP:87>
Wield what?
HP:50 EP:87>
Do: Commands completed.
HP:50 EP:87>
Do: starting commands.
HP:50 EP:87>
You don't possess a tusk.
HP:50 EP:87>
Ok.
HP:50 EP:87>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
It is already open.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
What's the point?  It's empty.
HP:50 EP:87>
Ok.
HP:50 EP:87>
Wield what?
HP:50 EP:87>
Do: Commands completed.
HP:50 EP:87>
Do: starting commands.
HP:50 EP:87>
You don't possess a tusk.
HP:50 EP:87>
Ok.
HP:50 EP:87>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
It is already open.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
What's the point?  It's empty.
HP:50 EP:87>
Ok.
HP:50 EP:87>
Wield what?
HP:50 EP:87>
Do: Commands completed.
HP:50 EP:87>
Do: starting commands.
HP:50 EP:87>
You don't possess a tusk.
HP:50 EP:87>
Ok.
HP:50 EP:87>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
It is already open.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You are too full to drink anything.
HP:50 EP:87>
You see more than one flask.  Using the first of the following:
  on your person: a silver flask (empty) (in hands)
  on your person: a deer-hide waterskin (worn)
What's the point?  It's empty.
HP:50 EP:87>
Ok.
HP:50 EP:87>
Wield what?
HP:50 EP:87>
Do: Commands completed.
HP:50 EP:87>
i
Gold: 224              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 A bone-hilted black sword (wielded).
 A crystal (worn).
 A spear sheath containing a bladed pole-arm (worn).
 A simple sheepskin sheath (worn).
 An emerald shield (worn).
 A large black cloak (worn).
 A pair of mail pants (worn).
 A tower guard's helmet (worn).
 A keyring containing 4 keys (worn).
 A crystal (worn).
 A Meglivornth rucksack (worn).
 A suit of sparkling armour (worn).
 A deer-hide waterskin (worn).
 A stamped staying-permit.
 A silver ring, inlaid with two jade stones (worn).
HP:50 EP:87>
s
n

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:45 EP:87>
s

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:35 EP:87>
n
A feeling of rejuvenation comes over you.
A feeling of rejuvenation comes over you.
A feeling of rejuvenation comes over you.
A feeling of rejuvenation comes over you.

    You make your way across the heaping mess stepping on shards
of broken glass, cutting yourself.

A heaping mess where once stood a house(n)
 A staying-permit
HP:191 EP:200>

    You make your way back across the shards of glass, cutting
yourself yet again.

A heaping mess where once stood a home(e, s and w)
HP:181 EP:200>
Anonymous figure chokes down the black liquid, and screams in rage!
You are attacked by anonymous figure!
wimpy off
Without warning, anonymous figure stabs you from behind!
$:has been backstabbed by anonymous figure with 181 hp and 200> ep. The room is A heaping mess where once stood a home
do wimpy off,focus dodge,2light crystal,focus defense
Anonymous figure bites you with the fang, leaving ugly wounds!
HP:147 EP:200>
You're no wimp!
HP:147 EP:200>
You aren't a member of a guild, legion or clan.
HP:147 EP:200>
Do: starting commands.
HP:147 EP:200>
You're no wimp!
HP:147 EP:200>
You focused on dodge last time, try something different!
HP:147 EP:200>
You see more than one crystal.  Using the first of the following:
  on your person: a crystal (worn)
  on your person: a crystal (worn)
You hold the crystal in the palm of your hand and it starts to glow.
HP:147 EP:200>
You hold the crystal in the palm of your hand and it starts to glow.
HP:147 EP:200>
You start focusing on your defense skill.
HP:147 EP:200>
Do: Commands completed.
HP:147 EP:200>
e
You thrust the sword into someone, driving it through his flesh with ease.
You killed Anonymous figure.
Azbakhar has died.
4n
Street(s, w and n)
HP:147 EP:200>
The ghost of Azbakhar drifts in.
Do: starting commands.
HP:147 EP:200>
Street(s and n)
HP:147 EP:200>
Street(s and n)
 A helpful woman [2]
 Boy trying to help [3]
HP:147 EP:200>
Street(s, w and n)
HP:147 EP:200>
Inside the gates of Minas Tirith(nw, s, pelennor, w and n)
HP:147 EP:200>
Do: Commands completed.
HP:147 EP:200>
4s
w
Do: starting commands.
HP:147 EP:200>
Street(s, w and n)
HP:147 EP:200>
Street(s and n)
 A helpful woman [2]
 Boy trying to help [3]
HP:147 EP:200>
Street(s and n)
HP:147 EP:200>
Street(s, w and n)
 The ghost of Azbakhar
HP:147 EP:200>
Do: Commands completed.
HP:147 EP:200>
A heaping mess where once stood a home(e, s and w)
 Corpse of Azbakhar
HP:147 EP:200>
^Azbakhar.
do get all from corpse into pack,get gold from corpse
^ Winnetou: Azbakhar.
HP:147 EP:195>
Do: starting commands.
HP:147 EP:195>
some gold coins : Gold may only be pocketed.
a gleaming suit of royal plate : Too bulky.
a dwarven deathmask : Too bulky.
a leather scout ruck : Ok.
a magnificent moon shield : Too bulky.
a grey studded sheath : Ok.
a phial of Roderick's Dream Potion : You would spill it!
the fang of Sauron : Too bulky.
HP:147 EP:195>
Ok.
HP:147 EP:195>
Do: Commands completed.
HP:147 EP:195>
You put 105 gold in your pockets.