West Gate of Bree(w, n, e, nw and s)  A short staff  A big sign  A town guard [2] HP:220 EP:180> Do: Commands completed. HP:220 EP:180> e Inside the West Gate of Bree(w, n and e)  A wealthy looking chubby man HP:220 EP:180> e West main street of Bree(w, n, se, e and s)  Azkur the dwarf Deathmaster (Demonic)  Ratty the goat HP:220 EP:179> shape Azkur Azkur is in perfect shape. PERFECT PERFECT PERFECT PERFECT HP:220 EP:179> l azkur Azkur is widely known as a dragon slayer. A fine piece of jewelry catches your eye. Azkur has the look of a seasoned adventurer. A fine piece of jewelry catches your eye. You see a tattoo of a Rune on his neck. He is carrying: A many-tailed whip (immolated) (wielded). A beautiful set of mithril mail (worn). A plain black key. An Orc courier pack (worn). A carved war-horn (worn). A set of moonstone runes. A steel ring (worn). Azkur's Runefist medallion (worn). A book of poetry. A pipe belt [0 pipes, 0 pipe-weed] (worn). The 8th Two Towers EVENT! badge. Logan's Firebeard Family ring (worn). A leather archer's quiver (worn). A beautiful, albeit empty pipe. A spellbook. HP:220 EP:179> Varrin enters. Varrin leaves east. Azkur looks at you. do hunt azkur,backstab azkur,shape all Do: starting commands. HP:220 EP:179> You begin to hunt Azkur. Target: azkur HP:220 EP:179> You attack Azkur. You sneak up and stab Azkur from behind! You pierce Azkur using impressive swordplay. HP:220 EP:129> Azkur is in good shape. GOOD GOOD GOOD GOOD HP:220 EP:129> Do: Commands completed. HP:220 EP:129> Azkur sends tails flying at you, but they miss their mark. Azkur misses you. You miss Azkur. Varrin enters. Azkur leaves west. You follow Azkur West. Inside the West Gate of Bree(w, n and e)  Azkur the dwarf Deathmaster (Demonic)  A wealthy looking chubby man shape all Varrin enters. Azkur is in good shape. GOOD GOOD GOOD GOOD HP:220 EP:129> Varrin leaves east. i Azkur sends tails flying at you, but they miss their mark. You miss Azkur. Gold: 119 (rough) Encumbrance: unencumbered You are carrying the following on your person: *A mithril longsword (wielded). A pair of armoured gloves (worn). A bloodstained cloak (worn). An Orc courier pack (worn). *A vial of vigour (in hands). *A stamped staying-permit. *A black ruby shield (worn). *An old shiny badge (worn). HP:220 EP:128> trigger fade3s todo e3 The next time you see 'fade3s', you will do: 'e3'. HP:220 EP:128> Varrin enters. Varrin leaves west. Azkur hits you striking and immolating with multiple tails! You cut Azkur with a backhand slash. shape all Azkur is in good shape. GOOD GOOD GOOD GOOD HP:210 EP:127> Ugh! You smell of death and everyone else thinks so! Azkur leaves west. You follow Azkur West. West Gate of Bree(w, n, e, nw and s)  Azkur the dwarf Deathmaster (Demonic)  Varrin the dunlending Strangler (Impartial)  A short staff  A big sign  A town guard [2] shape all Azkur pummels you with multiple blows from the whip! Azkur cackles evilly as he burns you painfully. You miss Azkur. Azkur is in good shape. GOOD GOOD GOOD GOOD HP:183 EP:125> HP:183 EP:125> Varrin looks at Azkur. shape all Azkur sends tails flying at you, but they miss their mark. You pierce Azkur using impressive swordplay. Azkur is in good shape. GOOD GOOD GOOD GOOD HP:183 EP:124> HP:183 EP:124> Azkur leaves south. You follow Azkur South. The Greenway(n, ne, nw, w, se, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur snaps you burning flesh and sizzling blood. You nick Azkur. Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves south. You follow Azkur South. The Barrow Downs(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic)  A barrow wight Azkur leaves south. You follow Azkur South. The Barrow Downs(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) shape all Azkur is in good shape. GOOD GOOD GOOD GOOD HP:182 EP:123> Azkur leaves south. You follow Azkur South. The Barrow Downs(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic)  A red fox pauses here, eyeing you Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic)  An ugly orc Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic)  An ugly orc Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic)  An ugly orc Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) shape all Azkur hits you with a horrid crack. Your eyes ache from the strain of maintaining your enhanced vision. You miss Azkur. HP:177 EP:121> Azkur leaves south. You follow Azkur South. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic)  An ugly orc Azkur leaves east. You follow Azkur East. The Greenway(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves east. You follow Azkur East. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves east. You follow Azkur East. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves east. You follow Azkur East. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves east. You follow Azkur East. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves east. You follow Azkur East. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves east. You follow Azkur East. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur is in good shape. GOOD GOOD GOOD GOOD HP:177 EP:121> Azkur leaves north. You follow Azkur North. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves north. You follow Azkur North. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves north. You follow Azkur North. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic)  A bald-headed vulture patiently waits for something or someone to die. Azkur leaves north. You follow Azkur North. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves north. You follow Azkur North. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) shape all Azkur sends tails flying at you, but they miss their mark. You miss Azkur. HP:177 EP:120> Azkur is in good shape. GOOD GOOD GOOD GOOD HP:177 EP:120> You chuckle as Azkur feebly attempts to h eadbutt you. HP:177 EP:120> Azkur sends tails flying at you, but they miss their mark. You nick Azkur. Azkur sends tails flying at you, but they miss their mark. You slash Azkur opening a gruesome wound. shape all Azkur sends tails flying at you, but they miss their mark. Azkur misses you. You miss Azkur. Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:178 EP:119> 5w Azkur leaves east. You follow Azkur East. The South Downs(w, n, e, nw and s)  Azkur the dwarf Deathmaster (Demonic) Do: starting commands. HP:178 EP:119> The Plains(w, n, e and s) Azkur enters. HP:178 EP:119> The Plains(w, n, e and s) Azkur enters. HP:178 EP:119> The Plains(w, n, e and s) Azkur enters. HP:178 EP:119> The Plains(w, n, e and s) Azkur enters. HP:178 EP:119> The Plains(w, n, e and s) Azkur enters. HP:178 EP:119> Do: Commands completed. HP:178 EP:119> Azkur leaves east. You follow Azkur East. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur leaves east. You follow Azkur East. The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) Azkur hits you with a horrid crack. You miss Azkur. trigger off hunt off Trigger deactivated. HP:174 EP:118> You stop hunting Azkur. HP:174 EP:118> Azkur leaves east. 5w Do: starting commands. HP:174 EP:118> The Plains(w, n, e and s) HP:174 EP:118> The Plains(w, n, e and s) HP:174 EP:118> The Plains(w, n, e and s) HP:174 EP:118> The Greenway(w, n, e and s) HP:174 EP:118> The Plains(w, n, e and s) HP:174 EP:118> Do: Commands completed. HP:174 EP:118> 5e Do: starting commands. HP:174 EP:118> The Greenway(w, n, e and s) HP:174 EP:118> The Plains(w, n, e and s)  A bald-headed vulture patiently waits for something or someone to die. HP:174 EP:118> The Plains(w, n, e and s) HP:174 EP:118> The Plains(w, n, e and s) HP:174 EP:118> The Plains(w, n, e and s)  Azkur the dwarf Deathmaster (Demonic) HP:174 EP:118> Do: Commands completed. HP:174 EP:118> Azkur snaps you burning flesh and sizzling blood. You miss Azkur. 5w People about you recoil in fear and disgust due to your odor. Do: starting commands. HP:172 EP:117> The Plains(w, n, e and s) Azkur enters. HP:172 EP:117> The Plains(w, n, e and s) Azkur enters. HP:172 EP:117> The Plains(w, n, e and s)  A bald-headed vulture patiently waits for something or someone to die. Azkur enters. HP:172 EP:117> The Greenway(w, n, e and s) Azkur enters. HP:172 EP:117> The Plains(w, n, e and s) Azkur enters. HP:172 EP:117> Do: Commands completed. HP:172 EP:117> 5n Do: starting commands. HP:172 EP:117> The Plains(w, n, e and s)  An ugly orc Azkur enters. HP:172 EP:117> The Plains(w, n, e and s)  A red fox pauses here, eyeing you Azkur enters. HP:172 EP:117> The Barrow Downs(w, n, e and s) Azkur enters. HP:172 EP:117> The Barrow Downs(w, n, e and s) Azkur enters. HP:172 EP:117> Azkur sends tails flying at you, but they miss their mark. You miss Azkur. The Barrow Downs(w, n, e and s)  A barrow wight Azkur enters. HP:172 EP:117> Do: Commands completed. HP:172 EP:117> shape all Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:172 EP:117> i Gold: 147 (rough) Encumbrance: unencumbered You are carrying the following on your person: *A mithril longsword (wielded). A pair of armoured gloves (worn). A bloodstained cloak (worn). An Orc courier pack (worn). *A vial of vigour (in hands). *A stamped staying-permit. *A black ruby shield (worn). *An old shiny badge (worn). HP:172 EP:117> You notice Azkur sizing you up. HP:172 EP:117> Azkur sends tails flying at you, but they miss their mark. You miss Azkur. hunt azkur You begin to hunt Azkur. Target: azkur HP:172 EP:117> shape all Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:172 EP:117> Azkur sends tails flying at you, but they miss their mark. You miss Azkur. 5w Do: starting commands. HP:172 EP:116> The Barrow Downs(w, n, e and s) Azkur enters. HP:172 EP:116> The Barrow Downs(w, n, e and s) Azkur enters. HP:172 EP:116> The Old Forest(w, n, se, e, s and sw) [nw] Azkur enters. HP:172 EP:116> The Old Forest(ne, se, e, nw, s and sw) [w and n] Azkur enters. HP:172 EP:116> You can't go that way! HP:172 EP:116> Do: Commands completed. HP:172 EP:116> Azkur sends tails flying at you, but they miss their mark. You nick Azkur. 5s Do: starting commands. HP:173 EP:116> The Old Forest(w, ne, n, se, e, s and sw) [nw]  A slender Ash tree Azkur enters. HP:173 EP:116> The Old Forest(n, ne, nw, w, se, e, s and sw) Azkur enters. HP:173 EP:116> The Old Forest(n, ne, nw, w, se, e, s and sw) Azkur enters. HP:173 EP:116> The Old Forest(n, ne, nw, w, se, e, s and sw) Azkur enters. HP:173 EP:116> The Old Forest(n, ne, nw, w, se, e, s and sw) Azkur enters. HP:173 EP:116> Do: Commands completed. HP:173 EP:116> You notice Azkur sizing you up. se The Old Forest(n, ne, nw, w, se, e, s and sw)  A slender Ash tree Azkur enters. HP:173 EP:116> se Azkur sends tails flying at you, but they miss their mark. You pierce Azkur using impressive swordplay. se The Old Forest(w, ne, n, e, nw, s and sw) Azkur enters. HP:173 EP:115> shape all You can't go that way! HP:173 EP:115> Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:173 EP:115> shape all Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:173 EP:115> Azkur pummels you with multiple blows from the whip! You miss Azkur. skills Common Skills: Aim : 97 Attack : 98 Awareness : 97 Defense : 100 Dodge : 95 Fire building : 11 Riding : 41 Professional Skills: Other Skills: Assassination : 98 6th sense : 38 Deception : 99 Blocking :  65 Disguise : 90 Furying : 1 Stalking : 98 Tactics : 58 HP:155 EP:113> shape all Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:155 EP:113> Azkur cracks you with tails wrapping and burning. You nick Azkur. 5n Do: starting commands. HP:141 EP:113> The Old Forest(n, ne, nw, w, se, e, s and sw)  A feisty grey squirrel barks at you from a nearby tree Azkur enters. HP:141 EP:113> The Old Forest(n, ne, nw, w, se, e, s and sw)  A slender Ash tree Azkur enters. HP:141 EP:113> The Old Forest(n, ne, nw, w, se, e, s and sw) Azkur enters. HP:141 EP:113> The Old Forest(n, ne, nw, w, se, e, s and sw) Azkur enters. HP:141 EP:113> The Old Forest(n, nw, w, se, e, s and sw) Azkur enters. HP:141 EP:113> Do: Commands completed. HP:141 EP:113> shape all Azkur pummels you with multiple blows from the whip! You miss Azkur. Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:119 EP:112> 5n Do: starting commands. HP:119 EP:112> The Old Forest(n, nw, w, se, e, s and sw) Azkur enters. HP:119 EP:112> The Barrow Downs(w, n, e and s) Azkur enters. HP:119 EP:112> The Barrow Downs(w, n, e and s) Azkur enters. HP:119 EP:112> The Barrow Downs(w, n, e and s) Azkur enters. HP:119 EP:112> The Barrow Downs(w, n, e and s) Azkur enters. HP:119 EP:112> Do: Commands completed. HP:119 EP:112> Azkur sends tails flying at you, but they miss their mark. Azkur misses you. You miss Azkur. You notice Azkur sizing you up. 5n Do: starting commands. HP:119 EP:110> The Plains(w, n, e and s) Azkur enters. HP:119 EP:110> The Great East Road(w, ne, n, e and s) Azkur enters. HP:119 EP:110> The Plains(w, n, e and s) Azkur enters. HP:119 EP:110> The Plains(w, n, e and s) Azkur enters. HP:119 EP:110> The Greenway(w, n, se, e and s) Azkur enters. HP:119 EP:110> Do: Commands completed. HP:119 EP:110> Azkur sends tails flying at you, but they miss their mark. Azkur misses you. You miss Azkur. Azkur grapples with you, his cranium colliding with your face. People about you recoil in fear and disgust due to your odor. You notice Azkur sizing you up. s The Plains(w, n, e and s) Azkur enters. HP:106 EP:109> s The Plains(w, n, e and s) Azkur enters. HP:106 EP:109> s The Great East Road(w, ne, n, e and s) Azkur enters. HP:106 EP:109> Azkur pummels you with multiple blows from the whip! You smell your burning flesh as the divine evil engulfs you in a blazing inferno! You miss Azkur. g e The Great East Road(w, n, se, e and s) HP:61 EP:108> shape all Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:61 EP:108> You notice Azkur sizing you up. e The Great East Road(w, n, se, e and s) Azkur enters. HP:61 EP:108> ne You can't go that way! HP:61 EP:108> ne You can't go that way! HP:61 EP:108> ne Azkur sends tails flying at you, but they miss their mark. You miss Azkur. You can't go that way! HP:62 EP:107> n The Greenway(w, n, se, e, s and sw) Azkur enters. HP:62 EP:107> n Scarn tells you: getting pole-arm? The Greenway(w, n, e, nw and s) Azkur enters. HP:62 EP:107> shape all Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:62 EP:107> Azkur sends tails flying at you, but they miss their mark. You miss Azkur. headbutt Azkur almost chuckles as you plant a pathetic headbutt on him. HP:62 EP:71> headbutt Your neck still hurts from the last headbutt. HP:62 EP:71> headbutt Your neck still hurts from the last headbutt. HP:62 EP:71> shape all Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:62 EP:71> You chuckle as Azkur feebly attempts to headbutt you. n Azkur sends tails flying at you, but they miss their mark. You miss Azkur. The Plains(w, n, e and s) Azkur enters. HP:62 EP:70> e The Plains(w, n, e and s) Azkur enters. HP:62 EP:70> g e The Plains(w, n, e and s) HP:62 EP:70> s The Plains(w, n, e and s)  An ugly orc Azkur enters. HP:62 EP:70> Azkur sends tails flying at you, but they miss their mark. You miss Azkur. g e Bree-hill(w, n, e and s) HP:62 EP:68> e Bree-hill(w, n, e and s) Azkur enters. HP:62 EP:68> g s Azkur hits you striking and immolating with multiple tails! You smell your burning flesh as the divine evil engulfs you in a blazing inferno! You nick Azkur. You chuckle as Azkur feebly attempts to headbutt you. Bree-hill(w, n, e and s) HP:27 EP:67> You notice Azkur sizing you up. Azkur hits you striking and immolating with multiple tails! You miss Azkur. Azkur grapples with you, his cranium colliding with your face. reveal vial drink vial give empty vial to azkur drop empty vial What? HP:5 EP:67> The fluid tastes bitter in your mouth. HP:90 EP:152> You give Azkur an empty vial. HP:90 EP:152> Drop what? HP:90 EP:152> s Bree-hill(w, n, e and s) Azkur enters. HP:90 EP:152> w Azkur pummels you with multiple blows from the whip! The dark power of Angband envelops you in a wreath of evil flame! You nick Azkur. The Plains(w, n, e and s)  An ugly orc Azkur enters. HP:54 EP:150> shape all Azkur is in average shape. AVERAGE AVERAGE AVERAGE AVERAGE HP:54 EP:150> headbutt Azkur drops an empty vial. headbutt Azkur almost chuckles as you plant a pathetic headbutt on him. HP:54 EP:115> s Your neck still hurts from the last headbutt. HP:54 EP:115> e West Gate of Bree(w, n, e, nw and s)  Veratyr the dunedain Archmage (Angelic)  Varrin the dunlending Strangler (Impartial)  A short staff  A big sign  A town guard [2] Azkur enters. HP:54 EP:115> e Inside the West Gate of Bree(w, n and e)  A wealthy looking chubby man Azkur enters. HP:54 EP:115> West main street of Bree(w, n, se, e and s)  Ratty the goat Azkur enters. HP:54 EP:115> Azkur sends tails flying at you, but they miss their mark. Azkur misses you. You miss Azkur. You notice Azkur sizing you up. w Inside the West Gate of Bree(w, n and e)  A wealthy looking chubby man Azkur enters. HP:54 EP:114> w West Gate of Bree(w, n, e, nw and s)  Varrin the dunlending Strangler (Impartial)  A short staff  A big sign  A town guard [2] Azkur enters. HP:54 EP:114> i Gold: 145 (rough) Encumbrance: unencumbered You are carrying the following on your person: *A mithril longsword (wielded). A pair of armoured gloves (worn). A bloodstained cloak (worn). An Orc courier pack (worn). *A stamped staying-permit. *A black ruby shield (worn). *An old shiny badge (worn). HP:54 EP:114> do 2n,2e,town,ne,nw Azkur cracks you with tails wrapping and burning. You miss Azkur. Suddenly you have a massive headache. request healing Kavari enters. Do: starting commands. HP:39 EP:113> The Plains(w, n, e and s)  An empty vial  An ugly orc Azkur enters. HP:39 EP:113> The Plains(w, n, e and s)  An ugly orc Azkur enters. HP:39 EP:113> Bree-hill(w, n, e and s) Azkur enters. HP:39 EP:113> A scenic valley(w, farm, ne, n, e, town and s)  A hitching post  A town guard Azkur enters. HP:39 EP:113> A path leading to Combe(ne, s and valley) Azkur enters. HP:39 EP:113> The Combe Town Square(n, se, e, nw, sw and s)  A merchant Azkur enters. HP:39 EP:113> The doctor quickly bars the door and does not allow you to enter. HP:39 EP:113> Do: Commands completed. HP:39 EP:113> request healing What? HP:39 EP:113> request healing What? HP:39 EP:113> request healing What? HP:39 EP:113> Variable: t azkur trigger Azkur todo hunt azkur merciful off What? HP:39 EP:113> The next time you see 'Azkur', you will do: 'hunt azkur'. HP:39 EP:113> You disgust yourself with your smell. Merciful is already off! HP:39 EP:113> You chuckle as Azkur feebly attempts to headbutt you. Triggered! doing: hunt azkur You are already hunting Azkur! HP:39 EP:113> nw The doctor quickly bars the door and does not allow you to enter. HP:39 EP:113> se The Leaping Stallion Inn(bar, nw and u)  Borwain, the owner of the inn Azkur enters. HP:39 EP:113> se Azkur sends tails flying at you, but they miss their mark. Azkur misses you. You slash Azkur opening a gruesome wound. Kavari enters. u You can't go that way! HP:39 EP:111> A rented room at the Leaping Stallion(d)  A trash can  A large wooden bed HP:39 EP:111> fade You fade into the background, an anonymous and nameless member of society, invisible to all but the most diligent of observers. HP:39 EP:71> fade You are already blending into the background. HP:39 EP:71> d The Leaping Stallion Inn(bar, nw and u)  Kavari the dunedain Warlord (Moral)  Azkur the dwarf Deathmaster (Demonic)  Borwain, the owner of the inn Triggered! doing: hunt azkur HP:39 EP:71> nw You are already hunting Azkur! HP:39 EP:71> nw The Combe Town Square(n, se, e, nw, sw and s)  A merchant HP:39 EP:71> The doctor quickly bars the door and does not allow you to enter. HP:39 EP:71> fade off You relax from your efforts to fade into the background, and are once more noticeable as who you are. HP:39 EP:70> n A road(n, ne and s) HP:39 EP:70> w You can't go that way! HP:39 EP:70> w You can't go that way! HP:39 EP:70> fade You fade into the background, an anonymous and nameless member of society, invisible to all but the most diligenne t of observers. HP:39 EP:30> nw The door is locked. HP:39 EP:30> Your eyes ache from the strain of maintaining your enhanced vision. You can't go that way! HP:39 EP:28> s The Combe Town Square(n, se, e, nw, sw and s)  Azkur the dwarf Deathmaster (Demonic)  A merchant Triggered! doing: hunt azkur HP:39 EP:28> You begin to hunt Azkur. Target: azkur HP:39 EP:28> nw The doctor quickly bars the door and does not allow you to enter. HP:39 EP:28> nw The doctor quickly bars the door and does not allow you to enter. HP:39 EP:28> nw The doctor quickly bars the door and does not allow you to enter. HP:39 EP:27> se The Leaping Stallion Inn(bar, nw and u)  Borwain, the owner of the inn HP:39 EP:27> se You can't go that way! HP:39 EP:27> ic What? HP:39 EP:27> nw The Combe Town Square(n, se, e, nw, sw and s)  Azkur the dwarf Deathmaster (Demonic)  A merchant Triggered! doing: hunt azkur HP:39 EP:26> sw You begin to hunt Azkur. Target: azkur HP:39 EP:26> A path leading to Combe(ne, s and valley) HP:39 EP:26> valley A scenic valley(w, farm, ne, n, e, town and s)  A hitching post  A town guard HP:39 EP:26> 2w Do: starting commands. HP:39 EP:26> 2s Bree-hill(w, n, e and s) HP:39 EP:26> The Plains(w, n, e and s)  An ugly orc HP:39 EP:26> Do: Commands completed. HP:39 EP:26> do 2n,2e,3s,se,s,e Do: starting commands. HP:39 EP:26> The Plains(w, n, e and s)  An empty vial  An ugly orc HP:39 EP:26> West Gate of Bree(w, n, e, nw and s)  A short staff  A big sign  A town guard [2] HP:39 EP:26> Do: Commands completed. HP:39 EP:26> Do: starting commands. HP:39 EP:26> The Plains(w, n, e and s)  An empty vial  An ugly orc HP:39 EP:26> The Plains(w, n, e and s)  An ugly orc HP:39 EP:24> Bree-hill(w, n, e and s) HP:39 EP:24> A scenic valley(w, farm, ne, n, e, town and s)  A hitching post  A town guard HP:39 EP:24> North Gate of Staddle(w, ne, n, e, s and sw) HP:39 EP:24> Staddle's north gate(n and s)  A bored hobbit guard HP:39 EP:24> Staddle's main street(w, n and se)  A bald chipmunk  Driba Smallburrow is spreading gossip HP:39 EP:24> Staddle's main street(w, e, nw and s)  A senile old man HP:39 EP:24> Staddle's main street(w, n, e and sw) HP:39 EP:24> You open the east door. The apothecary's house(w)  Ada Lovebucket the healer You close the west door. HP:39 EP:24> fade off request healing Do: Commands completed. HP:39 EP:24> You relax from your efforts to fade into the background, and are once more noticeable as who you are. HP:39 EP:24> Ada Lovebucket takes your gold and twists your nose as she heals you. HP:75 EP:60> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:75 EP:60> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:75 EP:60> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:75 EP:60> i Gold: 107 Encumbrance: unencumbered You are carrying the following on your person: *A mitrequest healing hril longsword (wielded). A pair of armoured gloves (worn). A bloodstained cloak (worn). An Orc courier pack (worn). *A stamped staying-permit. *A black ruby shield (worn). *An old shiny badge (worn). HP:75 EP:60> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:75 EP:60> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:75 EP:60> request healing Ada Lovebucket takes your gold and twists your nose as she heals you. HP:112 EP:97> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:112 EP:97> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:112 EP:97> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:112 EP:97> g Ada says: Just hold on a second please, I'm busy healing someone. HP:112 EP:97> request healing The apothecary's house(w)  Ada Lovebucket the healer HP:112 EP:97> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:112 EP:97> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:112 EP:97> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:112 EP:97> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:112 EP:97> The west door swings open. Azkur enters. Triggered! doing: hunt azkur Azkur closes the west door. You begin to hunt Azkur. Target: azkur HP:112 EP:97> You are too busy to be healed. HP:112 EP:97> request healing You are too busy to be healed. HP:112 EP:97> request healing You are too busy to be healed. HP:112 EP:97> shape all You miss Azkur. Triggered! doing: hunt azkur You are already hunting Azkur! HP:112 EP:96> Azkur doesn't look so great. DLSG DLSG DLSG DLSG HP:112 EP:96> You notice Azkur sizing you up. There are sewers that smell better than you. Try a shower. i Gold: 97 (rough) Encumbrance: unencumbered You are carrying the following on your person: *A mithril longsword (wielded). A pair of armoured gloves (worn). A bloodstained cloak (worn). An Orc courier pack (worn). *A stamped staying-permit. *A black ruby shield (worn). *An old shiny badge (worn). HP:112 EP:96> Azkur sends tails flying at you, but they miss their mark. Triggered! doing: hunt azkur Azkur misses you. You cut Azkur with a backhand slash. You are already hunting Azkur! HP:112 EP:96> shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG HP:112 EP:96> shape all Azkur sends tails flying at you, but they miss their mark. Triggered! doing: hunt azkur You nick Azkur. You are already hunting Azkur! HP:112 EP:96> Azkur doesn't look so great. DLSG DLSG DLSG DLSG HP:112 EP:96> HP:112 EP:96> shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG Triggered! doing: hunt azkur HP:112 EP:96> You are already hunting Azkur! HP:112 EP:96> Azkur sends tails flying at you, but they miss their mark. You cut Azkur with a backhand slash. shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG Triggered! doing: hunt azkur HP:112 EP:95> You are already hunting Azkur! HP:112 EP:95> i Gold: 90 (rough) Encumbrance: unencumbered You are carrying the following on your person: *A mithril longsword (wielded). A pair of armoured gloves (worn). A bloodstained cloak (worn). An Orc courier pack (worn). *A stamped staying-permit. *A black ruby shield (worn). *An old shiny badge (worn). HP:112 EP:95> shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG Triggered! doing: hunt azkur HP:112 EP:95> You are already hunting Azkur! HP:112 EP:95> Azkur hits you striking and immolating with multiple tails! You nick Azkur. You notice Azkur sizing you up. Triggered! doing: hunt azkur shape all You are already hunting Azkur! HP:102 EP:95> Azkur doesn't look so great. DLSG DLSG DLSG DLSG HP:102 EP:95> Azkur pummels you with multiple blows from the whip! You miss Azkur. shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG Triggered! doing: hunt azkur HP:77 EP:95> You are already hunting Azkur! HP:77 EP:95> shape all You notice Azkur sizing you up. Azkur doesn't look so great. DLSG DLSG DLSG DLSG Triggered! doing: hunt azkur HP:77 EP:95> You are already hunting Azkur! HP:77 EP:95> HP:77 EP:95> Azkur sends tails flying at you, but they miss their mark. You nick Azkur. Azkur sends tails flying at you, but they miss their mark. Triggered! doing: hunt azkur Azkur misses you. You nick Azkur. You are already hunting Azkur! HP:78 EP:95> shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG HP:78 EP:95> w You open the west door. Staddle's main street(w, n, e and sw) Azkur enters. Triggered! doing: hunt azkur You close the east door. HP:78 EP:95> You are already hunting Azkur! HP:78 EP:95> Azkur cracks you with tails wrapping and burning. Azkur sets you aflame with the fiery whip of Angband! You are too busy to make an attack! shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG Triggered! doing: hunt azkur HP:39 EP:94> You are already hunting Azkur! HP:39 EP:94> e You notice Azkur sizing you up. You open the east door. The apothecary's house(w)  Ada Lovebucket the healer Azkur enters. Triggered! doing: hunt azkur You close the west door. HP:39 EP:94> You are already hunting Azkur! HP:39 EP:94> You chuckle as Azkur feebly attempts to headbutt you. do w,n,nw,3n,2w,2s Azkur sends tails flying at you, but they miss their mark. You are too busy to make an attack! Ada Lovebucket looks at your nose. Do: starting commands. HP:39 EP:92> You open the west door. Staddle's main street(w, n, e and sw) Azkur enters. Triggered! doing: hunt azkur You close the east door. HP:39 EP:92> You are already hunting Azkur! HP:39 EP:92> Staddle's main street(w, e, nw and s)  A senile old man Azkur enters. HP:39 EP:92> Staddle's main street(w, n and se)  A bald chipmunk  Driba Smallburrow is spreading gossip Azkur enters. HP:39 EP:92> Staddle's north gate(n and s)  A bored hobbit guard Azkur enters. HP:39 EP:92> North Gate of Staddle(w, ne, n, e, s and sw) Azkur enters. HP:39 EP:92> A scenic valley(w, farm, ne, n, e, town and s)  A hitching post  A town guard Azkur enters. HP:39 EP:92> Bree-hill(w, n, e and s) Azkur enters. HP:39 EP:92> The Plains(w, n, e and s)  An ugly orc Azkur enters. HP:39 EP:92> do 2n,2e,town,ne,se,rent room,u The Plains(w, n, e and s)  An empty vial  An ugly orc Azkur enters. Triggered! doing: hunt azkur HP:39 EP:92> You are already hunting Azkur! HP:39 EP:92> You chuckle as Azkur feebly attempts to headbutt you. West Gate of Bree(w, n, e, nw and s)  A short staff  A big sign  A town guard [2] Azkur enters. HP:39 EP:92> Do: Commands completed. HP:39 EP:92> Do: starting commands. HP:39 EP:92> The Plains(w, n, e and s)  An empty vial  An ugly orc Azkur enters. HP:39 EP:92> The Plains(w, n, e and s)  An ugly orc Azkur enters. HP:39 EP:92> Azkur cracks you with tails wrapping and burning. Azkur cackles evilly as he burns you painfully. You are too busy to make an attack! Bree-hill(w, n, e and s) Azkur enters. Triggered! doing: hunt azkur HP:13 EP:91> You are already hunting Azkur! HP:13 EP:91> A scenic valley(w, farm, ne, n, e, town and s)  A hitching post  A town guard You feel as if you are being watched! Azkur enters. HP:13 EP:91> A path leading to Combe(ne, s and valley) Azkur enters. HP:13 EP:91> The Combe Town Square(n, se, e, nw, sw and s)  A merchant Azkur enters. HP:13 EP:91> The Leaping Stallion Inn(bar, nw and u)  Borwain, the owner of the inn Azkur enters. You hear a footstep nearby. HP:13 EP:91> You would rather prefer to not turn your back to your opponent. HP:13 EP:91> A rented room at the Leaping Stallion(d)  A trash can  A large wooden bed HP:13 EP:91> Do: Commands completed. HP:13 EP:91> fade You fade into the background, an anonymous and nameless member of society, invisible to all but the most diligent of observers. HP:13 EP:51> You disgust yourself with your smell. d The Leaping Stallion Inn(bar, nw and u)  Azkur the dwarf Deathmaster (Demonic)  Borwain, the owner of the inn Triggered! doing: hunt azkur HP:13 EP:51> You are already hunting Azkur! HP:13 EP:51> nw The Combe Town Square(n, se, e, nw, sw and s)  A merchant HP:13 EP:49> sw A path leading to Combe(ne, s and valley) HP:13 EP:49> valley A scenic valley(w, farm, ne, n, e, town and s)  A hitching post  A town guard HP:13 EP:49> 2w Do: starting commands. HP:13 EP:49> 2s Bree-hill(w, n, e and s) HP:13 EP:49> The Plains(w, n, e and s)  An ugly orc HP:13 EP:49> Do: Commands completed. HP:13 EP:49> Do: starting commands. HP:13 EP:49> The Plains(w, n, e and s)  An empty vial  An ugly orc HP:13 EP:49> West Gate of Bree(w, n, e, nw and s)  A short staff  A big sign  A town guard [2] HP:13 EP:49> Do: Commands completed. HP:13 EP:49> do 2n,2e,3s,se,s,e Do: starting commands. HP:13 EP:49> The Plains(w, n, e and s)  An empty vial  An ugly orc HP:13 EP:49> The Plains(w, n, e and s)  An ugly orc HP:13 EP:47> Bree-hill(w, n, e and s) HP:13 EP:47> A scenic valley(w, farm, ne, n, e, town and s)  A hitching post  A town guard HP:13 EP:47> North Gate of Staddle(w, ne, n, e, s and sw) HP:13 EP:47> Staddle's north gate(n and s)  A bored hobbit guard HP:13 EP:47> Staddle's main street(w, n and se)  A bald chipmunk  Driba Smallburrow is spreading gossip HP:13 EP:47> Staddle's main street(w, e, nw and s)  A senile old man HP:13 EP:47> Staddle's main street(w, n, e and sw) HP:13 EP:47> fade off request healing You open the east door. The apothecary's house(w)  Ada Lovebucket the healer You close the west door. HP:13 EP:47> request healing Do: Commands completed. HP:13 EP:47> You relax from your efforts to fade into the background, and are once more noticeable as who you are. HP:13 EP:47> Ada Lovebucket takes your gold and twists your nose as she heals you. HP:40 EP:74> i Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Gold: 67 Encumbrance: unencumbered You are carrying the following on your person: *A mithril longsword (wielded). A pair of armoured gloves (worn). A bloodstained cloak (worn). An Orc courier pack (worn). *A stamped staying-permit. *A black ruby shield (worn). *An old shiny badge (worn). HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:40 EP:74> request healing Ada Lovebucket takes your gold and twists your nose as she heals you. HP:66 EP:100> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:66 EP:100> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:66 EP:100> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:66 EP:100> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:66 EP:100> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:66 EP:100> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:66 EP:100> Ada mutters in Westron: ... I've ... lousy ...  request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:67 EP:101> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:67 EP:101> request healing Ada says: Just hold on a second please, I'm busy healing someone. HP:67 EP:101> The west door swings open. Azkur enters. Triggered! doing: hunt azkur Azkur closes the west door. You begin to hunt Azkur. Target: azkur HP:67 EP:101> request healing You are too busy to be healed. HP:67 EP:101> request healing You are too busy to be healed. HP:67 EP:101> request healing You are too busy to be healed. HP:67 EP:101> You are too busy to be healed. HP:67 EP:101> do w,n,nw,3n,2w,2s Do: starting commands. HP:67 EP:101> You open the west door. Staddle's main street(w, n, e and sw) Azkur enters. Triggered! doing: hunt azkur You close the east door. HP:67 EP:101> You are already hunting Azkur! HP:67 EP:101> Staddle's main street(w, e, nw and s)  A senile old man Azkur enters. HP:67 EP:101> Staddle's main street(w, n and se)  A bald chipmunk  Driba Smallburrow is spreading gossip Azkur enters. HP:67 EP:101> Staddle's north gate(n and s)  A bored hobbit guard Azkur enters. HP:67 EP:101> North Gate of Staddle(w, ne, n, e, s and sw) Azkur enters. HP:67 EP:101> A scenic valley(w, farm, ne, n, e, town and s)  A hitching post  A town guard Azkur enters. HP:67 EP:101> Bree-hill(w, n, e and s) Azkur enters. HP:67 EP:101> The Plains(w, n, e and s)  An ugly orc Azkur enters. HP:67 EP:101> You are too busy to make an attack! The Plains(w, n, e and s)  An empty vial  An ugly orc Azkur enters. Triggered! doing: hunt azkur HP:67 EP:99> You are already hunting Azkur! HP:67 EP:99> West Gate of Bree(w, n, e, nw and s)  A short staff  A big sign  A town guard [2] Azkur enters. HP:67 EP:99> Do: Commands completed. HP:67 EP:99> You notice Azkur sizing you up. You notice Azkur sizing you up. Triggered! doing: hunt azkur 2s 3e gate s e You are already hunting Azkur! HP:67 EP:99> Do: starting commands. HP:67 EP:99> The Greenway(n, ne, nw, w, se, e and s) Azkur enters. HP:67 EP:99> The Plains(w, n, e and s) Azkur enters. HP:67 EP:99> Do: Commands completed. HP:67 EP:99> Do: starting commands. HP:67 EP:99> The Greenway(w, ne, n, e, nw and s) Azkur enters. HP:67 EP:99> The Plains(w, n, e and s) Azkur enters. HP:67 EP:99> Outside the Inn(w, ne, n, e, nw, gate and s) Azkur enters. HP:67 EP:99> Do: Commands completed. HP:67 EP:99> The inn's courtyard(w, e, gate and s)  A big bulldog Azkur enters. HP:67 EP:99> The common room(bar, n and e)  A small runed key  Some gold coins  Wide pants  A ruffian is here, eating. [2] Azkur enters. HP:67 EP:99> Azkur sends tails flying at you, but they miss their mark. Azkur misses you. You miss Azkur. You open the east door. A private room of the inn(w)  Veratyr the dunedain Archmage (Angelic)  An accountant Azkur enters. Triggered! doing: hunt azkur You close the west door. HP:67 EP:98> You are already hunting Azkur! HP:67 EP:98> Veratyr locks the west door. Veratyr begins shielding you. Veratyr attacks Azkur. Triggered! doing: hunt azkur Veratyr starts casting a spell. You are already hunting Azkur! HP:67 EP:98> headbutt You are too busy to make an attack! HP:67 EP:98> headbutt You are too busy to make an attack! HP:67 EP:98> Azkur sends tails flying at Veratyr, but they miss their mark. You are too busy to make an attack! headbutt You pull a muscle in your neck trying to headbutt Azkur. Triggered! doing: hunt azkur HP:67 EP:77> headbutt You are already hunting Azkur! HP:67 EP:77> Your neck still hurts too much to attempt to headbutt again. HP:67 EP:77> Azkur drops a mysterious amber vial from an Orc courier pack. Triggered! doing: hunt azkur You are already hunting Azkur! HP:67 EP:77> shield veratyr Azkur sends tails flying at you, but they miss their mark. Azkur misses you. You nick Azkur. You were already shielding Veratyr. HP:67 EP:76> Azkur opens a mysterious amber vial. Triggered! doing: hunt azkur You are already hunting Azkur! HP:67 EP:76> Azkur drinks some liquid from a mysterious amber vial. Triggered! doing: hunt azkur You are already hunting Azkur! HP:67 EP:76> Azkur drinks some liquid from a mysterious amber vial. Azkur drinks some liquid from a mysterious amber vial. Azkur sends tails flying at you, but they miss their mark. You nick Azkur. Azkur embarrasses himself with a pathetic attempt to bash the door. Triggered! doing: hunt azkur unshield all You are already hunting Azkur! HP:67 EP:76> shape all You are no longer shielding anyone. HP:67 EP:76> Azkur is in good shape. GOOD GOOD GOOD GOOD Azkur is a bit tipsy. HP:67 EP:76> A blast of fire shoots forth from Veratyr's hand, striking Azkur!!! You miss Azkur. do remove tusk,get flask from pack,open flask,3drink flask,close flask,put flask into pack,wield tusk do remove tusk,get flask from pack,open flask,3drink flask,close flask,put flask into pack,wield tusk Do: starting commands. HP:67 EP:76> You don't possess a tusk. HP:67 EP:76> Ok. HP:67 EP:76> You open a silver flask. HP:67 EP:76> The miruvor is cool and sweet. HP:67 EP:76> The miruvor is cool and sweet. HP:67 EP:76> The miruvor is cool and sweet. HP:67 EP:76> You close a silver flask. HP:67 EP:76> Ok. HP:67 EP:76> Wield what? HP:67 EP:76> Do: Commands completed. HP:67 EP:76> Veratyr starts casting a spell. Do: starting commands. HP:67 EP:76> You don't possess a tusk. HP:67 EP:76> Ok. HP:67 EP:76> You open a silver flask. HP:67 EP:76> You are too full to drink anything. HP:67 EP:76> You are too full to drink anything. HP:67 EP:76> You are too full to drink anything. HP:67 EP:76> You close a silver flask. HP:67 EP:76> Ok. HP:67 EP:76> Wield what? HP:67 EP:76> Do: Commands completed. HP:67 EP:76> People about you recoil in fear and disgust due to your odor. hunt azkur You are already hunting Azkur! Triggered! doing: hunt azkur HP:67 EP:76> You are already hunting Azkur! HP:67 EP:76> You slash Azkur opening a gruesome wound. shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG Azkur is a bit tipsy. Triggered! doing: hunt azkur HP:67 EP:75> You are already hunting Azkur! HP:67 EP:75> i Gold: 48 (rough) Encumbrance: unencumbered You are carrying the following on your person: *A mithril longsword (wielded). A pair of armoured gloves (worn). A bloodstained cloak (worn). An Orc courier pack (worn). *A stamped staying-permit. *A black ruby shield (worn). *An old shiny badge (worn). HP:67 EP:75> Triggered! doing: hunt azkur HP:67 EP:75> You are already hunting Azkur! HP:67 EP:75> shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG Azkur is a bit tipsy. HP:67 EP:75> You miss Azkur. do remove tusk,get flask from pack,open flask,3drink flask,close flask,put flask into pack,wield tusk Do: starting commands. HP:68 EP:76> do remove tusk,get flask from pack,open flask,3drink flask,close flask,put flask into pack,wield tusk You don't possess a tusk. HP:68 EP:76> Ok. HP:68 EP:76> You open a silver flask. HP:68 EP:76> You are too full to drink anything. HP:68 EP:76> You are too full to drink anything. HP:68 EP:76> You are too full to drink anything. HP:68 EP:76> You close a silver flask. HP:68 EP:76> Ok. HP:68 EP:76> Wield what? HP:68 EP:76> Do: Commands completed. HP:68 EP:76> Do: starting commands. HP:68 EP:76> You don't possess a tusk. HP:68 EP:76> Ok. HP:68 EP:76> You open a silver flask. HP:68 EP:76> You are too full to drink anything. HP:68 EP:76> You are too full to drink anything. HP:68 EP:76> You are too full to drink anything. HP:68 EP:76> You close a silver flask. HP:68 EP:76> Ok. HP:68 EP:76> Wield what? HP:68 EP:76> Do: Commands completed. HP:68 EP:76> shape all Azkur doesn't look so great. DLSG DLSG DLSG DLSG Azkur is a bit tipsy. Triggered! doing: hunt azkur HP:68 EP:76> You are already hunting Azkur! HP:68 EP:76> Azkur cracks Veratyr with tails wrapping and burning. You miss Azkur. A feeling of rejuvenation comes over you. A feeling of rejuvenation comes over you. A feeling of rejuvenation comes over you. i Gold: 41 (rough) Encumbrance: unencumbered You are carrying the following on your person: *A mithril longsword (wielded). A pair of armoured gloves (worn). A bloodstained cloak (worn). An Orc courier pack (worn). *A stamped staying-permit. *A black ruby shield (worn). *An old shiny badge (worn). HP:192 EP:200> headbutt HP:192 EP:200> Veratyr starts casting a spell. headbutt You pull a muscle in your neck trying to headbutt Azkur. Triggered! doing: hunt azkur HP:192 EP:180> You are already hunting Azkur! HP:192 EP:180> headbutt Your neck still hurts too much to attempt to headbutt again. HP:192 EP:180> Azkur hurts his neck attacking Veratyr! headbutt Your neck still hurts too much to attempt to headbutt again. HP:192 EP:180> headbutt Your neck still hurts too much to attempt to headbutt again. HP:192 EP:180> You notice Azkur sizing you up. shape all Your neck still hurts too much to attempt to headbutt again. HP:192 EP:180> Azkur doesn't look so great. DLSG DLSG DLSG DLSG Azkur is a bit tipsy. HP:192 EP:180> Azkur pummels Veratyr with multiple blows from the whip! Your eyes ache from the strain of maintaining your enhanced vision. You miss Azkur. headbutt headbutt Your neck still hurts too much to attempt to headbutt again. HP:192 EP:179> headbutt Your neck still hurts too much to attempt to headbutt again. HP:192 EP:179> Your neck still hurts too much to attempt to headbutt again. HP:192 EP:179> shape all Veratyr starts casting a spell. headbutt Azkur doesn't look so great. DLSG DLSG DLSG DLSG Azkur is a bit tipsy. Triggered! doing: hunt azkur HP:192 EP:179> You are already hunting Azkur! HP:192 EP:179> headbutt Azkur almost chuckles as you plant a pathetic headbutt on him. HP:192 EP:144> headbutt Your neck still hurts from the last headbutt. HP:192 EP:144> headbutt Your neck still hurts from the last headbutt. HP:192 EP:144> Azkur sends tails flying at Veratyr, but they miss their mark. You nick Azkur. headbutt Your neck still hurts from the last headbutt. HP:192 EP:144> headbutt Your neck still hurts from the last headbutt. HP:192 EP:144> shape all Your neck still hurts from the last headbutt. HP:192 EP:144> headbutt Azkur doesn't look so great. DLSG DLSG DLSG DLSG Azkur is a bit tipsy. Triggered! doing: hunt azkur HP:192 EP:144> You are already hunting Azkur! HP:192 EP:144> headbutt Your neck still hurts from the last headbutt. HP:192 EP:144> Your neck still hurts from the last headbutt. HP:192 EP:144> Azkur sends tails flying at Veratyr, but they miss their mark. Triggered! doing: hunt azkur You miss Azkur. You are already hunting Azkur! HP:192 EP:144> do party form,party invite veratyr Do: starting commands. HP:192 EP:144> You form a new party. HP:192 EP:144> You invited Veratyr to join your party. HP:192 EP:144> Do: Commands completed. HP:192 EP:144> shape all Azkur sends tails flying at Veratyr, but they miss their mark. Triggered! doing: hunt azkur Azkur misses Veratyr. You miss Azkur. You are already hunting Azkur! HP:192 EP:143> Azkur doesn't look so great. DLSG DLSG DLSG DLSG Azkur is a bit tipsy. HP:192 EP:143> headbutt Your neck still hurts from the last headbutt. HP:192 EP:143> headbutt Your neck still hurts from the last headbutt. HP:192 EP:143> headbutt Your neck still hurts from the last headbutt. HP:192 EP:143> headbutt Your neck still hurts from the last headbutt. HP:192 EP:143> headbutt Your neck still hurts from the last headbutt. HP:192 EP:143> headbutt Your neck still hurts from the last headbutt. HP:192 EP:143> headbutt Your neck still hurts from the last headbutt. HP:192 EP:143> headbutt Your neck still hurts from the last headbutt. HP:192 EP:143> headbutt A blast of fire shoots forth from Veratyr's hand, striking Azkur!!! Triggered! doing: hunt azkur Azkur sends tails flying at Veratyr, but they miss their mark. Azkur misses Veratyr. You cut Azkur with a backhand slash. headbutt You are already hunting Azkur! HP:192 EP:143> You decide to put Azkur out of his misery. HP:192 EP:143> You move in close to attack, but fail to connect due to poor timing. You can't do that. HP:192 EP:143> Azkur grapples with Veratyr, his cranium colliding with Veratyr's face. shield veratyr You begin shielding Veratyr. HP:192 EP:143> shield veratyr Veratyr misses Azkur. Triggered! doing: hunt azkur You killed Azkur. Azkur has died. The flame sputters and ceases as the whip is removed. The ghostly figure eludes you. HP:192 EP:143> You were already shielding Veratyr. HP:192 EP:143> The ghost of Azkur passes through the west door. shape all Shape all what? HP:192 EP:143> do get all from corpse into pack,get gold from corpse Do: starting commands. HP:192 EP:143> some gold coins : Gold may only be pocketed. an Orc courier pack : Ok. a plain black key : Ok. a beautiful set of mithril mail : Too bulky. a many-tailed whip : Ok. HP:192 EP:143> Ok. HP:192 EP:143> Do: Commands completed. HP:192 EP:143> You put 513 gold in your pockets.