Created by log Converter(tm)! Bestfriend tells you: kill Vakgar for me, plssss... You tell Bestfriend: why? Bestfriend tells you: he made me cry a bucket of tears... You tell Bestfriend: hmmm... ill have big fines for it, unless its in a legal contract... Bestfriend tells you: ill cover your fines, plus 3k You tell Bestfriend: give me finds... Vakgar tries to conjure a spell but fails. Vakgar starts conjuring an ice spike. Vakgar attacks Ranger. Drawing the last bit of moisture from the air, Vakgar completes his spike of ice and launches it at Ranger! Ranger misses Vakgar. Vakgar massacres Ranger with incredible force! Ranger misses Vakgar. Ranger quickly feints to Vakgar's left, switches a Dol Amroth longsword to her other hand and lands a solid blow! Ranger misses Vakgar. Vakgar hits Ranger very hard. Ranger misses Vakgar. Vakgar inflicts massive damage to Ranger. Ranger swings and connects with Vakgar, cutting deeply. Your trigger is already deactivated. 'help trigger' for more info. {HP:230 EP:48}{HAR}  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Vakgar Malevolus the uruk-hai Mage of Darkness  A ranger of Dol Amroth {HP:230 EP:48}{HAR} Vakgar starts conjuring an ice spike. Ranger misses Vakgar. Ranger misses Vakgar. Ranger misses Vakgar. Drawing the last bit of moisture from the air, Vakgar completes his spike of ice and launches it at Ranger! Ranger lets out a fierce battle cry and impales Vakgar with incredible force!! Vakgar tries to conjure a spell but fails. l  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Vakgar Malevolus the uruk-hai Mage of Darkness  A ranger of Dol Amroth {HP:230 EP:47}{HAR} Vakgar inflicts massive damage to Ranger. Ranger misses Vakgar. Vakgar hits Ranger hard. Ranger misses Vakgar. l  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Vakgar Malevolus the uruk-hai Mage of Darkness  A ranger of Dol Amroth {HP:230 EP:46}{HAR} Vakgar misses Ranger. Ranger misses Vakgar. Vakgar starts conjuring an ice spike. Ranger swings and connects with Vakgar, cutting deeply. Ranger misses Vakgar. l  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Vakgar Malevolus the uruk-hai Mage of Darkness  A ranger of Dol Amroth {HP:230 EP:45}{HAR} Ranger misses Vakgar. Drawing the last bit of moisture from the air, Vakgar completes his spike of ice and launches it at Ranger! Ranger reaches with the sword and slashes Vakgar open, causing great harm! Vakgar starts conjuring an ice spike. l Ranger misses Vakgar. Ranger lightly cuts Vakgar.  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Vakgar Malevolus the uruk-hai Mage of Darkness  A ranger of Dol Amroth {HP:230 EP:44}{HAR} shape vakgar Vakgar is in average shape. <<---=( AVG! (-> Vakgar <-) IS IN AVERAGE SHAPE! AVG! )=--->> {HP:230 EP:44}{HAR} Ranger misses Vakgar. Drawing the last bit of moisture from the air, Vakgar completes his spike of ice and launches it at Ranger! Ranger barely scratches Vakgar. l  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Vakgar Malevolus the uruk-hai Mage of Darkness  A ranger of Dol Amroth {HP:230 EP:43}{HAR} Vakgar tries to conjure a spell but fails. Vakgar grazes Ranger. Ranger misses Vakgar. Vakgar misses Ranger. Ranger misses Vakgar. Vakgar starts conjuring an ice spike. Ranger misses Vakgar. Ranger quickly feints to Vakgar's left, switches a Dol Amroth longsword to her other hand and lands a solid blow! Ranger misses Vakgar. Vakgar starts conjuring an ice spike. shape vakgar Ranger misses Vakgar. Vakgar is in average shape. <<---=( AVG! (-> Vakgar <-) IS IN AVERAGE SHAPE! AVG! )=--->> {HP:230 EP:41}{HAR} Ranger misses Vakgar. l  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Vakgar Malevolus the uruk-hai Mage of Darkness  A ranger of Dol Amroth {HP:230 EP:41}{HAR} Ranger misses Vakgar. Drawing the last bit of moisture from the air, Vakgar completes his spike of ice and launches it at Ranger! Ranger falls to the ground. Ranger is bleeding to death and needs to be bandaged! do kill Do: starting commands. {HP:230 EP:40}{HAR} Kill what? {HP:230 EP:40}{HAR} Do: Commands completed. {HP:230 EP:40}{HAR} Ranger is bleeding to death and needs to be bandaged! do kill Do: starting commands. {HP:230 EP:40}{HAR} Kill what? {HP:230 EP:40}{HAR} Do: Commands completed. {HP:230 EP:40}{HAR} l  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Vakgar Malevolus the uruk-hai Mage of Darkness  A ranger of Dol Amroth {HP:230 EP:40}{HAR} Ranger is bleeding to death and needs to be bandaged! do kill Do: starting commands. {HP:230 EP:39}{HAR} Kill what? {HP:230 EP:39}{HAR} Do: Commands completed. {HP:230 EP:39}{HAR} Ranger is bleeding to death and needs to be bandaged! do kill Do: starting commands. {HP:230 EP:39}{HAR} Kill what? {HP:230 EP:39}{HAR} Do: Commands completed. {HP:230 EP:39}{HAR} Ranger is bleeding to death and needs to be bandaged! do kill Do: starting commands. {HP:230 EP:38}{HAR} Kill what? {HP:230 EP:38}{HAR} Do: Commands completed. {HP:230 EP:38}{HAR} l Ranger is bleeding to death and needs to be bandaged! do kill  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Vakgar Malevolus the uruk-hai Mage of Darkness  A ranger of Dol Amroth {HP:230 EP:38}{HAR} Do: starting commands. {HP:230 EP:38}{HAR} Kill what? {HP:230 EP:38}{HAR} Do: Commands completed. {HP:230 EP:38}{HAR} Ranger has died. do get all from corpse into pack,get all from corpse into cloak,get all from corpse into panniers, get all from corpse Do: starting commands. {HP:230 EP:38}{HAR} a grey studded sheath : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. a ranger's cloak : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. a Dol Amroth longsword : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. some gold coins : Gold may only be pocketed. {HP:230 EP:38}{HAR} a grey studded sheath : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. a ranger's cloak : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. a Dol Amroth longsword : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. some gold coins : Gold may only be pocketed. {HP:230 EP:38}{HAR} There is no panniers here. {HP:230 EP:38}{HAR} a grey studded sheath : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. a ranger's cloak : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. a Dol Amroth longsword : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. some gold coins : You didn't deliver the death blow! It will take you a few seconds to get close enough to the corpse. Failed. {HP:230 EP:38}{HAR} Do: Commands completed. {HP:230 EP:38}{HAR} shape vakgar Vakgar is in average shape. <<---=( AVG! (-> Vakgar <-) IS IN AVERAGE SHAPE! AVG! )=--->> {HP:230 EP:37}{HAR} l  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Corpse of Ranger Vakgar Malevolus the uruk-hai Mage of Darkness {HP:230 EP:37}{HAR} l  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Corpse of Ranger Vakgar Malevolus the uruk-hai Mage of Darkness {HP:230 EP:35}{HAR} shape vakgar Vakgar is in average shape. <<---=( AVG! (-> Vakgar <-) IS IN AVERAGE SHAPE! AVG! )=--->> {HP:230 EP:35}{HAR} The sun begins to pass towards the western sky. l  This region is known as Emyn Arnen, and is often associated with the Stewards of Gondor. Lightly wooded hills stretch for miles in every direction, limiting your view of the landscape. For such a diverse land, you would think it to be crawling with wildlife. But now, all that exists is an eerie silence, as if all life among these hills is hiding from some ominous threat. Emyn Arnen is northwest. The sun shines brightly in the western sky. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  Corpse of Ranger Vakgar Malevolus the uruk-hai Mage of Darkness {HP:230 EP:34}{HAR} ^ (OOC) Celoril: is there any way to play mpeg's/avi's on a wii from a PC's network share? shape vakgar Vakgar is in average shape. <<---=( AVG! (-> Vakgar <-) IS IN AVERAGE SHAPE! AVG! )=--->> {HP:230 EP:32}{HAR} % Thoric: i had a harvester pack and a sword of brilliance and a staff but my internet connection was stopped so all was gone(it was dropped). do drop all pasty from pack,eat pasty,eat pasty Do: starting commands. {HP:230 EP:29}{HAR} Drop what? {HP:230 EP:29}{HAR} There is no pasty here. {HP:230 EP:29}{HAR} There is no pasty here. {HP:230 EP:29}{HAR} Do: Commands completed. {HP:230 EP:29}{HAR} 2 Do: starting commands. {HP:230 EP:29}{HAR} You see more than one potion. Using the first of the following: on your person: a mixed potion (in hands) on your person: a vial of vigour (in hands) You put your lips to the potion and gulp it all down. You feel more aware of the tactics of battle. {HP:230 EP:49}{HAR} The fluid tastes bitter in your mouth. {HP:230 EP:134}{HAR} Ok. Your movement reveals you. {HP:230 EP:134}{HAR} You switch your grip to two hands. You whip a malevolent sword from an old leather baldric like an avenging demon drawing pure DEATH!!! You wield a malevolent sword. {HP:230 EP:134}{HAR} Merciful is already off! {HP:230 EP:134}{HAR} You start focusing on your attack skill. {HP:230 EP:134}{HAR} You can't change your focus quite that fast! {HP:230 EP:134}{HAR} You attack Vakgar. You sneak up and stab Vakgar from behind! You massacre Vakgar with incredible force! {HP:230 EP:84}{HAR} Vakgar is near death. <<---=( ND! (-> {HP:230 EP:84}{HAR} Vakgar <-) IS NEAR DEATH! {HP:230 EP:84}{HAR} Vakgar ND! )=--->> {HP:230 EP:84}{HAR} Do: Commands completed. {HP:230 EP:84}{HAR} You massacre Vakgar with incredible force! Vakgar misses you. shape all Vakgar leaves west. You follow Vakgar west. Emyn Arnen(s, n, w and e)  Vakgar Malevolus the uruk-hai Mage of Darkness  A stalk of Fox's clote Vakgar is near death. <<---=( ND! (-> Vakgar <-) IS NEAR DEATH! Vakgar ND! )=--->> {HP:230 EP:84}{HAR} You miss Vakgar. Vakgar hits you hard. Vakgar lets loose with an ear-piercing battle cry "For the Dark Lord". You miss Vakgar. Vakgar hits you. shape all Vakgar is near death. <<---=( ND! (-> Vakgar <-) IS NEAR DEATH! Vakgar ND! )=--->> {HP:217 EP:82}{HAR} do battlecry, headbutt Do: starting commands. {HP:217 EP:82}{HAR} You let loose with an ear-piercing battle cry. {HP:217 EP:82}{HAR} You grapple with Vakgar, your cranium colliding with his face. {HP:217 EP:47}{HAR} Do: Commands completed. {HP:217 EP:47}{HAR} You are too busy to make an attack! Vakgar hits you hard. You miss Vakgar. Vakgar misses you. shape all Vakgar is near death. <<---=( ND! (-> Vakgar <-) IS NEAR DEATH! Vakgar ND! )=--->> {HP:210 EP:47}{HAR} You miss Vakgar. Vakgar misses you. You miss Vakgar. Vakgar scratches you. focus aim You miss Vakgar. Vakgar misses you. You start focusing on your aim skill. {HP:210 EP:48}{HAR} You miss Vakgar. Vakgar misses you. You graze Vakgar. Vakgar misses you. You miss Vakgar. Vakgar inflicts massive damage to you. {HP:191 EP:48}{HAR} You graze Vakgar. Vakgar misses you. You miss Vakgar. Vakgar misses you. Vakgar leaves east. You follow Vakgar east. Emyn Arnen(s, n, w and e)  Vakgar Malevolus the uruk-hai Mage of Darkness  An empty vial Corpse of Ranger Vakgar leaves east. You follow Vakgar east. The plains(s, n, w and e)  Vakgar Malevolus the uruk-hai Mage of Darkness Vakgar leaves east. You follow Vakgar east. The plains(s, n, w and e)  Vakgar Malevolus the uruk-hai Mage of Darkness Vakgar leaves east. You follow Vakgar east. The Harad Road(s, ne, n, nw, w and e)  Vakgar Malevolus the uruk-hai Mage of Darkness Vakgar leaves east. You follow Vakgar east. The plains(s, n, w and e)  Vakgar Malevolus the uruk-hai Mage of Darkness Vakgar leaves east. You follow Vakgar east. The wall of Mordor(s, nw, se and w)  Vakgar Malevolus the uruk-hai Mage of Darkness You miss Vakgar. Vakgar misses you. You inflict massive damage to Vakgar. Suddenly you have a massive headache. Vakgar falls to the ground. Vakgar is bleeding to death and needs to be bandaged! do kill k Vakgar is bleeding to death and needs to be bandaged! do kill {HP:191 EP:47}{HAR} Do: starting commands. {HP:191 EP:47}{HAR} You decide to put Vakgar out of his misery. {HP:191 EP:47}{HAR} Do: Commands completed. {HP:191 EP:47}{HAR} You decide to put Vakgar out of his misery. {HP:191 EP:47}{HAR} Do: starting commands. {HP:191 EP:47}{HAR} You decide to put Vakgar out of his misery. {HP:191 EP:47}{HAR} Do: Commands completed. {HP:191 EP:47}{HAR} k  The great mountain border of Mordor rises before you. The towering peaks of the Ephel DĂșath thrust steeply into the dark skies. Crossing these mountains is a nearly impossible task. If you seek entrance to Mordor, you will have to find some other way. The wall of Mordor is all around. The sun shines brightly in the western sky. The sky is brilliantly clear.  The only obvious exits are south, northwest, southeast and west.  Vakgar Malevolus the uruk-hai Mage of Darkness [unconscious] {HP:191 EP:47}{HAR} k You killed Vakgar.  Full of glee, you raise Vakgar's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Vakgar has died. do get all from corpse into pack,get all from corpse into cloak,get all from corpse into panniers, get all from corpse The ghost of Vakgar drifts southeast. Kill what? {HP:191 EP:47}{HAR} Kill what? {HP:191 EP:47}{HAR} Do: starting commands. {HP:191 EP:47}{HAR} some gold coins : Gold may only be pocketed. a long black cowled cloak : Ok. a great war shield : Ok. a leather scout ruck : Too bulky. a dark chainmail shirt : Too bulky. a black set of leather and ring mail leggings : Too bulky. a simple snakeskin sheath : Ok. a malevolent staff : Too bulky. {HP:191 EP:47}{HAR} some gold coins : Gold may only be pocketed. a leather scout ruck : Too bulky. a dark chainmail shirt : Too bulky. a black set of leather and ring mail leggings : Too bulky. a malevolent staff : Too bulky. {HP:191 EP:47}{HAR} There is no panniers here. {HP:191 EP:47}{HAR} some gold coins : Ok. a leather scout ruck : Your hands are full! Failed. a dark chainmail shirt : Too heavy. a black set of leather and ring mail leggings : Your hands are full! Failed. a malevolent staff : Your hands are full! Failed. {HP:191 EP:47}{HAR} Do: Commands completed. {HP:191 EP:47}{HAR} You put 104 gold in your pockets. "bestfriend done You tell Bestfriend: done Bestfriend tells you: nice one babe! meet me edo bank... and lets have some fun!