Dunkin dies hard.
Created by log Converter(tm)! <Prancing Pony Common Room(e, ne, s and d) Kosher the dwarf Magician (Demonic) A trash can A drunken sailor Butterbur is here, gossiping and serving ale [21 rumours, 16 new] Kosher leaves south. You follow your leader south. East main street of Bree(e, s, n and w) Kosher the dwarf Magician (Demonic) A torch (burned out) Kosher leaves west. You follow your leader west. East of main street(e, s, n and w) Kosher the dwarf Magician (Demonic) Kosher leaves west. You follow your leader west. West main street of Bree(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Ratty the goat Kosher leaves west. You follow your leader west. Inside the West Gate of Bree(e, n and w) -bhb, bhb2 (staddle window) -ld, bretoriv, bre-dmd, bretoado, bretoby, bre-last, bre-thar, bre-sarn Kosher the dwarf Magician (Demonic) Torah the dunedain Mercenary (Demonic) A wealthy looking chubby man Torah leaves east. Kosher leaves north. You follow your leader north. A meeting center(s) Kosher the dwarf Magician (Demonic) A board for Newbie Helper discussions [17 notes, 17 new] Kosher leaves south. You follow your leader south. Inside the West Gate of Bree(e, n and w) -bhb, bhb2 (staddle window) -ld, bretoriv, bre-dmd, bretoado, bretoby, bre-last, bre-thar, bre-sarn Kosher the dwarf Magician (Demonic) A wealthy looking chubby man Kosher leaves west. You follow your leader west. West Gate of Bree(e, s, n, nw and w) -bhb, bhb2 (staddle window) -ld, bretoriv, bre-dmd, bretoado, bretoby, bre-last, bre-thar, bre-sarn Kosher the dwarf Magician (Demonic) Proof the dwarf Warlord (Heroic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Xafer Namarik the dwarf Specialist (Angelic) Isabella Voronwe the dunedain Tingilinde Pakrat the dunedain Wolf Spirit (Hand of Eru) Celoril Tarar the sindar Battlemage (Angelic) A town guard A big sign An old wise-looking ranger Dunkin misses Kosher. ^ (OOC) Celoril: do you support their actions of killing newbs? Dunkin leaves west. Kosher leaves west. You follow your leader west. The Great East Road(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, ne, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Giritha the sindar Thaumaturgist (Angelic) [disconnected] Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, ne, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n, hill and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(sw, e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southwest. Kosher leaves southwest. You follow your leader southwest. The Greenway(e, ne, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Kosher carves Dunkin up like a pig. Dunkin misses Kosher. Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(sw, e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Greenway(sw, e, s, nw, n and w) [se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Greenway(s, n and w) [sw, e and s] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Broken bridge of Tharbad(e, s, nw, n and se) [ne and w] -do n,w Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) [nw] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) An old gossiper [21 rumours, 16 new] Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Kosher misses Dunkin. Dunkin misses Kosher. Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) An old gossiper [21 rumours, 16 new] Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) An old gossiper [21 rumours, 16 new] Dunkin leaves south. Kosher leaves south. You follow your leader south. The Old South Road(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) headbutt dunkin Kosher slices Dunkin like a cook slices an onion. Dunkin misses Kosher. Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You attack Dunkin. You pull a muscle in your neck trying to headbutt Dunkin. HP:190 EP:43 Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n, se and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Old South Road(e, s, nw, n and w) [se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, n, se and w) [s and se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, s, n and w) [sw, s and se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. A Natural Ford(s, ne, n and nw) [e and w] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The northern end of a narrow valley(sw, n and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. In a narrow glade(s, nw and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A dunlending scout A curious ringshield Dunkin leaves south. Kosher leaves south. You follow your leader south. In a narrow glade(sw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A large rat Dunkin leaves southwest. Kosher leaves southwest. You follow your leader southwest. At the upper end of a narrow glade(s, ne and nw) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A dunlending scout Dunkin leaves south. Kosher leaves south. You follow your leader south. At the high point of the valley(e, sw and n) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A huge black raven watches you with beady eyes Dunkin leaves southwest. Kosher leaves southwest. You follow your leader southwest. At a natural chokepoint(ne and se) -pointb (boulder-ado) -point-ado, point-edo, point-riv, point-tower, point-stair, point-redhorn, point-dhgh, point-thar Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A dunlending scout [2] A curious ringshield [2] Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. A bloody glade(s and nw) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A large rat Dunkin leaves south. Kosher leaves south. You follow your leader south. A scarred valley trail(s and n) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A dunlending scout A curious ringshield Dunkin leaves south. Kosher leaves south. You follow your leader south. A narrow valley trail(sw and n) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southwest. Kosher leaves southwest. You follow your leader southwest. The southern end of a narrow valley(s and ne) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The <Adornas road(e, sw, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southwest. Kosher leaves southwest. You follow your leader southwest. The Adornas road(e, ne, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves west. Kosher leaves west. You follow your leader west. The Adornas road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves west. Kosher leaves west. You follow your leader west. The Adornas road(sw, e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southwest. Kosher leaves southwest. You follow your leader southwest. The Adornas road(e, ne, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You parry Dunkin. Kosher misses Dunkin. Dunkin misses you. Dunkin leaves west. Kosher leaves west. You follow your leader west. The Adornas road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves west. Kosher leaves west. You follow your leader west. The Adornas road(e, s, n and w) [sw] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. <The north gate of Adornas(s and n) -adob (Boulder), adob2 (Dru thorn) -adobh -adotoriv, ado-point, ado-tower, adotoedo, ado-stair, ado-redhorn, dhgh, ado-tha r, adotobre, ado-dru Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) An eorling town guard [3] A dunlending vagabond [2] A signpost An old wise-looking ranger asdfasdf todo asdfasdf The next time you see 'Theadsfasdfnot enough room for two.', you will do: 'emptads'. HP:190 EP:43 headbutt You pull a muscle in your neck trying to headbutt Dunkin. HP:190 EP:23 You parry Dunkin. Kosher misses Dunkin. Dunkin misses you. Dunkin leaves north. Kosher leaves north. You follow your leader north. The Adornas road(e, s, n and w) [sw] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Adornas road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Adornas road(e, ne, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves northeast. Kosher leaves northeast. You follow your leader northeast. The Adornas road(sw, e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Adornas road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Adornas road(e, ne, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves northeast. Kosher leaves northeast. You follow your leader northeast. The Adornas road(e, sw, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. The southern end of a narrow valley(s and ne) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Aragon Naakhurz the dwarf Dark Mage (Moria Bound) Cyric the dwarf Battle Lord (Demonic) Mog the dwarf Battle Lord (Demonic) Jubal Naakhurz the dwarf Black Wind Dunkin leaves northeast. Kosher leaves northeast. You follow your leader northeast. A narrow valley trail(sw and n) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. A scarred valley trail(s and n) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A dunlending scout A curious ringshield Dunkin leaves north. Kosher leaves north. You follow your leader north. A bloody glade(s and nw) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A large rat Dunkin leaves northwest. Kosher leaves northwest. You follow your leader northwest. At a natural chokepoint(ne and se) -pointb (boulder-ado) -point-ado, point-edo, point-riv, point-tower, point-stair, point-redhorn, point-dhgh, point-thar Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A dunlending scout [2] A curious ringshield [2] Dunkin leaves northeast. Kosher leaves northeast. You follow your leader northeast. At the high point of the valley(e, sw and n) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A huge black raven watches you with beady eyes Dunkin leaves north. Kosher leaves north. You follow your leader north. At the upper end of a narrow glade(s, ne and nw) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A dunlending scout Dunkin leaves northwest. Kosher leaves northwest. You follow your leader northwest. By a mountain stream(e, n and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A large rat Dunkin leaves north. Kosher leaves north. You follow your leader north. By a mountain stream(e, s and ne) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A dunlending scout headbutt Dunkin leaves northeast. Kosher leaves northeast. You follow your leader northeast. The northern end of a narrow valley(sw, n and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. A Natural Ford(s, ne, n and nw) [e and w] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves northeast. Kosher leaves northeast. You follow your leader northeast. The Old South Road(sw, e, n and w) [sw, s and se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, n and w) [sw, s and se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, ne, n and w) [sw, s and se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Old South Road(e, n and w) [sw and s] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A tall Ent You parry Dunkin. Kosher almost debones Dunkin like a dead chicken. Dunkin misses you. Dunkin leaves east. Kosher leaves east. You follow your leader east. <The Wizard's Vale(e, n, w and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You are too tired for such a stunt. HP:190 EP:23 Dunkin leaves east. Kosher leaves east. You follow your leader east. The Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Great West Road(e, sw, s, n and w) [se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Great West Road(sw, s, n and w) [e and se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Great West Road(s, n, nw, w and se) [e, ne and se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. Isen Ford(e, nw and w) [s and n] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Great West Road(e, s, n, w and se) [sw, nw and w] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Great West Road(e, s, n, nw and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Great West Road(e, s, n, w and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Great West Road(e, s, n, nw and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Great West Road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Great West Road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Great West Road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Great West Road(e, s, n, w and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Great West Road(e, s, n, nw, w and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Great West Road(e, s, n, nw, w and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Great West Road(e, s, n, nw, w and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Great West Road(e, s, n, nw and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Great West Road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. The Great West Road(e, s, n, w and se) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) ^ (OOC) Fyng: I do not support spreekilling of newer players You cut into Dunkin's shoulder, exposing white bone. Kosher almost debones Dunkin like a dead chicken. Dunkin misses you. Dunkin leaves southeast. Kosher leaves southeast. You follow your leader southeast. The Great West Road(e, s, n, nw and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Great West Road(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Great West Road(e, s, n and w) [se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Great West Road(ne, n and w) [e and s] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A curious ringshield Dunkin leaves northeast. Kosher leaves northeast. You follow your leader northeast. The Great West Road(e, sw, n and w) [e and s] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Approaching Edoras(e, s, n and w) [sw and ne] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A campfire (burning) Dunkin leaves south. Kosher leaves south. You follow your leader south. The north gate(e, s, n and w) [n and w] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A signpost A hitching post A guard stands watch over the gate [2] headbutt You are too tired for such a stunt. HP:190 EP:23 Dunkin leaves north. Kosher leaves north. You follow your leader north. Approaching Edoras(e, s, n and w) [sw and ne] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A campfire (burning) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(s, n and w) [e and s] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) [se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You parry Dunkin. Kosher rams the cleaver into Dunkin like tenderized meat. Dunkin grazes you. Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You parry Dunkin. Kosher misses Dunkin. Dunkin misses you. Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves west. Kosher leaves west. You follow your leader west. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves west. Kosher leaves west. You follow your leader west. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves west. Kosher leaves west. You follow your leader west. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves west. Kosher leaves west. You follow your leader west. Fangorn Forest(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves west. Kosher leaves west. You follow your leader west. Fangorn Forest(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves west. Kosher leaves west. You follow your leader west. Fangorn Forest(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A large mat of moss tasdfasdf The next time you see 'graasdfasnce', you will do: 'clasdf r ope'. HP:188 EP:24 Dunkin leaves west. Kosher leaves west. You follow your leader west. Fangorn Forest(e, s, n, path and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves path. Kosher leaves path. You follow your leader path. A trampled path(e and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) An ent, lying on its side You parry Dunkin. Kosher misses Dunkin. Dunkin misses you. Dunkin leaves west. Kosher leaves west. You follow your leader west. A path(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A grumpy patrol Dunkin opens the north door. Dunkin leaves north. Kosher leaves north. You follow your leader north. A chamber(s) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) An unusually large orc Dunkin closes the south door. You parry Dunkin. Kosher rams the cleaver into Dunkin like tenderized meat. g A chamber(s) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) An unusually large orc HP:188 EP:24 Dunkin opens the south door. Dunkin leaves south. Kosher leaves south. You follow your leader south. A path(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A grumpy patrol Dunkin closes the north door. shape ^ (OOC) Torah: idiot guy attack me Dunkin is in average shape. AVG AVG AVG AVG AVG AVG >>>> Dunkin <<<< AVG AVG AVG AVG AVG HP:188 EP:24 You parry Dunkin. Kosher slices Dunkin like a cook slices an onion. Dunkin leaves south. Kosher leaves south. You follow your leader south. A bunkhouse(n) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A sneering lumberjack ^ (OOC) Manni: Nobody does, obviously :P You knee Dunkin's groin, causing intense pain. Kosher misses Dunkin. ^ (OOC) Fyng: There is no such thing as spreekilling higher levelled and/or experienced players in my mind g A bunkhouse(n) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A sneering lumberjack HP:188 EP:24 You knee Dunkin's groin, causing intense pain. Kosher misses Dunkin. Kosher looks at Dunkin. You parry Dunkin. Kosher misses Dunkin. Dunkin leaves north. Kosher leaves north. You follow your leader north. A path(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A grumpy patrol Dunkin leaves south. Kosher leaves south. You follow your leader south. A bunkhouse(n) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A sneering lumberjack shape Dunkin doesn't look so great. DLSG DLSG DLSG DLSG DLSG >>>> Dunkin <<<< DLSG DLSG DLSG DLSG HP:188 EP:24 You parry Dunkin. Kosher misses Dunkin. You cut into Dunkin's shoulder, exposing white bone. Kosher misses Dunkin. Dunkin misses you. Dunkin leaves north. Kosher leaves north. You follow your leader north. A path(e, s, nw, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A grumpy patrol Dunkin leaves east. Kosher leaves east. You follow your leader east. A trampled path(e and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) An ent, lying on its side Dunkin leaves east. Kosher leaves east. You follow your leader east. Fangorn Forest(e, s, n, path and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Fangorn Forest(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A large mat of moss Dunkin leaves east. Kosher leaves east. You follow your leader east. Fangorn Forest(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Fangorn Forest(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You parry Dunkin. Kosher slices Dunkin like a cook slices an onion. Dunkin misses you. Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Lowlands(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You parry Dunkin. Kosher misses Dunkin. Dunkin misses you. You are now wanted for not paying your fine in time. Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(e, s, n and w) [se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) shape Dunkin is near death. ND ND ND ND ND ND ND ND >>>> Dunkin <<<< ND ND ND ND ND ND HP:189 EP:25 Kosher hurts his neck attacking Dunkin! Dunkin leaves south. Kosher leaves south. You follow your leader south. The Great West Road(ne, n and w) [e and s] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A curious ringshield You parry Dunkin. Kosher slices Dunkin like a cook slices an onion. Dunkin hits Kosher. ^ (OOC) Celoril: you're avoiding the issue trigger reacasdfs out todo touasdiden The next time you see 'reacasdfs out', you will do: 'toasdf maiden'. HP:189 EP:25 Dunkin leaves west. Kosher leaves west. You follow your leader west. The Great West Road(e, s, n and w) [se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You parry Dunkin. Kosher misses Dunkin. Dunkin misses Kosher. Dunkin leaves south. Kosher leaves south. You follow your leader south. Rohan Plains(s, n and w) [e and se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. The Great West Road(e, s, n and w) [se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. The Great West Road(ne, n and w) [e and s] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) A curious ringshield Kosher hurts his neck attacking Dunkin! You parry Dunkin. Kosher slices Dunkin like a cook slices an onion. Dunkin misses Kosher. headbutt You are too tired for such a stunt. HP:189 EP:25 Kosher hurts his neck attacking Dunkin! You parry Dunkin. Kosher misses Dunkin. Dunkin hits Kosher. Dunkin leaves northeast. Kosher leaves northeast. You follow your leader northeast. The Great West Road(e, sw, n and w) [e and s] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin almost chuckles as Kosher plants a weak headbutt on him. Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) [se] Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves north. Kosher leaves north. You follow your leader north. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You cut Dunkin's cheek deeply, leaving a permanent scar. Dunkin misses Kosher. Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) shape Dunkin is near death. ND ND ND ND ND ND ND ND >>>> Dunkin <<<< ND ND ND ND ND ND HP:190 EP:26 Dunkin leaves east. Kosher leaves east. You follow your leader east. Rohan Plains(e, s, n and w) Kosher the dwarf Magician (Demonic) Dunkin StonePipe the dwarf Master Assassin (Angelic) You parry Dunkin. Kosher rams the cleaver into Dunkin like tenderized meat. Dunkin falls to the ground. Dunkin is bleeding to death and needs to be bandaged! ^ (OOC) Fyng: ? I believed I addressed it quite clearly. Kosher puts Dunkin out of his misery. kill You decide to put Dunkin out of his misery. HP:190 EP:26 shape Usage: shape <target> HP:190 EP:26 Dunkin has died.