Get chucked. You follow your leader west. Approaching Edoras(s, n, w and e) [ne and sw] Pollux the dunlending Battle Lord (Villainous) Sadren the dunedain Wizard of Death (Consuming) Mute the dunedain Master Assassin (Villainous) Klardin enters. Party say from Pollux: trigger it party say here we go You say to your party: here we go <> ROH g Approaching Edoras(s, n, w and e) [ne and sw] Klardin the dwarf Crime Lord (Demonic) Pollux the dunlending Battle Lord (Villainous) Sadren the dunedain Wizard of Death (Consuming) Mute the dunedain Master Assassin (Villainous) <> ROH Mute leaves south. Klardin leaves south. You follow your leader south. The north gate(s, n, w and e) [n and w] Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Dharou the dwarf Blood Wolf {Meglivornth} A simple arrow A handcrafted arrow A signpost A hitching post A guard stands watch over the gate [2] Pollux enters. Sadren enters. Sadren attacks Azrim. Sadren's staff fires a red beam at Azrim and hits him dead on. Azrim screams in agony! Suddenly a blue mist forms around Azrim and gets absorbed by the powers of Sadren's staff! Klardin throws a dagger at Azrim. Klardin gets a blued dagger into an Orc courier pack. Party say from Sadren: i am Azrim misses Sadren. Mute wields his large training prod. Mute attacks Azrim. Suddenly, Mute stabs Azrim from behind! Mute electrocutes Azrim sending a bolt of charge through the body cavity. Pollux downs a potion. Pollux grips his weapon with two hands. Pollux wields his meat cleaver. drink mixed potion hunt azrim backstab azrim trigger reaasdt todo tasdden You put your lips to the potion and gulp it all down. You feel more aware of the tactics of battle. <> ROH You begin to hunt Azrim. <> ROH That victim is still suffering from a recent backstab. <> ROH The next time you see 'reacheasdut', you will do: 'tddddddduch m aiden'. <> ROH Azrim leaves north. You follow Azrim north. Approaching Edoras(s, n, w and e) [ne and sw] Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. drink mixed potion hunt azrim backstab azrim trigger reaasdt todo toucasdden Azrim leaves west. Mute leaves west. Klardin leaves west. Pollux leaves west. Sadren leaves west. You follow your leader west. The Great West Road(n, w, e and sw) [s and e] Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves southwest. You follow Azrim southwest. The Great West Road(ne, n and w) [s and e] Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves west. Mute leaves west. Klardin leaves west. Pollux leaves west. Sadren leaves west. You follow your leader west. The Great West Road(s, n, w and e) [se] Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves west. You follow Azrim west. The Great West Road(s, n, w and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves west. Mute leaves west. Klardin leaves west. Pollux leaves west. Sadren leaves west. You follow your leader west. The Great West Road(s, n, nw, w and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves northwest. You follow Azrim northwest. The Great West Road(s, n, w, se and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves north. Mute leaves north. Klardin leaves north. Pollux leaves north. Sadren leaves north. You follow your leader north. The Great West Road(s, n, w and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves north. You follow Azrim north. The Great West Road(s, n, nw, w and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves northwest. Mute leaves northwest. Klardin leaves northwest. Pollux leaves northwest. Sadren leaves northwest. You follow your leader northwest. The Great West Road(s, n, nw, w, se and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves northwest. You follow Azrim northwest. The Great West Road(s, n, nw, w, se and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves northwest. Mute leaves northwest. Klardin leaves northwest. Pollux leaves northwest. Sadren leaves northwest. You follow your leader northwest. The Great West Road(s, n, nw, w, se and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves northwest. You follow Azrim northwest. The Great West Road(s, n, w, se and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves north. Mute leaves north. Klardin leaves north. Pollux leaves north. Sadren leaves north. You follow your leader north. The Great West Road(s, n, w and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves north. You follow Azrim north. The Great West Road(s, n, w and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Mute misses Azrim. Azrim misses Mute. There is no mixed potion here. <> ROH Azrim leaves north. Mute leaves north. Klardin leaves north. Pollux leaves north. Sadren leaves north. You follow your leader north. The Great West Road(s, n, w and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} You are already hunting Azrim! <> ROH Azrim leaves north. You follow Azrim north. The Great West Road(s, n, nw, w and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. That victim is still suffering from a recent backstab. <> ROH Azrim leaves northwest. Mute leaves northwest. Klardin leaves northwest. Pollux leaves northwest. Sadren leaves northwest. You follow your leader northwest. The Great West Road(s, n, w, se and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} A handcrafted arrow The next time you see 'reaasdut', you will do: 'touasden'. <> ROH Azrim leaves west. You follow Azrim west. The Great West Road(s, n, nw, w and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. drink mixed potion hunt azrim backstab azrim trigger reaadst todo touadsiden Pollux attacks Azrim. Pollux pulls Azrim closer to him and headbutts him square in the face. Azrim leaves northwest. Mute leaves northwest. Klardin leaves northwest. Pollux leaves northwest. Sadren leaves northwest. You follow your leader northwest. The Great West Road(s, n, w, se and e) [nw, w and sw] Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves west. You follow Azrim west. Isen Ford(nw, w and e) [s and n] Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves northwest. Mute leaves northwest. Klardin leaves northwest. Pollux leaves northwest. Sadren leaves northwest. You follow your leader northwest. The Great West Road(s, n, nw, w and se) [ne, se and e] Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves north. You follow Azrim north. The Great West Road(s, n, w and sw) [se and e] Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves north. Mute leaves north. Klardin leaves north. Pollux leaves north. Sadren leaves north. You follow your leader north. The Great West Road(s, n, w, e and sw) [se] Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} An empty bottle Azrim leaves west. You follow Azrim west. The Plains(s, n, w and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves west. Mute leaves west. Klardin leaves west. Pollux leaves west. Sadren leaves west. You follow your leader west. The Wizard's Vale(n, w, se and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves west. You follow Azrim west. The Old South Road(n, w and e) [s and sw] Azrim the dwarf Wararcher of Erebor {Defending} A tall Ent Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves west. Mute leaves west. Klardin leaves west. Pollux leaves west. Sadren leaves west. You follow your leader west. The Old South Road(ne, n, w and e) [s, se and sw] Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves west. You follow Azrim west. The Old South Road(n, w and e) [s, se and sw] Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. There is no mixed potion here. <> Azrim leaves west. Mute leaves west. Klardin leaves west. Pollux leaves west. Sadren leaves west. You follow your leader west. The Old South Road(n, w, sw and e) [s, se and sw] Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves southwest. You follow Azrim southwest. A Natural Ford(s, ne, n and nw) [w and e] Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves south. Mute leaves south. Klardin leaves south. Pollux leaves south. Sadren leaves south. You follow your leader south. The northern end of a narrow valley(n, se and sw) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves southwest. You follow Azrim southwest. By a mountain stream(s, ne and e) Azrim the dwarf Wararcher of Erebor {Defending} A dunlending scout Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves south. Mute leaves south. Klardin leaves south. Pollux leaves south. Sadren leaves south. You follow your leader south. By a mountain stream(n, se and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} A large rat Azrim leaves southeast. You follow Azrim southeast. At the upper end of a narrow glade(s, ne and nw) Azrim the dwarf Wararcher of Erebor {Defending} A dunlending scout Mute enters. Sadren enters. Pollux enters. Klardin enters. headbutt Mute misses Azrim. Azrim misses Pollux. Pollux almost debones Azrim like a dead chicken. You are already hunting Azrim! <> Azrim leaves south. Mute leaves south. Klardin leaves south. Pollux leaves south. Sadren leaves south. You follow your leader south. At the high point of the valley(n, e and sw) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} A huge black raven watches you with beady eyes That victim is still suffering from a recent backstab. <> Azrim leaves southwest. You follow Azrim southwest. At a natural chokepoint(ne and se) -pointb (boulder-ado) -point-ado, point-edo, point-riv, point-tower, point-stair, point-redhorn, point-dhgh, point-thar  Azrim the dwarf Wararcher of Erebor {Defending} A dunlending scout [2] Mute enters. Sadren enters. Pollux enters. Klardin enters. The next time you see 'reasdut', you will do: 'toucasden'. <> Azrim leaves southeast. Mute leaves southeast. Klardin leaves southeast. Pollux leaves southeast. Sadren leaves southeast. You follow your leader southeast. A bloody glade(s and nw) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} A large rat Azrim leaves south. You follow Azrim south. A scarred valley trail(s and n) Azrim the dwarf Wararcher of Erebor {Defending} A dunlending scout Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves south. Mute leaves south. Klardin leaves south. Pollux leaves south. Sadren leaves south. You follow your leader south. A narrow valley trail(n and sw) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves southwest. You follow Azrim southwest. The southern end of a narrow valley(s and ne) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves south. Mute leaves south. Klardin leaves south. Pollux leaves south. Sadren leaves south. You follow your leader south. The Adornas road(s, n, w, e and sw) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves southwest. You follow Azrim southwest. The Adornas road(ne, s, n, w and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves west. Mute leaves west. Klardin leaves west. Pollux leaves west. Sadren leaves west. You follow your leader west. The Adornas road(s, n, w and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves west. You follow Azrim west. The Adornas road(s, n, w, sw and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves southwest. Mute leaves southwest. Klardin leaves southwest. Pollux leaves southwest. Sadren leaves southwest. You follow your leader southwest. The Adornas road(ne, s, n, w and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves west. You follow Azrim west. The Adornas road(s, n, w and e) Azrim the dwarf Wararcher of Erebor {Defending} Mute enters. Sadren enters. Pollux enters. Klardin enters. Azrim leaves west. Mute leaves west. Klardin leaves west. Pollux leaves west. Sadren leaves west. You follow your leader west. The Adornas road(s, n, w and e) [sw] Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} Azrim leaves south. You follow Azrim south. The north gate of Adornas(s and n) -adob (Boulder), adob2 (Dru thorn) -adobh -adotoriv, ado-point, ado-tower, adotoedo, ado-stair, ado-redhorn, dhgh, ado-tha r, adotobre, ado-dru  Azrim the dwarf Wararcher of Erebor {Defending} A dunlending vagabond [2] A handcrafted arrow A signpost An old wise-looking ranger An eorling town guard [3] Mute enters. Sadren enters. Pollux enters. Klardin enters. zz azrim Headbutt whom? <> zz azrim You attack Azrim. You charge at Azrim and plunge your blade in! <> Azrim leaves south. Mute leaves south. Klardin leaves south. Pollux leaves south. Sadren leaves south. You follow your leader south. The main street of Adornas(s, n, w and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} A bowl with a lid zz azrim You aren't ready to charge anyone yet. <> Azrim leaves south. You follow Azrim south. The main street of Adornas(s, n, se, w, sw and e) Azrim the dwarf Wararcher of Erebor {Defending} A clucking chicken wanders about A one-eyed miner Mute enters. Sadren enters. Pollux enters. Klardin enters. zz azrim Azrim leaves east. Mute leaves east. Klardin leaves east. Pollux leaves east. Sadren leaves east. You follow your leader east. The main street of Adornas(s, n, w and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} A happy eorling girl Azrim leaves east. You follow Azrim east. The main street of Adornas(s, n, w and e) Azrim the dwarf Wararcher of Erebor {Defending} A map of the adventurer's caves A sign is posted here for new characters Adornas Newbie Board [16 notes, 16 new] Mute enters. Sadren enters. Pollux enters. Klardin enters. zz azrim Azrim opens the north door. Azrim leaves north. Mute leaves north. Klardin leaves north. Pollux leaves north. Sadren leaves north. You follow your leader north. The White Stallion Inn(s, u and e) Sadren the dunedain Wizard of Death (Consuming) Pollux the dunlending Battle Lord (Villainous) Klardin the dwarf Crime Lord (Demonic) Mute the dunedain Master Assassin (Villainous) Azrim the dwarf Wararcher of Erebor {Defending} A watchful archer stands here The innkeeper Azrim closes the south door. zz azrim Mute misses Azrim. You are too busy to make an attack! Azrim falls to the ground. Azrim is bleeding to death and needs to be bandaged! Eldaid says in some strange tongue: den eld eor eo asras hasufel deal erk coomb fel thainlan. You aren't ready to charge anyone yet. <> You aren't ready to charge anyone yet. <> You aren't ready to charge anyone yet. <> zz azrim You aren't ready to charge anyone yet. <> You aren't ready to charge anyone yet. <> Party say from Sadren: dead Sadren puts Azrim out of his misery. kill Wait a minute, you're still busy! <> Pollux puts Azrim out of his misery. Azrim has died. comm on You turn on your comm line. <> The ghost of Azrim passes through the south door. Mute says in Westron: nice Pollux looks at a metal necklace. Mute takes a bloodstained cloak, a studded leather baldric, a dwarven war shield and a handcrafted arrow from corpse of Azrim into a leather scout ruck. ^legend Azrim. ^ (OOC) Delkin: legend Azrim. <> Pollux args. Klardin looks at Corpse of Azrim. ga into pack some gold coins : Gold may only be pocketed. get all gold from corpse a dwarven mining pack : Too heavy. a dark chainmail shirt : Too bulky. a shiny set of steel leggings : Ok. a flint knife : Ok. a dark crimson longbow : Too bulky. a tower guard's helmet : Too bulky. a simple leather baldric : Ok. a handcrafted arrow : Ok. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. a handcrafted arrow : Too bulky. <> Ok. <>