Aceline/Kelemir and Me

Posted by
Gizmalin [legacy]
Uploaded
27 October 2007 00:00:00
Type
Player Kill

Locked in MT, I fight them both and die leaving MT.


A large gate(gate, nw and se)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A citizen of Minas Tirith
 An empty keg
Triggered!  doing: hunt aceline
HP:220 GON EP:190 
You are already hunting Aceline!
HP:220 GON EP:190 
Aceline leaves southeast.
You follow Aceline southeast.
A city street(ne, nw and se)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A citizen of Minas Tirith
Aceline leaves southeast.
You follow Aceline southeast.
A city street(ne, s and nw)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
Aceline leaves south.
You follow Aceline south.
The entrance to the Great Hall of the Guard(s, enter, n, se and e)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A High Guard of Minas Tirith [2]
Aceline leaves south.
You follow Aceline south.
A tunnel(s and n)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A cheerful dog
 A citizen of Minas Tirith
Aceline leaves south.
You follow Aceline south.
A city street(s, n, w and e)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A cheerful dog
Aceline leaves south.
You follow Aceline south.
A city street(n and sw)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A cheerful dog
Aceline leaves southwest.
You follow Aceline southwest.
A city street(ne, nw, se and sw)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
Aceline leaves southwest.
You follow Aceline southwest.
A large gate(gate, ne and sw)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A citizen of Minas Tirith
 A tall guard of Minas Tirith [2]
Aceline leaves southwest.
You follow Aceline southwest.
Outside a stone building(ne, enter and w)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A very strong looking guard.
Aceline leaves enter.
Triggered!  doing: hunt aceline
You follow Aceline enter.
The fellowship lounge room(s, n, nw, out and e)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A Stonewright is resting here.
You are already hunting Aceline!
HP:220 GON EP:190 
Aceline leaves south.
You follow Aceline south.
The workroom(n and w)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 A worker practicing his stoneworking skills
 A Stonewright is here looking thoughtful.
Aceline leaves west.
You follow Aceline west.
The supply room(n and e)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
Aceline opens the north door.
Aceline leaves north.
You follow Aceline north.
A dank room(s)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 Kelemir the dunedain Crime Lord (Angelic)
The door slams shut and locks behind you.
You hear a clicking sound from the south door.
l
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 Kelemir the dunedain Crime Lord (Angelic)
Triggered!  doing: hunt aceline
HP:220 GON EP:188 
You are already hunting Aceline!
HP:220 GON EP:188 
Kelemir removes a sailor's cutlass.
Kelemir gives Aceline a sailor's cutlass.
Kelemir whips a black steel longsword from a studded leather baldric like a weaponsmaster!!
Kelemir wields a black steel longsword.
Aceline says in Westron: swor
Triggered!  doing: hunt aceline
You are already hunting Aceline!
HP:220 GON EP:186 trigger off

Trigger deactivated.
HP:220 GON EP:186 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 Kelemir the dunedain Crime Lord (Angelic)
HP:220 GON EP:185 
Aceline wields her sailor's cutlass.

HP:220 GON EP:185 glance kelemir

Kelemir the dunedain Crime Lord (Angelic)

Kelemir is a Sergeant in the army of Mordor
with 0 wins and 0 losses.
 He is carrying:
A black steel longsword (wielded).
A vial of vigour.
A crystal (worn).
A crystal (worn).
A set of climbing gear (worn).
A keyring containing 2 keys (worn).
A studded leather baldric (worn).
A large black cloak (worn).
A pair of mail pants (worn).
A tower guard's helmet (worn).
A gleaming suit of royal plate (worn).
A great tower shield (worn).
A dwarven mining pack (worn).
HP:220 GON EP:184 tell gurlach LOCKED IN MT

You tell Gurlach: LOCKED IN MT

The effort of staying in tune with the Dark Lord is taking its toll on you.
HP:220 GON EP:179 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
 Kelemir the dunedain Crime Lord (Angelic)
HP:220 GON EP:179 tell gurlach DANK ROOM

You tell Gurlach: DANK ROOM
HP:220 GON EP:178 glance aceline

Aceline the dunedain Reaver (Shadowspawn of Mordor)
 She is carrying:
A sailor's cutlass (wielded).
HP:220 GON EP:177 i

Gold: 15               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A mixed potion (in hands).
*A simple snakeskin sheath containing a Morimacil (worn).
*A contract.
*A small vial labeled 'Oromë'.
*A phial of Roderick's Dream Potion (in hands).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:220 GON EP:177 
[ Nazg Haitol ] Gurlach: whre is that giz
The wall revolves, taking Kelemir with it!

Kelemir enters.
tell gurlach MT
You tell Gurlach: MT
HP:220 GON EP:174 
^ (OOC) Viriato: thats a thematic story
Aceline looks at Kelemir.
[ Khaun has left The Two Towers ]
Gurlach tells you: dir?
^ (OOC) Verikal: Thats an amazing story
Gurlach tells you: blah, i can't get in
[ Nazg Haitol ] Gurlach: we can't get in giz
tell perrota do blah blah
You tell Perrota: do blah blah
    
HP:220 GON EP:161 
Kelemir yawns.
The wall revolves, taking Kelemir with it!

[ Nazg Haitol ] Gurlach: 'mordor scum'
l
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:160 
The effort of staying in tune with the Dark Lord is taking its toll on you.
HP:220 GON EP:158 
Kelemir enters.
[ Nazg Haitol ] Gurlach: are you being attacked?

HP:220 GON EP:154 
Kelemir yawns.
Kelemir taps his foot impatiently.
HP:220 GON EP:154 i pack

Gold: 15               Encumbrance: lightly encumbered  
You dig around in your courier pack of Barad-dûr and find:
Your courier pack of Barad-dûr is almost empty.
*A shimmering silver-quartz ring (2).
*An elf-skin bota (2).
HP:220 GON EP:151 i cloak

Gold: 15               Encumbrance: lightly encumbered  
You dig around in your assassin's cloak and find:
Your assassin's cloak is almost empty.
*A vial of vigour.
HP:220 GON EP:151 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:151 i

Gold: 15               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A mixed potion (in hands).
*A simple snakeskin sheath containing a Morimacil (worn).
*A contract.
*A small vial labeled 'Oromë'.
*A phial of Roderick's Dream Potion (in hands).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:148 push walls

Push what?
HP:220 GON EP:147 touch wall

What?
HP:220 GON EP:145 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:144 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:144 
Kelemir gives Aceline a vial of vigour.
legend fyng
Fyng the dunedain Master Assassin (Villainous) 
Not present in Arda.                      Gender: male
Age: 8d 33m 28s                           
Info: Cry, "Havoc", and let slip the dogs of war. 
HP:220 GON EP:143 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:143 i

Gold: 15               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A mixed potion (in hands).
*A simple snakeskin sheath containing a Morimacil (worn).
*A contract.
*A small vial labeled 'Oromë'.
*A phial of Roderick's Dream Potion (in hands).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:220 GON EP:143 

HP:220 GON EP:143 
.
HP:220 GON EP:141 who

                                                                 The Two Towers

Gurlach the uruk-hai Deadly Shot                                                                                                                  (evil)  
Perrota Alkalazadar the uruk-hai Deadly Shot                                                                                                      (evil)  
Zaran Yawbisiktirgit the numenorean Mage of Darkness                                                                                              (evil)  
Olgert the dwarf Master Thief (Shadowspawn of Mordor)                                                                                      (guildmaster)  

Total friends: 4
Total users: 68
HP:220 GON EP:138 
The effort of staying in tune with the Dark Lord is taking its toll on you.
l
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:137 i

Gold: 15               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A mixed potion (in hands).
*A simple snakeskin sheath containing a Morimacil (worn).
*A contract.
*A small vial labeled 'Oromë'.
*A phial of Roderick's Dream Potion (in hands).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:220 GON EP:137 ss

Gizmalin the uruk-hai Shadow
HP: 220/220   END: 137/220   Exp: 3120013    Avg. Stats: 97
Strength: 100          Agility: 100            Charisma:  96
Constitution:  90      Coordination: 100       Intelligence:  98
Level 18 assassin, 23d 11h 17m 32s old.
You are extending your vision, hunting Aceline and camouflaged.
HP:220 GON EP:137 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:137 
Eamon tells you: a phial of Roderick's Dream Potion is now on sale as lot
     547, minimum bid 200 gold 
revolve wall
What?
HP:220 GON EP:134 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:134 i

Gold: 15               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A mixed potion (in hands).
*A simple snakeskin sheath containing a Morimacil (worn).
*A contract.
*A small vial labeled 'Oromë'.
*A phial of Roderick's Dream Potion (in hands).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:220 GON EP:134 merciufl off

What?
HP:220 GON EP:131 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:131 merciful off

Merciful is already off!
HP:220 GON EP:130 i

Gold: 15               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A mixed potion (in hands).
*A simple snakeskin sheath containing a Morimacil (worn).
*A contract.
*A small vial labeled 'Oromë'.
*A phial of Roderick's Dream Potion (in hands).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:220 GON EP:130 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Kelemir the dunedain Crime Lord (Angelic)
 Aceline the dunedain Reaver (Shadowspawn of Mordor)
HP:220 GON EP:130 
Aceline gives Kelemir a vial of vigour.
alias m
m              trigger outpost todo hunt off
HP:220 GON EP:127 
Kelemir drops a small green vial from a dwarven mining pack.
Aceline gets a small green vial.
Aceline opens a small green vial.
alias m do drink phial,drop empty phial
Alias: m (do drink phial,drop empty phial) altered.
HP:220 GON EP:126 
Aceline drinks from a small green vial.
Aceline staggers a little as she views the world in its full beauty.
^ (OOC) Sahasrahla: that's and old, ancient joke
Aceline drops a small green vial (empty).
m
Do: starting commands.
HP:220 GON EP:123 
You drink the phial of dream potion and feel it taking effect.  Slowly,
you feel your body growing in strength and power!  You feel like you 
could take on anyone!  Yes!  YES!  You feel incredible!
HP:220 GON EP:123 
Ok.
Your movement reveals you.
HP:220 GON EP:123 
Aceline gets a small green vial (empty).
Do: Commands completed.
HP:220 GON EP:123 do drink mixed potion,focus aim,wear all ring from pack,2detach gem,draw sword,double wield,backstab aceline,shape aceline

Do: starting commands.
HP:220 GON EP:219 
You put your lips to the potion and gulp it all down.
You feel more aware of the tactics of battle.
HP:220 GON EP:220 
You start focusing on your aim skill.
HP:220 GON EP:220 
silver-quartz ring : You feel as though you are better able to concentrate on your battle tactics.
You wear a shimmering silver-quartz ring.
silver-quartz ring : You can focus your aim on matters ahead.
You wear a shimmering silver-quartz ring.
HP:220 GON EP:218 
    As you detach the gem on your necklace, it begins to pulsate an evil 
red, absorbing the light around you.
HP:220 GON EP:218 
    As you detach the gem on your necklace, it begins to pulsate an evil 
red, absorbing the light around you.
HP:220 GON EP:218 
You let out an ear piercing battle-cry as the blade of the
sword gives off a reddish glow.
You whip Morimacil, the dark sword from a simple snakeskin sheath with careless ease.
You wield Morimacil, the dark sword.
HP:220 GON EP:218 
You position the blade to be wielded in two hands.
HP:220 GON EP:218 
You attack Aceline.
You sneak up and stab Aceline from behind!
You obliterate Aceline, sending torn tissue flying everywhere.
HP:220 GON EP:168 
|GOOD|GOOD|<->Aceline<->|GOOD|GOOD|.
HP:220 GON EP:168 
Do: Commands completed.
HP:220 GON EP:168 shape

|GOOD|GOOD|<->Aceline<->|GOOD|GOOD|.
HP:220 GON EP:168 
You wish you had hit Aceline.
Aceline brutally plunges the blade into you.
headbutt aceline
You quickly thrust your forehead into the bridge of Aceline's nose.
HP:207 GON EP:133 shape

|AVERAGE|AVERAGE|<->Aceline<->|AVERAGE|AVERAGE|.
HP:207 GON EP:133 
You shatter the sculpture of Aceline's face.
You still feel drunk.
Aceline misses you.
You are attacked by Kelemir!
Without warning, Kelemir stabs you from behind!
$$HIR$ I'VE BEEN BACKSTABBED BY$HIG$ -----Kelemir
Kelemir punctures you in the middle, causing blood to GUSH forth!
[ Nazg Haitol ] Gizmalin:  I'VE BEEN BACKSTABBED BY -----Kelemir

You wish you had hit Kelemir.
Aceline misses you.
Kelemir misses you.
You are already hunting Aceline!
HP:173 GON EP:130 
You chuckle as Kelemir feebly attempts to headbutt you.
k aceline
You attack Aceline.
HP:173 GON EP:130 k aceline

You attack Aceline.
HP:173 GON EP:130 k aceline

You attack Aceline.
HP:173 GON EP:130 k aceline

You attack Aceline.
HP:173 GON EP:130 
You cry out in battle-glory and slide the blade through Aceline.
Aceline misses you.
Kelemir misses you.
k aceline
You attack Aceline.
HP:173 GON EP:130 
[ Nazg Haitol ] Gurlach: blah
^ (OOC) Verikal: It was new to me
headbutt aceline
Your neck still hurts from the last headbutt.
HP:173 GON EP:130 headbutt aceline

Your neck still hurts from the last headbutt.
HP:173 GON EP:130 
You pulverize Aceline with a sure thrust of the blade.
Aceline misses you.
Kelemir pokes at you with difficulty.
headbutt aceline
Disregarding your own personal safety, you smash your head into Aceline!
HP:170 GON EP:95 
You chuckle as Kelemir feebly attempts to headbutt you.
headbutt aceline
You wish you had hit Kelemir.
Aceline staggers and grazes you, leaving a line of blood from a shallow cut.
Kelemir misses you.
Your neck still hurts from the last headbutt.
HP:169 GON EP:92 shape

|PERFECT|PERFECT|<->(Kelemir)<->|PERFECT|PERFECT|.
HP:169 GON EP:92 
Aceline drops a small green vial (empty).
Kelemir gives Aceline a vial of vigour.
k aceline
You attack Aceline.
HP:169 GON EP:92 k aceline

You shatter the sculpture of Aceline's face.
Aceline brutally plunges the blade into you.
Kelemir cuts you superficially.
The effects wear off.
You attack Aceline.
HP:155 GON EP:92 k aceline

You attack Aceline.
HP:155 GON EP:92 
Kelemir grapples with you, his cranium colliding with your face.
k aceline
You attack Aceline.
HP:141 GON EP:92 
Aceline drinks from a crystal vial.
k aceline
You attack Aceline.
HP:141 GON EP:92 
You cry out in battle-glory and slide the blade through Aceline.
Aceline misses you.
Kelemir misses you.
k aceline
[ Nazg Haitol ] Gurlach: and we can't help at all
You attack Aceline.
HP:141 GON EP:92 k aceline

You attack Aceline.
HP:141 GON EP:92 
Aceline drops an empty vial.
headbutt aceline
You pull a muscle in your neck trying to headbutt Aceline.
HP:141 GON EP:72 
You wish you had hit Aceline.
The effort of staying in tune with the Dark Lord is taking its toll on you.
Aceline cracks your head with the flat of the blade!
Kelemir misses you.
^ (OOC) Eaoden: Story calicious
[ Nazg Haitol ] Gurlach: how lame is that
headbutt aceline
Your neck still hurts too much to attempt to headbutt again.
HP:134 GON EP:69 headbutt aceline

You quickly thrust your forehead into the bridge of Aceline's nose.
HP:134 GON EP:34 
You wish you had hit Kelemir.
Aceline misses you.
Kelemir misses you.
k aceline
You attack Aceline.
HP:136 GON EP:36 shape

|DLSG|DLSG|<->Aceline<->|DLSG|DLSG|.
Aceline is a bit tipsy.
HP:136 GON EP:36 k aceline

You attack Aceline.
HP:136 GON EP:36 
You cry out in battle-glory and slide the blade through Aceline.
Aceline cracks your head with the flat of the blade!
Kelemir thrashes you, raining blood everywhere.
i
Gold: 14      (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*Morimacil, the dark sword (wielded).
 A small, evil-looking red gem (pulsating).
 A small, evil-looking red gem (pulsating).
*A shimmering silver-quartz ring (worn).
*A shimmering silver-quartz ring (worn).
*A simple snakeskin sheath (worn).
*A contract.
*A small vial labeled 'Oromë'.
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:119 GON EP:36 k aceline

You attack Aceline.
HP:119 GON EP:36 
You wish you had hit Kelemir.
Aceline misses you.
Kelemir misses you.
k aceline
You attack Aceline.
HP:119 GON EP:33 drink orome

You sip the liquid, to taste it, and somehow, you have finished the 
vial. In a flash of rage you throw the vial from you, and it shatters 
on the ground. You are stunned by the accuracy of your throw.
HP:119 GON EP:33 
You nearly decapitate Aceline.
Aceline misses you.
Kelemir misses you.
k aceline
You attack Aceline.
HP:119 GON EP:33 k aceline

You attack Aceline.
HP:119 GON EP:33 k aceline

You wish you had hit Aceline.
Aceline brutally plunges the blade into you.
Kelemir misses you.
You attack Aceline.
HP:109 GON EP:33 
Kelemir scratches his midsection.
shape
Aceline is near death.
Aceline has a bad headache.
HP:109 GON EP:33 
You cry out in battle-glory and slide the blade through Aceline.
Aceline misses you.
Kelemir slashes into you with fury!
Kelemir gives Aceline a phial of Roderick's Dream Potion.
k aceline
You attack Aceline.
HP:90 GON EP:30 
Zaran tells you: where in mt?
k aceline
You attack Aceline.
HP:90 GON EP:30 k aceline

You attack Aceline.
HP:90 GON EP:30 
You shatter the sculpture of Aceline's face.
Aceline misses you.
Kelemir misses you.
k aceline
You attack Aceline.
HP:90 GON EP:30 
Kelemir gets a mysterious amber vial from a dwarven mining pack.
k aceline
You attack Aceline.
HP:90 GON EP:30 k aceline

You attack Aceline.
HP:90 GON EP:30 k aceline

You wish you had hit Aceline.
Aceline cracks your head with the flat of the blade!
Kelemir misses you.
You attack Aceline.
HP:86 GON EP:30 
Aceline drinks the phial of Dream Potion and her eyes roll back into
her skull. She throws back her head and ROARS
mightily! You notice her muscles are bulging hugely.
k aceline
You attack Aceline.
HP:86 GON EP:30 
Aceline quickly thrusts her forehead into the bridge of your nose.
You cry out in battle-glory and slide the blade through Aceline.
You scream and swing the blade around.
You swing the blade around and bash your opponent's face, shattering it.
Aceline cracks your head with the flat of the blade!
Kelemir pokes at you with difficulty.
single wield
You release your grip to wield the sword in one hand.
HP:56 GON EP:24 vov

Do: starting commands.
HP:56 GON EP:24 
What?
HP:56 GON EP:24 
You very carefully slip a vial of vigour from your cloak.
HP:56 GON EP:24 
The fluid tastes bitter in your mouth.
HP:141 GON EP:109 
Ok.
HP:141 GON EP:109 
You can only conceal things in your hands.
HP:141 GON EP:109 
What?
HP:141 GON EP:109 
Do: Commands completed.
HP:141 GON EP:109 
You are too busy to make an attack!
Aceline misses you.
Kelemir misses you.
^ (OOC) Verikal: now thats kinda
You notice Aceline sizing you up.
You are too busy to make an attack!
Aceline cracks your head with the flat of the blade!
Kelemir misses you.
^ (OOC) Verikal: Gay
k aceline
Wait a minute, you're still busy!
HP:134 GON EP:109 
You are too busy to make an attack!
Aceline misses you.
Kelemir misses you.
headbutt aceline
You grapple with Aceline, your cranium colliding with her face.
HP:134 GON EP:71 
Aceline quickly thrusts her forehead into the bridge of your nose.
headbutt aceline
Your neck still hurts from the last headbutt.
HP:114 GON EP:71 shape

|DLSG|DLSG|<->Aceline<->|DLSG|DLSG|.
Aceline is somewhat drunk.
HP:114 GON EP:71 
You wish you had hit Aceline.
Aceline misses you.
Kelemir misses you.
k aceline
You attack Aceline.
HP:114 GON EP:71 
You wish you had hit Aceline.
Aceline misses you.
Kelemir slashes into you with fury!
Zaran tells you: stone door?
k aceline
You attack Aceline.
HP:94 GON EP:71 headbutt aceline

You nearly decapitate Aceline.
Aceline misses you.
Kelemir misses you.
You relax your breathing and focus on matters ahead.
You can focus your aim on matters ahead.
Aceline staggers and looks disoriented.
Your neck still hurts from the last headbutt.
HP:94 GON EP:68 headbutt aceline

Your neck still hurts from the last headbutt.
HP:94 GON EP:68 headbutt aceline

Your neck still hurts from the last headbutt.
headbutt aceline

You cry out in battle-glory and slide the blade through Aceline.
Aceline misses you.
Kelemir misses you.
headbutt aceline
Aceline pulls you closer to her and headbutts you square in the face.
You pull Aceline closer to you and headbutt her square in the face.
HP:77 GON EP:33 
Your neck still hurts from the last headbutt.
HP:77 GON EP:33 
Your neck still hurts from the last headbutt.
HP:77 GON EP:33 
^ (OOC) Zelindo: So...they're the same person?
bo
bo
You shatter the sculpture of Aceline's face.
    Darkness engulfs your soul as you run the blade straight
into the heart of your opponent.
You killed Aceline.
    Full of glee, you raise Aceline's head, cut one of her ears and
string it onto your necklace as a trophy of your victory, for all to see.
Aceline has died.
Now that the blood of your victim has been spilled, you may claim your gold.
Kelemir misses you.
Do: starting commands.
HP:79 GON EP:35 
What?
HP:79 GON EP:35 
Ok.
HP:79 GON EP:35 
You open an elf-skin bota.
HP:79 GON EP:35 
The orc draught burns as you pour it down your throat.
HP:79 GON EP:35 
You close an elf-skin bota.
HP:79 GON EP:35 
Ok.
HP:79 GON EP:35 
What?
HP:79 GON EP:35 
Do: Commands completed.
HP:79 GON EP:35 
Do: starting commands.
HP:79 GON EP:35 
What?
HP:79 GON EP:35 
Ok.
HP:79 GON EP:35 
You open an elf-skin bota.
HP:79 GON EP:35 
The orc draught burns as you pour it down your throat.
HP:79 GON EP:35 
You close an elf-skin bota.
HP:79 GON EP:35 
Ok.
HP:79 GON EP:35 
What?
HP:79 GON EP:35 
Do: Commands completed.
HP:79 GON EP:35 bo

Do: starting commands.
HP:79 GON EP:35 
What?
HP:79 GON EP:35 
Ok.
HP:79 GON EP:35 
You open an elf-skin bota.
HP:79 GON EP:35 
The orc draught burns as you pour it down your throat.
HP:79 GON EP:35 
You close an elf-skin bota.
HP:79 GON EP:35 
Ok.
HP:79 GON EP:35 
What?
HP:79 GON EP:35 
Do: Commands completed.
HP:79 GON EP:35 
   ^ (OOC) Zelindo: Brilliant!
Kelemir unlocks the south door.
bo
You wish you had hit Kelemir.
You feel a hot fierce glow flow through you.
The pain in your body vanishes.
You feel a hot fierce glow flow through you.
The pain in your body vanishes.
You feel a hot fierce glow flow through you.
The pain in your body vanishes.
Do: starting commands.
HP:180 GON EP:133 
What?
HP:180 GON EP:133 
Ok.
HP:180 GON EP:133 
You open an elf-skin bota.
HP:180 GON EP:133 
You are too full to drink anything.
HP:180 GON EP:133 
You close an elf-skin bota.
HP:180 GON EP:133 
Ok.
HP:180 GON EP:133 
What?
HP:180 GON EP:133 
Do: Commands completed.
HP:180 GON EP:133 shape

|PERFECT|PERFECT|<->(Kelemir)<->|PERFECT|PERFECT|.
HP:180 GON EP:133 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is closed.
    The only obvious exit is south.
 The ghost of Aceline
 Corpse of Aceline
 An empty vial [2]
 A small green vial (empty)
 An empty phial
 Kelemir the dunedain Crime Lord (Angelic)
HP:180 GON EP:133 i

Gold: 17      (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*Morimacil, the dark sword (wielded).
 A small, evil-looking red gem (pulsating).
 A small, evil-looking red gem (pulsating).
*A shimmering silver-quartz ring (worn).
*A shimmering silver-quartz ring (worn).
*A simple snakeskin sheath (worn).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:180 GON EP:133 hunt kelemir

You wish you had hit Kelemir.
You begin to hunt Kelemir.
HP:180 GON EP:133 
The ghost of Aceline passes through the south door.
double wield
You position the blade to be wielded in two hands.
HP:180 GON EP:133 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is closed.
    The only obvious exit is south.
 Corpse of Aceline
 An empty vial [2]
 A small green vial (empty)
 An empty phial
 Kelemir the dunedain Crime Lord (Angelic)
HP:180 GON EP:133 
You are too busy to make an attack!
Kelemir thrashes you, raining blood everywhere.
k
Wait a minute, you're still busy!
HP:167 GON EP:133 
Kelemir locks the south door.
shape
|PERFECT|PERFECT|<->(Kelemir)<->|PERFECT|PERFECT|.
HP:167 GON EP:133 k

Wait a minute, you're still busy!
HP:167 GON EP:133 
You are too busy to make an attack!
k
You attack Kelemir.
HP:167 GON EP:130 k

You attack Kelemir.
HP:167 GON EP:130 shape

|PERFECT|PERFECT|<->(Kelemir)<->|PERFECT|PERFECT|.
HP:167 GON EP:130 headbutt

You pull Kelemir closer to you and headbutt him square in the face.
HP:167 GON EP:95 shape

|GOOD|GOOD|<->Kelemir<->|GOOD|GOOD|.
HP:167 GON EP:95 
You wish you had hit Kelemir.
k
You attack Kelemir.
HP:167 GON EP:95 glance kelemir

Kelemir the dunedain Crime Lord (Angelic)

Kelemir is a Sergeant in the army of Mordor
with 0 wins and 0 losses.
 He is carrying:
A mysterious amber vial.
A black steel longsword (wielded).
A crystal (worn).
A crystal (worn).
A set of climbing gear (worn).
A keyring containing 2 keys (worn).
A studded leather baldric (worn).
A large black cloak (worn).
A pair of mail pants (worn).
A tower guard's helmet (worn).
A gleaming suit of royal plate (worn).
A great tower shield (worn).
A dwarven mining pack (worn).
HP:167 GON EP:95 
You sever the sinews of Kelemir's torso.
Kelemir misses you.
shape
|GOOD|GOOD|<->Kelemir<->|GOOD|GOOD|.
HP:167 GON EP:95 skills

Common Skills:
Aim            : 217       Attack         :  95       Awareness      :  90
Defense        :  95       Dodge          : 105       Evasion        :   1
Fire building  :  28       Intuition      :   0

Professional Skills:               Other Skills:
Assassination    :  97             Extra sense      :  35
Deception        : 100             Necromancy       :  35
Lethal precision :  10             Tactics          : 109
Stalking         : 100             Wilderness       :  59
HP:167 GON EP:95 
You wish you had hit Kelemir.
Kelemir misses you.
^ (OOC) Verikal: Brilliant deduction watson!
You shatter the sculpture of Kelemir's face.
Kelemir misses you.
merciful off
Merciful is already off!
HP:169 GON EP:94 
Kelemir mutters to himself.
shape
|GOOD|GOOD|<->Kelemir<->|GOOD|GOOD|.
HP:169 GON EP:94 
You sever the sinews of Kelemir's torso.
Kelemir thrusts into you, squirting blood.
headbutt
Disregarding your own personal safety, you smash your head into Kelemir!
HP:160 GON EP:59 shape

|AVERAGE|AVERAGE|<->Kelemir<->|AVERAGE|AVERAGE|.
HP:160 GON EP:59 
You wish you had hit Kelemir.
Kelemir misses you.
l
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Corpse of Aceline
 An empty vial [2]
 A small green vial (empty)
 An empty phial
 Kelemir the dunedain Crime Lord (Angelic)
HP:160 GON EP:56 z

Do: starting commands.
HP:160 GON EP:56 
some gold coins : Gold may only be pocketed.
a sailor's cutlass : Ok.
an empty phial : Ok.
HP:160 GON EP:56 
some gold coins : Ok.
HP:160 GON EP:56 
Do: Commands completed.
HP:160 GON EP:56 
You wish you had hit Kelemir.
Kelemir pokes at you with difficulty.
You put 561 gold in your pockets.
shape
|AVERAGE|AVERAGE|<->Kelemir<->|AVERAGE|AVERAGE|.
HP:157 GON EP:56 
Kelemir opens a mysterious amber vial.
^ (OOC) Viriato: legend aceline
Kelemir drinks some liquid from a mysterious amber vial.
You sever the sinews of Kelemir's torso.
Kelemir cuts you superficially.
^ Legend aceline
^ (OOC) Gizmalin: Legend aceline
HP:155 GON EP:51 
Kelemir drinks some liquid from a mysterious amber vial.
shape
|GOOD|GOOD|<->Kelemir<->|GOOD|GOOD|.
Kelemir has a bad headache.
HP:155 GON EP:51 

HP:155 GON EP:51 
You wish you had hit Kelemir.
The effort of staying in tune with the Dark Lord is taking its toll on you.
Kelemir slashes into you with fury!

HP:134 GON EP:48 shape

|GOOD|GOOD|<->Kelemir<->|GOOD|GOOD|.
Kelemir has a bad headache.
HP:134 GON EP:48 
You nearly decapitate Kelemir.
You scream and swing the blade around.
You swing the blade around and bash your opponent's face, shattering it.
Kelemir misses you.
k
You attack Kelemir.
HP:134 GON EP:43 
Kelemir quickly thrusts his forehead into the bridge of your nose.
shape
|GOOD|GOOD|<->Kelemir<->|GOOD|GOOD|.
Kelemir has a bad headache.
HP:114 GON EP:43 

HP:114 GON EP:43 
You wish you had hit Kelemir.
Kelemir misses you.
shape
|GOOD|GOOD|<->Kelemir<->|GOOD|GOOD|.
Kelemir has a bad headache.
HP:114 GON EP:43 
You nearly decapitate Kelemir.
Kelemir cuts you superficially.
focus dodge
You start focusing on your dodge skill.
HP:114 GON EP:42 
^ (OOC) Verikal: Aww
shape
|AVERAGE|AVERAGE|<->Kelemir<->|AVERAGE|AVERAGE|.
Kelemir has a bad headache.
HP:114 GON EP:42 i
.
HP:114 GON EP:42 
You nearly decapitate Kelemir.
Kelemir misses you.

HP:114 GON EP:42 shape

|AVERAGE|AVERAGE|<->Kelemir<->|AVERAGE|AVERAGE|.
Kelemir has a bad headache.
HP:114 GON EP:42 
You sever the sinews of Kelemir's torso.
Kelemir misses you.
Kelemir drinks some liquid from a mysterious amber vial.
put ring in pack
You remove a shimmering silver-quartz ring.
Ok.
HP:114 GON EP:42 put ring in pack

You remove a shimmering silver-quartz ring.
Ok.
HP:114 GON EP:42 shape

|GOOD|GOOD|<->Kelemir<->|GOOD|GOOD|.
Kelemir has a bad headache.
HP:114 GON EP:42 
^ (OOC) Colven: Oh he is dead
You sever the sinews of Kelemir's torso.
Kelemir misses you.

HP:114 GON EP:41 shape

|AVERAGE|AVERAGE|<->Kelemir<->|AVERAGE|AVERAGE|.
Kelemir has a bad headache.
HP:114 GON EP:41 

^ (OOC) Verikal: I thought he had the same story to
HP:114 GON EP:41 
You nearly decapitate Kelemir.
Kelemir pokes at you with difficulty.

HP:109 GON EP:41 shape me

|DLSG|DLSG|<->Gizmalin<->|DLSG|DLSG|.
Gizmalin is somewhat drunk.
HP:109 GON EP:41 
You wish you had hit Kelemir.
Kelemir misses you.

HP:109 GON EP:41 
Kelemir drops a mysterious amber vial (empty).
shape
^ (OOC) Colven: I was looking for the story :P
i
|AVERAGE|AVERAGE|<->Kelemir<->|AVERAGE|AVERAGE|.
Kelemir has a bad headache.
HP:109 GON EP:41 .
HP:109 GON EP:41 
You nearly decapitate Kelemir.
Kelemir thrusts into you, squirting blood.

HP:103 GON EP:40 

HP:103 GON EP:40 shape

|AVERAGE|AVERAGE|<->Kelemir<->|AVERAGE|AVERAGE|.
Kelemir has a bad headache.
HP:103 GON EP:40 l

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 A mysterious amber vial (empty)
 Corpse of Aceline
 An empty vial [2]
 A small green vial (empty)
 An empty phial
 Kelemir the dunedain Crime Lord (Angelic)
HP:103 GON EP:40 
You cry out in battle-glory and slide the blade through Kelemir.
Kelemir slashes into you with fury!

HP:86 GON EP:40 shape

|AVERAGE|AVERAGE|<->Kelemir<->|AVERAGE|AVERAGE|.
Kelemir has a bad headache.
HP:86 GON EP:40 s

The door is locked.
HP:86 GON EP:40 
You cry out in battle-glory and slide the blade through Kelemir.
Your head is clearing.
Kelemir barely misses you.
shape
|DLSG|DLSG|<->Kelemir<->|DLSG|DLSG|.
Kelemir has a bad headache.
HP:88 GON EP:42 

You shatter the sculpture of Kelemir's face.
Kelemir misses you.
hunt kelemir
You are already hunting Kelemir!
HP:88 GON EP:41 
^ (OOC) Verikal: lawl

HP:88 GON EP:41 
You wish you had hit Kelemir.
You scream and swing the blade around.
You scream and thrust the blade through your opponent.
Kelemir thrashes you, raining blood everywhere.
k
You attack Kelemir.
HP:74 GON EP:31 shape

|DLSG|DLSG|<->Kelemir<->|DLSG|DLSG|.
Kelemir has a bad headache.
HP:74 GON EP:31 

HP:74 GON EP:31 
[ Nazg Haitol ] Gurlach: why are we killing udungul

HP:74 GON EP:31 
You nearly decapitate Kelemir.
Kelemir pokes at you with difficulty.
HP:69 GON EP:31 
You shatter the sculpture of Kelemir's face.
You scream and swing the blade around.
You scream and thrust the blade through your opponent.
Kelemir barely misses you.
shape
Kelemir is near death.
Kelemir has a bad headache.
HP:69 GON EP:20 
Kelemir unlocks the south door.
Kelemir opens the south door.
Kelemir leaves south.
You follow Kelemir south.
The supply room(n and e)
 Kelemir the dunedain Crime Lord (Angelic)
Kelemir closes the north door.
You wish you had hit Kelemir.
k
Kelemir leaves east.
You follow Kelemir east.
The workroom(n and w)
 Kelemir the dunedain Crime Lord (Angelic)
 A worker practicing his stoneworking skills
 A Stonewright is here looking thoughtful.
k
You attack Kelemir.
HP:69 GON EP:19 k

You attack Kelemir.
HP:69 GON EP:19 k

You attack Kelemir.
HP:69 GON EP:19 k

You attack Kelemir.
HP:69 GON EP:19 k

You attack Kelemir.
HP:69 GON EP:19 k
k

You attack Kelemir.
HP:69 GON EP:19 k

You attack Kelemir.
HP:69 GON EP:19 
You attack Kelemir.
HP:69 GON EP:19 k
k

You wish you had hit Kelemir.
You attack Kelemir.
HP:69 GON EP:18 
You attack Kelemir.
HP:69 GON EP:18 
You attack Kelemir.
HP:69 GON EP:18 k

You attack Kelemir.
HP:69 GON EP:18 k

You attack Kelemir.
HP:69 GON EP:18 
Kelemir leaves north.
You follow Kelemir north.
The fellowship lounge room(s, n, nw, out and e)
 Kelemir the dunedain Crime Lord (Angelic)
 A Stonewright is resting here.
focus aim
You start focusing on your aim skill.
HP:69 GON EP:18 
You cry out in battle-glory and slide the blade through Kelemir.
Kelemir leaves out.
You follow Kelemir out.
Outside a stone building(ne, enter and w)
 Kelemir the dunedain Crime Lord (Angelic)
 A citizen of Minas Tirith
 A very strong looking guard.
Kelemir leaves northeast.
You follow Kelemir northeast.
A large gate(gate, ne and sw)
 Kelemir the dunedain Crime Lord (Angelic)
 A tall guard of Minas Tirith [2]
shape
Kelemir is near death.
Kelemir has a bad headache.
HP:69 GON EP:16 
Kelemir leaves northeast.
You follow Kelemir northeast.
A city street(ne, nw, se and sw)
 Kelemir the dunedain Crime Lord (Angelic)
 A cheerful dog
k
You attack Kelemir.
HP:69 GON EP:16 k

You attack Kelemir.
HP:69 GON EP:16 k

Kelemir leaves northeast.
You follow Kelemir northeast.
A city street(n and sw)
 Kelemir the dunedain Crime Lord (Angelic)
 A citizen of Minas Tirith
k
You attack Kelemir.
HP:69 GON EP:16 k

Kelemir leaves north.
You follow Kelemir north.
A city street(s, n, w and e)
 Kelemir the dunedain Crime Lord (Angelic)
Kelemir leaves north.
You follow Kelemir north.
A tunnel(s and n)
 Kelemir the dunedain Crime Lord (Angelic)
 A cheerful dog
Kelemir leaves north.
You follow Kelemir north.
The entrance to the Great Hall of the Guard(s, enter, n, se and e)
 Kelemir the dunedain Crime Lord (Angelic)
 A cheerful dog
 A High Guard of Minas Tirith [2]
The High Guard glares at you and attacks!
High guard attacks you.
The High Guard glares at you and attacks!
High guard attacks you.
Kelemir leaves north.
You follow Kelemir north.
A city street(ne, s and nw)
 Kelemir the dunedain Crime Lord (Angelic)
 A citizen of Minas Tirith [2]
You attack Kelemir.
HP:69 GON EP:16 k

You attack Kelemir.
HP:69 GON EP:16 k

Kelemir leaves northwest.
You follow Kelemir northwest.
A city street(ne, nw and se)
 Kelemir the dunedain Crime Lord (Angelic)
k
k
k
k
k
You nearly k
decapitate Kelemir.
You attack Kelemir.
HP:70 GON EP:16 
HP:70 GON EP:16 k
k
k

Kelemir leaves northwest.
You follow Kelemir northwest.
A large gate(gate, nw and se)
 Kelemir the dunedain Crime Lord (Angelic)
 An empty keg
k
k
You wish you had hit Kelemir.
k

Kelemir leaves northwest.
You follow Kelemir northwest.
A city street(ne, w and se)
 Kelemir the dunedain Crime Lord (Angelic)
k
You attack Kelemir.
HP:70 GON EP:15 
You attack Kelemir.
HP:70 GON EP:15 
You attack Kelemir.
HP:70 GON EP:15 
Kelemir leaves southeast.
You follow Kelemir southeast.
A large gate(gate, nw and se)
 Kelemir the dunedain Crime Lord (Angelic)
 An empty keg
Kelemir leaves southeast.
You follow Kelemir southeast.
A city street(ne, nw and se)
 Kelemir the dunedain Crime Lord (Angelic)
Kelemir leaves southeast.
You follow Kelemir southeast.
A city street(ne, s and nw)
 Kelemir the dunedain Crime Lord (Angelic)
 A citizen of Minas Tirith [2]
k
Kelemir leaves south.
You follow Kelemir south.
The entrance to the Great Hall of the Guard(s, enter, n, se and e)
 Kelemir the dunedain Crime Lord (Angelic)
 A cheerful dog
 A High Guard of Minas Tirith [2]
Kelemir leaves south.
You follow Kelemir south.
A tunnel(s and n)
 Kelemir the dunedain Crime Lord (Angelic)
 A cheerful dog
Kelemir leaves south.
You follow Kelemir south.
A city street(s, n, w and e)
 Kelemir the dunedain Crime Lord (Angelic)
Kelemir leaves south.
You follow Kelemir south.
A city street(n and sw)
 Kelemir the dunedain Crime Lord (Angelic)
 A citizen of Minas Tirith
k
k
k
You are too busy to make an attack!
Kelemir slashes into you with fury!
k
HP:50 GON EP:13 
You attack Kelemir.
HP:50 GON EP:13 k
k

You cry out in battle-glory and slide the blade through Kelemir.
    Darkness engulfs your soul as you run the blade straight
into the heart of your opponent.
You killed Kelemir.
    Full of glee, you raise Kelemir's head, cut one of his ears and
string it onto your necklace as a trophy of your victory, for all to see.
Kelemir has died.
Kill what?
HP:50 GON EP:13 
Kill what?
HP:50 GON EP:13 
The ghost of Kelemir drifts southwest.
HP:50 GON EP:13 
You don't see that here.
HP:50 GON EP:13 
Do: starting commands.
HP:50 GON EP:13 
some gold coins : Gold may only be pocketed.
a dwarven mining pack : Ok.
a great tower shield : Too bulky.
a gleaming suit of royal plate : Too bulky.
a tower guard's helmet : Too bulky.
a pair of mail pants : Too bulky.
a large black cloak : Too heavy.
a studded leather baldric : Ok.
a keyring containing 2 keys : Too heavy.
a set of climbing gear : Too bulky.
a crystal : Too heavy.
a crystal : Too heavy.
a black steel longsword : Too bulky.
HP:50 GON EP:13 
some gold coins : Ok.
a great tower shield : Too heavy.
a gleaming suit of royal plate : Too heavy.
a tower guard's helmet : Too heavy.
a pair of mail pants : Too heavy.
a large black cloak : Too heavy.
a keyring containing 2 keys : Too heavy.
a set of climbing gear : Too heavy.
a crystal : Too heavy.
a crystal : Too heavy.
a black steel longsword : Too heavy.
HP:50 GON EP:13 
Do: Commands completed.
HP:50 GON EP:13 ^ Legend kelemir

^ (OOC) Gizmalin: Legend kelemir
HP:50 GON EP:8 
The ghost of Kelemir drifts in.
[ Nazg Haitol ] Gurlach: when we store uniques witht hem
st
You put 195 gold in your pockets.
The ghost of Kelemir drifts north.
Do: starting commands.
HP:50 GON EP:8 
You remove Morimacil, the dark sword.
You store Morimacil, the dark sword in a simple snakeskin sheath.
HP:50 GON EP:8 
You do not have a staff.
HP:50 GON EP:8 
Do: Commands completed.
HP:50 GON EP:7 i

Gold: 771              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A small, evil-looking red gem (pulsating).
 A small, evil-looking red gem (pulsating).
*A simple snakeskin sheath containing a Morimacil (worn).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:50 GON EP:7 shape me

Gizmalin is near death.
Gizmalin is a bit tipsy.
HP:50 GON EP:7 
The ghost of Kelemir drifts in.
The ghost of Kelemir drifts southwest.
replace
    You replace the gem back into position and rest it on your chest. 
You feel the heat slowly release and the light returns to normal.
HP:50 GON EP:7 replace

    You replace the gem back into position and rest it on your chest. 
You feel the heat slowly release and the light returns to normal.
HP:50 GON EP:7 l

    You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
A dark brown haze covers the landscape.
    The only obvious exits are north and southwest.
 Corpse of Kelemir
HP:51 GON EP:7 
The ghost of Kelemir drifts in.
The ghost of Kelemir drifts north.
get plate from corpse
Too heavy.
HP:51 GON EP:7 i pack

Gold: 771              Encumbrance: severely encumbered 
You dig around in your courier pack of Barad-dûr and find:
Your courier pack of Barad-dûr is stuffed full.
 A studded leather baldric.
*A shimmering silver-quartz ring (2).
 An empty phial.
 A sailor's cutlass.
*An elf-skin bota (2).
 A dwarven mining pack, containing:
 |  A very important paper.
 |  A white bandage.
 |  An ominous dark ring (2).
 |  A small green vial.
 |  A key made of brass.
 |  A wooden key.
 |> A small silver ring.
HP:51 GON EP:7 i

Gold: 771              Encumbrance: severely encumbered 
You are carrying the following on your person:
*A simple snakeskin sheath containing a Morimacil (worn).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:51 GON EP:7 
^ (OOC) Viriato: all in mordor, Giz?
^ (OOC) Verikal: Frickin A dude
The effort of staying in tune with the Dark Lord is taking its toll on you.
The brown cloud above seems to lighten a little.
l
    You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
A foul brown haze covers everything.
    The only obvious exits are north and southwest.
 Corpse of Kelemir
HP:51 GON EP:6 drop pack from pack

Ok.
HP:51 GON EP:6 get plate from corpse

Too heavy.
HP:51 GON EP:6 drop cutlass from pack

You see more than one pack.  Using the first of the following:
  on your person: a courier pack of Barad-dûr (open) (worn)
  on the ground : a dwarven mining pack
Ok.
HP:51 GON EP:5 get plate from corpse

Too heavy.
HP:51 GON EP:5 i corpse

Gold: 771              Encumbrance: heavily encumbered  
You dig around in the corpse of kelemir and find:
The corpse of kelemir is about half full.
 A great tower shield.
 A gleaming suit of royal plate.
 A tower guard's helmet.
 A pair of mail pants.
 A large black cloak.
 A set of climbing gear.
 A crystal (2).
 A black steel longsword.
 A keyring containing 2 keys, containing:
 |  A key made of stone.
 |> A large bronze key.
HP:51 GON EP:5 i

Gold: 771              Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A simple snakeskin sheath containing a Morimacil (worn).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:51 GON EP:5 drop 600 gold

The 600 gold coins slip from your fingers, never to be seen again.
HP:52 GON EP:5 l

    You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
A foul brown haze covers everything.
    The only obvious exits are north and southwest.
 A sailor's cutlass
 A dwarven mining pack
 Corpse of Kelemir
HP:52 GON EP:5 z

Do: starting commands.
HP:52 GON EP:5 
You see more than one pack.  Using the first of the following:
  on your person: a courier pack of Barad-dûr (open) (worn)
  on the ground : a dwarven mining pack
a great tower shield : Ok.
a gleaming suit of royal plate : Too bulky.
a tower guard's helmet : Too bulky.
a pair of mail pants : Too bulky.
a large black cloak : Ok.
a keyring containing 2 keys : Ok.
a set of climbing gear : Too bulky.
a crystal : Ok.
a crystal : Ok.
a black steel longsword : Too bulky.
HP:52 GON EP:5 
a gleaming suit of royal plate : Ok.
a tower guard's helmet : Ok.
a pair of mail pants : Too bulky.
a set of climbing gear : Too bulky.
a black steel longsword : Too bulky.
HP:52 GON EP:5 
Do: Commands completed.
HP:52 GON EP:5 get plate from corpse

There is no plate in the corpse to get.
HP:52 GON EP:5 i

Gold: 171              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A tower guard's helmet (in hands).
 A gleaming suit of royal plate (in hands).
*A simple snakeskin sheath containing a Morimacil (worn).
*A dwarven deathmask (worn).
*A large black cloak (worn).
*A great tower shield (worn).
*Ornate elven gauntlets (worn).
*A simple-looking necklace (worn).
*A simple-looking necklace (worn).
*A suit of sparkling armour (worn).
*A keyring containing 13 keys (worn).
*A courier pack of Barad-dûr (open) (worn).
*A black set of leather and ring mail leggings (worn).
*A leather archer's quiver [0 arrows] (worn).
*The 9th Two Towers EVENT! badge.
*A metal necklace (worn).
HP:52 GON EP:5 z

Do: starting commands.
HP:52 GON EP:4 
You see more than one pack.  Using the first of the following:
  on your person: a courier pack of Barad-dûr (open) (worn)
  on the ground : a dwarven mining pack
a pair of mail pants : Too bulky.
a set of climbing gear : Too bulky.
a black steel longsword : Too bulky.
HP:52 GON EP:4 
a pair of mail pants : Too bulky.
a set of climbing gear : Too bulky.
a black steel longsword : Too bulky.
HP:52 GON EP:4 
Do: Commands completed.
HP:52 GON EP:4 i corpse

Gold: 171              Encumbrance: severely encumbered 
You dig around in the corpse of kelemir and find:
The corpse of kelemir is almost empty.
 A pair of mail pants.
 A set of climbing gear.
 A black steel longsword.
HP:52 GON EP:4 l

    You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
A foul brown haze covers everything.
    The only obvious exits are north and southwest.
 A sailor's cutlass
 A dwarven mining pack
 Corpse of Kelemir
HP:52 GON EP:4 get sword from corpse

Too bulky.
HP:52 GON EP:4 
^ (OOC) Verikal: I want these peoples stories, not their deaths
l
    You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
A foul brown haze covers everything.
    The only obvious exits are north and southwest.
 A sailor's cutlass
 A dwarven mining pack
 Corpse of Kelemir
HP:52 GON EP:4 e

You can't go that way!
HP:52 GON EP:4 s
s

You can't go that way!
HP:52 GON EP:4 
You can't go that way!
HP:52 GON EP:4 s

You can't go that way!
HP:52 GON EP:4 s

You can't go that way!
HP:52 GON EP:4 w

You can't go that way!
HP:52 GON EP:3 sw

A city street(ne, nw, se and sw)
 A cheerful dog
HP:52 GON EP:3 sw

A large gate(gate, ne and sw)
 A tall guard of Minas Tirith [2]
HP:52 GON EP:3 sw

Outside a stone building(ne, enter and w)
 A citizen of Minas Tirith [2]
 A very strong looking guard.
HP:52 GON EP:3 sw

You can't go that way!
HP:53 GON EP:4 gate

What?
HP:53 GON EP:4 ne

A large gate(gate, ne and sw)
 A tall guard of Minas Tirith [2]
HP:53 GON EP:4 gate

    As you near the gate, a guard steps out in front of it.  He
looks at you with cold-hard eyes and shakes his head slowly.  You
notice that he has prepared himself for battle.  Apparently he
recognizes you as an unwanted person in the city of Minas Tirith.
If you're going to go through the gate, you'll have to go through
him first.
HP:53 GON EP:4 2ne

Do: starting commands.
HP:53 GON EP:4 
A city street(ne, nw, se and sw)
 A cheerful dog
HP:53 GON EP:4 
A city street(n and sw)
 A sailor's cutlass
 A dwarven mining pack
 Corpse of Kelemir
HP:53 GON EP:4 
Do: Commands completed.
HP:53 GON EP:4 5n

Do: starting commands.
HP:53 GON EP:4 
A city street(s, n, w and e)
 A cheerful dog
 A citizen of Minas Tirith
HP:53 GON EP:4 
A tunnel(s and n)
HP:53 GON EP:4 
The entrance to the Great Hall of the Guard(s, enter, n, se and e)
 A cheerful dog
 A High Guard of Minas Tirith [2]
HP:53 GON EP:4 
A city street(ne, s and nw)
 A citizen of Minas Tirith [2]
HP:53 GON EP:4 
[ Nazg Haitol ] Zandramas: wtf?
You can't go that way!
HP:53 GON EP:4 
Do: Commands completed.
HP:53 GON EP:4 sw

You can't go that way!
HP:53 GON EP:4 sw

You can't go that way!
HP:53 GON EP:4 sw

You can't go that way!
HP:53 GON EP:4 ne

Outside Inn(enter, w and sw)
HP:53 GON EP:4 ne

You can't go that way!
HP:53 GON EP:3 n

You can't go that way!
HP:53 GON EP:3 n

You can't go that way!
HP:53 GON EP:3 n

You can't go that way!
HP:53 GON EP:3 sw

A city street(ne, s and nw)
 A citizen of Minas Tirith [2]
HP:53 GON EP:3 n

You can't go that way!
HP:53 GON EP:3 n

You can't go that way!
HP:53 GON EP:3 sw

You can't go that way!
HP:53 GON EP:3 sw

You can't go that way!
HP:53 GON EP:3 sw

You can't go that way!
HP:53 GON EP:3 nw

A city street(ne, nw and se)
HP:53 GON EP:3 nw

A large gate(gate, nw and se)
 An empty keg
HP:53 GON EP:3 gate

Gatehouse leading to level three(gate, w and se)
 A tall guard of Minas Tirith [2]
HP:53 GON EP:3 2ne

Do: starting commands.
HP:53 GON EP:3 
You can't go that way!
HP:53 GON EP:3 
You can't go that way!
HP:53 GON EP:3 
Do: Commands completed.
HP:53 GON EP:3 se

Street(nw and se)
HP:53 GON EP:3 se

Street(nw, se, w and e)
HP:53 GON EP:3 se

Street(n, nw, w and se)
 A Minas Tirith citizen out on some errand
HP:53 GON EP:3 se

Street(s, nw and w)
 A Gondorian civilian
HP:53 GON EP:2 se

You can't go that way!
HP:53 GON EP:2 7s

Do: starting commands.
HP:53 GON EP:2 
Street(s, nw, n, w and e)
 A Minas Tirith citizen out on some errand
 A young errand boy
HP:53 GON EP:2 
An outcropping of rock(s, steps and n)
HP:53 GON EP:2 
An arched tunnel(s and n)
 A young errand boy
 A simple arrow
HP:53 GON EP:2 
An outcropping of rock(s, steps and n)
 A simple arrow
HP:53 GON EP:2 
Street(s, nw, n and w)
 A pictorial signpost
HP:53 GON EP:2 
Market square(s, ne, n, nw, se, w and e)
HP:53 GON EP:2 
Street(n, w and sw)
 A Gondorian civilian
HP:53 GON EP:2 sw
sw
sw
sw

Do: Commands completed.
HP:53 GON EP:2 
Street(ne, e and sw)
HP:53 GON EP:2 
Street(ne, n, e and sw)
HP:53 GON EP:2 
Street(ne, enter, sw and e)
 A Gondorian civilian
HP:53 GON EP:2 
Street(gate, ne and w)
HP:53 GON EP:2 gate

A large gate(gate, ne and sw)
 A tall guard of Minas Tirith [2]
HP:53 GON EP:2 2ne

Do: starting commands.
HP:53 GON EP:2 5n

Street(s, ne and sw)
HP:53 GON EP:2 
Street(n and sw)
HP:53 GON EP:2 
Do: Commands completed.
HP:53 GON EP:2 
Do: starting commands.
HP:53 GON EP:2 
Street(s, n and w)
 An injured guard limps along slowly
HP:53 GON EP:2 
Street(s and n)
HP:53 GON EP:2 
Street(s and n)
HP:53 GON EP:2 
Street(s, n and w)
 A helpful woman
 A crazy wandering the streets
HP:53 GON EP:2 
Inside the gates of Minas Tirith(s, nw, n, pelennor and w)
HP:53 GON EP:2 
Do: Commands completed.
HP:53 GON EP:2 pelennor

As you approach the gates, a Guard calls out to you:
    I have to warn you.  The field beyond this gate is swarming with
Orcs.  If you must depart on some mission, I can let you out, quickly.
But you take your life into your own hands with this decision.  Are
you sure you want to leave the city?
HP:53 GON EP:2 y

    Guard says "Very well".
    The guard then opens a small iron-bound door built into the
massive gates.  He quickly slides two heavy iron bars in their mounts,
opens the door just far enough for you to squeeze past, and shoves
you through the opening.  As you turn back to the door, it closes
swiftly.  You hear the bars slide back in place.  You are on your own
now!
The Great Gates of Minas Tirith(s, enter, n and e)
 Kelemir the dunedain Deathmaster (Angelic)
 Viriato Lusitan the hobbit Mastermind (Demonic)
 Stareagle's black horse
 A signpost
 A hitching post
HP:53 GON EP:2 
Kelemir climbs up a rope into the city.
Suddenly you have a massive headache.
t osgiliath
Travelto: Journey begun!  Press return or type any command to stop.
HP:53 GON EP:1 
The Great West Road(s, n, w and e)
HP:53 GON EP:1 
The Great West Road(ne, s, w, sw and e)
HP:53 GON EP:1 
The Great West Road(ne, s, n, w, sw and e)
HP:53 GON EP:1 
The Great West Road(s, n, w, sw and e)
HP:53 GON EP:1 
The Great West Road(s, n, w and e)
HP:53 GON EP:1 
The Great West Road(s, nw, n, w and e)
HP:53 GON EP:1 
The Great West Road(s, nw, n, se, w and e)
 A simple arrow
HP:53 GON EP:1 
The Great West Road(s, nw, n, se, w and e)
HP:53 GON EP:1 
The Great West Road(ne, s, nw, n, se, w and e)
HP:53 GON EP:1 
^ (OOC) Colven: How about the stories of their deaths?
The Great West Road(s, n, w and e)
Alkath enters.
HP:53 GON EP:1 
Outside the Rammas Echor(s, ne, nw, n, w and e)
 A brand (burned out)
Alkath enters.
HP:53 GON EP:1 
The Southward Road(s, ne, n, w, e and sw) [se]
Alkath enters.
HP:53 SOR EP:1 
West of Osgiliath(s, n, w, e and sw) [ne and se]
 A signpost
 A hitching post
Alkath enters.
Travelto: Destination reached!
HP:53 SOR EP:1 
[ Nazg Haitol ] Aslan: How on earth did you kill Kelemir? *claps*
g
You search your pockets and find 171 gold.
HP:53 SOR EP:1 6e

Do: starting commands.
HP:53 SOR EP:1 
West gate of Osgiliath(s, w and e)
Alkath enters.
HP:53 SOR EP:1 
Inside the city(n, w and e)
Alkath enters.
HP:53 SOR EP:1 
On the west road near the dome(w and e)
Alkath enters.
HP:53 SOR EP:1 
Alkath downs a potion.
Alkath wears a shimmering silver-quartz ring.
Alkath wears a shimmering silver-quartz ring.
Alkath is suddenly surrounded by a black aura.
Alkath whips a longsword of valor from a studded leather baldric like a weaponsmaster!!
Alkath wields a longsword of valor.
You are attacked by Alkath!
Without warning, Alkath stabs you from behind!
$$HIR$ I'VE BEEN BACKSTABBED BY$HIG$ -----Alkath
Alkath OBLITERATEs you causing MASSIVE bleeding!
On the west road(s, n, w and e)
 An Uruk patrols the city
Alkath enters.
HP:7 SOR EP:1 
A bridge of Osgiliath(w and e)
 A large nasty Uruk protects the archers
 An Uruk archer stands guard over the bridge [2]
Alkath enters.
HP:7 SOR EP:1 
The Uruk blocking your way steps aside, bowing to you, servant of Sauron.
The center of Osgiliath(ne, se and w)
 A runty little orc searches through the rubble [2]
Alkath enters.
HP:7 SOR EP:1 
Do: Commands completed.
HP:7 SOR EP:1 
You lack the energy to properly project your thoughts.
HP:7 SOR EP:1 ne

The center of Osgiliath(se and sw)
Alkath enters.
HP:7 SOR EP:1 se
e
e
e

You miss Alkath.
Alkath probes your defenses but finds no weakness.
gate
Center of Osgiliath(nw, sw and e)
Alkath enters.
HP:7 SOR EP:1 
Bridge of Osgiliath(w and e)
 A large nasty Uruk protects the archers
 An Uruk archer stands guard over the bridge [2]
Alkath enters.
HP:7 SOR EP:1 
The road through Osgiliath(s, n, w and se)
 An Uruk-Hai guard
Alkath enters.
HP:7 SOR EP:1 
You can't go that way!
HP:7 SOR EP:1 e

What?
HP:7 SOR EP:1 e

You can't go that way!
HP:7 SOR EP:1 
You can't go that way!
HP:7 SOR EP:1 
Alkath smashes his forehead into your nose.
gate
What?
HP:-20 SOR EP:1 e

You can't go that way!
HP:-20 SOR EP:1 e

You can't go that way!
HP:-20 SOR EP:1 se
e
e

You have died.