A rather unimpressive haradrim encampment surrounds you. Two large tents are to the east and northeast, while a smaller tent is off to the west. A medium-sized tent rest to the north. Right in  the middle of this central area of matted grass is a large bonfire  pit. There is no fire lit right now, and the pit is filled only  with ashes from a previous fire. Black clouds torment the sky, as a drizzle begins.  The only obvious exits are south, northeast, north, west and east.  The charred remains of Haradrim guard [2]  A set of leather bracers  Huvintude Kirin'Tor the silvan Sorcerer (Demonic)  Nid, the village leader  A ragged dunedain farmer  A mean-looking haradrim guard  A large rickety wagon  An empty drink [2] <HP:160 EP:127> {HAR}  Someone presses a button on the staff; blades pop out of each end! You are attacked by someone! wimpy off $:has been $HIR$Attacked! $0$by someone with HP: $HIG$160 $0$and EP: $HIG$127 Without warning, someone stabs you from behind! someone cleaves you with an awesome roundhouse swing! $ You've been BACKSTABBED!! by ---someone ---! wimpy off focus dodge focus defense light crystal light crystal 2 put walking staff in cloak put walking staff in pack do get pepper from cloak, fling pepper at someone, put pepper in cloak do get pepper from pack, fling pepper at someone, put pepper in pack get walking staff from cloak get walking staff from pack $:has been $HIR$BACKSTABBED! $0$by someone with HP: $HIG$160 $0$and EP: $HIG$127 You're no wimp! <HP:128 EP:127> {HAR}  Your comm is not turned on. <HP:128 EP:127> {HAR}  You're no wimp! <HP:128 EP:127> {HAR}  You start focusing on your dodge skill. <HP:128 EP:127> {HAR}  You can't change your focus quite that fast! <HP:128 EP:127> {HAR}  You don't see crystal to light. <HP:128 EP:127> {HAR}  You don't see crystal 2 to light. <HP:128 EP:127> {HAR}  Put what into what? <HP:128 EP:127> {HAR}  You see more than one pack. Using the first of the following: on your person: a farmer's field pack (open) (in hands) on your person: an Orc courier pack (worn) Put what into what? <HP:128 EP:127> {HAR}  Do: starting commands. <HP:128 EP:127> {HAR}  There is no pepper in the cloak to get. <HP:128 EP:127> {HAR}  What? <HP:128 EP:127> {HAR}  Put what into what? <HP:128 EP:127> {HAR}  Do: Commands completed. <HP:128 EP:127> {HAR}  Do: starting commands. <HP:128 EP:127> {HAR}  There is no pepper in the pack to get. <HP:128 EP:127> {HAR}  What? <HP:128 EP:127> {HAR}  You see more than one pack. Using the first of the following: on your person: a farmer's field pack (open) (in hands) on your person: an Orc courier pack (worn) Put what into what? <HP:128 EP:127> {HAR}  Do: Commands completed. <HP:128 EP:127> {HAR}  Your hands are full! Failed. <HP:128 EP:127> {HAR}  There is no walking staff in the pack to get. <HP:128 EP:127> {HAR}  Your comm is not turned on. <HP:128 EP:127> {HAR}  You miss Tireless. Huvintude scorches Haradrim guard on the shoulder with a large bolt, charring flesh! Tireless smacks you. Nid misses Haradrim guard. Haradrim guard hits Ragged farmer hard. Ragged farmer hits Haradrim guard. Huvintude puts a walking staff into an Orc courier pack. someone gets a black flask from a leather ranger's ruck. someone opens a black flask. someone drinks something from a black flask. someone drinks something from a black flask. someone closes a black flask. someone puts a black flask into a leather ranger's ruck. someone gets a black flask from a leather ranger's ruck. someone opens a black flask. someone drinks something from a black flask. someone closes a black flask. someone puts a black flask into a leather ranger's ruck. someone attacks Huvintude. Suddenly, someone stabs Huvintude from behind! someone destroys Huvintude with a MONSTROUS strike. jn What? <HP:125 EP:128> {HAR} do get flask from cloak,open flask,drink flask,close flask,put flask in cloak Do: starting commands. <HP:125 EP:128> {HAR}  Your hands are full! Failed. <HP:125 EP:128> {HAR}  There is no flask here to open. <HP:125 EP:128> {HAR}  There is no flask here. <HP:125 EP:128> {HAR}  There is no flask to close here. <HP:125 EP:128> {HAR}  Put what into what? <HP:125 EP:128> {HAR}  Do: Commands completed. <HP:125 EP:128> {HAR} do get flask from cloak,open flask,drink flask,close flask,put flask in cloak Do: starting commands. <HP:125 EP:128> {HAR} do get flask from cloak,open flask,drink flask,close flask,put flask in cloak Your hands are full! Failed. <HP:125 EP:128> {HAR}  There is no flask here to open. <HP:125 EP:128> {HAR}  There is no flask here. <HP:125 EP:128> {HAR}  There is no flask to close here. <HP:125 EP:128> {HAR}  Put what into what? <HP:125 EP:128> {HAR}  Do: Commands completed. <HP:125 EP:128> {HAR}  Do: starting commands. <HP:125 EP:128> {HAR}  Your hands are full! Failed. <HP:125 EP:128> {HAR}  There is no flask here to open. <HP:125 EP:128> {HAR}  There is no flask here. <HP:125 EP:128> {HAR}  There is no flask to close here. <HP:125 EP:128> {HAR}  Put what into what? <HP:125 EP:128> {HAR}  Do: Commands completed. <HP:125 EP:128> {HAR} l  A rather unimpressive haradrim encampment surrounds you. Two large tents are to the east and northeast, while a smaller tent is off to the west. A medium-sized tent rest to the north. Right in  the middle of this central area of matted grass is a large bonfire  pit. There is no fire lit right now, and the pit is filled only  with ashes from a previous fire. Black clouds torment the sky, as a drizzle begins.  The only obvious exits are south, northeast, north, west and east.  The charred remains of Haradrim guard [2]  Tireless the dunedain Sorcerer (Shadowspawn)  A set of leather bracers  Huvintude Kirin'Tor the silvan Sorcerer (Demonic)  Nid, the village leader  A ragged dunedain farmer  Barren Isqairde, the dunlending Specialist (Demonic)  A mean-looking haradrim guard  A large rickety wagon  An empty drink [2] <HP:125 EP:128> {HAR}  You miss Tireless. Huvintude misses Barren. Tireless cleaves you with an awesome roundhouse swing! Barren attacks Ragged farmer. Barren nicks Ragged farmer. Nid inflicts massive damage to Haradrim guard. Haradrim guard has died. Ragged farmer grabs a haradrim short sword from the corpse and tosses it into the wagon for later. Ragged farmer grabs a crude breastplate from the corpse and tosses it into the wagon for later. Nid says in Westron: Thank you! Thank you! Thank you, Huvintude! Ragged farmer misses Barren. Tireless grapples with you, his cranium colliding with your face. hands You have two hands. You are holding a farmer's field pack (open) (in hands) You are holding the Globe of Protection (wielded) You have no free hands. <HP:89 EP:128> {HAR}  Nid says to Huvintude: Well, I really don't know how to repay you for your  deeds. We will keep the equipment left behind by the dead guards to  equip our farmers. They will protect the village against the evils.   However, I can give you this shield that I have had for a long time  and used during this fight, since these haradrim are dead, I will  hopefully not have use for it again soon. Nid removes a large, tarnished shield. Nid gives Huvintude a large, tarnished shield. drop pack Ok. <HP:89 EP:128> {HAR} do get flask from cloak,open flask,drink flask,close flask,put flask in cloak Do: starting commands. <HP:89 EP:128> {HAR} do get flask from cloak,open flask,drink flask,close flask,put flask in cloak Ok. <HP:89 EP:128> {HAR}  You open a black flask. <HP:89 EP:128> {HAR}  The hot liquid burns your throat as it makes its way towards your stomach. <HP:89 EP:128> {HAR}  You close a black flask. <HP:89 EP:128> {HAR}  Ok. <HP:89 EP:128> {HAR}  Do: Commands completed. <HP:89 EP:128> {HAR} do get flask from cloak,open flask,drink flask,close flask,put flask in cloak You miss Tireless. Huvintude misses Barren. Tireless shreds your face into tattered strips of skin! Barren misses Huvintude. Ragged farmer misses Barren. Nid says in Westron: Farewell, Huvintude. Nid waves. Nid leads the wagon south out of the camp. Do: starting commands. <HP:73 EP:128> {HAR}  Ok. <HP:73 EP:128> {HAR}  You open a black flask. <HP:73 EP:128> {HAR}  The hot liquid burns your throat as it makes its way towards your stomach. <HP:73 EP:128> {HAR}  You close a black flask. <HP:73 EP:128> {HAR}  Ok. <HP:73 EP:128> {HAR}  Do: Commands completed. <HP:73 EP:128> {HAR} do get flask from cloak,open flask,drink flask,close flask,put flask in cloak Do: starting commands. <HP:73 EP:128> {HAR}  Ok. <HP:73 EP:128> {HAR}  You open a black flask. <HP:73 EP:128> {HAR}  The hot liquid burns your throat as it makes its way towards your stomach. <HP:73 EP:128> {HAR}  You close a black flask. <HP:73 EP:128> {HAR}  Ok. <HP:73 EP:128> {HAR}  Do: Commands completed. <HP:73 EP:128> {HAR}  Do: starting commands. <HP:73 EP:128> {HAR}  Ok. <HP:73 EP:128> {HAR}  You open a black flask. <HP:73 EP:128> {HAR}  The hot liquid burns your throat as it makes its way towards your stomach. <HP:73 EP:128> {HAR}  What's the point? It's empty. do drop empty flask from cloak,get empty flask into pack <HP:73 EP:128> {HAR}  Ok. <HP:73 EP:128> {HAR}  Do: Commands completed. <HP:73 EP:128> {HAR}  Do: starting commands. <HP:73 EP:128> {HAR} l Ok. <HP:73 EP:128> {HAR}  You see more than one pack. Using the first of the following: on your person: an Orc courier pack (worn) on the ground : a farmer's field pack (open) Ok. <HP:73 EP:128> {HAR}  Do: Commands completed. <HP:73 EP:128> {HAR}   A rather unimpressive haradrim encampment surrounds you. Two large tents are to the east and northeast, while a smaller tent is off to the west. A medium-sized tent rest to the north. Right in  the middle of this central area of matted grass is a large bonfire  pit. There is no fire lit right now, and the pit is filled only  with ashes from a previous fire. Black clouds torment the sky, as a drizzle begins.  The only obvious exits are south, northeast, north, west and east.  A farmer's field pack (open)  Corpse of Haradrim guard  The charred remains of Haradrim guard [2]  Tireless the dunedain Sorcerer (Shadowspawn)  A set of leather bracers  Huvintude Kirin'Tor the silvan Sorcerer (Demonic)  Barren Isqairde, the dunlending Specialist (Demonic)  An empty drink [2] <HP:73 EP:128> {HAR} shape all - Tireless is in PERFECT shape. - PERFECT -- PERFECT -- PERFECT -- PERFECT - <HP:73 EP:128> {HAR} s In front of a low gate(plains and n)  A set of leather bracers  A reinforced longsword  The decayed charred remains of Soldier Tireless enters. <HP:73 EP:128> {HAR}  You miss Tireless. Tireless almost hits you. You feel a hot, fierce glow flow through you. You feel a hot, fierce glow flow through you. You feel a hot, fierce glow flow through you. You feel a hot, fierce glow flow through you. plains The plains(s, n, w, camp and e) Tireless enters. <HP:194 EP:240> {HAR} w The plains(s, n, w and e) Tireless enters. <HP:194 EP:240> {HAR} w The plains(s, n, w and e) Tireless enters. <HP:194 EP:240> {HAR} w s s You incinerate Tireless with the globe. Tireless almost hits you. The plains(s, n, w and e) Tireless enters. <HP:194 EP:240> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:194 EP:240> {HAR}  The plains(gate, s, n, w and e) Tireless enters. <HP:194 EP:240> {HAR}  WARNING!  >>>  Tireless <<<  Shaping you! You miss Tireless. Tireless almost hits you. Zandramas enters. You burn Tireless. Tireless shreds your face into tattered strips of skin! laugh You laugh. <HP:179 EP:240> {HAR} gs Do: starting commands. <HP:179 EP:240> {HAR}  Ok. <HP:179 EP:240> {HAR}  There is no staff in the pack to get. <HP:179 EP:240> {HAR}  Do: Commands completed. <HP:179 EP:240> {HAR} cf You start casting fireball. <HP:179 EP:240> {HAR}  You are still casting your spell. Tireless smacks you. You are still casting your spell. Tireless almost hits you. ll barre There are no legends about anyone of that name. <HP:176 EP:235> {HAR}  Tireless grapples with you, his cranium colliding with your face. The attack breaks your concentration! Your spell is aborted! You incinerate Tireless with the globe. Tireless almost hits you. cf You start casting fireball. <HP:163 EP:235> {HAR}  Zandramas leaves gate. You are still casting your spell. Tireless almost hits you. WARNING!  >>>  Tireless <<<  Shaping you! Huvintude enters. Barren enters. You are still casting your spell. Huvintude singes Barren. Tireless almost hits you. Barren misses Huvintude. Barren hurts his neck attacking Huvintude! shape huvintude - Huvintude is in DLSG shape. - DLSG -- DLSG -- DLSG -- DLSG -- DLSG <HP:163 EP:229> {HAR}  You are still casting your spell. Huvintude misses Barren. Tireless misses you. Barren misses Huvintude. shield huvintude You begin shielding Huvintude. Your spell is aborted! <HP:163 EP:226> {HAR} do dirs --------here I thought huvintude was in my party and he wasn't =(, luckily I was talking to him and he said he'd be fine so off I went!----- Do: starting commands. <HP:163 EP:226> {HAR}  The plains(s, n, w and e)  A serval searching for food Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e)  A herd of sheep Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e)  A patrol of orcs scans the horizon Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e)  A pack of gray wolves Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  You miss Tireless. Tireless almost hits you. The plains(s, n, w and e)  A trained sniffer seeking his prey Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e)  A pack of gray wolves Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e)  A young countryman Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e)  A young countryman Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e)  A trained sniffer seeking his prey Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:163 EP:226> {HAR}  The plains(s, n, w and e)  A trained sniffer seeking his prey Tireless enters. <HP:163 EP:226> {HAR}  You miss Tireless. Tireless shreds your face into tattered strips of skin! The plains(s, n, w and e)  A herd of sheep Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e)  A young countryman Tireless enters. <HP:144 EP:226> {HAR}  The Harad Road(s, n, w, se and e) Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e)  A pack of gray wolves Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:144 EP:226> {HAR} shpae all The plains(s, n, w and e)  A herd of sheep Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e)  A herd of sheep Tireless enters. <HP:144 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:144 EP:226> {HAR}  You miss Tireless. Tireless smacks you. The plains(s, n, w and e)  A young countryman Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The Harad Road(s, ne, n, w and e) Tireless enters. <HP:137 EP:226> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:137 EP:226> {HAR} shape all You miss Tireless. Tireless slices you with a razor-sharp blade. The plains(s, n, w and e)  A patrol of orcs scans the horizon Tireless enters. <HP:125 EP:227> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  The plains(s, n, w and e)  A serval searching for food Tireless enters. <HP:125 EP:227> {HAR}  The plains(s, n, w and e)  A few edain refugees fleeing across the plains Tireless enters. <HP:125 EP:227> {HAR}  The plains(s, n, w and e)  A serval searching for food Tireless enters. <HP:125 EP:227> {HAR}  The plains(s, n, w and e)  A long-horned antelope Tireless enters. <HP:125 EP:227> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  The plains(s, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  The plains(s, n, w and e) [ne, nw and n]  A small patrol of haradrim fighters Tireless enters. <HP:125 EP:227> {HAR}  The south gate of Kadar(s, n, se and sw) ---------sg1---------  A signpost  A hitching post Tireless enters. <HP:125 EP:227> {HAR}  Do: Commands completed. <HP:125 EP:227> {HAR}  What? <HP:125 EP:227> {HAR}  - Tireless is in GOOD shape. - GOOD -- GOOD -- GOOD -- GOOD - <HP:125 EP:227> {HAR} 8n Do: starting commands. <HP:125 EP:227> {HAR}  A large stone road(s, n, se, w and e) Tireless enters. <HP:125 EP:227> {HAR}  A large stone road(s, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  A large stone road(s, nw, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  You miss Tireless. Tireless almost hits you. A large bridge(s and n)  A menacing haradrim archer scanning the river {above you} Tireless enters. <HP:125 EP:227> {HAR}  A large stone road(s, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  A large stone road(s, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  A large stone road(s, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  The north gate of Kadar(s, n, nw and e) ---------kd1---------  A signpost  A hitching post  A tough haradrim guard [2]  A menacing haradrim archer [2] Tireless enters. <HP:125 EP:227> {HAR}  Do: Commands completed. <HP:125 EP:227> {HAR} gb There is no globe in your cloak. <HP:125 EP:227> {HAR} gb There is no globe in your cloak. <HP:125 EP:227> {HAR} l You miss Tireless. Tireless almost hits you.  The tall gate of Kadar stands before you. It rises high above you and stands even with the walls of the town. The gate is made of several  layers of thick wood, giving it incredible strength. The surface of the  gate has been carved with many images that represent this land and the  people who live here. The road continues south into the town and leads  to safety for its allies, while to the north it continues on, leading to  the lands of Mordor and Gondor. Black clouds torment the sky, as a drizzle begins.  The only obvious exits are south, north, northwest and east.  Tireless the dunedain Sorcerer (Shadowspawn)  A signpost  A hitching post  A tough haradrim guard [2]  A menacing haradrim archer [2] <HP:125 EP:227> {HAR}  You incinerate Tireless with the globe. Tireless almost hits you. WARNING!  >>>  Tireless <<<  Shaping you! travelto pelargir quickly Travelto: Journey begun! Press return or type any command to stop. <HP:125 EP:227> {HAR}  The Harad Road(n, nw, w, se and e) [s and se] Tireless enters. <HP:125 EP:227> {HAR}  The Harad Road(s, n, w and e) [se] Tireless enters. <HP:125 EP:227> {HAR}  The Harad Road(ne, s, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  The Harad Road(s, n, w and e) Tireless enters. <HP:125 EP:227> {HAR}  The Harad Road(s, n, w and e) Tireless enters. <HP:125 EP:224> {HAR}  The Harad Road(s, nw, n, w and e) Tireless enters. <HP:125 EP:224> {HAR}  The Harad Road(s, n, se, w and e) Tireless enters. <HP:125 EP:224> {HAR}  The Harad Road(s, n, w and e) Tireless enters. <HP:125 EP:224> {HAR}  The Harad Road(s, n, w and e) Tireless enters. <HP:125 EP:224> {HAR}  The Harad Road(s, n, w and e) Tireless enters. <HP:125 EP:224> {HAR}  The Harad Road(s, n, w and e) Tireless enters. <HP:125 EP:224> {HAR}  The Harad Road(s, n, w and e) Tireless enters. <HP:125 EP:224> {HAR}  The Harad Road(s, n, nw, w and e) [nw] Tireless enters. <HP:125 EP:224> {HAR}  A bridge over the Anduin(nw and se) [ne and w] Tireless enters. <HP:125 EP:224> {HAR}  Outside the gates of Pelargir(s, gate, n, se, w and e) [s, nw, w, se and sw] ---------(pel1)---------  A signpost Tireless enters. Travelto: Destination reached! <HP:125 EP:224> {SG}  You miss Tireless. Tireless almost hits you. travelto minastirith Travelto: Journey begun! Press return or type any command to stop. <HP:125 EP:224> {SG}  The South Road(s, ne, n, se and e) [nw, w and sw] Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, ne, n, w, se, e and sw) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, n, w, se, e and sw) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, ne, n, w and e) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, n, w, e and sw) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, ne, n, w and e) Tireless enters. <HP:125 EP:224> {SG}  You incinerate Tireless with the globe. Tireless almost hits you. The South Road(s, n, w, e and sw) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, ne, n, w and e) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, ne, n, w, e and sw) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, n, w, e and sw) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, ne, n, w and e) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, n, w, e and sw) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, ne, n, w and e) Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, n, w and sw) [n and e] Tireless enters. <HP:125 EP:224> {SG}  A Wooden Bridge(s, n, w and e) [nw and se] Tireless enters. <HP:125 EP:224> {SG}  You miss Tireless. Tireless almost hits you. The South Road(s, n and e) [s, nw and w] Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, ne, n and e) [w and sw]  An elven arrow  An old gossiper [18 rumours, 14 new] Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, n, w and sw) [ne, se and e] Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, n and w) [ne, se and e] Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, ne, n and w) [se and e] Tireless enters. <HP:125 EP:224> {SG}  Outside the Rammas Echor(n, w and sw) [s and e] Tireless enters. <HP:125 EP:224> {SG}  The South Road(s, n, w and e) Tireless enters. <HP:125 EP:224> {GON}  The South Road(s, n, se, w, sw and e) Tireless enters. <HP:125 EP:224> {GON}  The South Road(s, n, w and e) Tireless enters. <HP:125 EP:224> {GON}  You miss Tireless. Tireless misses you. The South Road(ne, s, n, w and e) Tireless enters. <HP:125 EP:224> {GON}  The South Road(ne, s, n, se, w, sw and e) Tireless enters. <HP:125 EP:224> {GON}  The South Road(nw, n, w, sw and e) Tireless enters. <HP:125 EP:224> {GON}  The South Road(s, n, w and e) Tireless enters. <HP:125 EP:224> {GON}  The Great Gates of Minas Tirith(s, n, enter and e)  A signpost  A hitching post Tireless enters. Travelto: Destination reached! <HP:125 EP:224> {GON}  You miss Tireless. Tireless smacks you. You miss Tireless. Tireless almost hits you. WARNING!  >>>  Tireless <<<  Shaping you! l tireless Tireless has the look of a seasoned adventurer. He is carrying: A wooden staff with a blade on each end (wielded). An iridescent black cloak (open) (worn). A studded leather baldric (worn). A finely-shaped pearl carapace (worn). A pair of armoured gloves (worn). A crystalline shield (worn). An ornate iron key (worn). An Orc courier pack (worn). A set of moonstone runes. A commemorative token from the Event-2007. The 9th Two Towers EVENT! badge. A beautiful, albeit empty pipe. A silver harp. A spellbook. <HP:118 EP:225> {GON}  You miss Tireless. Tireless almost hits you. cf You start casting fireball. <HP:118 EP:225> {GON}  You are still casting your spell. Tireless almost hits you. Grifford enters. ll huvintude Huvintude Kirin'Tor the silvan Sorcerer (Demonic) On for: 3h 30m 21s Gender: male Age: 3d 8h 48m 22s Info: The table is open, now operating. <HP:118 EP:222> {GON}  You are still casting your spell. Tireless almost hits you. shape all - Tireless is in AVERAGE shape. - AVERAGE -- AVERAGE -- AVERAGE -- AVERAGE - <HP:118 EP:219> {GON}  Grifford leaves north. You are still casting your spell. Tireless almost hits you. Tireless leaves north. The target is no longer present. Fireball spell aborted. cf Cast fireball on whom? <HP:118 EP:216> {GON}  Tireless enters. cf You start casting fireball. <HP:118 EP:216> {GON}  You are still casting your spell. shape all - Tireless is in AVERAGE shape. - AVERAGE -- AVERAGE -- AVERAGE -- AVERAGE - <HP:118 EP:213> {GON}  You are still casting your spell. Tireless almost hits you. You are still casting your spell. Tireless nicks you with a blade of the staff. Tireless leaves north. The target is no longer present. Fireball spell aborted. l  The focus of the battle lies here on the great gates of Minas Tirith. Long have they stood strong against every foe who sought entrance into this proud city. Never have they been breached, and again they seek to protect the good people who dwell inside from the forces of Mordor. The walls of Minas Tirith stand northwest and southwest. The South Road continues south. The Great West Road continues north. The soul of Sauron engulfs the sky leaving nothing but Mordor's blackness.  The only obvious exits are south, north, enter and east.  A signpost  A hitching post <HP:118 EP:208> {GON} gold You search your pockets and find 584 gold. <HP:118 EP:208> {GON} ttpq Travelto: Journey begun! Press return or type any command to stop. <HP:118 EP:208> {GON}  The South Road(s, n, w and e) <HP:118 EP:208> {GON}  The South Road(nw, n, w, sw and e) <HP:118 EP:208> {GON}  The South Road(ne, s, n, se, w, sw and e) <HP:118 EP:208> {GON}  The South Road(ne, s, n, w and e) <HP:118 EP:208> {GON}  The South Road(s, n, w and e) <HP:118 EP:205> {GON}  The South Road(s, n, se, w, sw and e) <HP:118 EP:205> {GON}  The South Road(s, n, w and e) <HP:118 EP:205> {GON}  Outside the Rammas Echor(n, w and sw) [s and e] <HP:118 EP:205> {SG}  The South Road(s, ne, n and w) [se and e] <HP:118 EP:205> {SG}  The South Road(s, n and w) [ne, se and e] <HP:118 EP:205> {SG}  The South Road(s, n, w and sw) [ne, se and e] <HP:118 EP:205> {SG}  The South Road(s, ne, n and e) [w and sw]  An elven arrow  An old gossiper [18 rumours, 14 new] <HP:118 EP:205> {SG}  The South Road(s, n and e) [s, nw and w] <HP:118 EP:205> {SG}  A Wooden Bridge(s, n, w and e) [nw and se] <HP:118 EP:205> {SG}  The South Road(s, n, w and sw) [n and e] <HP:118 EP:202> {SG}  The South Road(s, ne, n, w and e) <HP:118 EP:202> {SG}  The South Road(s, n, w, e and sw) <HP:118 EP:202> {SG}  The South Road(s, ne, n, w and e) <HP:118 EP:202> {SG}  The South Road(s, n, w, e and sw) <HP:118 EP:202> {SG}  The South Road(s, ne, n, w, e and sw) <HP:118 EP:202> {SG}  The South Road(s, ne, n, w and e) <HP:118 EP:202> {SG}  The South Road(s, n, w, e and sw) <HP:118 EP:202> {SG}  The South Road(s, ne, n, w and e) <HP:118 EP:202> {SG}  The South Road(s, n, w, e and sw) <HP:118 EP:202> {SG}  The South Road(s, ne, n, w and e) <HP:118 EP:199> {SG}  The South Road(s, n, w, se, e and sw) <HP:118 EP:199> {SG}  The South Road(s, ne, n, w, se, e and sw) <HP:118 EP:199> {SG}  The South Road(s, ne, n, se and e) [nw, w and sw] <HP:118 EP:199> {SG}  Outside the gates of Pelargir(s, gate, n, se, w and e) [s, nw, w, se and sw] ---------(pel1)---------  A signpost Travelto: Destination reached! <HP:118 EP:199> {SG} gate sw nw rent room The east gates of Pelargir(gate, gatehouse, stables and sw)  A hitching post  A gate guard [2] <HP:118 EP:199> {SG}  King's Gate Way(ne, nw, se and sw) <HP:118 EP:199> {SG}  You open the northwest door. The Mucky Duck Inn(se and u)  Talmir, the innkeeper You close the southeast door. <HP:118 EP:199> {SG}  You sign your name in the ledger. Your room is upstairs! <HP:118 EP:199> {SG} gold You search your pockets and find 579 gold. <HP:118 EP:199> {SG} i pack Gold: 579 Encumbrance: heavily encumbered You dig around in your orc courier pack and find: Your orc courier pack is stuffed full. *A black flask (empty). A reinforced longsword. A sturdy kampilan. A wooden duck on a chain. *A piece of salted jerky (6). <HP:118 EP:199> {SG} se You open the southeast door. King's Gate Way(ne, nw, se and sw) You close the northwest door. <HP:118 EP:199> {SG} ne The east gates of Pelargir(gate, gatehouse, stables and sw)  A hitching post  A gate guard [2] <HP:118 EP:199> {SG} gate Outside the gates of Pelargir(s, gate, n, se, w and e) [s, nw, w, se and sw] ---------(pel1)---------  A signpost <HP:118 EP:199> {SG} travelto linhir Travelto: Journey begun! Press return or type any command to stop. <HP:118 EP:199> {SG}  A Wooden Bridge(w and e) [s, n and se] <HP:118 EP:199> {SG}  The Lebennin Road(s, n, w and e) [ne, se and e] <HP:118 EP:199> {SG}  The Lebennin Road(s, n, w and e) <HP:118 EP:199> {SG}  The Lebennin Road(s, n, w, e and sw) <HP:118 EP:199> {SG}  The Lebennin Road(s, ne, n, w and e) <HP:118 EP:199> {SG}  The Lebennin Road(s, n, w and e) <HP:118 EP:199> {SG}  The Lebennin Road(s, n, w, e and sw)  An old gossiper [18 rumours, 14 new] <HP:118 EP:199> {SG}  The Lebennin Road(s, ne, n, w and e) <HP:118 EP:199> {SG}  The Lebennin Road(s, n, w and e) <HP:118 EP:199> {SG}  The Lebennin Road(s, n, w, e and sw) <HP:119 EP:200> {SG}  The Lebennin Road(s, ne, n, w and e)  An old gossiper [18 rumours, 14 new] <HP:119 EP:200> {SG}  The Lebennin Road(s, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, w, e and sw) [nw] <HP:119 EP:200> {SG}  The Lebennin Road(s, ne, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, w and e) [nw] <HP:119 EP:200> {SG}  The Lebennin Road(s, w and e) [n and nw] <HP:119 EP:200> {SG} t kvedulf get me an assassin now The Lebennin Road(s, w and e) [ne, n and nw] <HP:119 EP:200> {SG}  The Lebennin Road(s, nw, w and e) [ne, n and nw] <HP:119 EP:200> {SG} t kvedulf get me an assassin now t kvedulf get me an assassin now Travelto: aborted! Type 'travelto resume' to continue. You tell Kvedulf: get me an assassin now <HP:119 EP:200> {SG}  You tell Kvedulf: get me an assassin now <HP:119 EP:200> {SG}  You tell Kvedulf: get me an assassin now <HP:119 EP:200> {SG} t kvedulf tierless on me You tell Kvedulf: tierless on me <HP:119 EP:200> {SG} t kvedulf tierless on me You tell Kvedulf: tierless on me <HP:119 EP:200> {SG} t kvedulf tierless on me You tell Kvedulf: tierless on me <HP:119 EP:200> {SG} travelto resume Travelto: resuming journey. <HP:119 EP:200> {SG}  A Natural Ford(s, n, nw and se) [ne, w and e]  A wandering wain <HP:119 EP:200> {SG}  The Lebennin Road(n, w, se and e) [s and se] <HP:119 EP:200> {SG}  Linhir(s, city, n and w) [s, ne, se, e and sw] ---------(LH1, LH2, LH3, LH4)---------  A signpost  A hitching post Travelto: Destination reached! <HP:119 EP:200> {SG} do get HEALZ Do: starting commands. <HP:119 EP:200> {SG} n The Plains(s, n and w) [se and e] <HP:119 EP:200> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, se, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, se, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, se, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, n, se, w and e) <HP:119 EP:200> {SG} 3w request healing gold i request healing The Lebennin Road(s, n, w and e) <HP:119 EP:200> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:119 EP:200> {SG}  The south end of Ethring(s, n, se, w and e) [n and nw]  A hitching post <HP:119 EP:200> {SG}  Do: Commands completed. <HP:119 EP:200> {SG}  To the south of the ford of Ethring(s, n, w and e)  A winsome young lad studies the river <HP:119 EP:200> {SG}  Do: starting commands. <HP:119 EP:200> {SG}  A winding path to the west of the Lamedon Road(s, w and e) <HP:119 EP:200> {SG}  A stone well at the end of the path(s, w, sw and e)  A covered well  A gossipy farm-wife [18 rumours, 14 new] <HP:119 EP:200> {SG}  You open the west door. A local herbalist's home(e)  A fireplace  A plain healer studies her herbs You close the east door. <HP:119 EP:200> {SG}  Do: Commands completed. <HP:119 EP:200> {SG}  Alliera brews up a strange potion, and forces you to drink it. You feel strangely better. You give 20 gold to Alliera. <HP:148 EP:229> {SG}  You search your pockets and find 559 gold. <HP:148 EP:229> {SG}  Gold: 559 Encumbrance: heavily encumbered You are carrying the following on your person: *A walking staff (in hands). *The Globe of Protection (wielded). *A magnificent moon shield (worn). *A black riding cloak (worn). *A small vial labeled 'Manwë' <Concentration>. *A gambeson (worn). *Chainmail gloves (worn). *An ornate iron key (worn). *An Orc courier pack (worn). *A beautiful set of mithril mail (worn). *A tribal pipe. *Deumber's BUMBATA drum. *A translucent black gem. *An empty, sinister-looking black pipe. *A medallion, engraved with a gold scorpion (worn). *An engraved mithril ring, inlaid with a black pearl (worn). *Tyras' spellbook. <HP:148 EP:229> {SG}  Alliera says: Just hold on a second please, I'm busy healing someone. <HP:148 EP:229> {SG} i Gold: 559 Encumbrance: heavily encumbered You are carrying the following on your person: *A walking staff (in hands). *The Globe of Protection (wielded). *A magnificent moon shield (worn). *A black riding cloak (worn). *A small vial labeled 'Manwë' <Concentration>. *A gambeson (worn). *Chainmail gloves (worn). *An ornate iron key (worn). *An Orc courier pack (worn). *A beautiful set of mithril mail (worn). *A tribal pipe. *Deumber's BUMBATA drum. *A translucent black gem. *An empty, sinister-looking black pipe. *A medallion, engraved with a gold scorpion (worn). *An engraved mithril ring, inlaid with a black pearl (worn). *Tyras' spellbook. <HP:148 EP:229> {SG} gold You search your pockets and find 559 gold. <HP:148 EP:229> {SG} request healing Alliera says: Just hold on a second pleaserequest healing , I'm busy healing someone. <HP:148 EP:229> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:148 EP:229> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:148 EP:229> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:148 EP:229> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:148 EP:229> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:148 EP:229> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:148 EP:229> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:148 EP:229> {SG}  Alliera says: Just hold on a second please, I'm busy healing someone. <HP:148 EP:229> {SG} i pack  Gold: 559 Encumbrance: heavily encumbered You dig around in your orc courier pack and find: Your orc courier pack is stuffed full. *A black flask (empty). A reinforced longsword. A sturdy kampilan. A wooden duck on a chain. *A piece of salted jerky (6). <HP:148 EP:229> {SG} request healing Alliera brews up a strange potion, and forces you to drink it. You feel strangely better. You give 20 gold to Alliera. <HP:181 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:181 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:181 EP:240> {SG} gold You search your pockets and find 539 gold. <HP:181 EP:240> {SG} i Gold: 539 Encumbrance: heavily encumbered You are carrying the following on your person: *A walking staff (in hands). *The Globe of Protection (wielded). *A magnificent moon shield (worn). *A black riding cloak (worn). *A small vial labeled 'Manwë' <Concentration>. *A gambeson (worn). *Chainmail gloves (worn). *An ornate iron key (worn). *An Orc courier pack (worn). *A beautiful set of mithril mail (worn). *A tribal pipe. *Deumber's BUMBATA drum. *A translucent black gem. *An empty, sinister-looking black pipe. *A medallion, engraved with a gold scorpion (worn). *An engraved mithril ring, inlaid with a black pearl (worn). *Tyras' spellbook. <HP:181 EP:240> {SG} request healing Alliera brews up a strange potion, and forces you to drink it. You feel strangely better. You give 20 gold to Alliera. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second request healing please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:207 EP:240> {SG} request healing Alliera brews up a strange potion, and forces you to drink it. You feel strangely better. You give 20 gold to Alliera. <HP:240 EP:240> {SG}  Alliera says: Just hold on a second please, I'm busy healing someone. <HP:240 EP:240> {SG} request healing Alliera says: Just hold on a second please, I'm busy healing someone. <HP:240 EP:240> {SG} 3e Do: starting commands. <HP:240 EP:240> {SG} s You open the east door. A stone well at the end of the path(s, w, sw and e)  A covered well  A gossipy farm-wife [18 rumours, 14 new] You close the west door. <HP:240 EP:240> {SG}  A winding path to the west of the Lamedon Road(s, w and e) <HP:240 EP:240> {SG}  To the south of the ford of Ethring(s, n, w and e)  A winsome young lad studies the river <HP:240 EP:240> {SG}  Do: Commands completed. <HP:240 EP:240> {SG} i The south end of Ethring(s, n, se, w and e) [n and nw]  A hitching post <HP:240 EP:240> {SG}  Gold: 499 Encumbrance: heavily encumbered You are carrying the following on your person: *A walking staff (in hands). *The Globe of Protection (wielded). *A magnificent moon shield (worn). *A black riding cloak (worn). *A small vial labeled 'Manwë' <Concentration>. *A gambeson (worn). *Chainmail gloves (worn). *An ornate iron key (worn). *An Orc courier pack (worn). *A beautiful set of mithril mail (worn). *A tribal pipe. *Deumber's BUMBATA drum. *A translucent black gem. *An empty, sinister-looking black pipe. *A medallion, engraved with a gold scorpion (worn). *An engraved mithril ring, inlaid with a black pearl (worn). *Tyras' spellbook. <HP:240 EP:240> {SG} do i'm healed Do: starting commands. <HP:240 EP:240> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, se, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, se, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, se, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, n, se, w and e) <HP:240 EP:240> {SG}  The Lebennin Road(s, nw, n, w and e) <HP:240 EP:240> {SG}  The Plains(s, n and w) [se and e] <HP:240 EP:240> {SG}  Linhir(s, city, n and w) [s, ne, se, e and sw] ---------(LH1, LH2, LH3, LH4)---------  A signpost  A hitching post <HP:240 EP:240> {SG}  Do: Commands completed. <HP:240 EP:240> {SG} ttpq Travelto: Journey begun! Press return or type any command to stop. <HP:240 EP:240> {SG}  The Lebennin Road(n, w, se and e) [s and se] <HP:240 EP:240> {SG}  A Natural Ford(s, n, nw and se) [ne, w and e]  A wandering wain <HP:240 EP:240> {SG}  The Lebennin Road(s, nw, w and e) [ne, n and nw] <HP:240 EP:240> {SG}  The Lebennin Road(s, w and e) [ne, n and nw] <HP:240 EP:240> {SG}  The Lebennin Road(s, w and e) [n and nw] <HP:240 EP:237> {SG}  The Lebennin Road(s, n, w and e) [nw] <HP:240 EP:237> {SG}  The Lebennin Road(s, ne, n, w and e) <HP:240 EP:237> {SG}  The Lebennin Road(s, n, w, e and sw) [nw] <HP:240 EP:237> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:237> {SG}  The Lebennin Road(s, ne, n, w and e)  An old gossiper [18 rumours, 14 new] <HP:240 EP:237> {SG}  The Lebennin Road(s, n, w, e and sw) <HP:240 EP:237> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:237> {SG}  The Lebennin Road(s, ne, n, w and e) <HP:240 EP:237> {SG}  The Lebennin Road(s, n, w, e and sw)  An old gossiper [18 rumours, 14 new] <HP:240 EP:237> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:234> {SG}  The Lebennin Road(s, ne, n, w and e) <HP:240 EP:234> {SG}  The Lebennin Road(s, n, w, e and sw) <HP:240 EP:234> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:234> {SG}  The Lebennin Road(s, n, w and e) [ne, se and e] <HP:240 EP:234> {SG}  A Wooden Bridge(w and e) [s, n and se] <HP:240 EP:234> {SG}  Outside the gates of Pelargir(s, gate, n, se, w and e) [s, nw, w, se and sw] ---------(pel1)---------  A signpost Travelto: Destination reached! <HP:240 EP:234> {SG} gate The east gates of Pelargir(gate, gatehouse, stables and sw)  A hitching post  A gate guard [2] <HP:240 EP:234> {SG} sw King's Gate Way(ne, nw, se and sw) <HP:240 EP:234> {SG} sw King's Gate Way(ne, s, n and w) <HP:240 EP:234> {SG} w King's Gate Way(s, n, w and e)  A dirty girl <HP:240 EP:234> {SG} e King's Gate Way(ne, s, n and w) <HP:240 EP:234> {SG} e You can't go that way! <HP:240 EP:234> {SG} w King's Gate Way(s, n, w and e)  A dirty girl <HP:240 EP:234> {SG} w King's Gate Way(s, n, w and e) <HP:240 EP:234> {SG} w King's Gate Way(s, n, w and e)  A thin elderly woman <HP:240 EP:234> {SG} w The east market(s, n, w and e)  A tall girl <HP:240 EP:234> {SG} s The east market(s, n, w and e) <HP:240 EP:234> {SG} e You open the east door. Jarain and Sons(w)  Jarain, the weaponsmith  A trash can You close the west door. <HP:240 EP:234e > {SG} i You can't go that way! <HP:240 EP:234> {SG}  Gold: 499 Encumbrance: heavily encumbered You are carrying the following on your person: *A walking staff (in hands). *The Globe of Protection (wielded). *A magnificent moon shield (worn). *A black riding cloak (worn). *A small vial labeled 'Manwë' <Concentration>. *A gambeson (worn). *Chainmail gloves (worn). *An ornate iron key (worn). *An Orc courier pack (worn). *A beautiful set of mithril mail (worn). *A tribal pipe. *Deumber's BUMBATA drum. *A translucent black gem. *An empty, sinister-looking black pipe. *A medallion, engraved with a gold scorpion (worn). *An engraved mithril ring, inlaid with a black pearl (worn). *Tyras' spellbook. <HP:240 EP:234> {SG} i pakc Syntax: inventory [all|container|all here [item]] <HP:240 EP:234> {SG} gold You search your pockets and find 499 gold. <HP:240 EP:234> {SG} i pack Gold: 499 Encumbrance: heavily encumbered You dig around in your orc courier pack and find: Your orc courier pack is stuffed full. *A black flask (empty). A reinforced longsword. A sturdy kampilan. A wooden duck on a chain. *A piece of salted jerky (6). <HP:240 EP:234> {SG} gold You search your pockets and find 499 gold. <HP:240 EP:234> {SG} sell all from pack except flask a reinforced longsword : That exceeds my budget. You get 100 gold. a sturdy kampilan : That exceeds my budget. You get 100 gold. a wooden duck on a chain : You get 1 gold. a piece of salted jerky : You have tagged this as unsellable. a piece of salted jerky : You have tagged this as unsellable. a piece of salted jerky : You have tagged this as unsellable. a piece of salted jerky : You have tagged this as unsellable. a piece of salted jerky : You have tagged this as unsellable. a piece of salted jerky : You have tagged this as unsellable. Jarain tells you: Thanks for your business! Please come again. <HP:240 EP:234> {SG} gold You search your pockets and find 700 gold. <HP:240 EP:234> {SG} w You open the west door. The east market(s, n, w and e) You close the east door. <HP:240 EP:234> {SG} w The center of East Market(s, n, w and e)  Brenna, a fruit vendor <HP:240 EP:234> {SG} w The east market(s, n, w and e)  A young girl <HP:240 EP:234> {SG} e The center of East Market(s, n, w and e)  Brenna, a fruit vendor <HP:240 EP:234> {SG} e The east market(s, n, w and e) <HP:240 EP:234> {SG} e You open the east door. Jarain and Sons(w)  Jarain, the weaponsmith  A trash can You close the west door. <HP:240e  EP:234> {SG}  You can't go that way! <HP:240 EP:234> {SG} w You open the west door. The east market(s, n, w and e) You close the east door. <HP:240 EP:234> {SG} n The east market(s, n, w and e)  A tall girl <HP:240 EP:234> {SG} e King's Gate Way(s, n, w and e)  A thin elderly woman <HP:240 EP:234> {SG} e King's Gate Way(s, n, w and e) <HP:240 EP:234> {SG} e King's Gate Way(s, n, w and e)  A dirty girl <HP:240 EP:235> {SG} ne You can't go that way! <HP:240 EP:235> {SG} ne You can't go that way! <HP:240 EP:235> {SG} n You open the north door. A plain entryway(s, n, w and e) You close the south door. <HP:240 EP:235> {SG} s You open the south door. King's Gate Way(s, n, w and e)  A dirty girl You close the north door. <HP:240 EP:235> {SG} e King's Gate Way(ne, s, n and w) <HP:240 EP:235> {SG} e You can't go that way! <HP:240 EP:235> {SG} e You can't go that way! <HP:240 EP:235> {SG} ne King's Gate Way(ne, nw, se and sw) <HP:240 EP:235> {SG} ne The east gates of Pelargir(gate, gatehouse, stables and sw)  A hitching post  A gate guard [2] <HP:240 EP:235> {SG} gate Outside the gates of Pelargir(s, gate, n, se, w and e) [s, nw, w, se and sw] ---------(pel1)---------  A signpost <HP:240 EP:235> {SG} travelto linhir Travelto: Journey begun! Press return or type any command to stop. <HP:240 EP:235> {SG}  A Wooden Bridge(w and e) [s, n and se] <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w and e) [ne, se and e] <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w, e and sw) <HP:240 EP:235> {SG}  The Lebennin Road(s, ne, n, w and e) <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w, e and sw)  An old gossiper [18 rumours, 14 new] <HP:240 EP:235> {SG}  The Lebennin Road(s, ne, n, w and e) <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w, e and sw) <HP:240 EP:235> {SG}  The Lebennin Road(s, ne, n, w and e)  An old gossiper [18 rumours, 14 new] <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w and e) <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w, e and sw) [nw] <HP:240 EP:235> {SG}  The Lebennin Road(s, ne, n, w and e) <HP:240 EP:235> {SG}  The Lebennin Road(s, n, w and e) [nw] <HP:240 EP:235> {SG}  The Lebennin Road(s, w and e) [n and nw] <HP:240 EP:235> {SG}  The Lebennin Road(s, w and e) [ne, n and nw] <HP:240 EP:235> {SG}  The Lebennin Road(s, nw, w and e) [ne, n and nw] <HP:240 EP:235> {SG}  A Natural Ford(s, n, nw and se) [ne, w and e]  A wandering wain <HP:240 EP:235> {SG}  The Lebennin Road(n, w, se and e) [s and se] <HP:240 EP:235> {SG}  Linhir(s, city, n and w) [s, ne, se, e and sw] ---------(LH1, LH2, LH3, LH4)---------  A signpost  A hitching post Travelto: Destination reached! <HP:240 EP:235> {SG} do dirs Do: starting commands. <HP:240 EP:235> {SG}  The Plains(s, n and w) [se and e] <HP:240 EP:235> {SG}  The Plains(s, n, w and e) [se]  A young woman <HP:240 EP:235> {SG}  The Plains(n and w) [ne, s and e] <HP:240 EP:235> {SG}  The Plains(s, n and w) [ne, se and e] <HP:240 EP:235> {SG}  The Plains(s, n and w) [ne, se and e]  A wandering wain <HP:240 EP:235> {SG}  The Plains(s, n and w) [ne, se and e] <HP:240 EP:235> {SG}  The Plains(s, n and w) [ne, se and e] <HP:240 EP:235> {SG}  The Plains(s, n and w) [ne, se and e] <HP:240 EP:235> {SG}  The Plains(s, n and w) [ne, se and e] <HP:240 EP:235> {SG}  The Plains(s, n, w and e) [ne, se and e]  A young woman <HP:240 EP:235> {SG}  A Natural Ford(w and e) [s and n] <HP:240 EP:235> {SG}  The Plains(s, n, w and e) [nw, w and sw] <HP:240 EP:235> {SG}  The Plains(s, n and e) [nw, w and sw]  An old farmer <HP:240 EP:235> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:240 EP:235> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:240 EP:235> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:240 EP:235> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:240 EP:235> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:240 EP:235> {SG}  The Plains(s, n and e) [nw and w]  An old farmer <HP:240 EP:235> {SG}  The Plains(s, n, w and e) [nw and se] <HP:240 EP:235> {SG}  The Plains(s, yard and e) [n, w and sw] <HP:240 EP:235> {SG}  A small yard(cottage, house and out) <HP:240 EP:235> {SG} ll barren gold A wooden cottage(n and out)  Tyronn, a senile sailor <HP:240 EP:235> {SG}  The key does not turn the lock. <HP:240 EP:235> {SG}  You give up trying to unlock the north door. The door is locked. <HP:240 EP:235> {SG}  The north door is already locked. <HP:240 EP:235> {SG}  Do: Commands completed. <HP:240 EP:235> {SG}  Barren Isqairde, the dunlending Specialist (Demonic) On for: 7m 22s Gender: male Age: 34d 5h 35m 52s Can be mailed: Barren@Bree Info: Dornath told you: is this laefang? <HP:240 EP:235> {SG}  You search your pockets and find 700 gold. <HP:240 EP:235> {SG}  <HP:240 EP:235> {SG} out A small yard(cottage, house and out) <HP:240 EP:235> {SG} cottage A wooden cottage(n and out)  Tyronn, a senile sailor <HP:240 EP:235> {SG} wrong room noob What? <HP:240 EP:235> {SG} still wrong room noob What? <HP:240 EP:236> {SG} l man A tall man with weather-worn skin jitters around the room. He mutters something about an unsolvable problem. You only hope that it's something more important than a shortage of wine. Because of numerous tattoos covering most of his neck and forehead, you assume that he used to be a sailor. You wonder if you could get him to tattoo you as well, perhaps by asking about tattoos... He is carrying: A brown cloak (worn). <HP:240 EP:236> {SG} out A small yard(cottage, house and out) <HP:240 EP:236> {SG} house A cozy house(out)  Sharlonn stands here with a worried look <HP:240 EP:236> {SG} do something You do something to Sharlonn, and he asks you to search his father's workroom for the snake. Your hands are full! Sharlonn tries to give you the key, but you aren't able to hold it. <HP:240 EP:236> {SG} get key into pack There is no key here to get. <HP:240 EP:236> {SG} out A small yard(cottage, house and out) <HP:240 EP:236> {SG} i pack Gold: 700 Encumbrance: heavily encumbered You dig around in your orc courier pack and find: Your orc courier pack is less than half full. *A black flask (empty). *A piece of salted jerky (6). <HP:240 EP:236> {SG} psi Do: starting commands. <HP:240 EP:236> {SG}  Ok. <HP:240 EP:236> {SG}  Put what into what? <HP:240 EP:236> {SG}  Do: Commands completed. <HP:240 EP:236> {SG} l  This is a small yard encircled by a wooden fence. A tall apple tree stands in the middle of the yard with a few shiny red apples. To the north you see a small wooden cottage and several fishing nets. A cozy-looking house stands west; it looks like it has been freshly painted. By looking at this yard, you get the impression that whoever lives here has moved in recently. Black clouds torment the sky, as a drizzle begins. The house door is open.  The only obvious exits are cottage, house and out. <HP:240 EP:236> {SG} house A cozy house(out)  Sharlonn stands here with a worried look <HP:240 EP:236> {SG} do something You do something to Sharlonn, and he asks you to search his father's workroom for the snake. Sharlonn hands you a small key you haven't noticed before and tells you: Please, return the key to me once you don't need it anymore. Don't give it to my father, I... I don't want him to know that I thought he could be right. <HP:240 EP:236> {SG} out A small yard(cottage, house and out) <HP:240 EP:236> {SG} i Gold: 700 Encumbrance: heavily encumbered You are carrying the following on your person: A small wooden key --SSS-- (in hands). *The Globe of Protection (wielded). *A magnificent moon shield (worn). *A black riding cloak (worn). *A small vial labeled 'Manwë' <Concentration>. *A gambeson (worn). *Chainmail gloves (worn). *An ornate iron key (worn). *An Orc courier pack (worn). *A beautiful set of mithril mail (worn). *A tribal pipe. *Deumber's BUMBATA drum. *A translucent black gem. *An empty, sinister-looking black pipe. *A medallion, engraved with a gold scorpion (worn). *An engraved mithril ring, inlaid with a black pearl (worn). *Tyras' spellbook. <HP:240 EP:236> {SG} get back to linhir to own tireless in the face Do: starting commands. <HP:240 EP:237> {SG}  You can't go that way! <HP:240 EP:237> {SG}  The Plains(s, yard and e) [n, w and sw] <HP:240 EP:237> {SG}  You can't go that way! <HP:240 EP:237> {SG}  The Plains(s, n, w and e) [nw and se] <HP:240 EP:237> {SG}  The Plains(s, n and e) [nw and w]  An old farmer <HP:240 EP:237> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:240 EP:237> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:240 EP:237> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:240 EP:237> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:240 EP:237> {SG} n The Plains(s, n and e) [nw, w and sw] <HP:240 EP:237> {SG}  The Plains(s, n and e) [nw, w and sw]  An old farmer <HP:240 EP:237> {SG}  The Plains(s, n, w and e) [nw, w and sw] <HP:240 EP:237> {SG}  A Natural Ford(w and e) [s and n] <HP:240 EP:237> {SG}  The Plains(s, n, w and e) [ne, se and e]  A young woman <HP:240 EP:237> {SG} put key in pack The Plains(s, n and w) [ne, se and e] <HP:240 EP:237> {SG}  The Plains(s, n and w) [ne, se and e] <HP:240 EP:237> {SG}  The Plains(s, n and w) [ne, se and e] <HP:240 EP:237> {SG}  The Plains(s, n and w) [ne, se and e] <HP:240 EP:237> {SG}  The Plains(s, n and w) [ne, se and e]  A wandering wain <HP:240 EP:237> {SG}  The Plains(s, n and w) [ne, se and e] <HP:240 EP:237> {SG}  The Plains(n and w) [ne, s and e] <HP:240 EP:237> {SG}  The Plains(s, n, w and e) [se]  A young woman <HP:240 EP:237> {SG} s city The Plains(s, n and w) [se and e] <HP:240 EP:237> {SG}  Linhir(s, city, n and w) [s, ne, se, e and sw] ---------(LH1, LH2, LH3, LH4)---------  A signpost  A hitching post <HP:240 EP:237> {SG}  Do: Commands completed. <HP:240 EP:237> {SG}  The Plains(s, n and w) [se and e] <HP:240 EP:237> {SG}  Ok. <HP:240 EP:237> {SG}  Linhir(s, city, n and w) [s, ne, se, e and sw] ---------(LH1, LH2, LH3, LH4)---------  A signpost  A hitching post <HP:240 EP:237> {SG}  Tireless enters. gold You incinerate Tireless with the globe. n A road in the refugee camp(s and out) Tireless enters. <HP:240 EP:237> {SG}  You search your pockets and find 700 gold. <HP:240 EP:237> {SG}  You can't go that way! <HP:240 EP:237> {SG} s A road in the refugee camp(s, n, w and e) Tireless enters. <HP:240 EP:237> {SG}  WARNING!  >>>  Tireless <<<  Shaping you! l  You can hardly call this a road. It is distinguished only by the strip of grass that has been trampled down by the passage of many feet. To the south you see the walls of Linhir. In all other directions are tents of the refugee camp. You feel a cool wind coming from the sea, soothing your face. Black clouds torment the sky, as a drizzle begins.  The only obvious exits are south, north, west and east.  Tireless the dunedain Sorcerer (Shadowspawn) <HP:240 EP:237> {SG} n A road in the refugee camp(s and out) Tireless enters. <HP:240 EP:237> {SG}  You are too busy to make an attack! Tireless shreds your face into tattered strips of skin! out Linhir(s, city, n and w) [s, ne, se, e and sw] ---------(LH1, LH2, LH3, LH4)---------  A signpost  A hitching post Tireless enters. <HP:223 EP:237> {SG} i Gold: 686 (rough) Encumbrance: heavily encumbered You are carrying the following on your person: *The Globe of Protection (wielded). *A magnificent moon shield (worn). *A black riding cloak (worn). *A small vial labeled 'Manwë' <Concentration>. *A gambeson (worn). *Chainmail gloves (worn). *An ornate iron key (worn). *An Orc courier pack (worn). *A beautiful set of mithril mail (worn). *A tribal pipe. *Deumber's BUMBATA drum. *A translucent black gem. *An empty, sinister-looking black pipe. *A medallion, engraved with a gold scorpion (worn). *An engraved mithril ring, inlaid with a black pearl (worn). *Tyras' spellbook. <HP:223 EP:237> {SG}  You consume Tireless in burning light.  Tireless almost hits you. You miss Tireless. Tireless almost hits you. You incinerate Tireless with the globe. Tireless almost hits you. You consume Tireless in burning light.  Tireless almost hits you. alias lockem do get key from pack, unlock door, n, close door, lock door Alias: lockem (do get key from pack, unlock door, n, close door, lock door) altered. <HP:223 EP:237> {SG}  You consume Tireless in burning light.  Tireless almost hits you. do plz keep hunting lockem Do: starting commands. <HP:224 EP:238> {SG}  The Plains(s, n and w) [se and e] Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n, w and e) [se]  A young woman Tireless enters. <HP:224 EP:238> {SG}  The Plains(n and w) [ne, s and e] Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n and w) [ne, se and e] Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n and w) [ne, se and e]  A wandering wain Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n and w) [ne, se and e] Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n and w) [ne, se and e] Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n and w) [ne, se and e] Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n and w) [ne, se and e] Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n, w and e) [ne, se and e]  A young woman Tireless enters. <HP:224 EP:238> {SG}  A Natural Ford(w and e) [s and n] Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n, w and e) [nw, w and sw] Tireless enters. <HP:224 EP:238> {SG}  The Plains(s, n and e) [nw, w and sw]  An old farmer Tireless enters. <HP:224 EP:238> {SG}  You burn Tireless. Tireless shreds your face into tattered strips of skin! The Plains(s, n and e) [nw, w and sw] <HP:206 EP:238> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:206 EP:238> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:206 EP:238> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:206 EP:238> {SG}  The Plains(s, n and e) [nw, w and sw] <HP:206 EP:238> {SG}  The Plains(s, n and e) [nw and w] aww he hunted off