Bapel.

Posted by
Guruk [legacy]
Uploaded
15 December 2007 00:00:00
Type
Player Kill

Over a year old methinks. RIP Jabba!



The black gate of Dol Guldur(e and w)
 A handcrafted arrow [2]
 A signpost
HP:172 EP:145 REG:SOR >
Do: Commands completed.
HP:172 EP:145 REG:SOR >
A path up the rocky slopes of a mountain(e, s, n and w)
HP:172 EP:145 REG:SOR >
A blasted landscape at the base of a volcano(e, s, n and w)
HP:172 EP:145 REG:SOR >
A path up the rocky slopes of a mountain(e, s, n and w)
HP:172 EP:145 REG:SOR >
Darkness surrounds you.
A broad path through the forest(e, s, n and w)
HP:172 EP:145 REG:SOR >
Do: starting commands.
HP:172 EP:145 REG:SOR >
Darkness surrounds you.
A broad path through the forest(e, s, n and w)
HP:172 EP:145 REG:SOR >
Darkness surrounds you.
A broad path through the forest(e, s, n and w)
HP:172 EP:145 REG:SOR >
Darkness surrounds you.
A broad path through the forest(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
Do: Commands completed.
HP:172 EP:145 REG:SOR >
Do: starting commands.
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s, n and w)
HP:172 EP:145 REG:SOR >
The Plains(e, s and n) [nw and w]
HP:172 EP:145 REG:SOR >
Do: Commands completed.
HP:172 EP:145 REG:SOR >
Taking a deep breath, you begin to swim.
You swim west.
The Great River Anduin(e, s and w) [sw and n]
HP:172 EP:142 REG:LOT >
You stop swimming.
Lothlorien(n and w) [e, ne and s]
HP:172 EP:142 REG:LOT >
tell Bapel fuck messing with aiglos:P
You tell Bapel: fuck messing with aiglos:P
HP:172 EP:142 REG:LOT >
i
Gold: 1                Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
*A great tower shield (worn).
*A simple snakeskin sheath (worn).
*A dark steel helmet (worn).
*A black set of leather and ring mail leggings (worn).
*A dark chainmail shirt (worn).
*A leather scout ruck (open) (worn).
*Some survival gear (worn).
*A long black cowled cloak (worn).
*A formal black cloak (worn).
*A set of gold runes.
HP:172 EP:142 REG:LOT >
put sword into sheath
You remove a long haradrim bone sword.
Ok.
HP:173 EP:143 REG:LOT >
pie
Do: starting commands.
HP:173 EP:143 REG:LOT >
Ok.
HP:173 EP:143 REG:LOT >
Ok.
HP:173 EP:143 REG:LOT >
You see more than one pie.  Using the first of the following:
  on your person: a small meat pie (in hands)
  on your person: a small meat pie (in hands)
You eat the entire pie.
HP:185 EP:155 REG:LOT >
Ok.
HP:185 EP:155 REG:LOT >
Put what into what?
HP:185 EP:155 REG:LOT >
Do: Commands completed.
HP:185 EP:155 REG:LOT >
pie
Do: starting commands.
HP:185 EP:155 REG:LOT >
Ok.
HP:185 EP:155 REG:LOT >
Ok.
HP:185 EP:155 REG:LOT >
You see more than one pie.  Using the first of the following:
  on your person: a small meat pie (in hands)
  on your person: a small meat pie (in hands)
You eat the entire pie.
HP:197 EP:167 REG:LOT >
Ok.
HP:197 EP:167 REG:LOT >
Put what into what?
HP:197 EP:167 REG:LOT >
Do: Commands completed.
HP:197 EP:167 REG:LOT >
pie
Do: starting commands.
HP:197 EP:167 REG:LOT >
Ok.
HP:197 EP:167 REG:LOT >
Ok.
HP:197 EP:167 REG:LOT >
You see more than one pie.  Using the first of the following:
  on your person: a small meat pie (in hands)
  on your person: a small meat pie (in hands)
You eat the entire pie.
HP:200 EP:179 REG:LOT >
Ok.
HP:200 EP:179 REG:LOT >
Put what into what?
HP:200 EP:179 REG:LOT >
Do: Commands completed.
HP:200 EP:179 REG:LOT >
draw sword
You whip a long haradrim bone sword from a simple snakeskin sheath with a whisk of menace!
You wield a long haradrim bone sword.
HP:200 EP:179 REG:LOT >
put staff into cloak
put staff into pack
Put what into what?
HP:200 EP:179 REG:LOT >
Put what into what?
HP:200 EP:179 REG:LOT >
w
Bapel tells you: :p
Lothlorien(e, s, n and w) [se]
HP:200 EP:179 REG:LOT >
w
Forest clearing(e, s, n and w)
HP:200 EP:179 REG:LOT >
w
Lothlorien(e, s, n and w)
HP:200 EP:179 REG:LOT >
w
Cerin Amroth(e, s, n and w)
 Bapel the dunedain Scout (Moral)
 A brand (burned out) [2]
 A signpost
HP:200 EP:179 REG:LOT >
w
Near a guard flet(e, s, n and w)
HP:200 EP:179 REG:LOT >
e
Cerin Amroth(e, s, n and w)
 Bapel the dunedain Scout (Moral)
 A brand (burned out) [2]
 A signpost
HP:200 EP:179 REG:LOT >
You are too busy to make an attack!
You are too............. (B U S Y) to Attack!
Bapel barely misses you, only a few inches off-target.
l Bapel
  _,-""`""-~`)
(`~           \
 |     a   a   \
 ;        o     ; ___  _,,,,_     _.-~'.
  \      `^`    /`_.-"~      `~-;`      \
   \_      _  .'                 `,     |
     |`-                           \'__/
    /                      ,_       \  `'-.
   /    .-""~~--.            `"-,   ;_    /
  |              \               \  | `""`
   \__.--'`"-.   /_               |'
              `"`  `~~~---..,     |
...description truncated...

He has the look of a tribesman!
This person has the air of a scholar.
Bapel is a Lieutenant in the army of Gondor
with 3 wins and 0 losses.
Bapel has been solemnly blessed by Elves.
There is an aura of calmness around Bapel. 
 He is carrying:
Aiglos, icicle of Gil-galad (wielded).
An elven shield (worn).
A pair of mail pants (worn).
A crystal (worn).
A bloodstained cloak (worn).
A spear sheath (worn).
A dwarven deathmask (worn).
A finely-shaped pearl carapace (worn).
A keyring containing 8 keys (worn).
An Orc courier pack (worn).
A brooch of amber carved into the form of a roaring bear (worn).
A finely-crafted hurdy-gurdy.
A set of rose quartz runes.
A tribal pipe.
The Tale of Beren and Luthien.
A pipe belt [1 pipe, 0 pipe-weed] (worn).
A small hammered dulcimer.
A leather-wrapped bundle of papers.
Rank insignia.
A small armband worn by those instructed in battlefield first-aid (worn).
A metal necklace (worn).
An ancient, well-preserved book.
The 8th Two Towers EVENT! badge.
A large, empty dragonclaw pipe.
A small green medallion (worn).
HP:200 EP:179 REG:LOT >
e
Lothlorien(e, s, n and w)
HP:200 EP:179 REG:LOT >
w
Cerin Amroth(e, s, n and w)
 Bapel the dunedain Scout (Moral)
 A brand (burned out) [2]
 A signpost
HP:200 EP:179 REG:LOT >
roar
You are too busy to make an attack!
You are too............. (B U S Y) to Attack!
Bapel barely misses you, only a few inches off-target.
You roar with the ferociousness of a lion from Harad!!
HP:200 EP:180 REG:LOT >
w
Lothlorien(e, s, n and w)
HP:200 EP:180 REG:LOT >
e
Cerin Amroth(e, s, n and w)
 Bapel the dunedain Scout (Moral)
 A brand (burned out) [2]
 A signpost
HP:200 EP:180 REG:LOT >
You cut Bapel deeply, revealing bone.
You roar and strike at Bapel again!
Bapel gurgles blood as you run the blade across his chest.
Bapel barely misses you, only a few inches off-target.
wink
You wink.
HP:200 EP:178 REG:LOT >
e
Near a guard flet(e, s, n and w)
Bapel enters.
HP:200 EP:178 REG:LOT >
You hit Bapel with the flat of the sword.
Bapel barely misses you, only a few inches off-target.
w
Cerin Amroth(e, s, n and w)
 A brand (burned out) [2]
 A signpost
Bapel enters.
HP:200 EP:178 REG:LOT >
You miss Bapel by a hair's breadth.
Bapel barely misses you, only a few inches off-target.
Elven patrol guard follows you.
Elven patrol guard attacks you.
You cut Elven patrol guard deeply, revealing bone.
You roar and strike at Elven patrol guard again!
You stab the sword into Elven patrol guard with anger.
Bapel barely misses you, only a few inches off-target.
Elven patrol guard misses you.
do s,6w,14s,18e,5s,3e,s
Do: starting commands.
HP:200 EP:175 REG:LOT >
Lothlorien(e, s, n and w)
Elven patrol guard follows you.
Bapel enters.
HP:200 EP:175 REG:LOT >
Lothlorien(e, s, n and w)
Bapel enters.
Elven patrol guard follows you.
HP:200 EP:175 REG:LOT >
Near a guard flet(e, s and w) [sw]
 An ancient and sad elf
Elven patrol guard follows you.
Bapel enters.
HP:200 EP:175 REG:LOT >
Lothlorien(e, n and w) [sw and s]
 A medium-sized elf
Bapel enters.
Elven patrol guard follows you.
HP:200 EP:175 REG:LOT >
Lothlorien(e, n and w) [sw, s and se]
 An elven scout is here [3]
Elven patrol guard follows you.
Bapel enters.
HP:200 EP:175 REG:LOT >
Lothlorien(e, n and w) [s, se and w]
 A young and playful elf
Bapel enters.
Elven patrol guard follows you.
HP:200 EP:175 REG:LOT >
    The harsh elven magic in the rope of the bridge
burns horribly as you attempt to cross the river.
As quickly as possible, you cross to the far side,
thankfully releasing the ropes.
Celebrant River(e, s, n and w) [nw and se]
 An elven sentinel [3]
Bapel enters.
HP:192 EP:175 REG:LOT >
Lothlorien(s, n and w) [e and n]
 An elven scout is here
 A medium-sized elf
Bapel enters.
HP:192 EP:175 REG:LOT >
Lothlorien(e, s, n and w) [ne]
 An elven scout is here [2]
 A large owl is perched in a nearby tree.
Bapel enters.
HP:192 EP:175 REG:LOT >
The Plains(e, s, n and w)
Bapel enters.
HP:192 EP:175 REG:ROV >
You miss Bapel by a hair's breadth.
Bapel disfigures you.
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
do 9e,7s,3w
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
You miss Bapel by a hair's breadth.
Bapel barely misses you, only a few inches off-target.
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w) [se]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, n and w) [s and se]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, n and w) [sw and s]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w) [sw]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
do 22e,20s
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
You miss Bapel by a hair's breadth.
Bapel barely misses you, only a few inches off-target.
The Plains(e, s, n and w) [ne]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s and w) [ne and n]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(s and w) [e, nw and n]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w) [ne]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, s, n and w)
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, n and w) [sw, s and se]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, n and w) [sw, s and se]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(e, n and w) [sw, s and se]
Bapel enters.
HP:189 EP:175 REG:ROV >
The Plains(s, n and w) [sw, e and s]
 An elite Beorning warrior
Bapel enters.
HP:189 EP:175 REG:ROV >
North Undeep(e, s and n) [ne, se and w]
 A proud footman of Rohan [3]
Bapel enters.
HP:189 EP:175 REG:ROH >
Do: Commands completed.
HP:189 EP:175 REG:ROH >
You are too busy to make an attack!
You are too............. (B U S Y) to Attack!
Bapel barely misses you, only a few inches off-target.
Do: starting commands.
HP:190 EP:176 REG:ROH >
The Brown Lands(e and w) [s, n and w]
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, s, n and w) [sw and nw]
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, s, n and w)
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, s, n and w) [se]
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, n and w) [s and se]
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, n and w) [sw and s]
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, s, n and w) [sw]
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, s, n and w)
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, s, n and w)
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, s, n and w)
Bapel enters.
HP:190 EP:176 REG:SOR >
The Brown Lands(e, s, n and w) [sw]
Bapel enters.
HP:190 EP:176 REG:SOR >
The Plains(e, s and n) [sw and w]
Bapel enters.
HP:190 EP:176 REG:SOR >
You scratch Bapel, drawing a little blood.
Bapel pierces you causing a yelp of pain.
The Plains(e, s and n) [sw, nw and w]
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s and n) [nw and w]
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w) [nw]
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w) [nw]
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s and w) [sw, n and w]
Bapel enters.
HP:184 EP:176 REG:SOR >
South Undeep(e, n and w) [ne and s]
 A proud footman of Rohan [3]
Bapel enters.
HP:184 EP:176 REG:ROH >
Do: Commands completed.
HP:184 EP:176 REG:ROH >
Do: starting commands.
HP:184 EP:176 REG:ROH >
The Plains(e, s and w) [sw, n and w]
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w) [nw]
Bapel enters.
HP:184 EP:176 REG:SOR >
Uruk-hai attacks Bapel.
do 8s, sw, se, s, se, s
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
You miss Bapel by a hair's breadth.
Bapel barely misses Uruk-hai, only a few inches off-target.
Uruk-hai misses Bapel.
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
 A Dale messenger
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
You miss Bapel by a hair's breadth.
Bapel impales Uruk-hai with the tip of Aiglos.
Uruk-hai jabs Bapel with a quick thrust.
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
do s, se, sw, s, e, s, se
You miss Bapel by a hair's breadth.
Bapel afflicts Uruk-hai with unfathomable amounts of pain!
Uruk-hai misses Bapel.
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG:SOR >
The Plains(e, s and n)
Bapel enters.
HP:184 EP:176 REG:SOR >
Worn path(e, s and n)
Bapel enters.
HP:184 EP:176 REG:SOR >
nw
Hidden entrance(s and n)
Bapel enters.
HP:184 EP:176 REG: >
Do: Commands completed.
HP:184 EP:176 REG: >
Do: starting commands.
HP:184 EP:176 REG: >
A wide path(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG: >
Path(e, s, n and w)
Bapel enters.
HP:184 EP:176 REG: >
Path(e, s, n and w)
 A small child
Bapel enters.
HP:184 EP:176 REG: >
n
You miss Bapel by a hair's breadth.
Bapel afflicts you with unfathomable amounts of pain!
Path(e, s, n and w)
Bapel enters.
HP:167 EP:176 REG: >
Path(e, s, n and w)
Bapel enters.
HP:167 EP:176 REG: >
A wide path(e, s, n and w)
Bapel enters.
HP:167 EP:176 REG: >
Edge of the mere(s and n)
Bapel enters.
HP:167 EP:176 REG: >
Exit(sw, e, s, n, se and w)
Bapel enters.
HP:167 EP:176 REG: >
A murky mere(sw, e, ne, s, nw, n, se and w) [ne and nw]
Bapel enters.
HP:167 EP:176 REG: >
A murky mere(sw, e, ne, s, nw, n, se and w)
Bapel enters.
HP:167 EP:176 REG: >
A murky mere(sw, e, ne, s, nw, n, se and w)
Bapel enters.
HP:167 EP:176 REG: >
A murky mere(sw, e, ne, s, nw, n, se and w) [s]
Bapel enters.
HP:167 EP:176 REG: >
nw
Exit(e, s, ne, nw, n and w)
Bapel enters.
HP:167 EP:176 REG: >
Do: Commands completed.
HP:167 EP:176 REG: >
Do: starting commands.
HP:167 EP:176 REG: >
Edge of the mere(n and se)
Bapel enters.
HP:167 EP:176 REG: >
The marshes(sw, s, nw and w)
Bapel enters.
HP:167 EP:176 REG: >
Tiredly, you trudge along.
The marshes(sw, e, s, ne, n, se and w)
 A nervous orc
Bapel enters.
Nervous orc attacks Bapel.
HP:167 EP:173 REG: >
e
You miss Bapel by a hair's breadth.
Bapel barely misses Nervous orc, only a few inches off-target.
Nervous orc misses Bapel.
You scratch yourself on a thorn bush.
The marshes(e, ne, n, se and w)
Bapel enters.
HP:165 EP:171 REG: >
A muddy marsh(ne, s, nw, n and w)
Bapel enters.
HP:165 EP:171 REG: >
In the Dead Marshes(n, nw and se)
Bapel enters.
HP:165 EP:171 REG: >
A small rise(nw and se)
Bapel enters.
HP:165 EP:171 REG: >
Do: Commands completed.
HP:165 EP:171 REG: >
In the Dead Marshes(n, nw and se)
Bapel enters.
HP:165 EP:171 REG: >
A muddy marsh(ne, s, nw, n and w)
Bapel enters.
HP:165 EP:171 REG: >
You sprain your ankle on the treacherous path.
The marshes(sw, e, s, ne, n, se and w)
 A nervous orc
Bapel enters.
HP:162 EP:165 REG: >
Tiredly, you trudge along.
The marshes(sw, e, s, n and w)
 An eel
Eel attacks you.
Bapel enters.
Eel attacks Bapel.
HP:162 EP:160 REG: >
You slash into Eel, sculpting its flesh.
Bapel impales you with the tip of Aiglos.
Nervous orc enters.
Nervous orc hits Bapel very hard.
Eel misses Bapel.
You cut Eel deeply, revealing bone.
Bapel barely misses Nervous orc, only a few inches off-target.
Nervous orc hits Bapel hard.
Eel misses Bapel.
tei
What?
HP:152 EP:161 REG: >
i
Gold: 1       (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
*A great tower shield (worn).
*A simple snakeskin sheath (worn).
*A dark steel helmet (worn).
*A black set of leather and ring mail leggings (worn).
*A dark chainmail shirt (worn).
*A leather scout ruck (open) (worn).
*Some survival gear (worn).
*A long black cowled cloak (worn).
*A formal black cloak (worn).
*A set of gold runes.
HP:152 EP:161 REG: >
You miss Eel by a hair's breadth.
Bapel barely misses you, only a few inches off-target.
Nervous orc misses Bapel.
Eel misses Bapel.
kill Bapel
You attack Bapel.
HP:152 EP:161 REG: >
You miss Bapel by a hair's breadth.
Bapel barely misses you, only a few inches off-target.
Nervous orc misses Bapel.
Eel misses Bapel.
kill Bapel
You attack Bapel.
HP:152 EP:161 REG: >
kill Bapel
You attack Bapel.
HP:152 EP:161 REG: >
kill Bapel
You attack Bapel.
HP:152 EP:161 REG: >
You cut Bapel deeply, revealing bone.
Bapel barely misses you, only a few inches off-target.
Nervous orc misses Bapel.
Eel misses Bapel.
Eel tries to wrap around you.
You miss Bapel by a hair's breadth.
Bapel barely misses you, only a few inches off-target.
Nervous orc hits Bapel.
Orc says:  You'll never bring me back to them!
Eel misses Bapel.
l
    Without warning, the ground gives way beneath you!
You find yourself swimming in chest-deep sludge.  You
can't wait to feel solid ground beneath your feet again.
Black clouds torment the sky as a drizzle begins.
    The only obvious exits are southwest, east, south, north and west.
 A nervous orc
 Bapel the dunedain Scout (Moral)
 An eel
HP:152 EP:161 REG: >
You miss Bapel by a hair's breadth.
Bapel barely misses you, only a few inches off-target.
Nervous orc misses Bapel.
Eel misses Bapel.
You miss Bapel by a hair's breadth.
Bapel barely misses you, only a few inches off-target.
Nervous orc misses someone.
Eel misses Bapel.

HP:152 EP:161 REG: >
i
Gold: 0       (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
*A great tower shield (worn).
*A simple snakeskin sheath (worn).
*A dark steel helmet (worn).
*A black set of leather and ring mail leggings (worn).
*A dark chainmail shirt (worn).
*A leather scout ruck (open) (worn).
*Some survival gear (worn).
*A long black cowled cloak (worn).
*A formal black cloak (worn).
*A set of gold runes.
HP:152 EP:161 REG: >
Bapel gets a black flask from a bloodstained cloak.
Bapel opens a black flask.
Bapel drinks something from a black flask.
Bapel drinks something from a black flask.
Bapel closes a black flask.
Bapel puts a black flask into a bloodstained cloak.
You slash into Bapel, sculpting his flesh.
Bapel pierces you causing a yelp of pain.
Someone hits Nervous orc.
Nervous orc hits Jabba very hard.
Orc shrieks a battle-cry at you.
Eel misses Bapel.
i
Gold: 0       (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
*A great tower shield (worn).
*A simple snakeskin sheath (worn).
*A dark steel helmet (worn).
*A black set of leather and ring mail leggings (worn).
*A dark chainmail shirt (worn).
*A leather scout ruck (open) (worn).
*Some survival gear (worn).
*A long black cowled cloak (worn).
*A formal black cloak (worn).
*A set of gold runes.
HP:148 EP:161 REG: >

HP:148 EP:161 REG: >
Jabba gets the carven tusk of a great mumak from a leather scout ruck.
Jabba grips his weapon with two hands.
Jabba wields the carven tusk of a great mumak.
kill Bapel
kill Bapel
You miss Bapel by a hair's breadth.
Bapel pierces you causing a yelp of pain.
Nervous orc hits Jabba hard.
Eel misses Bapel.
You attack Bapel.
HP:143 EP:162 REG: >
You attack Bapel.
HP:143 EP:162 REG: >
z
Bapel is in good shape.
Bapel -> (GOOD SHAPE) <-> (GOOD SHAPE) <- Bapel
HP:143 EP:162 REG: >
You miss Bapel by a hair's breadth.
Bapel barely misses you, only a few inches off-target.
Nervous orc hits Jabba hard.
Eel misses Bapel.
ps
Your party status is:
Guruk is in average shape and looks completely sober.
Jabba is in good shape and looks completely sober.
HP:143 EP:162 REG: >
Jabba attacks Bapel.
Jabba hurts his neck attacking Bapel!
, heya
You miss Bapel by a hair's breadth.
Bapel barely misses Jabba, only a few inches off-target.
Jabba misses Bapel.
Nervous orc misses Jabba.
Eel misses Bapel.
You say to your party: heya
HP:143 EP:162 REG: >
Jabba hurts his neck attacking Bapel!
l
    Without warning, the ground gives way beneath you!
You find yourself swimming in chest-deep sludge.  You
can't wait to feel solid ground beneath your feet again.
Black clouds torment the sky as a drizzle begins.
    The only obvious exits are southwest, east, south, north and west.
 Jabba the dunedain Deathmaster (Shadowspawn of Mordor)
 A nervous orc
 Bapel the dunedain Scout (Moral)
 An eel
HP:143 EP:162 REG: >
You miss Bapel by a hair's breadth.
Bapel barely misses Jabba, only a few inches off-target.
Jabba drives the blade side-down into Bapel, leaving blood to flow unhindered.
Nervous orc hits Jabba hard.
Eel misses Bapel.
i
Gold: 0       (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A long haradrim bone sword (wielded).
*A great tower shield (worn).
*A simple snakeskin sheath (worn).
*A dark steel helmet (worn).
*A black set of leather and ring mail leggings (worn).
*A dark chainmail shirt (worn).
*A leather scout ruck (open) (worn).
*Some survival gear (worn).
*A long black cowled cloak (worn).
*A formal black cloak (worn).
*A set of gold runes.
HP:143 EP:162 REG: >
You scratch Bapel, drawing a little blood.
Bapel barely misses Jabba, only a few inches off-target.
Jabba sweeps the tusk across Bapel, leaving a very large and bloody gash.
Nervous orc misses Jabba.
Eel scratches Bapel.
z
Bapel is in average shape.
Bapel -> (AVG SHAPE)  <->  (AVG SHAPE) <- Bapel
HP:143 EP:162 REG: >
Jabba hurts his neck attacking Bapel!
kill Bapel
You attack Bapel.
HP:143 EP:162 REG: >
You miss Bapel by a hair's breadth.
Bapel pierces you causing a yelp of pain.
Jabba drives the point into Bapel.
Nervous orc hits Jabba hard.
Eel misses Bapel.
Jabba pulls Bapel closer to him and headbutts him square in the face.
Bapel gets a black flask from a bloodstained cloak.
Bapel opens a black flask.
Bapel drinks something from a black flask.
Bapel closes a black flask.
Bapel puts a black flask into a bloodstained cloak.
get staff from cloak
get staff from pack
Ok.
HP:137 EP:162 REG: >
There is no staff in the pack to get.
HP:137 EP:162 REG: >
You miss Bapel by a hair's breadth.
Bapel barely misses Jabba, only a few inches off-target.
Jabba sweeps the tusk across Bapel, leaving a very large and bloody gash.
Nervous orc hits Jabba hard.
Eel misses Bapel.
ci Bapel
You begin to conjure an ice spike.
HP:137 EP:162 REG: >
You gather water from your environment into a small puddle. (3)
Bapel barely misses you, only a few inches off-target.
Jabba misses Bapel.
Nervous orc misses Jabba.
Eel misses Bapel.
You concentrate as the  water is turned into ice.           (2)
Bapel disfigures you.
Jabba misses Bapel.
Nervous orc misses Jabba.
Eel misses Bapel.
You grab the ice and mold it into a perfect cone of ice.    (1)
Bapel barely misses you, only a few inches off-target.
Jabba leaves a deep gash in Bapel.
Nervous orc misses Jabba.
Eel misses Bapel.
You finish conjuring a spike of ice and send it flying towards Bapel!
The ice spike strikes Bapel dead on!
Bapel barely misses you, only a few inches off-target.
Jabba misses Bapel.
Nervous orc misses Jabba.
Eel misses Bapel.
ci Bapel
You begin to conjure an ice spike.
HP:136 EP:151 REG: >
z
You gather water from your environment into a small puddle. (3)
Bapel barely misses you, only a few inches off-target.
Jabba misses Bapel.
Nervous orc misses Jabba.
Eel misses Bapel.
Eel attacks with lightning speed.
Bapel is near death.
Bapel -> (ND SHAPE)<-G-*-O->(ND SHAPE) <-Bapel
HP:136 EP:148 REG: >
Bapel gets a black flask from a bloodstained cloak.
Bapel opens a black flask.
Bapel drinks something from a black flask.
Bapel closes a black flask.
Bapel puts a black flask into a bloodstained cloak.
You concentrate as the  water is turned into ice.           (2)
Bapel disfigures you.
Jabba misses Bapel.
Nervous orc misses Jabba.
Orc says:  You'll never bring me back to them!
Eel misses Bapel.
You grab the ice and mold it into a perfect cone of ice.    (1)
Bapel barely misses Jabba, only a few inches off-target.
Jabba leaves a deep gash in Bapel.
Nervous orc hits Jabba hard.
Eel hits Bapel.
You finish conjuring a spike of ice and send it flying towards Bapel!
The ice spike strikes Bapel dead on!
Bapel barely misses you, only a few inches off-target.
Jabba misses Bapel.
Nervous orc grazes Jabba.
Eel misses Bapel.
Bapel hurts his neck attacking Jabba!
You miss Bapel by a hair's breadth.
Bapel barely misses Jabba, only a few inches off-target.
Jabba lightly gashes Bapel.
Nervous orc misses Jabba.
Eel misses Bapel.
get spear from corpse into pack
There is no corpse here.
HP:133 EP:139 REG: >
You scratch Bapel, drawing a little blood.
Bapel barely misses Jabba, only a few inches off-target.
Jabba misses Bapel.
Nervous orc scratches Jabba.
Eel misses Bapel.
get spear from corpse into pack
There is no corpse here.
HP:134 EP:140 REG: >
Jabba grins evilly.
focus aim
You start focusing on your aim skill.
HP:134 EP:140 REG: >
You hit Bapel with the flat of the sword.
Bapel falls to the ground.
Nervous orc attacks Bapel.
Eel attacks Bapel.
Bapel is bleeding to death and needs to be bandaged!
Jabba misses Nervous orc.
Nervous orc misses Bapel.
Eel misses Bapel.
get spear from corpse into pack
Theget spear from corpse into pack
re is no corpse here.
HP:134 EP:140 REG: >
There is no corpse here.
HP:134 EP:140 REG: >
kill
You attack Eel.
HP:134 EP:140 REG: >
You hit Eel with the flat of the sword.
Bapel is bleeding to death and needs to be bandaged!
Jabba misses Nervous orc.
Nervous orc hits Bapel very hard.
Eel misses you.
Bapel says like a lazy bear in Westron: shit
You miss Eel by a hair's breadth.
Bapel has died.
TARGET ELIMINATED
Jabba misses Nervous orc.
Nervous orc misses Jabba.
Eel misses you.
kill Bapel
I think the poor ghost has suffered enough.
HP:134 EP:140 REG: >
You hit Eel with the flat of the sword.
Jabba drives the point into Nervous orc.
Nervous orc misses Jabba.
Orc shrieks a battle-cry at you.
Eel misses you.
Jabba takes Aiglos, icicle of Gil-galad from corpse of Bapel into a
     leather scout ruck.

-                    -                    -                    -                   -
-                    -                    -                    -                   -


l
Darkness surrounds you.
    You are standing at the Sammath Naur, the tunnel bored into
the heart of Mount Doom by the Dark Lord and his countless slaves.
Once it was a forge, but now it is nothing more than a tunnel to 
the Cracks of Doom. You feel that the power of Sauron is overwhelming
here, at heart of his kingdom.
    Many horrible weapons and magic items once were forged
here, but most importantly, the One Ring, the Ruling Ring was 
created here five thousand years ago. You recall the 
inscription on the ring.

         One Ring to rule them all, One Ring to find them,
         One Ring to bring them all and in the darkness bind them.

    The only obvious exits are cracks and out.
HP:200 EP:13 REG:MOR >
cracks
The Cracks of Doom(out)
 Jabba the dunedain Deathmaster (Shadowspawn of Mordor)
HP:200 EP:13 REG:MOR >
l
    You are standing over the Cracks of Doom. All around you is
total darkness, except for the fire which is burning in the pit.
This is the place where the One Ring was created, and here is the
only place where it could be destroyed. You feel that the power of
Sauron is overwhelming here, and everything else is subdued.
    Here you start to recite those legends about the uninterrupting
war of good with evil, which started even before the Trees of Valinor were
created, and have continued forever since. 
    You think you could toss something into the fire, making
sure it will be destroyed utterly and for ever.
    The only obvious exit is out.
 Jabba the dunedain Deathmaster (Shadowspawn of Mordor)
HP:200 EP:14 REG:MOR >
bow Jabba
You bow to Jabba with a dark grace.
HP:200 EP:14 REG:MOR >
gl Jabba
Jabba the dunedain Deathmaster (Shadowspawn of Mordor)

A fine piece of jewelry catches your eye.
Jabba has the look of a seasoned adventurer.
This person has the air of a scholar.
 He is carrying:
A keg of Mead of Rohan.
Aiglos, icicle of Gil-galad (wielded).
HP:200 EP:16 REG:MOR >
i
Gold: 21               Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A crystal (glowing) (worn).
*A finely-shaped pearl carapace (worn).
*A great tower shield (worn).
*A simple snakeskin sheath containing a long haradrim bone sword (worn).
*A dark steel helmet (worn).
*A black set of leather and ring mail leggings (worn).
*A leather scout ruck (open) (worn).
*Some survival gear (worn).
*A long black cowled cloak (worn).
*A formal black cloak (worn).
*A set of gold runes.
HP:200 EP:16 REG:MOR >
l
    You are standing over the Cracks of Doom. All around you is
total darkness, except for the fire which is burning in the pit.
This is the place where the One Ring was created, and here is the
only place where it could be destroyed. You feel that the power of
Sauron is overwhelming here, and everything else is subdued.
    Here you start to recite those legends about the uninterrupting
war of good with evil, which started even before the Trees of Valinor were
created, and have continued forever since. 
    You think you could toss something into the fire, making
sure it will be destroyed utterly and for ever.
    The only obvious exit is out.
 Jabba the dunedain Deathmaster (Shadowspawn of Mordor)
HP:200 EP:18 REG:MOR >
Jabba removes Aiglos, icicle of Gil-galad.
Jabba drops Aiglos, icicle of Gil-galad.
get aiglos
Ok.
Aiglos vibrates in your hand, and the tip of the spear glows brightly!
Aiglos flashes violently, and its glow ceases.
You wield Aiglos, icicle of Gil-galad.
HP:115 EP:18 REG:MOR >
snarl
You snarl fiercely.
HP:116 EP:19 REG:MOR >
Jabba grins evilly.
toss aiglos
You toss Aiglos, icicle of Gil-galad into the Cracks of Doom.
HP:116 EP:19 REG:MOR >
cackle
You throw your head back and cackle with glee.
HP:116 EP:19 REG:MOR >
You whip a long haradrim bone sword from a simple snakeskin sheath with a whisk of menace!