Kandri and Tal

Posted by
Cruice [legacy]
Uploaded
16 January 2008 00:00:00
Type
Player Kill

I don't know if this is up to par with Duncan's ownage log, but you guys let me know.

Comments

  • Author
    Mirnac [legacy]
    At
    23 January 2008 16:42:19

    I havnt explored mordor in a long time, i just talked to a ainu friend pretty long ago and then they where planing on releasing a npc that would hunt and also randomly trigger nearby breaks, and he would patrol mordor. But what i heard then they realeased him but without patroling and in a area where people wouldnt run into him by accident.

  • Author
    Kalmah [legacy]
    At
    23 January 2008 16:00:45

    Oh, I was wondering what they might be talking about.. But yes, it's not like you're going to run into him unless you're intentionally going to visit him or exploring for the first time

  • Author
    Tevildo [legacy]
    At
    23 January 2008 15:16:37

    We're talking about Milentije, right?

  • Author
    Mirnac [legacy]
    At
    23 January 2008 14:24:40

    Well first the idea was to put this npc in main mordor and have him patrol the area, that would have been badass, but i think they stuck him in a smaller area with less acitivty.

  • Author
    Orcoron [legacy]
    At
    23 January 2008 13:43:43

    I don't mean Shelob

  • Author
    Daeman [legacy]
    At
    23 January 2008 13:37:22

    Yah but this should be in all of mordor, not just lair.

  • Author
    Orcoron [legacy]
    At
    23 January 2008 04:28:30

    There's something like that already in there. And it's a fucking gangbang.

  • Author
    Delkin [legacy]
    At
    23 January 2008 03:46:57

    In otherwords...bring back Kerosion? :)

  • Author
    Daeman [legacy]
    At
    23 January 2008 03:04:06

    Hunt of course, anti hb techniques. Would be badass.

  • Author
    Daeman [legacy]
    At
    23 January 2008 03:03:44

    That would be badass. Not a patrol, but like a shadowy figure that attacks you. Give it old aura, a jacked td, and the ability to headbutt, shiv, and shit. Oh god I would just go there to rape the thing.

  • Author
    Delkin [legacy]
    At
    22 January 2008 19:05:39

    I would only approve of the idea if the NPC commed your legend after you died.

    You are bleeding to death.

    Mordor whispers to you: get chucked

    You have died.

    ^{OOC) Mordor: Legend Delkin.

  • Author
    Tevildo [legacy]
    At
    22 January 2008 18:50:10

    Doesn't do anything to increase the danger if they don't willingly enter BD, right?

  • Author
    Manni [legacy]
    At
    22 January 2008 18:30:25

    It's in the game...

  • Author
    Formid [legacy]
    At
    22 January 2008 18:21:49

    I might be told off for saying this, but I believe Castamir had an idea for a (and even had some code somewhere I think) hunting NPC in mordor with anti-huntbeaking abilities. Just to make mordor somewhat more dangerous regardless if anyone who protected was online.

    I'm not sure what happened to the idea but I always thought it was cool and would add an extra element of surprise and danger to the area.

  • Author
    Berzelius [legacy]
    At
    22 January 2008 17:59:12

    Your seething envy and lack of capacity to deal with things within the sphere of the MUD is embarrassing. Get over Herkimer. Seriously, you guys sounds pathetic.

  • Author
    Lobo [legacy]
    At
    22 January 2008 03:18:44

    nah pentheus, it wouldn't. they have enough alts with high age to deny it

  • Author
    Pentheus [legacy]
    At
    22 January 2008 03:01:25

    To get it to pass, all you would have had to add was 'Think about the implications with regards to herks in Mordor if password were removed' and it'd get enough votes to pass in a week :P

  • Author
    Jaron [legacy]
    At
    21 January 2008 15:14:07

    I am pretty sure that I petitioned for the password to be removed along with the advantages of evils. Why would I lie?

    Would have found the exact petition if it was still available.

  • Author
    Mirnac [legacy]
    At
    21 January 2008 15:09:03

    Iv seen your petitions/comments before Jaron and i seriously doubt you sugested making mordor less evil friendly to make playability better and more fun.

  • Author
    Jaron [legacy]
    At
    21 January 2008 13:52:06

    I think I petitioned that a while ago, but no one liked it :(

  • Author
    Mirnac [legacy]
    At
    21 January 2008 11:35:38

    Well if your just running lair to enter mordor Shelob is way to easy, WAY WAY to easy, bring back old stairs, remove password, make mordor (maybe except BD) more even so evils cannot run in and out everywhere (yes it is thematic but i think playability should win in mordor)

  • Author
    Girrick [legacy]
    At
    21 January 2008 04:10:10

    [new] Date: 17. Jan, 2008, 16:42:11 By: Manni

    I have an idea... let's reinstate battlepoints, bring back harder patrols, and expand KRs. Also remove that pesky Mordor password and make Shelob harder, then line the roads in Mordor with hunting groups of patrols so that the one in a million chance Frodo had of making it to Mount Doom would be more realistic in-game. We can close BD to all non-FRs and player wipe all evil elves hobbits, dunedain, eorlings, sFRs, and disallow any moral to use an 'evil' weapon and vice versa. That sounds like a fun game that I would like to play.

    Woo!

    BPs rocked ass in my view, something do to when bored, a bitch occaisonly.

    Patrols, not so much, fun to kill though :)

    KRs, no

    Mordor password=pwner

    Shelob=pesky spider already

    Mordor Patrols would be sweet, wait, nahhhh.

    I <3 BD

    Hey, if a hobbit wants to be evil, let em :p

    Evil weps are awesome!

    all of that = fun gamez0rx!

    GO MANNI

  • Author
    Burgul [legacy]
    At
    20 January 2008 07:50:37

    <3 Tevildo's comment

  • Author
    Tevildo [legacy]
    At
    20 January 2008 04:36:03

    I don't know, Shardik. Could you get your harassing, racist, multiplaying douchebag friend Azer to stand in for me when I'm not there? I'd appreciate it.

  • Author
    Shardik [legacy]
    At
    19 January 2008 20:53:25

    Yes but you're not always talking on it, Tevildo. Who will torture Perry in your stead?

  • Author
    Tevildo [legacy]
    At
    19 January 2008 15:32:35

    There are plenty of places you can be tortured to death, Perry. I mean, you can hear the comm anywhere you go...

  • Author
    Delkin [legacy]
    At
    18 January 2008 00:32:07

    This is more interesting than all of this crap:

    HP:151 EP:17> In the lawless land of Mordor, no crimes can be reported.

    Shachmir smashes his forehead into your nose.

    A stairway(u, w and d)

    A human slave

    An easterling archer is near a window

    Lotraz enters.

    Shachmir enters.

    Newcomer enters.

    Gallor enters.

    HP:110 EP:17> A corridor in the Carchost(s, n and stairs)

  • Author
    Orcoron [legacy]
    At
    18 January 2008 00:14:05

    You guys have FR comm to talk on and Bree signpost to stand at. All we have are our cozy little deathtraps.

  • Author
    Pentheus [legacy]
    At
    18 January 2008 00:05:53

    'Anyways, you know what balances all of this? There are usually something like 4 FRs for every 1 evil/servant online.'

    Number online has never ever told the true story. Ever. When there are 100 FRs online there are at most MAYBE 20 PKers. The ER community is and always has been more variable - there can be 20 online and have 19 PKers, or there can be 30 online with 0 PKers. Saying the balance for ER coded deathtraps is the FR larger playerbase is really silly.

  • Author
    Perry [legacy]
    At
    17 January 2008 23:53:17

    mom says stop throwing things at me. Its all fun and games until someone loses an eye.

  • Author
    Orcoron [legacy]
    At
    17 January 2008 23:29:21

    I wasn't throwing anything at you. If I threw something out there and you jumped in front of it, it's your own fault you got hit!

    Anyway, who cares.

  • Author
    Perry [legacy]
    At
    17 January 2008 22:24:18

    I just think it would be cool if there were a group of NPC's that did what i describe, fill someone full of arrows, capture then, tie them up, gag them, and slowly torture him (or her) to death. It would suck to die that way, but would be fun to watch!

  • Author
    Alkath [legacy]
    At
    17 January 2008 22:08:24

    So, Orcoron, you're suggesting that we should start to fourman every ER, and if they are two in a party, we eightman them?

    I like to play it solo or with just one buddy mostly, and I never get to have the area-advantage. I suppose it makes it more of a challenge though, just don't throw the number-advantage on me, because we both know that out of those four FR's, not even 25% is interested in pking, or are good enough to leave West Arda.

  • Author
    Orcoron [legacy]
    At
    17 January 2008 21:18:47

    Anyways, you know what balances all of this? There are usually something like 4 FRs for every 1 evil/servant online. Why don't people just NOT hunt evils into DG? Is that so hard to do?

  • Author
    Perry [legacy]
    At
    17 January 2008 21:05:52

    Balance would indicate that there should be a moral area somewhere within evil territory that is a deathtrap for evils. Something akin to Faramirs rangers hidden camp, where you can lead a hunting evil and have 50 or so rangers capture, bind and gag him, then torture him until dead.

  • Author
    Orcoron [legacy]
    At
    17 January 2008 21:04:43

    What kind of sadistic bastards are you? All you want is deathtraps!

  • Author
    Rhoads [legacy]
    At
    17 January 2008 20:51:13

    MT should be an ER deathtrap :) same to Loth

  • Author
    Shardik [legacy]
    At
    17 January 2008 20:45:09

    Thematically, the forces of good are pushed back and on their heels. Evil is running rampant across every region of Arda. Thematically, these areas are fine. But, if you want some more moral-aligned deathtraps, to help balance the whine, that's cool with me.

  • Author
    Zillak [legacy]
    At
    17 January 2008 20:13:22

    Raznakhs' last two comments made me laugh :)

    I totaly disagree with Manni, i understand the dripping sarcasm but it is out of place here, i've seen this discussion quite a few times and there are facts that stand on both sides of the medallion, FR and ER, but i'd like to quote Cruice here:

    'DG mordor CU and BD are advantages for ER's BECAUSE THEY ARE ER TERRITORIES!!!!!'

    and i agree with this and you wouldnt catch me whining about it but i think the point was that there are no FR areas that are like that and there is a thematic and logic reason for one to actualy be in game...

    The point of Thranduils is a valid one for the purpose of being a untriggerable HB but it isnt a deathtrap like DG is...

    Just my humble opinion...

  • Author
    Raznakh [legacy]
    At
    17 January 2008 19:27:47

    Is there a Robocop mud?? Fuck I hope there is a Robocop mud!

  • Author
    Raznakh [legacy]
    At
    17 January 2008 19:27:08

    I think we should do a theme wipe and fix this mud into a Robocop mud.

  • Author
    Borkaz [legacy]
    At
    17 January 2008 19:25:45

    I agree with Manni here.

  • Author
    Shardik [legacy]
    At
    17 January 2008 18:35:44

    Last I had heard, reporting to stop combat, whether you maintain or drop the report, got someone nuked. Must be one of those 'we felt like it' decisions.

  • Author
    Vermond [legacy]
    At
    17 January 2008 17:05:11

    Now I understand why people kept picking on Quiauh - It feels absolutely great when you piss someone off so much that he has to spew out his hate each time he sees your name. Very fulfilling & never lets you down when you need the daily laugh.

  • Author
    Tiamat [legacy]
    At
    17 January 2008 16:50:13

    I love you Manni :)

  • Author
    Manni [legacy]
    At
    17 January 2008 16:42:11

    I have an idea... let's reinstate battlepoints, bring back harder patrols, and expand KRs. Also remove that pesky Mordor password and make Shelob harder, then line the roads in Mordor with hunting groups of patrols so that the one in a million chance Frodo had of making it to Mount Doom would be more realistic in-game. We can close BD to all non-FRs and player wipe all evil elves hobbits, dunedain, eorlings, sFRs, and disallow any moral to use an 'evil' weapon and vice versa. That sounds like a fun game that I would like to play.

  • Author
    Tevildo [legacy]
    At
    17 January 2008 15:34:01

    There's been an approved petition (1764) about fixing Lothlorien's defenses up for ages, never acted upon; player comments have clearly shown that it's a priority for them; it's a suppurating thematic wound. Many Ainur also claim to strongly favour an upgrade. The only explanation is that there's a strong institutional will in the upper echelons of Valinor NOT to secure it. Why would that be? It couldn't take but an hour to fix, if that.

  • Author
    Pentheus [legacy]
    At
    17 January 2008 01:07:42

    Having myself hunted into DG and survived, I know of these places.

    In fact, I'm pretty sure I've hunted _you_ into DG and survived.

    I also played an ER for about a year.

    None of this changes the fact that it's a horrible piece of code. If going south from edo sp instakilled any ER who did it, ERs could trigger sign todo hunt off... but that wouldn't make it any less lame.

    And Berz, Vermond is technically a servant, which means that when I say sFRs/ERs I do technically include him, regardless of your or my feelings towards him. Thus he needed exemption, and he was an equally good example for my purpose as anyone else.

  • Author
    Cruice [legacy]
    At
    17 January 2008 00:21:37

    I agree with Girrick it may not be completely balanced but make an ER/FR because you don't see it from both point of views. If you were an ER character and had someone dumb enough to hunt into DG and stand there than you would love to run in there.

    If people were smart there a couple of places where the guards will not follow you and you can wait and hope ERs don't find you.

  • Author
    Berzelius [legacy]
    At
    16 January 2008 23:34:41

    More on DG, when I get back from dinner!

  • Author
    Berzelius [legacy]
    At
    16 January 2008 23:34:30

    Vermond doesn't count as a member of the ER community. He hasn't done anything since like the first 5 months of ER implementation.

  • Author
    Girrick [legacy]
    At
    16 January 2008 22:04:04

    Stop whining and make yourself an ER/FR. I mean, sure, everything can not be perfectly balanced, but instead of bitching, do something. But I agree areas that are like that are lamesausce.

  • Author
    Pentheus [legacy]
    At
    16 January 2008 21:58:17

    For those interested, in response to Cruice's question about why I care... I'm going to continue reading the logpage until I'm done editting my parting log and post it (which will probably be in about 5 days). Then you guys won't have to put up with me here ;)

    On the topic of DG, though, if FRs had a region which locked ERs and sFRs with, say, the equivalent of 3 honor guards who then proceed to pound the shit out of you, even without the inn I'm pretty sure ERs would spontaneously explode. (Not all of you - I don't mean to lump people like Raznakh or Vermond in with Cruice) FRs had a bridge which acted like glass and ERs just about shit themselves they were so upset - and it's much easier to hunt off at loth bridge than to hunt off and escape dg.

  • Author
    Daywalker [legacy]
    At
    16 January 2008 21:32:28

    Tal was nothing even close to cool on that medallion, its good people use it, its even better few know how to use it for real.

  • Author
    Kalmah [legacy]
    At
    16 January 2008 21:20:33

    ERs have plenty more advantages than FRs in regards to terrain.

  • Author
    Cruice [legacy]
    At
    16 January 2008 21:10:45

    First of all I had one party member. Second DG mordor CU and BD are advantages for ER's BECAUSE THEY ARE ER TERRITORIES!!!!! If FR's could do the same as ERs could then why the hell would there be a difference from ER and FR. You don't see me prancing around lothlorien not getting attacked by guards and such. Since I have been reading logs and comments on them. I have only seen people who usualy only play a Free Race character complain about the tons of advantages that ERs have. When FRs have many more advantages. Everything good about ERs are being taking out and people who only play free still complain about ERs.

    I don't know why Pentheus is complaining about it, he doesn't have a character to worry about it on anyway. It is an FRs fault if they decide to hunt into DG and you have about 5 seconds to react and run out before the gates close. I bet everyone complaining about the 'balance' or lack of it didn't know that.

    ERs can't go into thranduils at all and FRs go and choose as they please. If I were hunting someone that was Near Death and was about to kill them I would rather be locked in DG then let them easily walk through another FR gate I cannot.

  • Author
    Phrosen [legacy]
    At
    16 January 2008 19:30:56

    It even says why, underneath the report..

  • Author
    Ivon [legacy]
    At
    16 January 2008 17:26:38

    Hmm, I still fail to see why you report Tal for murder but whatever, I do not really care.

    I.

  • Author
    Razey [legacy]
    At
    16 January 2008 16:34:14

    Awesome, fun read!

  • Author
    Banhe [legacy]
    At
    16 January 2008 13:27:38

    Or that Vermond.

  • Author
    Vermond [legacy]
    At
    16 January 2008 13:25:03

    Actually, we have a small door which we can quickly open to let in any allies.

    I think it would be fine if a) it didn't break hunt b) it didn't see through disguise.

  • Author
    Banhe [legacy]
    At
    16 January 2008 13:05:30

    And I have to agree with Pentheus, a lot of places in favor of ERs, Mordor, CU, BD and DG. And dont come up with Lothlorien cause a thief solo can kill all the guards there without need to heal much.

    And Tortuga very funny, like FRs can trap you in Rivendell. And yes I am Servant, but its unbalanced.

  • Author
    Raznakh [legacy]
    At
    16 January 2008 13:02:03

    Evil shaped holes, that made me chuckle.

  • Author
    Banhe [legacy]
    At
    16 January 2008 13:00:02

    If I was going to choose btw Duncan's log and yours, I would choose Duncan's cause he didnt need any gay places to kill someone, and didnt call 13456 ppls to party up and kill the targets.

    And Lobo YOU SUCK!

  • Author
    Pallasch [legacy]
    At
    16 January 2008 06:07:17

    DG is gay.

    THERE, I SAID IT!

  • Author
    Kalmah [legacy]
    At
    16 January 2008 06:05:22

    Goddamn Tal was sexy at the start

  • Author
    Tortuga [legacy]
    At
    16 January 2008 05:50:06

    Have you been to rivendell lately, sir!?

  • Author
    Pentheus [legacy]
    At
    16 January 2008 05:33:47

    Has vov always healed for 85? I'd swear it only healed for 80 last time I used one.

    I also just can't say enough how lame it is that ERs can go in and out of DG while portcullis is down. I'm really, really curious as to how theme addresses that. Is there some kind of evil-shaped hole in the portcullis which conforms to the body of anything evil coming in, but locks up against FRs?

    There's a fine dichotomy: either someone in Valinor can provide an adequate thematic explanation for DG and balance can explain what exactly balances DG, or the ainur who were supposed to be monitoring theme and balance are heinously bad at their jobs and should be hugely embarrassed.

    On another note, Castamir, go code a moral area. You like making dangerous areas; make something like DG for morals.