Tarquin (Hitlist)

Posted by
Girrick [legacy]
Uploaded
10 February 2008 00:00:00
Type
Player Kill

*boggles*



    Recently attacked by the Corsairs of Umbar, the small
town of Linhir is situated at the mouth of the Rivers
Gilrain and Serni. The local populace has swollen with
refugees, fleeing the siege of Minas Tirith. Tents have
been erected where houses once stood, and a rough wooden
fence keeps all non-Gondorians away.

    Strangers are not allowed in Linhir due to the recent
attack by the Corsairs of Umbar.

The River Gilrain is northeast and southwest.
The Linhir docks are east.
The Lebennin Road continues northwest and west.
The River Serni is southeast.
A ford over the river is to the south.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    There is water to the southeast, southwest, east, northeast and
south.
    The only obvious exits are city, west, south and north.
 Tarquin Marquez the uruk-hai Blood Warrior
 A simple arrow
 An empty bottle
 A signpost
 A hitching post
(-SG-) HP:230 EP:230--/ 
skills
Common Skills:
Aim            : 100       Attack         : 100       Awareness      : 193
Defense        : 100       Dodge          : 100       Evasion        :  50
Fire building  : 100       Intuition      :  70       Riding         :  63

Professional Skills:               Other Skills:
Battle instincts : 100             Deception        :   1
Blocking         : 100             Wilderness       :   3
Combat arms      : 100             
Tactics          : 105             
(-SG-) HP:230 EP:230--/ 
' hunt me :P
You say in Westron: hunt me :P
(-SG-) HP:230 EP:230--/ 
l
    Recently attacked by the Corsairs of Umbar, the small
town of Linhir is situated at the mouth of the Rivers
Gilrain and Serni. The local populace has swollen with
refugees, fleeing the siege of Minas Tirith. Tents have
been erected where houses once stood, and a rough wooden
fence keeps all non-Gondorians away.

    Strangers are not allowed in Linhir due to the recent
attack by the Corsairs of Umbar.

The River Gilrain is northeast and southwest.
The Linhir docks are east.
The Lebennin Road continues northwest and west.
The River Serni is southeast.
A ford over the river is to the south.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    There is water to the southeast, southwest, east, northeast and
south.
    The only obvious exits are city, west, south and north.
 Tarquin Marquez the uruk-hai Blood Warrior
 A simple arrow
 An empty bottle
 A signpost
 A hitching post
(-SG-) HP:230 EP:230--/ 
n
The Plains(w, s and n) [se and e]
(-SG-) HP:230 EP:230--/ 
s
Linhir(city, w, s and n) [se, sw, e, ne and s]
 Tarquin Marquez the uruk-hai Blood Warrior
 A simple arrow
 An empty bottle
 A signpost
 A hitching post
(-SG-) HP:230 EP:230--/ 
' hunteth me!
Tarquin says in Westron: im a warrior dude
You say in Westron: hunteth me!
(-SG-) HP:230 EP:230--/ 
n
The Plains(w, s and n) [se and e]
(-SG-) HP:230 EP:230--/ 

(-SG-) HP:230 EP:230--/ 
s
Linhir(city, w, s and n) [se, sw, e, ne and s]
 Tarquin Marquez the uruk-hai Blood Warrior
 A simple arrow
 An empty bottle
 A signpost
 A hitching post
(-SG-) HP:230 EP:230--/ 
' you changed?
You say in Westron: you changed?
(-SG-) HP:230 EP:230--/ 
l tarquin
Big uruk. he like yuummy elf

Tarquin is widely known as a dragon slayer.
 He is carrying:
A stamped staying-permit.
A simple snakeskin sheath containing a great bone-handled flamberge (worn).
A dark chainmail shirt (worn).
A tower guard's helmet (worn).
A great tower shield (worn).
A pair of mail pants (worn).
A pair of dingy fatigued boots (worn).
A large black cloak (worn).
A keyring containing 6 keys (worn).
An Orc courier pack (worn).
A metal necklace (worn).
(-SG-) HP:230 EP:230--/ 
l keyring on tarquin
    This small keyring is made of a curved strip of bronze.  Keys can be
placed onto the keyring, and the keyring can then be placed on one's belt
for later use.  Currently there are 6 keys on the keyring.
It contains:
 A small wooden key
 A wooden key
 A heavy iron key
 A plain iron key
 A small, greasy key
 A large bronze key
(-SG-) HP:230 EP:230--/ 
Tarquin says in Westron: i was a thief before
Parethian tells you: find tarq
' thought yuo were assassin
You say in Westron: thought yuo were assassin
(-SG-) HP:230 EP:230--/ 
Tarquin says in Westron: never assassin on this name
tell parethian he's linhir
You tell Parethian: he's linhir
(-SG-) HP:230 EP:230--/ 
l
    Recently attacked by the Corsairs of Umbar, the small
town of Linhir is situated at the mouth of the Rivers
Gilrain and Serni. The local populace has swollen with
refugees, fleeing the siege of Minas Tirith. Tents have
been erected where houses once stood, and a rough wooden
fence keeps all non-Gondorians away.

    Strangers are not allowed in Linhir due to the recent
attack by the Corsairs of Umbar.

The River Gilrain is northeast and southwest.
The Linhir docks are east.
The Lebennin Road continues northwest and west.
The River Serni is southeast.
A ford over the river is to the south.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    There is water to the southeast, southwest, east, northeast and
south.
    The only obvious exits are city, west, south and north.
 Tarquin Marquez the uruk-hai Blood Warrior
 A simple arrow
 An empty bottle
 A signpost
 A hitching post
(-SG-) HP:230 EP:230--/ 
tell parethian with me
You tell Parethian: with me
(-SG-) HP:230 EP:230--/ 
oh
You oh interestedly.
(-SG-) HP:230 EP:230--/ 
pf
You form a new party.
(-SG-) HP:230 EP:230--/ 
pi tarquin
You invited Tarquin to join your party.
(-SG-) HP:230 EP:230--/ 
l
    Recently attacked by the Corsairs of Umbar, the small
town of Linhir is situated at the mouth of the Rivers
Gilrain and Serni. The local populace has swollen with
refugees, fleeing the siege of Minas Tirith. Tents have
been erected where houses once stood, and a rough wooden
fence keeps all non-Gondorians away.

    Strangers are not allowed in Linhir due to the recent
attack by the Corsairs of Umbar.

The River Gilrain is northeast and southwest.
The Linhir docks are east.
The Lebennin Road continues northwest and west.
The River Serni is southeast.
A ford over the river is to the south.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    There is water to the southeast, southwest, east, northeast and
south.
    The only obvious exits are city, west, south and north.
 Tarquin Marquez the uruk-hai Blood Warrior
 A simple arrow
 An empty bottle
 A signpost
 A hitching post
(-SG-) HP:230 EP:230--/ 
Parethian tells you: you camouflaged?
Tarquin joins your party.
Alexa tells you: a sharp, serrated blade is now on sale as lot 524, minimum
     bid 180 gold Minty-Fresh$*Meglivornth*$
tell parethian i'm warrior
You tell Parethian: i'm warrior
(-SG-) HP:230 EP:230--/ 
tell parethian GET IN EDO SMITH
You tell Parethian: GET IN EDO SMITH
(-SG-) HP:230 EP:230--/ 
Party say from Tarquin: you kill in linhir?
tell parethian he joined my party
You tell Parethian: he joined my party
(-SG-) HP:230 EP:230--/ 
party say $HIG$ i cant
You say to your party:  i cant
(-SG-) HP:230 EP:230--/ 
party say $HIG$ wish i could
You say to your party:  wish i could
(-SG-) HP:230 EP:230--/ 
party say $HIG$ good gold
You say to your party:  good gold
(-SG-) HP:230 EP:230--/ 
Party say from Tarquin: heh yea
Party say from Tarquin: its out right now anyways
party say $HIG$ cant keel anything morals
You say to your party:  cant keel anything morals
(-SG-) HP:230 EP:230--/ 
do 5 tell parethian are you in lock
Do: starting commands.
(-SG-) HP:230 EP:230--/ 
You tell Parethian: are you in lock
(-SG-) HP:230 EP:230--/ 
You tell Parethian: are you in lock
(-SG-) HP:230 EP:230--/ 
You tell Parethian: are you in lock
(-SG-) HP:230 EP:230--/ 
You tell Parethian: are you in lock
(-SG-) HP:230 EP:230--/ 
You tell Parethian: are you in lock
(-SG-) HP:230 EP:230--/ 
Do: Commands completed.
(-SG-) HP:230 EP:230--/ 
l
    Recently attacked by the Corsairs of Umbar, the small
town of Linhir is situated at the mouth of the Rivers
Gilrain and Serni. The local populace has swollen with
refugees, fleeing the siege of Minas Tirith. Tents have
been erected where houses once stood, and a rough wooden
fence keeps all non-Gondorians away.

    Strangers are not allowed in Linhir due to the recent
attack by the Corsairs of Umbar.

The River Gilrain is northeast and southwest.
The Linhir docks are east.
The Lebennin Road continues northwest and west.
The River Serni is southeast.
A ford over the river is to the south.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    There is water to the southeast, southwest, east, northeast and
south.
    The only obvious exits are city, west, south and north.
 Tarquin Marquez the uruk-hai Blood Warrior
 A simple arrow
 An empty bottle
 A signpost
 A hitching post
(-SG-) HP:230 EP:230--/ 
Party say from Tarquin: ah
Parethian tells you: coming!!
hmm
You hmm.
(-SG-) HP:230 EP:230--/ 
party say $HIG$ yea
You say to your party:  yea
(-SG-) HP:230 EP:230--/ 
party say $HIG$ i kill orcs
You say to your party:  i kill orcs
(-SG-) HP:230 EP:230--/ 
party say $HIG$ LIEK U
You say to your party:  LIEK U
(-SG-) HP:230 EP:230--/ 
Tarquin looks at you.
giggle
You giggle.
(-SG-) HP:230 EP:230--/ 
i
Gold: 166              Encumbrance: heavily encumbered  
You are carrying the following on your person:
*A pale longsword (<font color="#FF8080">wielded).
*A keyring containing 7 keys (worn).
*A phial of Roderick's Dream Potion (in hands).
*A studded leather baldric (worn).
*A dwarven deathmask (mended) (worn).
*A pair of dark hunting gloves (worn).
*A bloodstained cloak (worn).
*An ivory shield (worn).
*A leather necklace with a vial (full) (worn).
*A crystal (worn).
*A pair of steel greaves (worn).
*A suit of sparkling armour (worn).
*An Orc courier pack (worn).
*An engraved mithril ring, inlaid with a moonstone (worn).
*An engraved crimson steel ring, inlaid with an eyestone (worn).
*A round bodhran.
*An empty dark wooden pipe.
*Rank insignia.
*A shiny fishing lure.
*A tribal pipe.
*A carven bone whistle.
*The Tale of Beren and Lúthien.
*An ancient, well-preserved book.
*A small armband worn by those instructed in first-aid (worn).
*A set of moonstone runes.
*A small sewing kit.
*A small gold pendant engraved with the name 'Girrick' (worn).
*A carved war-horn (worn).
*A book of poetry.
*A blank songbook.
*A thick leather bracelet (worn).
*A small battered fiddle and bow.
*A bull horn (worn).
*A ranger's herb satchel (open) (worn).
*A leather-wrapped bundle of papers.
*An event case containing two memorabilia (open) (worn).
*A small set of conga drums.
*The Valacirca Guild Pendant (worn).
*A small green medallion (worn).
*A spellbook.
(-SG-) HP:230 EP:230--/ 
Party say from Tarquin: moria
Parethian tells you: im here
aye
You mutter &quot;Aye&quot;.
(-SG-) HP:230 EP:230--/ 
ttmt
Travelto: Journey begun!  Press return or type any command to stop.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(se, w, e and n) [se and s]
You lead your party west.
(-SG-) HP:230 EP:230--/ 
A Natural Ford(se, s, nw and n) [w, e and ne]
 A wandering wain
You lead your party southeast.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, s and nw) [ne, nw and n]
You lead your party southeast.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e and s) [ne, nw and n]
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e and s) [nw and n]
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, s and n) [nw]
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, ne, s and n)
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, sw, e, s and n) [nw]
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, s and n)
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, ne, s and n)
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, sw, e, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, s and n)
 An old gossiper [18 rumours]
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, ne, s and n)
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, sw, e, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, s and n)
 A young lad trudges off to war
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, ne, s and n)
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, sw, e, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, s and n)
 An old gossiper [18 rumours]
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The Lebennin Road(w, e, s and n) [se, e and ne]
 A traveling lad
You lead your party east.
(-SG-) HP:230 EP:230--/ 
A Wooden Bridge(w and e) [se, s and n]
You lead your party east.
(-SG-) HP:230 EP:230--/ 
Outside the gates of Pelargir(se, w, e, s, gate and n) [se, w, sw, s and nw]
 A signpost
You lead your party east.
(-SG-) HP:230 EP:230--/ 
The South Road(se, e, ne, s and n) [w, sw and nw]
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(se, w, sw, e, ne, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The South Road(se, w, sw, e, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The South Road(w, e, ne, s and n)
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(w, sw, e, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The South Road(w, e, ne, s and n)
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(w, sw, e, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The South Road(w, e, ne, s and n)
 A young lad trudges off to war
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(w, sw, e, ne, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The South Road(w, sw, e, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The South Road(w, e, ne, s and n)
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(w, sw, e, s and n)
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The South Road(w, e, ne, s and n)
 A traveling lad
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(w, sw, s and n) [e and n]
 A traveling lad
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
A Wooden Bridge(w, e, s and n) [se and nw]
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(e, s and n) [w, s and nw]
 A traveling lad
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(e, ne, s and n) [w and sw]
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(w, sw, s and n) [se, e and ne]
 An old gossiper [18 rumours]
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The South Road(w, s and n) [se, e and ne]
You lead your party north.
(-SG-) HP:230 EP:230--/ 
The South Road(w, ne, s and n) [se and e]
 A traveling lad
You lead your party north.
(-SG-) HP:230 EP:230--/ 
Outside the Rammas Echor(w, sw and n) [e and s]
You lead your party northeast.
(-SG-) HP:230 EP:230--/ 
The South Road(w, e, s and n)
(-GON-) HP:230 EP:230--/ 
The South Road(se, w, sw, e, s and n)
You lead your party north.
(-GON-) HP:230 EP:230--/ 
The South Road(w, e, s and n)
You lead your party north.
(-GON-) HP:230 EP:230--/ 
The South Road(w, e, ne, s and n)
 Orcs scramble to assemble an army tent
 A massive mountain-troll towers over his foes
You lead your party north.
(-GON-) HP:230 EP:230--/ 
The South Road(se, w, sw, e, ne, s and n)
You lead your party northeast.
(-GON-) HP:230 EP:230--/ 
The South Road(w, sw, e, nw and n)
 A gallant green-clad man
You lead your party northeast.
(-GON-) HP:230 EP:230--/ 
The South Road(w, e, s and n)
 Rider is riding a great war mumak of the Haradrim
 A great war mumak of the Haradrim
You lead your party north.
(-GON-) HP:230 EP:230--/ 
The Great Gates of Minas Tirith(enter, e, s and n)
 Cerissi's warhorse [packed]
 Cerissi Cempestre the eorling Cavalry Commander (Heroic) [disconnected]
 Cerissi's magnificent steed (hitched)
 A signpost
 A hitching post
You lead your party north.
Travelto: Destination reached!
(-GON-) HP:230 EP:230--/ 
(-GON-) HP:230 EP:227--/ 
who
                           The Two Towers

Aelfraed the silvan Brigand (Moral)                                   (free)  
Parethian gurthang the dwarf Deathmaster (Angelic)                    (free)  
Alcavant Taurvellon the dunedain Wolf Spirit (Hand of Eru)            (free)  
Alkath Eówalas, the silvan Wolf Spirit (Hand of Eru)                  (free)  
Kelos Halhigilion the silvan Wolf Spirit (Angelic)                    (free)  
Girrick Celebros the dunedain Valacircan Warlord                      (free)  
Tlaloc the dunlending God of Rain (Titanic)                           (free)  
Erwin the dunedain Lambengolmo                                        (free)  

Total friends and guildmates: 8
Total users: 73
(-GON-) HP:230 EP:227--/ 
l
    The battered walls of Minas Tirith stand boldly. The proud city is in
dire circumstances as the forces of Mordor push their way deeper inside.
Her mighty gates lie broken and splintered, while the fires burn unchecked
throughout the first level causing the delicate white tower to look grey
and hazy.
The walls of Minas Tirith stand northwest and southwest.
The South Road continues south.
The Great West Road continues north.
A foul brown haze covers everything.
    The only obvious exits are enter, east, south and north.
 Tarquin Marquez the uruk-hai Blood Warrior
 Cerissi's warhorse [packed]
 Cerissi Cempestre the eorling Cavalry Commander (Heroic) [disconnected]
 Cerissi's magnificent steed (hitched)
 A signpost
 A hitching post
(-GON-) HP:230 EP:227--/ 
party say $HIG$ do you know dark rings?
You say to your party:  do you know dark rings?
(-GON-) HP:230 EP:227--/ 
Tarquin looks at Cerissi.
Cerissi has reconnected.
Party say from Tarquin: yeah
party say $HIG$ sweet
You say to your party:  sweet
(-GON-) HP:230 EP:228--/ 
Party say from Tarquin: do you?
Party say from Tarquin: do you?
party say $HIG$ i've done them a couple times
You say to your party:  i've done them a couple times
(-GON-) HP:230 EP:228--/ 
Tarquin nods.
who
                           The Two Towers

no one                                     (free)  

Total friends and guildmates: 8
Total users: 74
(-GON-) HP:230 EP:228--/ 
tted quickly
Travelto: Journey begun!  Press return or type any command to stop.
(-GON-) HP:230 EP:229--/ 
The Great West Road(w, e, s and n)
 A soldier of Dol Amroth fights for his lord
Footman attacks Tarquin.
You lead your party north.
(-GON-) HP:230 EP:229--/ 
The Great West Road(w, sw, e, ne and s)
 An orc army tent
 A squad of orcs called 'The Nightwatch'
You lead your party north.
(-GON-) HP:230 EP:229--/ 
The Great West Road(w, sw, e, ne, s and n)
 A brand (burned out)
You lead your party northeast.
(-GON-) HP:230 EP:229--/ 
The Great West Road(w, sw, e, s and n)
 A fierce Variag of Khand
You lead your party northeast.
(-GON-) HP:230 EP:229--/ 
The Great West Road(w, e, s and n)
 Warrior is riding a fighting Rohan horse
 A fighting Rohan horse
Warrior attacks Tarquin.
You lead your party north.
(-GON-) HP:230 EP:226--/ 
The Great West Road(w, e, s, nw and n)
 Horseman of Rohan is riding a fighting Rohan horse
 A fighting Rohan horse
You lead your party north.
(-GON-) HP:230 EP:226--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-GON-) HP:230 EP:226--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-GON-) HP:230 EP:226--/ 
The Great West Road(se, w, e, ne, s, nw and n)
 A badly wounded Rohirrim soldier
You lead your party northwest.
(-GON-) HP:230 EP:226--/ 
The Great West Road(w, e, s and n)
You lead your party north.
(-GON-) HP:230 EP:226--/ 
Outside the Rammas Echor(w, e, s, ne, n and nw)
You lead your party north.
(-GON-) HP:230 EP:226--/ 
The Plains(w, e, s and n)
You lead your party north.
(-GON-) HP:230 EP:226--/ 
The Plains(w, e, s and n)
You lead your party north.
(-GON-) HP:230 EP:226--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:226--/ 
The Great West Road(w, e, s and n)
You lead your party north.
(-GON-) HP:230 EP:223--/ 
The Great West Road(w, e, s and n)
You lead your party north.
(-GON-) HP:230 EP:223--/ 
The Great West Road(w, e, s, nw and n)
You lead your party north.
(-GON-) HP:230 EP:223--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-GON-) HP:230 EP:223--/ 
The Great West Road(se, w, e, s and n)
You lead your party northwest.
(-GON-) HP:230 EP:223--/ 
The Great West Road(w, e, ne, s and n)
You lead your party west.
(-GON-) HP:230 EP:223--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:223--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:223--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:223--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:223--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:220--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:220--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:220--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:220--/ 
The Great West Road(w, e, s, nw and n)
You lead your party west.
(-GON-) HP:230 EP:220--/ 
The Great West Road(se, w, e, s and n)
You lead your party northwest.
(-GON-) HP:230 EP:220--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:220--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:220--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:220--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:220--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:217--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:217--/ 
The Great West Road(w, e, s, nw and n)
You lead your party west.
(-GON-) HP:230 EP:217--/ 
The Great West Road(se, w, e, s and n)
You lead your party northwest.
(-GON-) HP:230 EP:217--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:217--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:217--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:217--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:217--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:217--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:217--/ 
The Great West Road(w, e, s, nw and n)
You lead your party west.
(-GON-) HP:230 EP:214--/ 
The Great West Road(se, w, e, s and n)
You lead your party northwest.
(-GON-) HP:230 EP:214--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:214--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:214--/ 
The Great West Road(w, e, s, nw and n)
You lead your party west.
(-GON-) HP:230 EP:214--/ 
The Great West Road(se, w, e, s and n)
You lead your party northwest.
(-GON-) HP:230 EP:214--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:214--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-GON-) HP:230 EP:214--/ 
The Great West Road(w, e, s, nw and n)
You lead your party west.
(-GON-) HP:230 EP:214--/ 
The Great West Road(se, w, e, s and n)
You lead your party northwest.
(-GON-) HP:230 EP:214--/ 
The Great West Road(se, w, e, s, nw and n) [nw]
You lead your party west.
(-GON-) HP:230 EP:211--/ 
The Great West Road(w, e, s, nw and n) [nw and n]
You lead your party west.
(-GON-) HP:230 EP:211--/ 
The Great West Road(w, sw, e, ne, s and n) [w, sw, ne and n]
You lead your party west.
(-GON-) HP:230 EP:211--/ 
The Mering Stream(w, e, ne, s and n) [ne and s]
 Grakas the dwarf Archmage (Moral)
 Murray the dwarf Tracker (Heroic)

OH DAMN  ;P

You lead your party west.
(-GON-) HP:230 EP:211--/ 
The Great West Road(se, w, e, s and n) [se and e]
You lead your party west.
(-ROH-) HP:230 EP:211--/ 
The Great West Road(w, e, s, nw and n)
You lead your party west.
(-ROH-) HP:230 EP:211--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-ROH-) HP:230 EP:211--/ 
The Great West Road(se, w, e, s and n)
You lead your party northwest.
(-ROH-) HP:230 EP:211--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-ROH-) HP:230 EP:211--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-ROH-) HP:230 EP:211--/ 
The Great West Road(w, e, s, nw and n)
You lead your party west.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(se, w, e, s and n)
You lead your party northwest.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(w, e, s and n)
You lead your party west.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(w, e, s, nw and n)
You lead your party west.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-ROH-) HP:230 EP:208--/ 
The Great West Road(se, w, e, s and n)
You lead your party northwest.
(-ROH-) HP:230 EP:205--/ 
The Great West Road(w, e, s and n)
You lead your party north.
(-ROH-) HP:230 EP:205--/ 
The Great West Road(w, e, s and n)
You lead your party north.
(-ROH-) HP:230 EP:205--/ 
The Great West Road(w, e, s, nw and n)
You lead your party north.
(-ROH-) HP:230 EP:205--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-ROH-) HP:230 EP:205--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-ROH-) HP:230 EP:205--/ 
The Great West Road(se, w, e, s, nw and n)
You lead your party northwest.
(-ROH-) HP:230 EP:205--/ 
The Great West Road(se, w, e and s) [ne, nw and n]
You lead your party northwest.
(-ROH-) HP:230 EP:205--/ 
The Great West Road(w, e and s) [w, ne and n]
You lead your party west.
(-ROH-) HP:230 EP:205--/ 
Approaching Edoras(w, e, s and n) [sw and ne]
You lead your party west.
(-ROH-) HP:230 EP:205--/ 
The north gate(w, e, s and n) [w and n]
 Dera's horse [packed] (hitched)
 A torch
 A signpost
 A hitching post
 A guard stands watch over the gate [2]
You lead your party south.
Travelto: Destination reached!
(-ROH-) HP:230 EP:205--/ 
g
Do: starting commands.
(-ROH-) HP:230 EP:205--/ 
The main street(w, e, s and n)
You lead your party south.
(-ROH-) HP:230 EP:205--/ 
The main street(w, e, s and n)
 A cat wanders around looking for food
You lead your party south.
(-ROH-) HP:230 EP:205--/ 
Small pieces of metal crunch under your feet as you enter the room.
A weaponsmith's room(w and e)
 Parethian gurthang the dwarf Deathmaster (Angelic)
 A weaponsmith is here working on a blade, and muttering to himself
The small pieces of metal crunch underfoot as Tarquin walks in.
You lead your party east.
(-ROH-) HP:230 EP:205--/ 
You close the west door.
(-ROH-) HP:230 EP:205--/ 
You pull out your keys and try them one by one...
a small engraved steel key : You lock the west door.
(-ROH-) HP:230 EP:205--/ 
Do: Commands completed.
(-ROH-) HP:230 EP:205--/ 
Parethian attacks Tarquin.
Suddenly, Parethian stabs Tarquin from behind!
Parethian skewers Tarquin and roars with the might of Valinor.
Tarquin misses Parethian.
Parethian misses Tarquin and prepares for the next strike.
l
    This is the room of a smith.  One corner of the room is taken
up by a gigantic furnace, which is currently full of coals and glowing
red.  You can see the air shimmer around the furnace from the intense
heat. Even though you stand well away, the heat is so searing that
you are uncomfortable nonetheless.  You are somewhat worried about
this heat, since the entire building is made of wood, except for the
immediate area around the furnace.  Huge double doors leading outside
and a pair of windows allow some of the heat to escape.  It is still
hot enough to make you sweat.  In the middle of the room is an anvil,
which rests on a metal table.  On the sides of the table are several
slots holding various tools, which are used to shape the heated 
metals.  Along one wall is what appears to be storage for spare metal,
for there are dozens of metal rods and sheets stacked up, waiting to
be used.  The floor is covered with small bits of metal as though
you were walking on metallic gravel.
The west door is locked.
    The only obvious exits are west and east.
 Tarquin Marquez the uruk-hai Blood Warrior
 Parethian gurthang the dwarf Deathmaster (Angelic)
 A weaponsmith is here working on a blade, and muttering to himself
(-ROH-) HP:230 EP:205--/ 
Tarquin scratches Parethian.
Parethian misses Tarquin and prepares for the next strike.
eek
You eek.
(-ROH-) HP:230 EP:205--/ 
Tarquin grazes Parethian.
Parethian jabs Tarquin with the heavy hilt of the dagger.
Parethian removes a long dagger of valor.
Parethian puts a long dagger of valor into a Dol Amroth pack.
' dont attack
You say in Westron: dont attack

--was going to explain how he's hitlisted, crimes against valacirca...blah blah--

(-ROH-) HP:230 EP:206--/ 
Tarquin misses Parethian.
Parethian whips Aiglos, icicle of Gil-galad (glowing) from a spear sheath
 twirling it in the air with finesse!
Parethian wields Aiglos, icicle of Gil-galad (glowing).
l
    This is the room of a smith.  One corner of the room is taken
up by a gigantic furnace, which is currently full of coals and glowing
red.  You can see the air shimmer around the furnace from the intense
heat. Even though you stand well away, the heat is so searing that
you are uncomfortable nonetheless.  You are somewhat worried about
this heat, since the entire building is made of wood, except for the
immediate area around the furnace.  Huge double doors leading outside
and a pair of windows allow some of the heat to escape.  It is still
hot enough to make you sweat.  In the middle of the room is an anvil,
which rests on a metal table.  On the sides of the table are several
slots holding various tools, which are used to shape the heated 
metals.  Along one wall is what appears to be storage for spare metal,
for there are dozens of metal rods and sheets stacked up, waiting to
be used.  The floor is covered with small bits of metal as though
you were walking on metallic gravel.
The west door is locked.
    The only obvious exits are west and east.
 Tarquin Marquez the uruk-hai Blood Warrior
 Parethian gurthang the dwarf Deathmaster (Angelic)
 A weaponsmith is here working on a blade, and muttering to himself
(-ROH-) HP:230 EP:206--/ 
Parethian shrugs.
shrug
Tarquin misses Parethian.
You shrug.
(-ROH-) HP:230 EP:206--/ 
Tarquin grips his weapon with two hands.
Tarquin whips a great bone-handled flamberge from a simple snakeskin sheath in
 a blinding blur of motion!!
Tarquin wields a great bone-handled flamberge.
Parethian smiles showing his white teeth beyond his fluffy grey beard.
Tarquin says in Westron: thats mean
Parethian tries to feint to Tarquin's right, but stumbles, nearly drops
     Aiglos, icicle of Gil-galad (glowing), and misses.
Parethian barely misses Tarquin, only a few inches off-target.
l
    This is the room of a smith.  One corner of the room is taken
up by a gigantic furnace, which is currently full of coals and glowing
red.  You can see the air shimmer around the furnace from the intense
heat. Even though you stand well away, the heat is so searing that
you are uncomfortable nonetheless.  You are somewhat worried about
this heat, since the entire building is made of wood, except for the
immediate area around the furnace.  Huge double doors leading outside
and a pair of windows allow some of the heat to escape.  It is still
hot enough to make you sweat.  In the middle of the room is an anvil,
which rests on a metal table.  On the sides of the table are several
slots holding various tools, which are used to shape the heated 
metals.  Along one wall is what appears to be storage for spare metal,
for there are dozens of metal rods and sheets stacked up, waiting to
be used.  The floor is covered with small bits of metal as though
you were walking on metallic gravel.
The west door is locked.
    The only obvious exits are west and east.
 Tarquin Marquez the uruk-hai Blood Warrior
 Parethian gurthang the dwarf Deathmaster (Angelic)
 A weaponsmith is here working on a blade, and muttering to himself
(-ROH-) HP:230 EP:206--/ 
Parethian feints to Tarquin's left and lands a surprise blow!
Parethian barely misses Tarquin, only a few inches off-target.
Parethian pierces Tarquin causing a yelp of pain.
:didnt mean that
You emote: Girrick didnt mean that
(-ROH-) HP:230 EP:206--/ 
Tarquin completely misses Parethian!
Parethian barely misses Tarquin, only a few inches off-target.
Tarquin carves Parethian's shoulder, exposing white bone!
Parethian barely misses Tarquin, only a few inches off-target.
Tarquin gets a wild look in his eyes, then smashes his head into Parethian!
sah
Tarquin is in good shape.
Girrick is in perfect shape.
Parethian is in good shape.
Weaponsmith is in perfect shape.
(-ROH-) HP:230 EP:207--/ 
Tarquin disembowels Parethian with a cruel twist of the blade!
Parethian barely misses Tarquin, only a few inches off-target.
sigh
You sigh.
(-ROH-) HP:230 EP:207--/ 
Tarquin carves Parethian's head, exposing white bone!
Parethian barely misses Tarquin, only a few inches off-target.
Parethian misses Tarquin.
l
    This is the room of a smith.  One corner of the room is taken
up by a gigantic furnace, which is currently full of coals and glowing
red.  You can see the air shimmer around the furnace from the intense
heat. Even though you stand well away, the heat is so searing that
you are uncomfortable nonetheless.  You are somewhat worried about
this heat, since the entire building is made of wood, except for the
immediate area around the furnace.  Huge double doors leading outside
and a pair of windows allow some of the heat to escape.  It is still
hot enough to make you sweat.  In the middle of the room is an anvil,
which rests on a metal table.  On the sides of the table are several
slots holding various tools, which are used to shape the heated 
metals.  Along one wall is what appears to be storage for spare metal,
for there are dozens of metal rods and sheets stacked up, waiting to
be used.  The floor is covered with small bits of metal as though
you were walking on metallic gravel.
The west door is locked.
    The only obvious exits are west and east.
 Tarquin Marquez the uruk-hai Blood Warrior
 Parethian gurthang the dwarf Deathmaster (Angelic)
 A weaponsmith is here working on a blade, and muttering to himself
(-ROH-) HP:230 EP:207--/ 
Tarquin carves Parethian's torso, exposing white bone!
Parethian impales Tarquin with the blue flames of Aiglos.
Parethian tells you: wtf attack
Tarquin completely misses Parethian!
Parethian barely misses Tarquin, only a few inches off-target.
Tarquin swings madly at Parethian's head, causing excruciating pain!
Parethian barely misses Tarquin, only a few inches off-target.
do headbutt Tarquin, kill Tarquin
Do: starting commands.
(-ROH-) HP:230 EP:207--/ 
You attack Tarquin.
You pull Tarquin closer to you and headbutt him square in the face.
(-ROH-) HP:230 EP:172--/ 
You attack Tarquin.
(-ROH-) HP:230 EP:172--/ 
Do: Commands completed.
(-ROH-) HP:230 EP:172--/ 
Tarquin grapples with you, his cranium colliding with your face.
Tarquin completely misses you!
You swing the pale blade and miss.
Parethian impales Tarquin with the blue flames of Aiglos.
Parethian drinks the phial of Dream Potion and his eyes roll back into
his skull. He throws back his head and ROARS
mightily! You notice his muscles are bulging hugely.
sa
Tarquin is in average shape.
(-ROH-) HP:217 EP:172--/ 
Tarquin slices your torso, leaving a long bloody gash.
You swing the pale blade and miss.
Parethian afflicts Tarquin with unfathomable amounts of pain!
The might of Gil-galad washes over Tarquin!
You notice Tarquin sizing you up.
Parethian drops an empty phial.
sa
Tarquin is in average shape.
(-ROH-) HP:211 EP:172--/ 
You notice Tarquin sizing you up.
h
Your neck still hurts from the last headbutt.
(-ROH-) HP:211 EP:172--/ 
Tarquin carves your leg, exposing white bone!
You brutally hack away at Tarquin.
Parethian afflicts Tarquin with unfathomable amounts of pain!
sa
Parethian quickly feints to Tarquin's right and lands a solid blow!
Tarquin doesn't look so great.
(-ROH-) HP:199 EP:173--/ 
Tarquin grips his weapon with one hand.
Tarquin removes a great bone-handled flamberge.
Tarquin stores a great bone-handled flamberge in a simple snakeskin sheath.
h
Your neck still hurts from the last headbutt.
(-ROH-) HP:199 EP:173--/ 
You swing the pale blade and miss.
Parethian disfigures Tarquin.
Tarquin scratches his midsection.
Tarquin drinks the phial of Dream Potion and his eyes roll back into
his skull. He throws back his head and ROARS
mightily! You notice his muscles are bulging hugely.
Tarquin drops an empty phial.
sa
Tarquin doesn't look so great.
Tarquin is somewhat drunk.
(-ROH-) HP:199 EP:173--/ 
h
You grapple with Tarquin, your cranium colliding with his face.
(-ROH-) HP:199 EP:138--/ 
Tarquin grips his weapon with two hands.
Tarquin whips a great bone-handled flamberge from a simple snakeskin sheath
 with careless ease.
Tarquin wields a great bone-handled flamberge.
You notice Tarquin sizing you up.
sa
Tarquin is in average shape.
Tarquin is somewhat drunk.
(-ROH-) HP:199 EP:138--/ 
You swing the pale blade and miss.
Parethian barely misses Tarquin, only a few inches off-target.
sa
Tarquin is in average shape.
Tarquin is somewhat drunk.
(-ROH-) HP:199 EP:138--/ 
You swing the pale blade and miss.
Parethian impales Tarquin with the blue flames of Aiglos.
sa
Tarquin is in average shape.
Tarquin is somewhat drunk.
(-ROH-) HP:199 EP:138--/ 
h
Your neck still hurts from the last headbutt.
(-ROH-) HP:199 EP:138--/ 
You swing the pale blade and miss.
Parethian afflicts Tarquin with unfathomable amounts of pain!
The might of Gil-galad washes over Tarquin!
sa
Tarquin is in average shape.
Tarquin is somewhat drunk.
(-ROH-) HP:199 EP:138--/ 
h
Your neck still hurts from the last headbutt.
(-ROH-) HP:199 EP:138--/ 
You swing the pale blade and miss.
Parethian barely misses Tarquin, only a few inches off-target.
Parethian misses Tarquin.
sa
Tarquin is in average shape.
Tarquin is somewhat drunk.
(-ROH-) HP:199 EP:138--/ 
You calmly slide the blade into Tarquin.
Parethian barely misses Tarquin, only a few inches off-target.
Parethian misses Tarquin.
h
You pull a muscle in your neck trying to headbutt Tarquin.
(-ROH-) HP:199 EP:118--/ 
[ Valacirca ] Alkath: well he is hitlisted, but dont think he would
     have gizmalin with him camoed?
Parethian tries to feint to Tarquin's right, but stumbles, nearly drops
     Aiglos, icicle of Gil-galad (glowing), and misses.
Parethian tries to feint to Tarquin's left, but stumbles, nearly drops
     Aiglos, icicle of Gil-galad (glowing), and misses.
Parethian tries to feint to Tarquin's right, but stumbles, nearly drops
     Aiglos, icicle of Gil-galad (glowing), and misses.
You calmly slide the blade into Tarquin.
Parethian barely misses Tarquin, only a few inches off-target.
Parethian tries to feint to Tarquin's right, but stumbles, nearly drops
     Aiglos, icicle of Gil-galad (glowing), and misses.
Parethian tries to feint to Tarquin's left, but stumbles, nearly drops
     Aiglos, icicle of Gil-galad (glowing), and misses.
sa
Tarquin doesn't look so great.
Tarquin is somewhat drunk.
(-ROH-) HP:199 EP:118--/ 
h
Tarquin almost chuckles as you plant a pathetic headbutt on him.
(-ROH-) HP:199 EP:83--/ 
You swing the pale blade and miss.
Parethian barely misses Tarquin, only a few inches off-target.
sa
Tarquin doesn't look so great.
Tarquin is somewhat drunk.
(-ROH-) HP:200 EP:84--/ 
[ Valacirca ] Alkath: oh gizma aint online anmore
Tarquin disembowels you with a cruel twist of the blade!
You swing the pale blade and miss.
Parethian barely misses Tarquin, only a few inches off-target.
Tarquin slices your neck, leaving a long bloody gash.
You slash open Tarquin's torso.
Parethian barely misses Tarquin, only a few inches off-target.
sa
Parethian tells you: thank you
Tarquin doesn't look so great.
Tarquin is somewhat drunk.
(-ROH-) HP:180 EP:84--/ 
Tarquin quickly thrusts his forehead into the bridge of Parethian's nose.
Tarquin completely misses Parethian!
You swing the pale blade and miss.
Parethian barely misses Tarquin, only a few inches off-target.
sa
Tarquin doesn't look so great.
Tarquin is somewhat drunk.
(-ROH-) HP:180 EP:84--/ 
Tarquin grips his weapon with one hand.
Tarquin removes a great bone-handled flamberge.
Tarquin stores a great bone-handled flamberge in a simple snakeskin sheath.
Tarquin gets an elf-skin bota from an Orc courier pack.
Tarquin opens an elf-skin bota.
Tarquin drinks from an elf-skin bota.
Tarquin drinks from an elf-skin bota.
Tarquin closes an elf-skin bota.
Tarquin puts an elf-skin bota into an Orc courier pack.
You swing the pale blade and miss.
Parethian barely misses Tarquin, only a few inches off-target.
Parethian misses Tarquin.
$ im killing him
[ Valacirca ] Girrick: im killing him
(-ROH-) HP:180 EP:81--/ 
sa
Tarquin doesn't look so great.
Tarquin is somewhat drunk.
(-ROH-) HP:180 EP:81--/ 
You calmly slide the blade into Tarquin.
Parethian barely misses Tarquin, only a few inches off-target.
Parethian misses Tarquin.
sa
Tarquin is in average shape.
Tarquin is somewhat drunk.
(-ROH-) HP:180 EP:81--/ 
Tarquin grips his weapon with two hands.
Tarquin whips a great bone-handled flamberge from a simple snakeskin sheath
 with a whisk of menace!
Tarquin wields a great bone-handled flamberge.
Parethian takes a black flask from a bloodstained cloak.
Parethian opens a black flask.
Parethian drinks something from a black flask.
Parethian closes a black flask.
Parethian puts a black flask into a bloodstained cloak.
You slash open Tarquin's torso.
Parethian barely misses Tarquin, only a few inches off-target.
sa
Tarquin is in average shape.
Tarquin is somewhat drunk.
(-ROH-) HP:180 EP:81--/ 
You slash open Tarquin's torso.
Parethian stabs Tarquin twisting the point for maximum damage!
Parethian strikes valiantly as he spears Tarquin painfully.
shield parethian
You begin shielding Parethian.
(-ROH-) HP:180 EP:81--/ 
sa
You prick Tarquin.
Parethian barely misses Tarquin, only a few inches off-target.
Tarquin is in average shape.
Tarquin is somewhat drunk.
(-ROH-) HP:181 EP:82--/ 
h
You pull Tarquin closer to you and headbutt him square in the face.
(-ROH-) HP:181 EP:47--/ 
sa
Tarquin doesn't look so great.
Tarquin is somewhat drunk.
(-ROH-) HP:181 EP:47--/ 
You swing the pale blade and miss.
Parethian stabs Tarquin twisting the point for maximum damage!
sah
Tarquin doesn't look so great.
Tarquin is somewhat drunk.
Girrick is in good shape.
Parethian is in good shape.
Parethian is somewhat drunk.
Weaponsmith is in perfect shape.
(-ROH-) HP:181 EP:47--/ 
[ Valacirca ] Alkath: you may kill him any way you want :p
You swing the pale blade and miss.
Parethian afflicts Tarquin with unfathomable amounts of pain!
You prick Tarquin.
Parethian stabs Tarquin twisting the point for maximum damage!
sa
Tarquin doesn't look so great.
Tarquin is somewhat drunk.
(-ROH-) HP:181 EP:47--/ 
You calmly slide the blade into Tarquin.
Parethian barely misses Tarquin, only a few inches off-target.
Parethian misses Tarquin.
sa
Tarquin is near death.
Tarquin is somewhat drunk.
(-ROH-) HP:181 EP:47--/ 
Parethian feints to Tarquin's left and lands a surprise blow!
h
You move in close to attack, but fail to connect due to poor timing.
You can't do that.
(-ROH-) HP:181 EP:47--/ 
You swing the pale blade and miss.
Parethian impales Tarquin with the blue flames of Aiglos.
Tarquin quickly thrusts his forehead into the bridge of Parethian's nose.
ywn
What?
(-ROH-) HP:181 EP:47--/ 
sa
Tarquin is near death.
Tarquin is somewhat drunk.
(-ROH-) HP:181 EP:47--/ 
h
You grapple with Tarquin, your cranium colliding with his face.
(-ROH-) HP:181 EP:12--/ 
Tarquin disembowels you with a cruel twist of the blade!
You slice Tarquin.
Parethian afflicts Tarquin with unfathomable amounts of pain!
sa
Tarquin is in critical condition, very close to death.
(-ROH-) HP:161 EP:12--/ 
One of Tarquin's lifeless hands loses its grip on his weapon.
Tarquin removes a great bone-handled flamberge.
Tarquin stores a great bone-handled flamberge in a simple snakeskin sheath.
Tarquin gets an elf-skin bota from an Orc courier pack.
Tarquin opens an elf-skin bota.
Tarquin drinks from an elf-skin bota.
Tarquin closes an elf-skin bota.
Tarquin puts an elf-skin bota into an Orc courier pack.
kill
You decide to put Tarquin out of his misery.
Tarquin falls to the ground.
(-ROH-) HP:161 EP:12--/ 
Parethian puts Tarquin out of his misery.
kill
You killed Tarquin.
Tarquin left your party.
Tarquin has died.
The small pieces of metal crunch underfoot as Tarquin walks in.
Kill what?
(-ROH-) HP:161 EP:12--/ 
Parethian takes an Orc courier pack from the impaled body of Tarquin.
kill
Kill what?
(-ROH-) HP:161 EP:12--/ 
Tarquin laughs out loud.
Parethian says strongly in Westron: fall fuck
st
You remove a pale longsword.
You store a pale longsword in a studded leather baldric.
(-ROH-) HP:162 EP:13--/ 
p0
a keyring containing 6 keys : Ok.
a large black cloak : Ok.
a pair of dingy fatigued boots : Ok.
a pair of mail pants : Too bulky.
a great tower shield : Too bulky.
a tower guard's helmet : Too bulky.
a dark chainmail shirt : Too bulky.
a simple snakeskin sheath : Too heavy.
(-ROH-) HP:162 EP:13--/ 
The glow dies down as Aiglos is removed.
Parethian removes Aiglos, icicle of Gil-galad.
Parethian stores Aiglos, icicle of Gil-galad in a spear sheath.
wa
You have no armour to wear!
(-ROH-) HP:162 EP:13--/ 
Parethian takes a pair of mail pants from the impaled body of Tarquin
     into an Orc courier pack.
l
    This is the room of a smith.  One corner of the room is taken
up by a gigantic furnace, which is currently full of coals and glowing
red.  You can see the air shimmer around the furnace from the intense
heat. Even though you stand well away, the heat is so searing that
you are uncomfortable nonetheless.  You are somewhat worried about
this heat, since the entire building is made of wood, except for the
immediate area around the furnace.  Huge double doors leading outside
and a pair of windows allow some of the heat to escape.  It is still
hot enough to make you sweat.  In the middle of the room is an anvil,
which rests on a metal table.  On the sides of the table are several
slots holding various tools, which are used to shape the heated 
metals.  Along one wall is what appears to be storage for spare metal,
for there are dozens of metal rods and sheets stacked up, waiting to
be used.  The floor is covered with small bits of metal as though
you were walking on metallic gravel.
The west door is locked.
    The only obvious exits are west and east.
 The ghost of Tarquin
 The impaled body of Tarquin
 An empty phial [2]
 Parethian gurthang the dwarf Deathmaster (Angelic)
 A weaponsmith is here working on a blade, and muttering to himself
(-ROH-) HP:162 EP:13--/ 
Parethian takes a great tower shield from the impaled body of Tarquin.
unlock door
You pull out all of your keys and try them one by one...
a small engraved steel key : You unlock the west door.
(-ROH-) HP:162 EP:13--/ 
w
Parethian smiles showing his white teeth beyond his fluffy grey beard.
You open the west door.
The small pieces of metal on the ground crunch underfoot as you leave the room.
The main street(w, e, s and n)
 A cat wanders around looking for food
You close the east door.
(-ROH-) HP:162 EP:13--/ 
The ghost of Tarquin drifts in.
The ghost of Tarquin drifts south.
n
The main street(w, e, s and n)
(-ROH-) HP:162 EP:13--/ 
n
The north gate(w, e, s and n) [w and n]
 Dera's horse [packed] (hitched)
 A torch
 A signpost
 A hitching post
 A guard stands watch over the gate [2]
(-ROH-) HP:162 EP:13--/ 
s
The main street(w, e, s and n)
 Parethian gurthang the dwarf Deathmaster (Angelic)
(-ROH-) HP:162 EP:13--/ 
s
Parethian leaves north.
e
The main street(w, e, s and n)
 A cat wanders around looking for food
(-ROH-) HP:162 EP:13--/ 
You open the east door.
Small pieces of metal crunch under your feet as you enter the room.
A weaponsmith's room(w and e)
 The impaled body of Tarquin
 An empty phial [2]
 A weaponsmith is here working on a blade, and muttering to himself
You close the west door.
(-ROH-) HP:162 EP:13--/ 
p0
a tower guard's helmet : Too bulky.
a dark chainmail shirt : Too bulky.
a simple snakeskin sheath : Too heavy.
(-ROH-) HP:162 EP:13--/ 
w
You open the west door.
The small pieces of metal on the ground crunch underfoot as you leave the roo
n
m.
The main street(w, e, s and n)
 A cat wanders around looking for food
You close the east door.
(-ROH-) HP:162 EP:13--/ 
Lysander enters.
n
The main street(w, e, s and n)
(-ROH-) HP:162 EP:13--/ 
The north gate(w, e, s and n) [w and n]
 Dera's horse [packed] (hitched)
 A torch
 A signpost
 A hitching post
 A guard stands watch over the gate [2]
(-ROH-) HP:162 EP:13--/ 
Lysander enters.
Lysander leaves north.