North Gate of Bree(e and s) A town guard [2] drink mixed potion You put your lips to the potion and gulp it all down. You feel one with the wilderness. HP:230 EP:188 - > drop phial Ok. reveal sac You very carefully slip a sac of viscous poison from your cloak. i The guard mumbles something about strange people in the area.  Gold: 60 Encumbrance: lightly encumbered You are carrying the following on your person: *A sac of viscous poison (open) (in hands). A contract. *A large black cloak (worn). *A tower guard's helmet (worn). *A pair of men's boots (worn). *A baldric made of wild kine hide containing an elven short sword (worn). *Sturdy armour (worn). *A dwarven war shield (worn). *An Orc courier pack (worn). *Rank insignia. *A metal necklace (worn). *A spellbook. HP:230 EP:188 - > wield sword from baldric You wield your elven short sword in one fluid motion! poison swor Poison what? poison sword  You wipe the poison onto the weapon, ensuring that the poison will enter your foe's body on a well placed strike. HP:230 EP:178 - > put sword into baldric You remove an elven short sword. Ok. i Gold: 60 Encumbrance: lightly encumbered You are carrying the following on your person: *A sac of viscous poison (open) (in hands). A contract. *A large black cloak (worn). *A tower guard's helmet (worn). *A pair of men's boots (worn). *A baldric made of wild kine hide containing an elven short sword (worn). *Sturdy armour (worn). *A dwarven war shield (worn). *An Orc courier pack (worn). *Rank insignia. *A metal necklace (worn). *A spellbook. Suddenly you have a massive headache. conceal sac You very carefully slip a sac of viscous poison into the cloak. get all a phial of Roderick's Dream Potion : Ok. HP:230 EP:178 - >  wield sword from baldric You wield your elven short sword with careless ease. s Northern Main Street of Bree(n, w, e and s) A friendly looking human local The next time you see 'Reyals', you will do: 'hunt reyals'. HP:230 EP:178 - > i Gold: 60 Encumbrance: lightly encumbered You are carrying the following on your person: *An elven short sword (wielded). *A phial of Roderick's Dream Potion (in hands). A contract. *A large black cloak (worn). *A tower guard's helmet (worn). *A pair of men's boots (worn). *A baldric made of wild kine hide (worn). *Sturdy armour (worn). *A dwarven war shield (worn). *An Orc courier pack (worn). *Rank insignia. *A metal necklace (worn). *A spellbook. Kilik enters. Kilik leaves west. e Post Office(w) Reyals the dunedain Adept (Moral) Triggered! doing: hunt reyals You begin to hunt Reyals. Prey set to: Reyals Secondary prey is now: Reyals Alias: j (backstab Reyals) altered. HP:230 EP:178 - > j Alias: jj (shape Reyals) altered. You attack Reyals. Triggered! doing: hunt reyals You sneak up and stab Reyals from behind! You hit Reyals very hard. HP:230 EP:128 - > You are already hunting Reyals! feint You move in close to attack, but fail to connect due to poor timing. You cannot feint that. You inflict massive damage to Reyals. Triggered! doing: hunt reyals Reyals swings the sword but misses you. You are already hunting Reyals! HP:230 EP:127 - > Reyals leaves west. Triggered! doing: hunt reyals You sTaLk Reyals.........WEST Northern Main Street of Bree(n, w, e and s) Reyals the dunedain Adept (Moral)  A friendly looking human local You are already hunting Reyals! trigger Reyals tries to sleep with someone’s wife todo help the wife! You massacre Reyals with incredible force! Reyals nicks you. Reyals leaves south. Triggered! doing: hunt reyals You sTaLk Reyals.........SOUTH West main street of Bree(n, se, w, e and s) Reyals the dunedain Adept (Moral)  Ratty the goat You are already hunting Reyals! HP:229 EP:126 - > feint You quickly feint to Reyals' left and land a solid blow! HP:229 EP:101 - > Reyals leaves west. You sTaLk Reyals.........WEST Inside the West Gate of Bree(n, w and e) Reyals the dunedain Adept (Moral)  A wooden sword A wooden shield Calarh the dunedain Tree-hugger (Impartial)  A wealthy looking chubby man Reyals leaves west. You sTaLk Reyals.........WEST West Gate of Bree(n, nw, w, e and s) (beb, bec, bef, bem, bes, bew)  Reyals the dunedain Adept (Moral)  Azragh the dwarf Berserker (Moral)  A big sign An old wise-looking ranger A town guard [2] Kilik enters. You inflict massive damage to Reyals. Reyals swings the sword but misses you. Reyals leaves north. You sTaLk Reyals.........NORTH The Plains(n, w, e and s) Reyals the dunedain Adept (Moral)  A small grey rock Reyals leaves north. You sTaLk Reyals.........NORTH The Plains(n, w, e and s) Reyals the dunedain Adept (Moral) Reyals leaves east. You sTaLk Reyals.........EAST Bree-hill(n, w, e and s) Reyals the dunedain Adept (Moral) Reyals leaves east. You sTaLk Reyals.........EAST A scenic valley(w, e, farm, s, n, town and ne) Reyals the dunedain Adept (Moral)  A town guard Kilik's black horse (hitched) A long sturdy stick Aeria's magnificent steed A hitching post Reyals leaves east. You sTaLk Reyals.........EAST The Hills of Chetwood(nw, n, w, sw, e, ne and s) Reyals the dunedain Adept (Moral) Reyals leaves east. You sTaLk Reyals.........EAST The Hills of Chetwood(nw, n, se, w, e, ne and s) Reyals the dunedain Adept (Moral) Reyals leaves east. You sTaLk Reyals.........EAST Midgewater Swamp(nw, n, se, w, e, ne and s) Reyals the dunedain Adept (Moral) Reyals leaves east. You sTaLk Reyals.........EAST Midgewater Swamp(n, w, e and s) Reyals the dunedain Adept (Moral) Reyals leaves east. You sTaLk Reyals.........EAST At a large tree(nw, n, w, se, sw, e, s and ne) Reyals the dunedain Adept (Moral) Reyals leaves east. You sTaLk Reyals.........EAST Midgewater Swamp(n, w, e and s) Reyals the dunedain Adept (Moral) sa You miss Reyals. You .........MISS Reyals. Reyals swings the sword but misses you. Reyals fades into the shadows. The next time you see 'Reyals', you will do: 'hunt reyals'. HP:229 EP:99 - > Shape all what? feint Feint whom? east Midgewater Swamp(nw, n, w, sw, e and s) west south Midgewater Swamp(n, w, e and s) HP:229 EP:99 - > south Midgewater Swamp(nw, n, se and w) You can't go that way! south You can't go that way! west south Midgewater Swamp(n, w, e and s) HP:229 EP:99 - > Midgewater Swamp(nw, n, se, w, sw, e, ne and s) The midges of Midgewater west At the base of a large tree(n, nw, hole, w, se, e, s and ne) The midges of Midgewater south Midgewater Swamp(n, se, w, sw, e, ne and s) The midges of Midgewater south The Plains(n, w, e and s) HP:229 EP:99 - > south The Great East Road(nw, n, w, e, ne and s) west The Plains(n, w, e and s) east The Great East Road(nw, n, w, e, ne and s) east The Great East Road(n, w, e, ne and s) HP:229 EP:99 - > west The Great East Road(nw, n, w, e, ne and s) west The Plains(n, w, e and s) west north Outside the Inn(n, nw, gate, w, e, s and ne) The Great East Road(nw, n, w, e and s) HP:229 EP:99 - > The sun has risen and the day begins. north The Plains(n, w, e and s) Kyu the dunedain Berserker (Heroic)  An ugly orc north Kyu hits Orc. Orc misses Kyu. The Plains(n, w, e and s) south The Plains(n, w, e and s) Kyu the dunedain Berserker (Heroic)  An ugly orc west South Gate of Staddle(n, w, se, e and s) HP:229 EP:99 - > north Staddle's Main Street(n and s) Bertha Clubfoot stands guard here north Staddle's main street(w, e, s and ne) A deformed dog east You open the east door. Staddle Inn(u and w) Edna Rosiebottom the innkeeper You close the west door. west south You open the west door. Staddle's main street(w, e, s and ne) A deformed dog You close the east door. HP:229 EP:99 - > south Staddle's Main Street(n and s) Bertha Clubfoot stands guard here South Gate of Staddle(n, w, se, e and s) west South Gate of Bree(n, w, se, e, sw, s and ne) A town guard [2] north Bree-hill(n, w, e and s) HP:229 EP:99 - > east North Gate of Staddle(n, w, e, sw, s and ne) west Bree-hill(n, w, e and s) south South Gate of Bree(n, w, se, e, sw, s and ne) A town guard [2] west Outside Ferny's Place(n, e and s) A grimy looking beggar HP:229 EP:99 - > north South main street of Bree(n, w, e and s) A grimy east looking beggar [2] As you go to attack Reyals, the Bailiff gives you a gruesome look. You decide to refrain from fighting in the courthouse. Triggered! doing: hunt reyals The Courthouse(w) Reyals the dunedain Adept (Moral)  Valdamir Numendacil the dunedain Spellsword (Chaotic Neutral) You begin to hunt Reyals. Prey set to: Reyals Secondary prey is now: Reyals Alias: j (backstab Reyals) altered. HP:229 EP:99 - > Alias: jj (shape Reyals) altered. jj Reyals --> DLSG Reyals --> DLSG Reyals --> DLSG Reyals --> DLSG Some time passes, he reports me meanwhile trigger leaves todo j The next time you see 'leaves', you will do: 'j'. g The Courthouse(w) Reyals the dunedain Adept (Moral)  Valdamir Numendacil the dunedain Spellsword (Chaotic Neutral) j  As you go to attack Reyals, the Bailiff gives you a gruesome look. You decide to refrain from fighting in the courthouse. You cannot backstab Reyals. g The Courthouse(w) Reyals the dunedain Adept (Moral)  Valdamir Numendacil the dunedain Spellsword (Chaotic Neutral) HP:230 EP:104 - > Reyals holds his side with a look of pain. Reyals leaves west. Triggered! doing: j You sTaLk Reyals.........WEST South main street of Bree(n, w, e and s) Reyals the dunedain Adept (Moral)  A grimy looking beggar [2] You attack Reyals. You sneak up and stab Reyals from behind! You massacre Reyals with incredible force! HP:230 EP:55 - > Reyals leaves north. Triggered! doing: j You sTaLk Reyals.........NORTH West main street of Bree(n, se, w, e and s) Reyals the dunedain Adept (Moral)  Ratty the goat You're too busy fighting! po You inflict massive damage to Reyals. You killed Reyals. Full of glee, you raise Reyals' head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Reyals has died. Now that the blood of your victim has been spilled, you may claim your gold. The next time you see 'fades into shadows', you will do: 'e'. g West main street of Bree(n, se, w, e and s) The ghost of Reyals  Corpse of Reyals  Ratty the goat get all from corpse into pack some gold coins : Gold may only be pocketed. a simple leather baldric : Ok. an emerald shield : Ok. a leather ranger's ruck : Too bulky. a black variag war helmet : Too heavy. a long black cowled cloak : Too heavy. a grey staff : Too bulky. a beautiful longsword of elven make : Too heavy. HP:230 EP:55 - > put sword into baldric You remove an elven short sword. Ok. get all from corpse some gold coins : Ok. a leather ranger's ruck : Ok. a black variag war helmet : Your hands are full! Failed. a long black cowled cloak : Your hands are full! Failed. a grey staff : Your hands are full! Failed. a beautiful longsword of elven make : Your hands are full! Failed. You put 42 gold in your pockets. wear all leather ranger's ruck : Failed! get all from corpse into pack You see more than one pack. Using the first of the following: on your person: a leather ranger's ruck (open) (in hands) on your person: an Orc courier pack (worn) a black variag war helmet : Ok. a long black cowled cloak : Ok. a grey staff : Too heavy. a beautiful longsword of elven make : Too heavy. HP:230 EP:55 - > g West main street of Bree(n, se, w, e and s) The ghost of Reyals  Corpse of Reyals  Ratty the goat Rellik tells you: congrats