"alkath someone hunting me:P You tell Alkath: someone hunting me:P HP:140 EP:138 - ROH > Do: starting commands. The main street(n, w, e and s) The north gate(n, w, e and s) [n and w] (eda, edh, edj, edm, edl, edp, eds, edw)  Leos' white stallion [packed] A signpost A hitching post A guard stands watch over the gate [2] Approaching Edoras(n, w, e and s) [sw and ne] HP:140 EP:138 - ROH > Rohan Plains(n, w and s) [e and s] Rohan Plains(n, w, e and s) [se] Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) HP:140 EP:138 - ROH > Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) HP:140 EP:138 - ROH > Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) HP:140 EP:137 - ROH > Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) HP:140 EP:137 - ROH > The Great West Road(n, se, w, e and s) Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) HP:140 EP:137 - ROH > Rohan Plains(n, w, e and s) [nw] Rohan Plains(n, e and s) [nw and w] Rohan Plains(n, e and s) [nw, w and sw] Rohan Plains(n, e and s) [nw, w and sw] HP:140 EP:137 - ROH > Rohan Plains(n, e and s) [nw, w and sw] The Great West Road(n, se, w, e and s) [nw, w and sw] Rohan Lowlands(n, e and s) [nw, w and sw] Dunlending Camp(e and s) [n, w and sw] HP:140 EP:137 - ROH > You can't go that way! Outside of Camp(w and e) A messenger from Edoras Do: Commands completed. e Camp Entrance(w, enter and s) HP:140 EP:137 - ROH > Alkath tells you: lock! enter Center of camp(nw, n, w, e, out and ne) A flag pole nw Path to the infirmary(n and se) n The camp infirmary(s) A wounded soldier [2] The camp nurse A lamp {above you} do request healing,ask for heal Do: starting commands. HP:140 EP:137 - ROH > Healer heals you for 20 gold. HP:167 EP:164 - ROH > Ask about ? Do: Commands completed. HP:168 EP:164 - ROH > do request healing,ask for heal Do: starting commands. whof Healer heals you for 20 gold. HP:202 EP:198 - ROH > Ask about ? Do: Commands completed. The Two Towers Azerbaij the edain Orc-target (Impartial) (free) Chimney the silvan Tree-hugger (Impartial) (free) Kalem the dunlending Tree-hugger (Impartial) (free) Kalrykh the dunlending Orc-target (Impartial) (free) Secluded the hobbit Orc-target (Impartial) (free) Azalea the dunedain Bad Apple (Impartial) (free) Celf the hobbit Weasel (Impartial) (free) Rehoboam the dunedain Fighter (Immoral) (free) Tritan the sindar Accepted (Moral) (free) Kalgaur the hobbit Thug (Moral) (free) Flidais the silvan Keen Eye (Heroic) (free) Alkath Eowalas, the silvan Huntsman (Demonic) (free) Annie Belethil the hobbit Huntress (Angelic) (free) Eikoku Azelas the dunedain Bodyguard (Angelic) (free) Nigel Ceadda the dunlending Adept (Angelic) (free) Roden the hobbit Bandit (Angelic) (free) Intem Azelas the dunedain Scholar (Angelic) (free) Ashkhen Ceadda the dunlending Tracker (Angelic) (free) Breeze the dunlending Bandit (Demonic) (free) Khazer Zortkrion the silvan Bandit (Demonic) (free) Lysander Belethil the silvan Guide (Angelic) (free) Shanon the dunlending Rogue (Heroic) (free) --More--(44% line 24 of 54)-- Ozzir MaceFace the dwarf Sorcerer (Angelic) (free) Niran Mornal the silvan Master Ranger (Hand of Eru) (free) Burgul riots again as the dwarf Master Assassin (Moral) (free) Brutis the dwarf Master Ranger (Moral) (free) Gilfaroth Seaweed the silvan Archmage (Heroic) (free) Bakal Avathar the dunedain Battle Lord (Demonic) (free) Ashram the dunedain Battle Lord (Demonic) (free) Irun Lathandyr the dunedain Wolf Spirit (Hand of Eru) (free) Denezar the dunedain Battle Lord (Angelic) (free) Aaganara Telemnar Gehal the sindar Archmage (Angelic) (free) Dera the dunlending Wolf Spirit (Heroic) (free) Malorian Avaltir the dunedain Battle Lord (Angelic) (free) Klardin the dwarf Crime Lord (Villainous) (free) Brubaker the dwarf Deathmaster (Hand of Eru) (free) Kostolomac the dwarf olitiga Bonebreaker (free) Jasumin the dunedain Cutthroat (Moral) (free) Carath Oakenshield the dwarf Baraz-nala (Black Wolf) (free) Crusaderr the dunedain remembers Stryper on Black Friday. (10 to 30) (free) Stareagle Gilthoron the sindar Caliquendi wondering Twilight Wanderer (free) Valdamir Numendacil the dunedain Spellsword (Chaotic Neutral) (free) Hoshkebosh Longbeard the dwarf Gabil-burk Barazinbar (free) Banj O the dunedain Soothsayer (framulated) (free) Amohn StonePipe the dwarf Red Mask of Death (Durmanhoth) (free) Fingondor Ciryamo the silvan (free) --More--(88% line 48 of 54)-- Dvalin Soultamer, the dwarf Crypt Keeper (free) Azarael Azmodeus the dunedain Enemy of the State (guildmaster) Manni the hobbit is kind of boring (guildmaster) Total frees: 49 Total users: 59 HP:202 EP:198 - ROH > do request healing,ask for heal The Nurse says: Can I help you? Do: starting commands. Healer heals you for 20 gold. HP:225 EP:221 - ROH > Ask about ? Do: Commands completed. s Path to the infirmary(n and se) se Center of camp(nw, n, w, e, out and ne) A flag pole HP:225 EP:221 - ROH > out w Camp Entrance(w, enter and s) Outside of Camp(w and e) A messenger from Edoras Do: starting commands. Dunlending Camp(e and s) [n, w and sw] HP:225 EP:221 - ROH > Rohan Lowlands(n, e and s) [nw, w and sw] Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) HP:225 EP:221 - ROH > Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) HP:225 EP:220 - ROH > Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) HP:225 EP:220 - ROH > Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) HP:225 EP:220 - ROH > 3n Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) Rohan Lowlands(n, w, e and s) Rohan Plains(n, w, e and s) HP:225 EP:220 - ROH > pp[ Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) HP:225 EP:220 - ROH > Rohan Plains(n, w, e and s) Rohan Plains(n, w, e and s) [se] Rohan Plains(n, w and s) [e and s] Approaching Edoras(n, w, e and s) [sw and ne] HP:225 EP:220 - ROH > The north gate(n, w, e and s) [n and w] (eda, edh, edj, edm, edl, edp, eds, edw)  A pipe cart Dorgy, a hideous man Leos' white stallion [packed] A signpost A hitching post A guard stands watch over the gate [2] The main street(n, w, e and s) Khazer enters. The main street(n, w, e and s) A cat wanders around looking for food Before the Golden Hall(n, u, w and e) An old gossiper [23 rumours] HP:225 EP:220 - ROH > Do: Commands completed. Do: starting commands. The main street(n, w, e and s) A cat wanders around looking for food The main street(n, w, e and s) HP:225 EP:220 - ROH > The north gate(n, w, e and s) [n and w] (eda, edh, edj, edm, edl, edp, eds, edw)  Khazer Zortkrion the silvan Bandit (Demonic)  A pipe cart Dorgy, a hideous man Leos' white stallion [packed] A signpost A hitching post A guard stands watch over the gate [2] Do: Commands completed. Travelto: Journey begun! Press return or type any command to stop. Approaching Edoras(n, w, e and s) [sw and ne] HP:225 EP:220 - ROH > The Great West Road(w, e and s) [n, w and ne] The Great West Road(se, w, e and s) [nw, n and ne] The Great West Road(nw, n, se, w, e and s) The Great West Road(nw, n, se, w, e and s) HP:225 EP:220 - ROH > The Great West Road(nw, n, se, w, e and s) The Great West Road(nw, n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) HP:225 EP:219 - ROH > The Great West Road(n, se, w, e and s) The Great West Road(nw, n, se, w, e and s) The Great West Road(nw, n, se, w, e and s) The Great West Road(nw, n, se, w, e and s) HP:225 EP:219 - ROH > The Great West Road(nw, n, w, e and s) Alkath tells you: i cant randomly kill people that hunt someone who sometimes stabs me :p The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) HP:225 EP:219 - ROH > The Great West Road(n, se, w, e and s) The Great West Road(nw, n, se, w, e and s) The Great West Road(nw, n, w, e and s) The Great West Road(n, w, e and s) HP:225 EP:219 - ROH > The Great West Road(n, w, e and s) The Great West Road(n, se, w, e and s) The Great West Road(nw, n, se, w, e and s) The Great West Road(nw, n, w, e and s) HP:225 EP:219 - ROH > The Great West Road(n, se, w, e and s) [se and e] The Mering Stream(n, w, e, ne and s) [ne and s] HP:226 EP:220 - GON > The Great West Road(n, w, sw, e, ne and s) [n, w, sw and ne] The Great West Road(nw, n, w, e and s) [nw and n] The Great West Road(nw, n, se, w, e and s) [nw] The Great West Road(n, se, w, e and s) HP:226 EP:220 - GON > The Great West Road(nw, n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, se, w, e and s) HP:226 EP:220 - GON > Your eyes ache from the strain of maintaining your enhanced vision. The Great West Road(nw, n, w, e and s) HP:226 EP:219 - GON > The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, se, w, e and s) The Great West Road(nw, n, w, e and s) HP:226 EP:219 - GON > The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) HP:226 EP:219 - GON > "alkath :P Travelto: aborted! Type 'travelto resume' to continue. You tell Alkath: :P t resume Travelto: resuming journey. The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) HP:226 EP:219 - GON > The Great West Road(n, se, w, e and s) The Great West Road(nw, n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) HP:226 EP:219 - GON > The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) HP:226 EP:219 - GON > The Great West Road(n, se, w, e and s) The Great West Road(nw, n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) HP:226 EP:219 - GON > The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) HP:226 EP:218 - GON > The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e, ne and s) An empty bottle The Great West Road(n, se, w, e and s) HP:226 EP:218 - GON > The Great West Road(nw, n, se, w, e and s) Finder tells you: burgul is in Gondor at Anorien. Finder tells you: room: The Great West Road. ^ Manevr: legend breeze The Great West Road(nw, n, w, e and s) The Great West Road(n, w, e and s) The Great West Road(n, w, e and s) HP:226 EP:218 - GON > The Great West Road(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) Outside the Rammas Echor(n, nw, w, e, s and ne) HP:226 EP:218 - GON > The Great West Road(n, w, e and s) The Great West Road(nw, n, se, w, e, ne and s) Eomer's steed Eomer is riding Eomer's steed The Great West Road(nw, n, se, w, e and s) The Great West Road(nw, n, se, w, e and s) An enraged Rohirrim soldier HP:226 EP:218 - GON > The Great West Road(nw, n, w, e and s) Warrior is riding Warrior's Rohan horse Warrior's Rohan horse The Great West Road(n, w, e and s) A platoon of horsemen called 'Flame of Rohan' The Great West Road(n, w, sw, e and s) A squad of horsemen called 'Wisp of the Wind II' Skillful Rohirrim soldier is riding Skillful Rohirrim soldier's rohan steed Skillful Rohirrim soldier's rohan steed The Great West Road(n, w, sw, e, ne and s) Nervous soldier is riding Nervous soldier's rohirrim stallion Nervous soldier's rohirrim stallion HP:226 EP:218 - GON > The Great West Road(w, sw, e, ne and s) A dreaded black necromancer of Barad-dur The Great West Road(n, w, e and s) A fierce man of Dol Amroth strides afoot The Great Gates of Minas Tirith(n, enter, e and s) (mgc, mgp, mgr, mgs)  A signpost A hitching post Travelto: Destination reached! enter Inside the gates of Minas Tirith(nw, n, pelennor, w and s) (mtc, mto, mtp, mts) HP:226 EP:218 - GON > ^ Alkath: cool south Street(n, w and s) HP:227 EP:218 - GON > south Street(n and s) A helpful woman ^ Alkath: breeze south Street(n and s) south Street(n, w and s) west A heaping mess where once stood a home(w, e and s) HP:227 EP:218 - GON > s n  Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) s n  Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) s n  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:218 - GON > s n  Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) s n  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) s n s n s n s n s n s n s n s n s n  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) s n s n  Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > s n  Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) s n s n  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) s n Burgul has died. Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) The ghost of Burgul  Corpse of Burgul  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) The ghost of Burgul  Corpse of Burgul  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) s n  Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) The ghost of Burgul  Corpse of Burgul s n  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > s n  Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) The ghost of Burgul  Corpse of Burgul  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) The ghost of Burgul  Corpse of Burgul  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) HP:227 EP:217 - GON > Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) The ghost of Burgul  Corpse of Burgul  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) ^ Crusaderr: Alkath your jokes blow ^legend burgul ^ Brubaker: legend burgul HP:227 EP:211 - GON > s  Glass shards crunch under your feet as you make your way south. It's a very good thing you're wearing boots! A heaping mess where once stood a house(n) The ghost of Burgul  Corpse of Burgul get all from corpse into pack some gold coins : Gold may only be pocketed. an Orc courier pack : Ok. a black studded leather baldric : Ok. a magnificent numenorean helmet : Too heavy. a great war shield : Too bulky. a black set of leather and ring mail leggings : Too heavy. a dark chainmail shirt : Too bulky. a bloodstained cloak : Too heavy. a keyring containing 12 keys : Too heavy. a small vial labeled 'Morgoth' : You would spill it! Burgul falls down laughing. Burgul falls down laughing. Burgul falls down laughing. Burgul falls down laughing. Burgul falls down laughing. Burgul falls down laughing. Burgul falls down laughing. Burgul falls down laughing. Burgul falls down laughing. wear all from corpse Alkath tells you: rotfl helmet : Failed! great war shield : Failed! leather and ring mail leggings : Failed! dark chainmail shirt : Failed! bloodstained cloak : Failed! keyring : You wear a keyring containing 12 keys. HP:228 EP:211 - GON > get all from corpse some gold coins : Ok. a magnificent numenorean helmet : Ok. a great war shield : Your hands are full! Failed. a black set of leather and ring mail leggings : Your hands are full! Failed. a dark chainmail shirt : Your hands are full! Failed. a bloodstained cloak : Your hands are full! Failed. a small vial labeled 'Morgoth' : Ok. You put 66 gold in your pockets. north east  Glass shards crunch under your feet as you make your way north. It's a very good thing you're wearing boots! A heaping mess where once stood a home(w, e and s) east Street(n, w and s) south south You can't go that way! HP:228 EP:211 - GON > south south