This dimly lit room is for the priests of Sauron to prepare and relax in prior to and after ceremonies in the Proclamation Hall. Set around the room are a number of chairs and small tables, placed roughly in a circle so the priests may discuss the next ceremony. Dominating the room is a large banner on the west wall, depicting a large red eye.  The only obvious exits are east, south and northwest.  Malfleur Danglevine the hobbit dabbles in magic. HP:230 MOR EP:196  ^ (OOC) Pallasch: I'm a pretty popular guy! gl malfleur Malfleur Danglevine the hobbit dabbles in magic. Malfleur has completed the trials of the Moria Maze! A sparkle of light dances off of Malfleur's circlet.  She is carrying: A staff of the Eye (wielded). An iridescent black cloak (open) (worn). A mysterious amber vial. A golden ring with a red ruby attached (worn). A pair of jewelled boots (worn). A great tower shield (worn). A small coat of mithril mail (worn). A staff sling made of sheep hide (worn). A scavenger's pack (worn). HP:230 MOR EP:193  The effort of staying in tune with the Dark Lord is taking its toll on you. shape Malfleur is average shape. AVERAGE AVERAGE AVERAGE AVERAGE AVERAGE AVERAGE HP:230 MOR EP:191 pk Do: starting commands.  HP:230 MOR EP:190  You are already hunting Malfleur! HP:230 MOR EP:190  You put your lips to the potion and gulp it all down. You feel more aware of the tactics of battle. HP:230 MOR EP:210  ominous dark ring : As you slip the ring on it seems as though the light around is drawn into it. You wear an ominous dark ring (eclipsing). ominous dark ring : As you slip the ring on it seems as though the light around is drawn into it. You wear an ominous dark ring (eclipsing). You switch your grip to two hands. You whip a big razor-sharp meat cleaver from a leather cleaver baldric like a weaponsmaster!! You wield a big razor-sharp meat cleaver. HP:230 MOR EP:210  There is no cleaver in your pack. HP:230 MOR EP:210  In these lawless lands, this act is not a crime! You attack Malfleur. You sneak up and stab Malfleur from behind! You carve Malfleur up like a pig. Your movement reveals you. HP:230 MOR EP:160  Malfleur is near death. ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND HP:230 MOR EP:160  Merciful is already off! HP:230 MOR EP:160  Do: Commands completed. HP:230 MOR EP:160 shape Malfleur is near death. ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND HP:230 MOR EP:160  You carve Malfleur up like a pig. Suddenly you have a massive headache. Malfleur leaves east. You follow Malfleur east. A robing room for priests(w, e and n)  Malfleur Danglevine the hobbit dabbles in magic. headbutt Malfleur Malfleur leaves east. You follow Malfleur east. A robing room for generals(w, e and n)  Malfleur Danglevine the hobbit dabbles in magic.  An orc general  An easterling general headbutt Malfleur You pull a muscle in your neck trying to headbutt Malfleur. HP:230 MOR EP:139 headbutt Malfleur Your neck still hurts too much to attempt to headbutt again. HP:230 MOR EP:139 headbutt Malfleur Malfleur leaves north. You follow Malfleur north. An anteroom for generals(w, e, s and n)  Malfleur Danglevine the hobbit dabbles in magic.  A leather-bound tome  A quill pen Your neck still hurts too much to attempt to headbutt again. HP:230 MOR EP:139 headbutt Malfleur Your neck still hurts too much to attempt to headbutt again. HP:230 MOR EP:139  Malfleur leaves north. You follow Malfleur north. A guard post(w, e, s and n)  Malfleur Danglevine the hobbit dabbles in magic.  A wooden sign is staked into the ground  An uruk-hai guard [2] Your neck still hurts too much to attempt to headbutt again. HP:230 MOR EP:139  You miss Malfleur. Uruk-hai guard hits someone hard. Uruk-hai guard inflicts massive damage to someone. headbutt Malfleur Your neck still hurts too much to attempt to headbutt again. HP:230 MOR EP:138 headbutt Malfleur Malfleur leaves north. You follow Malfleur north. The guard spits on the ground as you pass. A dark hallway(s and n)  Malfleur Danglevine the hobbit dabbles in magic. headbutt Malfleur Your neck still hurts too much to attempt to headbutt again. HP:230 MOR EP:138  Your neck still hurts too much to attempt to headbutt again. HP:230 MOR EP:138 shape Malfleur is in critical condition, very close to death. HP:230 MOR EP:138  You ram the cleaver into Malfleur like tenderized meat. Malfleur has died. sk The ghost of Malfleur drifts north. What? HP:230 MOR EP:138 ^ legend malfleur ^ (OOC) Cruice: legend malfleur HP:230 MOR EP:132 i Gold: 181 Encumbrance: lightly encumbered  You are carrying the following on your person: *A big razor-sharp meat cleaver (wielded). *An ominous dark ring (eclipsing) (worn). *An ominous dark ring (eclipsing) (worn).  A contract. *A leather cleaver baldric (worn). *A black set of leather and ring mail leggings (worn). *A great tower shield (mended) (worn). *A dwarven deathmask (worn). *A small vial labeled 'Ulmo'. *An emerald brooch of the wild (worn). *A suit of sparkling armour (worn). *Chainmail gloves (worn). *A large black cloak (worn). *An Orc courier pack (worn). *A small gold pendant engraved with the name 'Dera' (worn). *A metal necklace (worn). HP:230 MOR EP:132 l  This dark hallway runs through the Tower with no windows to judge your position by, just the same adamant-carved stonework everywhere. Torches provide some light, but it's not enough to see clearly. The nagging feeling that some malevolent presence is following you and watching your every move will not go away.  The only obvious exits are south and north.  The butchered remains of Malfleur HP:230 MOR EP:132 put ring into pack Light returns to the room as you slip the ring off. You remove an ominous dark ring. Ok. HP:230 MOR EP:131 put ring into pack Light returns to the room as you slip the ring off. You remove an ominous dark ring. Ok. HP:230 MOR EP:131  ^ (OOC) Verikal: Total users: 79 sc You switch your grip to one hand. You remove a big razor-sharp meat cleaver. You store a big razor-sharp meat cleaver in a leather cleaver baldric. HP:230 MOR EP:131 l  This dark hallway runs through the Tower with no windows to judge your position by, just the same adamant-carved stonework everywhere. Torches provide some light, but it's not enough to see clearly. The nagging feeling that some malevolent presence is following you and watching your every move will not go away.  The only obvious exits are south and north.  The butchered remains of Malfleur HP:230 MOR EP:131  ^ (OOC) Verikal: oohhh loot Do: startinloot g commands. HP:230 MOR EP:131  some gold coins : Gold may only be pocketed. a scavenger's pack : Ok. a staff sling made of sheep hide : Too heavy. a small coat of mithril mail : Too heavy. a great tower shield : Too bulky. a pair of jewelled boots : Too heavy. a golden ring with a red ruby attached : Ok. a mysterious amber vial : You would spill it. an iridescent black cloak : Too heavy. a staff of the Eye : Too heavy.