You enter the bedroom and find it's the only room in the house that isn't in horrible condition or in dire need of repair. The walls are plain but clean which is quite a change from the rest of the hut. There is a bed, which has obviously been built for two. Whoever lives here appears to believe in the philosophy of a place for everything, and everything in its place. The south door is closed.  The only obvious exits are closet and south.  An elderly eorling crone HP:169 EP:139> Law Reminder: You have 29 minutes to answer your subpoena. COMMAND You reach out and empty the closet. Marinero appears from the shadows. Triggered! doing: hunt Marinero HP:169 EP:123> You begin to hunt Marinero. HP:169 EP:123> backstab Marinero Backstab with what? Your hands? HP:169 EP:123> q Usage: shape HP:169 EP:123> us You whip a black steel longsword from an old leather baldric in one fluid motion! You wield a black steel longsword. HP:170 EP:124> backstab Marinero You attack Marinero. Triggered! doing: hunt Marinero You sneak up and stab Marinero from behind! You puncture Marinero in the middle, causing blood to GUSH forth! HP:170 EP:74> You are already hunting Marinero! HP:170 EP:74> q - Marinero is in DLSG shape. - DLSG -- DLSG -- DLSG -- DLSG -- DLSG Triggered! doing: hunt Marinero HP:170 EP:74> You are already hunting Marinero! HP:170 EP:74> You miss Marinero. Marinero chops desperately at you, craving glory. Your eyes ache from the strain of maintaining your enhanced vision. Marinero opens the south door. Triggered! doing: hunt Marinero Marinero leaves south. You follow Marinero south. An entryway(w, e, out and n)  Marinero the dunedain Enchanter (Hand of Eru) Marinero closes the north door. You are already hunting Marinero! HP:166 EP:73> Marinero opens the north door. Triggered! doing: hunt Marinero Marinero leaves north. You follow Marinero north. A bedroom(closet and s)  Marinero the dunedain Enchanter (Hand of Eru)  An elderly eorling crone Marinero closes the south door. You are already hunting Marinero! HP:166 EP:73> You thrash Marinero, raining blood everywhere. Marinero opens the south door. Triggered! doing: hunt Marinero Marinero leaves south. You follow Marinero south. An entryway(w, e, out and n)  Marinero the dunedain Enchanter (Hand of Eru) Marinero closes the north door. You are already hunting Marinero! HP:166 EP:72> trigger off Trigger deactivated. HP:166 EP:72> l You miss Marinero.  This is a rather small entryway to the cottage. This place  is rather run down and in horrible disrepair. Muddy tracks lead  from the front door towards the kitchen to the west. The walls  are very plain and lack any form of decoration. The lighting in  this room is rather poor. There is a table in the corner with  a lamp on it. The north door is closed.  The only obvious exits are west, east, out and north.  Marinero the dunedain Enchanter (Hand of Eru) HP:166 EP:71> Marinero leaves out. You follow Marinero out. Western Rohan(w, cottage, e and s) [ne, nw and n]  Marinero the dunedain Enchanter (Hand of Eru) q - Marinero is in ND shape. - ND -- ND -- ND -- ND -- ND -- ND - HP:166 EP:71> Marinero leaves south. You follow Marinero south. The Adornas road(w, sw, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru) You slash into Marinero with fury! q - Marinero is in ND shape. - ND -- ND -- ND -- ND -- ND -- ND - HP:166 EP:69> Marinero leaves south. You follow Marinero south. Western Rohan(w, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru) You miss Marinero. Marinero leaves south. You follow Marinero south. Western Rohan(w, e and n) [se, sw and s]  Marinero the dunedain Enchanter (Hand of Eru)  A tall Eorling Marinero leaves west. You follow Marinero west. Western Rohan(w, e and n) [se, sw and s]  Marinero the dunedain Enchanter (Hand of Eru) Marinero leaves west. You follow Marinero west. Western Rohan(w, e and n) [se, sw and s]  Marinero the dunedain Enchanter (Hand of Eru)  A happy Eorling boy You miss Marinero. Eorling boy scans the horizon. Marinero leaves west. You follow Marinero west. The east gate of Adornas(w and e)  Marinero the dunedain Enchanter (Hand of Eru)  An eorling town guard [2] merciful off Merciful is already off! HP:166 EP:67> You miss Marinero. q - Marinero is in ND shape. - ND -- ND -- ND -- ND -- ND -- ND - HP:166 EP:65> Marinero leaves west. You follow Marinero west. The main street of Adornas(w, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru) You miss Marinero. Marinero chops the air surrounding you. Marinero leaves west. You follow Marinero west. The main street of Adornas(w, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru)  A clucking chicken wanders about focus aim You focused on aim last time, try something different! HP:167 EP:65> You miss Marinero. Marinero chops the air surrounding you. q - Marinero is in ND shape. - ND -- ND -- ND -- ND -- ND -- ND - HP:167 EP:64> Marinero leaves east. You follow Marinero east. The main street of Adornas(w, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru) Marinero opens the north door. Marinero leaves north. You follow Marinero north. A cheery home(s)  Marinero the dunedain Enchanter (Hand of Eru)  A toddler  A puppy  A young mother Marinero closes the south door. focus attack You start focusing on your attack skill. HP:167 EP:64> You miss Marinero. Marinero opens the south door. Marinero leaves south. You follow Marinero south. The main street of Adornas(w, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru) Marinero closes the north door. You miss Marinero. Marinero leaves west. You follow Marinero west. The main street of Adornas(w, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru)  A clucking chicken wanders about Marinero leaves west. You follow Marinero west. The main street of Adornas(w, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru)  A sign is posted here for new characters  Adornas Newbie Board [18 notes, 18 new] Marinero opens the north door. Marinero leaves north. You follow Marinero north. The White Stallion Inn(u, e and s)  Marinero the dunedain Enchanter (Hand of Eru)  A handcrafted arrow [23]  Elkros, the innkeeper Marinero closes the south door. You slash into Marinero with fury! q - Marinero is in ND shape. - ND -- ND -- ND -- ND -- ND -- ND - HP:167 EP:60> Marinero opens the south door. Marinero leaves south. You follow Marinero south. The main street of Adornas(w, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru)  A sign is posted here for new characters  Adornas Newbie Board [18 notes, 18 new] Marinero closes the north door. Marinero leaves west. You follow Marinero west. The main street of Adornas(w, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru) You miss Marinero. Marinero leaves west. You follow Marinero west. The main street of Adornas(se, w, sw, e, s and n)  Marinero the dunedain Enchanter (Hand of Eru) You thrash Marinero, raining blood everywhere. Marinero leaves west. You follow Marinero west. A small quiet cemetery(w and e)  Marinero the dunedain Enchanter (Hand of Eru)  An eorling woman, mourning by a grave say run bitch run You say in Westron: run bitch run HP:167 EP:57> You poke at Marinero with difficulty. Marinero falls to the ground. Marinero is bleeding to death and needs to be bandaged! kill You decide to put Marinero out of his misery. HP:167 EP:56> kill You decide to put Marinero out of his misery. HP:167 EP:56> kill You decide to put Marinero out of his misery. HP:167 EP:56> kill You decide to put Marinero out of his misery. HP:167 EP:56> kill You decide to put Marinero out of his misery. HP:167 EP:56> kill You decide to put Marinero out of his misery. HP:167 EP:56> kill kill kill kill kill You killed Marinero. Marinero has died. Now that the blood of your victim has been spilled, you may claim your gold.<-------- 2,000 gold HP:168 EP:56> l  This corner of Adornas is quiet. The people of the town obviously honor those who have passed on to the unknown. They show respect for their dead by laying them to rest in this green garden. If you are a troubled ghost, 'rest' here. The sun shines brightly in the western sky. The sky is brilliantly clear.  The only obvious exits are west and east.  The ghost of Marinero  Corpse of Marinero  An eorling woman, mourning by a grave HP:168 EP:56> ga Marinero returns from the dead. some gold coins : Gold may only be pocketed. a crystal rod : Ok. a fighting knife : Ok. a swordsman's baldric : Ok. a cat-hide pack : Ok. a dragon longsword : Too bulky. HP:168 EP:56> all some gold coins : Ok. a dragon longsword : Too heavy. HP:168 EP:55> You put 689 gold in your pockets.