Cerin Amroth(n, w, e and s) (loe, log, loh, lot, lov)  A silver banner of the Galadhrim A signpost Travelto: Destination reached! ttrd Travelto: Journey begun! Press return or type any command to stop. Lothlorien(n, w, e and s) An ugly Orc scout Lothlorien(n, w, e and s) An ugly Orc scout [3] HP:230 EP:209 - LOT > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) HP:230 EP:209 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) HP:230 EP:209 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) HP:230 EP:209 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) HP:230 EP:209 - ROV > The Plains(n, w, e and s) HP:230 EP:208 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) A bundle of arrows The Plains(n, w, e and s) HP:230 EP:208 - ROV > The Plains(n, w, e and s) [n and nw] A ford over the Gladden River(n, e and s) [w and ne] The Plains(n, w and s) [e, sw and s] The Plains(n, w, e and s) [se] HP:230 EP:208 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) HP:230 EP:208 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) HP:230 EP:208 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) HP:230 EP:208 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) HP:230 EP:208 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The Plains(n, w, e and s) HP:230 EP:207 - ROV > The Plains(n, w, e and s) The Plains(n, w, e and s) The old forest road(n, w, e and s) The old forest road(n, nw, w, e and s) HP:230 EP:207 - ROV > The old forest road(n, w, se, e and s) The old forest road(n, w, e and s) The old forest road(n, w, e and s) The old forest road(n, w, e and s) HP:230 EP:207 - ROV > The old forest road(n, w, e and s) The old forest road(n, nw, w, e, sw and s) The Entrance to High Pass(n, w, e and s) A mountain pass(w and e) HP:230 EP:207 - > A mountain pass(w and e) A mountain side(w, e and cave) HP:230 EP:208 - > legend kolior A mountain pass(w and e) ttr Travelto: aborted! Type 'travelto resume' to continue. Kolior the dunlending Cutpurse (Moral) On for: 8m 54s Gender: male Age: 1d 6h 21m 8s Can be mailed: Kolior@Linhir Info: Puppet Travelto: resuming journey. A mountain pass(w and e) HP:230 EP:208 - > A mountain pass(w, e and s) HP:230 EP:207 - > A mountain pass(w and e) The Entrance to High Pass(e, sw and s) A tough looking elven guard [2] A very large and IMPORTANT looking sign The thick forest of Rivendell(n, w, se, sw and s) The thick forest of Rivendell(nw, n, se, w, sw, e and s) HP:230 EP:207 - > The thick forest of Rivendell(n, nw, w, se, e, sw, s and ne) The thick forest of Rivendell(n, nw, w, se, e, sw, s and ne) A bee hive The thick forest of Rivendell(n, w, se, e, sw, s and ne) The Plains of Rivendell(w, se, e, sw, s and ne) A curious little mouse wiggles its nose at you HP:230 EP:207 - > The Plains of Rivendell(se, e, sw and s) A curious little mouse wiggles its nose at you The Plains of Rivendell(n, w, se, e, sw, s and ne) The Plains of Rivendell(n, nw, w, se, e, sw, s and ne) An elven sentry patrols the area The Plains of Rivendell(n, nw, w, se, e, sw, s and ne) An old wise man stands here, staring at you calmly HP:230 EP:207 - > The Plains of Rivendell(n, nw, w, se, e, sw, s and ne) A small black and grey sparrow angrily chirps at your presence The Plains of Rivendell(n, nw, w, se, e, sw, s and ne) A stone birdbath The Plains of Rivendell(n, nw, w, se, e, sw, s and ne) fade fade Travelto: aborted! Type 'travelto resume' to continue. You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. HP:230 EP:177 - > ttr You're already blending into your surroundings. HP:230 EP:176 - > Travelto: resuming journey. The Plains of Rivendell(n, nw, w, se, e, sw, s and ne) A stone birdbath The Plains of Rivendell(n, nw, w, se, e, s and ne) The Plains of Rivendell(n, nw, se, e, sw, s and ne) A red fox pauses here, eyeing you HP:230 EP:176 - > A rocky path up a steep hill(n, w, se, e, sw, s and ne) [se and s] The Stone Bridge(nw, n, e, s and ne) [nw and e] (rib, riv, riw)  Kolior the dunlending Cutpurse (Moral) A tough looking elven guard [2] A signpost An old wise-looking ranger Travelto: Destination reached! Elf scans the area. legend kolior Kolior the dunlending Cutpurse (Moral) On for: 9m 7s Gender: male Age: 1d 6h 21m 22s Can be mailed: Kolior@Linhir Info: Puppet HP:230 EP:173 - > help title.thief --------------------------------------------------- Help for title.thief (General Help) --------------------------------------------------- Level Title ============================================ 1 Bad Apple / Skulk 2 Weasel 3 Swindler 4 Trickster 5 Pickpocket 6 Sneak 7 Petty Thief 8 Accomplice 9 Thug (Purloiner) 10 Cutpurse 11 Mugger 12 Brigand 13 Burglar 14 Bandit 15 Marauder 16 Rogue / Plunderer 17 Mastermind 18 Master Thief 19 Crime Lord (Night Shade) / Reaver HP:230 EP:172 - > Elf scans the area. l  The Stone Bridge upon which you stand crosses the River Bruinen and connects the House of Elrond to the rest of the valley. The bridge feels sturdy enough, but you are anxious to be off it, as the swiftly flowing River Bruinen crashes underneath. The path continues north and northeast. A low ridge between the river and valley lies north. Black clouds torment the sky, as a drizzle begins. There is water to the northwest and east. The only obvious exits are northwest, north, east, south and northeast. Kolior the dunlending Cutpurse (Moral) A tough looking elven guard [2] A signpost An old wise-looking ranger HP:230 EP:171 - > trigger Kolior todo hunt kolior The next time you see 'Kolior', you will do: 'hunt kolior'. l  The Stone Bridge upon which you stand crosses the River Bruinen and connects the House of Elrond to the rest of the valley. The bridge feels sturdy enough, but you are anxious to be off it, as the swiftly flowing River Bruinen crashes underneath. The path continues north and northeast. A low ridge between the river and valley lies north. Black clouds torment the sky, as a drizzle begins. There is water to the northwest and east. The only obvious exits are northwest, north, east, south and northeast. Kolior the dunlending Cutpurse (Moral) A tough looking elven guard [2] A signpost An old wise-looking ranger Triggered! doing: hunt kolior You begin to hunt Kolior. Prey set to: Kolior Secondary prey is now: Kolior alias j backstab Kolior alias jj shape Kolior HP:230 EP:171 - > Alias: j (backstab Kolior) altered. Alias: jj (shape Kolior) altered. Triggered! doing: hunt kolior You are already hunting Kolior! t off Trigger deactivated. HP:230 EP:169 - > trigger disi5654ng todo 56552l The next time you see 'dis543avin3', you will do: 'pus837ine'. detach gem  As you detach the gem on your necklace, it begins to pulsate an evil red, absorbing the light around you. HP:230 EP:168 - > detach gem  As you detach the gem on your necklace, it begins to pulsate an evil red, absorbing the light around you. Your eyes ache from the strain of maintaining your enhanced vision. j You attack Kolior. You sneak up and stab Kolior from behind! You bite Kolior with the fang, leaving ugly wounds! Your movement reveals you. HP:230 EP:118 - > sa Kolior --> AVG Kolior --> AVG Kolior --> AVG Kolior --> AVG b Command: bash Syntax: bash This command will have your character try to bash the lock on the object specified. You may or may not succeed. If you fail, you won't be able to bash any more locks until a minute has passed. In addition, propelling your body at a lock and failing to open it may result in hurting yourself. Kolior misses you. You hit Kolior very hard, leaving severed body parts! headbutt You pull Kolior closer to you and headbutt him square in the face. HP:230 EP:83 - > sa Kolior --> DLSG Kolior --> DLSG Kolior --> DLSG Kolior --> DLSG Kolior misses you. You .........MISS Kolior. sa Kolior --> DLSG Kolior --> DLSG Kolior --> DLSG Kolior --> DLSG Kolior leaves north. You sTaLk Kolior.........NORTH A rocky path(nw, w, se, e, s and ne) [w and se] Kolior the dunlending Cutpurse (Moral) A traveler is here, resting Kolior misses you. You .........MISS Kolior. headbutt Kolior leaves south. You sTaLk Kolior.........SOUTH The Stone Bridge(nw, n, e, s and ne) [nw and e] (rib, riv, riw)  Kolior the dunlending Cutpurse (Moral) A tough looking elven guard [2] A signpost An old wise-looking ranger Your neck still hurts from the last headbutt. HP:230 EP:81 - > sa Kolior --> DLSG Kolior --> DLSG Kolior --> DLSG Kolior --> DLSG Kolior grazes you. You hit Kolior very hard, leaving severed body parts! sa Kolior --> ND Kolior --> ND Kolior --> ND Kolior --> ND HP:227 EP:80 - > headbutt You quickly thrust your forehead into the bridge of Kolior's nose. HP:227 EP:45 - > sa Kolior --> ND Kolior --> ND Kolior --> ND Kolior --> ND Kolior misses you. You cut Kolior's arm, leaving several bruises. sa Kolior leaves north. You sTaLk Kolior.........NORTH A rocky path(nw, w, se, e, s and ne) [w and se] Kolior the dunlending Cutpurse (Moral) A traveler is here, resting Kolior --> ND Kolior --> ND Kolior --> ND Kolior --> ND Kolior leaves south. You sTaLk Kolior.........SOUTH The Stone Bridge(nw, n, e, s and ne) [nw and e] (rib, riv, riw)  Kolior the dunlending Cutpurse (Moral) A tough looking elven guard [2] A signpost An old wise-looking ranger Kolior misses you. You cut Kolior's arm, leaving several bruises. headbutt Your neck still hurts from the last headbutt. HP:227 EP:43 - > sa Kolior --> ND Kolior --> ND Kolior --> ND Kolior --> ND Kolior leaves south. You sTaLk Kolior.........SOUTH Stone Bridge(n, sw and s) [w and e] Kolior the dunlending Cutpurse (Moral) Kolior leaves southwest. You sTaLk Kolior.........SOUTHWEST The Great East Road(w, e, sw, s and ne) [n, nw and ne] Kolior the dunlending Cutpurse (Moral) Kolior leaves southwest. You sTaLk Kolior.........SOUTHWEST The Great East Road(n, w, e, path, ne and s) [nw and w] Kolior the dunlending Cutpurse (Moral) Kolior leaves path. You sTaLk Kolior.........PATH A path along the river(e and path) Kolior the dunlending Cutpurse (Moral) A frog Kolior leaves east. You sTaLk Kolior.........EAST A path through the forest(path and porch) Kolior the dunlending Cutpurse (Moral) A shy red squirrel crosses the rocky path A big black bear Kolior leaves porch. You sTaLk Kolior.........PORCH Porch(enter and w) Kolior the dunlending Cutpurse (Moral) Beryl, an old elven wizard Kolior leaves enter. You sTaLk Kolior.........ENTER The living room(n, s and out) Kolior the dunlending Cutpurse (Moral) Pretty little Doria, getting ready to go on a picnic Kolior leaves north. You sTaLk Kolior.........NORTH A kitchen(garden and s) Kolior the dunlending Cutpurse (Moral) Sean is busy preparing a spicy stew Kolior leaves garden. You sTaLk Kolior.........GARDEN A flower garden(kitchen and s) Kolior the dunlending Cutpurse (Moral) Lorianne, working in her garden Kolior misses you. You cut Kolior's arm, leaving several bruises. Kolior leaves south. You sTaLk Kolior.........SOUTH Vegetable garden(n) Kolior the dunlending Cutpurse (Moral) A small brown rabbit nibbling on a leaf of lettuce sa Kolior is in critical condition, very close to death. HP:227 EP:42 - > j You are too exhausted to backstab anyone. Kolior falls to the ground. Kolior is bleeding to death and needs to be bandaged! kill You decide to put Kolior out of his misery. HP:228 EP:42 - > kill You decide to put Kolior out of his misery. The runes on the Fang glow brightly as you tower over your vanquished foe. Facing imminent death, they cower in fear before your greatness! You killed Kolior. Full of glee, you raise Kolior's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Kolior has died. Now that the blood of your victim has been spilled, you may claim your gold. Kolior says in Westron: lol l  This is a huge vegetable garden, with rows of lettuce, red ripe tomatoes, rows of carrots and corn, seedlings of various types, some potatoes, and a bunch of green beans. Looking a bit closer you see lots of little bunny tracks. The end of the garden is marked by a mass of intertwining vines growing up against the trees of the wild. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exit is north. The ghost of Kolior  The sliced remains of Kolior  A small brown rabbit nibbling on a leaf of lettuce HP:228 EP:41 - > p0 some gold coins : Gold may only be pocketed. get all gold from corpse Ok. You put 923 gold in your pockets. n