Me

Posted by
Sadoc [legacy]
Uploaded
31 December 2008 00:00:00
Type
Player Kill

Guess Talmar wanted me dead and due to poor choice in break, that happened!


Just casually golding with whip and talking to Allan.

You pummel Guard of Linhir with multiple blows from the whip!
Guard of Linhir misses you.
You send tails flying at Guard of Linhir, but they miss their mark.
You miss Guard of Linhir.
Guard of Linhir misses you.
You laugh at the guard when he tries to push you down the stairs.
sa
Guard of Linhir is near death.
(ND ND ND ND ND ND)
(-SG-) HP:189 EP:212--/ 
You send tails flying at Guard of Linhir, but they miss their mark.
Guard of Linhir hits you very hard.
tell allan Nice
You tell Allan: Nice
(-SG-) HP:179 EP:212--/ 
You snap Guard of Linhir burning flesh and sizzling blood.
You cackle evilly as you burn Guard of Linhir painfully.
Guard of Linhir misses you.
who 21
                           The Two Towers

Allan Dagorfaroth the eorling Green Wolf (Andunatar)                  (free)  
Loot the dunedain Merry Christmas All (Celebrating)                   (free)  
Cozoq the numenorean Necromancer of the Durbatuluk                    (evil)  

Total 21s: 3
Total users: 57
(-SG-) HP:179 EP:212--/ 
sa
Guard of Linhir is near death.
(ND ND ND ND ND ND)
(-SG-) HP:179 EP:212--/ 
You hit Guard of Linhir with a horrid crack.
Guard of Linhir hits you.
You send tails flying at Guard of Linhir, but they miss their mark.
You miss Guard of Linhir.
Guard of Linhir misses you.
You laugh at the guard when he tries to push you down the stairs.
You hit Guard of Linhir with a horrid crack.
You set Guard of Linhir aflame with the fiery whip of Angband!
Guard of Linhir misses you.
You hit Guard of Linhir with a horrid crack.
Guard of Linhir misses you.
Someone wears an ominous dark ring (eclipsing).
Someone wears an ominous dark ring (eclipsing).
Someone is suddenly surrounded by a black aura.
A chill wind blows from the east as Someone wields the ice staff!
Someone whips the ice staff of Ulkhalad from a sling for a staff like a
 weaponsmaster!!
Someone wields the ice staff of Ulkhalad.
You are attacked by someone!
wimpy off
do focus dodge,$:just got $RED$[attacked]$0$ by $HIM$-someone-$0$ with
 HP:$BOLD$ 179$0$ and EP:$BOLD$ 212 $HIY$in the region of$0$ $HIK$SG $HIC$in
 the room $0$Inside a turret atop the Linhir city wall!
Someone PIERCES you with BONE CHILLING BLADES OF ICE!!!
You notice Someone sizing you up.
WARNING! Someone is shaping you! WARNING!
You're no wimp!
(-SG-) HP:95 EP:213--/ 
Do: starting commands.
(-SG-) HP:95 EP:213--/ 
You start focusing on your dodge skill.
(-SG-) HP:95 EP:213--/ 
Your comm is not turned on.
(-SG-) HP:95 EP:213--/ 
Do: Commands completed.
(-SG-) HP:95 EP:213--/ 
Do: starting commands.
(-SG-) HP:95 EP:213--/ 
You're still focusing dodge.
(-SG-) HP:95 EP:213--/ 
You can't change your focus quite that fast!
(-SG-) HP:95 EP:213--/ 
You're no wimp!
(-SG-) HP:95 EP:213--/ 
Darkness surrounds you.
Inside a turret atop the Linhir city wall(d and sw)
(-SG-) HP:95 EP:213--/ 
You're too busy fighting to search for and light that!
(-SG-) HP:95 EP:213--/ 
You're too busy fighting to search for and light that!
(-SG-) HP:95 EP:213--/ 
Do: Commands completed.
(-SG-) HP:95 EP:213--/ 
Do: Commands completed.
(-SG-) HP:95 EP:213--/ 
No travelto route to resume.
(-SG-) HP:95 EP:213--/ 
No travelto route to resume.
(-SG-) HP:95 EP:213--/ 
Do: starting commands.
(-SG-) HP:95 EP:213--/ 
You're still focusing dodge.
(-SG-) HP:95 EP:213--/ 
Your comm is not turned on.
(-SG-) HP:95 EP:213--/ 
Do: Commands completed.
(-SG-) HP:95 EP:213--/ 
You send tails flying at someone, but they miss their mark.
Someone slams you back with a frenzied charge!
Someone misses you.
d
Within a turret inside the Linhir city wall(w and u)
Someone enters.
(-SG-) HP:90 EP:213--/ 
s
You can't go that way!
(-SG-) HP:90 EP:213--/ 
You notice Someone sizing you up.
WARNING! Someone is shaping you! WARNING!
w
Inside the river gate of the city(guardhouse, nw, out, e, sw, s and ne)
Someone enters.
(-SG-) HP:90 EP:213--/ 
You send tails flying at someone, but they miss their mark.
You miss someone.
Someone slams you back with a frenzied charge!
nw
A wide street runs between the docks and town square(nw and se)
Someone enters.
(-SG-) HP:86 EP:213--/ 
nw
A wide street runs between the docks and town square(nw, se, sw and ne)
 A drunken sailor stumbles about
Someone enters.
(-SG-) HP:86 EP:213--/ 
nw
The town square meets a wide street(nw, n, se, w and e)
Someone enters.
(-SG-) HP:86 EP:213--/ 
nw
A fountain at the center of the town square(n, nw, se, w, sw, e, s and ne)
 An old gossiper [16 rumours]
Someone enters.
(-SG-) HP:86 EP:213--/ 
nw
At the town square inside the main gate of the city(guardhouse, n, se, w, out,
 e and s)
 The somewhat decayed remains of Guard of Linhir
 Belial the dunedain Archmage (Shadowspawn of Mordor)
 A shopper
Someone enters.
(-SG-) HP:86 EP:213--/ 
nw
You can't go that way!
(-SG-) HP:86 EP:213--/ 
You notice Someone sizing you up.
WARNING! Someone is shaping you! WARNING!
out
Before the Linhir city gates(n and enter)
Someone enters.
(-SG-) HP:86 EP:213--/ 
n
A road in the refugee camp(n, w, e and s)
 A little girl is playing here
 A cheerful woman is aiding the refugees
Someone enters.
(-SG-) HP:86 EP:213--/ 
n
n
n
You send tails flying at someone, but they miss their mark.
Someone slams you back with a frenzied charge!
Someone enters.
A crossroad in the refugee camp(n, w, e and s)
Someone enters.
(-SG-) HP:78 EP:213--/ 
A road in the refugee camp(n, w, e and s)
 A soldier from Linhir patrols the camp
Someone enters.
(-SG-) HP:78 EP:213--/ 
A road in the refugee camp(out and s)
Someone enters.
(-SG-) HP:78 EP:213--/ 
You chuckle as Someone feebly attempts to headbutt you.
out
Linhir(n, w, city and s) [se, sw, e, ne and s]
 A signpost
 A hitching post
Someone enters.
(-SG-) HP:78 EP:213--/ 
You send tails flying at someone, but they miss their mark.
You miss someone.
Someone misses you.
do hmm, should have used a different one!
Do: starting commands.
(-SG-) HP:78 EP:213--/ 
A Natural Ford(nw, n, se and s) [w, e and ne]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Plains(n, w, e and s) [nw, n and ne]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Lebennin Road(nw, w, e and s) [nw, n and ne]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Lebennin Road(w, e and s) [nw, n and ne]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Lebennin Road(w, e and s) [nw and n]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Lebennin Road(n, w, e and s) [nw]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Plains(e and s) [n, w and ne]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Plains(w, e and s) [nw and n]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Lebennin Road(n, w, sw, e and s) [nw]
 An old gossiper [16 rumours]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Plains(e and s) [n and w]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Plains(n, w, e and s) [nw]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Plains(e and s) [n and w]
Someone enters.
(-SG-) HP:78 EP:213--/ 
The Plains(n, w, e and s) [nw]
Someone enters.
(-SG-) HP:78 EP:213--/ 
You crack someone with tails wrapping and burning.
Someone slams you back with a frenzied charge!
The Village of Lendin(n, w, e and s)
Someone enters.
(-SG-) HP:74 EP:213--/ 
Path to Lendin(n, e and s)
Someone enters.
(-SG-) HP:74 EP:213--/ 
Main road(n, w and s)
 A local villager
Someone enters.
(-SG-) HP:74 EP:213--/ 
Main road(n, e, ne and s)
Someone enters.
(-SG-) HP:74 EP:213--/ 
Main road(n, w and s)
Someone enters.
(-SG-) HP:74 EP:213--/ 
Main Road(n, w, e and s)
 A large, scraggly black dog
Someone enters.
(-SG-) HP:74 EP:213--/ 
A path(s)
Someone enters.
(-SG-) HP:74 EP:213--/ 
    Feeling blindly ahead of you, you begin the audacious attempt to
climb down the path without full vision.  After a few steps, you begin
to think this won't be so difficult after all, but then you step on
a loose rock... pitching uncontrollably forward, you smash your knee
on a larger rock and begin tumbling helplessly down the hill, unable
to see and therefore unable to defend yourself from being battered and
bruised by the rocks and foliage.  Eventually you come to a stop, with
every inch of your body regretting your foolish endeavour.
Hill bottom
(-SG-) HP:34 EP:213--/ 
You attempt to step into the background, but fail to conceal yourself.
(-SG-) HP:34 EP:198--/ 
You catch your breath and gather your wits.  You've managed to escape
from your attacker by just enough distance to evade their future
attacks.  But hurry, you don't have much time!
(-SG-) HP:34 EP:158--/ 
You are already evading, now run!
(-SG-) HP:34 EP:158--/ 
You are already evading, now run!
(-SG-) HP:34 EP:158--/ 
You are already evading, now run!
(-SG-) HP:34 EP:158--/ 
    Carefully, you pick your way up the path to the top of the hill.
Darkness surrounds you.
A path(s)
(-SG-) HP:34 EP:158--/ 
You are already evading, now run!
(-SG-) HP:34 EP:158--/ 
You are already evading, now run!
(-SG-) HP:34 EP:158--/ 
    Feeling blindly ahead of you, you begin the audacious attempt to
climb down the path without full vision.  After a few steps, you begin
to think this won't be so difficult after all, but then you step on
a loose rock... pitching uncontrollably forward, you smash your knee
on a larger rock and begin tumbling helplessly down the hill, unable
to see and therefore unable to defend yourself from being battered and
bruised by the rocks and foliage.  Eventually you come to a stop, with
every inch of your body regretting your foolish endeavour.
Hill bottom
(-SG-) HP:-6 EP:158--/ 
You are already evading, now run!
(-SG-) HP:-6 EP:158--/ 
You are already evading, now run!
(-SG-) HP:-6 EP:158--/ 
You are already evading, now run!
(-SG-) HP:-6 EP:158--/ 
You are already evading, now run!
(-SG-) HP:-6 EP:158--/ 
You are already evading, now run!
(-SG-) HP:-6 EP:158--/ 
    Carefully, you pick your way up the path to the top of the hill.
Darkness surrounds you.
A path(s)
(-SG-) HP:-6 EP:158--/ 
You are already evading, now run!
(-SG-) HP:-6 EP:158--/ 
You are already evading, now run!
(-SG-) HP:-6 EP:158--/ 
Main Road(n, w, e and s)
 A large, scraggly black dog
(-SG-) HP:-6 EP:158--/ 
Main road(n, w and s)
(-SG-) HP:-6 EP:158--/ 
Main road(n, e, ne and s)
(-SG-) HP:-6 EP:158--/ 
Main road(n, w and s)
 A local villager
(-SG-) HP:-6 EP:158--/ 
Path to Lendin(n, e and s)
(-SG-) HP:-6 EP:158--/ 
The Village of Lendin(n, w, e and s)
(-SG-) HP:-6 EP:158--/ 
You fall to the ground.
You are bleeding to death.
do get flask from cloak,open flask,2drink flask,close flask,put flask into
 cloak,drop empty flask from cloak
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
do get flask from cloak,open flask,2drink flask,close flask,put flask into
 cloak,drop empty flask from cloak
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
do get flask from cloak,open flask,2drink flask,close flask,put flask into
 cloak,drop empty flask from cloak
You are unconscious and can do nothing!
(-SG-) HP:-6 EP:159--/ 
do get flask from cloak,open flask,2drink flask,close flask,put flask into
 cloak,drop empty flask from cloak
You are bleeding to death.
You are unconscious and can do nothing!
(-SG-) HP:-7 EP:159--/ 
l
You are unconscious and can do nothing!
(-SG-) HP:-7 EP:159--/ 
You are bleeding to death.
You are unable to evade your attacker any longer.  Hopefully
you have made it to safety!
You are bleeding to death.
do get flask from cloak,open flask,2drink flask,close flask,put flask into
 cloak,drop empty flask from cloak
You are unconscious and can do nothing!
(-SG-) HP:-9 EP:159--/ 
do get flask from cloak,open flask,2drink flask,close flask,put flask into
 cloak,drop empty flask from cloak
You are unconscious and can do nothing!
(-SG-) HP:-9 EP:159--/ 
Someone enters.
l
Someone leaves south.
You are unconscious and can do nothing!
(-SG-) HP:-9 EP:159--/ 
You are bleeding to death.
l
You are unconscious and can do nothing!
(-SG-) HP:-10 EP:159--/ 
l
You are unconscious and can do nothing!
(-SG-) HP:-10 EP:159--/ 
l
You are unconscious and can do nothing!
(-SG-) HP:-10 EP:159--/ 
do get flask from cloak,open flask,2drink flask,close flask,put flask into
 cloak,drop empty flask from cloak
You are unconscious and can do nothing!
(-SG-) HP:-10 EP:159--/ 
do get flask from cloak,open flask,2drink flask,close flask,put flask into
 cloak,drop empty flask from cloak
do get flask from cloak,open flask,2drink flask,close flask,put flask into
 cloak,drop empty flask from cloak
You have died.
The flame sputters and ceases as the whip is removed.
You breathe easier as you remove the hauberk.

You have a strange feeling.
You can see your own lifeless body from above.

Do: starting commands.
HP:0 EP:0> Your ghostly hands cannot possibly pick anything up.
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> Do: Commands completed.
HP:0 EP:0> Do: starting commands.
HP:0 EP:0> Your ghostly hands cannot possibly pick anything up.
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> What?
HP:0 EP:0> Do: Commands completed.
HP:0 EP:0> 
l
    To the north of the Lebennin road lies the village of Lendin,
a loose cluster of wooden houses and farms. Overlooked by the
Corsairs because of the physical distance between the village 
and the sea, the small village remains almost untouched during
these times of troubles. A path to the north leads over a small
hill, before entering into the village proper.
The Lebennin Road continues south and southeast.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are north, west, east and south.
 Corpse of Sadoc
HP:0 EP:0> 
s
The Lebennin Road(n, w, sw, e and s)
 A traveling lad
HP:0 EP:0> 
s
The Plains(n, w, e and s)
HP:0 EP:0> 
s
The Plains(n, w, e and s)
HP:0 EP:0> 
s
The Plains(n, w, e and s) [se]
HP:0 EP:0> 
s
The Plains(n and w) [sw, e and s]
HP:0 EP:0> 
s
You can't go that way!
HP:0 EP:0> 
s
You can't go that way!
HP:0 EP:0> 
s
You can't go that way!
HP:0 EP:0> 
n
The Plains(n, w, e and s) [se]
HP:0 EP:0> 
n
The Plains(n, w, e and s)
HP:0 EP:0> 
n
The Plains(n, w, e and s)
HP:0 EP:0> 
n
The Lebennin Road(n, w, sw, e and s)
 A traveling lad
HP:0 EP:0> 
n
The Village of Lendin(n, w, e and s)
 Corpse of Sadoc
HP:0 EP:0> 
do 2w,s,w,s,2w,s,4w,2n
Do: starting commands.
HP:0 EP:0> The Plains(n, w, e and s) [nw]
HP:0 EP:0> The Plains(e and s) [n and w]
HP:0 EP:0> The Plains(n, w, e and s) [nw]
HP:0 EP:0> The Plains(e and s) [n and w]
HP:0 EP:0> The Lebennin Road(n, w, sw, e and s) [nw]
 An old gossiper [16 rumours, 16 new]
HP:0 EP:0> The Plains(w, e and s) [nw and n]
HP:0 EP:0> The Plains(e and s) [n, w and ne]
HP:0 EP:0> The Lebennin Road(n, w, e and s) [nw]
HP:0 EP:0> The Lebennin Road(w, e and s) [nw and n]
HP:0 EP:0> The Lebennin Road(w, e and s) [nw, n and ne]
HP:0 EP:0> The Lebennin Road(nw, w, e and s) [nw, n and ne]
HP:0 EP:0> The Plains(n, w, e and s) [nw, n and ne]
HP:0 EP:0> A Natural Ford(nw, n, se and s) [w, e and ne]
HP:0 EP:0> Linhir(n, w, city and s) [se, sw, e, ne and s]
 A signpost
 A hitching post
HP:0 EP:0> Do: Commands completed.
HP:0 EP:0> 
do 6w,18n,3w
Do: starting commands.
HP:0 EP:0> The Lebennin Road(n, se, w and e) [se and s]
HP:0 EP:0> The Plains(n, w, e and s) [se]
HP:0 EP:0> The Plains(n, w, e and s)
 A large grey wolf bares its teeth at your presence
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
 A tired ox
HP:0 EP:0> The Plains(n, w, e and s)
 A farmer's lad
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
 A farmer's lad
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
 A large grey wolf bares its teeth at your presence
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
 A farmer's lad
HP:0 EP:0> The Plains(n, w, e and s)
 A large grey wolf bares its teeth at your presence
HP:0 EP:0> The Plains(n, w, e and s)
 A tired ox
HP:0 EP:0> The Plains(n, w, e and s)
HP:0 EP:0> The Plains(n, w, e and s)
 A large grey wolf bares its teeth at your presence
HP:0 EP:0> The south end of Ethring(n, w, se, e and s) [nw and n]
 A hitching post
HP:0 EP:0> To the south of the ford of Ethring(n, w, e and s)
HP:0 EP:0> A winding path to the west of the Lamedon Road(w, e and s)
 A winsome young lad studies the river
HP:0 EP:0> A stone well at the end of the path(w, sw, e and s)
 A covered well
 A gossipy farm-wife [16 rumours, 16 new]
HP:0 EP:0> You pass through the closed door.

A local herbalist's home(e)
 A fireplace
 A plain healer studies her herbs
HP:0 EP:0> Do: Commands completed.
HP:0 EP:0> 
request revive
Alliera concocts a strange potion, and throws it upon the
flickering fire. A pungent incense fills the room, and you
find yourself growing more and more substantial... until
your lungs fill with air, and you collapse to the floor,
hurt but alive.
Alliera brought you back from the dead.
You return from the dead.
do 3e,18s,6e
Do: starting commands.
(-SG-) HP:220 EP:0--/ 
You open the east door.
A stone well at the end of the path(w, sw, e and s)
 A covered well
 A gossipy farm-wife [16 rumours]
You close the west door.
(-SG-) HP:220 EP:0--/ 
A winding path to the west of the Lamedon Road(w, e and s)
 A winsome young lad studies the river
(-SG-) HP:220 EP:0--/ 
To the south of the ford of Ethring(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The south end of Ethring(n, w, se, e and s) [nw and n]
 A hitching post
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
 A large grey wolf bares its teeth at your presence
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
 A tired ox
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
 A large grey wolf bares its teeth at your presence
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
 A farmer's lad
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
 A large grey wolf bares its teeth at your presence
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
 A farmer's lad
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, 
do 2s,4e,n,2e,n,e,n,2e
w, e and s)
 A farmer's lad
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
 A tired ox
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s)
 A large grey wolf bares its teeth at your presence
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s) [se]
(-SG-) HP:220 EP:0--/ 
The Lebennin Road(n, se, w and e) [se and s]
(-SG-) HP:220 EP:0--/ 
Darkness surrounds you.
Linhir(n, w, city and s) [se, sw, e, ne and s]
(-SG-) HP:220 EP:0--/ 
Do: Commands completed.
(-SG-) HP:220 EP:0--/ 
Do: starting commands.
(-SG-) HP:220 EP:0--/ 
A Natural Ford(nw, n, se and s) [w, e and ne]
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s) [nw, n and ne]
(-SG-) HP:220 EP:0--/ 
The Lebennin Road(nw, w, e and s) [nw, n and ne]
(-SG-) HP:220 EP:0--/ 
The Lebennin Road(w, e and s) [nw, n and ne]
(-SG-) HP:220 EP:0--/ 
The Lebennin Road(w, e and s) [nw and n]
(-SG-) HP:220 EP:0--/ 
wa from corpse
Allan tells you: Linhir is def the place to make bank... usually dont get
     it to myself though.
The Lebennin Road(n, w, e and s) [nw]
(-SG-) HP:220 EP:0--/ 
The Plains(e and s) [n, w and ne]
(-SG-) HP:220 EP:0--/ 
The Plains(w, e and s) [nw and n]
(-SG-) HP:220 EP:0--/ 
The Lebennin Road(n, w, sw, e and s) [nw]
 An old gossiper [16 rumours]
(-SG-) HP:220 EP:0--/ 
The Plains(e and s) [n and w]
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s) [nw]
(-SG-) HP:220 EP:0--/ 
The Plains(e and s) [n and w]
(-SG-) HP:220 EP:0--/ 
The Plains(n, w, e and s) [nw]
(-SG-) HP:220 EP:0--/ 
The Village of Lendin(n, w, e and s)
 Corpse of Sadoc
(-SG-) HP:220 EP:0--/ 
Do: Commands completed.
(-SG-) HP:220 EP:0--/ 
Someone chokes down the black liquid, and screams in rage!
Someone whips a magnificent engraved longsword from a black studded leather
 baldric like a weaponsmaster!!
Someone wields a magnificent engraved longsword.

Was Ethereal, he tried me like 2 minutes after when I was going between MT and Edo. Broke him


bloodstained cloak : You wear a bloodstained cloak.
orc courier pack : You wear an Orc courier pack.
crystal         : You wear a crystal in the shape of the Eye.
great tower shield : You wear a great tower shield.
steel hauberk   : Dark feelings begin to flood your soul.
You wear a black steel hauberk (mended).
pair of mail pants : You wear a pair of mail pants.
(-SG-) HP:220 EP:0--/ 
i box
Syntax: inventory [all|container|all here [item]]
(-SG-) HP:220 EP:0--/ 
get all from box
There is no box here.
(-SG-) HP:220 EP:1--/ 
gafc
some gold coins : Ok.
a many-tailed whip : Ok.
(-SG-) HP:220 EP:1--/ 
i
Gold: 0                Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A many-tailed whip (in hands).
 A pair of mail pants (worn).
 A black steel hauberk (mended) (worn).
 A great tower shield (worn).
 A crystal in the shape of the Eye (worn).
 An Orc courier pack (worn).
 A bloodstained cloak (worn).
 A metal necklace (worn).
 A small gold pendant engraved with the name 'Ulfanil' (worn).
(-SG-) HP:220 EP:1--/ 
You put 39 gold in your pockets.
+39
wield whip
The tips of many tails light up and course together!
The whip of the Balrog bursts into evil flame!
The whip immolates itself in your hand!  You hear the cackle of Melkor!
You wield your whip.
your whip IS YOUR WEAPON!
(-SG-) HP:220 EP:1--/ 
l
    To the north of the Lebennin road lies the village of Lendin,
a loose cluster of wooden houses and farms. Overlooked by the
Corsairs because of the physical distance between the village 
and the sea, the small village remains almost untouched during
these times of troubles. A path to the north leads over a small
hill, before entering into the village proper.
The Lebennin Road continues south and southeast.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are north, west, east and south.
 Corpse of Sadoc
(-SG-) HP:220 EP:1--/ 
do back
Do: starting commands.
(-SG-) HP:220 EP:1--/ 
The Plains(n, w, e and s) [nw]
(-SG-) HP:220 EP:1--/ 
The Plains(e and s) [n and w]
(-SG-) HP:220 EP:1--/ 
The Plains(n, w, e and s) [nw]
(-SG-) HP:220 EP:1--/ 
The Plains(e and s) [n and w]
(-SG-) HP:220 EP:1--/ 
The Lebennin Road(n, w, sw, e and s) [nw]
 An old gossiper [16 rumours]
(-SG-) HP:220 EP:1--/ 
The Plains(w, e and s) [nw and n]
(-SG-) HP:220 EP:1--/ 
The Plains(e and s) [n, w and ne]
(-SG-) HP:220 EP:1--/ 
The Lebennin Road(n, w, e and s) [nw]
(-SG-) HP:220 EP:1--/ 
The Lebennin Road(w, e and s) [nw and n]
(-SG-) HP:220 EP:1--/ 
The Lebennin Road(w, e and s) [nw, n and ne]
(-SG-) HP:220 EP:1--/ 
The Lebennin Road(nw, w, e and s) [nw, n and ne]
(-SG-) HP:220 EP:1--/ 
The Plains(n, w, e and s) [nw, n and ne]
(-SG-) HP:220 EP:1--/ 
A Natural Ford(nw, n, se and s) [w, e and ne]
(-SG-) HP:220 EP:1--/ 
Linhir(n, w, city and s) [se, sw, e, ne and s]
 A signpost
 A hitching post
(-SG-) HP:220 EP:1--/ 
Do: Commands completed.
(-SG-) HP:220 EP:1--/