Ural and Belial

Posted by
Octavian [legacy]
Uploaded
21 January 2009 00:00:00
Type
Player Kill

A little while after it booted.


A bridge over the Anduin(nw and se) [w and ne]
Mello enters.
Octavian enters.
~HP:220 EP:70>
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 A signpost
Octavian enters.
Mello enters.
Travelto: Destination reached!
~HP:220 EP:70>
s
The outskirts of Pelargir(n, nw, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:70>
nw
A guard post(se and w)
 Corpse of Guard [2]
 A camouflaged uniform
Octavian enters.
Mello enters.
~HP:220 EP:70>
get gold from corpse
There is no gold in the corpse to get.
~HP:220 EP:70>
get gold from corpse
There is no gold in the corpse to get.
~HP:220 EP:70>
get gold from corpse
There is no gold in the corpse to get.
~HP:220 EP:70>
w
w
A large hall(w and e)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
~HP:220 EP:70>
A mess hall(n, w, e and s)
 Zandramas ar-Zalkhran the uruk-hai of Gor Bûrzgoth
 Belial the dunedain 
 A dunedain guard [2]
 A dunedain captain
Octavian enters.
Mello enters.
~HP:220 EP:70>
Ural enters.
shape all here
Belial attacks with glazed, almost haunted eyes.
Belial misses Guard miserably.
Belial slices across Guard's abdomen with one smooth motion.
Belial misses Dunedain captain miserably.
Guard massacres Belial with incredible force!
Guard inflicts massive damage to Belial.
Dunedain captain inflicts minor damage to Belial.
Ural is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Mello is in good shape.         GOOD          GOOD          GOOD          GOOD
Mello has 2 arrows lodged in him.
Octavian is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Skyman is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Zandramas is in good shape.         GOOD          GOOD          GOOD          GOOD
Belial is near death.       NEAR DEATH       NEAR DEATH       NEAR DEATH        NEAR DEATH
Belial has a bad headache.
Guard is near death.       NEAR DEATH       NEAR DEATH       NEAR DEATH        NEAR DEATH
Guard is near death.       NEAR DEATH       NEAR DEATH       NEAR DEATH        NEAR DEATH
Dunedain captain is near death.       NEAR DEATH       NEAR DEATH       NEAR DEATH        NEAR DEATH
~HP:220 EP:70>
You notice Mello sizing you up.
Belial attacks with glazed, almost haunted eyes.
Belial misses Dunedain captain miserably.
Belial twists the sword into Guard's soft, pulpy flesh.
Belial snickers maliciously as his blade collides with Guard violently.
Ural plunges into Guard with vicious fervor.
Guard grazes Belial.
Guard misses Belial.
Dunedain captain misses Belial.
Belial leaves east.
trigger Belial todo hunt belial
Ural leaves east.
e
The next time you see 'Belial', you will do: 'hunt belial'.
~HP:220 EP:69>
A large hall(w and e)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
~HP:220 EP:69>
e
A guard post(se and w)
 Belial the dunedain 
 Corpse of Guard [2]
 A camouflaged uniform
Triggered!  doing: hunt belial
Octavian enters.
Mello enters.
~HP:220 EP:69>
e
You begin to hunt Belial. Target: Belial
~HP:220 EP:69>
Belial leaves southeast.
You follow Belial Southeast.
The outskirts of Pelargir(n, nw, w, e and s)
 Belial the dunedain 
Mello enters.
Octavian enters.
A rustic house(w)
 A big old parrot
 An old sea chest (open)
Octavian enters.
Mello enters.
~HP:220 EP:69>
Variable: t                   Belial
do hunt Belial,backstab Belial,shape all
The parrot squawks.
Do: starting commands.
~HP:220 EP:69>
There is no such living object here.
~HP:220 EP:69>
There's no one here by that name.
~HP:220 EP:69>
Shape all what?
~HP:220 EP:69>
Do: Commands completed.
~HP:220 EP:69>
w
The outskirts of Pelargir(n, nw, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:69>
n
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 A signpost
Octavian enters.
Mello enters.
~HP:220 EP:69>
travelto kadar quickly
Travelto: Journey begun!  Press return or type any command to stop.
~HP:220 EP:69>
A bridge over the Anduin(nw and se) [w and ne]
Mello enters.
Octavian enters.
~HP:220 EP:69>
The Harad Road(nw, n, w, e and s) [nw]
 Belial the dunedain 
Triggered!  doing: hunt belial
Octavian enters.
Mello enters.
~HP:220 EP:69>
Travelto: aborted!  Type 'travelto resume' to continue.
You begin to hunt Belial. Target: Belial
~HP:220 EP:69>
Belial leaves northwest.
You follow Belial Northwest.
A bridge over the Anduin(nw and se) [w and ne]
 Belial the dunedain 
Mello enters.
Octavian enters.
Variable: t                   Belial
do hunt Belial,backstab Belial,shape all
Do: starting commands.
~HP:220 EP:68>
You are already hunting Belial!
Triggered!  doing: hunt belial
~HP:220 EP:68>
You are already hunting Belial!
~HP:220 EP:68>
You attack Belial.
You sneak up and stab Belial from behind!
You draw back the sword and slash Belial, unleashing the fury of a typhoon!
~HP:220 EP:18>
Belial is in critical condition, very close to death.
~HP:220 EP:18>
Do: Commands completed.
~HP:220 EP:18>
Belial leaves southeast.
Triggered!  doing: hunt belial
You follow Belial Southeast.
The Harad Road(nw, n, w, e and s) [nw]
 Belial the dunedain 
Octavian enters.
Mello enters.
You are already hunting Belial!
~HP:220 EP:18>
Belial leaves east.
You follow Belial East.
The Harad Road(n, w, e and s)
 Belial the dunedain 
Mello enters.
Octavian enters.
Belial leaves east.
You follow Belial East.
The Harad Road(n, w, e and s)
 Belial the dunedain 
Octavian enters.
Mello enters.
Belial leaves east.
You follow Belial East.
The Harad Road(n, w, e and s)
 Belial the dunedain 
Mello enters.
Octavian enters.
Belial leaves east.
You follow Belial East.
The Harad Road(n, w, e and s)
 Belial the dunedain 
Octavian enters.
Mello enters.
Belial leaves east.
You follow Belial East.
The Harad Road(n, w, e and s)
 Belial the dunedain 
Mello enters.
Octavian enters.
Belial leaves east.
You follow Belial East.
The Harad Road(n, se, w, e and s)
 Belial the dunedain 
Octavian enters.
Mello enters.
Belial leaves southeast.
You follow Belial Southeast.
The Harad Road(nw, n, w, e and s)
 Belial the dunedain 
Mello enters.
Octavian enters.
Belial leaves east.
You follow Belial East.
The Harad Road(n, w, e and s)
 Belial the dunedain 
Octavian enters.
Mello enters.
Belial falls to the ground.
Belial is bleeding to death and needs to be bandaged!
k
You decide to put Belial out of his misery.
Triggered!  doing: hunt belial
~HP:220 EP:17>
You are already hunting Belial!
~HP:220 EP:17>
i
Gold: 114              Encumbrance: unencumbered        
You are carrying the following on your person:
 A mixed potion (in hands).
 A sturdy hand-crafted pack (open) (worn).
 A sailor's cutlass (wielded).
 An emerald shield (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:17>
drop all
You killed Belial.
Triggered!  doing: hunt belial
Belial has died.
Alexa tells you: a sturdy axe is now on sale as lot 10, minimum bid 100 gold
     FRESHHHHHHH
The ghostly figure eludes you.
~HP:220 EP:18>
a mixed potion : Ok.
a sturdy hand-crafted pack : You remove a sturdy hand-crafted pack.
Ok.
a sailor's cutlass : You remove a sailor's cutlass.
Ok.
an emerald shield : You remove an emerald shield.
Ok.
a contract : You cannot drop the contract!
~HP:220 EP:18>
wear all from corpse
charred cloak   : The smell of death fills your nostrils as you wear the cloak.
You wear a charred morgul guard cloak.
grey studded sheath : You wear a grey studded sheath.
leather ranger's ruck : You wear a leather ranger's ruck.
set of chainmail : You wear a set of chainmail of superb quality.
green painted shield : You wear a green painted shield.
~HP:220 EP:18>
get all from corpse
some gold coins : Ok.
a strange, cloudy liquid in a vial : Ok.
a pulsing lustrous longsword : Ok.
Wimps may not wield this sword in its current state.
~HP:220 EP:17>
i
Gold: 114              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A pulsing lustrous longsword (in hands).
 A strange, cloudy liquid in a vial (in hands).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:17>
You put 42 gold in your pockets.
The ghost of Belial drifts south.
Triggered!  doing: hunt belial
There is no such living object here.
~HP:220 EP:17>
Octavian looks at Corpse of Belial.
Triggered!  doing: hunt belial
There is no such living object here.
~HP:220 EP:17>
The light from the staff suddenly vanishes as the spell ends.
Mello removes a backpack.
Mello removes a camouflaged uniform.
Mello removes a pair of dingy fatigued boots.
Mello removes the scream sword of the Beornings.
Mello drops the scream sword of the Beornings, a pair of dingy
     fatigued boots, a camouflaged uniform, a walking staff and a
     backpack.
wield sword
You see more than one sword.  Using the first of the following:
  on your person: a pulsing lustrous longsword (in hands)
  on the ground : the scream sword of the Beornings
  on the ground : a sailor's cutlass
Wimps may not wield this sword in its current state.
Failed.
~HP:220 EP:17>
g
The Harad Road(n, w, e and s)
 The scream sword of the Beornings
 A pair of dingy fatigued boots
 A camouflaged uniform
 A backpack
 A walking staff
 An emerald shield
 A sailor's cutlass
 A sturdy hand-crafted pack (open)
 A mixed potion
 Corpse of Belial
 Mello N the dunedain Archmage (Demonic)
 Octavian Lassahaelend the eorling has balls of steel
Triggered!  doing: hunt belial
~HP:220 EP:17>
There is no such living object here.
~HP:220 EP:17>
Octavian slings an elven bow over his shoulder.
wimpy off
You don't feel like a wimp anymore.
~HP:220 EP:17>
g
Your eyes ache from the strain of maintaining your enhanced vision.
The Harad Road(n, w, e and s)
 The scream sword of the Beornings
 A pair of dingy fatigued boots
 A camouflaged uniform
 A backpack
 A walking staff
 An emerald shield
 A sailor's cutlass
 A sturdy hand-crafted pack (open)
 A mixed potion
 Corpse of Belial
 Mello N the dunedain Archmage (Demonic)
 Octavian Lassahaelend the eorling has balls of steel
Triggered!  doing: hunt belial
~HP:220 EP:16>
There is no such living object here.
~HP:220 EP:16>
get potion
Your hands are full!
Failed.
~HP:220 EP:16>
Octavian wears a pair of dingy fatigued boots.
Octavian wears a backpack.
g
The Harad Road(n, w, e and s)
 The scream sword of the Beornings
 A camouflaged uniform
 A walking staff
 An emerald shield
 A sailor's cutlass
 A sturdy hand-crafted pack (open)
 A mixed potion
 Corpse of Belial
 Mello N the dunedain Archmage (Demonic)
 Octavian Lassahaelend the eorling has balls of steel
Triggered!  doing: hunt belial
~HP:220 EP:16>
There is no such living object here.
~HP:220 EP:16>
Mello wears a camouflaged uniform.
Mello wears an emerald shield.
Mello wears a sturdy hand-crafted pack.
score
Octavian takes the scream sword of the Beornings.
Skyman the eorling Master Assassin (Shadowspawn)
HP: 220/220   END: 16/220   Exp: 542006    Avg. Stats: 98
Strength: 100          Agility:  99            Charisma:  98
Constitution:  98      Coordination:  98       Intelligence:  97
Level 18 assassin, 35d 20h 58m old.
You are extending your vision.
~HP:220 EP:16>
Mello gets a sailor's cutlass and a walking staff.
Mello wields a sailor's cutlass.
'ground
You say in Westron: ground
~HP:220 EP:16>
g
The Harad Road(n, w, e and s)
 A mixed potion
 Corpse of Belial
 Mello N the dunedain Archmage (Demonic)
 Octavian Lassahaelend the eorling has balls of steel
Triggered!  doing: hunt belial
~HP:220 EP:16>
There is no such living object here.
~HP:220 EP:16>
The ghost of Belial drifts in.
Triggered!  doing: hunt belial
The ghostly figure eludes you.
~HP:220 EP:16>
The ghost of Belial drifts east.
    As Octavian wields his scream sword, air passes through its holes
making a battle-hungry shriek!
Octavian wields his scream sword.
Zandramas enters.
i
Zandramas leaves east.
Gold: 156              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A pulsing lustrous longsword (in hands).
 A strange, cloudy liquid in a vial (in hands).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:15>
drink potion
You see more than one potion.  Using the first of the following:
  on your person: a strange, cloudy liquid in a vial (in hands)
  on the ground : a mixed potion
    You open the vial and--with some hesitation--drink down the liquid.
Your throat begins burning in agony!  Someone has poisoned you!
 
    Hold on.  The burning is still there, but it's fading slowly.  And,
amazingly, you feel better.  A whole LOT better....
~HP:220 EP:55>
travelto resume
You can only resume in the room you stopped in.
~HP:220 EP:55>
Octavian takes a mixed potion.
g
The Harad Road(n, w, e and s)
 Corpse of Belial
 Mello N the dunedain Archmage (Demonic)
 Octavian Lassahaelend the eorling has balls of steel
Triggered!  doing: hunt belial
~HP:220 EP:56>
There is no such living object here.
~HP:220 EP:56>
se
You can't go that way!
~HP:220 EP:56>
e
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:55>
e
The Harad Road(n, w, e, ne and s)
Octavian enters.
Mello enters.
~HP:220 EP:55>
se
You can't go that way!
~HP:220 EP:55>
s
The plains(n, w and e) [se and s]
Mello enters.
Octavian enters.
~HP:220 EP:55>
e
The plains(n and w) [sw, e and s]
Octavian enters.
Mello enters.
~HP:220 EP:55>
e
You can't go that way!
~HP:220 EP:55>
w
w
The plains(n, w and e) [se and s]
Mello enters.
Octavian enters.
~HP:220 EP:55>
The plains(n, w, e and s) [se]
Octavian enters.
Mello enters.
~HP:220 EP:55>
s
The plains(n and w) [e and s]
Mello enters.
Octavian enters.
~HP:220 EP:55>
s
You can't go that way!
~HP:220 EP:55>
n
The plains(n, w, e and s) [se]
Octavian enters.
Mello enters.
~HP:220 EP:55>
n
n
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:55>
e
The plains(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:54>
e
The plains(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:54>
The Harad Road(nw, n, se, w, sw, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:54>
e
The plains(n, w, e and s)
 A patrol of orcs scans the horizon
Mello enters.
Octavian enters.
~HP:220 EP:54>
Mello looks at you.
w
Alexa tells you: a magnificent silver helm is now on sale as lot 11, minimum
     bid 100 gold FRESHHHHHHH
s
The Harad Road(nw, n, se, w, sw, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:54>
The Harad Road(n, w, e and s) [se]
Mello enters.
Octavian enters.
~HP:220 EP:54>
s
The plains(n and w) [sw, e and s]
Octavian enters.
Mello enters.
~HP:220 EP:54>
n
The Harad Road(n, w, e and s) [se]
Mello enters.
Octavian enters.
~HP:220 EP:54>
w
The Harad Road(n, w, e, ne and s)
Octavian enters.
Mello enters.
~HP:220 EP:54>
s
The plains(n, w and e) [se and s]
Mello enters.
Octavian enters.
~HP:220 EP:54>
Your throat tingles; you feel better again!
w
The plains(n, w, e and s) [se]
Octavian enters.
Mello enters.
~HP:220 EP:84>
s
The plains(n and w) [e and s]
Mello enters.
Octavian enters.
~HP:220 EP:84>
s
You can't go that way!
~HP:220 EP:84>
drop sword from pack
Drop what?
~HP:220 EP:84>
Mello removes a sailor's cutlass.
Mello puts a sailor's cutlass into a sturdy hand-crafted pack.
g
The plains(n and w) [e and s]
 Octavian Lassahaelend the eorling has balls of steel
 Mello N the dunedain Archmage (Demonic)
~HP:220 EP:84>
n
The plains(n, w, e and s) [se]
Octavian enters.
Mello enters.
~HP:220 EP:84>
n
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:84>
n
The plains(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:84>
e
The plains(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:84>
e
e
The Harad Road(nw, n, se, w, sw, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:84>
The plains(n, w, e and s)
 A patrol of orcs scans the horizon
Mello enters.
Octavian enters.
~HP:220 EP:84>
w
The Harad Road(nw, n, se, w, sw, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:84>
Mello wields his sailor's cutlass.
sw
The Harad Road(n, w, e, ne and s)
Mello enters.
Octavian enters.
~HP:220 EP:84>
sw
You can't go that way!
~HP:220 EP:84>
s
The plains(n, w and e) [se and s]
Octavian enters.
Mello enters.
~HP:220 EP:83>
trigger
Current trigger: 'Belial' todo 'hunt belial'
~HP:220 EP:83>
n
The Harad Road(n, w, e, ne and s)
Mello enters.
Octavian enters.
~HP:220 EP:83>
e
The Harad Road(n, w, e and s) [se]
Octavian enters.
Mello enters.
~HP:220 EP:83>
e
The Harad Road(nw, n, se, w and e) [se and s]
Mello enters.
Octavian enters.
~HP:220 EP:83>
Octavian looks at Mello.
se
The north gate of Kadar(n, nw, e and s)
 Zandramas ar-Zalkhran the uruk-hai of Gor Bûrzgoth
 Infammir the dwarf Warmonger (Shadowspawn of Mordor)
 A signpost
 A hitching post
 A tough haradrim guard [2]
 A menacing haradrim archer [2]
Octavian enters.
Mello enters.
~HP:220 EP:83>
s
A large stone road(n, w, e and s)
Mello enters.
~HP:220 EP:83>
n
The north gate of Kadar(n, nw, e and s)
 Octavian Lassahaelend the eorling has balls of steel
 Zandramas ar-Zalkhran the uruk-hai of Gor Bûrzgoth
 Infammir the dwarf Warmonger (Shadowspawn of Mordor)
 A signpost
 A hitching post
 A tough haradrim guard [2]
 A menacing haradrim archer [2]
Mello enters.
~HP:220 EP:83>
shape all here
Mello is in good shape.         GOOD          GOOD          GOOD          GOOD
Mello has 2 arrows lodged in him.
Skyman is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Octavian is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Zandramas is in good shape.         GOOD          GOOD          GOOD          GOOD
Infammir is in good shape.         GOOD          GOOD          GOOD          GOOD
Guard is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Guard is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Archer is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Archer is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
~HP:220 EP:83>
You notice Mello sizing you up.
Belial tells you: what the fuck happened to not attacking eachother like
     we said forever ago
Triggered!  doing: hunt belial
2nw
2w
2w
w
nw
6w
2nw
There is no such living object here.
~HP:220 EP:82>
Octavian looks at you.
Your throat tingles; you feel better again!
Do: starting commands.
~HP:220 EP:102>
The Harad Road(nw, n, se, w and e) [se and s]
Mello enters.
Octavian enters.
~HP:220 EP:102>
The Harad Road(nw, n, se, w, sw, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:102>
Do: Commands completed.
~HP:220 EP:102>
Do: starting commands.
~HP:220 EP:102>
The plains(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:102>
The plains(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:102>
Do: Commands completed.
~HP:220 EP:102>
Do: starting commands.
~HP:220 EP:102>
The plains(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:102>
The plains(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:102>
Do: Commands completed.
~HP:220 EP:102>
The Harad Road(n, se, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:102>
You can't go that way!
~HP:220 EP:102>
Do: starting commands.
~HP:220 EP:102>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:102>
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:102>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:102>
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:102>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:102>
The Harad Road(nw, n, w, e and s) [nw]
Mello enters.
Octavian enters.
~HP:220 EP:102>
Do: Commands completed.
~HP:220 EP:102>
Do: starting commands.
~HP:220 EP:102>
A bridge over the Anduin(nw and se) [w and ne]
Octavian enters.
Mello enters.
~HP:220 EP:102>
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 A signpost
Mello enters.
Octavian enters.
~HP:220 EP:102>
Do: Commands completed.
~HP:220 EP:102>
trigger off
hunt off
Party say from Octavian:  potiona
Trigger deactivated.
~HP:220 EP:103>
You are not presently hunting anyone.
~HP:220 EP:103>
s
The outskirts of Pelargir(n, nw, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:103>
nw
A guard post(se and w)
 Corpse of Guard [2]
 A camouflaged uniform
Mello enters.
Octavian enters.
~HP:220 EP:103>
w
A large hall(w and e)
Octavian enters.
Mello enters.
~HP:220 EP:103>
w
A mess hall(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Corpse of Dunedain captain
 Corpse of Guard [2]
Mello enters.
Octavian enters.
~HP:220 EP:103>
shape all here
Octavian is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Mello is in good shape.         GOOD          GOOD          GOOD          GOOD
Mello has 2 arrows lodged in him.
Skyman is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Ural is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
~HP:220 EP:102>
Ural leaves east.
You notice Mello sizing you up.
w
Ural enters.
A temporary barracks(e)
 A resting dunedain guard
Octavian enters.
Mello enters.
~HP:220 EP:102>
e
Ural enters.
A mess hall(n, w, e and s)
 Corpse of Dunedain captain
 Corpse of Guard [2]
Mello enters.
Octavian enters.
~HP:220 EP:102>
e
Ural enters.
e
A large hall(w and e)
Octavian enters.
Mello enters.
~HP:220 EP:102>
e
A guard post(se and w)
 Corpse of Guard [2]
 A camouflaged uniform
Mello enters.
Octavian enters.
~HP:220 EP:102>
e
You can't go that way!
~HP:220 EP:102>
You can't go that way!
~HP:220 EP:101>
se
The outskirts of Pelargir(n, nw, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:101>
n
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 A signpost
Mello enters.
Octavian enters.
~HP:220 EP:101>
Octavian tried to give you a mixed potion, but your hands are full.
Your throat tingles a final time, refreshing you.
tell belial told you not to party with them
You tell Belial: told you not to party with them
~HP:220 EP:121>
i
Gold: 156              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 An empty vial (in hands).
 A pulsing lustrous longsword (in hands).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:121>
Mello puts a walking staff into a sturdy hand-crafted pack.
Mello nods.
drop vial
Ok.
~HP:220 EP:121>
g
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 An empty vial
 Octavian Lassahaelend the eorling has balls of steel
 Mello N the dunedain Archmage (Demonic)
 A signpost
~HP:220 EP:120>
score
Skyman the eorling Master Assassin (Shadowspawn)
You have had just enough food to silence your stomach.
HP: 220/220   END: 120/220   Exp: 542006    Avg. Stats: 98
Strength: 100          Agility:  99            Charisma:  98
Constitution:  98      Coordination:  98       Intelligence:  97
Level 18 assassin, 35d 20h 58m 52s old.
You are extending your vision.
~HP:220 EP:120>
nod
You nod.
~HP:220 EP:120>
trigger
Your trigger is deactivated.
Current trigger: 'Belial' todo 'hunt belial'
~HP:220 EP:120>
i pack
Gold: 156              Encumbrance: lightly encumbered  
There is nothing in your leather ranger's ruck.
~HP:220 EP:121>
i cloak
Gold: 156              Encumbrance: lightly encumbered  
There is nothing in your charred cloak.
~HP:220 EP:121>
Octavian gives you a mixed potion.
g
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 An empty vial
 Octavian Lassahaelend the eorling has balls of steel
 Mello N the dunedain Archmage (Demonic)
 A signpost
~HP:220 EP:121>
i
Your eyes ache from the strain of maintaining your enhanced vision.
Gold: 156              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A mixed potion (in hands).
 A pulsing lustrous longsword (in hands).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:120>
score
Skyman the eorling Master Assassin (Shadowspawn)
You have had just enough food to silence your stomach.
HP: 220/220   END: 120/220   Exp: 542006    Avg. Stats: 98
Strength: 100          Agility:  99            Charisma:  98
Constitution:  98      Coordination:  98       Intelligence:  97
Level 18 assassin, 35d 20h 58m 58s old.
You are extending your vision.
~HP:220 EP:120>
se
se
A bridge over the Anduin(nw and se) [w and ne]
Octavian enters.
Mello enters.
~HP:220 EP:120>
The Harad Road(nw, n, w, e and s) [nw]
Mello enters.
Octavian enters.
~HP:220 EP:120>
Party say from Octavian: 
3w
Do: starting commands.
~HP:220 EP:119>
The plains(w, e and s) [nw and n]
Octavian enters.
Mello enters.
~HP:220 EP:119>
The plains(w, e and s) [nw, n and ne]
Mello enters.
Octavian enters.
~HP:220 EP:119>
The plains(e and s) [n, w and ne]
Octavian enters.
Mello enters.
~HP:220 EP:119>
Do: Commands completed.
~HP:220 EP:119>
e
The plains(w, e and s) [nw, n and ne]
Mello enters.
Octavian enters.
~HP:220 EP:119>
s
The plains(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:119>
party say $HIR$ salvage
You say to your party:  salvage
~HP:220 EP:119>
Party say from Octavian:  place for a sword ?
party say $HIR$ wait
You say to your party:  wait
~HP:220 EP:118>
i pack
Mello says in Westron: salvage
Gold: 156              Encumbrance: lightly encumbered  
There is nothing in your leather ranger's ruck.
~HP:220 EP:118>
i
Gold: 156              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A mixed potion (in hands).
 A pulsing lustrous longsword (in hands).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:118>
Mello nods.
wield sword
The color drains from the ruby as you wield the sword.
You wield your ancient lustrous longsword.
~HP:220 EP:117>
Party say from Octavian:  I have all my arrows
Mello says in Westron: salvage
Mello says in Westron: 3 dark?
Octavian nods his head in agreement.
e
The plains(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:117>
n
n
The plains(w, e and s) [nw and n]
Octavian enters.
Mello enters.
~HP:220 EP:117>
You can't go that way!
~HP:220 EP:117>
e
The Harad Road(nw, n, w, e and s) [nw]
Mello enters.
Octavian enters.
~HP:220 EP:117>
nw
nw
A bridge over the Anduin(nw and se) [w and ne]
Octavian enters.
Mello enters.
~HP:220 EP:117>
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 An empty vial
 A signpost
Mello enters.
Octavian enters.
~HP:220 EP:117>
nw
You can't go that way!
~HP:220 EP:117>
trigger
Your trigger is deactivated.
Current trigger: 'Belial' todo 'hunt belial'
~HP:220 EP:117>
s
The outskirts of Pelargir(n, nw, w, e and s)
Octavian enternw
s.
Mello enters.
~HP:220 EP:117>
w
A guard post(se and w)
 A standard-issue sword of Gondor
 A camouflaged uniform
Mello enters.
Octavian enters.
~HP:220 EP:117>
w
w
A large hall(w and e)
Octavian enters.
Mello enters.
~HP:220 EP:117>
w
A mess hall(n, w, e and s)
 The somewhat decayed remains of Dunedain captain
 The somewhat decayed remains of Guard [2]
Mello enters.
Octavian enters.
~HP:220 EP:117>
w
A temporary barracks(e)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A resting dunedain guard
Octavian enters.
Mello enters.
~HP:220 EP:117>
You can't go that way!
~HP:220 EP:117>
w
You can't go that way!
~HP:220 EP:117>
You can't go that way!
~HP:220 EP:116>
shape ural
Mello looks at Ural.
Ural is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
~HP:220 EP:116>
l ural

 He is carrying:
A dunedain captain's sword.
An intimidating dark longsword (wielded).
A green painted shield (worn).
A studded green baldric (worn).
A full suit of etched armour (worn).
A set of climbing gear (worn).
A furtively camouflaged mask (worn).
A pair of drab leather gloves (worn).
A heavy silver necklace with a polished bloodstone attached (worn).
A metal necklace (worn).
A blood-red earring (worn).
A branding of the Eye.
~HP:220 EP:116>
You notice Mello sizing you up.
e
Ural looks at you.
e
e
A mess hall(n, w, e and s)
 The somewhat decayed remains of Dunedain captain
 The somewhat decayed remains of Guard [2]
Mello enters.
Octavian enters.
~HP:220 EP:116>
e
A large hall(w and e)
Octavian enters.
Mello enters.
~HP:220 EP:116>
A guard post(se and w)
 A standard-issue sword of Gondor
 A camouflaged uniform
Mello enters.
Octavian enters.
~HP:220 EP:116>
You can't go that way!
~HP:220 EP:116>
get gold from corpse
w
There is no corpse here.
~HP:220 EP:115>
A large hall(w and e)
Octavian enters.
Mello enters.
~HP:220 EP:115>
w
A mess hall(n, w, e and s)
 The somewhat decayed remains of Dunedain captain
 The somewhat decayed remains of Guard [2]
Mello enters.
Octavian enters.
~HP:220 EP:115>
get gold from corpse
You see more than one corpse.  Using the first of the following:
  on the ground : the somewhat decayed remains of Dunedain captain
  on the ground : the somewhat decayed remains of Guard
  on the ground : the somewhat decayed remains of Guard
There is no gold in the corpse to get.
~HP:220 EP:116>
get gold from corpse 2
Ok.
~HP:220 EP:116>
You put 200 gold in your pockets.
The corpse completely rots away.
The corpse completely rots away.
The corpse completely rots away.
l corpse
You don't see that here.
~HP:220 EP:116>
l corpse 2
You don't see that here.
~HP:220 EP:116>
g
A mess hall(n, w, e and s)
 A suit of chain link mail
 A standard-issue sword of Gondor [2]
 Some gold coins
 Octavian Lassahaelend the eorling has balls of steel
 Mello N the dunedain Archmage (Demonic)
~HP:220 EP:116>
i
Gold: 356              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A mixed potion (in hands).
 An ancient lustrous longsword (wielded).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:116>
Party say from Octavian:  I need to drop this sword somewhere
i cloak
Gold: 356              Encumbrance: lightly encumbered  
There is nothing in your charred cloak.
~HP:220 EP:115>
i pack
Gold: 356              Encumbrance: lightly encumbered  
There is nothing in your leather ranger's ruck.
~HP:220 EP:115>
Zandramas enters.
l octavian
You see a mad man in front of you, who spent all his life gathering pillows, so he could turn their fluff into birds again.

A fine piece of jewelry catches your eye.
He has the look of a tribesman!
There is an aura of calmness around Octavian. 
This person has the air of a scholar.
Octavian has the look of a seasoned adventurer.
Octavian is a Major in the army of Gondor
with 19 wins and 0 losses.
Octavian has been solemnly blessed by Elves.
 He is carrying:
The scream sword of the Beornings (wielded).
A backpack (worn).
A pair of dingy fatigued boots (worn).
A pair of shining steel bracers (worn).
Sturdy armour (worn).
An elven bow.
A great Dunlending shield (worn).
A brooch of amber carved into the form of a roaring bear (worn).
Zantos' Family Legacy ring (worn).
A small gold pendant engraved with the name 'Rhian' (worn).
An engraved mithril ring, inlaid with a shiny red gem.
A commemorative token from the Event-2008.
The 10th Two Towers EVENT! badge.
A small gold pendant engraved with the name 'Gristwen' (worn).
A tribal pipe.
A small green medallion (worn).
The Tale of Beren and Lúthien.
A beautiful, albeit empty pipe.
A rank insignia.
An ancient, well-preserved book.
A leather archer's quiver (worn).
~HP:220 EP:114>
Mello gets a suit of chain link mail.
e
A large hall(w and e)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
~HP:220 EP:114>
e
e
A guard post(se and w)
 A standard-issue sword of Gondor
 A camouflaged uniform
Mello enters.
Octavian enters.
~HP:220 EP:114>
se
You can't go that way!
~HP:220 EP:114>
n
The outskirts of Pelargir(n, nw, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:114>
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 An empty vial
 A signpost
Mello enters.
Octavian enters.
~HP:220 EP:114>
s
The outskirts of Pelargir(n, nw, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:114>
nw
A guard post(se and w)
 A standard-issue sword of Gondor
 A camouflaged uniform
Mello enters.
Octavian enters.
~HP:220 EP:114>
w
A large hall(w and e)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
~HP:220 EP:114>
You are too busy to make an attack!
Moroso is parried by Mello's superior combat skills.
Your eyes ache from the strain of maintaining your enhanced vision.
shape all here
Mello is in good shape.         GOOD          GOOD          GOOD          GOOD
Mello has 2 arrows lodged in him.
Octavian is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Skyman is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
Moroso is in good shape.         GOOD          GOOD          GOOD          GOOD
~HP:220 EP:114>
Moroso leaves east.
trigger Moroso todo hunt moroso
Mello removes a camouflaged uniform.
Mello drops a camouflaged uniform.
The next time you see 'Moroso', you will do: 'hunt moroso'.
~HP:220 EP:114>
e
e
e
You notice Mello sizing you up.
A guard post(se and w)
 A standard-issue sword of Gondor
 A camouflaged uniform
Mello enters.
Octavian enters.
~HP:220 EP:114>
You can't go that way!
~HP:220 EP:114>
You can't go that way!
~HP:220 EP:114>
se
The outskirts of Pelargir(n, nw, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:114>
n
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 An empty vial
 A signpost
Mello enters.
Octavian enters.
~HP:220 EP:114>
Mello goes "Woo!".
i
Gold: 356              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A mixed potion (in hands).
 An ancient lustrous longsword (wielded).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:114>
travelto kadar
Travelto: Journey begun!  Press return or type any command to stop.
~HP:220 EP:114>
A bridge over the Anduin(nw and se) [w and ne]
Octavian enters.
Mello enters.
~HP:220 EP:114>
The Harad Road(nw, n, w, e and s) [nw]
Mello enters.
Octavian enters.
~HP:220 EP:114>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:114>
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:114>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:114>
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:114>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:113>
The Harad Road(n, se, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:113>
The Harad Road(nw, n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:113>
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:113>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:113>
The Harad Road(n, w, e, ne and s)
Mello enters.
Octavian enters.
~HP:220 EP:113>
The Harad Road(n, w, e and s) [se]
Octavian enters.
Mello enters.
~HP:220 EP:113>
The Harad Road(nw, n, se, w and e) [se and s]
Mello enters.
Octavian enters.
~HP:220 EP:113>
The north gate of Kadar(n, nw, e and s)
 A signpost
 A hitching post
 A tough haradrim guard [2]
 A menacing haradrim archer [2]
Octavian enters.
Mello enters.
Travelto: Destination reached!
~HP:220 EP:113>
Mello wears a suit of chain link mail.
s
A large stone road(n, w, e and s)
 A haradrim woman
Mello enters.
~HP:220 EP:113>
e
A massive gateway(n, w and e)
 A fearsome guard
Mello enters.
~HP:220 EP:113>
g n
A one-room courthouse(s)
 Belial the dunedain 
~HP:220 EP:113>
w
n
A large stone road(n, w, e and s)
 A haradrim woman
Mello enters.
~HP:220 EP:113>
The north gate of Kadar(n, nw, e and s)
 Octavian Lassahaelend the eorling has balls of steel
 A signpost
 A hitching post
 A tough haradrim guard [2]
 A menacing haradrim archer [2]
Mello enters.
~HP:220 EP:113>
6s
Do: starting commands.
~HP:220 EP:113>
w
A large stone road(n, w, e and s)
 A haradrim woman
Mello enters.
~HP:220 EP:113>
A large stone road(n, w, e and s)
Mello enters.
~HP:220 EP:113>
A large stone road(n, w, e and s)
 A haradrim woman
Mello enters.
~HP:220 EP:113>
A large bridge(n and s)
 A menacing haradrim archer scanning the river {above you}
Mello enters.
~HP:220 EP:113>
A large stone road(nw, n, w, e and s)
Mello enters.
~HP:220 EP:113>
A large stone road(n, w, e and s)
 A brand (burned out)
Mello enters.
~HP:220 EP:113>
Do: Commands completed.
~HP:220 EP:113>
An inn(n, u, sw, e and s)
 Ocieric, the innkeeper
Mello enters.
~HP:220 EP:113>
You are too busy to make an attack!
Ocieric attacks Mello.
Ocieric misses Mello.
visit moroso
You haven't been invited to that person's room.
~HP:220 EP:112>
shape all
Ocieric is in perfect shape.         PERFECT         PERFECT      PERFECT         PERFECT
~HP:220 EP:112>
Mello sinks the blade into Ocieric with the blood curdling shout of a pirate!
You charge the blade into Ocieric, screaming wildly!
Ocieric misses Mello.
i
Gold: 309     (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A mixed potion (in hands).
 An ancient lustrous longsword (wielded).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:112>
e
A large stone road(n, w, e and s)
 A brand (burned out)
Mello enters.
~HP:220 EP:112>
6n
Do: starting commands.
~HP:220 EP:112>
trigger
A large stone road(nw, n, w, e and s)
Mello enters.
~HP:220 EP:112>
A large bridge(n and s)
 A menacing haradrim archer scanning the river {above you}
Mello enters.
~HP:220 EP:112>
A large stone road(n, w, e and s)
 A haradrim woman
Mello enters.
~HP:220 EP:112>
A large stone road(n, w, e and s)
Mello enters.
~HP:220 EP:112>
A large stone road(n, w, e and s)
 A haradrim woman
Mello enters.
~HP:220 EP:112>
The north gate of Kadar(n, nw, e and s)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 Octavian Lassahaelend the eorling has balls of steel
 A signpost
 A hitching post
 A tough haradrim guard [2]
 A menacing haradrim archer [2]
Triggered!  doing: hunt moroso
Mello enters.
~HP:220 EP:112>
You begin to hunt Moroso. Target: Moroso
~HP:220 EP:112>
Do: Commands completed.
~HP:220 EP:112>
Current trigger: 'Moroso' todo 'hunt moroso'
~HP:220 EP:112>
Moroso leaves south.
You follow Moroso South.
A large stone road(n, w, e and s)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 A haradrim woman
Mello enters.
Moroso leaves south.
You follow Moroso South.
A large stone road(n, w, e and s)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Mello enters.
Moroso leaves south.
You follow Moroso South.
A large stone road(n, w, e and s)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 A haradrim woman
Mello enters.
You are too busy to make an attack!
Moroso is parried by Mello's superior combat skills.
Moroso leaves south.
Triggered!  doing: hunt moroso
You follow Moroso South.
A large bridge(n and s)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 A menacing haradrim archer scanning the river {above you}
Mello enters.
You are already hunting Moroso!
~HP:220 EP:113>
Moroso leaves south.
You follow Moroso South.
A large stone road(nw, n, w, e and s)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Mello enters.
shape all
Moroso is in good shape.         GOOD          GOOD          GOOD          GOOD
~HP:220 EP:113>
Moroso leaves south.
Triggered!  doing: hunt moroso
You follow Moroso South.
A large stone road(n, w, e and s)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 A brand (burned out)
Mello enters.
do l Moroso,shape Moroso
You are already hunting Moroso!
~HP:220 EP:113>
Do: starting commands.
~HP:220 EP:113>
A quick glance at Moroso's ring finger reveals a wedding ring.
Moroso has completed the trials of the Moria Maze!
Moroso has the look of a seasoned adventurer.
 He is carrying:
A studded green baldric (worn).
A suit of light composite armour (worn).
A matte short sword (wielded).
A pair of drab leather gloves (worn).
A camouflaged cloak (worn).
A beautiful, albeit empty pipe.
Moroso's gold wedding band (worn).
~HP:220 EP:113>
Moroso is in good shape.         GOOD          GOOD          GOOD          GOOD
~HP:220 EP:113>
Do: Commands completed.
~HP:220 EP:113>
Moroso leaves west.
You follow Moroso West.
An inn(n, u, sw, e and s)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 Ocieric, the innkeeper
Mello enters.
You are too busy to make an attack!
Moroso drives the blade through Mello, exposing innards.
Ocieric misses Mello.
Moroso fades into the shadows.
Triggered!  doing: hunt moroso
There is no such living object here.
~HP:220 EP:111>
Mello sinks the blade into Ocieric with the blood curdling shout of a pirate!
You slice Ocieric from head to toe!
Ocieric misses Mello.
e
A large stone road(n, w, e and s)
 A brand (burned out)
Mello enters.
~HP:220 EP:111>
6n
Do: starting commands.
~HP:220 EP:111>
A large stone road(nw, n, w, e and s)
Mello enters.
~HP:220 EP:111>
A large bridge(n and s)
 A menacing haradrim archer scanning the river {above you}
Mello enters.
~HP:220 EP:111>
A large stone road(n, w, e and s)
 A haradrim woman
Mello enters.
~HP:220 EP:111>
A large stone road(n, w, e and s)
Mello enters.
~HP:220 EP:111>
A large stone road(n, w, e and s)
 Akhazir the numenorean Field Marshal
 A haradrim woman
Mello enters.
~HP:220 EP:111>
The north gate of Kadar(n, nw, e and s)
 Octavian Lassahaelend the eorling has balls of steel
 A signpost
 A hitching post
 A tough haradrim guard [2]
 A menacing haradrim archer [2]
Mello enters.
~HP:220 EP:111>
Do: Commands completed.
~HP:220 EP:111>
party status
Your party status is:
Octavian is in perfect shape and looks completely sober.
Mello is in good shape and looks completely sober.
Skyman is in perfect shape and looks completely sober.
~HP:220 EP:111>
i
Gold: 356              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A mixed potion (in hands).
 An ancient lustrous longsword (wielded).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:111>
score
Skyman the eorling Master Assassin (Shadowspawn)
HP: 220/220   END: 110/220   Exp: 542028    Avg. Stats: 98
Strength: 100          Agility:  99            Charisma:  98
Constitution:  98      Coordination:  98       Intelligence:  97
Level 18 assassin, 35d 21h 22s old.
You are extending your vision.
~HP:220 EP:110>
2nw
2w
2w
w
nw
6w
2nw
Do: starting commands.
~HP:220 EP:110>
The Harad Road(nw, n, se, w and e) [se and s]
Mello enters.
Octavian enters.
~HP:220 EP:110>
The Harad Road(nw, n, se, w, sw, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:110>
Do: Commands completed.
~HP:220 EP:110>
Do: starting commands.
~HP:220 EP:110>
The plains(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:110>
The plains(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:110>
Do: Commands completed.
~HP:220 EP:110>
Do: starting commands.
~HP:220 EP:110>
The plains(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:110>
The plains(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:110>
Do: Commands completed.
~HP:220 EP:110>
The Harad Road(n, se, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:110>
You can't go that way!
~HP:220 EP:110>
Do: starting commands.
~HP:220 EP:110>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:110>
s
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:110>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:110>
The Harad Road(n, w, e and s)
Mello enters.
Octavian enters.
~HP:220 EP:110>
The Harad Road(n, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:110>
The Harad Road(nw, n, w, e and s) [nw]
Mello enters.
Octavian enters.
~HP:220 EP:110>
Do: Commands completed.
~HP:220 EP:110>
Do: starting commands.
~HP:220 EP:110>
A bridge over the Anduin(nw and se) [w and ne]
Octavian enters.
Mello enters.
~HP:220 EP:110>
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 An empty vial
 A signpost
Mello enters.
Octavian enters.
~HP:220 EP:110>
Do: Commands completed.
~HP:220 EP:110>
nw
The outskirts of Pelargir(n, nw, w, e and s)
Octavian enters.
Mello enters.
~HP:220 EP:110>
A guard post(se and w)
 A standard-issue sword of Gondor
 A camouflaged uniform
Mello enters.
Octavian enters.
~HP:220 EP:110>
w
w
A large hall(w and e)
 A camouflaged uniform
Octavian enters.
Mello enters.
~HP:220 EP:110>
w
A mess hall(n, w, e and s)
 A standard-issue sword of Gondor [2]
 Some gold coins
Mello enters.
Octavian enters.
~HP:220 EP:110>
w
A temporary barracks(e)
 Zandramas ar-Zalkhran the uruk-hai of Gor Bûrzgoth
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A resting dunedain guard
Octavian enters.
Mello enters.
~HP:220 EP:110>
You can't go that way!
~HP:220 EP:110>
You notice Mello sizing you up.
l guard
    Raven-black hair and steely-grey eyes clearly distinguish this man 
as an elite guard of Dol Amroth.  He has a tired look on his face and is
obviously resting after a long day's work.  The reason he is here and
not on Pelennor fighting together with his prince is a mystery.
 He is carrying:
A standard-issue sword of Gondor (wielded).
A small iron key.
~HP:220 EP:109>
Zandramas attacks Guard.
A blast of hurricane-force wind roars out of nowhere and pummels Guard!
Ural shields Zandramas, Guard hits Ural hard.
Guard grazes Zandramas.
Mello looks at Zandramas.
Zandramas hits Guard hard.
Guard misses Zandramas.
i
Gold: 356              Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A mixed potion (in hands).
 An ancient lustrous longsword (wielded).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:110>
Zandramas grazes Guard.
Ural shields Zandramas, Guard hits Ural very hard.
Guard hits Zandramas.
shape ural
Zandramas hits Guard hard.
Ural shields Zandramas, Guard hits Ural very hard.
Guard hits Zandramas.
Ural is in good shape.         GOOD          GOOD          GOOD          GOOD
~HP:220 EP:109>
Zandramas misses Guard.
Guard misses Zandramas.
trigger Ural todo hunt ural
The next time you see 'Ural', you will do: 'hunt ural'.
~HP:220 EP:109>
Zandramas misses Guard.
Ural shields Zandramas, Guard scratches Ural.
Triggered!  doing: hunt ural
Guard scratches Zandramas.
You begin to hunt Ural. Target: Ural
~HP:220 EP:108>
party say $HIR$ draw
Moroso enters.
You say to your party:  draw
~HP:220 EP:108>
Moroso leaves east.
Ural leaves east.
Triggered!  doing: hunt ural
You follow Ural East.
A mess hall(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 A standard-issue sword of Gondor [2]
 Some gold coins
Mello enters.
Octavian enters.
You are already hunting Ural!
~HP:220 EP:108>
Mello misses Moroso.
Octavian cries out in rage, hacking and pulling Moroso to pieces.
You miss Moroso miserably.
l ural

 He is carrying:
A dunedain captain's sword.
An intimidating dark longsword (wielded).
A green painted shield (worn).
A studded green baldric (worn).
A full suit of etched armour (worn).
A set of climbing gear (worn).
A furtively camouflaged mask (worn).
A pair of drab leather gloves (worn).
A heavy silver necklace with a polished bloodstone attached (worn).
A metal necklace (worn).
A blood-red earring (worn).
A branding of the Eye.
~HP:220 EP:107>
Mello brutally plunges the blade into Moroso.
Octavian cries out in rage, hacking and pulling Moroso to pieces.
You miss Moroso miserably.
Mello shields you, and Moroso grazes Mello.
Moroso nicks you weakly, with an untrained swing.
Moroso leaves east.
Ural leaves east.
Triggered!  doing: hunt ural
You follow Ural East.
A large hall(w and e)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 A camouflaged uniform
Octavian enters.
Mello enters.
You are already hunting Ural!
~HP:219 EP:106>
Moroso leaves east.
Ural leaves east.
You follow Ural East.
A guard post(se and w)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 Fats Chubb the hobbit Crime Lord (Angelic)
 A standard-issue sword of Gondor
 A camouflaged uniform
Mello enters.
Octavian enters.
Moroso leaves southeast.
Ural leaves southeast.
You follow Ural Southeast.
The outskirts of Pelargir(n, nw, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
Moroso leaves north.
Ural leaves north.
You follow Ural North.
Outside the gates of Pelargir(n, gate, se, w, e and s) [nw, se and w]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
 An empty vial
 A signpost
Mello enters.
Octavian enters.
Moroso leaves southeast.
Ural leaves southeast.
You follow Ural Southeast.
A bridge over the Anduin(nw and se) [w and ne]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
Moroso leaves southeast.
Ural leaves southeast.
You follow Ural Southeast.
The Harad Road(nw, n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Mello enters.
Octavian enters.
Moroso leaves west.
Ural leaves west.
You follow Ural West.
The plains(w, e and s) [nw and n]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
Moroso leaves west.
Ural leaves west.
You follow Ural West.
The plains(w, e and s) [nw, n and ne]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Mello enters.
Octavian enters.
Moroso leaves west.
Ural leaves west.
Triggered!  doing: hunt ural
You follow Ural West.
The plains(e and s) [n, w and ne]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
You are already hunting Ural!
~HP:219 EP:106>
Moroso leaves south.
Ural leaves south.
You follow Ural South.
The plains(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Mello enters.
Octavian enters.
Moroso leaves south.
Ural leaves south.
You follow Ural South.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
Moroso leaves west.
Ural leaves west.
You follow Ural West.
The plains(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Mello enters.
Octavian enters.
Moroso leaves south.
Ural leaves south.
You follow Ural South.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
Mello misses Moroso.
Octavian misses Moroso, causing the sword to scream through the air.
You miss Moroso miserably.
Moroso is parried by your superior combat skills.
Moroso leaves west.
Ural leaves west.
Triggered!  doing: hunt ural
You follow Ural West.
The plains(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Mello enters.
Octavian enters.
You are already hunting Ural!
~HP:220 EP:105>
Moroso leaves west.
Ural leaves west.
You follow Ural West.
The plains(w, e and s) [nw and n]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
Moroso leaves south.
Ural leaves south.
You follow Ural South.
The plains(n, w, e, trail and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Mello enters.
Octavian enters.
Moroso leaves trail.
Ural leaves trail.
You follow Ural Trail.
A faint trail(out and w)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Octavian enters.
Mello enters.
Moroso leaves west.
Ural leaves west.
You follow Ural West.
A ranger's campsite(sw, e and tent)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Moroso the dwarf Nemesis (Shadowspawn of Mordor)
Mello enters.
Octavian enters.
Moroso leaves tent.
g
A ranger's campsite(sw, e and tent)
 Octavian Lassahaelend the eorling has balls of steel
 Mello N the dunedain Archmage (Demonic)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Triggered!  doing: hunt ural
~HP:220 EP:104>
You are already hunting Ural!
~HP:220 EP:104>
do l Ural,shape Ural
Do: starting commands.
~HP:220 EP:104>

 He is carrying:
A dunedain captain's sword.
An intimidating dark longsword (wielded).
A green painted shield (worn).
A studded green baldric (worn).
A full suit of etched armour (worn).
A set of climbing gear (worn).
A furtively camouflaged mask (worn).
A pair of drab leather gloves (worn).
A heavy silver necklace with a polished bloodstone attached (worn).
A metal necklace (worn).
A blood-red earring (worn).
A branding of the Eye.
~HP:220 EP:104>
Ural is in good shape.         GOOD          GOOD          GOOD          GOOD
Triggered!  doing: hunt ural
~HP:220 EP:104>
You are already hunting Ural!
~HP:220 EP:104>
Do: Commands completed.
~HP:220 EP:104>
Mello looks at Ural.
Triggered!  doing: hunt ural
You are already hunting Ural!
~HP:220 EP:104>
Variable: t                   Ural
do hunt Ural,backstab Ural,shape all
Do: starting commands.
~HP:220 EP:103>
You are already hunting Ural!
Triggered!  doing: hunt ural
~HP:220 EP:103>
You are already hunting Ural!
~HP:220 EP:103>
You attack Ural.
You sneak up and stab Ural from behind!
You slice Ural from head to toe!
~HP:220 EP:53>
Ural is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
~HP:220 EP:53>
Do: Commands completed.
~HP:220 EP:53>
Octavian looks at Ural.
Ural grapples with you, his cranium colliding with your face.
You notice Ural sizing you up.
party say $HIR$ ural
Mello attacks Ural.
Triggered!  doing: hunt ural
party say $HIR$ ural
You are already hunting Ural!
~HP:208 EP:53>
You say to your party:  ural
~HP:208 EP:53>
headbutt
You say to your party:  ural
~HP:208 EP:53>
You move in close to attack, but fail to connect due to poor timing.
You can't do that.
~HP:208 EP:53>
Mello misses Ural.
Ural misses Mello miserably.
You miss Ural miserably.
Ural leaves east.
Triggered!  doing: hunt ural
You follow Ural East.
A faint trail(out and w)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
k
You are already hunting Ural!
~HP:208 EP:53>
k
You attack Ural.
Triggered!  doing: hunt ural
~HP:208 EP:53>
You are already hunting Ural!
~HP:208 EP:53>
k
You attack Ural.
~HP:208 EP:53>
k
You attack Ural.
~HP:208 EP:53>
k
Mello misses Ural.
Mello shields you, and Ural hits Mello very hard.
Ural slips the blade into you in a shrewd maneuver.
You miss Ural miserably.
You attack Ural.
Triggered!  doing: hunt ural
~HP:205 EP:52>
You are already hunting Ural!
~HP:205 EP:52>
Octavian attacks Ural.
k
You attack Ural.
~HP:205 EP:52>
shape all
You attack Ural.
~HP:205 EP:52>
k
Ural is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
~HP:205 EP:52>
k
You attack Ural.
Triggered!  doing: hunt ural
~HP:205 EP:52>
You are already hunting Ural!
~HP:205 EP:52>
i
You attack Ural.
~HP:205 EP:52>
Gold: 428     (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A mixed potion (in hands).
 An ancient lustrous longsword (wielded).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:205 EP:52>
k ural
Mello brutally plunges the blade into Ural.
Octavian misses Ural, causing the sword to scream through the air.
Ural lacerates Mello with a triumphant barrage of lashes!
You wedge the blade into Ural.
Your eyes ache from the strain of maintaining your enhanced vision.
k ural
You attack Ural.
Triggered!  doing: hunt ural
~HP:205 EP:51>
You are already hunting Ural!
~HP:205 EP:51>
You attack Ural.
~HP:205 EP:51>
Octavian tries to feint to Ural's left, but stumbles, nearly drops the
     scream sword of the Beornings, and misses.
k ural
You attack Ural.
Triggered!  doing: hunt ural
~HP:205 EP:51>
shape all
You are already hunting Ural!
~HP:205 EP:51>
k
Ural leaves out.
You follow Ural Out.
The plains(n, w, e, trail and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
~HP:205 EP:51>
k
You attack Ural.
~HP:205 EP:51>
k
You attack Ural.
~HP:205 EP:51>
k
Mello misses Ural.
Octavian misses Ural, causing the sword to scream through the air.
Ural misses you miserably.
You miss Ural miserably.
You attack Ural.
Triggered!  doing: hunt ural
~HP:205 EP:50>
Ural leaves west.
You follow Ural West.
The plains(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
You are already hunting Ural!
~HP:205 EP:50>
You attack Ural.
~HP:205 EP:50>
k
You attack Ural.
~HP:205 EP:50>
k
Ural leaves east.
Triggered!  doing: hunt ural
You follow Ural East.
The plains(n, w, e, trail and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
You are already hunting Ural!
~HP:205 EP:50>
You attack Ural.
~HP:205 EP:50>
k
Octavian tries to feint to Ural's right, but stumbles, nearly drops the
     scream sword of the Beornings, and misses.
Ural leaves east.
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
k
You attack Ural.
~HP:205 EP:50>
shape all
You attack Ural.
~HP:205 EP:50>
Mello misses Ural.
Octavian misses Ural, causing the sword to scream through the air.
Ural misses you miserably.
You open a small cut in Ural's torso.
The clouds begin to break apart and the sky shows through.
Ural leaves north.
Triggered!  doing: hunt ural
You follow Ural North.
The plains(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
You are already hunting Ural!
~HP:206 EP:50>
Ural is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
~HP:206 EP:50>
Ural leaves north.
You follow Ural North.
The plains(e and s) [n and w]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
k
You attack Ural.
~HP:206 EP:50>
k
You attack Ural.
~HP:206 EP:50>
i
Gold: 434     (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A mixed potion (in hands).
 An ancient lustrous longsword (wielded).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber cark
ved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:206 EP:50>
Octavian tries to feint to Ural's left, but stumbles, nearly drops the
     scream sword of the Beornings, and misses.
Triggered!  doing: hunt ural
You are already hunting Ural!
~HP:206 EP:50>
You attack Ural.
~HP:206 EP:50>
Mello sinks the blade into Ural with the blood curdling shout of a pirate!
Octavian misses Ural, causing the sword to scream through the air.
Mello shields you, and Ural hits Mello hard.
Ural slips the blade into you in a shrewd maneuver.
You miss Ural miserably.
k
Ural leaves east.
Triggered!  doing: hunt ural
You follow Ural East.
The plains(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
You are already hunting Ural!
~HP:203 EP:48>
You attack Ural.
~HP:203 EP:48>
Ural leaves east.
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Ural leaves east.
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural leaves east.
Triggered!  doing: hunt ural
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
You are already hunting Ural!
~HP:203 EP:48>
drink potion
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural leaves north.
You follow Ural North.
The plains(w, e and s) [nw and n]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
headbutt
You put your lips to the potion and gulp it all down.
You feel like you could really give someone a thrashing.
~HP:220 EP:68>
You pull a muscle in your neck trying to headbutt Ural.
~HP:220 EP:48>
Mello brutally plunges the blade into Ural.
Octavian grazes Ural, leaving a red line.
Ural misses you miserably.
You drive into Ural, plunging the sword deep inside him.
Moroso enters.
shape all
Moroso leaves east.
Ural is in average shape.        AVERAGE           AVERAGE           AVERAGE           AVERAGE
Triggered!  doing: hunt ural
~HP:220 EP:47>
You are already hunting Ural!
~HP:220 EP:47>
Ural leaves east.
You follow Ural East.
The Harad Road(nw, n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural leaves east.
You follow Ural East.
The Harad Road(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Ural leaves east.
You follow Ural East.
The Harad Road(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural leaves east.
You follow Ural East.
The Harad Road(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Mello brutally plunges the blade into Ural.
Octavian misses Ural, causing the sword to scream through the air.
Ural misses you miserably.
You miss Ural miserably.
Ural leaves north.
Triggered!  doing: hunt ural
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
You are already hunting Ural!
~HP:220 EP:46>
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
k
Ural leaves north.
You follow Ural North.
The plains(e and s) [n, w and ne]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
You attack Ural.
~HP:220 EP:46>
shape all
Ural doesn't look so great.          DLSG             DLSG             DLSG             DLSG
Triggered!  doing: hunt ural
~HP:220 EP:46>
You are already hunting Ural!
~HP:220 EP:46>
Mello misses Ural.
Octavian misses Ural, causing the sword to scream through the air.
Ural slices into Octavian deeply, relishing in his pain.
You puncture Ural deeply with the lustrous blade.
i
Gold: 352     (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
 An ancient lustrous longsword (wielded).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:220 EP:44>
Ural leaves east.
Triggered!  doing: hunt ural
You follow Ural East.
The plains(w, e and s) [nw and n]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
You are already hunting Ural!
~HP:220 EP:44>
Ural leaves east.
Triggered!  doing: hunt ural
You follow Ural East.
The plains(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
You are already hunting Ural!
~HP:220 EP:44>
shape all
Ural leaves east.
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Ural leaves east.
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural doesn't look so great.          DLSG             DLSG             DLSG             DLSG
~HP:220 EP:44>
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Mello misses Ural.
Octavian cries out in rage, hacking and pulling Ural to pieces.
Ural misses Octavian miserably.
You lodge the blade inside Ural, tugging it out viciously.
Ural leaves north.
Triggered!  doing: hunt ural
You follow Ural North.
The plains(w, e and s) [nw and n]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
You are already hunting Ural!
~HP:220 EP:43>
k
Ural leaves east.
You follow Ural East.
The plains(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
You attack Ural.
~HP:220 EP:43>
Ural leaves east.
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
shape all
Ural leaves east.
Triggered!  doing: hunt ural
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
You are already hunting Ural!
~HP:220 EP:43>
Ural leaves east.
You follow Ural East.
The Harad Road(n, w, sw, e, ne and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural leaves east.
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A long-horned antelope
Octavian enters.
Mello enters.
Ural leaves east.
You follow Ural East.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural doesn't look so great.          DLSG             DLSG             DLSG             DLSG
~HP:220 EP:43>
Ural leaves north.
You follow Ural North.
The Harad Road(n, w, e, ne and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Mello misses Ural.
Octavian misses Ural, causing the sword to scream through the air.
Mello shields you, and Ural hits Mello very hard.
Ural slips the blade into you in a shrewd maneuver.
You bash Ural with a sudden inspired attack.
Ural leaves north.
Triggered!  doing: hunt ural
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A few edain refugees fleeing across the plains
Mello enters.
Octavian enters.
You are already hunting Ural!
~HP:217 EP:42>
i
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A pack of gray wolves
Mello enters.
Octavian enters.
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A young countryman
Octavian enters.
Mello enters.
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
k
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Gold: 345     (rough)  Encumbrance: lightly encumbered  
You are carrying the following on your person:
 An ancient lustrous longsword (wielded).
 A green painted shield (worn).
 A set of chainmail of superb quality (worn).
 A leather ranger's ruck (open) (worn).
 A grey studded sheath (worn).
 A charred morgul guard cloak (worn).
 A contract.
 A small gold pendant engraved with the name 'Josi' (worn).
 The Guildmaster's Handbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 A commemorative token from the Event-2008.
 The 10th Two Towers EVENT! badge.
 A set of rose quartz runes.
 A beautiful, albeit empty pipe.
 A glass flute.
 Calicious' Philosopher lute.
 Calicious' King Kong drum.
 A soprano recorder.
 A spellbook.
 The 9th Two Towers EVENT! badge.
~HP:217 EP:42>
k
You attack Ural.
~HP:217 EP:42>
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A pack of gray wolves
Mello enters.
Octavian enters.
You attack Ural.
Triggered!  doing: hunt ural
~HP:217 EP:42>
You are already hunting Ural!
~HP:217 EP:42>
k
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
k
You attack Ural.
~HP:217 EP:42>
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural leaves north.
You follow Ural North.
Emyn Arnen(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Scout is riding a strong grey horse
 A strong grey horse
Octavian enters.
Mello enters.
shape all
Mello misses Ural.
Octavian misses Ural, causing the sword to scream through the air.
Mello shields you, and Ural grazes Mello.
Ural wounds you with an upward thrust.
You miss Ural.
You attack Ural.
Triggered!  doing: hunt ural
~HP:216 EP:40>
You are already hunting Ural!
~HP:216 EP:40>
Ural leaves north.
You follow Ural North.
Entrance to a war camp(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A robust sentry [2]
Mello enters.
Octavian enters.
Robust sentry stops Ural.
Robust sentry stops Ural.
k
Ural doesn't look so great.          DLSG             DLSG             DLSG             DLSG
~HP:216 EP:40>
Robust sentry stops Ural.
You attack Ural.
~HP:216 EP:40>
Robust sentry stops Ural.
Triggered!  doing: hunt ural
You are already hunting Ural!
~HP:216 EP:40>
Robust sentry stops Ural.
k ural
You attack Ural.
~HP:216 EP:40>
k ural
k ural
Robust sentry stops Ural.
Robust sentry stops Ural.
Mello misses Ural.
Octavian misses Ural, causing the sword to scream through the air.
Mello shields you, and Ural hits Mello hard.
Ural slips the blade into you in a shrewd maneuver.
You lodge the blade inside Ural, tugging it out viciously.
Suddenly you have a massive headache.
You attack Ural.
Triggered!  doing: hunt ural
~HP:213 EP:39>
You are already hunting Ural!
~HP:213 EP:39>
k ural
k ural
You attack Ural.
~HP:213 EP:39>
Ural leaves west.
You follow Ural West.
The plains(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
k ural
You attack Ural.
~HP:213 EP:39>
k ural
You attack Ural.
~HP:213 EP:39>
You attack Ural.
~HP:213 EP:39>
You attack Ural.
Triggered!  doing: hunt ural
~HP:213 EP:39>
You are already hunting Ural!
~HP:213 EP:39>
Ural leaves south.
You follow Ural South.
The plains(n, w, e and s) [sw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
shape all
Ural is near death.       NEAR DEATH       NEAR DEATH       NEAR DEATH        NEAR DEATH
~HP:213 EP:39>
Ural leaves west.
You follow Ural West.
The plains(n and e) [nw, w and s]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Ural leaves north.
You follow Ural North.
The plains(n, e and s) [w and sw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
k ural
k ural
Mello misses Ural.
Octavian misses Ural, causing the sword to scream through the air.
Ural plunges into Mello with vicious fervor.
You miss Ural miserably.
You attack Ural.
Triggered!  doing: hunt ural
~HP:213 EP:38>
You are already hunting Ural!
~HP:213 EP:38>
Ural leaves north.
You follow Ural North.
The plains(n, w, e and s) [sw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Ural leaves north.
You follow Ural North.
Emyn Arnen(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural leaves north.
You follow Ural North.
Emyn Arnen(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
k ural
k ural
You attack Ural.
~HP:213 EP:38>
k ural
You attack Ural.
~HP:213 EP:38>
Ural leaves north.
You follow Ural North.
Emyn Arnen(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 Scout is riding a strong grey horse
 A strong grey horse
Mello enters.
Octavian enters.
Ural leaves north.
You follow Ural North.
Ithilien forest(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Ural leaves north.
You follow Ural North.
Ithilien forest(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural leaves north.
You follow Ural North.
Ithilien forest(e and s) [n and w]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A scout of Dol Amroth
Octavian enters.
Mello enters.
k ural
You attack Ural.
Triggered!  doing: hunt ural
~HP:213 EP:38>
k ural
You are already hunting Ural!
~HP:213 EP:38>
You attack Ural.
~HP:213 EP:38>
trigger ^Ural poudin. todo poud gate
Octavian tries to feint to Ural's right, but stumbles, nearly drops the
     scream sword of the Beornings, and misses.
Mello misses Ural.
Octavian misses Ural, causing the sword to scream through the air.
Ural plunges into Octavk ural
ian with vicious fervor.
You miss Ural.
You attack Ural.
Triggered!  doing: hunt ural
~HP:213 EP:36>
You are already hunting Ural!
~HP:213 EP:36>
You attack Ural.
~HP:213 EP:36>
The next time you see '^Ural poudthin.', you will do: 'poudate'.
~HP:213 EP:36>
You attack Ural.
~HP:213 EP:36>
k ural
You attack Ural.
~HP:213 EP:36>
k ural
You attack Ural.
~HP:213 EP:36>
k ural
You attack Ural.
~HP:213 EP:36>
k ural
You attack Ural.
~HP:213 EP:36>
You notice Octavian sizing you up.
Mello brutally plunges the blade into Ural.
Octavian cries out in rage, hacking and pulling Ural to pieces.
Ural misses you miserably.
You miss Ural miserably.
Mello removes an emerald shield.
Mello throws an emerald shield at Ural, leaving a horrible headache!
k ural
You attack Ural.
~HP:213 EP:36>
Ural leaves south.
You follow Ural South.
Ithilien forest(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
k ural
You attack Ural.
~HP:213 EP:36>
k ural
Ural leaves east.
You follow Ural East.
Ithilien forest(n, w, e and s)
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A scout of Dol Amroth
Octavian enters.
Mello enters.
k ural
You attack Ural.
~HP:213 EP:36>
Octavian misses Ural, causing the sword to scream through the air.
Ural misses you miserably.
You cause Ural moderate pain with a slash of the sword.
You attack Ural.
~HP:213 EP:35>
Ural leaves north.
You follow Ural North.
Ithilien forest(n, w, e and s) [nw]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
Ural leaves north.
You follow Ural North.
Ithilien forest(n, e, path and s) [nw and w]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Octavian enters.
Mello enters.
Ural leaves north.
You follow Ural North.
Ithilien forest(n, e and s) [nw, n, w, sw and ne]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
Mello enters.
Octavian enters.
k ural
You attack Ural.
~HP:213 EP:35>
k ural
You attack Ural.
~HP:213 EP:35>
k ural
You attack Ural.
~HP:213 EP:35>
k ural
Ural leaves north.
You follow Ural North.
A bridge over the Morgulduin(n, se and s) [nw, w, sw and e]
 Ural ar-Zalkhran the uruk-hai Hawk of Gor Burzgoth (Unconquerable)
 A signpost
Octavian enters.
Mello enters.
k ural
You attack Ural.
~HP:213 EP:35>
You attack Ural.
~HP:213 EP:35>
headbutt
Octavian cries out in rage, hacking and pulling Ural to pieces.
Ural falls to the ground.
Ural is bleeding to death and needs to be bandaged!
Octavian puts Ural out of his misery.
Headbutt whom?
~HP:213 EP:33>
k
You decide to put Ural out of his misery.
~HP:213 EP:33>
    Octavian roars out with a fierce battle-cry and his eyes roll up into
his skull as he goes into a berserk RAGE.  As he swings the sword down,
an eerie whine fills the room, growing louder and louder until it becomes
almost unbearable.  The sword's song ends in a sickly thud as Ural falls
to the ground in a heap.
Ural has died.
l corpse
    This is the ravaged corpse of Ural.  The remains
look to have been ravaged by what you can only imagine is
some berserk animal.
It contains:
 Some gold coins
 A pair of drab leather gloves
 A furtively camouflaged mask
 A set of climbing gear
 A full suit of etched armour
 A studded green baldric
 A green painted shield
 An intimidating dark longsword
 A dunedain captain's sword
~HP:213 EP:33>
do get all from corpse into pack,get gold from corpse
Do: starting commands.
~HP:213 EP:33>
some gold coins : Gold may only be pocketed.
a pair of drab leather gloves : Ok.
a furtively camouflaged mask : Ok.
a set of climbing gear : Ok.
a full suit of etched armour : Too bulky.
a studded green baldric : Ok.
a green painted shield : Too bulky.
an intimidating dark longsword : Too bulky.
a dunedain captain's sword : Too bulky.
~HP:213 EP:33>
Ok.
~HP:213 EP:33>
Do: Commands completed.
~HP:213 EP:33>
Mello gets a green painted shield and an intimidating dark longsword
     from the ravaged corpse of Ural into a sturdy hand-crafted pack.
You put 143 gold in your pockets.