Outside Rhosgobel(cave, n, w, se, e, sw and s)  A swift hawk  An empty bottle [2]  A signpost !HP:230EP:184!ROV "rindra find resin You tell finder: find resin !HP:230EP:184!ROV Finder tells you: resin in the Wilderness. around Rhovanion Finder tells you: room: The Plains. Resin enters. hunt resin You begin to hunt Resin. !HP:230EP:183!ROV Resin leaves south. You follow Resin south. The old forest road(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) trigger off Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Your trigger is already deactivated. 'help trigger' for more info. !HP:230EP:181!  Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic)  A Dale messenger Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic)  A swift hawk Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) trigger ^sliprus The next time you see '^sliprus'. !HP:230EP:181!  Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Your eyes ache from the strain of maintaining your enhanced vision. Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves south. You follow Resin south. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic)  A brand (burned out) [11] Resin holds a crystal which starts to glow brightly. Resin leaves east. You follow Resin east. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) ^ (OOC) Natas: Can you still play a char if you a coder Resin leaves east. You follow Resin east. The Plains(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic)  An ugly orc Resin leaves east. You follow Resin east. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic) Resin leaves west. You follow Resin west. Mirkwood(n, w, e and s)  Resin the dwarf Veteran (Angelic)  An ugly orc ^ (OOC) Khelban: We're /still/ trying to catch up with the old  petitions :( will do: '2d'. !HP:230EP:169!  Resin attacks Orc. l  The dense forest is so dark that you can almost taste the intense blackness here. Evil seems all around, and you remember the legends about Dol Guldur and how Mirkwood got its name. A gentle wind blows through the trees, causing you to shiver.  The only obvious exits are north, west, east and south.  Resin the dwarf Veteran (Angelic)  An ugly orc !HP:230EP:169!  Resin nearly decapitates Orc. Orc misses Resin. Resin cries out in battle-glory and slides the blade through Orc. Orc misses Resin. ^ (OOC) Azoroth: I'd immort apply, but you'd never let me in :P ^ (OOC) Gurthanc: only after you graduate from newbie maia Resin cries out in battle-glory and slides the blade through Orc. Orc misses Resin. glance resin Resin the dwarf Veteran (Angelic)  He is carrying: Morimacil, the dark sword (wielded). A dwarven hauberk (mended) (worn). A Dol Amroth pack (open) (worn). A crystalline shield (worn). A bloodstained cloak (worn). An old leather baldric (worn). A simple sheepskin sheath (worn). A crystal (glowing) (worn). !HP:230EP:167!  Resin nearly decapitates Orc. Orc misses Resin. Resin cries out in battle-glory and slides the blade through Orc. Orc misses Resin. Resin cries out in battle-glory and slides the blade through Orc. Orc misses Resin. Resin wishes the crimson sword had hit Orc. Orc misses Resin. Resin severs the sinews of Orc's torso. Orc misses Resin. Resin nearly decapitates Orc. Orc misses Resin. Resin shatters the sculpture of Orc's face. Orc misses Resin. Resin severs the sinews of Orc's torso. Orc misses Resin. !HP:230EP:162!  ^ (OOC) Gurthanc: and that's like a 4 week period Resin wishes the crimson sword had hit Orc. Orc misses Resin. Resin grins evilly and drives the blade into Orc's midsection. Orc misses Resin. Resin severs the sinews of Orc's torso. Orc misses Resin. Resin grins evilly and drives the blade into Orc's midsection. Orc misses Resin. Resin nearly decapitates Orc. Orc misses Resin. l  The dense forest is so dark that you can almost taste the intense blackness here. Evil seems all around, and you remember the legends about Dol Guldur and how Mirkwood got its name. A gentle wind blows through the trees, causing you to shiver.  The only obvious exits are north, west, east and south.  Resin the dwarf Veteran (Angelic)  An ugly orc !HP:230EP:158!  Resin nearly decapitates Orc. Orc misses Resin. Finder tells you: grr finally got it Resin nearly decapitates Orc. Orc misses Resin. ^ (OOC) Tavor: Well, why not use "Denied: We lack the coding  resources for that" for 99% of the stuff, and "Approved: Put in  backlog for implementation when we get a chance"? Why remove them all  together when you can deny? Resin cries out in battle-glory and slides the blade through Orc. Orc falls to the ground. Orc is bleeding to death and needs to be bandaged! Orc is bleeding to death and needs to be bandaged! Orc is bleeding to death and needs to be bandaged! "finder i'm claiming resin's contract You tell Finder: i'm claiming resin's contract !HP:230EP:154!  Orc is bleeding to death and needs to be bandaged! j Do: starting commands. !HP:230EP:154!  As you slip the ring on it seems as though the light around is drawn into it. You wear an ominous dark ring (eclipsing). !HP:230EP:154!  As you slip the ring on it seems as though the light around is drawn into it. You wear an ominous dark ring (eclipsing). !HP:230EP:154!  You don't have a sword stored. !HP:230EP:154!  You start focusing on your dodge skill. !HP:230EP:154!  You are already hunting Resin! !HP:230EP:154!  Do: Commands completed. !HP:230EP:154!  Orc is bleeding to death and needs to be bandaged! Your eyes ache from the strain of maintaining your enhanced vision. Orc is bleeding to death and needs to be bandaged! !HP:230EP:152!  Orc is bleeding to death and needs to be bandaged! wield sword You wield your long haradrim bone sword. !HP:230EP:152!  Darkness engulfs Someone's soul as he slides the blade clean through his victim's heart. Orc has died. bss resin You attack Resin. You sneak up and stab Resin from behind! You cleave Resin, coating the white bone with blood! Your movement reveals you. !HP:230EP:101!  You hit Resin with the flat of the sword. Resin wishes the crimson sword had hit you. !HP:230EP:100! sh Resin is in good shape. !HP:230EP:100!  Finder tells you: i'll stay drunk lol You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. !HP:230EP:100!  You scratch Resin, drawing a little blood. Resin wishes the crimson sword had hit you. "finder ok he's botting!! :p You scratch Resin, drawing a little blood. Resin wishes the crimson sword had hit you. You tell Finder: ok he's botting!! :p !HP:230EP:100!  You cut Resin deeply, revealing bone. Resin wishes the crimson sword had hit you. !HP:230EP:100!  You hit Resin with the flat of the sword. Resin wishes the crimson sword had hit you. focus aim You start focusing on your aim skill. !HP:230EP:100!  You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. You cut Resin deeply, revealing bone. Resin wishes the crimson sword had hit you. You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. sh Resin is in average shape. !HP:230EP:98!  You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. You slash into Resin, sculpting his flesh. Resin wishes the crimson sword had hit you. !HP:230EP:98!  You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. You cut Resin deeply, revealing bone. Resin wishes the crimson sword had hit you. drink vial You see more than one vial. Using the first of the following: on your person: a strange, cloudy liquid in a vial (in hands) on your person: a leather necklace with a vial (full) (worn) on your person: a leather necklace with a vial (full) (worn) You open the vial and--with some hesitation--drink down the liquid. Your throat begins burning in agony! Someone has poisoned you! Hold on. The burning is still there, but it's fading slowly. And, amazingly, you feel better. A whole LOT better.... !HP:230EP:138! drop vial Ok. !HP:230EP:138!  You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. !HP:230EP:137!  You carve into Resin with great skill. Resin nearly decapitates you. !HP:224EP:137! sh Resin doesn't look so great. !HP:224EP:137!  You scratch Resin, drawing a little blood. Resin severs the sinews of your torso. l  The dense forest is so dark that you can almost taste the intense blackness here. Evil seems all around, and you remember the legends about Dol Guldur and how Mirkwood got its name. A gentle wind blows through the trees, causing you to shiver.  The only obvious exits are north, west, east and south.  An empty vial  The brutally slain corpse of Orc  Resin the dwarf Veteran (Angelic) !HP:213EP:137! sh Resin doesn't look so great. !HP:213EP:137!  You cut Resin deeply, revealing bone. You roar and strike at Resin again! You stab the sword into Resin with anger. Resin wishes the crimson sword had hit you. You slash into Resin, sculpting his flesh. Resin wishes the crimson sword had hit you. You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. !HP:214EP:134!  You slash into Resin, sculpting his flesh. Resin wishes the crimson sword had hit you. f You feint to Resin's left and land a surprise blow! !HP:214EP:108!  Your throat tingles; you feel better again! !HP:230EP:138!  You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. ^ (OOC) Khelban: It ranges anywhere from about a month to 6 months.   Usually the mean is around 2 or so nowadays. You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. You slash into Resin, sculpting his flesh. Resin cries out in battle-glory and slides the blade through you. You miss Resin by a hair's breadth. Resin wishes the crimson sword had hit you. Your eyes ache from the strain of maintaining your enhanced vision. sh Resin is near death. !HP:214EP:137! f You feint to Resin's right and land a surprise blow! You slash into Resin, sculpting his flesh. !HP:214EP:112!  You cut Resin deeply, revealing bone. You dispatch Resin with brutal efficiency. You killed Resin. Resin has died. Now that the blood of your victim has been spilled, you may claim your gold. !HP:214EP:112!  Your throat tingles; you feel better again! "finder legend resin You tell Finder: legend resin !HP:230EP:131! tafcip Do: starting commands. !HP:230EP:131! ùYou see more than one corpse. Using the first of the following: on the ground : corpse of Resin on the ground : The brutally slain corpse of Orc a crystal (glowing) : Ok. a simple sheepskin sheath : Ok. an old leather baldric : Ok. a bloodstained cloak : Ok. a crystalline shield : Ok. a Dol Amroth pack : Too bulky. a dwarven hauberk (mended) : Too bulky. Morimacil, the dark sword : Too bulky. !HP:230EP:131!  Do: Commands completed. !HP:230EP:131! tafc You see more than one corpse. Using the first of the following: on the ground : corpse of Resin on the ground : The brutally slain corpse of Orc a Dol Amroth pack : Ok. a dwarven hauberk (mended) : Too bulky. Morimacil, the dark sword : You slide the bone sword into its accompanying sheath smoothly. Ok. You let out an ear piercing battle-cry as the blade of the sword gives off a reddish glow. You wield Morimacil, the dark sword. !HP:230EP:131! i Gold:223 Encumbrance: heavily encumbered You are carrying the following on your person: Morimacil, the dark sword (wielded). A Dol Amroth pack (open) (in hands). An ominous dark ring (eclipsing) (worn). An ominous dark ring (eclipsing) (worn). *A long haradrim bone sword. *A small black-bladed dagger. *A leather necklace with a vial (full) (worn). *A dark steel helmet (worn). *A spiked shield (mended) (worn). *A bloodstained cloak (worn). *Chainmail gloves (worn). *A leather necklace with a vial (full) (worn). *An Orc courier pack (worn). *An old leather baldric (worn). *An exquisite set of steel chainmail (worn). *A small gold pendant engraved with the name 'Queenmaeve' (worn). *Malek's Ice Wolf medallion (worn). *A pipe belt [0 pipes, 2 pipe-weed] (worn). *Parethian's gold wedding band (worn). *The 9th Two Towers EVENT! badge. *A medal clip holding a medal. *A tribal pipe. *The 8th Two Towers EVENT! badge. *A rank insignia. *The 7th Two Towers EVENT! badge. !HP:230EP:130! l corpse This is the dead body of Resin. It contains:  A dwarven hauberk (mended) !HP:230EP:130! l  The dense forest is so dark that you can almost taste the intense blackness here. Evil seems all around, and you remember the legends about Dol Guldur and how Mirkwood got its name. A gentle wind blows through the trees, causing you to shiver.  The only obvious exits are north, west, east and south.  The ghost of Resin  Corpse of Resin  An empty vial  The brutally slain corpse of Orc