The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) shape demox Demox is in good shape. good good good good good good good good good good good HP:230 EP:79 (camo)  Demox leaves north. You follow Demox north. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves west. You follow Demox west. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves south. You follow Demox south. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves south. You follow Demox south. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves south. You follow Demox south. The First Hall(nw, n, w, e and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves east. You follow Demox east. The First Hall(n, nw, w, e and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves north. You follow Demox north. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves north. You follow Demox north. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves north. You follow Demox north. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves north. You follow Demox north. The First Hall(w, se, e, sw and s)  Demox the dunedain Dead man walking (Angelic) Demox leaves east. You follow Demox east. The First Hall(w, se, e, sw and s)  Demox the dunedain Dead man walking (Angelic) Demox leaves south. You follow Demox south. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic)  A slender orc scout Orc misses Demox. shape orc Orc is near death. ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND HP:230 EP:69 (camo)  Demox misses Orc. Orc misses Demox. shape demox Demox is in good shape. good good good good good good good good good good good HP:230 EP:68 (camo)  Demox thrashes Orc, raining blood everywhere. Orc misses Demox. HP:230 EP:67 (camo)  Orc leaves southwest. Demox leaves southwest. You follow Demox southwest. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic)  A slender orc scout Demox pokes at Orc with difficulty. Orc misses Demox. Orc leaves northeast. Demox leaves northeast. You follow Demox northeast. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) The effort of staying in tune with the Dark Lord is taking its toll on you. Demox leaves north. You follow Demox north. The First Hall(w, se, e, sw and s)  Demox the dunedain Dead man walking (Angelic) Demox leaves west. You follow Demox west. The First Hall(w, se, e, sw and s)  Demox the dunedain Dead man walking (Angelic) Demox leaves south. You follow Demox south. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves south. You follow Demox south. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves south. You follow Demox south. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves south. You follow Demox south. The First Hall(n, nw, w, e and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves east. You follow Demox east. The First Hall(n, nw, w, e and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves east. You follow Demox east. The First Hall(n, nw, w, e and ne)  Demox the dunedain Dead man walking (Angelic) Ansatsusha enters. Demox leaves north. You follow Demox north. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) do store sword,remove cleaver,get vial from purse,get vial from cloak,open vial,3drink vial,close vial,put vial into cloak,put vial into purse,draw sword,wield cleaver Do: starting commands. HP:230 EP:55 (camo)  You store a magnificent longsword in a simple snakeskin sheath. HP:230 EP:55 (camo)  You don't possess a cleaver. HP:230 EP:55 (camo)  There is no purse here. HP:230 EP:55 (camo)  Ok. HP:230 EP:55 (camo)  You open a mysterious amber vial. HP:230 EP:55 (camo)  You sip some of the liquid from a mysterious amber vial. HP:230 EP:89 (camo)  You sip some of the liquid from a mysterious amber vial. HP:230 EP:123 (camo)  You sip some of the liquid from a mysterious amber vial. HP:230 EP:157 (camo)  What's the point? It's empty. HP:230 EP:157 (camo)  Ok. HP:230 EP:157 (camo)  There is no purse here. HP:230 EP:157 (camo)  You grasp the great sword by its hilt. Suddenly, flames shoot up and envelop the blade! You whip a flaming longsword from a simple snakeskin sheath like a weaponsmaster!! You wield a flaming longsword. HP:230 EP:157 (camo)  Wield what? HP:230 EP:157 (camo)  Do: Commands completed. HP:230 EP:157 (camo)  Demox leaves north. You follow Demox north. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) jjj A feeling of renewed energy flows through you. A feeling of renewed energy flows through you. A feeling of renewed energy flows through you. Do: starting commands. HP:230 EP:157 (camo)  There is no mixed potion here. HP:230 EP:157 (camo)  As you detach the gem on your necklace, it begins to pulsate an evil red, absorbing the light around you. HP:230 EP:157 (camo)  As you detach the gem on your necklace, it begins to pulsate an evil red, absorbing the light around you. HP:230 EP:157 (camo)  You have no armour in cloak to wear! HP:230 EP:157 (camo)  Ok. HP:230 EP:157 (camo)  You raise the horn to your lips and blow a single mighty note, releasing all the wind from your lungs. You feel good. You feel strong, mighty and full of power! Go ahead, break skulls -- headbutt someone! HP:230 EP:117 (camo)  Ok. HP:230 EP:117 (camo)  The black hatred of an ancient assassin consumes you, eternal bloodlust cloaking you in an aura of shadows. One thought echoes in your depraved mind... "Kill them all!" HP:230 EP:117 (camo)  As you lay the weapon aside, the flames die. You remove a magnificent longsword. You wield your twilight dagger. HP:230 EP:117 (camo)  You start focusing on your aim skill. HP:230 EP:117 (camo)  Do: Commands completed. HP:230 EP:117 (camo) backstab Demox You attack Demox. You sneak up and stab Demox from behind! A shadow suddenly envelops the surroundings. You sink the blade into Demox's abdominal cavity. Your movement reveals you. HP:230 EP:67 (camo)  Demox thrusts into you, squirting blood. You miss Demox. shape Demox leaves north. You follow Demox north. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic)  A bundle of arrows Demox doesn't look so great. DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG HP:221 EP:66  ws You remove the twilight dagger. You grasp the great sword by its hilt. Suddenly, flames shoot up and envelop the blade! You wield your magnificent longsword. HP:221 EP:66   Demox leaves east. You follow Demox east. The First Hall(n, nw, w, se, e, sw, s and ne)  Demox the dunedain Dead man walking (Angelic) Demox leaves east. You follow Demox east. The First Hall(n, nw, w, sw and s)  Demox the dunedain Dead man walking (Angelic) Demox misses you. You sink the hot blade into Demox, opening a painful wound. headbutt You pull a muscle in your neck trying to headbutt Demox. HP:221 EP:45   shape Demox is near death. ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND HP:221 EP:45   Demox misses you. You burn Demox as the sword barely misses. Demox drops a piece of jerky from an Orc courier pack. shae What? HP:221 EP:43   You sink the hot blade into Demox, opening a painful wound. Demox drops a piece of jerky from an Orc courier pack. shape Demox is near death. ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND HP:221 EP:43  l  Just inside the east entrance of Khazad-dum, this cavernous area is called the "First Hall". Great columns of stone are arranged in rows; along each wall and across the middle of the room, they stand. The floor is made of smooth stone and if there is a ceiling above you, it lies somewhere beyond the deep shadows that limit your upward vision. The First Hall continues all around. You hear the occasional scream of a tortured slave.  The only obvious exits are north, northwest, west, southwest and south.  A piece of jerky [2]  Demox the dunedain Dead man walking (Angelic) HP:221 EP:43   Demox drops a piece of jerky from an Orc courier pack. Demox drops a piece of jerky from an Orc courier pack. You sink the hot blade into Demox, opening a painful wound. Demox drops a piece of jerky from an Orc courier pack. Demox drops a piece of jerky from an Orc courier pack. Demox falls to the ground. Demox is bleeding to death and needs to be bandaged! shape Usage: shape HP:222 EP:42  l  Just inside the east entrance of Khazad-dum, this cavernous area is called the "First Hall". Great columns of stone are arranged in rows; along each wall and across the middle of the room, they stand. The floor is made of smooth stone and if there is a ceiling above you, it lies somewhere beyond the deep shadows that limit your upward vision. The First Hall continues all around. You hear the occasional scream of a tortured slave.  The only obvious exits are north, northwest, westk , southwest and south.  A piece of jerky [6]  Demox the dunedain Dead man walking (Angelic) [unconscious] HP:222 EP:42   You decide to put Demox out of his misery. HP:222 EP:42   You killed Demox. Full of glee, you raise Demox's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Demox has died. Demox fades into the shadows.