gl The Isenmouthe(n, w, se, sw and s)  Winnetou the dunedain Contractor (Shadowspawn)  An empty dish [3] HP:230 EP:147 (camo)  The effort of staying in tune with the Dark Lord is taking its toll on you. i cloak Gold: 39 Encumbrance: lightly encumbered You dig around in your charred cloak and find: Your charred cloak is less than half full. *A small black-bladed dagger. *A small runed key - - - - - - - (SRS) *A small iron key on a string - - - - - - - (PelCaretaker) *A tiny copper key. *A well-used bronze key - - - - - - - (Kadar) *A wooden key - - - - - - - (STS) *A large, rusty key - - - - - - - (Lendin) *A mushroom (2). *A rusty cell key. *An elf-skin bota. HP:230 EP:146 (camo) l  This is a gate leading into the Udun, where the Mountains of Shadow and the Ash Mountains meet. This is the Isenmouthe. The orc path continues southwest and southeast. A Mountain of Blazing Fire glows southeast. The road through Udun continues north. A thin layer of smoke from Mt. Doom is covering the sky.  The only obvious exits are north, west, southeast, southwest and south.  Winnetou the dunedain Contractor (Shadowspawn)  An empty dish [3] HP:230 EP:146 (camo)  Winnetou leaves southwest. You follow Winnetou southwest. Orc path(w, e, ne and s)  Winnetou the dunedain Contractor (Shadowspawn) Winnetou leaves west. You follow Winnetou west. Orc path(se, w, e and s)  Winnetou the dunedain Contractor (Shadowspawn) Winnetou leaves west. You follow Winnetou west. Orc path(w, sw and e)  Winnetou the dunedain Contractor (Shadowspawn) Winnetou leaves west. You follow Winnetou west. Orc path(nw, e and s)  Winnetou the dunedain Contractor (Shadowspawn) Winnetou leaves south. You follow Winnetou south. Orc path(n, ne and s)  Winnetou the dunedain Contractor (Shadowspawn) Winnetou leaves south. You follow Winnetou south. Orc path(n and se)  Winnetou the dunedain Contractor (Shadowspawn) Winnetou leaves southeast. You follow Winnetou southeast. Orc path(nw and s)  Winnetou the dunedain Contractor (Shadowspawn) Winnetou leaves south. You follow Winnetou south. Orc path(n and se)  Winnetou the dunedain Contractor (Shadowspawn) Winnetou leaves southeast. You follow Winnetou southeast. A valley(nw and s)  Winnetou the dunedain Contractor (Shadowspawn) hunt off You stop hunting Winnetou. HP:230 EP:142 (camo)  Winnetou leaves south. tell arithon winnetou trying to cliff me in mordor You tell Arithon: winnetou trying to cliff me in mordor HP:230 EP:142 (camo) s A valley(n, se and s) HP:230 EP:141 (camo) s A valley(n and s)  A valley(n, se and s)  s HP:230 EP:141 (camo)  The bottom of a stairway(n and u)  A lively campfire (burning)  Orc sentry  A large orc guard HP:230 EP:141 (camo) u The top of a stairway(d and s) HP:230 EP:141 (camo) s The Morgul Road(n, w and e) HP:230 EP:141 (camo) e The Morgul Road(w and e) HP:230 EP:141 (camo) e A bridge(w and e)  e A bridge(w and e) HP:230 EP:141 (camo) e A checkpoint(w and e)  A brisk campfire (burning)  An orc guard  An ugly, smelly orc HP:230 EP:139 (camo) e Sauron's Road(n, w, e, s and ne) HP:230 EP:139 (camo) n The Gorgoroth(n, e and s)  An Orc sergeant in search of malingering Orc soldiers HP:230 EP:139 (camo) n Orc path(n, se, w, e and s) HP:230 EP:139 (camo) n Orc path(n, w, e and s) HP:230 EP:139 (camo) w The Gorgoroth(n, e and s) HP:230 EP:139 (camo) w You can't go that way! HP:230 EP:140 (camo) n The Gorgoroth(n, w, e and s)  A miserable, sniveling Orc slave HP:230 EP:140 (camo) n Orc path(n, se, w, e and s) HP:230 EP:140 (camo) n Orc path(n, w, e and s) HP:230 EP:140 (camo) n Orc path(nw, n, w, e and s) HP:230 EP:140 (camo) w The Gorgoroth(n, w, e and s) HP:230 EP:140 (camo) n Orc Camp(nw, n, se, w, e, ne and s) HP:230 EP:140 (camo) n The Gorgoroth(n, w, e and s) HP:230 EP:140 (camo) n The Gorgoroth(n, w, e and s)  A huge Orc captain scowls at you HP:230 EP:140 (camo) n The Isenmouthe(n, w, se, sw and s)  An empty dish [3] HP:230 EP:140 (camo) s The Gorgoroth(n, w, e and s)  A huge Orc captain scowls at you HP:230 EP:139 (camo) w Orc path(w, e, ne and s) HP:230 EP:139 (camo) w w w s Orc path(se, w, e and s) HP:230 EP:139 (camo) s Orc path(w, sw and e) HP:230 EP:139 (camo)  Orc path(nw, e and s) HP:230 EP:139 (camo)  Orc path(n, ne and s) HP:230 EP:139 (camo) s Orc path(n and se) HP:230 EP:139 (camo) se You can't go that way! HP:230 EP:139 (camo)  Orc path(nw and s) HP:230 EP:139 (camo) s se Orc path(n and se) HP:230 EP:138 (camo) s A valley(nw and s) HP:230 EP:138 (camo)  A valley(n, se and s) HP:230 EP:138 (camo) s A valley(n and s) HP:230 EP:138 (camo) s A valley(n, se and s) HP:230 EP:138 (camo) se A valley(nw and s) HP:230 EP:137 (camo) s A valley(n and s) HP:230 EP:137 (camo) s A valley(n and se) HP:230 EP:137 (camo) se A valley(nw and s) HP:230 EP:137 (camo) s A valley(n) HP:230 EP:137 (camo) n A valley(nw and s) HP:230 EP:137 (camo) nw A valley(n and se) HP:230 EP:137 (camo) n A valley(n and s) HP:230 EP:137 (camo) n A valley(nw and s) HP:230 EP:137 (camo) nw A valley(n, se and s)  n HP:230 EP:137 (camo) n A valley(n and s) HP:230 EP:137 (camo)  A valley(n, se and s)  se HP:230 EP:135 (camo)  Valley(nw and se) HP:230 EP:135 (camo) se Valley(nw and s) HP:230 EP:135 (camo) l s  You are on a narrow path along the slope at the edge of a large, fearsome ravine. This would provide the perfect spot for suicidal lovers. To the south you can see a stone bridge bravely spanning the chasm. Below, hugging the shadows and stretching across the way, is a huge bristling bush of thorns. There are cliffs to the northwest, west, and southwest. A thin layer of smoke from Mt. Doom is covering the sky.  The only obvious exits are north and south. HP:230 EP:135 (camo) s Valley(n and s) HP:230 EP:135 (camo) n Valley(nw and s)  Bernt the dwarf Archmage (Demonic) HP:230 EP:134 (camo) nw Valley(nw and se) HP:230 EP:134 (camo) se Valley(nw and s) HP:230 EP:134 (camo) s Valley(n and s)  Bernt the dwarf Archmage (Demonic) HP:230 EP:134 (camo)  Bernt struggles south, into some thorny bushes. Bernt enters. l  You are on a narrow path along the slope at the edge of a large, fearsome ravine. This would provide the perfect spot for suicidal lovers. To the south you can see a stone bridge bravely spanning the chasm. Below, hugging the shadows and stretching across the way, is a huge bristling bush of thorns. There are cliffs to the northwest, west, and southwest. A thin layer of smoke from Mt. Doom is covering the sky.  The only obvious exits are north and south.  Bernt the dwarf Archmage (Demonic) HP:230 EP:133 (camo)  Bernt leaves north. gl bernt You don't see that here. HP:230 EP:133 (camo) n Valley(nw and s)  Eamon tells you: a dwarven hauberk is now on sale as lot 187, minimum bid 300 gold fresh nw HP:230 EP:133 (camo) nw Valley(nw and se)  Bernt the dwarf Archmage (Demonic) HP:230 EP:133 (camo)  A valley(n, se and s)  s HP:230 EP:133 (camo)  A valley(n and s) HP:230 EP:131 (camo) s A valley(n, se and s) HP:230 EP:131 (camo) se A valley(nw and s) HP:230 EP:131 (camo) s A valley(n and s) HP:230 EP:131 (camo) s A valley(n and se) HP:230 EP:131 (camo) se A valley(nw and s)  Winnetou the dunedain Contractor (Shadowspawn) [unconscious] HP:230 EP:131 (camo)   s A valley(n) HP:230 EP:131 (camo) n A valley(nw and s)  Winnetou the dunedain Contractor (Shadowspawn) [unconscious] HP:230 EP:131 (camo)  Bernt enters. j Do: starting commands. HP:230 EP:130 (camo) backstab Winnetou You put your lips to the potion and gulp it all down. You feel more aware of the tactics of battle. HP:230 EP:150 (camo)  You remove Carack-Amarth, the axe of doom. HP:230 EP:150 (camo)  You wield your twilight dagger. HP:230 EP:150 (camo)  Do: Commands completed. HP:230 EP:150 (camo)  In these lawless lands, this act is not a crime! You attack Winnetou. You sneak up and stab Winnetou from behind! A shadow suddenly envelops the surroundings. You sink the blade into Winnetou's abdominal cavity. Your movement reveals you. HP:230 EP:100 (camo)  You are no longer camouflaged. wa You remove the twilight dagger. You scream an ear-splitting battle cry as you wield your axe! You wield your Carack-Amarth. HP:230 EP:100   Winnetou is bleeding to death and needs to be bandaged! Bernt shields Winnetou, and you hit Bernt very hard. You graze Winnetou's arm. In these lawless lands, no crimes can be reported. You are attacked by Bernt! wimpy off You're no wimp! HP:230 EP:99  shape Bernt is in good shape. good good good good good good good good good good good HP:230 EP:99  l  This is a mildly sloping path running through the dark chilly bottom of the large gully, which separates the Ephel Duath from the rumpled hills of the Morgai. Tall sheer cliffs stretch towards the narrow ribbon of sky above you. It feels still and lonely down in these cold black depths. A thin layer of smoke from Mt. Doom is covering the sky.  The only obvious exits are northwest and south.  Bernt the dwarf Archmage (Demonic)  Winnetou the dunedain Contractor (Shadowspawn) [unconscious] HP:230 EP:99   Bernt misses you. Winnetou is bleeding to death and needs to be bandaged! You hit Bernt's shoulder ruthlessly, causing excruciating pain. shape Bernt is in good shape. good good good good good good good good good good good HP:230 EP:99   Bernt bandages Winnetou. k winnetou You decide to put Winnetou out of his misery. HP:230 EP:99  k winnetou You decide to put Winnetou out of his misery. HP:230 EP:99  k winnetou You decide to put Winnetou out of his misery. HP:230 EP:99  k winnetou You decide to put Winnetou out of his misery. HP:230 EP:99  k winnetou You decide to put Winnetou out of his misery. HP:230 EP:99  k winnetou You execute Winnetou with one DEVASTATING final blow from your axe! You killed Winnetou. Full of glee, you raise Winnetou's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Winnetou has died. In these lawless lands, this act is not a crime! You mangle Bernt's shoulder with a savage blow! Your ferocious swing with Carack-Amarth makes a nasty bleeding  gash on Bernt's shoulder. That will definitely hurt later on! Suddenly you have a massive headache. I think the poor ghost has suffered enough. HP:230 EP:99  loot Do: starting commands. HP:230 EP:99   some gold coins : Gold may only be pocketed. a gleaming set of royal plate : Ok. a dark steel helmet : Too heavy. a great tower shield : Too bulky. a shiny set of steel leggings : Too bulky. a large harvester's pack : Too heavy. a grey studded sheath : Ok. a bloodstained cloak : Too heavy. a dark steel longsword : Too heavy. a black flask : You would spill it. HP:230 EP:99