Before the gate of the Tower of Barad-dûr(w, e, enter and s) Falgor enters.  HP:230 EP:197 trigger Cyrka todo hunt Cyrka The next time you see 'Cyrka', you will do: 'hunt Cyrka'.  HP:230 EP:197  Eamon tells you: an iron poker is now on sale as lot 192, minimum bid 50  gold Recurring Theme Here! enter The gate swings open as you approach. As you enter the gate a strange sensation overcomes you: you hear no noise but 'feel' a loud BONG as if your entrance has triggered an ethereal doorbell of some sort. It seems that your arrival has been noted and announced. A large entry hall(e, out, ne and n) A troll warrior A troll warrior An easterling sorcerer An orc officer An orc officer An orc officer  HP:230 EP:197 e A large entry hall(w, out, nw and n) Falgor Ar-Zimrathôn the numenorean Ship-Captain of Umbar (Bethagan) A troll warrior A troll warrior A troll warrior An easterling sorcerer An easterling sorcerer An orc officer An orc officer  HP:230 EP:197 n A large entry hall(w, sw, e, s and nw) A troll warrior A troll warrior An easterling sorcerer An orc officer An orc officer Falgor enters.  HP:230 EP:197 e A guard post(w and ne) An uruk-hai guard An uruk-hai guard Falgor enters.  HP:230 EP:197 ne The guard spits on the ground as you pass. A dark hallway(sw, ne and n) Falgor enters.  HP:230 EP:197 n A guard post(w and s) An uruk-hai guard An uruk-hai guard Falgor enters.  HP:230 EP:197 w The guard spits on the ground as you pass. A large assembly hall(w, sw, e and nw) Falgor enters.  HP:230 EP:197 w A large assembly hall(se, w, e, sw and n) Falgor enters.  HP:230 EP:197 n A large assembly hall(w, se, e, sw and s) Falgor enters.  HP:230 EP:196 w A small prayer room for priests(e and n) A dark robe A dark robe A dark robe A variag priestess Falgor enters.  HP:230 EP:196 shape priestess Priestess is in perfect shape. PERFECT PERFECT PERFECT PERFECT PERFECT!!  HP:230 EP:197  Cyrka enters. Triggered! doing: hunt Cyrka e You begin to hunt Cyrka. party say I am hunting $HIB$Cyrka!  HP:230 EP:197  A large assembly hall(w, se, e, sw and s) Falgor enters.  HP:230 EP:196  You say to your party: I am hunting Cyrka! Triggered! doing: hunt Cyrka  HP:230 EP:196  There is no such living object here.  HP:230 EP:196  Cyrka enters. w Cyrka leaves east. You follow Cyrka EAST. A briefing room for generals(w and n) Cyrka the sindar Battlemage (Demonic) A variag general A black numenorean general Falgor enters. A large assembly hall(w, se, e, sw and s) Falgor enters.  HP:230 EP:196 drink potion  HP:230 EP:196  You put your lips to the potion and gulp it all down. You feel more aware of the tactics of battle.  HP:230 EP:216 e A briefing room for generals(w and n) Cyrka the sindar Battlemage (Demonic) A variag general A black numenorean general Triggered! doing: hunt Cyrka Falgor enters.  HP:230 EP:216  You are already hunting Cyrka!  HP:230 EP:216 backstab Cyrka In these lawless lands, this act is not a crime! You attack Cyrka. Triggered! doing: hunt Cyrka You sneak up and stab Cyrka from behind! You roar with pleasure as you rip pieces off of Cyrka.  HP:230 EP:165  You are already hunting Cyrka!  HP:230 EP:165  Falgor attacks Cyrka. Triggered! doing: hunt Cyrka You are already hunting Cyrka!  HP:230 EP:165  Cyrka leaves north. You follow Cyrka NORTH. A sitting room for generals(w, ne and s) Cyrka the sindar Battlemage (Demonic) A haradrim general Falgor enters. Cyrka leaves northeast. You follow Cyrka NORTHEAST. A dark hallway(se, sw and nw) Cyrka the sindar Battlemage (Demonic) Falgor enters. Cyrka leaves southeast. You follow Cyrka SOUTHEAST. A guard post(s and nw) Cyrka the sindar Battlemage (Demonic) An uruk-hai guard An uruk-hai guard Falgor enters. Cyrka leaves south. You follow Cyrka SOUTH. A dark hallway(w, s and n) Cyrka the sindar Battlemage (Demonic) Falgor enters. Cyrka leaves south. You follow Cyrka SOUTH. A guard post(sw and n) Cyrka the sindar Battlemage (Demonic) An uruk-hai guard An uruk-hai guard Falgor enters. Cyrka leaves southwest. You follow Cyrka SOUTHWEST. A dark hallway(sw, ne and n) Cyrka the sindar Battlemage (Demonic) Falgor enters. Cyrka leaves southwest. You follow Cyrka SOUTHWEST. A guard post(w and ne) Cyrka the sindar Battlemage (Demonic) An uruk-hai guard An uruk-hai guard Falgor enters. Cyrka leaves west. You follow Cyrka WEST. A large entry hall(w, sw, e, s and nw) Cyrka the sindar Battlemage (Demonic) A troll warrior A troll warrior An easterling sorcerer An orc officer An orc officer Falgor enters. Cyrka wanders off into the crowd. You follow Cyrka SOUTH. A large entry hall(w, out, nw and n) Cyrka the sindar Battlemage (Demonic) A troll warrior A troll warrior A troll warrior An easterling sorcerer An easterling sorcerer An orc officer An orc officer Falgor enters. Falgor curses as the blade barely misses Cyrka. Cyrka misses Falgor. You curse under your breath as your sweep barely misses Cyrka. Cyrka leaves out. Triggered! doing: hunt Cyrka You follow Cyrka OUT. The gate swings open as you approach. Before the gate of the Tower of Barad-dûr(w, e, enter and s) Cyrka the sindar Battlemage (Demonic) Falgor enters. You are already hunting Cyrka!  HP:230 EP:164  Cyrka leaves enter. You follow Cyrka ENTER. The gate swings open as you approach. As you enter the gate a strange sensation overcomes you: you hear no noise but 'feel' a loud BONG as if your entrance has triggered an ethereal doorbell of some sort. It seems that your arrival has been noted and announced. A large entry hall(e, out, ne and n) A troll warrior A troll warrior An easterling sorcerer An orc officer An orc officer An orc officer Cyrka enters. Triggered! doing: hunt Cyrka You are already hunting Cyrka!  HP:230 EP:164  You curse under your breath as your sweep barely misses Cyrka. headbutt Cyrka You pull a muscle in your neck trying to headbutt Cyrka. Triggered! doing: hunt Cyrka  HP:230 EP:142 headbutt Cyrka You are already hunting Cyrka!  HP:230 EP:142  Your neck still hurts too much to attempt to headbutt again.  HP:230 EP:142  Cyrka leaves north. You follow Cyrka NORTH. A large entry hall(se, w, e, s and ne) Cyrka the sindar Battlemage (Demonic) A troll warrior A troll warrior An easterling sorcerer An easterling sorcerer An orc officer An orc officer Cyrka misses you. You curse under your breath as your sweep barely misses Cyrka. headbutt Cyrka Your neck still hurts too much to attempt to headbutt again.  HP:230 EP:141 headbutt Cyrka Your neck still hurts too much to attempt to headbutt again.  HP:230 EP:141  Cyrka wanders off into the crowd. Triggered! doing: hunt Cyrka You follow Cyrka WEST. A guard post(e and nw) Cyrka the sindar Battlemage (Demonic) An uruk-hai guard An uruk-hai guard You are already hunting Cyrka!  HP:230 EP:141  Cyrka leaves northwest. You follow Cyrka NORTHWEST. The guard spits on the ground as you pass. A dark hallway(se, n and nw) Cyrka the sindar Battlemage (Demonic) Cyrka leaves north. You follow Cyrka NORTH. A guard post(e and s) Cyrka the sindar Battlemage (Demonic) An uruk-hai guard An uruk-hai guard Cyrka leaves east. You follow Cyrka EAST. The guard spits on the ground as you pass. A large assembly hall(w, se, e and ne) Cyrka the sindar Battlemage (Demonic) Cyrka leaves northeast. You follow Cyrka NORTHEAST. A large assembly hall(w, se, e, sw and s) Cyrka the sindar Battlemage (Demonic) Cyrka leaves west. You follow Cyrka WEST. A small prayer room for priests(e and n) Cyrka the sindar Battlemage (Demonic) A dark robe A dark robe A dark robe A variag priestess Cyrka leaves north. You follow Cyrka NORTH. A sitting room for priests(e, s and nw) Cyrka the sindar Battlemage (Demonic) headbutt Cyrka Cyrka leaves northwest. Triggered! doing: hunt Cyrka You follow Cyrka NORTHWEST. A dark hallway(se, sw and ne) Cyrka the sindar Battlemage (Demonic) You are already hunting Cyrka!  HP:230 EP:141  Cyrka leaves southwest. You follow Cyrka SOUTHWEST. A guard post(ne and s) Cyrka the sindar Battlemage (Demonic) An uruk-hai guard An uruk-hai guard Cyrka leaves south. You follow Cyrka SOUTH. A dark hallway(e, s and n) Cyrka the sindar Battlemage (Demonic) Cyrka leaves east. You follow Cyrka EAST. A tight staircase leading down(w and d) Cyrka the sindar Battlemage (Demonic) You pull Cyrka closer to you and headbutt him square in the face.  HP:230 EP:106 headbutt Cyrka Your neck still hurts from the last headbutt.  HP:230 EP:106  You curse under your breath as your sweep barely misses Cyrka. toho shape Cyrka gets a plain iron key from a bloodstained cloak. Triggered! doing: hunt Cyrka You are already hunting Cyrka!  HP:230 EP:105  Cyrka puts a plain iron key into a bloodstained cloak. Cyrka leaves down. You follow Cyrka DOWN. A dim hallway(u, e and n) Cyrka the sindar Battlemage (Demonic) Cyrka leaves east. You follow Cyrka EAST. A dark narrow hallway(w and e) Cyrka the sindar Battlemage (Demonic) Cyrka leaves east. You follow Cyrka EAST. A dark narrow hallway(se and w) Cyrka the sindar Battlemage (Demonic) Cyrka leaves southeast. You follow Cyrka SOUTHEAST. A dark narrow hallway(e and nw) Cyrka the sindar Battlemage (Demonic) Cyrka leaves east. You follow Cyrka EAST. A narrow corridor(w, s and n) Cyrka the sindar Battlemage (Demonic) A bent servant The Questioner Cyrka gets an engraved iron key from a bloodstained cloak. The next time you see 'corridor', you will do: 'do trigger off, hunt off'. Cyrka leaves north. You follow Cyrka NORTH. A narrow corridor(e, s and n) Cyrka the sindar Battlemage (Demonic) Cyrka leaves north. You follow Cyrka NORTH. A narrow corridor(w, e, s and n) Cyrka the sindar Battlemage (Demonic) Cyrka unlocks the north door. Cyrka opens the north door. Cyrka leaves north. You follow Cyrka NORTH. A dark chamber(s) Cyrka the sindar Battlemage (Demonic) A crude furnace Cyrka closes the south door. Cyrka is in good shape. GOOD GOOD GOOD GOOD GOOD  HP:230 EP:105  Cyrka locks the south door. Triggered! doing: do trigger off, hunt off  HP:136 EP:10  Do: starting commands.  HP:136 EP:10  Trigger deactivated.  HP:136 EP:10 You stop hunting Cyrka.  HP:136 EP:10  Do: Commands completed.  HP:230 EP:105 s The door is locked.  HP:230 EP:105  You curse under your breath as your sweep barely misses Cyrka. Suddenly you have a massive headache. Cyrka puts an engraved iron key into a bloodstained cloak.  HP:230 EP:103 shape You cut open a small wound on Cyrka with one of the blades.  HP:230 EP:103  Cyrka is in average shape. AVERAGE SHAPE AVERAGE SHAPE AVERAGE SHAPE!!!  HP:230 EP:103 l The chamber is dark and its ceiling low. The walls, made of once plain grey rocks, are now black with soot and filth. In the middle of the room stands a long slab of rock with hard, iron fetters on it. A black furnace has been built into the north wall. Next to it is a pile of wood. The south side of the chamber has no wall, but only a grating with thick iron bars and a similarly grated, iron door in it. The chamber smells of burnt flesh. The south door is locked. The only obvious exit is south. Cyrka the sindar Battlemage (Demonic) A crude furnace  HP:230 EP:103 i Gold: 10 (rough) Encumbrance: lightly encumbered You are carrying the following on your person: A double-bladed staff (wielded). A suit of sparkling armour (worn). Chainmail gloves (worn). A gleaming spiked warshield (worn). An exquisite set of corsair ring mail leggings (worn). A leather scout ruck (open) (worn). A magnificent bronze deathmask (worn). A metal necklace (worn). A mithril ring, inlaid with two black star gems (worn). A tightly wrapped sash, Dekker's pride as a Corsair (worn). An 'I've been to The 4th Two Towers EVENT!!' badge. Dekker's spellbook.  HP:230 EP:103  You curse under your breath as your sweep barely misses Cyrka.  HP:230 EP:103  Cyrka gets a silver staff from a bloodstained cloak. Cyrka wields a silver staff. Cyrka looks at you.  HP:230 EP:103  You curse under your breath as your sweep barely misses Cyrka. headbutt Cyrka You quickly thrust your forehead into the bridge of Cyrka's nose.  HP:230 EP:67  You hack away at Cyrka in a joyful frenzy. shape Cyrka is in average shape. AVERAGE SHAPE AVERAGE SHAPE AVERAGE SHAPE!!!  HP:230 EP:67  Cyrka starts casting fireball at you! Cyrka starts casting a spell. You curse under your breath as your sweep barely misses Cyrka.  HP:230 EP:67  You curse under your breath as your sweep barely misses Cyrka. Your eyes ache from the strain of maintaining your enhanced vision.  HP:230 EP:66 headbutt Cyrka Your neck still hurts from the last headbutt.  HP:230 EP:66 headbutt Cyrka You curse under your breath as your sweep barely misses Cyrka. headbutt Cyrka  HP:230 EP:66  You grapple with Cyrka, your cranium colliding with his face.  HP:230 EP:31  Your neck still hurts from the last headbutt.  HP:230 EP:31  shape Cyrka is in average shape. AVERAGE SHAPE AVERAGE SHAPE AVERAGE SHAPE!!!  HP:230 EP:31  Cyrka hits you with a fireball! You curse under your breath as your sweep barely misses Cyrka. Cyrka starts casting fireball at you! Cyrka starts casting a spell.  HP:165 EP:31  You notice Cyrka sizing you up. You notice Cyrka sizing you up.  HP:165 EP:31   HP:165 EP:31  You curse under your breath as your sweep barely misses Cyrka. You curse under your breath as your sweep barely misses Cyrka.  HP:165 EP:30 tell falgor furnace You tell Falgor: furnace  HP:165 EP:30 shape You penetrate Cyrka, causing moderate damage.  HP:165 EP:30  Cyrka is in average shape. AVERAGE SHAPE AVERAGE SHAPE AVERAGE SHAPE!!!  HP:165 EP:30 headbutt Cyrka You are too tired for such a stunt.  HP:165 EP:30  Cyrka hits you with a fireball! You curse under your breath as your sweep barely misses Cyrka.  HP:70 EP:29  Cyrka starts casting fireball at you! Cyrka starts casting a spell. You notice Cyrka sizing you up. l The chamber is dark and its ceiling low. The walls, made of once plain grey rocks, are now black with soot and filth. In the middle of the room stands a long slab of rock with hard, iron fetters on it. A black furnace has been built into the north wall. Next to it is a pile of wood. The south side of the chamber has no wall, but only a grating with thick iron bars and a similarly grated, iron door in it. The chamber smells of burnt flesh. The south door is locked. The only obvious exit is south. Cyrka the sindar Battlemage (Demonic) A crude furnace  HP:70 EP:29  You roar with pleasure as you rip pieces off of Cyrka. You notice Cyrka sizing you up.  HP:70 EP:29  Cyrka starts casting fireball at you! Cyrka starts casting a spell.  HP:70 EP:29  You cut open a small wound on Cyrka with one of the blades. i Gold: 10 (rough) Encumbrance: lightly encumbered You are carrying the following on your person: A double-bladed staff (wielded). A suit of sparkling armour (worn). Chainmail gloves (worn). A gleaming spiked warshield (worn). An exquisite set of corsair ring mail leggings (worn). A leather scout ruck (open) (worn). A magnificent bronze deathmask (worn). A metal necklace (worn). A mithril ring, inlaid with two black star gems (worn). A tightly wrapped sash, Dekker's pride as a Corsair (worn). An 'I've been to The 4th Two Towers EVENT!!' badge. Dekker's spellbook.  HP:70 EP:29 shape Cyrka doesn't look so great. DSLG DSLG DSLG DSLG DSLG  HP:70 EP:29  You curse under your breath as your sweep barely misses Cyrka. You curse under your breath as your sweep barely misses Cyrka.  HP:71 EP:29 wave You wave.  HP:71 EP:29  Cyrka hits you with a fireball! You curse under your breath as your sweep barely misses Cyrka.  HP:2 EP:29  You notice Cyrka sizing you up. You run south. The door is locked. l The chamber is dark and its ceiling low. The walls, made of once plain grey rocks, are now black with soot and filth. In the middle of the room stands a long slab of rock with hard, iron fetters on it. A black furnace has been built into the north wall. Next to it is a pile of wood. The south side of the chamber has no wall, but only a grating with thick iron bars and a similarly grated, iron door in it. The chamber smells of burnt flesh. The south door is locked. The only obvious exit is south. Cyrka the sindar Battlemage (Demonic) A crude furnace  HP:2 EP:29  Cyrka misses you. You curse under your breath as your sweep barely misses Cyrka. Cyrka gets an elf-skin bota from a bloodstained cloak. Cyrka opens an elf-skin bota. Cyrka drinks from an elf-skin bota. Cyrka closes an elf-skin bota. Cyrka puts an elf-skin bota into a bloodstained cloak. Cyrka starts casting fireball at you! Cyrka starts casting a spell.  HP:2 EP:28  You curse under your breath as your sweep barely misses Cyrka.  HP:2 EP:28  You notice Cyrka sizing you up. Cyrka looks at you.  HP:2 EP:28  You curse under your breath as your sweep barely misses Cyrka. You curse under your breath as your sweep barely misses Cyrka.  HP:2 EP:27 shape Cyrka looks at you. Cyrka is in average shape. AVERAGE SHAPE AVERAGE SHAPE AVERAGE SHAPE!!!  HP:2 EP:27 l The chamber is dark and its ceiling low. The walls, made of once plain grey rocks, are now black with soot and filth. In the middle of the room stands a long slab of rock with hard, iron fetters on it. A black furnace has been built into the north wall. Next to it is a pile of wood. The south side of the chamber has no wall, but only a grating with thick iron bars and a similarly grated, iron door in it. The chamber smells of burnt flesh. The south door is locked. The only obvious exit is south. Cyrka the sindar Battlemage (Demonic) A crude furnace  HP:2 EP:27 salute Cyrka hits you with a fireball! Your party has been disbanded. You have died. In these lawless lands, no crimes can be reported. You have been banned from the comm line for 15m. You have a strange feeling. You can see your own lifeless body from above. You salute. HP:0 EP:0> l The chamber is dark and its ceiling low. The walls, made of once plain grey rocks, are now black with soot and filth. In the middle of the room stands a long slab of rock with hard, iron fetters on it. A black furnace has been built into the north wall. Next to it is a pile of wood. The south side of the chamber has no wall, but only a grating with thick iron bars and a similarly grated, iron door in it. The chamber smells of burnt flesh. The south door is locked. The only obvious exit is south. Corpse of Dekker A crude furnace HP:0 EP:0> s You pass through the closed door.