<(HP:210 EP:210)> l s A long table fills the room, stretching from one end of the hall to the other. Ornately carved chairs have been placed at regular intervals about the table. Tapestries have been hung on the walls, woven with bright colors and motifs. To the west, two large windows look out over the valley of Rivendell. The north door is open. The east door is closed. The only obvious exits are north and east. Corpse of Elrond A wooden sword A message stone An elf stands here waiting to give you something <(HP:210 EP:210)> Laryn tells you: a serpent sword is now on sale as lot 444, minimum bid 135 gold Fresh! (Amruin) w w You open the west door. Elrond's western porch(w and e) You close the east door. <(HP:210 EP:210)> The Door into the Last Homely House(nw, n, w, se, e, sw, ne and s) Sargonnas the silvan Slayer (Heroic) Draconas the dunedain Wanderer (Moral) Oddperson the sindar Knight (Hand of Eru) A brand (burned out) A signpost A hitching post <(HP:210 EP:210)> find azmodan Your find attempt fails. <(HP:210 EP:200)> !! find azmodan Your find attempt fails. <(HP:210 EP:190)> 4e Do: starting commands. <(HP:210 EP:190)> Elrond's western porch(w and e) <(HP:210 EP:190)> You open the east door. A hallway in the Last Homely House(w, n, e and s) Burnout the sindar Alchemist (Moral) You close the west door. <(HP:210 EP:190)> The stairwell of the Last Homely House(w, n, e, s and u) A piece of note paper <(HP:210 EP:190)> A hallway in the Last Homely House(w, n and e) <(HP:210 EP:190)> Do: Commands completed. <(HP:210 EP:190)> l n n The door is closed. <(HP:210 EP:190)> <(HP:210 EP:190)> You open the north door. The Healing Chambers(w and s) The healer You close the south door. <(HP:210 EP:190)> shape azmodan s What are you thinking? <(HP:210 EP:191)> 4w find azmodan You open the south door. A hallway in the Last Homely House(w, n and e) You close the north door. <(HP:210 EP:191)> Do: starting commands. <(HP:210 EP:191)> The stairwell of the Last Homely House(w, n, e, s and u) A piece of note paper <(HP:210 EP:191)> A hallway in the Last Homely House(w, n, e and s) <(HP:210 EP:191)> You open the west door. Elrond's western porch(w and e) You close the east door. <(HP:210 EP:191)> The Door into the Last Homely House(nw, n, w, se, e, sw, ne and s) A brand (burned out) A signpost A hitching post <(HP:210 EP:191)> Do: Commands completed. <(HP:210 EP:191)> Azmodan is in Outside Mordor at Morannon. <(HP:210 EP:171)> <(HP:210 EP:171)> do 3n,4ne,2n,14e,se,10e,2ne Do: starting commands. <(HP:210 EP:171)> The Plains of Rivendell(nw, w, n, e, sw, ne and s) <(HP:210 EP:171)> The Plains of Rivendell(nw, n, w, se, e, sw, ne and s) <(HP:210 EP:171)> The Plains of Rivendell(nw, n, w, se, e, sw, ne and s) <(HP:210 EP:171)> The thick forest of Rivendell(nw, n, w, se, e, sw, ne and s) <(HP:210 EP:171)> The Plains of Rivendell(nw, n, w, se, e, sw, ne and s) Diriel's white stallion <(HP:210 EP:171)> The thick forest of Rivendell(nw, n, w, se, e, sw, ne and s) <(HP:210 EP:171)> The thick forest of Rivendell(nw, n, w, se, e, sw and s) Corpse of Elven archer Guage the dunedain Bodyguard (Immoral) <(HP:210 EP:171)> The thick forest of Rivendell(w, n, se, sw and s) <(HP:210 EP:171)> The Entrance to High Pass(e, sw and s) A tough looking elven guard A tough looking elven guard Melon the hobbit Mugger (Immoral) A grey staff A very large and IMPORTANT looking sign <(HP:210 EP:171)> The guards nod to you as you pass... Good luck to you, friend. You will need it in the days to come. He returns to his post with a sad look on his face. A mountain pass(w and e) <(HP:210 EP:171)> A mountain pass(w and e) <(HP:210 EP:171)> A mountain pass(w and e) <(HP:210 EP:171)> With great coordination, you continue up the trail. A mountain pass(w and e) <(HP:210 EP:171)> A mountain side(w, e and cave) <(HP:210 EP:171)> A mountain pass(w and e) <(HP:210 EP:171)> A mountain pass(w and e) <(HP:210 EP:171)> The Entrance to High Pass(w, n, e and s) An elite Beorning warrior <(HP:210 EP:171)> The Old Forest Road(w, nw, n, e, sw and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, se, e and s) <(HP:210 EP:171)> The Old Forest Road(w, nw, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> do 40s,20s,3e,7s,4w The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Ford(w and e) <(HP:210 EP:171)> Gilead enters. The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Old Forest Road(w, n, e, s and ne) <(HP:210 EP:171)> The Old Forest Road(w, n, e, sw, s and ne) A wooden shield <(HP:210 EP:171)> Outside Rhosgobel(n, w, se, e, sw, cave and s) Sargonnas the silvan Slayer (Heroic) Oddperson the sindar Knight (Hand of Eru) Morgar the dunedain Warlord (Shadowspawn of Mordor) A swift hawk An earthen bowl A signpost <(HP:210 EP:171)> Sargonnas leaves south. Do: Commands completed. <(HP:210 EP:171)> Do: starting commands. <(HP:210 EP:171)> The Old Forest Road(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) A Beorning leader <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) Sargonnas the silvan Slayer (Heroic) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> Sargonnas enters. The Plains(w, n, e and s) <(HP:210 EP:171)> Sargonnas enters. The Plains(w, n, e and s) A Beorning scout examines you <(HP:210 EP:171)> Sargonnas enters. The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) A Dale messenger <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:171)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> 5eaglesight The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> 3ignite crystal The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) A sneakily quiet Orc scout <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n and e) A sneakily quiet Orc scout <(HP:210 EP:172)> The Plains(w, n and e) A Dale messenger <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Plains(n, e and s) A Dale messenger <(HP:210 EP:172)> The Plains(n, e and s) <(HP:210 EP:172)> The Plains(n, e and s) <(HP:210 EP:172)> The Plains(w, n, e and s) <(HP:210 EP:172)> The Brown Lands(w, n, e and s) <(HP:210 EP:172)> The Brown Lands(w, n, e and s) <(HP:210 EP:172)> The Brown Lands(w, n, e and s) <(HP:210 EP:172)> The Brown Lands(w, n, e and s) <(HP:210 EP:172)> The Brown Lands(w and e) <(HP:210 EP:172)> North Undeep(n, e and s) <(HP:210 EP:172)> Do: Commands completed. <(HP:210 EP:172)> Do: starting commands. <(HP:210 EP:172)> You fail to convince the powers of nature to give you extended sight. <(HP:210 EP:162)> You fail to convince the powers of nature to give you extended sight. <(HP:210 EP:152)> You summon the forces of nature to extend your sight. <(HP:210 EP:132)> You already possess extended sight. <(HP:210 EP:132)> You already possess extended sight. <(HP:210 EP:132)> Do: Commands completed. <(HP:210 EP:132)> Do: starting commands. <(HP:210 EP:132)> You hold the crystal in the palm of your hand and it starts to glow. <(HP:210 EP:132)> You hold the crystal in the palm of your hand and it starts to glow. <(HP:210 EP:132)> You touch the crystal, and it begins to glow. <(HP:210 EP:132)> Do: Commands completed. <(HP:210 EP:132)> get flask from cloak Ok. <(HP:210 EP:132)> open flask You open a silver flask. <(HP:210 EP:132)> do 3e,40e,3s,40s Do: starting commands. <(HP:210 EP:132)> The Brown Lands(w and e) <(HP:210 EP:132)> The Brown Lands(w, n, e and s) <(HP:210 EP:132)> The Brown Lands(w, n, e and s) <(HP:210 EP:132)> The Brown Lands(w, n, e and s) <(HP:210 EP:132)> The Brown Lands(w, n and e) <(HP:210 EP:132)> The Brown Lands(w, n and e) <(HP:210 EP:132)> The Brown Lands(w, n, e and s) <(HP:210 EP:132)> The Brown Lands(w, n, e and s) <(HP:210 EP:132)> The Brown Lands(w, n, e and s) <(HP:210 EP:131)> The Brown Lands(w, n, e and s) <(HP:210 EP:131)> The Brown Lands(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> The Plains(w, n, e and s) <(HP:210 EP:131)> Cirith Gorgor(w, n, e and s) <(HP:210 EP:131)> Cirith Gorgor(n, se, sw and s) <(HP:210 EP:131)> Cirith Gorgor(w, n, e and s) <(HP:210 EP:131)> Cirith Gorgor(nw, n, ne and s) <(HP:210 EP:131)> Cirith Gorgor(n and s) <(HP:210 EP:131)> Cirith Gorgor(n and s) <(HP:210 EP:131)> Cirith Gorgor(n, se, sw and s) <(HP:210 EP:131)> Cirith Gorgor(n, w, se, e, sw and s) <(HP:210 EP:131)> At the gate(nw, w, n, e and ne) A small green vial (empty) <(HP:210 EP:130)> Do: Commands completed. <(HP:210 EP:130)> 2knock on gates Do: starting commands. <(HP:210 EP:130)> You raise your hand to knock on the gates when you hear an insane laugh and then a hard thunk. It sounds like the orcs behind the gate are laughing at you. Taking another look around, it appears that the Mordor gates are guarded MUCH better than they have been in the past. After considering this new predicament, you aren't sure if you really want to continue. Knocking again would surely send you into the grip of the ready and waiting army. <(HP:210 EP:130)> Using all your strength, you knock on the Black gate, praying for luck. Footsteps can be heard, coming to your direction...suddenly an iron door carved in the gate opens and from it you can feel a warm breath... You decide that it's too late to return and enter the gate...To the land of Mordor where the Shadows lie. The orcs extinguish some of the surrounding torches, to a visible level. Inside the gate(s and gate) A huge troll A huge troll An orc squad An orc squad An orc squad An orc squad An Orc Captain of the Guard <(HP:210 EP:130)> Do: Commands completed. <(HP:210 EP:130)> s As you walk through the gates, you feel rather than see eyes watching you. They accept your dark presence, and let you pass into Mordor. Inside Mordor(e and s) A brand <(HP:210 EP:130)> Do: starting commands. <(HP:210 EP:130)> The foot of the Ered Lithui(w and tunnel) <(HP:210 EP:130)> The entrance of the Maggot-holes(nw, n, tunnel and ne) <(HP:210 EP:130)> A twisting tunnel(nw, w, se, e and ne) <(HP:210 EP:130)> A twisting tunnel(nw, w, se and s) <(HP:210 EP:130)> A twisting tunnel(w, n, se and s) <(HP:210 EP:130)> A tunnel in the Wormholes(n, sw, ne and s) <(HP:210 EP:130)> A tunnel in the Wormholes(n, e, ne and s) <(HP:210 EP:130)> A twisting tunnel(nw, n, se, e, ne and s) <(HP:210 EP:130)> A dark, stinky tunnel(w, se, e and sw) <(HP:210 EP:130)> A twisting tunnel(nw, w, e and s) <(HP:210 EP:130)> A twisting tunnel(w, n, se, sw and s) <(HP:210 EP:130)> A twisting tunnel(nw, w, se, e, ne and s) <(HP:210 EP:130)> A twisting tunnel(nw, se, sw and s) <(HP:210 EP:130)> s A mysterious stairway(se and staircase) <(HP:210 EP:130)> Pass to the Carchost(n and tunnel) <(HP:210 EP:130)> Pass to the Carchost(n and s) <(HP:210 EP:130)> Pass to the Carchost(n and s) <(HP:210 EP:130)> The Carchost gate(s and gate) <(HP:210 EP:130)> In the hall of the Carchost(out, stairs, passage and hall) Sokralg an orc sentinel is here A human slave A putrid piece of meat <(HP:210 EP:130)> A stairway(w and u) An easterling archer is near a window <(HP:210 EP:130)> A stairway(w, d and u) A human slave An easterling archer is near a window <(HP:210 EP:130)> A corridor in the Carchost(n, stairs and s) <(HP:210 EP:130)> stairs u Carchost's storage room(s) An empty bottle An empty bottle An empty bottle <(HP:210 EP:130)> Do: Commands completed. <(HP:210 EP:130)> A corridor in the Carchost(n, stairs and s) <(HP:210 EP:130)> A stairway(w, d and u) A human slave An easterling archer is near a window <(HP:210 EP:130)> A stairway(e, d and u) An easterling archer is near a window An easterling archer is near a window <(HP:210 EP:130)> u w A stairway(w, d and u) <(HP:210 EP:129)> A hallway in the Carchost(e and doorway) <(HP:210 EP:129)> doorway A necromancer's laboratory(out) An apprentice necromancer is studying the books Ulkhalad, a necromancer is here <(HP:210 EP:129)> l ulkhalad out Ulkhalad is a very powerful wizard. Master in the ways of necromancy, he became an important and influential advisor of the dark lord himself. He seems very strong and strangely young, he is really disturbed by your presence here. You wonder if he could teach the Dark Arts to you if you dared to ask him. He is carrying: The Circlet of Elrond (worn). <(HP:210 EP:129)> A hallway in the Carchost(e and doorway) <(HP:210 EP:129)> e e A stairway(w, d and u) d <(HP:210 EP:129)> d You can't go that way! <(HP:210 EP:130)> A stairway(e, d and u) An easterling archer is near a window An easterling archer is near a window <(HP:210 EP:130)> d w A stairway(w, d and u) A human slave An easterling archer is near a window <(HP:210 EP:130)> A stairway(w and u) An easterling archer is near a window <(HP:210 EP:130)> In the hall of the Carchost(out, stairs, passage and hall) Sokralg an orc sentinel is here A human slave A putrid piece of meat <(HP:210 EP:130)> passage The forge of the Carchost(passage) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) A trash can A dirty weaponsmith <(HP:210 EP:130)> hunt azmodan You begin to hunt Azmodan. <(HP:210 EP:129)> kill azmodan In the lawless land of Mordor, this act is not a crime! You attack Azmodan. <(HP:210 EP:128)> Azmodan misses you. You singe Azmodan. l azmodan Azmodan has the look of a seasoned adventurer. He is carrying: A menacing spiked mace (wielded). Sturdy armour (worn). A pair of mail pants (worn). A dwarven deathmask (worn). A large harvester's pack (open) (worn). A simple sheepskin sheath (worn). A spellbook. An 'I've been to The 4th Two Towers EVENT!!' badge. A silver harp. A message stone. <(HP:210 EP:127)> Azmodan misses you. You miss Azmodan. <(HP:210 EP:125)> Azmodan leaves passage. You follow Azmodan passage. In the hall of the Carchost(out, stairs, passage and hall) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Sokralg an orc sentinel is here A human slave A putrid piece of meat Azmodan misses you. You miss Azmodan. Azmodan leaves stairs. You follow Azmodan stairs. A stairway(w and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) An easterling archer is near a window Azmodan leaves up. You follow Azmodan up. A stairway(w, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) A human slave An easterling archer is near a window Azmodan leaves up. You follow Azmodan up. A stairway(e, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) An easterling archer is near a window An easterling archer is near a window Azmodan leaves up. You follow Azmodan up. A stairway(w, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan grazes you scraping away your flesh. You incinerate Azmodan with the globe. Azmodan leaves down. You follow Azmodan down. A stairway(e, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) An easterling archer is near a window An easterling archer is near a window Azmodan leaves down. You follow Azmodan down. A stairway(w, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) A human slave An easterling archer is near a window Azmodan leaves west. You follow Azmodan west. A corridor in the Carchost(n, stairs and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan misses you. You miss Azmodan. Azmodan misses you. You consume Azmodan in burning light. Azmodan misses you. You miss Azmodan. Azmodan misses you. You miss Azmodan. The brightness in Azmodan's eyes dissipates. Azmodan grazes you scraping away your flesh. You miss Azmodan. Azmodan misses you. You burn Azmodan. huh You huh. <(HP:205 EP:116)> Azmodan misses you. You miss Azmodan. x What the hell is that? Azmodan grazes you scraping away your flesh. You burn Azmodan. You say: What the hell is that? <(HP:203 EP:113)> l The narrow corridor running through the tower is the only obvious way to get into the sleeping quarters. From here you can smell the terrible stench emanating from the sentinels asleep in the room to the south. Small torches are attached to the walls and the floor is wet and dirty. To the north you see what looks like a well and you can also spot the way back to the huge stairway. The only obvious exits are north, stairs and south. Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) <(HP:203 EP:113)> i Gold: 13 (rough) Encumbrance: unencumbered You are carrying the following on your person: A silver flask (in hands). The Globe of Protection (wielded). A crystal (glowing) (worn). A crystal (glowing) (worn). A heavy cloak (burning) (worn). A contract. A dwarven hauberk (worn). An Orc courier pack (worn). A pair of mail pants (worn). A message stone. <(HP:203 EP:113)> Azmodan misses you. You miss Azmodan. Azmodan leaves north. You follow Azmodan north. Carchost's storage room(s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) An empty bottle An empty bottle An empty bottle <(HP:203 EP:112)> You miss Azmodan. Azmodan leaves south. You follow Azmodan south. A corridor in the Carchost(n, stairs and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves south. You follow Azmodan south. The dormitory(n) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) An orc is sleeping on the floor An orc is sleeping on the floor A half orc is at the corner doing his necessities <(HP:204 EP:111)> Azmodan misses you. You consume Azmodan in burning light. shape Azmodan is in average shape. <(HP:204 EP:110)> Azmodan misses you. You miss Azmodan. Azmodan leaves north. You follow Azmodan north. A corridor in the Carchost(n, stairs and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) <(HP:204 EP:109)> Azmodan misses you. You consume Azmodan in burning light. Azmodan leaves stairs. You follow Azmodan stairs. A stairway(w, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) A human slave An easterling archer is near a window Azmodan leaves up. You follow Azmodan up. A stairway(e, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) An easterling archer is near a window An easterling archer is near a window Azmodan leaves up. You follow Azmodan up. A stairway(w, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves up. You follow Azmodan up. The temple of Sauron(d) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) A servant of the sanctum is here A servant of the sanctum is here The Altar of Sauron Azmodan leaves down. You follow Azmodan down. A stairway(w, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan misses you. You consume Azmodan in burning light. Azmodan leaves west. You follow Azmodan west. A hallway in the Carchost(e and doorway) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan misses you. You miss Azmodan. Alexa tells you: chief raider's sword is now on sale as lot 453, minimum bid 150 gold Ec un.al Azmodan leaves doorway. You follow Azmodan doorway. A necromancer's laboratory(out) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) An apprentice necromancer is studying the books Ulkhalad, a necromancer is here Azmodan knocks you back with a powerful strike. You miss Azmodan. Azmodan leaves out. You follow Azmodan out. A hallway in the Carchost(e and doorway) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves east. You follow Azmodan east. A stairway(w, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves down. You follow Azmodan down. A stairway(e, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) An easterling archer is near a window An easterling archer is near a window Azmodan leaves down. You follow Azmodan down. A stairway(w, d and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) A human slave An easterling archer is near a window Azmodan leaves down. You follow Azmodan down. A stairway(w and u) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) An easterling archer is near a window Azmodan leaves west. You follow Azmodan west. In the hall of the Carchost(out, stairs, passage and hall) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Sokralg an orc sentinel is here A human slave A putrid piece of meat Azmodan leaves out. You follow Azmodan out. The Carchost gate(s and gate) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves south. You follow Azmodan south. Pass to the Carchost(n and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves south. You follow Azmodan south. Pass to the Carchost(n and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves south. You follow Azmodan south. Pass to the Carchost(n and tunnel) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves tunnel. You follow Azmodan tunnel. A mysterious stairway(se and staircase) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves southeast. You follow Azmodan southeast. A twisting tunnel(nw, se, sw and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves southeast. You follow Azmodan southeast. A twisting tunnel(nw, w, se, e, ne and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan misses you. You burn Azmodan. Azmodan leaves southeast. You follow Azmodan southeast. A dark, stinky tunnel(w, nw, n, se, e and sw) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves southeast. You follow Azmodan southeast. A twisting tunnel(nw, n, ne and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves south. You follow Azmodan south. A twisting tunnel(n and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves south. You follow Azmodan south. A twisting tunnel(n, se, sw and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves southeast. You follow Azmodan southeast. A dark, stinky tunnel(nw, w, se, e and ne) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves east. You follow Azmodan east. A twisting tunnel(w, n, se and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves southeast. You follow Azmodan southeast. A twisting tunnel(nw, w, se and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves southeast. You follow Azmodan southeast. A twisting tunnel(nw, w, se, e and ne) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves southeast. You follow Azmodan southeast. The entrance of the Maggot-holes(nw, n, tunnel and ne) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves tunnel. You follow Azmodan tunnel. The foot of the Ered Lithui(w and tunnel) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan leaves west. You follow Azmodan west. Inside Mordor(e and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) A brand Azmodan goes, "UGH!". Azmodan misses you. You miss Azmodan. shape Azmodan leaves east. You follow Azmodan east. The foot of the Ered Lithui(w and tunnel) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan is in average shape. <(HP:196 EP:102)> Azmodan leaves west. You follow Azmodan west. Inside Mordor(e and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) A brand Azmodan misses you. You miss Azmodan. Azmodan leaves east. You follow Azmodan east. The foot of the Ered Lithui(w and tunnel) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) Azmodan knocks you back with a powerful strike. You miss Azmodan. Azmodan leaves west. You follow Azmodan west. Inside Mordor(e and s) Azmodan the dunedain Crime Lord (Shadowspawn of Mordor) A brand x Screw this. Azmodan hits your shoulder, causing you to grimace in pain. You miss Azmodan. Alexa tells you: a great Dunlending shield is now on sale as lot 454, minimum bid 130 gold Ec un.al You say: Screw this. <(HP:175 EP:98)> e The foot of the Ered Lithui(w and tunnel) <(HP:175 EP:98)> stop stop You will no longer attack anyone on sight. <(HP:175 EP:97)> You are not in combat with anyone. <(HP:175 EP:97)> Azmodan enters. Azmodan leaves tunnel. tell azmodan If you're going to let me kill you, I'm not gonna do it. :P You tell Azmodan: If you're going to let me kill you, I'm not gonna do it. :P <(HP:175 EP:96)> w Inside Mordor(e and s) A brand <(HP:175 EP:96)> do e,tunnel,3nw,3n,nw,w,nw,w,2nw,staircase,3n,gate,stairs,u,w,n Do: starting commands. <(HP:176 EP:97)> The foot of the Ered Lithui(w and tunnel) <(HP:176 EP:97)> The entrance of the Maggot-holes(nw, n, tunnel and ne) <(HP:176 EP:97)> A twisting tunnel(nw, w, se, e and ne) <(HP:176 EP:97)> A twisting tunnel(nw, w, se and s) <(HP:176 EP:97)> A twisting tunnel(w, n, se and s) <(HP:176 EP:97)> A tunnel in the Wormholes(n, sw, ne and s) <(HP:176 EP:97)> A tunnel in the Wormholes(n, e, ne and s) <(HP:176 EP:97)> A twisting tunnel(nw, n, se, e, ne and s) <(HP:176 EP:97)> A dark, stinky tunnel(w, se, e and sw) <(HP:176 EP:97)> A twisting tunnel(nw, w, e and s) <(HP:176 EP:97)> A twisting tunnel(w, n, se, sw and s) <(HP:176 EP:97)> A twisting tunnel(nw, w, se, e, ne and s) <(HP:176 EP:97)> A twisting tunnel(nw, se, sw and s) <(HP:176 EP:97)> A mysterious stairway(se and staircase) <(HP:176 EP:97)> Pass to the Carchost(n and tunnel) <(HP:176 EP:97)> Pass to the Carchost(n and s) <(HP:176 EP:97)> Pass to the Carchost(n and s) <(HP:176 EP:97)> The Carchost gate(s and gate) <(HP:176 EP:97)> In the hall of the Carchost(out, stairs, passage and hall) Sokralg an orc sentinel is here A human slave A putrid piece of meat <(HP:176 EP:97)> A stairway(w and u) An easterling archer is near a window <(HP:176 EP:97)> A stairway(w, d and u) A human slave An easterling archer is near a window <(HP:176 EP:97)> A corridor in the Carchost(n, stairs and s) <(HP:176 EP:97)> Carchost's storage room(s) An empty bottle An empty bottle An empty bottle <(HP:176 EP:97)> Do: Commands completed. <(HP:176 EP:97)> l inside well As you come closer to the hole you accidentally slip and fall inside it!!!!! OUCH!!! You hit the ground and now are very sure the well was dry! An underground tunnel(e and u) <(HP:146 EP:96)> 2e Do: starting commands. <(HP:146 EP:96)> An underground tunnel(w and e) A strange looking woman is hiding in the shadows <(HP:146 EP:96)> An underground tunnel(w) <(HP:146 EP:96)> Do: Commands completed. <(HP:146 EP:96)> find azmodan Your find attempt fails. <(HP:146 EP:86)> !! find azmodan Azmodan is in Rhovanion at the Wilderness.