You hmm. Triggered! doing: hut psy You hear a footstep nearby. FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE!  ----HP:230 EP:144-- party say $RED$ you here? What? ----HP:230 EP:144-- *Psy leaves south. Triggered! doing: hut psy What? ----HP:230 EP:144-- pk You say to your party:  you here? ----HP:230 EP:144-- Fofester tells you: rhos Do: starting commands. ----HP:230 EP:144-- There's no one here by that name. ----HP:230 EP:144-- The next time you see 'Psy slips', you will do: '2d'. ----HP:230 EP:144-- Do: Commands completed. ----HP:230 EP:144-- *Psy enters. Psy says in Westron: back party say $RED$ doh You say to your party:  doh ----HP:230 EP:144-- hunt psy pk You begin to hunt Psy. ----HP:230 EP:144-- party say $RED$ go Do: starting commands. ----HP:230 EP:144-- You sneak up and stab Psy from behind! ----HP:230 EP:94-- The next time you see 'Psy slips', you will do: '2d'. ----HP:230 EP:94-- Do: Commands completed. ----HP:230 EP:94-- You pierce Psy's chest, spilling tides of blood! You say to your party:  go ----HP:230 EP:94-- shape psy Psy inflicts massive damage to you. You pierce Psy's chest, spilling tides of blood! *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A tall fir tree Psy doesn't look so great. DLSG!! DLSG!! DLSG!! DLSG!! DLSG!! DLSG!! DLSG!! DLSG!! DLSG!!  ----HP:214 EP:94-- *Psy leaves west. You follow Psy west. Outside Rhosgobel(s, se, n, sw, w, e and cave)  Psy the dunedain Master Thief (Immoral)  Yurkemi Kinslayer the dunedain Chameleon (Death-coiled)  Caesar the dunedain Enchanter (Angelic)  A swift hawk  An empty vial  A signpost You hear a footstep nearby. FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE!  l psy Anonymous figure gets a wild look in his eyes, then smashes his head into Psy! Psy misses someone. You miss Psy. Anonymous figure snaps Psy burning flesh and sizzling blood. Anonymous figure sets Psy aflame with the fiery whip of Angband! *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A tall fir tree *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A slimy slug crawls across your path. *Psy leaves east. shape psy You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A dark and terrifying beast  An Elven scout watches you carefully *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral) *Psy leaves east. You follow Psy east. a Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A tall fir tree *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral) Psy the Wizard. Psy has a triangle burned into his left inner forearm. This person has the air of a scholar. He is carrying: A ship shaped key. An elven short sword (sharpened) (wielded). A large harvester's pack (open) (worn). A dwarven war shield (worn). A pair of mail pants (worn). A dwarven hauberk (worn). A beautiful, albeit empty pipe. A beautiful, albeit empty pipe. shape psy The Tale of Beren and Luthien. A large, empty stone pipe. A message stone. A spellbook. A small, empty clay pipe. ----HP:214 EP:93-- *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A tall fir tree k psy You hear a footstep nearby. FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE!  *Psy leaves east. k psy You follow Psy east. Old ruins(s, se, sw, w, n and e) k psy  Psy the dunedain Master Thief (Immoral) You miss Psy. k psy Anonymous figure cracks Psy with tails wrapping and burning. k psy *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A slimy slug crawls across your path. *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  Elven Archer {above you} You hear a footstep nearby. FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE!  Psy gets a bowl of hearty stew from a large harvester's pack. Psy inhales a bowl of stew. Psy drops a bowl with a lid. Psy is near death. ND!! ND!! ND!! ND!! ND!! ND!! ND!! ND!! ND!! ND!! ND!! ND!! ND!! ND!!  ----HP:214 EP:92-- *Psy leaves west. You follow Psy west. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A slimy slug crawls across your path. The next time you see 'Psy grabs', you will do: 'climb down rope'. ----HP:214 EP:92-- *Psy leaves west. hb psy You follow Psy west. hb psy Old ruins(s, se, sw, w, n and e)  Psy the dunedain Master Thief (Immoral) hb psy *Psy leaves west. You follow Psy west. hb psy Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral) hb psy  A tall fir tree You hear a footstep nearby. FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE!  *Psy leaves west. You follow Psy west. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral) You hear a footstep nearby. FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE!  *Psy leaves west. You follow Psy west. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A tall fir tree k psy You hear a footstep nearby. FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE!  k psy You sink the blade into Psy with the curdling shout of a pirate! Anonymous figure hits Psy with a horrid crack. k psy Anonymous figure sets Psy aflame with the fiery whip of Angband! *Psy leaves west. You follow Psy west. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral)  A dark and terrifying beast You hear a footstep nearby. FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE! FIGURE!  Psy is in critical condition, very close to death. ----HP:214 EP:91-- *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral) shape psy  A tall fir tree *Psy leaves east. You follow Psy east. Mirkwood(s, n, w and e)  Psy the dunedain Master Thief (Immoral) You decide to put Psy out of his misery. ----HP:214 EP:91-- You decide to put Psy out of his misery. ----HP:214 EP:91-- You killed Psy. Psy has died. do get all from corpse into pack,get all from corpse Now that the blood of your victim has been spilled, you may now claim your gold.