6th sense!

Posted by
Calenril [legacy]
Uploaded
16 October 2002 00:00:00
Type
Attempt

Well, testing colors this time. Short attempt and I honestly didn't expect to survive since I am kinda shaky at stuff + had low ep.. still worked out! Nice try. I almost figured I'd be attempted, but with no healing, what to do but run like hell.


Hmm, many enemies on the who list, and I took time at getting dmask, I almost figured something would happen :)


Calenril in Tauron the dunedain Warden of Nature (Arrow of Araw)
HP: 214/230   END: 49/230   Exp: 2163885    Avg. Stats: 100
Strength: 100          Agility: 100            Charisma: 100
Constitution: 100      Coordination: 100       Intelligence: 100
Level 20 wizard, 16d 9h 41m 22s old.
HP:214 EP:49> tell carver Hehe, coming down from ddm now
You tell Carver: Hehe, coming down from ddm now
HP:215 EP:50> [ Valacirca ] Carver: Hmmm...I'm guessing a newbie asking for help on gob
     pack would be unwise...
tell carver If they wait I am dead ;)  <-- wizards have 6th sense after all :P
You tell Carver: If they wait I am dead ;)
HP:215 EP:50> l

    The worn path winds around and up the cliff you climbed earlier
and runs directly into an ancient stone bridge. The bridge itself
spans a large chasm in the mountains. However, just before reaching
the other side of the chasm, the bridge has broken! The gap between
your side of the bridge and the far side is rather large, and you
aren't certain if you can leap that far. Peering down at the chasm,
you shudder...it's a long way down. You stand at the broken edge in
frustration, the wind whipping up from the chasm, seemingly laughing
at your predicament.
HP:215 EP:50> HP:215 EP:50> climb down cliff
d
You begin scaling down the cliffside carefully.
At a bend in the path(d)
HP:196 EP:31> A worn path into the Grey Mountains(path)
 Julius the dunedain Bow hunter (Villainous)
You feel as if you are being watched!
HP:196 EP:31> Julius downs a potion.
Without warning, Julius stabs you from behind!
$Somebody just got medieval on my arse! (Backstabbed!)
path
You notice Julius sizing you up.
You notice Julius sizing you up.
[ Valacirca ] Calenril: Somebody just got medieval on my arse! (Backstabbed!)
HP:196 EP:28> The Grey Mountains(s, w, path and e)
 An old leather baldric
 A walking staff
Julius enters.
HP:196 EP:28> 5w
You are attacked by Anonymous figure!
You notice Julius sizing you up.
You are too busy to make an attack!
Julius bites you with the fang, leaving ugly wounds! <-- Ouch
Anonymous figure slices into you leaving a long red line of blood.
Anonymous figure smashes his forehead into your nose.
Do: starting commands.
HP:135 EP:28> The Grey Mountains(s, w and e)
Julius enters.
You hear a footstep nearby.
HP:135 EP:28> The Grey Mountains(s, w and e)
Julius enters.
You hear a footstep nearby.
HP:135 EP:28> The Grey Mountains(s, w and e)
Julius enters.
HP:135 EP:28> The Grey Mountains(s, w and e)
You hear a footstep nearby.
Julius enters.
You hear a footstep nearby.
HP:135 EP:28> The Grey Mountains(s, sw, n and e)
Julius enters.
You hear a footstep nearby.
HP:135 EP:28> 10s
Do: Commands completed.
HP:135 EP:28> You notice someone sizing you up.
You notice Julius sizing you up.
You notice Julius sizing you up.
Do: starting commands.
HP:135 EP:28> 8s
The Plains(s, n, w and e)
You hear a footstep nearby.
Julius enters.
You hear a footstep nearby.
HP:135 EP:28> The Plains(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:135 EP:28> The Plains(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:135 EP:28> The Plains(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:135 EP:28> You barely miss someone.
Julius chops you.
Anonymous figure misses you.
The Plains(s, n, w and e)
Julius enters.
HP:126 EP:28> The Plains(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> The Plains(s, n, w and e)
Julius enters.
HP:126 EP:28> The Plains(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> The Plains(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> The Plains(s, n, w and e)
Julius enters.
HP:126 EP:28> Do: Commands completed.
HP:126 EP:28> Do: starting commands.
HP:126 EP:28> The Plains(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> The Plains(s, n, w and e)
Julius enters.
HP:126 EP:28> The Plains(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> Mirkwood(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> You notice Someone sizing you up.
Mirkwood(s, n, w and e)
Darkness surrounds you.
Julius enters.
HP:126 EP:28> Mirkwood(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> You barely miss someone.
Julius misses you.
Anonymous figure misses you.
Mirkwood(s, n, w and e)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> A Bridge(s, n, stairs and ne)
 Zlap the dwarf Warlord (Angelic)
 A signpost
 A hitching post
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> Do: Commands completed.
HP:126 EP:28> You notice Julius sizing you up.
You notice someone sizing you up.
sto
Do: starting commands.
HP:126 EP:28> The Stone Stairs(bridge and terrace)
 Corpse of Orc
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> A grassy terrace(gates and stairs)
 Corpse of elf
Julius enters.
HP:126 EP:28> The gates to Thranduil's kingdom(terrace)
 A division of elven defenders
Julius enters.
You hear a footstep nearby.
HP:126 EP:28>     Silently you creep through the battle unnoticed and knock on the huge
    gates.  A hollow, ominous thudding sound meets your every knock
                          BOOM....BOOM...BOOM.

    After a moment, a small sliding peep-slot opens and you feel you're
    being examined.

    Seconds later, the huge gate opens just enough for many rough hands
    to reach out and pull you inside!

A Twisting Tunnel(out and deeper)
 A division of elven defenders
HP:126 EP:28> You hear a footstep nearby.
Julius appears from the shadows.
A Twisting Tunnel(out and deeper)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> Crossroads(out, w and ne)
Julius enters.
You hear a footstep nearby.
HP:126 EP:28> bre
You barely miss someone.
Anonymous figure slices into you leaving a long red line of blood.
A Twisting Tunnel(sw, e and nw)
 A wine servant [2]
 A Caretaker
Julius enters.
You hear a footstep nearby.
HP:123 EP:28> You notice Julius sizing you up.
Crossroads(se, n and sw)
Julius enters.
You hear a footstep nearby.
HP:123 EP:28> A Twisting Tunnel(w, ne and nw)
 A Caretaker [2]
Julius enters.
You hear a footstep nearby.
HP:123 EP:28> A Twisting Tunnel(w and e)
Julius enters.
You hear a footstep nearby.
HP:123 EP:28> A Twisting Tunnel(e and nw)
 A patrolling guard [2]
Julius enters.
HP:123 EP:28> A Cavern(se, w and ne)
 A barrel
Julius enters.
HP:123 EP:28> A Twisting Tunnel(sw, w, ne and e)
 A patrolling guard
Julius enters.
You hear a footstep nearby.
HP:123 EP:28> Thranduil shop(w)
 A trash can
 Brenen the shopkeeper
Julius enters.
You hear a footstep nearby.
HP:123 EP:28> Do: Commands completed.
HP:123 EP:28> Do: starting commands.
HP:123 EP:28> A Twisting Tunnel(sw, w, ne and e)
 A patrolling guard
Julius enters.
You hear a footstep nearby.
HP:123 EP:28> A Twisting Tunnel(sw, ne and nw)
Julius enters.
You hear a footstep nearby.
HP:123 EP:28> Crossroads(n, sw and e)
Julius enters.
HP:123 EP:28> A Cavern(se, n, w and ne)
Julius enters.
You hear a footstep nearby.
HP:123 EP:28> Thranduil bar(s, table, tarihe, stool and boepei)
 A trash can
 A group of drunken Soldiers are forgetting their pains over cups of ale
 Londia the chess pro
 Dwallen the bard knows many tales [13 tales]
 Dairuia the waitress
Julius enters.
HP:123 EP:28> You barely miss someone.
Julius cuts your arm, leaving several bruises.
Anonymous figure bashes you with the hilt of the sword.
The guards grab you and carry you away, slapping you as they go!
A Dark Cell(out)
HP:104 EP:28>     You lean down and push on a stone near the ground
and find it loose.  After much effort you make an opening
and squeeze out.
Janitor room(tunnel)
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> You do not have the endurance to mask your movements.
HP:104 EP:28> Lower cellars(s, n and e)
 Several crates
HP:104 EP:28> The upper cellar(s and nw)
 Several crates
HP:104 EP:28> Sloping tunnel(se and n)
HP:104 EP:28> Sloping tunnel(s, ne and nw)
HP:104 EP:28> Sloping tunnel(se and n)
HP:104 EP:28> Sloping tunnel(s and nw)
HP:104 EP:28> Crossroads(se, ne and nw)
HP:104 EP:28> A cellblock(se and nw)
HP:104 EP:28> A Twisting Tunnel(se and n)
HP:104 EP:28> Fork(s, e and nw)
HP:104 EP:28> A Twisting Tunnel(se and nw)
 A patrolling guard
HP:104 EP:28> Crossroads(se, sw, w and e)
HP:104 EP:28> A Twisting Tunnel(w and nw)
HP:104 EP:28> Upper hall(se and n)
 A Servant
HP:104 EP:28> A Twisting Tunnel(s and w)
HP:104 EP:28> Platform(sw, hole and e)
HP:104 EP:28> Treasure Room(hole)
HP:104 EP:28> The boulder has already been moved.
HP:104 EP:28> Underground(e and nw)
HP:104 EP:28> Underground(se and nw)
HP:104 EP:28> Underground(se and out)
HP:104 EP:28> A Twisting Tunnel(sw)
HP:104 EP:28> A Cavern(se, n, w and ne)
HP:104 EP:28> A Twisting Tunnel(s and nw)
 Thranduil's head cook
 A patrolling guard [3]
 A Senile Healer
 A wine servant
HP:104 EP:28> Crossroads(se, n and sw)
HP:104 EP:28> A Twisting Tunnel(sw, e and nw)
 A wine servant [2]
 A Caretaker
HP:104 EP:28> Crossroads(out, w and ne)
HP:105 EP:29> A Twisting Tunnel(out and deeper)
HP:105 EP:29> A Twisting Tunnel(out and deeper)
 A division of elven defenders
HP:105 EP:29> The gates to Thranduil's kingdom(terrace)
 A division of elven defenders
HP:105 EP:29> A grassy terrace(gates and stairs)
 Corpse of elf
HP:105 EP:29> The Stone Stairs(bridge and terrace)
 Corpse of Orc
HP:105 EP:29> A Bridge(s, n, stairs and ne)
 A signpost
 A hitching post