Kraven should learn not to attack those cooler tha

Posted by
Devon [legacy]
Uploaded
03 November 2002 00:00:00
Type
Player Kill

Posted for Carm! Very old log, but very cool :p


You start to sway and chant cast, cast, cast!
HP:199 EP:190 > You send tails flying at Golasgil, but they miss their mark.
You miss Golasgil.
You look out at the field around you and see the dead and wounded from the
siege of the city.
Golasgil misses you.
Kraven enters.
Kraven leaves northeast.
shape
Golasgil is in average shape.
HP:199 EP:190 > You crack Golasgil with tails wrapping and burning.
The dark power of Angband envelops Golasgil in a wreath [K
Golasgil misses Gandar.
h
Disregarding your own personal safety, you smash your head into your opponent!
HP:199 EP:155 > shape
You send tails flying at Golasgil, but they miss their mark.
Golasgil beats the life out of you with powerful strokes!
Golasgil is in average shape.
HP:176 EP:155 > You send tails flying at Golasgil, but they miss their mark.
You miss Golasgil.
A blast of fire shoots forth from Gandar's hand, striking Golasgil!!!
You see small groups of Dunedain soldiers cleaning up the site of battle.
Golasgil misses Gandar.
l
    Your feet are carrying you along the South Road. This road seems to
have been spared destruction so far and travel is fairly easy. The road
meanders north and south.
The South Road continues northeast and south.
A deep trench has been dug north and northwest.
The Mindolluin Mountains rise to the west and northwest.
The walls of Minas Tirith stand north.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, northeast, east, north and south.
 Gandar the dunedain Archmage (Immoral)
 Lord Golasgil of Anfalas
HP:176 EP:155 > shape
Golasgil doesn't look so great.
HP:176 EP:155 > You pummel Golasgil with multiple blows from the whip!
Gandar hits Golasgil very hard.
Golasgil cuts a deep, bloody wound into you.
h
Your neck still hurts from the last headbutt.
HP:159 EP:155 > You pummel Golasgil with multiple blows from the whip!

;0mGandar misses Golasgil.
You see small groups of Dunedain soldiers cleaning up the site of battle.
You shield Gandar, and Golasgil grazes you.
Golasgil bumps Gandar with the handle of the broadsword.
Gandar starts casting a spell.
Your neck still hurts from the last headbutt.
HP:157 EP:155 > You pummel Golasgil with multiple blows from the whip!
You cackle evilly as you burn Golasgil painfully.
Golasgil cuts a deep, bloody wound into you.
h
Disregarding your own personal safety, you smash your head into your opponent!
HP:137 EP:120 > shape
Golasgil is near death.
HP:137 EP:120 > You send tails flying at Golasgil, but they miss their mark.
You shield Gandar, and Golasgil inflicts massive damage to you.
Golasgil cuts Gandar.
l
    Your feet are carrying you along the South Road. This road seems to
have been spared destruction so far and travel is fairly easy. The road
meanders north and south.
The South Road continues northeast and south.
A deep trench has been dug north and northwest.
The Mindolluin Mountains rise to the west and northwest.
The walls of Minas Tirith stand north.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, northeast, east, north and south.
 Gandar the dunedain Archmage (Immoral)
 Lord Golasgil of Anfalas
HP:122 EP:121 > You snap Golasgil burning flesh and sizzling blood.
Golasgil cuts a deep, bloody wound into you.
shape
Golasgil is near death.
HP:106 EP:121 > h
Your neck still hurts from the last headbutt.
HP:106 EP:121 > h
You hit Golasgil with a horrid crack.
A blast of fire shoots forth from Gandar's hand, striking Golasgil!!!
You shield Gandar, and Golasgil massacres you with incredible force!
Golasgil cuts Gandar.
Your neck still hurts from the last headbutt.
HP:83 EP:121 > h
Your neck still hurts from the last headbutt.
HP:83 EP:121 > Gandar starts casting a spell.
You hit Golasgil striking and immolating with multiple tails[K
Golasgil cuts you.
h
Your neck still hurts from the last headbutt.
HP:76 EP:121 > h
Your neck still hurts from the last headbutt.
HP:76 EP:121 > You send tails flying at Golasgil, but they miss their mark.
You miss Golasgil.
You shield Gandar, and Golasgil inflicts massive damage to you.
Golasgil cuts Gandar.
h
Disregarding your own personal safety, you smash your head into your opponent!
HP:56 EP:86 > You run north.
A trench full of flames and smoke(w, e and s)
 A catapult unit manned by several malicious Olog-hai!
 A towering stone thrower
Gandar enters.
You hit Golasgil striking and immolating with multiple tails[K
unshield
Usage: unshield <player>

Unshield will cause you to stop shielding a player
You can also "unshield all" to stop shielding every
player that you were shielding.

See also: shield, protect, unprotect
HP:56 EP:86 > unshield gnadar
Unshield who?
HP:56 EP:86 > l
    This is an impassable trench full of fire and smoke. The Host of
Mordor has placed many of these trenches around their siege camp, making
it almost impossible for anyone to attack them in force. You try to keep
your distance to avoid being scorched by the searing flames.
The trench is dug to the north, towards the city.
The South Road continues east and south.
A deep trench has been dug west.
The Mindolluin Mountains rise to the west and northwest.
The walls of Minas Tirith stand north.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, east and south.
 Gandar the dunedain Archmage (Immoral)
 A catapult unit manned by several malicious Olog-hai!
 A towering stone thrower
HP:56 EP:86 > unshield gandar
You are no longer shielding Gandar.
HP:57 EP:87 > hmm
You hmm.
HP:57 EP:87 >     Group of Olog-hai turns the winch. The ropes become more taught and the 
catapult arm bends back with some creaking.
Gandar says: lets try again
    Group of Olog-hai turns the winch. The ropes become more taught and the 
catapult arm bends back with some creaking.
l
    This is an impassable trench full of fire and smoke. The Host of
Mordor has placed many of these trenches around their siege camp, making
it almost impossible for anyone to attack them in force. You try to keep
your distance to avoid being scorched by the searing flames.
The trench is dug to the north, towards the city.
The South Road continues east and south.
A deep trench has been dug west.
The Mindolluin Mountains rise to the west and northwest.
The walls of Minas Tirith stand north.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, east and south.
 Gandar the dunedain Archmage (Immoral)
 A catapult unit manned by several malicious Olog-hai!
 A towering stone thrower
HP:57 EP:87 > unprotect gandar
You stop protecting Gandar.
HP:57 EP:87 > wimpy off
You don't feel like a wimp anymore.
HP:58 EP:88 > s
The South Road(w, ne, e, n and s)
 Corpse of Golasgil
Gandar enters.
HP:58 EP:88 > get all from corpse into pack
a gleaming suit of chainmail : Not enough room.
a great broadsword of Anfalas : Not enough room.
HP:58 EP:88 > i
Gold: 42               Encumbrance: lightly encumbered  
You are carrying the following on your person:
A studded leather baldric (worn)
A crystal (worn)
A many-tailed whip (immolated) (wielded)
A black riding cloak (worn)
An Orc courier pack (worn)
A full suit of burnished steel armour with gold etchings (worn)
A glass flute.
Rank insignia.
A glass flute.
A glass flute.
A small armband worn by those instructed in battlefield first-aid.
The Rimsilval Guild ring.
Carm's gold circlet.
HP:58 EP:88 > You hear a footstep nearby.
Small scouting groups scour the battlefield, looking for retreating orcs.
You notice Anonymous figure sizing you up.
Without warning, Anonymous figure attacks you from behind!
You are too busy to make an attack!
Anonymous figure dilacerates you like a hungry wolf destroying fle[K
do get brew from cloak,drink brew,drop flask
Do: starting commands.
HP:33 EP:88 > Ok.
HP:33 EP:88 >     As you open the flask, you immediately notice the strong smell.
It reminds you of the depths of the darkest dungeons.  You wonder
what effect it will have on you.  Without thinking, you drain the
flask.  Immediately a burning sensation forms in your throat.  You
start to gag, but calm down when a sense of healing takes you. Your
eyes are watering a little bit and you have a disgusting taste in
your mouth.
HP:224 EP:230 > Ok.
HP:224 EP:230 > Do: Commands completed.
HP:224 EP:230 > do get brew from cloak,drink brew,drop flask
Do: starting commands.
HP:224 EP:230 > Ok.
HP:224 EP:230 >     As you open the flask, you immediately notice the strong smell.
It reminds you of the depths of the darkest dungeons.  You wonder
what effect it will have on you.  Without thinking, you drain the
flask.  Immediately a burning sensation forms in your throat.  You
start to gag, but calm down when a sense of healing takes you. Your
eyes are watering a little bit and you have a disgusting taste in
your mouth.
HP:230 EP:230 > Ok.
HP:230 EP:230 > Do: Commands completed.
HP:230 EP:230 > You snap someone burning flesh and sizzling blood.
The dark power of Angband envelops someone in a wreath [K
Anonymous figure dilacerates you like a hungry wolf destroying fle[K
l
    Your feet are carrying you along the South Road. This road seems to
have been spared destruction so far and travel is fairly easy. The road
meanders north and south.
The South Road continues northeast and south.
A deep trench has been dug north and northwest.
The Mindolluin Mountains rise to the west and northwest.
The walls of Minas Tirith stand north.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, northeast, east, north and south.
 An empty flask
 An empty flask
 An anonymous figure
 Gandar the dunedain Archmage (Immoral)
 Corpse of Golasgil
HP:189 EP:230 > h
Disregarding your own personal safety, you smash your head into your opponent!
HP:189 EP:195 > You send tails flying at someone, but they miss their mark.
Anonymous figure chops you.
n
A trench full of flames and smoke(w, e and s)
 A catapult unit manned by several malicious Olog-hai!
 A towering stone thrower
You hear a footstep nearby.
Gandar enters.
HP:176 EP:195 > Gandar puts a silver staff into a Dol Amroth pack.
n
You send tails flying at someone, but they miss their mark.
Anonymous figure misses you.
You can't go that way!
HP:177 EP:196 > e
The South Road(w, ne, e, sw, se, n and s)
Gandar enters.
HP:177 EP:196 > l
    Your feet are carrying you along the South Road. This road seems to
have been spared destruction so far and travel is fairly easy. The road
meanders north and south.
The Harlond Path continues southeast.
A deep trench has been dug west and east.
The South Road continues northeast and southwest.
The Mindolluin Mountains rise to the northwest.
The walls of Minas Tirith stand north and northwest.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, northeast, east, southwest,
southeast, north and south.
 An anonymous figure
 Gandar the dunedain Archmage (Immoral)
HP:177 EP:196 > You hit someone striking and immolating with multiple ta[K
Anonymous figure hits you very hard, leaving severed body parts!
brief off
Verbose mode.
HP:161 EP:196 > l
    Your feet are carrying you along the South Road. This road seems to
have been spared destruction so far and travel is fairly easy. The road
meanders north and south.
The Harlond Path continues southeast.
A deep trench has been dug west and east.
The South Road continues northeast and southwest.
The Mindolluin Mountains rise to the northwest.
The walls of Minas Tirith stand north and northwest.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, northeast, east, southwest,
southeast, north and south.
 An anonymous figure
 Gandar the dunedain Archmage (Immoral)
HP:161 EP:196 > You crack someone with tails wrapping and burning.
Anonymous figure misses you.
Gandar starts casting a spell.
You send tails flying at someone, but they miss their mark.
Anonymous figure misses Gandar.
ne
    Your feet are carrying you along the South Road. This road seems to
have been spared destruction so far and travel is fairly easy. The road
meanders north and south.
A deep trench has been dug southeast and south.
The South Road continues southwest and north.
The Mindolluin Mountains rise to the west.
The walls of Minas Tirith stand northwest.
The Gates of Minas Tirith are to the north.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, east, southwest, north and
northwest.
 A tall footman of Dol Amroth
 A squad of men called 'Isildur's Vengeance'
Gandar enters.
HP:161 EP:196 > You pummel someone with multiple blows from the whip!
Anonymous figure misses Gandar.
Gandar misses someone.
n
    Your feet are carrying you along the South Road. This road seems to
have been spared destruction so far and travel is fairly easy. The road
meanders north and south.
The South Road continues south.
The Gates of Minas Tirith are to the north.
The walls of Minas Tirith stand west and northwest.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, east, south and north.
 A battalion of men called 'Equalizers'
Gandar enters.
HP:161 EP:196 > You hit someone striking and immolating with multiple ta[K
You cackle evilly as you burn someone painfully.
Anonymous figure chops Gandar.
Gandar hits someone.
You look out at the field around you and see the dead and wounded from the
siege of the city.
Anonymous figure drinks from a waterskin.
Gandar starts casting a spell.
n
    The battered walls of Minas Tirith stand boldly. The proud city is in
dire circumstances as the forces of Mordor push their way deeper inside.
Her mighty gates lie broken and splintered, while the fires burn unchecked
throughout the first level causing the delicate white tower to look grey
and hazy.
The South Road continues south.
The Great West Road continues north.
The walls of Minas Tirith stand southwest and northwest.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are east, enter, north and south.
 A hitching post
You hear a footstep nearby.
Gandar enters.
HP:161 EP:196 > You hit someone striking and immolating with multiple ta[K
The dark power of Angband envelops someone in a wreath [K
Anonymous figure misses Gandar.
Gandar misses someone.
enter
    The once proud city of Minas Tirith lies broken and battered. The
sturdy gates that once protected the good people who dwell here
now lie useless and splintered upon the ground. The entire first level
of Minas Tirith is under great distress. Fires rage throughout
the streets, and the horrors of war surround you.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are west, pelennor, north, south and
northwest.
Gandar enters.
HP:161 EP:196 > You send tails flying at someone, but they miss their mark.
You miss someone.
Anonymous figure misses Gandar.
Gandar misses someone.
do 5s,2sw,gate,4ne,7n,4nw,gate
Anonymous figure drinks from a waterskin.
sw
Anonymous figure drinks from a waterskin.
Do: starting commands.
Large command count!  Forcing 'brief' mode.
HP:161 EP:196 > Street(w, n and s)
 Boy trying to help
You hear a footstep nearby.
Gandar enters.
HP:161 EP:196 > Street(n and s)
Gandar enters.
You hear a footstep nearby.
HP:161 EP:196 > Street(n and s)
 Boy trying to help
Gandar enters.
HP:161 EP:196 > Street(w, n and s)
Gandar enters.
You hear a footstep nearby.
HP:161 EP:196 > Street(sw and n)
You hear a footstep nearby.
Gandar enters.
HP:161 EP:196 > Street(ne, sw and s)
 An injured guard limps along slowly
Gandar enters.
You hear a footstep nearby.
HP:161 EP:196 > A large gate(ne, gate and sw)
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
You hear a footstep nearby.
Gandar enters.
HP:161 EP:196 > nter
[1;31m    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

Street(w, ne and gate)
Gandar enters.
HP:161 EP:196 > Street(ne, e, sw and enter)
 Here stands a Gondorian civilian
You hear a footstep nearby.
Gandar enters.
HP:161 EP:196 > Street(ne, e, sw and n)
Gandar enters.
You hear a footstep nearby.
HP:161 EP:196 > Street(ne, e and sw)
You hear a footstep nearby.
Gandar enters.
HP:161 EP:196 > Street(w, sw and n)
 Alunite plays a simple beat on his small drum
 A young errand boy
 Here stands a Gondorian civilian
Gandar enters.
HP:161 EP:196 > Market square(w, ne, e, se, n, s and nw)
You hear a footstep nearby.
Gandar enters.
HP:161 EP:196 > Street(w, s, n and nw)
 A pictorial signpost
Gandar enters.
HP:161 EP:196 > An outcropping of rock(steps, s and n)
You hear a footstep nearby.
Gandar enters.
HP:161 EP:196 > An arched tunnel(s and n)
Gandar enters.
You hear a footstep nearby.
HP:161 EP:196 > You hit someone with a horrid crack.
The dark power of Angband envelops someone in a wreath [K
An outcropping of rock(steps, s and n)
You hear a footstep nearby.
Gandar enters.
HP:162 EP:197 > Gandar starts casting a spell.
Street(w, e, n, s and nw)
 A young errand boy
Gandar enters.
HP:162 EP:197 > Street(w, s and nw)
 Here stands a Gondorian civilian
Gandar enters.
HP:162 EP:197 > Street(w, se, n and nw)
Gandar enters.
You hear a footstep nearby.
HP:162 EP:197 > Street(w, e, se and nw)
Gandar enters.
HP:162 EP:197 > Street(se and nw)
Gandar enters.
HP:162 EP:197 > Level two gatehouse(w, gate and se)
 A Minas Tirith citizen out on some errand
 A Minas Tirith citizen out on some errand
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
You hear a footstep nearby.
Gandar enters.
HP:162 EP:197 >     As you near the gate, a guard steps forward[K
The guard asks you for the password to advance to [K
You whisper the password to him, to ensure that no[K
The guard looks at you, seeming to judge not only [K
but also to judge your person and your allegiance.[K
After a moment of thought, the guard waves you thr[K

A large gate(gate, se and nw)
 A citizen of Minas Tirith
 A cheerful dog
Gandar walks in through the gates.

You hear a footstep nearby.
HP:162 EP:197 > Do: Commands completed.
HP:162 EP:197 > Verbose mode.
HP:162 EP:197 > You can't go that way!
HP:162 EP:197 > You send tails flying at someone, but they miss their mark.
What?
HP:162 EP:197 > You send tails flying at someone, but they miss their mark.
You miss someone.
Anonymous figure misses Gandar.
Gandar misses someone.
You pummel someone with multiple blows from the whip!
The dark power of Angband envelops someone in a wreath [K
Anonymous figure misses Gandar.
Gandar hits someone hard.
Gandar starts casting a spell.
l
    This part of the street is dominated by the large gate up to another
level of Minas Tirith. There is less traffic flocking through than you would
expect in a city this size, as the worn away cobblestones stand to testify.
Four guards stand on duty on either side of the gate, wearily eyeing
everything that goes through.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are gate, southeast and northwest.
 An anonymous figure
 Gandar the dunedain Archmage (Immoral)
 A citizen of Minas Tirith
 A cheerful dog
HP:162 EP:197 > You send tails flying at someone, but they miss their mark.
Anonymous fsw
igure misses Gandar.
You can't go that way!
HP:162 EP:197 > You send tails flying at someone, but they miss their mark.
Anonymous figure hits Gandar very hard, leaving severed body parts!
Gandar hits someone very hard.
se
se
    You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
A Bank can be seen to the northeast.
The sky is covered by a dark black cloud from horizon to horizon.
The northeast door is open.
    The only obvious exits are northeast, southeast and northwest.
You hear a footstep nearby.
Gandar enters.
HP:162 EP:197 >     You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
An Inn can be seen to the northeast.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are northeast, south and northwest.
 A cheerful dog
Gandar enters.
You hear a footstep nearby.
HP:162 EP:197 > Gandar starts casting a spell.
You snap someone burning flesh and sizzling blood.
Anonymous figure scratches Gandar.
4s
Do: starting commands.
HP:162 EP:197 >     This is the entrance to the Great Hall of the Guard. As you
emerge from the tunnel, a huge, ornately carved door stands before you.
This is where members of the Guard come for training and equipment,
or even for rest when they are off duty. However, times are now bleak
for the Guard as the great threat from the East surrounds the city.
Tall stone columns frame the doorway and convey a sense of centuries- 
old tradition and grandeur. Even this entryway is richly decorated as
if a small part of ancient Numenor still remained here among the common
buildings of this day.
A tunnel passes through the rock vein to the south.
The sky is covered by a dark black cloud from horizon to horizon.
The enter door is closed.
    The only obvious exits are east, south, north and enter.
 A citizen of Minas Tirith
 A High Guard of Minas Tirith
 A High Guard of Minas Tirith
You hear a footstep nearby.
Gandar enters.
HP:162 EP:197 >     Above your head is an arch cut through the stone fin that runs down
through all of the levels of Minas Tirith to the gates.  The tunnel
is only about ten feet long so it's not much darker inside than outside.
    The only obvious exits are north and south.
 A citizen of Minas Tirith
 A citizen of Minas Tirith
Gandar enters.
HP:162 EP:197 >     You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
A general store can be seen to the east.
The sky is covered by a dark black cloud from horizon to horizon.
The west door is open.
    The only obvious exits are west, east, north and south.
Gandar enters.
HP:162 EP:197 >     You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are southwest and north.
Gandar enters.
You hear a footstep nearby.
HP:162 EP:197 > Do: Commands completed.
HP:162 EP:197 > sw
    You are standing on a clear street on the third tier of Minas
Tirith. Paved with stones and well kept, the street is surprisingly
free of dirt and garbage. However, there is a palpable sense of
dread hanging in the air like a thick fog. Guards stand on the
battlements on each side of the street, looking with fear down on
the Pelennor fields. The street curves in a slow, lazy circle.
A Potter's workshop can be seen to the southeast.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are northeast, southwest, southeast and
northwest.
You hear a footstep nearby.
Gandar enters.
HP:162 EP:197 > You are too busy to make an attack!
sw
    This part of the street is dominated by the large gate up to another
level of Minas Tirith. There is less traffic flocking through than you would
expect in a city this size, as the worn away cobblestones stand to testify.
Four guards stand on duty on either side of the gate, wearily eyeing
everything that goes through.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are northeast, gate and southwest.
 A cheerful dog
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Gandar enters.
You hear a footstep nearby.
HP:162 EP:197 > You are too busy to make an attack!
Anonymous figure chops Gandar.
enter
Anonymous figure drinks from a waterskin.
What?
HP:163 EP:198 > sw
    You stand in front of a small building made from stone.  The walls
are smooth and the craftmanship is obviously of a high quality.  The
building looks somewhat ominous and you are led to wonder what could
possibly be inside.
    You notice a sign on the wall.
The sky is covered by a dark black cloud from horizon to horizon.
The enter door is open.
    The only obvious exits are west, northeast and enter.
 A very strong looking guard.
Gandar enters.
HP:163 EP:198 > You crack someone with tails wrapping and burning.
enter
    This is the lounge room of the fellowship.  The floor is made
of beautifully crafted marble, and the walls of granite.  Such
craftmanship you are amazed at, but you wonder whether such talent has
dissipated over the ages like it has in so many other crafts.
The out door is open.
    The only obvious exits are east, out, south, north and northwest.
 A Stonewright is resting here.
Gandar enters.
You hear a footstep nearby.
HP:163 EP:198 > s
w
    This is the workroom of the Fellowship.  Here the workers hone their
skills and shape stone objects to sell.  The objects that are made here
are of all different types of rock -- marble, granite, and a good number
of other types you can't identify.  You think that working here would
probably be very harsh, but from what you have seen a number of the
workers seem to be well paid.
    The only obvious exits are west and north.
 A worker practicing his stoneworking skills
 A Stonewright is here looking thoughtful.
Gandar enters.
HP:163 EP:198 > You pummel someone with multiple blows from the whip!
You smell burning flesh as the divine evil engulfs someone [K
Anonymous figure misses Gandar.
Anonymous figure removes a deer-hide waterskin (empty).
Anonymous figure puts a deer-hide waterskin (empty) into an Orc courier pack.
    This is a musty room containing supplies for the workroom to the
east.  There are many pieces of rock of all sizes, enough to last the
Fellowship a month or so.  There are also all sorts of tools for
working with the rock.
The north door is open.
    The only obvious exits are east and north.
Gandar enters.
You hear a footstep nearby.
HP:163 EP:198 > You crack someone with tails wrapping and burning.
Anonymous figure misses Gandar.
Gandar misses someone.
n
Darkness surrounds you.
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is open.
    The only obvious exit is south.
You hear a footstep nearby.
You hear a clicking sound from the south door.
The door slams shut and locks behind you.
HP:163 EP:198 > hj
You send tails flying at someone, but they miss their mark.
Anonymous figure dilacerates you like a hungry wolf destroying fle[K
What?
HP:142 EP:198 > h
You use your blind fighting skill to headbutt!
Disregarding your own personal safety, you smash your head into your opponent!
HP:142 EP:163 > You send tails flying at someone, but they miss their mark.
Anonymous figure misses you.
You crack someone with tails wrapping and burning.
Anonymous figure chops you.
Anonymous figure opens a deer-hide waterskin.
You pummel someone with multiple blows from the whip!
Anonymous figure chops you.
Anonymous figure drinks from a waterskin.
l
Darkness surrounds you.
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
HP:119 EP:163 > You hit someone with a horrid crack.
Anonymous figure cuts you's arm leaving several bruises.
Anonymous figure drinks from a waterskin.
tell gandar cast light
You tell Gandar: cast light
HP:113 EP:164 > Anonymous figure drinks from a waterskin.
h
Your neck still hurts from the last headbutt.
HP:113 EP:164 > You pummel someone with multiple blows from the whip!
Anonymous figure misses you.
h
You use your blind fighting skill to headbutt!
Disregarding your own personal safety, you smash your head into your opponent!
HP:113 EP:129 > You send tails flying at someone, but they miss their mark.
Anonymous figure cuts you's arm leaving several bruises.
shape
Some blurry sorta shape....
HP:105 EP:129 > You pummel someone with multiple blows from the whip!
Anonymous figure hits you very hard, leaving severed body parts!
shape
Some blurry sorta shape....
HP:86 EP:129 > h
You send tails flying at someone, but they miss their mark.
Anonymous figure chops you.
Your neck still hurts from the last headbutt.
HP:74 EP:129 > i
Gold: 49      (rough)  Encumbrance: lightly encumbered  
You quickly feel about and find the following items:
A studded leather baldric (worn)
A crystal (worn)
A many-tailed whip (immolated) (wielded)
A black riding cloak (worn)
An Orc courier pack (worn)
A full suit of burnished steel armour with gold etchings (worn)
A glass flute.
Rank insignia.
A glass flute.
A glass flute.
A small armband worn by those instructed in battlefield first-aid.
The Rimsilval Guild ring.
Carm's gold circlet.
HP:74 EP:129 > You hit someone striking and immolating with multiple ta[K
Anonymous figure cuts you's arm leaving several bruises.
h
Your neck still hurts from the last headbutt.
HP:67 EP:129 > h
Your neck still hurts from the last headbutt.
HP:67 EP:129 > You hit someone striking and immolating with multiple ta[K
Anonymous figure hits you very hard, leaving severed body parts!
h
You use your blind fighting skill to headbutt!
Disregarding your own personal safety, you smash your head into your opponent!
HP:52 EP:94 > do get brew from cloak,drink brew,drop flask
Do: starting commands.
HP:52 EP:94 > Darkness surrounds you.
Get what?   You can't see anything.
HP:52 EP:94 > Drink what?
HP:52 EP:94 > Drop what?
HP:52 EP:94 > Do: Commands completed.
HP:52 EP:94 > You pummel someone with multiple blows from the whip!
Anonymous figure misses you.

HP:52 EP:94 > l
Darkness surrounds you.
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
HP:52 EP:94 > You hit someone striking and immolating with multiple ta[K
Anonymous figure misses you.

Gandar tells you: dør han
HP:53 EP:95 > You pummel someone with multiple blows from the whip!
Anonymous figure misses you.
tell gandar cast lgiht!!!
You tell Gandar: cast lgiht!!!
HP:53 EP:95 > You crack someone with tails wrapping and burning.
Anonymous figure misses you.
You snap someone burning flesh and sizzling blood.
Anonymous figure cuts you's arm leaving several bruises.
bash door
Darkness surrounds you.
Bash what?  You can't see anything!
HP:49 EP:95 > i
You send tails flying at someone, but they miss their mark.
Anonymous figure misses you.
do get brew from cloak,drink brew,drop flask
i
Gold: 36      (rough)  Encumbrance: lightly encumbered  
You quickly feel about and find the following items:
A studded leather baldric (worn)
A crystal (worn)
A many-tailed whip (immolated) (wielded)
A black riding cloak (worn)
An Orc courier pack (worn)
A full suit of burnished steel armour with gold etchings (worn)
A glass flute.
Rank insignia.
A glass flute.
A glass flute.
A small armband worn by those instructed in battlefield first-aid.
The Rimsilval Guild ring.
Carm's gold circlet.
HP:49 EP:95 > Do: starting commands.
HP:49 EP:95 > Darkness surrounds you.
Get what?   You can't see anything.
HP:49 EP:95 > Drink what?
HP:49 EP:95 > Drop what?
HP:49 EP:95 > Do: Commands completed.
HP:49 EP:95 > Gold: 50      (rough)  Encumbrance: lightly encumbered  
You quickly feel about and find the following items:
A studded leather baldric (worn)
A crystal (worn)
A many-tailed whip (immolated) (wielded)
A black riding cloak (worn)
An Orc courier pack (worn)
A full suit of burnished steel armour with gold etchings (worn)
A glass flute.
Rank insignia.
A glass flute.
A glass flute.
A small armband worn by those instructed in battlefield first-aid.
The Rimsilval Guild ring.
Carm's gold circlet.
HP:49 EP:95 > Gandar tells you: jeg er der ikke
You send tails flying at someone, but they miss their mark.
Anonymous figure cuts you's arm leaving several bruises.
l
Darkness surrounds you.
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
HP:42 EP:95 > s
The door is locked.
HP:42 EP:95 > kill
You send tails flying at someone, but they miss their mark.
You miss someone.
Anonymous figure misses you.
Kill what?  You can't see a thing!
HP:42 EP:95 > You pummel someone with multiple blows from the whip!
You cackle evilly as you burn someone painfully.
Burning tails envelop Kraven and slay him with searing
You killed Kraven.
Kraven has died.
get gold from corpse
Darkness surrounds you.
Get what?   You can't see anything.
HP:42 EP:95 > 10eagleishg
Do: starting commands.
HP:42 EP:95 > What?
HP:42 EP:95 > What?
HP:42 EP:95 > What?
HP:42 EP:95 > What?
HP:42 EP:95 > What?
HP:42 EP:95 > What?
HP:42 EP:95 > What?
HP:42 EP:95 > What?
HP:42 EP:95 > What?
HP:42 EP:95 > What?
HP:42 EP:95 > Do: Commands completed.
HP:42 EP:95 > Laryn tells you: a short, sharp, double edged sword is now on sale as lot 491, minimum bid 180 gold.
drop whip
The flame sputters and ceases as the whip is remov[K
You remove a many-tailed whip.
Ok.
HP:43 EP:96 > do get brew from cloak,drink brew,drop flask
Do: starting commands.
HP:43 EP:96 > Get what?
HP:43 EP:96 > Drink what?
HP:43 EP:96 > Drop what?
HP:43 EP:96 > Do: Commands completed.
HP:43 EP:96 > get all
a many-tailed whip : Ok.
The tips of many tails light up and course together
The whip of the Balrog bursts into evil flame!
The whip immolates itself in your hand!  You hear t
You wield a many-tailed whip (immolated).
Corpse of Kraven : Failed.
HP:43 EP:96 > get all from corpse
Darkness surrounds you.
Get what?   You can't see anything.
HP:43 EP:96 > l
Darkness surrounds you.
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
HP:43 EP:96 > 10eaglesight
Do: starting commands.
HP:43 EP:96 > You fail to convince the powers of nature to give you extended sight.
HP:43 EP:86 > You fail to convince the powers of nature to give you extended sight.
HP:43 EP:76 > You fail to convince the powers of nature to give you extended sight.
Your wilderness skill has increased due to use.
HP:43 EP:66 > You fail to convince the powers of nature to give you extended sight.
HP:43 EP:56 > You fail to convince the powers of nature to give you extended sight.
HP:43 EP:46 > You fail to convince the powers of nature to give you extended sight.
Your wilderness skill has increased due to use.
HP:43 EP:36 > You fail to convince the powers of nature to give you extended sight.
HP:43 EP:26 > You summon the forces of nature to extend your sight.
Your wilderness skill has increased due to use.
HP:43 EP:6 > You already possess extended sight.
HP:43 EP:6 > You already possess extended sight.
HP:43 EP:6 > Do: Commands completed.
HP:43 EP:6 > l
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Corpse of Kraven
HP:43 EP:6 > get all from corpse
some gold coins : Ok.
an Orc courier pack : Ok.
a deer-hide waterskin : Your hands are full!
Failed.
a deer-hide waterskin : Your hands are full!
Failed.
a pair of mail pants : Failed.
a large shining breastplate : Your hands are full!
Failed.
a shining steel helmet : Your hands are full!
Failed.
a studded leather baldric : Your hands are full!
Failed.
the fang of Sauron (sharpened) : Your hands are full!
Failed.
HP:43 EP:6 > You put 42 gold in your pockets.
Gandar tells you: skal jeg bash door?
get all from corpse into pack
a deer-hide waterskin : Ok.
a deer-hide waterskin : You would spill it.
a pair of mail pants : Ok.
a large shining breastplate : Not enough room.
a shining steel helmet : Not enough room.
a studded leather baldric : Ok.
the fang of Sauron (sharpened) : Not enough room.
HP:44 EP:7 > i
Gold: 84               Encumbrance: lightly encumbered  
You are carrying the following on your person:
An Orc courier pack (in hands)
A many-tailed whip (immolated) (wielded)
A studded leather baldric (worn)
A crystal (worn)
A black riding cloak (worn)
An Orc courier pack (worn)
A full suit of burnished steel armour with gold etchings (worn)
A glass flute.
Rank insignia.
A glass flute.
A glass flute.
A small armband worn by those instructed in battlefield first-aid.
The Rimsilval Guild ring.
Carm's gold circlet.
HP:44 EP:6 > Laryn tells you: an ancient and hideous black staff is now on sale as lot 492, minimum bid 160 gold.
get all from corpse into pack 2
a deer-hide waterskin : You would spill it.
a large shining breastplate : Ok.
a shining steel helmet : Ok.
the fang of Sauron (sharpened) : Not enough room.
HP:44 EP:5 > l
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Corpse of Kraven
HP:44 EP:4 > Gandar tells you: need help?
get all from corpse into baldric
a deer-hide waterskin : You would spill it.
the fang of Sauron (sharpened) : Ok.
HP:45 EP:5 > i
Gold: 84               Encumbrance: heavily encumbered  
You are carrying the following on your person:
An Orc courier pack (in hands)
A many-tailed whip (immolated) (wielded)
A studded leather baldric containing a fang (worn)
A crystal (worn)
A black riding cloak (worn)
An Orc courier pack (worn)
A full suit of burnished steel armour with gold etchings (worn)
A glass flute.
Rank insignia.
A glass flute.
A glass flute.
A small armband worn by those instructed in battlefield first-aid.
The Rimsilval Guild ring.
Carm's gold circlet.
HP:45 EP:5 > bash door
You are too tired to bash anything.
HP:45 EP:4 > tell gandar bash door
You tell Gandar: bash door
HP:45 EP:4 > Laryn tells you: a scroll containing the spell thunderstorm is now on sale as lot 493, minimum bid 110 gold.