I die. and not from Dungs.

Posted by
Calacirya [legacy]
Uploaded
18 December 2002 00:00:00
Type
Player Kill

lots of damage delt withen two rounds. well, it could be considered like 9 rounds or something, and ways, nice warrior solo.


HP:210 EP:106 A Bridge(ne, s, stairs and n)
 Keith the sindar Bushwhacker (Moral)
 Valsjester the dunlending Apprentice Assassin (Moral)
 The head of Guard
 A signpost
 A hitching post
Travelto: Destination reached!
HP:210 EP:106 n
n
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:210 EP:106 w
w
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:210 EP:106 w
w
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:210 EP:106 Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:210 EP:106 w
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:210 EP:106 Darkness surrounds you.
Mirkwood(e, w and n)
HP:210 EP:106 w
w
Darkness surrounds you.
Mirkwood(e, w and n)
HP:210 EP:106 w
A small clearing(e, w and n)
 A bottle of elven wine
 Elf guard
 Elf guard
 Nogothrim the dwarf Warlord (Moral)
 Resin the dwarf Crime Lord (Demonic)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 An empty bottle
 An empty bottle
 Wooden key
 A bottle of elven wine
HP:210 EP:106 path
Ehtyar cuts Elven guard's arm, leaving several bruises.
Elven guard misses Ehtyar.
Darkness surrounds you.
Mirkwood(e, path, w and n)
HP:210 EP:106 Darkness surrounds you.
Mirkwood(e and n)
HP:210 EP:106 What?
HP:210 EP:106 e
Darkness surrounds you.
Mirkwood(e, path, w and n)
HP:210 EP:106 path
On a path in the forest(forest and s)
HP:210 EP:107 s
On a path in the forest(sw and n)
 An empty bottle
HP:210 EP:107 sw
s
At the entrance to an orc camp(ne and s)
 The somewhat decayed remains of Orc guard
 The somewhat decayed remains of Orc guard
HP:210 EP:107 Inside the orc commander's tent(n)
 The commander of the orcs
HP:210 EP:107 i
Gold: 469              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling containing a walking staff (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath containing a sapphire sword (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:210 EP:107 draw sword
You whip your sapphire sword from your baldric like a weaponsmaster!!
You wield a sapphire sword.
HP:210 EP:107 draw staff
You hold your walking staff in a flash of light!
HP:210 EP:107 l
    You have entered a large tent that is quite filthy, although cleaner
than the camp itself.  There is no furniture, except a pile of rags which
seems to be the commander's bed.  The tent is rather bare, completely void
of any decoration or adornment at all.  The only other thing of note here 
is, once again, the foul stench which seems to accompany orcs everywhere
they go.  You feel the urge to throw up.
    The only obvious exit is north.
 The commander of the orcs
HP:210 EP:107 cast fireball commander
You start casting fireball.
HP:210 EP:107 Resin enters.
Resin leaves north.
A blast of fire shoots from your hand and strikes Orc commander!!!
Orc commander misses you.
legend resin
Resin the dwarf Crime Lord (Demonic) 
On for:  2h 41m 51s                       Gender: male
Age: 5d 10h 23m 24s                       
Info: Won't you come on up closer, close enough so I c
HP:210 EP:86 You stab Orc commander in the abdomen.
Orc commander misses you.
You slice Orc commander cleanly.
Orc commander hits you very hard.
shape
Orc commander is in good shape.
HP:198 EP:86 You miss Orc commander..........................(MISS)
Orc commander scratches you.
shape
Orc commander is in good shape.
HP:197 EP:86 You wreak havoc on Orc commander with many devastating blows
Orc commander hits you very hard.
You stab Orc commander in the abdomen.
Orc commander misses you.
You miss Orc commander..........................(MISS)
Orc commander massacres you with incredible force!
You stab Orc commander in the abdomen.
Orc commander misses you.
tell wormbaneii do you know if resin is really a thief or not?
You tell Wormbaneii: do you know if resin is really a thief or not? 
shapeHP:164 EP:87 Orc commander is in average shape.
HP:164 EP:87 You slice Orc commander cleanly.
Orc commander misses you.
shape
Orc commander is in average shape.
HP:164 EP:87 l n
    You have entered a vile, stench-ridden area of the forest, which has 
become the temporary camp of a band of orcs.  You now understand why the
forest was mourning.  The orcs have left their filth everywhere, creating
the foul smell that you're inhaling at the moment.  A large tent is set up
to the south.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are northeast and south.
 Resin the dwarf Crime Lord (Demonic)
HP:164 EP:87 You miss Orc commander..........................(MISS)
Orc commander misses you.
shape
Orc commander is in average shape.
HP:164 EP:87 l n
    You have entered a vile, stench-ridden area of the forest, which has 
become the temporary camp of a band of orcs.  You now understand why the
forest was mourning.  The orcs have left their filth everywhere, creating
the foul smell that you're inhaling at the moment.  A large tent is set up
to the south.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are northeast and south.
 Resin the dwarf Crime Lord (Demonic)
HP:164 EP:87 You stab Orc commander in the abdomen.
Orc commander misses you.
shape
Orc commander is in average shape.
HP:164 EP:87 You stab Orc commander in the abdomen.
Orc commander grazes you.
shape
Orc commander is in average shape.
HP:162 EP:87 You assail Orc commander with an array of blows.
Orc commander hits you.
shape
Orc commander doesn't look so great.
HP:156 EP:87 You miss Orc commander..........................(MISS)
Orc commander misses you.
shape
Orc commander doesn't look so great.
HP:156 EP:87 You wreak havoc on Orc commander with many devastating blows
Orc commander hits you.
shape
Orc commander doesn't look so great.
HP:152 EP:88 You wreak havoc on Orc commander with many devastating blows
Orc commander inflicts massive damage to you.
shape
Wormbaneii tells you: hunter i think but i'm not sure
Orc commander doesn't look so great.
HP:136 EP:88 You wreak havoc on Orc commander with many devastating blows
Orc commander grazes you.
You wreak havoc on Orc commander with many devastating blows.
Orc commander misses you.
You miss Orc commander..........................(MISS)
Orc commander misses you.
You slice Orc commander cleanly.
Orc commander inflicts massive damage to you.
tell wormbaneii k, he's waiting for me one north :p
You tell Wormbaneii: k, he's waiting for me one north :p
HP:116 EP:88 cast fireball
You start casting fireball.
HP:116 EP:88 You are still casting your spell.
Orc commander misses you.
You are still casting your spell.
The attack breaks your concentration!
Your spell is aborted!
Orc commander inflicts massive damage to you.
do put staff in cloak,get flask from cloak,open flask,,drink flask,drink flask,close flask,put flask in cloak,get staff from cloak

I hit my flask alias because I am pretty sure Nogothrim and Resin are going to try and kill me

Do: starting commands.
HP:100 EP:82 Ok.
HP:100 EP:82 Ok.
HP:100 EP:82 You open a silver flask.
HP:100 EP:82 The miruvor is cool and sweet.
HP:100 EP:82 The miruvor is cool and sweet.
HP:100 EP:82 You close a silver flask.
HP:100 EP:82 Ok.
HP:100 EP:82 Ok.
HP:100 EP:82 Do: Commands completed.
HP:100 EP:82 You miss Orc commander..........................(MISS)
Orc commander misses you.
  You miss Orc commander..........................(MISS)
Orc commander misses you.
i
Gold: 430     (rough)  Encumbrance: heavily encumbered  
You are carrying the following on your person:
 A walking staff (in hands).
 A sapphire sword (wielded).
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:101 EP:83 You stab Orc commander in the abdomen.
Orc commander misses you.
You miss Orc commander..........................(MISS)
Orc commander misses you.
A feeling of rejuvenation comes over you.
A feeling of rejuvenation comes over you.
shape
Wormbaneii tells you: wanna lock him?
Orc commander is near death.
HP:188 EP:170 You miss Orc commander..........................(MISS)
Orc commander hits you.
You miss Orc commander..........................(MISS)
Orc commander misses you.
tell wormbaneii nah,
You tell Wormbaneii: nah,
HP:184 EP:170 shape
Orc commander is near death.
HP:184 EP:170 You hit Orc commander with the flat of the blade.
Orc commander misses you.
shape
Orc commander is near death.
HP:184 EP:170 You wreak havoc on Orc commander with many devastating blowsmander hits you.
shape
Orc commander is near death.
HP:180 EP:170 l n
You stab Orc commander in the abdomen.
Orc commander hits you very hard.
    You have entered a vile, stench-ridden area of the forest, which has 
become the temporary camp of a band of orcs.  You now understand why the
forest was mourning.  The orcs have left their filth everywhere, creating
the foul smell that you're inhaling at the moment.  A large tent is set up
to the south.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are northeast and south.
 Resin the dwarf Crime Lord (Demonic) <---------------------------------------perhaps someone is waiting for me?HP:168 EP:171 You wreak havoc on Orc commander with 
Orc commander falls to the ground.
Orc commander is bleeding to death and needs to be bandaged!
kill
You decide to put Orc commander out of his misery.
HP:168 EP:171 do get all from corpse into pack, get all from corpse
do get all from corpse into pack, get all from corpse
Do: starting commands.
HP:168 EP:171 do get all from corpse into pack, get all from corpse
There is no corpse here.
HP:168 EP:171 There is no corpse here.
HP:168 EP:171 Do: Commands completed.
HP:168 EP:171 You killed Orc commander.
Orc commander has died.
do get all from corpse into pack, get all from corpse
Do: starting commands.
HP:168 EP:171 a cruel-looking longsword : Ok.
a blood-stained leather jerkin : Ok.
an orc shield : Ok.
some gold coins : Gold may only be pocketed.
HP:168 EP:171 some gold coins : Ok.
HP:168 EP:171 Do: Commands completed.
HP:168 EP:171 Do: starting commands.
HP:168 EP:171 There is nothing in the corpse to get.
HP:168 EP:171 There is nothing in the corpse to get.
HP:168 EP:171 do get all from corpse into pack, get all from corpse
Do: Commands completed.
HP:168 EP:171 Do: starting commands.
HP:168 EP:171 There is nothing in the corpse to get.
HP:168 EP:171 There is nothing in the corpse to get.
HP:168 EP:171 Do: Commands completed.
HP:168 EP:171 do get all from corpse into pack, get all from corpse
Do: starting commands.
HP:168 EP:171 There is nothing in the corpse to get.
HP:168 EP:171 There is nothing in the corpse to get.
HP:168 EP:171 Do: Commands completed.
HP:168 EP:171 Do: starting commands.
HP:168 EP:171 There is nothing in the corpse to get.
HP:168 EP:171 There is nothing in the corpse to get.
HP:168 EP:171 Do: Commands completed.
HP:168 EP:171 You put 71 gold in your pockets.
l
    You have entered a large tent that is quite filthy, although cleaner
than the camp itself.  There is no furniture, except a pile of rags which
seems to be the commander's bed.  The tent is rather bare, completely void
of any decoration or adornment at all.  The only other thing of note here 
is, once again, the foul stench which seems to accompany orcs everywhere
they go.  You feel the urge to throw up.
    The only obvious exit is north.
 Corpse of Orc commander
HP:168 EP:171 n
At the entrance to an orc camp(ne and s)
 Resin the dwarf Crime Lord (Demonic)
HP:168 EP:171 l resin
 He is carrying:
A magnificent engraved longsword (sharpened) (wielded). <---------------- gotta love that sword for pkingA dwarven war shield (worn).
A large iron key.
A small, greasy key.
A bloodstained cloak (worn).
A small knife (engulfed in flames).
A wickedly curved knife (engulfed in flames).
An Orc courier pack (worn).
A beautiful set of mithril mail (mended) (worn).
A message stone.
HP:168 EP:171 ne
Nogothrim enters. <----------------------- heehee, a lil late on that one I think?n
On a path in the forest(sw and n)
 An empty bottle
HP:168 EP:171 On a path in the forest(forest and s)
HP:168 EP:171 forest
Darkness surrounds you.
Mirkwood(e, path, w and n)
HP:168 EP:171 e
e
e
A small clearing(e, w and n)
 The sliced remains of Elven guard
 The sliced remains of Elven guard
 A bottle of elven wine
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 An empty bottle
 An empty bottle
 Wooden key
 A bottle of elven wine
HP:168 EP:171 e
Darkness surrounds you.
Mirkwood(e, w and n)
HP:168 EP:171 Darkness surrounds you.
Mirkwood(e, w and n)
HP:168 EP:171 Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:168 EP:171 e
e
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:168 EP:171 e
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:168 EP:171 s
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:168 EP:171 s
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:168 EP:171 A Bridge(ne, s, stairs and n)
 Fillsauron the sindar es DUROOOOO!!!!!! erm... DURISIMO!!
 The head of Guard
 A signpost
 A hitching post
HP:169 EP:172 i
Gold: 540              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A walking staff (in hands).
 A sapphire sword (wielded).
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:169 EP:172 Caber enters.
Caber leaves stairs.
Ehtyar enters.
Ehtyar leaves stairs.
Gawen enters.
tell wormbaneii fdl, he's with nogothrim too :p
You tell Wormbaneii: fdl, he's with nogothrim too :p
HP:169 EP:172 Gawen leaves north.
l
    You are standing on a bridge which spans a dark and swift running
river. Across the bridge, you can see a steep slope covered with trees.
The ground on the eastern side of the river looks trampled, and
many trees have been marred by fire and blade.  Between the trees,
you can see fire and smoke and occasional dark forms moving.  You
can clearly hear drums and the sound of battle.  There are rough
stone stairs leading into the smoke, but you notice how inviting
the rest of Mirkwood has suddenly become.
The Forest River is west and east.
The great Erebor is northeast.
The path continues south and northeast.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    There is water to the east and west.
    The only obvious exits are northeast, south, stairs and north.
 Fillsauron the sindar es DUROOOOO!!!!!! erm... DURISIMO!!
 The head of Guard
 A signpost
 A hitching post
HP:169 EP:172 Alexa tells you: a pair of mail pants is now on sale as lot 497, minimum bid 125
     gold vgc u/all
Ehtyar enters.
Ehtyar leaves north.
tell nogothrim planning some fun?
You tell Nogothrim: planning some fun?
HP:170 EP:173 Fillsauron leaves south.
Alexa tells you: a dwarven war shield is now on sale as lot 498, minimum bid 150
     gold vgc u/all
Resin enters.
Nogothrim enters, leading Nogothrim's horse.
Resin hehs.
l
    You are standing on a bridge which spans a dark and swift running
river. Across the bridge, you can see a steep slope covered with trees.
The ground on the eastern side of the river looks trampled, and
many trees have been marred by fire and blade.  Between the trees,
you can see fire and smoke and occasional dark forms moving.  You
can clearly hear drums and the sound of battle.  There are rough
stone stairs leading into the smoke, but you notice how inviting
the rest of Mirkwood has suddenly become.
The Forest River is west and east.
The great Erebor is northeast.
The path continues south and northeast.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    There is water to the east and west.
    The only obvious exits are northeast, south, stairs and north.
 Nogothrim's horse
 Nogothrim the dwarf Warlord (Moral)
 Resin the dwarf Crime Lord (Demonic)
 The head of Guard
 A signpost
 A hitching post
HP:170 EP:173 Resin leaves south.
Nogothrim leaves south, leading Nogothrim's horse.
Nogothrim tells you: thats my quest
Serena enters.
tell nogothrim so you just kinda had resin wait one north for some reason?
Alexa tells you: a Dol Amroth pack is now on sale as lot 499, minimum bid 200
     gold bscloak for sale too come to alexa.
You tell Nogothrim: so you just kinda had resin wait one north for some
     reason?
HP:171 EP:174 Serena leaves north.
i
Gold: 540              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A walking staff (in hands).
 A sapphire sword (wielded).
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:171 EP:174 thran
Do: starting commands.
HP:171 EP:174 The Stone Stairs(terrace and bridge)
 Corpse of Orc
HP:171 EP:174 A grassy terrace(gates and stairs)
 An Orc Warlord
 Corpse of elf
HP:171 EP:174 The gates to Thranduil's kingdom(terrace)
 An attacking division of orcs
 A division of elven defenders
HP:171 EP:174     Silently you creep through the battle unnoticed and knock on the huge
    gates.  A hollow, ominous thudding sound meets your every knock
                          BOOM....BOOM...BOOM.

    After a moment, a small sliding peep-slot opens and you feel you're
    being examined.

    Seconds later, the huge gate opens just enough for many rough hands
    to reach out and pull you inside!

A Twisting Tunnel(deeper and out)
 A division of elven defenders
HP:171 EP:174 A Twisting Tunnel(deeper and out)
 A barrel
HP:171 EP:174 Crossroads(ne, w and out)
HP:171 EP:174 A Twisting Tunnel(e, nw and sw)
HP:171 EP:174 Crossroads(se, sw and n)
HP:171 EP:174 A Twisting Tunnel(ne, nw and w)
HP:171 EP:174 A Twisting Tunnel(e and w)
HP:171 EP:174 A Twisting Tunnel(e and nw)
HP:171 EP:174 A Cavern(ne, se and w)
HP:171 EP:174 A Twisting Tunnel(ne, e, sw and w)
 Thranduil's head cook
HP:171 EP:174 Thranduil shop(w)
 Caber the dunlending Gangster (Demonic)
 A trash can
 Brenen the shopkeeper
HP:171 EP:174 Do: Commands completed.
HP:171 EP:174 i pack
Gold: 540              Encumbrance: severely encumbered 
You dig around in your orc courier pack and find:
Your orc courier pack is about half full.

 An orc shield
 A blood-stained leather jerkin
 A cruel-looking longsword
HP:171 EP:174 sell all from pack
an orc shield : You get 64 gold.
a blood-stained leather jerkin : You get 68 gold.
a cruel-looking longsword : That exceeds my budget. You get 100 gold.
Brenen tells you: Thanks for your business!  Please come again.
HP:171 EP:174 gold
You search your pockets and find 772 gold.
HP:171 EP:174 thrani
Do: starting commands.
HP:171 EP:174 A Twisting Tunnel(ne, e, sw and w)
 Thranduil's head cook
HP:171 EP:174 A Cavern(ne, se and w)
HP:171 EP:174 A Twisting Tunnel(e and nw)
HP:171 EP:174 A Twisting Tunnel(e and w)
HP:171 EP:174 A Twisting Tunnel(ne, nw and w)
HP:171 EP:174 Crossroads(se, sw and n)
HP:171 EP:174 A Twisting Tunnel(e, nw and sw)
HP:171 EP:174 Crossroads(ne, w and out)
HP:171 EP:174 A Twisting Tunnel(deeper and out)
 A barrel
HP:171 EP:174 A Twisting Tunnel(deeper and out)
 A division of elven defenders
HP:171 EP:174 The gates to Thranduil's kingdom(terrace)
 An attacking division of orcs
 A division of elven defenders
HP:171 EP:174 A grassy terrace(gates and stairs)
 An Orc Warlord
 Corpse of elf
HP:171 EP:174 The Stone Stairs(terrace and bridge)
 Corpse of Orc
HP:171 EP:174 Resin enters.
Resin leaves terrace.
A Bridge(ne, s, stairs and n)
 The head of Guard
 A signpost
 A hitching post
HP:172 EP:175 Nogothrim tells you: yep
Do: Commands completed.
HP:172 EP:175 tell nogothrim oh ok,
Resin enters.
You tell Nogothrim: oh ok,
HP:172 EP:175 Resin leaves south.
Caber enters.
Caber leaves south.
l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:172 EP:175 l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:172 EP:175 s
s
The Mirkwood path(e, s, w, sw and n)
 Resin the dwarf Crime Lord (Demonic)
HP:172 EP:175 s
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:172 EP:175 Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:172 EP:175 w
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:172 EP:175 n
The Mirkwood path(ne, e, s, w, sw and n)
HP:172 EP:175 e
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:172 EP:175 n
n
The Mirkwood path(e, s, w, sw and n)
 Resin the dwarf Crime Lord (Demonic)
HP:172 EP:175 A Bridge(ne, s, stairs and n)
 The head of Guard
 A signpost
 A hitching post
HP:172 EP:175 n
Serena enters.
Darkness surrounds you.
Mirkwood(e, s, w and n)
HP:172 EP:175 s
s
A Bridge(ne, s, stairs and n)
 Serena Nibun no Ichi the sindar Archmage (Hand of Eru)
 The head of Guard
 A signpost
 A hitching post
HP:173 EP:176 The Mirkwood path(e, s, w, sw and n)
 Resin the dwarf Crime Lord (Demonic)
HP:173 EP:176 n
A Bridge(ne, s, stairs and n)
 Serena Nibun no Ichi the sindar Archmage (Hand of Eru)
 The head of Guard
 A signpost
 A hitching post
HP:173 EP:176 i
Gold: 772              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A walking staff (in hands).
 A sapphire sword (wielded).
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:173 EP:176 legend nogothrim
Nogothrim the dwarf Warlord (Moral) 
On for:  2h 32m 27s                       Gender: male
Age: 16d 4h 10m 32s                       
Can be mailed: Nogothrim@Erebor           Nogothrim has recorded a life story.
Info: Gonnhirrim        (Masters of Own) 
HP:173 EP:176 Serena gets an ugly scimitar from a Dol Amroth pack.
Serena wields an ugly scimitar.
Serena leaves south.
Crion enters.
Crion leaves stairs.
l
    You are standing on a bridge which spans a dark and swift running
river. Across the bridge, you can see a steep slope covered with trees.
The ground on the eastern side of the river looks trampled, and
many trees have been marred by fire and blade.  Between the trees,
you can see fire and smoke and occasional dark forms moving.  You
can clearly hear drums and the sound of battle.  There are rough
stone stairs leading into the smoke, but you notice how inviting
the rest of Mirkwood has suddenly become.
The Forest River is west and east.
The great Erebor is northeast.
The path continues south and northeast.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    There is water to the east and west.
    The only obvious exits are northeast, south, stairs and north.
 The head of Guard
 A signpost
 A hitching post
HP:173 EP:176 l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:173 EP:176 Ehtyar enters.
Ehtyar leaves stairs.
Gawen enters.
tell crion I'm going to get attempted :p
Sentor enters.
Caber enters.
Caber leaves north.
You tell Crion: I'm going to get attempted :p
HP:174 EP:177 Sentor leaves northeast.
l s
Ehtyar enters.
Gawen leaves stairs.
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:174 EP:177 Ehtyar leaves north.
l
    You are standing on a bridge which spans a dark and swift running
river. Across the bridge, you can see a steep slope covered with trees.
The ground on the eastern side of the river looks trampled, and
many trees have been marred by fire and blade.  Between the trees,
you can see fire and smoke and occasional dark forms moving.  You
can clearly hear drums and the sound of battle.  There are rough
stone stairs leading into the smoke, but you notice how inviting
the rest of Mirkwood has suddenly become.
The Forest River is west and east.
The great Erebor is northeast.
The path continues south and northeast.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    There is water to the east and west.
    The only obvious exits are northeast, south, stairs and north.
 The head of Guard
 A signpost
 A hitching post
HP:174 EP:177 Caber enters.
Caber leaves south.
Crion tells you: what?
tell crion by MELs
You tell Crion: by MELs
HP:174 EP:177 Maxrayne enters.
Nogothrim enters, leading Nogothrim's horse.
i
Gold: 772              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A walking staff (in hands).
 A sapphire sword (wielded).
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:174 EP:177 Nogothrim leaves north, leading Nogothrim's horse.
Maxrayne leaves north.
i
Gold: 772              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A walking staff (in hands).
 A sapphire sword (wielded).
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:175 EP:178 Crion tells you: hold off, I'll get lockup key, gimmie 2 mins
Mulraz enters.
Crion enters.
Crion leaves south.
Mulraz leaves stairs.
tell crion just a sec, come back
You tell Crion: just a sec, come back
HP:175 EP:178 l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:175 EP:178 Sentor enters.
Sentor leaves south.
Crion tells you: erm, omw
find nogothrim
Nogothrim is in Rhovanion at the Wilderness.
In the wilderness, direction: northwest
In the room: Mirkwood.
Nogothrim is not wanted.
HP:176 EP:159 i
Gold: 772              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A walking staff (in hands).
 A sapphire sword (wielded).
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:176 EP:159 Gawen enters.
Nogothrim enters.
Gawen leaves south.
Nogothrim leaves south.
tell crion you need to hurry, I need to give you some gold so I can quickly finesh the quest,
You tell Crion: you need to hurry, I need to give you some gold so I can
     quickly finesh the quest,
HP:177 EP:160 l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:177 EP:160 l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic) <--------------------------------- waiting for me again perhaps?HP:177 EP:160 Ehtyar enters.
Ehtyar leaves stairs.
l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:177 EP:160 l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:177 EP:160 l s
l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:177 EP:160 l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:177 EP:160     This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:177 EP:160 l s
    This is a path carved through Mirkwood to allow travel to and from
Thranduil's Palace, Dale, and Erebor.  With the death of Smaug, this
path has seen increasing use.
A bridge lies north.
The great Erebor is northeast.
The path continues southwest.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are east, south, west, southwest and north.
 Resin the dwarf Crime Lord (Demonic)
HP:177 EP:160 i
Gold: 772              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A walking staff (in hands).
 A sapphire sword (wielded).
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:177 EP:160 legend nogothrim
Nogothrim the dwarf Warlord (Moral) 
On for:  2h 33m 47s                       Gender: male
Age: 16d 4h 11m 52s                       
Can be mailed: Nogothrim@Erebor           Nogothrim has recorded a life story.
Info: Gonnhirrim        (Masters of Own) 
HP:178 EP:161 put sword in sheath
You remove a sapphire sword.
Ok.
HP:178 EP:161 i
Gold: 772              Encumbrance: severely encumbered 
You are carrying the following on your person:
 A walking staff (in hands).
 An ivory horn.
 A dwarven hauberk (worn).
 A bloodstained cloak (worn).
 A staff sling (worn).
 A dwarven war shield (worn).
 A simple sheepskin sheath containing a sapphire sword (worn).
 An Orc courier pack (worn).
 A beautiful, albeit empty pipe.
 A commemorative token from the Event2002.
 Calacirya's Spellbook.
 A brooch of amber carved into the form of a roaring bear (worn).
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Silverstar's Ancient Fire ring (worn).
 A glass flute.
 A simple pipe (empty).
 The Tale of Beren and Luthien.
HP:178 EP:161 i pack
Gold: 772              Encumbrance: severely encumbered 
There is nothing in your orc courier pack.

HP:178 EP:161 Crion enters.
Crion tells you: know coglith?
Pedron enters.
Ehtyar enters.
Pedron leaves stairs.
Ehtyar leaves south.
tell crion of couse
You tell Crion: of couse
HP:179 EP:162 The air sings as Crion slashes the rapier twice and stands on guard.
Crion wields his rapier with a whisk of menace!
Nogothrim enters. <------------------------------- HERE IT COMES! Nogothrim lets out a blood-curdling scream!
Nogothrim impales you with the berserk sword!
Nogothrim impales you with the berserk sword!
Nogothrim nicks you.
Nogothrim impales you with the berserk sword!
Nogothrim misses you.
Nogothrim impales you with the berserk sword!
Nogothrim impales you with the berserk sword!
Nogothrim gashes you with the sharp blade.
Nogothrim goes psycho and attacks the first thing he sees!
You miss Nogothrim..........................(MISS)
Nogothrim impales you with the berserk sword!
Pedron enters.
do stairs,terrace,gates,knock on gates,2deeper,w,nw,n,nw,n,tarihe
Do: starting commands.
HP:-16 EP:162 The Stone Stairs(terrace and bridge)
 Corpse of Orc
HP:-16 EP:162 A grassy terrace(gates and stairs)
 An Orc Warlord
 Corpse of elf
HP:-16 EP:162 The gates to Thranduil's kingdom(terrace)
 An attacking division of orcs
HP:-16 EP:162     Silently you creep through the battle unnoticed and knock on the huge
    gates.  A hollow, ominous thudding sound meets your every knock
                          BOOM....BOOM...BOOM.

    After a moment, a small sliding peep-slot opens and you feel you're
    being examined.

    Seconds later, the huge gate opens just enough for many rough hands
    to reach out and pull you inside!

A Twisting Tunnel(deeper and out)
 A division of elven defenders
HP:-16 EP:162 A Twisting Tunnel(deeper and out)
 A barrel
HP:-16 EP:162 Crossroads(ne, w and out)
HP:-16 EP:162 A Twisting Tunnel(e, nw and sw)
HP:-16 EP:162 Crossroads(se, sw and n)
HP:-16 EP:162 A Twisting Tunnel(nw and s)
 A wine servant
HP:-16 EP:162 A Cavern(ne, se, w and n)
HP:-16 EP:162 Thranduil bar(stool, tarihe, s, boepei and table)
 Londia the chess pro
 Dairuia the waitress
 A group of drunken Soldiers are forgetting their pains over cups of ale
 A trash can
 Dwallen the bard knows many tales [15 tales, 5 new]
HP:-16 EP:162 Female restroom(bar)
 The chalk board [21 notes]
HP:-16 EP:162 Do: Commands completed.
HP:-16 EP:162 You have died.   <-------------------nice solo from a warrior.  
You have a strange feeling.
You can see your own lifeless body from above.

bar
Thranduil bar(stool, tarihe, s, boepei and table)
 Londia the chess pro
 Dairuia the waitress
 A group of drunken Soldiers are forgetting their pains over cups of ale
 A trash can
 Dwallen the bard knows many tales [15 tales, 15 new]
HP:0 EP:0> s
A Cavern(ne, se, w and n)
HP:0 EP:0> w
Crossroads(e, sw and n)
HP:0 EP:0> sw
sw
Someone enters.
Someone leaves east.
A Twisting Tunnel(ne, nw and sw)
 Thranduil's head cook
 A wine servant
HP:0 EP:0> A Twisting Tunnel(ne, e, sw and w)
HP:0 EP:0> Someone enters.
Someone enters.
s
Someone leaves northeast.
Someone leaves northeast.
s
You can't go that way!
HP:0 EP:0> You can't go that way!
HP:0 EP:0> e
Thranduil shop(w)
 A trash can
 Brenen the shopkeeper
HP:0 EP:0> Someone leaves west.
thrani
What?
HP:0 EP:0> Someone enters.
Someone leaves west.
w
Someone enters.
sw
A Twisting Tunnel(ne, e, sw and w)
HP:0 EP:0> se
A Cavern(ne, se and w)
HP:0 EP:0> A Twisting Tunnel(e and nw)
HP:0 EP:0> e
e
e
A Twisting Tunnel(e and w)
HP:0 EP:0> A Twisting Tunnel(ne, nw and w)
HP:0 EP:0> ne
You can't go that way!
HP:0 EP:0> Crossroads(se, sw and n)
HP:0 EP:0> se
e
A Twisting Tunnel(e, nw and sw)
HP:0 EP:0> Crossroads(ne, w and out)
HP:0 EP:0> out
out
out
A Twisting Tunnel(deeper and out)
 A barrel
HP:0 EP:0> A Twisting Tunnel(deeper and out)
 A division of elven defenders
HP:0 EP:0> out
The gates to Thranduil's kingdom(terrace)
 An attacking division of orcs
HP:0 EP:0> out
What?
HP:0 EP:0> What?
HP:0 EP:0> out
out
What?
HP:0 EP:0> What?
HP:0 EP:0> out
What?
HP:0 EP:0> terrace
A grassy terrace(gates and stairs)
 An Orc Warlord
 Corpse of elf
HP:0 EP:0> Someone enters.
stairs
Someone leaves stairs.
The Stone Stairs(terrace and bridge)
 Corpse of Orc
HP:0 EP:0> bridge
A Bridge(ne, s, stairs and n)
 The head of Guard
 A signpost
 A hitching post
HP:0 EP:0> laugh
You laugh.
HP:0 EP:0> Someone falls down laughing.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone enters.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
Someone growls softly.
laugh
You laugh.
HP:0 EP:0> Someone leaves north.
Someone leaves north. 

a lil later after I report him.

Nogothrim tells you: yeah you can report me a million times..but i'll never
     report you..i'll never stoop to that level

You tell Nogothrim: umm, alright then, you do that ;)

You tell Nogothrim: you think your some high and mighty person Nogo?

Nogothrim tells you: yes

You tell Nogothrim: good for you,