scheuerman and deadlok

Posted by
Gryne [legacy]
Uploaded
22 September 2001 00:00:00
Type
Attempt

so yea, i whine, why? because id have droppped all 1k in eq to have stayed alive... but i lived, first time in mordor as a FR, and i remembered why i never went before...


say morgai
    As you speak the word 'morgai' the ground starts to shake,
and suddenly a black iron door carved in the gate opens...
You feel a warm breath and decide that it's too late to
retreat...
    You now stand on the inner side of the Morannon, you realize the
huge gate is closed and there are no apparent ways of getting out.
The desolate land of Mordor spreads around you, and you sense evil
everywhere.  To your east and west lie Carchost and Narchost, the
horrid Towers of the Teeth.  This dark land seems dangerous and tricky
and despite the lonely feeling you know that you are not alone.
Occasionally you hear sounds coming from the towers, and you feel that
there are sentinels nearby... You wonder where to go.
The sky is black and the stars shine down brightly.
A crystal clear sky hovers over the world, dotted with a few small clouds.
    The only obvious exits are south and east.
 Deadlok the dwarf Hatchetman (Demonic)
HP:210 EP:210> 
bow
You bow like a silvan retard.
HP:210 EP:210> 
l
    You now stand on the inner side of the Morannon, you realize the
huge gate is closed and there are no apparent ways of getting out.
The desolate land of Mordor spreads around you, and you sense evil
everywhere.  To your east and west lie Carchost and Narchost, the
horrid Towers of the Teeth.  This dark land seems dangerous and tricky
and despite the lonely feeling you know that you are not alone.
Occasionally you hear sounds coming from the towers, and you feel that
there are sentinels nearby... You wonder where to go.
The sky is black and the stars shine down brightly.
A crystal clear sky hovers over the world, dotted with a few small clouds.
    The only obvious exits are south and east.
 Deadlok the dwarf Hatchetman (Demonic)
HP:210 EP:210> Scheuerman appears from the shadows.
In the lawless land of Mordor, no crimes can be reported.
You are attacked by Scheuerman!
You scratch Scheuerman.
Scheuerman rips you limb from limb!
You hit Scheuerman.
Scheuerman tears you APART! splattering blood all over!
You graze Scheuerman.
Scheuerman misses you.
You miss Scheuerman.
Scheuerman misses you.
You miss Scheuerman.
Scheuerman misses you.
In the lawless land of Mordor, no crimes can be reported.
You are attacked by Deadlok!
You notice Scheuerman sizing you up.
Deadlok misses you.
You miss Deadlok.
Scheuerman misses you.
Scheuerman forms a new party.
Deadlok misses you.
You hit Deadlok hard.
Scheuerman misses you.
do e,tunnel,3nw,w,nw,2n,4nw,staircase,4n,gate,stairs,u,w,n
do look in well,2e,search wall,e,7s
Do: starting commands.
Large command count!  Forcing 'brief' mode.
HP:173 EP:210> The foot of the Ered Lithui(tunnel and w)
Scheuerman enters.
Deadlok enters.
HP:173 EP:210> There is too much light here.
The entrance of the Maggot-holes(tunnel, nw, n and ne)
HP:173 EP:210> A twisting tunnel(nw, se, w, e and ne)
Scheuerman enters.
Deadlok enters.
HP:173 EP:210> There is too much light here.
A twisting tunnel(nw, s, se and w)
HP:173 EP:210> A twisting tunnel(s, se, w and n)
Scheuerman enters.
Deadlok enters.
HP:173 EP:210> There is too much light here.
A dark, stinky tunnel(nw, se, w, e and ne)
HP:173 EP:210> There is too much light here.
A twisting tunnel(s, se, n and sw)
HP:173 EP:210> A twisting tunnel(s and n)
Deadlok enters.
Scheuerman enters.
HP:173 EP:210> There is too much light here.
A twisting tunnel(nw, s, n and ne)
HP:173 EP:210> Someone misses you.
You miss someone.
Someone rips you limb from limb!
There is too much light here.
A dark, stinky tunnel(nw, se, w, n, sw and e)
HP:158 EP:210> A twisting tunnel(nw, s, se, w, ne and e)
Scheuerman enters.
Deadlok enters.
HP:158 EP:210> A twisting tunnel(nw, s, se and sw)
 A silver flask (empty)
Deadlok enters.
Scheuerman enters.
HP:158 EP:210> A mysterious stairway(staircase and se)
Scheuerman enters.
Deadlok enters.
HP:158 EP:210> Pass to the Carchost(tunnel and n)
Deadlok enters.
Scheuerman enters.
HP:158 EP:210> Pass to the Carchost(s and n)
Scheuerman enters.
Deadlok enters.
HP:158 EP:210> Pass to the Carchost(s and n)
Deadlok enters.
Scheuerman enters.
HP:158 EP:210> The Carchost gate(s and gate)
Scheuerman enters.
Deadlok enters.
HP:158 EP:210> You can't go that way!
HP:158 EP:210> You notice Scheuerman sizing you up.
There is too much light here.
In the hall of the Carchost(passage, stairs, out and hall)
HP:158 EP:210> There is too much light here.
A stairway(u and w)
HP:158 EP:210> There is too much light here.
A stairway(d, u and w)
HP:158 EP:210> There is too much light here.
A corridor in the Carchost(s, stairs and n)
HP:158 EP:210> Someone misses you.
You are too busy to make an attack!
Someone whacks you catching some flesh on one of the spikes.
There is too much light here.
Carchost's storage room(s)
HP:151 EP:210> Do: Commands completed.
HP:151 EP:210> Verbose mode.
HP:151 EP:210> Do: starting commands.
HP:151 EP:210> There is too much light here.
HP:151 EP:210> You can't go that way!
HP:151 EP:210> You can't go that way!
HP:151 EP:210> You search, but fail to find anything of interest.
HP:151 EP:207> Someone holds a crystal which starts to glow brightly.
You can't go that way!
HP:151 EP:207> There is too much light here.
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
There is too much light here.
HP:151 EP:207> There is too much light here.
    You have come into a huge room.  It was probably designed to be used as
a feast hall, but after Sauron's invasion, it now serves as the sleeping
quarters for the sentinels.  A huge pile of rags is scattered around the
floor forming small improvised beds.  The orcs' stink is TERRIBLE, you
can't possibly stay here long.  You notice that one corner of the place
is also used as a toilet and it's completely disgusting.  All sorts of
sentinels are sleeping on the floor, you think they will never notice
your presence here.
    The only obvious exit is north.
HP:151 EP:207> You can't go that way!
HP:151 EP:207> You are too busy to make an attack!
Someone misses you.
You can't go that way!
HP:151 EP:207> You can't go that way!
HP:151 EP:207> You can't go that way!
HP:151 EP:207> You can't go that way!
HP:151 EP:207> Do: Commands completed.
HP:151 EP:207> 
n
There is too much light here.
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
HP:151 EP:207> 
s
There is too much light here.
    You have come into a huge room.  It was probably designed to be used as
a feast hall, but after Sauron's invasion, it now serves as the sleeping
quarters for the sentinels.  A huge pile of rags is scattered around the
floor forming small improvised beds.  The orcs' stink is TERRIBLE, you
can't possibly stay here long.  You notice that one corner of the place
is also used as a toilet and it's completely disgusting.  All sorts of
sentinels are sleeping on the floor, you think they will never notice
your presence here.
    The only obvious exit is north.
HP:151 EP:207> 
s
You can't go that way!
HP:151 EP:207> 
e
You miss someone.
Someone whacks you catching some flesh on one of the spikes.
An orc starts to growl.
A sleeping orc rolls on the floor.
e
You can't go that way!
HP:143 EP:207> You can't go that way!
HP:143 EP:207> 
s
You can't go that way!
HP:143 EP:207> 
n
There is too much light here.
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
HP:143 EP:207> 
n
There is too much light here.
    This room is meant to be the kitchen of the tower, but the filthy
inhabitants of the place don't really cook anything.  The place is mainly
used as a storage place for corpses and pieces of meat they treat as food.
An abandoned pile of bricks that looks like an old well sits near a window
that looks out to the devastated lands of Mordor.  On the floor, among the
corpses there are also small bags.  You wonder what can be found in them.
    The only obvious exit is south.
HP:143 EP:207> 
e
You can't go that way!
HP:143 EP:207> 
e
You can't go that way!
HP:143 EP:207> Someone tears you APART! splattering blood all over!
You are too busy to make an attack!
Someone misses you.
n
You can't go that way!
HP:120 EP:207> 
w
You can't go that way!
HP:120 EP:207> 
s
There is too much light here.
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
HP:120 EP:207> 
s
You notice Someone sizing you up.
There is too much light here.
    You have come into a huge room.  It was probably designed to be used as
a feast hall, but after Sauron's invasion, it now serves as the sleeping
quarters for the sentinels.  A huge pile of rags is scattered around the
floor forming small improvised beds.  The orcs' stink is TERRIBLE, you
can't possibly stay here long.  You notice that one corner of the place
is also used as a toilet and it's completely disgusting.  All sorts of
sentinels are sleeping on the floor, you think they will never notice
your presence here.
    The only obvious exit is north.
HP:120 EP:207> You scratch someone.
Someone misses you.
hb
Headbutt?  You can't see a thing!
HP:120 EP:207> 
hb
Headbutt?  You can't see a thing!
HP:120 EP:207> You miss someone.
Someone misses you.
drop ring
Ok.
HP:120 EP:207> 
drop rin
You miss someone.
Someone misses you.
Drop what?
HP:121 EP:208> 
l
There is too much light here.
    You have come into a huge room.  It was probably designed to be used as
a feast hall, but after Sauron's invasion, it now serves as the sleeping
quarters for the sentinels.  A huge pile of rags is scattered around the
floor forming small improvised beds.  The orcs' stink is TERRIBLE, you
can't possibly stay here long.  You notice that one corner of the place
is also used as a toilet and it's completely disgusting.  All sorts of
sentinels are sleeping on the floor, you think they will never notice
your presence here.
    The only obvious exit is north.
HP:121 EP:208> 
hb
Headbutt?  You can't see a thing!
HP:121 EP:208> You scratch someone.
Someone rips you limb from limb!
A sleeping orc rolls on the floor.
You miss someone.
Someone injures you severely!
The half-orc screams in some strange tongue:  olk! My uk ingornt!
drop ring
There is too much light here.
Despite the fact that you can't see, you manage to fumble the ring off 
your finger.
The glow dies down when the ring is removed.
You remove a smoothly polished white ring.
Ok.
HP:92 EP:208> 
eaglesight
You are too busy with the battle to worry about looking around.
HP:92 EP:208> 
l
You scratch Scheuerman.
Scheuerman injures you severely!
    You have come into a huge room.  It was probably designed to be used as
a feast hall, but after Sauron's invasion, it now serves as the sleeping
quarters for the sentinels.  A huge pile of rags is scattered around the
floor forming small improvised beds.  The orcs' stink is TERRIBLE, you
can't possibly stay here long.  You notice that one corner of the place
is also used as a toilet and it's completely disgusting.  All sorts of
sentinels are sleeping on the floor, you think they will never notice
your presence here.
    The only obvious exit is north.
 A smoothly polished white ring
 An ominous dark ring
 Scheuerman the dwarf Cleaner (Immoral)
 An orc is sleeping on the floor
 An orc is sleeping on the floor
 A half orc is at the corner doing his necessities
HP:79 EP:208> 
hb
You pull a muscle in your neck trying to headbutt Scheuerman.
HP:79 EP:188> 
hb
Disregarding your own personal safety, you smash your head into your opponent!
HP:79 EP:153> 
n
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
Scheuerman enters.
HP:79 EP:153> You miss Scheuerman.
Scheuerman misses you.
n
There is too much light here.
    This room is meant to be the kitchen of the tower, but the filthy
inhabitants of the place don't really cook anything.  The place is mainly
used as a storage place for corpses and pieces of meat they treat as food.
An abandoned pile of bricks that looks like an old well sits near a window
that looks out to the devastated lands of Mordor.  On the floor, among the
corpses there are also small bags.  You wonder what can be found in them.
    The only obvious exit is south.
HP:79 EP:153> 
s
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
Scheuerman enters.
HP:79 EP:153> You notice Scheuerman sizing you up.
You are too busy to make an attack!
Scheuerman injures you severely!
stairs
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and from here
you can feel the heavy stench coming from the corridor to the west.
    The only obvious exits are down, up and west.
 A human slave
 An easterling archer is near a window
Scheuerman enters.
HP:69 EP:153> You notice Scheuerman sizing you up.
You miss Scheuerman.
Scheuerman misses you.
w
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
Scheuerman enters.
HP:69 EP:153> 
e
You can't go that way!
HP:69 EP:153> 
u
You can't go that way!
HP:69 EP:153> You miss Scheuerman.
Scheuerman misses you.
Scheuerman waves at you.
stairs
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and from here
you can feel the heavy stench coming from the corridor to the west.
    The only obvious exits are down, up and west.
 A human slave
 An easterling archer is near a window
Scheuerman enters.
HP:69 EP:153> 
u
You miss Scheuerman.
Scheuerman misses you.
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
Scheuerman enters.
HP:70 EP:154> 
n
You can't go that way!
HP:70 EP:154> You hit Scheuerman hard.
Scheuerman misses you.
You notice Scheuerman sizing you up.
You hit Sc
l in well
heuerman.
Scheuerman misses you.
You don't see that here.
HP:70 EP:154> 
l
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 Scheuerman the dwarf Cleaner (Immoral)
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
HP:70 EP:154> 
d
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and from here
you can feel the heavy stench coming from the corridor to the west.
    The only obvious exits are down, up and west.
 A human slave
 An easterling archer is near a window
Scheuerman enters.
HP:70 EP:154> You miss Scheuerman.
Scheuerman misses you.
w
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
Scheuerman enters.
HP:70 EP:154> 
u
You can't go that way!
HP:70 EP:154> You miss Scheuerman.
Scheuerman misses you.
stairs
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and from here
you can feel the heavy stench coming from the corridor to the west.
    The only obvious exits are down, up and west.
 A human slave
 An easterling archer is near a window
Scheuerman enters.
HP:70 EP:154> You graze Scheuerman.
Scheuerman injures you severely!
You notice Scheuerman sizing you up.
You miss Scheuerman.
Scheuerman misses you.
tell scheuerman please!
You tell Scheuerman: please!
HP:60 EP:154> 
l
You miss Scheuerman.
Scheuerman misses you.
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and from here
you can feel the heavy stench coming from the corridor to the west.
    The only obvious exits are down, up and west.
 Scheuerman the dwarf Cleaner (Immoral)
 A human slave
 An easterling archer is near a window
HP:60 EP:154> 
e
You can't go that way!
HP:60 EP:154> 
u
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
Scheuerman enters.
HP:60 EP:154> You hit Scheuerman.
Scheuerman nicks you slightly.
You graze Scheuerman.
Scheuerman misses you.
You miss Scheuerman.
Scheuerman misses you.
l
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 Scheuerman the dwarf Cleaner (Immoral)
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
HP:60 EP:155> You miss Scheuerman.
Scheuerman rips you limb from limb!
e
As you enter the room a big man grabs you by the neck and knocks you down!
    This is the Carchost torture chamber, where the prisoners are imprisoned
and tortured to death.  A lot of strange devices are spread around and hung
on the walls.  It is said that no one ever left this place to describe what it
is like.  The walls are extremely thick and there are no windows, the only
possible way out is a small hole that leads to the stairway.
The hole door is open.
    The only obvious exit is hole.
 Ghulak the torture-master is here!
Scheuerman enters.
HP:45 EP:155> 
hole
Ghulak says: No way!! I'm not finished with you!!
HP:45 EP:155> You run hole.
You manage to slip through Ghulak's clutches!
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
You miss Scheuerman.
l well in
You don't see that here.
HP:45 EP:135> 
u
    The great stairway seems to be coming to an end now.  An eerie mist
floats in the air and a strange sulfur smell is coming from a passage
on the top of the steps.  Looking to the west, you see a narrow hallway,
its floor paved with grey cobblestones, the stairway goes back to the
floor below.  The lack of windows and sounds make you think there is
something wrong here.
    The only obvious exits are down, up and west.
HP:45 EP:135> 
n
You can't go that way!
HP:45 EP:135> 
w
    The narrow hallway you have walked into seems to be well kept by
the slaves of the tower.  The light is dim, and you can't see very well
what may be in the hall ahead.  You think you can hear some noises and
indistinct chattering, but it may just be your imagination. The grey
cobblestones on the floor, along with the black stone walls and ceiling
give you an asphyxiated feel and makes you want to leave this place
as soon as you can.  There is a small doorway here, and cobwebs adorn
the walls.
    The only obvious exits are doorway and east.
HP:45 EP:135> 
n
You can't go that way!
HP:45 EP:135> 
doorway
    A magnificent chamber stands before you. On the walls there are 
bookshelves filled with books, parchments and writings. In the middle
of the room a small wooden support holds a huge book containing spells
and evil craft.  Scattered over a huge table lie bottles of all sizes
and colors. On the floor, you see the most repugnant ingredients,
body parts, fluids, and strange bowls containing colorful powders.
Chairs and benches are spread along the enormous room, and hanging
from the extremely high ceiling is a chandelier.
    The only obvious exit is out.
 Ulkhalad, a necromancer is here
 An apprentice necromancer is studying the books
HP:45 EP:135> 
drop pasty from pack
Ok.
HP:46 EP:136> Fossil tells you: lev 4
tell scheuerman im learning... please
You tell Scheuerman: im learning... please
HP:46 EP:136> Scheuerman enters.
drop pasty from pack
Ok.
HP:46 EP:136> You run out.
    The narrow hallway you have walked into seems to be well kept by
the slaves of the tower.  The light is dim, and you can't see very well
what may be in the hall ahead.  You think you can hear some noises and
indistinct chattering, but it may just be your imagination. The grey
cobblestones on the floor, along with the black stone walls and ceiling
give you an asphyxiated feel and makes you want to leave this place
as soon as you can.  There is a small doorway here, and cobwebs adorn
the walls.
    The only obvious exits are doorway and east.
Scheuerman enters.
You hit Scheuerman.
You run doorway.
    A magnificent chamber stands before you. On the walls there are 
bookshelves filled with books, parchments and writings. In the middle
of the room a small wooden support holds a huge book containing spells
and evil craft.  Scattered over a huge table lie bottles of all sizes
and colors. On the floor, you see the most repugnant ingredients,
body parts, fluids, and strange bowls containing colorful powders.
Chairs and benches are spread along the enormous room, and hanging
from the extremely high ceiling is a chandelier.
    The only obvious exit is out.
 A large meat filled pasty
 A large meat filled pasty
 Ulkhalad, a necromancer is here
 An apprentice necromancer is studying the books
Scheuerman enters.
You miss Scheuerman.
Scheuerman whacks you catching some flesh on one of the spikes.
You notice Scheuerman sizing you up.
You run out.
    The narrow hallway you have walked into seems to be well kept by
the slaves of the tower.  The light is dim, and you can't see very well
what may be in the hall ahead.  You think you can hear some noises and
indistinct chattering, but it may just be your imagination. The grey
cobblestones on the floor, along with the black stone walls and ceiling
give you an asphyxiated feel and makes you want to leave this place
as soon as you can.  There is a small doorway here, and cobwebs adorn
the walls.
    The only obvious exits are doorway and east.
Scheuerman enters.
You miss Scheuerman.
Scheuerman misses you.
doorway
    A magnificent chamber stands before you. On the walls there are 
bookshelves filled with books, parchments and writings. In the middle
of the room a small wooden support holds a huge book containing spells
and evil craft.  Scattered over a huge table lie bottles of all sizes
and colors. On the floor, you see the most repugnant ingredients,
body parts, fluids, and strange bowls containing colorful powders.
Chairs and benches are spread along the enormous room, and hanging
from the extremely high ceiling is a chandelier.
    The only obvious exit is out.
 A large meat filled pasty
 A large meat filled pasty
 Ulkhalad, a necromancer is here
 An apprentice necromancer is studying the books
Scheuerman enters.
HP:41 EP:137> 
stop
You will no longer attack anyone on sight.
HP:41 EP:137> You run out.
    The narrow hallway you have walked into se
s
ems to be well kept by
the slaves of the tower.  The light is dim, and you can't see very well
what may be in the hall ahead.  You think you can hear some noises and
indistinct chattering, but it may just be your imagination. The grey
cobblestones on the floor, along with the black stone walls and ceiling
give you an asphyxiated feel and makes you want to leave this place
as soon as you can.  There is a small doorway here, and cobwebs adorn
the walls.
    The only obvious exits are doorway and east.
Scheuerman enters.
You miss Scheuerman.
Scheuerman misses you.
You can't go that way!
HP:41 EP:137> 
out
What?
HP:41 EP:137> You run east.
    The great stairway seems to be coming to an end now.  An eerie mist
floats in the air and a strange sulfur smell is coming from a passage
on the top of the steps.  Looking to the west, you see a narrow hallway,
its floor paved with grey cobblestones, the stairway goes back to the
floor below.  The lack of windows and sounds make you think there is
something wrong here.
    The only obvious exits are down, up and west.
Scheuerman enters.
You miss Scheuerman.
Scheuerman misses you.
e
You can't go that way!
HP:41 EP:137> 
d
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
Scheuerman enters.
HP:41 EP:137> 
e
You run east.
As you enter the room a big man grabs you by the neck and knocks you down!
    This is the Carchost torture chamber, where the prisoners are imprisoned
and tortured to death.  A lot of strange devices are spread around and hung
on the walls.  It is said that no one ever left this place to describe what it
is like.  The walls are extremely thick and there are no windows, the only
possible way out is a small hole that leads to the stairway.
The hole door is open.
    The only obvious exit is hole.
 Ghulak the torture-master is here!
Scheuerman enters.
You miss Scheuerman.
Scheuerman misses you.
You can't go that way!
HP:41 EP:137> 
hole
Ghulak says: No way!! I'm not finished with you!!
HP:41 EP:137> Scheuerman leaves hole.
l
    This is the Carchost torture chamber, where the prisoners are imprisoned
and tortured to death.  A lot of strange devices are spread around and hung
on the walls.  It is said that no one ever left this place to describe what it
is like.  The walls are extremely thick and there are no windows, the only
possible way out is a small hole that leads to the stairway.
The hole door is open.
    The only obvious exit is hole.
 Ghulak the torture-master is here!
HP:41 EP:137> 
hole
Ghulak says: No way!! I'm not finished with you!!
HP:41 EP:137> 
stop
You will no longer attack anyone on sight.
HP:42 EP:138> Ghulak says: I'll be with you in a minute...
Scheuerman enters.
You run hole.
Ghulak says: No way!! I'm not finished with you!!
You miss Scheuerman.
tell scheueurman
Syntax: tell [who] [message]
HP:42 EP:138> 
l
    This is the Carchost torture chamber, where the prisoners are imprisoned
and tortured to death.  A lot of strange devices are spread around and hung
on the walls.  It is said that no one ever left this place to describe what it
is like.  The walls are extremely thick and there are no windows, the only
possible way out is a small hole that leads to the stairway.
The hole door is open.
    The only obvious exit is hole.
 Scheuerman the dwarf Cleaner (Immoral)
 Ghulak the torture-master is here!
HP:42 EP:138> 
l
You run hole.
You manage to slip through Ghulak's clutches!
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
Scheuerman enters.
You graze Scheuerman.
Scheuerman misses you.
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 Scheuerman the dwarf Cleaner (Immoral)
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
HP:42 EP:118> You notice Scheuerman sizing you up.
hole
What?
HP:42 EP:118> You run east.
As you enter the room a big man grabs you by the neck and knocks you down!
    This is the Carchost torture chamber, where the prisoners are imprisoned
and tortured to death.  A lot of strange devices are spread around and hung
on the walls.  It is said that no one ever left this place to describe what it
is like.  The walls are extremely thick and there are no windows, the only
possible way out is a small hole that leads to the stairway.
The hole door is open.
    The only obvious exit is hole.
 Ghulak the torture-master is here!
Scheuerman enters.
You miss Scheuerman.
Scheuerman misses you.
You run hole.
Ghulak says: No way!! I'm not finished with you!!
You miss Scheuerman.
Scheuerman misses you.
Ghulak says: I'm almost finished... so we can get to business!
You notice Scheuerman sizing you up.
You run hole.
Ghulak says: No way!! I'm not finished with you!!
You hit Scheuerman.
Scheuerman misses you.
You run hole.
Ghulak says: No way!! I'm not finished with you!!
You graze Scheuerman.
Scheuerman misses you.
drop pasty from pack
Ok.
HP:43 EP:119> 
takes
You whip your dazzling longsword from your baldric with a whisk of menace!
You wield a dazzling longsword.
HP:43 EP:119> You are too busy to make an attack!
Scheuerman whacks you catching some flesh on one of the spikes.
You are too busy to make an attack!
Scheuerman injures you severely!
dorp pasty from pack
What?
HP:21 EP:119> 
hb
Disregarding your own personal safety, you smash your head into your opponent!
HP:21 EP:84> 
hb
Your neck still hurts from the last headbutt.
HP:21 EP:84> Scheuerman slowly eats the pasty enjoying every bite.
hb
Your neck still hurts from the last headbutt.
HP:21 EP:84> You run hole.
Ghulak says: No way!! I'm not finished with you!!
You slice Scheuerman.
shape
Scheuerman is in average shape.
HP:21 EP:84> 
l
    This is the Carchost torture chamber, where the prisoners are imprisoned
and tortured to death.  A lot of strange devices are spread around and hung
on the walls.  It is said that no one ever left this place to describe what it
is like.  The walls are extremely thick and there are no windows, the only
possible way out is a small hole that leads to the stairway.
The hole door is open.
    The only obvious exit is hole.
 Scheuerman the dwarf Cleaner (Immoral)
 Ghulak the torture-master is here!
HP:21 EP:84> You run hole.
You manage to slip through Ghulak's clutches!
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
You scratch Scheuerman.
dafe
What?
HP:21 EP:64> 
fade
You fade into the background, an anonymous and nameless member of 
society, invisible to all but the most diligent of observers.
HP:21 EP:24> Scheuerman enters.
l
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 Scheuerman the dwarf Cleaner (Immoral)
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
HP:21 EP:23> 
stop
You will no longer attack anyone on sight.
HP:21 EP:22> Scheuerman leaves down.
e
As you enter the room a big man grabs you by the neck and knocks you down!
    This is the Carchost torture chamber, where the prisoners are imprisoned
and tortured to death.  A lot of strange devices are spread around and hung
on the walls.  It is said that no one ever left this place to describe what it
is like.  The walls are extremely thick and there are no windows, the only
possible way out is a small hole that leads to the stairway.
The hole door is open.
    The only obvious exit is hole.
 Ghulak the torture-master is here!
HP:22 EP:21> 
drop pasty from pack
Ok.
HP:22 EP:20> 
eat pasty
You slowly eat the pasty savoring every bite.
HP:42 EP:40> 
hole
Ghulak says: No way!! I'm not finished with you!!
HP:42 EP:39> 
hole
You manage to slip through Ghulak's clutches!
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and seems endless
now, a rusty circle shaped iron door is here, calling your attention.
The east door is open.
    The only obvious exits are down, up and east.
 An easterling archer is near a window
 A black helmet
 An easterling archer is near a window
HP:42 EP:18> 
d
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and from here
you can feel the heavy stench coming from the corridor to the west.
    The only obvious exits are down, up and west.
 A human slave
 An easterling archer is near a window
HP:42 EP:17> 
d
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and to the west
stands the entrance hall of the tower.
    The only obvious exits are up and west.
 An easterling archer is near a window
HP:42 EP:16> 
w
    You have stepped into the most disgusting chamber you could possibly 
imagine.  The black and cold stone walls are full of drawings of the Red Eye 
made from blood.  You don't feel very welcome, around you orcs of all types 
rush and fight for pieces of putrid meat and stinking drinks.  A huge stone
made spiral staircase stands in a dark corner.  The room has a terrible stench
and body fluids of all kinds lie on the floor, the only apparent light source
is provided by a dim fire burning from torches attached to the dark walls
surrounding the chamber.  Sentinels often guard the entrance of a private
hall and a hot breath comes from a passage that leads downstairs.
    The only obvious exits are passage, stairs, out and hall.
 A putrid piece of meat
 Sokralg an orc sentinel is here
 A human slave
HP:42 EP:15> 
stairs
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and to the west
stands the entrance hall of the tower.
    The only obvious exits are up and west.
 An easterling archer is near a window
HP:43 EP:15> 
w
    You have stepped into the most disgusting chamber you could possibly 
imagine.  The black and cold stone walls are full of drawings of the Red Eye 
made from blood.  You don't feel very welcome, around you orcs of all types 
rush and fight for pieces of putrid meat and stinking drinks.  A huge stone
made spiral staircase stands in a dark corner.  The room has a terrible stench
and body fluids of all kinds lie on the floor, the only apparent light source
is provided by a dim fire burning from torches attached to the dark walls
surrounding the chamber.  Sentinels often guard the entrance of a private
hall and a hot breath comes from a passage that leads downstairs.
    The only obvious exits are passage, stairs, out and hall.
 A putrid piece of meat
 Sokralg an orc sentinel is here
 A human slave
HP:43 EP:15> 
n
You can't go that way!
HP:43 EP:14> Scheuerman enters.
Scheuerman leaves out.
stairs
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and to the west
stands the entrance hall of the tower.
    The only obvious exits are up and west.
 An easterling archer is near a window
HP:43 EP:12> You are feeling tired, and begin to grow clumsy.
u
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and from here
you can feel the heavy stench coming from the corridor to the west.
    The only obvious exits are down, up and west.
 A human slave
 An easterling archer is near a window
HP:43 EP:9> 
w
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
HP:43 EP:9> 
n
There is too much light here.
    This room is meant to be the kitchen of the tower, but the filthy
inhabitants of the place don't really cook anything.  The place is mainly
used as a storage place for corpses and pieces of meat they treat as food.
An abandoned pile of bricks that looks like an old well sits near a window
that looks out to the devastated lands of Mordor.  On the floor, among the
corpses there are also small bags.  You wonder what can be found in them.
    The only obvious exit is south.
HP:43 EP:8> 
l in well
There is too much light here.
HP:43 EP:8> 
d
You can't go that way!
HP:44 EP:5> 
l
There is too much light here.
    This room is meant to be the kitchen of the tower, but the filthy
inhabitants of the place don't really cook anything.  The place is mainly
used as a storage place for corpses and pieces of meat they treat as food.
An abandoned pile of bricks that looks like an old well sits near a window
that looks out to the devastated lands of Mordor.  On the floor, among the
corpses there are also small bags.  You wonder what can be found in them.
    The only obvious exit is south.
HP:44 EP:5> 
s
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
HP:44 EP:5> 
stairs
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and from here
you can feel the heavy stench coming from the corridor to the west.
    The only obvious exits are down, up and west.
 A human slave
 An easterling archer is near a window
HP:44 EP:4> The slave looks at you strangely.
w
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
HP:44 EP:3> 
s
    You have come into a huge room.  It was probably designed to be used as
a feast hall, but after Sauron's invasion, it now serves as the sleeping
quarters for the sentinels.  A huge pile of rags is scattered around the
floor forming small improvised beds.  The orcs' stink is TERRIBLE, you
can't possibly stay here long.  You notice that one corner of the place
is also used as a toilet and it's completely disgusting.  All sorts of
sentinels are sleeping on the floor, you think they will never notice
your presence here.
    The only obvious exit is north.
 A smoothly polished white ring
 An ominous dark ring
 An orc is sleeping on the floor
 An orc is sleeping on the floor
 A half orc is at the corner doing his necessities
HP:44 EP:2> Orc snores loudly 'ZzzZZZzzZzzzZZzzZz' !!
Your fatigue catches up to you, and your aura of anonymity breaks.
You relax from your efforts to fade into the background, and are 
once more noticeable as who you are.
take ring 2
Your hands are full!
Failed.
HP:45 EP:0> An orc starts to growl.
l
    You have come into a huge room.  It was probably designed to be used as
a feast hall, but after Sauron's invasion, it now serves as the sleeping
quarters for the sentinels.  A huge pile of rags is scattered around the
floor forming small improvised beds.  The orcs' stink is TERRIBLE, you
can't possibly stay here long.  You notice that one corner of the place
is also used as a toilet and it's completely disgusting.  All sorts of
sentinels are sleeping on the floor, you think they will never notice
your presence here.
    The only obvious exit is north.
 A smoothly polished white ring
 An ominous dark ring
 An orc is sleeping on the floor
 An orc is sleeping on the floor
 A half orc is at the corner doing his necessities
HP:45 EP:0> Orc snores loudly 'ZzzZZZzzZzzzZZzzZz' !!
puts
You remove your dazzling longsword and sheath it in your baldric.
HP:45 EP:0> Orc snores loudly 'ZzzZZZzzZzzzZZzzZz' !!
An orc starts to growl.
take ring 2
Ok.
HP:45 EP:0> 
drop pasty from pack
Ok.
HP:45 EP:0> 
eat pasty
You slowly eat the pasty savoring every bite.
HP:65 EP:20> 
drop pasty from pack
Ok.
HP:66 EP:21> 
eat pasty
You slowly eat the pasty savoring every bite.
HP:86 EP:41> 
l
    You have come into a huge room.  It was probably designed to be used as
a feast hall, but after Sauron's invasion, it now serves as the sleeping
quarters for the sentinels.  A huge pile of rags is scattered around the
floor forming small improvised beds.  The orcs' stink is TERRIBLE, you
can't possibly stay here long.  You notice that one corner of the place
is also used as a toilet and it's completely disgusting.  All sorts of
sentinels are sleeping on the floor, you think they will never notice
your presence here.
    The only obvious exit is north.
 A smoothly polished white ring
 An orc is sleeping on the floor
 An orc is sleeping on the floor
 A half orc is at the corner doing his necessities
HP:86 EP:41> An orc starts to growl.
wear ring
As you slip the ring on it seems as though the light around is drawn into it.
You wear an ominous dark ring (eclipsing).
HP:86 EP:41> The half-orc whines in some strange tongue:  grunt khazunth arcor.
fade
You attempt to step into the background, but fail to conceal yourself.
HP:86 EP:26> 
fade
You do not have the endurance to mask your movements.
HP:86 EP:26> 
drop pasty from pack
Ok.
HP:86 EP:26> 
eat pasty
You slowly eat the pasty savoring every bite.
HP:106 EP:46> 
fade
You fade into the background, an anonymous and nameless member of 
society, invisible to all but the most diligent of observers.
HP:107 EP:7> 
n
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
HP:107 EP:7> 
stairs
    The strong and well carved stone stairway is obviously the work
of the people of Gondor, who built the tower in glorious times.  Majestic
black walls surround the path and numerous windows are spread along
the construction.  In each window stands an archer, watching the black gate
and ready for any intruder.  The stairway continues up and from here
you can feel the heavy stench coming from the corridor to the west.
    The only obvious exits are down, up and west.
 A human slave
 An easterling archer is near a window
HP:107 EP:6> 
w
    The narrow corridor running through the tower is the only obvious way
to get into the sleeping quarters.  From here you can smell the terrible stench
emanating from the sentinels asleep in the room to the south.  Small torches
are attached to the walls and the floor is wet and dirty.  To the north you
see what looks like a well and you can also spot the way back to the huge
stairway.
    The only obvious exits are south, stairs and north.
HP:107 EP:6> 
n
    This room is meant to be the kitchen of the tower, but the filthy
inhabitants of the place don't really cook anything.  The place is mainly
used as a storage place for corpses and pieces of meat they treat as food.
An abandoned pile of bricks that looks like an old well sits near a window
that looks out to the devastated lands of Mordor.  On the floor, among the
corpses there are also small bags.  You wonder what can be found in them.
    The only obvious exit is south.
 Deadlok the dwarf Hatchetman (Demonic)
HP:107 EP:6> 
l in well
    
As you come closer to the hole you accidentally slip and fall inside it!!!!!

OUCH!!! You hit the ground and now are very sure the well was dry!
    You landed in a dark secret tunnel carved deep into the ground.
You are surprised that the room is not really dark, the light is coming
from small holes made obviously on purpose.  You realize that this tunnel
must be still in use and wonder what may be ahead.  It's impossible to
to climb back to the well, the hole was too deep.
    The only obvious exits are up and east.
HP:77 EP:5> 
e
    The small tunnel continues going deeper into the ground, you begin
to wonder how deep you really are.  The air here is faint, making it
hard to breathe, but the light is still enough for you to see, although
there are some dark corners.  The tunnel continues along to the east
and to the west lies the hole in the ceiling from which you came.
    The only obvious exits are west and east.
 A strange looking woman is hiding in the shadows
HP:77 EP:3> 
e
    The mysterious tunnel continues deeper and deeper. But suddenly,
you find yourself in a dead end!  A huge rock is blocking the way
and it makes it impossible to go further.  The floor here is somewhat
sandy and dust covers the walls.
    The only obvious exit is west.
HP:77 EP:2> 
search wall
You're too tired to search now.
HP:77 EP:2> Your fatigue catches up to you, and your aura of anonymity breaks.
You relax from your efforts to fade into the background, and are 
once more noticeable as who you are.
drop pasty from pack
Ok.
HP:77 EP:0> 
eat pasty
You slowly eat the pasty savoring every bite.
HP:98 EP:21> 
search wall
You search the wall and discover a secret passage!
Quickly you slip through it!
    Amazing!! It looks like you have found a secret way out of Mordor!
You are behind some small bushes and from here you can see the black
gate in the distance.  To the east is the Cirith Gorgor.  You never
felt so happy before.
    The only obvious exit is east.
HP:98 EP:21> 
e
Darkness surrounds you.
    The Black Gate looms before you. The Red Eye emblazoned in its
center seems to bore holes into your soul. Reality wavers for a second,
and nausea runs through you as you realize that each trembling step
brings you one step closer to Mordor - the heart of evil.
You are walking along the feared Cirith Gorgor, the haunted pass.
The road is worn and degraded, and your mind begs you to return
from where you came. You are astonished by the horrid view of
the Carchost and Narchost, the towers of the teeth. The two towers
seem to be watching you, draining the life from your body. Your
imagination seems to be teasing you as you hear deep voices calling
and inviting you to come closer.
The feared Narchost stands imposing to the southeast.
The horrid Carchost towers high in the sky to the southwest.
The sky is black and the stars shine down brightly.
A light wind blows from the southwest, and clouds form overhead.
    The only obvious exits are south, southeast, north and southwest.
HP:98 EP:21> *sigh*
What?