Light loves me...

Posted by
Sartak [legacy]
Uploaded
05 April 2003 00:00:00
Type
Attempt

Or.. I could be wrong


Without warning, Anonymous figure stabs you from behind!
BAAAAAAAAAAAAAAAAACKSTABBBBBBBBBBBBED!
You don't feel like a wimp anymore.
HP:201 EP:193 > Anonymous figure dilacerates you like a hungry wolf destroying flesh.
You are too busy to make an attack!
Your head is clearing.
    Filled with empty crates and wooden boxes, this warehouse smells 
musty with disuse. Boxes lie abandoned on the floor, making it difficult 
to maneuver about. At the back of the room, boxes are stacked up 
in a more organized fashion, forming a barrier between the front 
warehouse and the back. As you approach the row of boxes, a soft 
sound reaches your ears, and you halt to listen.
    The only obvious exits are south and back.
 An anonymous figure
 Zargon Surendetta the sindar Rogue Beorning (Demonic)
 A brand
HP:172 EP:195 > The South Quays of Laketown(w, n and e)
 A wandering girl looks for someone...
HP:172 EP:195 > Anonymous figure misses you.
You miss someone.
Do: starting commands.
HP:172 EP:195 > The South Quays of Laketown(w, n and e)
HP:172 EP:195 > The South Quays of Laketown(w, n and e)
HP:172 EP:195 > The southwest corner of the Quays of Laketown(n and e)
 Finarf the sindar Weaponsmaster (Angelic)
 A scarred orc awaits the battle
 A vicious orc is ready to rumble
 An anxious orc is ready to fight
HP:172 EP:195 > Do: Commands completed.
HP:172 EP:195 > Near the Great Bridge and the Gate to Esgaroth(w, n, e and s)
HP:172 EP:195 > The Great Bridge of Laketown(w and e)
HP:172 EP:195 > Before the Great Bridge of Laketown(w, n, e, se and s)
 A small fishing boat named Taner's loot
 A signpost
HP:172 EP:195 > The Plains(w, n and s)
HP:172 EP:195 > Do: starting commands.
HP:172 EP:195 > The Plains(w, n, e and s)
HP:172 EP:195 > The Mirkwood path(w, n, ne, e and s)
HP:172 EP:195 > Anonymous figure hits you very hard, leaving severed body parts!
You miss someone.
The Mirkwood path(w, n, e and s)
HP:155 EP:195 > The Mirkwood path(w, n, e and s)
HP:155 EP:195 > The Mirkwood path(w, n, e and s)
HP:155 EP:195 > The Mirkwood path(w, n and e)
HP:155 EP:195 > The Mirkwood path(w, n, e and sw)
HP:155 EP:195 > Mirkwood(w, n, e and s)
HP:155 EP:195 > Do: Commands completed.
HP:155 EP:195 > A Bridge(n, ne, s and stairs)
 Byron Silverbeard the dwarf Blade of the BKD
 Ademar's horse (hitched)
 A signpost
 A hitching post
HP:155 EP:195 > You say in Westron: cute
HP:155 EP:195 > Anonymous figure cuts your arm, leaving several bruises.
You miss someone.
Do: starting commands.
HP:150 EP:195 > The Stone Stairs(terrace and bridge)
 Corpse of Orc
HP:150 EP:195 > A grassy terrace(w, gates and stairs)
 Corpse of elf
HP:150 EP:195 > The gates to Thranduil's kingdom(terrace)
 An attacking division of orcs

*coughcough* huntbreaking

HP:150 EP:195 > A Twisting Tunnel(nw, e and sw)
HP:150 EP:195 > Crossroads(n, se and sw)
HP:150 EP:195 > A Twisting Tunnel(nw and s)
 A Senile Healer
HP:150 EP:195 > A Cavern(w, n, ne and se)
HP:150 EP:195 > Crossroads(n, e and sw)
HP:150 EP:195 > A Twisting Tunnel(ne, nw and sw)
HP:150 EP:195 > A Twisting Tunnel(w, ne, e and sw)
HP:150 EP:195 > Thranduil shop(w)
 Tool Kit the sindar Strongbow (Immoral)
 A trash can
 Brenen the shopkeeper
HP:150 EP:195 > Do: Commands completed.
HP:150 EP:195 > Light the dunedain Wolf Spirit (Demonic) 
On for:  2h 57m 16s                       Gender: male
Age: 15d 1h 48m 34s                       
Can be mailed: Light@Rivendell            Light has recorded a life story.
Info: In your eyes, I can drown and still survive... 
HP:150 EP:195 > Light the dunedain Wolf Spirit (Demonic) 
On for:  2h 57m 17s                       Gender: male
Age: 15d 1h 48m 34s                       
Can be mailed: Light@Rivendell            Light has recorded a life story.
Info: In your eyes, I can drown and still survive... 
HP:150 EP:195 > Light the dunedain Wolf Spirit (Demonic) 
On for:  2h 57m 19s                       Gender: male
Age: 15d 1h 48m 34s                       
Can be mailed: Light@Rivendell            Light has recorded a life story.
Info: In your eyes, I can drown and still survive... 
HP:150 EP:195 > Light the dunedain Wolf Spirit (Demonic) 
On for:  2h 57m 20s                       Gender: male
Age: 15d 1h 48m 34s                       
Can be mailed: Light@Rivendell            Light has recorded a life story.
Info: In your eyes, I can drown and still survive... 
HP:150 EP:195 > Light the dunedain Wolf Spirit (Demonic) 
On for:  2h 57m 20s                       Gender: male
Age: 15d 1h 48m 34s                       
Can be mailed: Light@Rivendell            Light has recorded a life story.
Info: In your eyes, I can drown and still survive... 
HP:150 EP:195 > Your find attempt fails.
HP:150 EP:185 > Light is in Thranduil's Kingdom at A Tunnel In Thranduil's Caverns.
HP:150 EP:165 > Your find attempt fails.
Your 6th sense skill has increased due to use.
HP:150 EP:155 > Your find attempt fails.
HP:150 EP:145 > You miss someone.
Common Skills:
Aim            :  86       Attack         :  88       Awareness      :   0
Defense        :  90       Dodge          :  92       Fire building  :  72

Professional Skills:               Other Skills:
Assassination    :  91             6th sense        :   7
Deception        : 100             Resist magic     :  46
Disguise         :  50             Stealth          :   2
Stalking         : 100             
HP:151 EP:146 >     You have entered the shop of Thranduil.  Here
the elves come to buy and sell wares.  Items are
kept behind the counter, but you can see them by
typing list.  This is a reasonable shop and the
keeper, Brenen, is a quiet elf of few words.
    The only obvious exit is west.
 An anonymous figure
 Tool Kit the sindar Strongbow (Immoral)
 A trash can
 Brenen the shopkeeper
HP:151 EP:146 > ^ Chinaman: Someone's trying to be Someone_s_
Do: starting commands.
HP:151 EP:146 > You're too busy fighting to fade into the background!
HP:151 EP:146 > You're too busy fighting to fade into the background!
HP:151 EP:146 > You're too busy fighting to fade into the background!
HP:151 EP:146 > Do: Commands completed.
HP:151 EP:146 > Do: starting commands.
HP:151 EP:146 > A Twisting Tunnel(w, ne, e and sw)
HP:151 EP:146 > A Twisting Tunnel(ne, nw and sw)
HP:151 EP:146 > Crossroads(n, e and sw)
HP:151 EP:146 > A Cavern(w, n, ne and se)
HP:151 EP:146 > A Twisting Tunnel(nw and s)
 A Senile Healer
HP:151 EP:146 > Crossroads(n, se and sw)
HP:151 EP:146 > A Twisting Tunnel(nw, e and sw)
HP:151 EP:146 > Crossroads(w, ne and out)
 A message stone
HP:151 EP:146 > A Twisting Tunnel(out and deeper)
 A wine servant
HP:151 EP:146 > Anonymous figure misses you.
You miss someone.
Suddenly The elven force attacks you!
A Twisting Tunnel(out and deeper)
 A division of elven defenders
HP:151 EP:146 > The gates to Thranduil's kingdom(terrace)
 An attacking division of orcs
HP:151 EP:146 > A grassy terrace(w, gates and stairs)
 Corpse of elf
HP:151 EP:146 > The Stone Stairs(terrace and bridge)
 Corpse of Orc
HP:151 EP:146 > A Bridge(n, ne, s and stairs)
 Byron Silverbeard the dwarf Blade of the BKD
 Ademar's horse (hitched)
 A signpost
 A hitching post
HP:151 EP:146 > Do: Commands completed.
HP:151 EP:146 > Do: starting commands.
HP:151 EP:146 > The Stone Stairs(terrace and bridge)
 Corpse of Orc
HP:151 EP:146 > A grassy terrace(w, gates and stairs)
 Corpse of elf

*coughcough* huntbreaking


HP:151 EP:146 > Crossroads(w, ne and out)
 A message stone
HP:151 EP:146 > A Twisting Tunnel(nw, e and sw)
HP:151 EP:146 > Crossroads(n, se and sw)
HP:151 EP:146 > A Twisting Tunnel(nw and s)
 A Senile Healer
HP:151 EP:146 > A Cavern(w, n, ne and se)
HP:151 EP:146 > Crossroads(n, e and sw)
HP:151 EP:146 > A Twisting Tunnel(ne, nw and sw)
HP:151 EP:146 > A Twisting Tunnel(w, ne, e and sw)
HP:151 EP:146 > Thranduil shop(w)
 Tool Kit the sindar Strongbow (Immoral)
 A trash can
 Brenen the shopkeeper
HP:151 EP:146 > Do: Commands completed.
HP:151 EP:146 > ^ Someone: Dragon's are an, uhm, endangered species.
Do: starting commands.
HP:151 EP:146 > You fade into the background, an anonymous and nameless member of 
society, invisible to all but the most diligent of observers.
HP:151 EP:106 > You are already blending into the background.
HP:151 EP:106 > You are already blending into the background.
HP:151 EP:106 > Do: Commands completed.


---------------------------------------------- 15 minutes later

HP:220 EP:202 >     You are standing just outside a cave entrance.  The old limbs of a
large tree hang down in front of you; you think this tree may be more
ancient than all of Mirkwood Forest.  The grass has been cut short, and
a gentle path leads into the cave.
The old forest road continues south.
The sky is dark blue and a yellow glow comes from the east.
The sky is brilliantly clear.
    The only obvious exits are north, cave, west, east, southeast, south
and southwest.
 Light the dunedain Wolf Spirit (Demonic)
 A branch (burned out)
 A swift hawk
 A signpost
HP:220 EP:202 > Light pets you lovingly on the head.
^ Galuf: non-assassins can train assassin skills at normal prices, you just
     have to know where to go :)
*Wocca enters.
*Tinuriand enters.
*Tinuriand leaves east.
*Tinuriand enters.
^ Zargon: law enforcement was just taken out since it was unbalancing and
     also which profession could thematically disarm their oponents?
^ Live: they should make more stuff and powerup assassins
*Tinuriand leaves southwest.
*Light leaves north.
^ Etrius: There is an entire help-file full of reasons as to why they were
     removed, I suggest you take a look at that.
*Wocca leaves southwest.
*Spectral enters.
*Spectral leaves southwest.
*Light enters.
*Delgaur enters.         <------ whee a helper
Someone steps into the background.
Light wears the bands of slaying.
A chill wind blows from the east as Light wields the ice staff!
Light wields his isufiel.
Without warning, Light stabs you from behind!
BAAAAAAAAAAAAAAAAACKSTABBBBBBBBBBBBED!
Light MANGLES you with MULTIPLE BLOWS to the body!!
You are too busy to make an attack!
You're no wimp!
HP:183 EP:204 >     You are standing just outside a cave entrance.  The old limbs of a
large tree hang down in front of you; you think this tree may be more
ancient than all of Mirkwood Forest.  The grass has been cut short, and
a gentle path leads into the cave.
The old forest road continues south.
The sky is dark blue and a yellow glow comes from the east.
The sky is brilliantly clear.
    The only obvious exits are north, cave, west, east, southeast, south
and southwest.
 Light the dunedain Wolf Spirit (Demonic)
 A branch (burned out)
 A swift hawk
 A signpost
HP:183 EP:204 > Light chats with his party.
Light MANGLES you with MULTIPLE BLOWS to the body!!
You miss Light.
Without warning, Anonymous figure stabs you from behind!
BAAAAAAAAAAAAAAAAACKSTABBBBBBBBBBBBED!
Do: starting commands.
HP:162 EP:204 > The Old Forest Road(w, n, ne, e, s and sw)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, ne, e and s)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:162 EP:204 > The Old Ford(w and e)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:162 EP:204 > The Old Forest Road(w, n, nw, e and s)
*Light enters.
HP:162 EP:204 > Light bashes you with a magnificent full arched swing!!
You are too busy to make an attack!
Anonymous figure nicks you.
The Old Forest Road(w, n, e, se and s)
*Light enters.
HP:148 EP:204 > Anonymous figure chats with his party.
The Old Forest Road(w, n, e and s)
*Light enters.
HP:148 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:148 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:148 EP:204 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:148 EP:204 > The Old Forest Road(w, n, nw, e, s and sw)
*Light enters.
HP:148 EP:204 > The Entrance to High Pass(w, n, e and s)
 An elite Beorning warrior
*Light enters.
HP:148 EP:204 > A mountain pass(w and e)
*Light enters.
HP:148 EP:204 > ^ Zargon: actually it wouldn't be bad for thieves to get disarm P
A mountain pass(w and e)
*Light enters.
HP:148 EP:204 > A mountain side(w, cave and e)
*Light enters.
HP:148 EP:204 > A mountain pass(w and e)
*Light enters.
HP:148 EP:204 > A mountain pass(w and e)
*Light enters.
HP:148 EP:204 > Light slams you back with a frenzied charge!
You miss someone.
Anonymous figure bashes you with the pommel of the sword.
A mountain pass(w and e)
*Light enters.
HP:139 EP:204 > A mountain pass(w and e)
*Light enters.
HP:139 EP:204 > The Entrance to High Pass(e, s and sw)
 A tough looking elven guard
 A tough looking elven guard
 A very large and IMPORTANT looking sign
*Light enters.
HP:139 EP:204 > The thick forest of Rivendell(w, n, se, s and sw)
 Corpse of Bee
 Lasan the dunedain Apprentice Swordswoman (Impartial)
 A bee hive
*Light enters.
HP:139 EP:204 > The thick forest of Rivendell(n, nw, w, e, se, s and sw)
*Light enters.
HP:139 EP:204 > The thick forest of Rivendell(n, ne, nw, w, e, se, s and sw)
*Light enters.
HP:139 EP:204 > The thick forest of Rivendell(n, ne, nw, w, e, se, s and sw)
 An elven archer watches you warily
*Light enters.
HP:139 EP:204 > The thick forest of Rivendell(n, ne, nw, w, e, se, s and sw)
*Light enters.
HP:139 EP:204 > Light knocks you off balance with a hard swing to the body.
You miss someone.
Anonymous figure mangles you with extraordinary skill.
The thick forest of Rivendell(n, ne, nw, w, e, se, s and sw)
*Light enters.
HP:120 EP:204 > The thick forest of Rivendell(n, ne, nw, w, e, se, s and sw)
 An elven sentry patrols the area
*Light enters.
HP:120 EP:204 > A quiet memorial site(n, ne, nw, w, e, se, s and sw)
 An elven minstrel
*Light enters.
HP:120 EP:204 > The terrace path(n, ne, nw, w, e, se, s and sw)
*Light enters.
HP:120 EP:204 > The Door into the Last Homely House(n, ne, nw, w, e, se, s and sw)
*Light enters.
HP:120 EP:204 > Elrond's eastern porch(w and e)
*Light enters.
HP:120 EP:204 > The west door swings open.
*Lalo enters.
Lalo closes the west door.
You open the west door.
A hallway in the Last Homely House(w, n and e)
*Light enters.
You close the east door.
HP:120 EP:204 > The stairwell of the Last Homely House(w, n, e, s and u)
*Light enters.
HP:120 EP:204 > The stairwell of the Last Homely House(n, w, e, d, s and u)
*Light enters.
HP:120 EP:204 > Light crunches your bones with a direct lunge to the body!!
You are too busy to make an attack!
Anonymous figure wounds you with the sharp blade.
Anonymous figure charges at you with his sword, plunging the point into you!
A hallway in the Last Homely House(w, n and s)
*Light enters.
HP:49 EP:204 > Eshna's Quarters(s)
*Light enters.
HP:49 EP:204 > Do: Commands completed.
HP:49 EP:204 > You're no wimp!
HP:49 EP:204 > Light misses you.
You are too busy to make an attack!
Anonymous figure misses you.
Do: starting commands.
HP:50 EP:205 > A hallway in the Last Homely House(w, n and s)
*Light enters.
HP:50 EP:205 > The stairwell of the Last Homely House(n, w, e, d, s and u)
*Light enters.

*coughcough* huntbreaking

HP:50 EP:205 > The stairwell of the Last Homely House(w, n, e, s and u)
HP:50 EP:205 > A hallway in the Last Homely House(w, n and e)

----------------------------------------------- 15 more minutes

HP:220 EP:119 > Outside Rhosgobel(n, cave, w, e, se, s and sw)
 Light the dunedain Wolf Spirit (Demonic)
 A branch (burned out)
 A swift hawk
 A signpost
HP:220 EP:119 > Do: Commands completed.
HP:220 EP:119 > *Drogian enters.
Gold: 391              Encumbrance: unencumbered        
You are carrying the following on your person:
 A message stone.
 A spellbook.
HP:220 EP:119 > *Drogian leaves cave.
Light looks at you.
^ Donsux: after getting into a guild mordor sucks... haha
You bow suavely.
HP:220 EP:120 > ^ Calenril: What mordor is is that it's only for those good guys with little
     lag and for the evils :)
Light hehs.
Gold: 391              Encumbrance: unencumbered        
You are carrying the following on your person:
 A message stone.
 A spellbook.
HP:220 EP:121 > ^ Deimos: kedrimond used to do it all the time, but well he didnt do it solo
Never underestimate the power of stupidity!
 You are carrying:
A message stone.
A spellbook.
HP:220 EP:121 > You say in Westron: Here I am
HP:220 EP:121 > *Aldarin enters.
*Aldarin leaves north.
    You are standing just outside a cave entrance.  The old limbs of a
large tree hang down in front of you; you think this tree may be more
ancient than all of Mirkwood Forest.  The grass has been cut short, and
a gentle path leads into the cave.
The old forest road continues south.
The sun shines down from directly overhead.
The sky is brilliantly clear.
    The only obvious exits are north, cave, west, east, southeast, south
and southwest.
 Light the dunedain Wolf Spirit (Demonic)
 A branch (burned out)
 A swift hawk
 A signpost
HP:220 EP:121 > *Sanka enters.
Aldarin the sindar Archmage (Demonic) 
On for:  2h 57m 44s                       Gender: male
Age: 26d 16h 21m 2s                       
Can be mailed: Aldarin@Bree               Aldarin has recorded a life story.
HP:220 EP:121 > *Drogian enters.
Aldarin the sindar Archmage (Demonic) 
On for:  2h 57m 46s                       Gender: male
Age: 26d 16h 21m 4s                       
Can be mailed: Aldarin@Bree               Aldarin has recorded a life story.
HP:220 EP:122 >     You are standing just outside a cave entrance.  The old limbs of a
large tree hang down in front of you; you think this tree may be more
ancient than all of Mirkwood Forest.  The grass has been cut short, and
a gentle path leads into the cave.
The old forest road continues south.
The sun shines down from directly overhead.
The sky is brilliantly clear.
    The only obvious exits are north, cave, west, east, southeast, south
and southwest.
 Drogian Bolger the hobbit Fence (Angelic)
 Sanka the dunedain Weaponsmaster (Heroic)
 Light the dunedain Wolf Spirit (Demonic)
 A branch (burned out)
 A swift hawk
 A signpost
HP:220 EP:122 > Light grins at you.
Gold: 391              Encumbrance: unencumbered        
You are carrying the following on your person:
 A message stone.
 A spellbook.
HP:220 EP:122 > *Drogian leaves southwest.
*Sanka leaves north.
You say in Westron: Aldarin helping out this time?
HP:220 EP:122 >     You are standing just outside a cave entrance.  The old limbs of a
large tree hang down in front of you; you think this tree may be more
ancient than all of Mirkwood Forest.  The grass has been cut short, and
a gentle path leads into the cave.
The old forest road continues south.
The sun shines down from directly overhead.
The sky is brilliantly clear.
    The only obvious exits are north, cave, west, east, southeast, south
and southwest.
 Light the dunedain Wolf Spirit (Demonic)
 A branch (burned out)
 A swift hawk
 A signpost
HP:220 EP:122 > Light nods.
You nod.
HP:220 EP:123 > Light wears the bands of slaying.
A chill wind blows from the east as Light wields the ice staff!
Light wields his isufiel.
Without warning, Light stabs you from behind!
BAAAAAAAAAAAAAAAAACKSTABBBBBBBBBBBBED!
You're no wimp!
HP:220 EP:123 > Light misses you.
You are too busy to make an attack!
Do: starting commands.
HP:220 EP:123 > The Old Forest Road(w, n, e and s)
 An empty stone bowl
 An empty stone bowl
*Light enters.
HP:220 EP:123 > The Plains(w, n, e and s)
*Light enters.
HP:220 EP:123 > The Plains(w, n, e and s)
 A Beorning scout examines you
*Light enters.
HP:220 EP:123 > The Old Forest Road(w, n, ne, e and s)
*Light enters.
HP:220 EP:123 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:220 EP:123 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:220 EP:123 > The Old Ford(w and e)
*Light enters.
HP:220 EP:123 > The Old Forest Road(w, n, e and s)
*Light enters.
HP:220 EP:123 > ^ Spectral: Calain used to solo it
Light bashes you with a magnificent full arched swing!!
You miss Light.
The Plains(w, n and s)
*Light enters.
HP:208 EP:123 > The Plains(w, n and s)
*Light enters.
HP:208 EP:123 > The Plains(w, n, e and s)
*Light enters.

*coughcough* huntbreaking

HP:208 EP:113 > You fade into the background, an anonymous and nameless member of 
society, invisible to all but the most diligent of observers.
HP:208 EP:73 > You are already blending into the background.
HP:208 EP:73 > You are already blending into the background.
HP:208 EP:73 > You are already blending into the background.
HP:208 EP:73 > You are already blending into the background.