Anatharn teaches us how to role play

Posted by
Flasd [legacy]
Uploaded
06 May 2003 00:00:00
Type
Misc

Anatharn the elite looks death right in the eye, and then bravely quits. no color


Scylla tells you: come hunt anatharn for me?
You still feel drunk.
Scylla tells you: at caras
legend anatharn
Anatharn the dunedain Guide (Moral) 
On for:  33m 2s                           Gender: male
Age: 14d 4m 2s                            
Can be mailed: Anatharn@Combe             Anatharn has recorded a life story.
Info: it's just a matter of time.. and you're wasting mine! 
HP:230 EP:167
>s
Rohan Plains(s, n and e)
HP:230 EP:169
>*Anatharn enters.
w
*Anatharn leaves north.
You can't go that way!
HP:230 EP:169
>n
n
e
Dunlending Camp(s and e)
HP:230 EP:169
>You can't go that way!
HP:230 EP:169
>Outside of Camp(w and e)
 A sticky pot
 A brand (burned out)
HP:230 EP:169
>do get rope,throw rope,climb rope
Do: starting commands.
HP:230 EP:169
>If there was a rope here, it's gone now.
HP:230 EP:169
>Throw what at what?
HP:230 EP:169
>    You grab hold of the loose end of the rope, and slowly hoist yourself
further up its length, and you find it easy to guide your feet around
the sparse spikes, as you scale the wall with the help of the rope.
You manage to climb to the top of the fence and jump down,
ending up on the ground, inside the camp.
Outskirts of camp(e)
 A long pole, offering support to the fence
HP:230 EP:169
>Do: Commands completed.
HP:230 EP:169
>z
Do: starting commands.
HP:230 EP:169
>Good idea, but the rope is on the other side of the fence.
HP:230 EP:169
>You fade into the background, an anonymous and nameless member of 
society, invisible to all but the most diligent of observers.
HP:230 EP:129
>Center of camp(out, n, ne, nw, w and e)
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:129
>You pull on one side of the rope until the flag is within reaching distance.
HP:230 EP:129
>Guard screams:  STOP!  Return that flag immediately!
Ok.
HP:230 EP:129
>A tent(w)
 A Dunlending strategist looks over a map
 A large table
 A lamp [lit] {above you}
HP:230 EP:129
>HP:230 EP:129
>Do: Commands completed.
HP:230 EP:129
>Dantre looks around the room for a place to hide.
You relax from your efforts to fade into the background, and are 
once more noticeable as who you are.
l w
    You stand in the middle of the camp.  A light breeze flows through
your hair.  To the west, you can see the faint outline of a pole.  There
are paths to the northwest and northeast and tents to the east and north.
There is a flag pole here.  Since the flag that flies on this pole is of
great symbolic importance to the soldiers, it is usually guarded.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    The only obvious exits are out, north, northeast, northwest, west and
east.
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:128
>w
Center of camp(out, n, ne, nw, w and e)
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:128
>n
A large tent(s)
 A Dunlending warlord stands here, preparing for battle
 A sticky pot
 A lamp [lit] {above you}
 A practice dummy
HP:230 EP:128
>s
Center of camp(out, n, ne, nw, w and e)
 Anatharn the dunedain Guide (Moral)
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:128
>nw
n
Path to the infirmary(se and n)
HP:230 EP:128
>The camp infirmary(s)
 A wounded soldier [2]
 An empty plate
 The camp nurse
 A lamp [lit] {above you}
HP:230 EP:128
>tell scylla come to camp now i have him trapped
You tell Scylla: come to camp now i have him trapped
HP:230 EP:130
>s
se
Path to the infirmary(se and n)
HP:230 EP:130
>Center of camp(out, n, ne, nw, w and e)
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:130
etc.
>e
Center of camp(out, n, ne, nw, w and e)
 An anonymous figure
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:134
>Your head is clearing.
Anonymous figure scratches Flag guard.
Patrol says: Get out, NOW!

Flag guard misses someone.
shield guard
Patrolling guard naively refuses your protection.
HP:230 EP:136
>shield guard 2
You begin shielding Flag guard.
HP:230 EP:136
>tell scylla coming?!
You tell Scylla: coming?!
HP:230 EP:136
>You hear a footstep nearby.
You hear a footstep nearby.
You hear a footstep nearby.
l
You hear a footstep nearby.
    You stand in the middle of the camp.  A light breeze flows through
your hair.  To the west, you can see the faint outline of a pole.  There
are paths to the northwest and northeast and tents to the east and north.
There is a flag pole here.  Since the flag that flies on this pole is of
great symbolic importance to the soldiers, it is usually guarded.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    The only obvious exits are out, north, northeast, northwest, west and
east.
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:137
>You hear a footstep nearby.
You hear a footstep nearby.
You hear a footstep nearby.
tell scylla he's faded
You tell Scylla: he's faded
HP:230 EP:137
>You hear a footstep nearby.
Anonymous figure gets the idea in his thick skull and gives an 'AH' of comprehension.
Patrol says: What do you want!?

Patrol says: Get out, NOW!

You hear a footstep nearby.
*Direkein enters.
Patrol says: Get out, NOW!

Patrol says: Get out, NOW!

Direkein forms a new party.
Anonymous figure says in Westron: do a find on him
You hear a footstep nearby.
You hear a footstep nearby.
You hear a footstep nearby.
find anatharn
Your find attempt fails.
HP:230 EP:129
>Anonymous figure says in Westron: Karios tells you: i sure hope youre not trying
     anything... that'd be sucky
tell scylla he's in here... i saw him... he was just attacking the flag guard
You tell Scylla: he's in here... i saw him... he was just attacking the flag
     guard
HP:230 EP:130
>You hear a footstep nearby.
You hear a footstep nearby.
You hear a footstep nearby.
l
    You stand in the middle of the camp.  A light breeze flows through
your hair.  To the west, you can see the faint outline of a pole.  There
are paths to the northwest and northeast and tents to the east and north.
There is a flag pole here.  Since the flag that flies on this pole is of
great symbolic importance to the soldiers, it is usually guarded.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    The only obvious exits are out, north, northeast, northwest, west and
east.
 Direkein the dunlending Deathmaster (Demonic)
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:130
>Patrol says: What do you want!?

You hear a footstep nearby.
Suddenly you have a massive headache.
tell direkein scylla and anatharn are here
You tell Direkein: scylla and anatharn are here
HP:230 EP:130
>You hear a footstep nearby.
You hear a footstep nearby.
You hear a footstep nearby.
You hear a footstep nearby.
Flag guard misses someone.
tell direkein scylla is gonna whack anatharn
You tell Direkein: scylla is gonna whack anatharn
HP:230 EP:130
>Anonymous figure hmms.
Direkein tells you: yeah
Flag guard misses someone.
Anonymous figure attacks an anonymous figure.
Someone dodges Anonymous figure's attack with some skill.
Anonymous figure misses someone.
Flag guard misses someone.
Anonymous figure says in Westron: return flag?
l
Someone dodges Anonymous figure's attack with some skill.
Anonymous figure misses someone.
Flag guard misses someone.
    You stand in the middle of the camp.  A light breeze flows through
your hair.  To the west, you can see the faint outline of a pole.  There
are paths to the northwest and northeast and tents to the east and north.
There is a flag pole here.  Since the flag that flies on this pole is of
great symbolic importance to the soldiers, it is usually guarded.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    The only obvious exits are out, north, northeast, northwest, west and
east.
 An anonymous figure [2]
 Direkein the dunlending Deathmaster (Demonic)
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:130
>[ Daen Hecil ] Intulor: rotfl, how'd we get grb, koda had it earlier :P
You hear a footstep nearby.
You hear a footstep nearby.
Direkein nods.
Anonymous figure goes, "UGH!".
Anonymous figure drops a large meat filled pasty from a large harvester's pack.
Anonymous figure slowly eats the pasty enjoying every bite.
You hear a footstep nearby.
l n
    This is a very large tent, and it is the home of
Tenzek, who is the Dunlending Warlord.  There is a hammock
in the corner, where he sleeps, and it has a pillow on it.
There is a practice dummy, which looks like it has seen
a lot of use recently.
    The only obvious exit is south.
 A Dunlending warlord stands here, preparing for battle
 A sticky pot
 A lamp [lit] {above you}
 A practice dummy
HP:230 EP:133
>You hear a footstep nearby.
You hear a footstep nearby.
You hear a footstep nearby.
You hear a footstep nearby.
Your headache clears up.
tell scylla lol!  who can stay faded the longest!!!
You tell Scylla: lol!  who can stay faded the longest!!!
HP:230 EP:135
>i
Gold: 220              Encumbrance: moderately encumbered
You are carrying the following on your person:
 A Dol Amroth knight's sword (wielded).
 A small knife (engulfed in flames).
 A small knife (engulfed in flames).
 A pair of mail pants (worn).
 A dwarven war shield (worn).
 A faded black cloak (worn).
 A large harvester's pack (open) (worn).
 A dwarven hauberk (mended) (worn).
 A simple leather baldric (worn).
 A contract.
 A spellbook.
 A message stone.
 Rank insignia.
HP:230 EP:135
>l in pack
Pack contains:
  A flag
  A brass key
  A leather vest
  A flag
  A brass key
  A silver flask
  A crystal
  A tiny steel key
  A cell key

HP:230 EP:135
>ne
Path to living quarters(sw and e)
HP:230 EP:135
>e
The soldiers' area(w)
 Cardulok the quartermaster
 A trash can
 A lamp [lit] {above you}
HP:230 EP:135
>
You hear a footstep nearby.
You hear a footstep nearby.
w
sw
Path to living quarters(sw and e)
HP:230 EP:136
>Center of camp(out, n, ne, nw, w and e)
 Direkein the dunlending Deathmaster (Demonic)
 A Dunlending patrol walks around, securing the area
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:136
>l n
    This is a very large tent, and it is the home of
Tenzek, who is the Dunlending Warlord.  There is a hammock
in the corner, where he sleeps, and it has a pillow on it.
There is a practice dummy, which looks like it has seen
a lot of use recently.
    The only obvious exit is south.
 A Dunlending warlord stands here, preparing for battle
 A sticky pot
 A lamp [lit] {above you}
 A practice dummy
HP:230 EP:136
>You hear a footstep nearby.
*Patrolling guard leaves northwest.
shape guard
Flag guard is in perfect shape.
HP:230 EP:136
>l
    You stand in the middle of the camp.  A light breeze flows through
your hair.  To the west, you can see the faint outline of a pole.  There
are paths to the northwest and northeast and tents to the east and north.
There is a flag pole here.  Since the flag that flies on this pole is of
great symbolic importance to the soldiers, it is usually guarded.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    The only obvious exits are out, north, northeast, northwest, west and
east.
 Direkein the dunlending Deathmaster (Demonic)
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
You feel as if you are being watched!
HP:230 EP:136
>l n
    This is a very large tent, and it is the home of
Tenzek, who is the Dunlending Warlord.  There is a hammock
in the corner, where he sleeps, and it has a pillow on it.
There is a practice dummy, which looks like it has seen
a lot of use recently.
    The only obvious exit is south.
 A Dunlending warlord stands here, preparing for battle
 A sticky pot
 A lamp [lit] {above you}
 A practice dummy
HP:230 EP:136
>Anonymous figure snaps his fingers.
l
Someone steps out of the background.
    You stand in the middle of the camp.  A light breeze flows through
your hair.  To the west, you can see the faint outline of a pole.  There
are paths to the northwest and northeast and tents to the east and north.
There is a flag pole here.  Since the flag that flies on this pole is of
great symbolic importance to the soldiers, it is usually guarded.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    The only obvious exits are out, north, northeast, northwest, west and
east.
 Scylla the dwarf Warlord (Demonic)
 Direkein the dunlending Deathmaster (Demonic)
 A guard stands here, watching over the flag
 An empty vial
 A flag pole
HP:230 EP:137
>*Scylla leaves west.
*Scylla enters.
*Scylla leaves northwest.
nw
Path to the infirmary(se and n)
 A Dunlending patrol walks around, securing the area
HP:230 EP:137
>*Scylla enters.
n
*Scylla leaves southeast.
The camp infirmary(s)
 A crystal [2]
 A dwarven hauberk
 An Orc courier pack
 A bloodstained cloak
 A dwarven war shield
 A keyring containing 11 keys
 A simple sheepskin sheath
 The fang of Sauron
 A silver flask
 A wounded soldier [2]
 An empty plate
 The camp nurse
 A lamp [lit] {above you}
HP:230 EP:137
>Soldier says: I should have been in the battle with my friends.
*Scylla enters.
$ woo come to healer
[ Daen Hecil ] Flasd: woo come to healer
HP:230 EP:134
>Soldier says: I should have been in the battle with my friends.
*Direkein enters.
lol
You laugh out loud.
HP:230 EP:135
>Scylla laughs.