You say in Westron: ships helm  HP:230 EP:170 l You stand just inside the huge main gate of Linhir, the only one open to ground traffic in these times of trouble. The city wall is high and formidable; it runs to the northeast and southwest, embracing the city like huge arms. Entrances to the battlements atop the city wall are to the north and west. The town square spreads to the southeast, with a beautiful fountain in its center. Through the gate is a disorganized and crowded refugee camp. A guardhouse is built against the wall just inside the gate. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The guardhouse door is open. The only obvious exits are east, southeast, south, guardhouse, west, north and out. An empty glass A guard of Linhir An empty keg of Umbar's finest ale  HP:230 EP:170 5se Do: starting commands.  HP:230 EP:170 A fountain at the center of the town square(se, w, sw, ne, e, nw, s and n) A smiling citizen An old gossiper [42 rumours, 1 new] You hear a footstep nearby.  HP:230 EP:170 The town square meets a wide street(e, nw, se, w and n)  HP:230 EP:170 A wide street runs between the docks and town square(nw, se, sw and ne) You hear a footstep nearby.  HP:230 EP:170 A wide street runs between the docks and town square(nw and se) You hear a footstep nearby.  HP:230 EP:170 Inside the river gate of the city(sw, ne, e, nw, s, guardhouse and out) A shopper A guard of Linhir You hear a footstep nearby.  HP:230 EP:170 Do: Commands completed.  HP:230 EP:170 out Outside the river gate at the port of Linhir(e, enter and office) A guard of Linhir A guard of Linhir  HP:230 EP:170 e e A dock in the Linhir port(e, w and n)  HP:230 EP:170 A dock in the Linhir port(e, w and n) You hear a footstep nearby.  HP:230 EP:170 e A dock in the Linhir port(e, s, w and n) A gruff-looking man You hear a footstep nearby.  HP:230 EP:170 e A dock in the Linhir port(e, s and w) You hear a footstep nearby.  HP:230 EP:170 e On the deck of a large ship(s, w and n) A burly sailor A burly sailor A bowl with a lid A bowl with a lid An empty glass You hear a footstep nearby.  HP:230 EP:170 s The deck of a large ship(s and n)  HP:230 EP:170 s On the deck of a large ship(s, u and n)  HP:230 EP:170 s On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Triggered! doing: hunt aug  HP:230 EP:171 You begin to hunt Aug.  HP:230 EP:171 Aug opens the cabin door. Triggered! doing: hunt aug Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. You are already hunting Aug!  HP:230 EP:171 Aug opens the out door. Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door. Aug leaves up. You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) j Do: starting commands.  HP:230 EP:171 You are already hunting Aug!  HP:230 EP:171 You sneak up and stab Aug from behind!  HP:230 EP:121 You charge at Aug and plunge your blade in!  HP:230 EP:61 Aug is in good shape.  HP:230 EP:61 Do: Commands completed.  HP:230 EP:61 shape shape You DECIMATE Aug with a ferocious attack! Aug is in average shape. Triggered! doing: hunt aug  HP:230 EP:60 Aug opens the cabin door. Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. You are already hunting Aug!  HP:230 EP:60 Aug opens the out door. Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door. Aug is in average shape.  HP:230 EP:60 Aug leaves up. You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug opens the cabin door. Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. Aug opens the out door. Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door. Aug leaves up. You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug opens the cabin door. Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. shape Aug opens the out door. Triggered! doing: hunt aug Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door. You are already hunting Aug!  HP:230 EP:60 Aug leaves up. You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug opens the cabin door. Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. You miss Aug. Aug opens the out door. Triggered! doing: hunt aug Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door. You are already hunting Aug!  HP:230 EP:59 Aug leaves up. You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate Aug is in average shape.  HP:230 EP:59 Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug opens the cabin door. Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. Aug opens the out door. Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door. Aug leaves up. You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug opens the cabin door. Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. shape Aug opens the out door. Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door.  HP:230 EP:59 Aug leaves up. Triggered! doing: hunt aug You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate You are already hunting Aug!  HP:230 EP:59 Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug opens the cabin door. Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. Aug opens the out door. Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door. You miss Aug. Aug leaves up. Triggered! doing: hunt aug You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate You are already hunting Aug!  HP:230 EP:58 Aug is in average shape.  HP:230 EP:58 Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug opens the cabin door. Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. Aug opens the out door. Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door. Aug leaves up. You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug opens the cabin door. Aug leaves cabin. You follow Aug cabin. The captain's cabin(out) Aug the dunedain Archmage (Immoral) A bowl with a lid Aug closes the out door. Aug opens the out door. Aug leaves out. You follow Aug out. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Aug closes the cabin door. Aug leaves up. You follow Aug up. The ship's helm(d) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate  HP:230 EP:58 ji  HP:230 EP:58 shape You wound Aug with the sharp blade. Aug is in average shape.  HP:230 EP:57 l You stand at the ship's helm atop its sterncastle. From this vantage point, you command a clear view of the rest of the weather deck as well as the surrounding water. Near the rear of the sterncastle is a massive brass wheel, polished so that it gleams. A wooden railing is in place around the outside of this upper deck. Ladders on either side of the helm lead down to the weather deck below. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exit is down. Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) The ship's first mate  HP:230 EP:57 Ergo leaves down. Ash tells you: sorry, missed thet ell shape Aug is in average shape.  HP:230 EP:57 You miss Aug. Aug leaves down. You follow Aug down. On the deck of a large ship(cabin, d, u and n) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral)  HP:230 EP:56   HP:230 EP:56  You mangle Aug with extraordinary skill. Azarael tells you: need finds?  HP:230 EP:55 Ergo leaves north. shape Aug is in average shape.  HP:230 EP:55 Aug leaves north. You follow Aug north. On the deck of a large ship(s, u and n) Aug the dunedain Archmage (Immoral) Aug leaves north. You follow Aug north. The deck of a large ship(s and n) Aug the dunedain Archmage (Immoral) Aug leaves north. You follow Aug north. On the deck of a large ship(s, w and n) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) A burly sailor A burly sailor A bowl with a lid A bowl with a lid An empty glass Ash tells you: sorry, missed the tell drink phial You wound Aug with the sharp blade. You drink the phial of dream potion and feel it taking effect. Slowly, you feel your body growing in strength and power! You feel like you could take on anyone! Yes! YES! You feel incredible!  HP:230 EP:54 charge Ergo leaves west. Aug leaves west. You follow Aug west. A dock in the Linhir port(e, s and w) Aug the dunedain Archmage (Immoral) Aug leaves west. You follow Aug west. A dock in the Linhir port(e, s, w and n) Aug the dunedain Archmage (Immoral) A gruff-looking man You hear a footstep nearby. Aug leaves west. You follow Aug west. A dock in the Linhir port(e, w and n) Aug the dunedain Archmage (Immoral) You hear a footstep nearby. Aug leaves west. You follow Aug west. A dock in the Linhir port(e, w and n) Aug the dunedain Archmage (Immoral) Aug leaves west. You follow Aug west. Outside the river gate at the port of Linhir(e, enter and office) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) A guard of Linhir A guard of Linhir You hear a footstep nearby. You hear a footstep nearby. You aren't ready to charge anyone yet.  HP:230 EP:154 Anonymous figure attacks Aug. shape You miss Aug. Anonymous figure hits Aug. Aug is in average shape.  HP:230 EP:155 Anonymous figure gets a wild look in his eyes, then smashes his head into Aug! headbutt Ergo leaves enter. You pull a muscle in your neck trying to headbutt Aug.  HP:230 EP:135 headbutt Disregarding your own personal safety, you smash your head into Aug!  HP:230 EP:100 shape Aug leaves enter. You follow Aug enter. The guards inspect your permit, then allow you to pass. Inside the river gate of the city(sw, ne, e, nw, s, guardhouse and out) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) A shopper A guard of Linhir You hear a footstep nearby. You hear a footstep nearby. Aug doesn't look so great.  HP:230 EP:100 Ergo leaves northwest. You are too busy to make an attack! Shopping woman says in Westron: Oh! This bag is so heavy. charge You charge at Aug and plunge your blade in!  HP:230 EP:39 shape Aug is near death.  HP:230 EP:39 Aug leaves northwest. You follow Aug northwest. A wide street runs between the docks and town square(nw and se) Aug the dunedain Archmage (Immoral) Aug leaves northwest. You follow Aug northwest. A wide street runs between the docks and town square(nw, se, sw and ne) Aug the dunedain Archmage (Immoral) Aug leaves northwest. You follow Aug northwest. The town square meets a wide street(e, nw, se, w and n) Aug the dunedain Archmage (Immoral) You hear a footstep nearby. Aug leaves northwest. You follow Aug northwest. A fountain at the center of the town square(se, w, sw, ne, e, nw, s and n) Aug the dunedain Archmage (Immoral) An old gossiper [42 rumours, 1 new] You hear a footstep nearby. You miss Aug. Aug leaves northwest. You follow Aug northwest. At the town square inside the main gate of the city(e, se, s, guardhouse, w, n and out) Aug the dunedain Archmage (Immoral) Ergo the dunedain Swordsman (Immoral) An empty glass A guard of Linhir An empty keg of Umbar's finest ale You hear a footstep nearby. Anonymous figure gets a wild look in his eyes, then smashes his head into Aug! drop phial Aug leaves out. You follow Aug out. Before the Linhir city gates(enter and n) Aug the dunedain Archmage (Immoral) A guard of Linhir A guard of Linhir You hear a footstep nearby. Ok.  HP:230 EP:38 Aug leaves north. You follow Aug north. A road in the refugee camp(e, s, w and n) Aug the dunedain Archmage (Immoral) You hear a footstep nearby. Aug leaves north. You follow Aug north. A crossroad in the refugee camp(e, s, w and n) Aug the dunedain Archmage (Immoral) A cheerful woman is aiding the refugees You hear a footstep nearby. shape Aug leaves north. You follow Aug north. A road in the refugee camp(e, s, w and n) Aug the dunedain Archmage (Immoral) A soldier from Linhir patrols the camp A man is sneaking around An old woman A little girl is playing here You hear a footstep nearby. Aug leaves north. You follow Aug north. A road in the refugee camp(s and out) Aug the dunedain Archmage (Immoral) You hear a footstep nearby. Aug is near death.  HP:230 EP:38 You mangle Aug with extraordinary skill. Anonymous figure hits Aug very hard.  HP:230 EP:37 Aug leaves out. You follow Aug out. Linhir(city, s, w and n) Aug the dunedain Archmage (Immoral) A signpost A hitching post You hear a footstep nearby. Anonymous figure drinks from a silver flask. Ergo enters. get flask from pack open flask drink flask close flask put flask in pack Aug leaves west. You follow Aug west. The Lebennin Road(e, se, w and n) Aug the dunedain Archmage (Immoral) You hear a footstep nearby. Aug leaves southeast. You follow Aug southeast. A Natural Ford(nw, s, se and n) Aug the dunedain Archmage (Immoral) You hear a footstep nearby. Aug leaves southeast. You follow Aug southeast. The Lebennin Road(e, nw, s and w) Aug the dunedain Archmage (Immoral) An old gossiper [42 rumours, 1 new] You hear a footstep nearby. Aug leaves east. You follow Aug east. The Lebennin Road(e, s and w) Aug the dunedain Archmage (Immoral) You hear a footstep nearby. You hear a footstep nearby. Aug leaves east. You follow Aug east. The Lebennin Road(e, s and w) Aug the dunedain Archmage (Immoral) You hear a footstep nearby. You mangle Aug with extraordinary skill. Aug falls to the ground. Aug is bleeding to death and needs to be bandaged! Ok.  HP:230 EP:36 You open a silver flask.  HP:230 EP:36 The miruvor is cool and sweet.  HP:230 EP:36 You close a silver flask.  HP:230 EP:36 Ok.  HP:230 EP:36 shape Usage: shape  HP:230 EP:36  k Aug is bleeding to death and needs to be bandaged! You decide to put Aug out of his misery.  HP:230 EP:35 Anonymous figure closes a silver flask. l Moving through the fiefdom of Lebennin, this wide dirt road has been well maintained with a border of stones. Two long ruts run down either side of the road, created by heavy travel from the city of Pelargir to the village of Ethring. The River Serni is north and northwest. The Lebennin Road continues west and east. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east, south and west. Aug the dunedain Archmage (Immoral) [unconscious] You feel as if you are being watched!  HP:230 EP:35 You killed Aug. Aug has died. Anonymous figure puts a silver flask into an Orc courier pack. A feeling of rejuvenation comes over you. The effects wear off. Anonymous figure lets loose a noisome stench! Anonymous figure says in Westron: Toast  HP:230 EP:78 l in corpse Corpse contains: Some gold coins A Dol Amroth pack (open) Crystalline shield A pair of mail pants A dwarven hauberk A simple sheepskin sheath A rusty knife (engulfed in flames) A sapphire sword Contract completed! Thanks to the International Man of Mystery for the assist!