Another contract completed

Posted by
Julius [legacy]
Uploaded
27 June 2003 00:00:00
Type
Player Kill

After a couple weeks of tracking Aug, he is finally in a vulnerable place. A bloodthirsty friend, a veritable "International Man of Mystery" requested he be allowed to help, so I agreed. And the rest, as they say, is history.



You say in Westron: ships helm
 HP:230 EP:170 l
    You stand just inside the huge main gate of Linhir, the only one open
to ground traffic in these times of trouble.  The city wall is high and
formidable; it runs to the northeast and southwest, embracing the city
like huge arms.  Entrances to the battlements atop the city wall are to
the north and west.  The town square spreads to the southeast, with a 
beautiful fountain in its center.  Through the gate is a disorganized and
crowded refugee camp.  A guardhouse is built against the wall just inside
the gate.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
The guardhouse door is open.
    The only obvious exits are east, southeast, south, guardhouse, west,
north and out.
 An empty glass
 A guard of Linhir
 An empty keg of Umbar's finest ale
 HP:230 EP:170 5se
Do: starting commands.
 HP:230 EP:170 A fountain at the center of the town square(se, w, sw, ne, e, nw, s and n)
 A smiling citizen
 An old gossiper [42 rumours, 1 new]
You hear a footstep nearby.
 HP:230 EP:170 The town square meets a wide street(e, nw, se, w and n)
 HP:230 EP:170 A wide street runs between the docks and town square(nw, se, sw and ne)
You hear a footstep nearby.
 HP:230 EP:170 A wide street runs between the docks and town square(nw and se)
You hear a footstep nearby.
 HP:230 EP:170 Inside the river gate of the city(sw, ne, e, nw, s, guardhouse and out)
 A shopper
 A guard of Linhir
You hear a footstep nearby.
 HP:230 EP:170 Do: Commands completed.
 HP:230 EP:170 out
Outside the river gate at the port of Linhir(e, enter and office)
 A guard of Linhir
 A guard of Linhir
 HP:230 EP:170 e
e
A dock in the Linhir port(e, w and n)
 HP:230 EP:170 A dock in the Linhir port(e, w and n)
You hear a footstep nearby.
 HP:230 EP:170 e
A dock in the Linhir port(e, s, w and n)
 A gruff-looking man
You hear a footstep nearby.
 HP:230 EP:170 e
A dock in the Linhir port(e, s and w)
You hear a footstep nearby.
 HP:230 EP:170 e
On the deck of a large ship(s, w and n)
 A burly sailor
 A burly sailor
 A bowl with a lid
 A bowl with a lid
 An empty glass
You hear a footstep nearby.
 HP:230 EP:170 s
The deck of a large ship(s and n)
 HP:230 EP:170 s
On the deck of a large ship(s, u and n)
 HP:230 EP:170 s
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Triggered!  doing: hunt aug
 HP:230 EP:171 You begin to hunt Aug.
 HP:230 EP:171 Aug opens the cabin door.
Triggered!  doing: hunt aug
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.
You are already hunting Aug!
 HP:230 EP:171 Aug opens the out door.
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
Aug leaves up.
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
j
Do: starting commands.
 HP:230 EP:171 You are already hunting Aug!
 HP:230 EP:171 You sneak up and stab Aug from behind!
 HP:230 EP:121 You charge at Aug and plunge your blade in!
 HP:230 EP:61 Aug is in good shape.
 HP:230 EP:61 Do: Commands completed.
 HP:230 EP:61 shape
shape
You DECIMATE Aug with a ferocious attack!
Aug is in average shape.
Triggered!  doing: hunt aug
 HP:230 EP:60 Aug opens the cabin door.
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.
You are already hunting Aug!
 HP:230 EP:60 Aug opens the out door.
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
Aug is in average shape.
 HP:230 EP:60 Aug leaves up.
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug opens the cabin door.
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.
Aug opens the out door.
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
Aug leaves up.
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug opens the cabin door.
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.
shape
Aug opens the out door.
Triggered!  doing: hunt aug
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
You are already hunting Aug!
 HP:230 EP:60 Aug leaves up.
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug opens the cabin door.
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.

You miss Aug.
Aug opens the out door.
Triggered!  doing: hunt aug
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
You are already hunting Aug!
 HP:230 EP:59 Aug leaves up.
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
Aug is in average shape.
 HP:230 EP:59 Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug opens the cabin door.
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.
Aug opens the out door.
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
Aug leaves up.
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug opens the cabin door.
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.
shape
Aug opens the out door.
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
 HP:230 EP:59 Aug leaves up.
Triggered!  doing: hunt aug
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
You are already hunting Aug!
 HP:230 EP:59 Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug opens the cabin door.
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.
Aug opens the out door.
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
You miss Aug.
Aug leaves up.
Triggered!  doing: hunt aug
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
You are already hunting Aug!
 HP:230 EP:58 Aug is in average shape.
 HP:230 EP:58 Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug opens the cabin door.
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.
Aug opens the out door.
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
Aug leaves up.
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug opens the cabin door.
Aug leaves cabin.
You follow Aug cabin.
The captain's cabin(out)
 Aug the dunedain Archmage (Immoral)
 A bowl with a lid
Aug closes the out door.
Aug opens the out door.
Aug leaves out.
You follow Aug out.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
Aug closes the cabin door.
Aug leaves up.
You follow Aug up.
The ship's helm(d)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
 HP:230 EP:58 ji
 HP:230 EP:58 shape
You wound Aug with the sharp blade.
Aug is in average shape.
 HP:230 EP:57 l
    You stand at the ship's helm atop its sterncastle.  From this vantage
point, you command a clear view of the rest of the weather deck as well
as the surrounding water.  Near the rear of the sterncastle is a massive
brass wheel, polished so that it gleams.  A wooden railing is in place
around the outside of this upper deck.  Ladders on either side of the
helm lead down to the weather deck below.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    The only obvious exit is down.
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 The ship's first mate
 HP:230 EP:57 Ergo leaves down.
Ash tells you: sorry, missed thet ell
shape
Aug is in average shape.
 HP:230 EP:57 You miss Aug.
Aug leaves down.
You follow Aug down.
On the deck of a large ship(cabin, d, u and n)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)

 HP:230 EP:56 
 HP:230 EP:56 
You mangle Aug with extraordinary skill.
Azarael tells you: need finds?
 HP:230 EP:55 Ergo leaves north.
shape
Aug is in average shape.
 HP:230 EP:55 Aug leaves north.
You follow Aug north.
On the deck of a large ship(s, u and n)
 Aug the dunedain Archmage (Immoral)
Aug leaves north.
You follow Aug north.
The deck of a large ship(s and n)
 Aug the dunedain Archmage (Immoral)
Aug leaves north.
You follow Aug north.
On the deck of a large ship(s, w and n)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 A burly sailor
 A burly sailor
 A bowl with a lid
 A bowl with a lid
 An empty glass
Ash tells you: sorry, missed the tell
drink phial
You wound Aug with the sharp blade.
You drink the phial of dream potion and feel it taking effect.  Slowly,
you feel your body growing in strength and power!  You feel like you 
could take on anyone!  Yes!  YES!  You feel incredible!
 HP:230 EP:54 charge
Ergo leaves west.
Aug leaves west.
You follow Aug west.
A dock in the Linhir port(e, s and w)
 Aug the dunedain Archmage (Immoral)
Aug leaves west.
You follow Aug west.
A dock in the Linhir port(e, s, w and n)
 Aug the dunedain Archmage (Immoral)
 A gruff-looking man
You hear a footstep nearby.
Aug leaves west.
You follow Aug west.
A dock in the Linhir port(e, w and n)
 Aug the dunedain Archmage (Immoral)
You hear a footstep nearby.
Aug leaves west.
You follow Aug west.
A dock in the Linhir port(e, w and n)
 Aug the dunedain Archmage (Immoral)
Aug leaves west.
You follow Aug west.
Outside the river gate at the port of Linhir(e, enter and office)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 A guard of Linhir
 A guard of Linhir
You hear a footstep nearby.
You hear a footstep nearby.
You aren't ready to charge anyone yet.
 HP:230 EP:154 Anonymous figure attacks Aug.
shape
You miss Aug.
Anonymous figure hits Aug.
Aug is in average shape.
 HP:230 EP:155 Anonymous figure gets a wild look in his eyes, then smashes his head into Aug!
headbutt
Ergo leaves enter.
You pull a muscle in your neck trying to headbutt Aug.
 HP:230 EP:135 headbutt
Disregarding your own personal safety, you smash your head into Aug!
 HP:230 EP:100 shape
Aug leaves enter.
You follow Aug enter.
The guards inspect your permit, then allow you to pass.
Inside the river gate of the city(sw, ne, e, nw, s, guardhouse and out)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 A shopper
 A guard of Linhir
You hear a footstep nearby.
You hear a footstep nearby.
Aug doesn't look so great.
 HP:230 EP:100 Ergo leaves northwest.
You are too busy to make an attack!
Shopping woman says in Westron: Oh!  This bag is so heavy.
charge
You charge at Aug and plunge your blade in!
 HP:230 EP:39 shape
Aug is near death.
 HP:230 EP:39 Aug leaves northwest.
You follow Aug northwest.
A wide street runs between the docks and town square(nw and se)
 Aug the dunedain Archmage (Immoral)
Aug leaves northwest.
You follow Aug northwest.
A wide street runs between the docks and town square(nw, se, sw and ne)
 Aug the dunedain Archmage (Immoral)
Aug leaves northwest.
You follow Aug northwest.
The town square meets a wide street(e, nw, se, w and n)
 Aug the dunedain Archmage (Immoral)
You hear a footstep nearby.
Aug leaves northwest.
You follow Aug northwest.
A fountain at the center of the town square(se, w, sw, ne, e, nw, s and n)
 Aug the dunedain Archmage (Immoral)
 An old gossiper [42 rumours, 1 new]
You hear a footstep nearby.
You miss Aug.
Aug leaves northwest.
You follow Aug northwest.
At the town square inside the main gate of the city(e, se, s, guardhouse, w, n and out)
 Aug the dunedain Archmage (Immoral)
 Ergo the dunedain Swordsman (Immoral)
 An empty glass
 A guard of Linhir
 An empty keg of Umbar's finest ale
You hear a footstep nearby.
Anonymous figure gets a wild look in his eyes, then smashes his head into Aug!
drop phial
Aug leaves out.
You follow Aug out.
Before the Linhir city gates(enter and n)
 Aug the dunedain Archmage (Immoral)
 A guard of Linhir
 A guard of Linhir
You hear a footstep nearby.
Ok.
 HP:230 EP:38 Aug leaves north.
You follow Aug north.
A road in the refugee camp(e, s, w and n)
 Aug the dunedain Archmage (Immoral)
You hear a footstep nearby.
Aug leaves north.
You follow Aug north.
A crossroad in the refugee camp(e, s, w and n)
 Aug the dunedain Archmage (Immoral)
 A cheerful woman is aiding the refugees
You hear a footstep nearby.
shape
Aug leaves north.
You follow Aug north.
A road in the refugee camp(e, s, w and n)
 Aug the dunedain Archmage (Immoral)
 A soldier from Linhir patrols the camp
 A man is sneaking around
 An old woman
 A little girl is playing here
You hear a footstep nearby.
Aug leaves north.
You follow Aug north.
A road in the refugee camp(s and out)
 Aug the dunedain Archmage (Immoral)
You hear a footstep nearby.
Aug is near death.
 HP:230 EP:38 You mangle Aug with extraordinary skill.
Anonymous figure hits Aug very hard.

 HP:230 EP:37 Aug leaves out.
You follow Aug out.
Linhir(city, s, w and n)
 Aug the dunedain Archmage (Immoral)
 A signpost
 A hitching post
You hear a footstep nearby.
Anonymous figure drinks from a silver flask.
Ergo enters.
get flask from pack
open flask
drink flask
close flask
put flask in pack
Aug leaves west.
You follow Aug west.
The Lebennin Road(e, se, w and n)
 Aug the dunedain Archmage (Immoral)
You hear a footstep nearby.
Aug leaves southeast.
You follow Aug southeast.
A Natural Ford(nw, s, se and n)
 Aug the dunedain Archmage (Immoral)
You hear a footstep nearby.
Aug leaves southeast.
You follow Aug southeast.
The Lebennin Road(e, nw, s and w)
 Aug the dunedain Archmage (Immoral)
 An old gossiper [42 rumours, 1 new]
You hear a footstep nearby.
Aug leaves east.
You follow Aug east.
The Lebennin Road(e, s and w)
 Aug the dunedain Archmage (Immoral)
You hear a footstep nearby.
You hear a footstep nearby.
Aug leaves east.
You follow Aug east.
The Lebennin Road(e, s and w)
 Aug the dunedain Archmage (Immoral)
You hear a footstep nearby.
You mangle Aug with extraordinary skill.
Aug falls to the ground.
Aug is bleeding to death and needs to be bandaged!
Ok.
 HP:230 EP:36 You open a silver flask.
 HP:230 EP:36 The miruvor is cool and sweet.
 HP:230 EP:36 You close a silver flask.
 HP:230 EP:36 Ok.
 HP:230 EP:36 shape
Usage: shape <target>
 HP:230 EP:36  k
Aug is bleeding to death and needs to be bandaged!
You decide to put Aug out of his misery.
 HP:230 EP:35 Anonymous figure closes a silver flask.
l
    Moving through the fiefdom of Lebennin, this wide dirt
road has been well maintained with a border of stones. Two
long ruts run down either side of the road, created by heavy
travel from the city of Pelargir to the village of Ethring.
The River Serni is north and northwest.
The Lebennin Road continues west and east.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    The only obvious exits are east, south and west.
 Aug the dunedain Archmage (Immoral) [unconscious]
You feel as if you are being watched!
 HP:230 EP:35 You killed Aug.
Aug has died.
Anonymous figure puts a silver flask into an Orc courier pack.
A feeling of rejuvenation comes over you.
The effects wear off.
Anonymous figure lets loose a noisome stench!
Anonymous figure says in Westron: Toast
 HP:230 EP:78 l in corpse
Corpse contains:
  Some gold coins
  A Dol Amroth pack (open)
  Crystalline shield
  A pair of mail pants
  A dwarven hauberk
  A simple sheepskin sheath
  A rusty knife (engulfed in flames)
  A sapphire sword

Contract completed!
Thanks to the International Man of Mystery for the assist!