HP:230 EP:225 Kolbjoern enters.  HP:230 EP:225   HP:230 EP:225 l You are on rolling hills, covered with long grass. The Great River Anduin is west. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east and north. Kolbjoern the dunedain Archmage (Hand of Eru)  HP:230 EP:225 Kolbjoern leaves east. Kolbjoern enters. Kolbjoern looks at you. Kolbjoern smirks in amusement. l kolbjoern Wasach tells you: hehe He is carrying: A pair of sheriff's handcuffs. An elven short sword (wielded). A pair of mail pants (worn). A stamped staying-permit. An old leather baldric (worn). A dwarven hauberk (mended) (worn). Crystalline shield (mended) (worn). A bloodstained cloak (worn). A dwarven mining pack (worn). A simple sheepskin sheath containing a short sword (worn). A small silver lute. A message stone. A small silver lute. A small silver lute. A small silver lute. A spellbook. A small silver lute.  HP:230 EP:226 Kolbjoern leaves north. smile You smile.  HP:230 EP:226 l You are on rolling hills, covered with long grass. The Great River Anduin is west. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east and north.  HP:230 EP:226 e e The Plains(e, s, w and n) A Beorning scout examines you  HP:230 EP:226 e The Plains(e, s, w and n)  HP:230 EP:226 The Plains(e, s, w and n)  HP:230 EP:226 10n i Do: starting commands.The Plains(e, s, w and n)  HP:230 EP:226 The Plains(e, s, w and n)  HP:230 EP:226 The Plains(e, s, w and n)  HP:230 EP:226 The Plains(e, s, w and n)  HP:230 EP:226 The Plains(e, s, w and n)  HP:230 EP:226 The Plains(e, s, w and n)  HP:230 EP:226 The Plains(e, s, w and n)  HP:230 EP:226 The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru)  HP:230 EP:226 The Old Forest Road(e, s, w and n)  HP:230 EP:226 Outside Rhosgobel(e, cave, s, se, w, sw and n) Klouse Daedin the dwarf Flatliner© A small key A torch (burned out) A signpost  HP:230 EP:226 Do: Commands completed.  HP:230 EP:226 Gold: 5 Encumbrance: lightly encumbered You are carrying the following on your person: An elven short sword (wielded). A small knife (engulfed in flames). A crystal (worn). A finely-shaped pearl carapace (worn). A dwarven war shield (worn). A stamped staying-permit. A phial of Roderick's Dream Potion (in hands). A bloodstained cloak (worn). A dwarven deathmask (worn). A Dol Amroth pack (open) (worn). A crystal (worn). An old leather baldric (worn). A simple sheepskin sheath (worn). A pair of leggings (worn). A spellbook. A message stone. Mord's Blood pipe. A silver harp. A leather archer's quiver [0 arrows] (worn).  HP:230 EP:226 Kolbjoern enters. ^ Look, Kolbjoern has cuffs ^ Julius: Look, Kolbjoern has cuffs  HP:230 EP:221 Kolbjoern leaves north. ^ lets see if he has any balls ^ Julius: lets see if he has any balls  HP:230 EP:217 ^ Alkath: lol ^ Come handcuff me ^ Julius: Come handcuff me  HP:230 EP:212 i Gold: 5 Encumbrance: lightly encumbered You are carrying the following on your person: An elven short sword (wielded). A small knife (engulfed in flames). A crystal (worn). A finely-shaped pearl carapace (worn). A dwarven war shield (worn). A stamped staying-permit. A phial of Roderick's Dream Potion (in hands). A bloodstained cloak (worn). A dwarven deathmask (worn). A Dol Amroth pack (open) (worn). A crystal (worn). An old leather baldric (worn). A simple sheepskin sheath (worn). A pair of leggings (worn). A spellbook. A message stone. Mord's Blood pipe. A silver harp. A leather archer's quiver [0 arrows] (worn).  HP:230 EP:212 l You are standing just outside a cave entrance. The old limbs of a large tree hang down in front of you; you think this tree may be more ancient than all of Mirkwood Forest. The grass has been cut short, and a gentle path leads into the cave. The old forest road continues south. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east, cave, south, southeast, west, southwest and north. Klouse Daedin the dwarf Flatliner© A small key A torch (burned out) A signpost  HP:230 EP:212 Alkath tells you: where you at? :P ^ see what happens, you little punk ^ Julius: see what happens, you little punk  HP:230 EP:208 n The Plains(e, s, w and n)  HP:230 EP:208 s Outside Rhosgobel(e, cave, s, se, w, sw and n) Klouse Daedin the dwarf Flatliner© A small key A torch (burned out) A signpost ll kolbjoern Kolbjoern the dunedain Archmage (Hand of Eru) On for: 2h 11m 15s Gender: male Age: 8d 6h 37m 6s Info: Überwizard   HP:230 EP:208 l You are standing just outside a cave entrance. The old limbs of a large tree hang down in front of you; you think this tree may be more ancient than all of Mirkwood Forest. The grass has been cut short, and a gentle path leads into the cave. The old forest road continues south. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east, cave, south, southeast, west, southwest and north. Klouse Daedin the dwarf Flatliner© A small key A torch (burned out) A signpost  HP:230 EP:208 l klouse How does one start with a creation beyond its years. As you look upon this dwarf, you notice a legend. You wonder what could have brought him back from his world of eternal sleep. His face, dark from shadows, keeps you guessing what he will do next. Eyes of fire from which you cannot help but look, and an axe that would make Eru himself shiver at the very glance of. This dwarf is very powerful, I would think twice before looking at him the wrong way. A fine piece of jewelry catches your eye. Klouse has the look of a seasoned adventurer. He is carrying: The fang of Sauron (wielded). A mixed potion. A stamped staying-permit. A dwarven deathmask (worn). An Orc courier pack (worn). A black riding cloak (worn). A dwarven war shield (worn). A pair of mail pants (worn). A finely-shaped pearl carapace (worn). An old leather baldric (worn). A simple sheepskin sheath containing a sapphire sword (worn). A spellbook. Klouse's Flatliner necklace (worn).  HP:230 EP:208 Klouse smiles. party form You form a new party.  HP:230 EP:208 party invite klouse You invited Klouse to join your party.  HP:230 EP:208 l You are standing just outside a cave entrance. The old limbs of a large tree hang down in front of you; you think this tree may be more ancient than all of Mirkwood Forest. The grass has been cut short, and a gentle path leads into the cave. The old forest road continues south. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east, cave, south, southeast, west, southwest and north. Klouse Daedin the dwarf Flatliner© A small key A torch (burned out) A signpost  HP:230 EP:208 Klouse joins your party. i Gold: 5 Encumbrance: lightly encumbered You are carrying the following on your person: An elven short sword (wielded). A small knife (engulfed in flames). A crystal (worn). A finely-shaped pearl carapace (worn). A dwarven war shield (worn). A stamped staying-permit. A phial of Roderick's Dream Potion (in hands). A bloodstained cloak (worn). A dwarven deathmask (worn). A Dol Amroth pack (open) (worn). A crystal (worn). An old leather baldric (worn). A simple sheepskin sheath (worn). A pair of leggings (worn). A spellbook. A message stone. Mord's Blood pipe. A silver harp. A leather archer's quiver [0 arrows] (worn).  HP:230 EP:208 smile You smile.  HP:230 EP:209 ^ I think if you get deputized against someone you should get to kill them free ^ Julius: I think if you get deputized against someone you should get to kill  them free  HP:230 EP:204 Frosty enters. ^ Cesar: anyone got a pack to sell? l frosty Your vision is blurred.... He is carrying: Morimacil, the dark sword (wielded). A simple leather baldric (worn). An emerald shield (worn). A large harvester's pack (open) (worn). A simple pipe (empty). A small gold pendant engraved with the name 'Elinriel' (worn). A carved war-horn (worn). A message stone. A beautiful, albeit empty pipe. A spellbook.  HP:230 EP:205 ^ Klouse: Agree.  HP:230 EP:205 l You are standing just outside a cave entrance. The old limbs of a large tree hang down in front of you; you think this tree may be more ancient than all of Mirkwood Forest. The grass has been cut short, and a gentle path leads into the cave. The old forest road continues south. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east, cave, south, southeast, west, southwest and north. Frosty Dae-Ken the dunedain Archmage (Immoral) Klouse Daedin the dwarf Flatliner© A small key A torch (burned out) A signpost  HP:230 EP:205 i Gold: 5 Encumbrance: lightly encumbered You are carrying the following on your person: An elven short sword (wielded). A small knife (engulfed in flames). A crystal (worn). A finely-shaped pearl carapace (worn). A dwarven war shield (worn). A stamped staying-permit. A phial of Roderick's Dream Potion (in hands). A bloodstained cloak (worn). A dwarven deathmask (worn). A Dol Amroth pack (open) (worn). A crystal (worn). An old leather baldric (worn). A simple sheepskin sheath (worn). A pair of leggings (worn). A spellbook. A message stone. Mord's Blood pipe. A silver harp. A leather archer's quiver [0 arrows] (worn).  HP:230 EP:205 l You are standing just outside a cave entrance. The old limbs of a large tree hang down in front of you; you think this tree may be more ancient than all of Mirkwood Forest. The grass has been cut short, and a gentle path leads into the cave. The old forest road continues south. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east, cave, south, southeast, west, southwest and north. Frosty Dae-Ken the dunedain Archmage (Immoral) Klouse Daedin the dwarf Flatliner© A small key A torch (burned out) A signpost Frosty looks at you. Frosty bows suavely. tell klouse shield?  HP:230 EP:206   HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 You tell Klouse: shield?  HP:230 EP:206 Kolbjoern enters.  HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 l  HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206 HP:230 EP:206  You are standing just outside a cave entrance. The old limbs of a large tree hang down in front of you; you think this tree may be more ancient than all of Mirkwood Forest. The grass has been cut short, and a gentle path leads into the cave. The old forest road continues south. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east, cave, south, southeast, west, southwest and north. Kolbjoern the dunedain Archmage (Hand of Eru) Frosty Dae-Ken the dunedain Archmage (Immoral) Klouse Daedin the dwarf Flatliner© A small key A torch (burned out) A signpost  HP:230 EP:206 Frosty tips his hat at you. Mornaner enters. Kolbjoern gets a walking staff from a dwarven mining pack. hunt kolbjoern You begin to hunt Kolbjoern.  HP:230 EP:206 i Gold: 5 Encumbrance: lightly encumbered You are carrying the following on your person: An elven short sword (wielded). A small knife (engulfed in flames). A crystal (worn). A finely-shaped pearl carapace (worn). A dwarven war shield (worn). A stamped staying-permit. A phial of Roderick's Dream Potion (in hands). A bloodstained cloak (worn). A dwarven deathmask (worn). A Dol Amroth pack (open) (worn). A crystal (worn). An old leather baldric (worn). A simple sheepskin sheath (worn). A pair of leggings (worn). A spellbook. A message stone. Mord's Blood pipe. A silver harp. A leather archer's quiver [0 arrows] (worn).  HP:230 EP:206 Kolbjoern leaves south. You follow Kolbjoern south. The Old Forest Road(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. backstab kolbjoern Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You sneak up and stab Kolbjoern from behind!  HP:230 EP:154 Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A Dale messenger Klouse enters. shape You massacre Kolbjoern with incredible force! Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern is in good shape.  HP:230 EP:153 Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) An empty bottle Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You miss Kolbjoern. Kolbjoern misses you. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Corpse of Dale messenger Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A sneakily quiet Orc scout Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You miss Kolbjoern. Kolbjoern inflicts massive damage to you. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves east. You follow Kolbjoern east. The Plains(e, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. light crystal light crystal  HP:214 EP:152 Klouse attacks Kolbjoern. Kolbjoern leaves east. You follow Kolbjoern east. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves east. You follow Kolbjoern east. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves east. You follow Kolbjoern east. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves east. You follow Kolbjoern east. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. ^ Mithgil: hi pplz shape You inflict massive damage to Kolbjoern. Klouse misses Kolbjoern. Kolbjoern inflicts massive damage to Klouse. Kolbjoern leaves east. You follow Kolbjoern east. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You hold the crystal in the palm of your hand and it starts to glow.  HP:214 EP:151 Kolbjoern leaves east. You follow Kolbjoern east. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You hold the crystal in the palm of your hand and it starts to glow.  HP:214 EP:151 Kolbjoern leaves east. You follow Kolbjoern east. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A sneakily quiet Orc scout Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Brown Lands(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Brown Lands(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Brown Lands(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern is in good shape.  HP:214 EP:151 Klouse gets a wild look in his eyes, then smashes his head into Kolbjoern! Kolbjoern leaves south. You follow Kolbjoern south. The Brown Lands(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Brown Lands(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Brown Lands(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Brown Lands(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. shape You miss Kolbjoern. Kolbjoern misses Klouse.  HP:214 EP:150 Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) A sneakily quiet Orc scout Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A Dale messenger Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s and w) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. South Undeep(e, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern is in average shape.  HP:214 EP:150 Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters.  HP:214 EP:150 shape Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You miss Kolbjoern. Klouse misses Kolbjoern. Kolbjoern misses Klouse. Kolbjoern is in average shape.  HP:214 EP:149 Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Klouse downs a potion. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters.  HP:214 EP:149 Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You hit Kolbjoern. Klouse scratches Kolbjoern. Kolbjoern misses Klouse. Kolbjoern leaves west. You follow Kolbjoern west. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The Wold(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You miss Kolbjoern. Klouse misses Kolbjoern. Kolbjoern misses Klouse. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters.  HP:214 EP:147 Klouse gets a wild look in his eyes, then smashes his head into Kolbjoern! Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. shape Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Entwade(e and w) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern doesn't look so great.  HP:214 EP:147 Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A grey horse munches on some grass. Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. headbutt headbutt You miss Kolbjoern. Kolbjoern inflicts massive damage to Klouse. Disregarding your own personal safety, you smash your head into Kolbjoern!  HP:214 EP:111 Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. shape Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Rider is riding A Rohan steed A Rohan steed Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A palomino horse trots across the field. Klouse enters. ^ Ash thinks Your neck still hurts from the last headbutt.  HP:214 EP:111  Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A very hungry plains cat sizes you up Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A very hungry plains cat sizes you up Klouse enters. shape You are too busy to make an attack! Kolbjoern misses you. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the duneda in Archmage (Hand of Eru) Klouse enters. Kolbjoern doesn't look so great.  HP:215 EP:111 Kolbjoern leaves west. You follow Kolbjoern west. The Great West Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters.  HP:215 EP:111 Kolbjoern leaves west. You follow Kolbjoern west. The Great West Road(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Great West Road(e, s, w, sw and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The north gate(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Aduial the silvan Enchantress (Hand of Eru) A signpost A hitching post A guard stands watch over the gate A guard stands watch over the gate Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The main street(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. The main street(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A cat wanders around looking for food Klouse enters. Kolbjoern leaves south. You follow Kolbjoern south. Before the Golden Hall(e, u, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A walking staff An old gossiper [46 rumours] Klouse enters. Kolbjoern doesn't look so great.  HP:215 EP:111 HP:215 EP:111 Aduial enters. Aduial leaves east. Kolbjoern gets a silver flask from a bloodstained cloak. Kolbjoern opens a silver flask. Kolbjoern drinks from a silver flask. Kolbjoern closes a silver flask. Kolbjoern puts a silver flask into a bloodstained cloak. Kolbjoern gets a silver flask from a bloodstained cloak. Kolbjoern opens a silver flask. Kolbjoern drinks from a silver flask. Kolbjoern closes a silver flask. Kolbjoern puts a silver flask into a bloodstained cloak. shape Kolbjoern doesn't look so great.  HP:215 EP:111 Necsipaal enters. Kolbjoern leaves north. You follow Kolbjoern north. The main street(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A cat wanders around looking for food Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The main street(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The north gate(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A signpost A hitching post A guard stands watch over the gate A guard stands watch over the gate Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Great West Road(e, s, w, sw and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A very hungry plains cat sizes you up Klouse enters. ^ Ash: I HATE ALTS! l You are too busy to make an attack! Klouse chops Kolbjoern. Kolbjoern misses you. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A very hungry plains cat sizes you up Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Rider is riding A Rohan steed A Rohan steed Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) An empty vial Rider is riding A Rohan steed A Rohan steed Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A large iron key Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. shape Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. These rolling, rich hills are home to the Riders of Rohan, and some of the finest horses in all of Middle Earth graze on these grasses. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east, south, west and north. Klouse Daedin the dwarf Flatliner© Kolbjoern the dunedain Archmage (Hand of Eru)  HP:215 EP:110 Kolbjoern leaves north. You follow Kolbjoern north. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You miss Kolbjoern. Klouse cuts Kolbjoern's arm, leaving several bruises. Kolbjoern misses you. Kolbjoern doesn't look so great.  HP:215 EP:109 Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A sneakily quiet Orc scout Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. shape Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters.  HP:215 EP:109 Kolbjoern leaves west. You follow Kolbjoern west. Rohan Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Great West Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Isen Ford(e, nw and w) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Great West Road(nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. ^ Ash: sorry, just had to say that You hit Kolbjoern very hard. Klouse chops Kolbjoern. Kolbjoern misses you. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Wizard's Vale(e, nw, s, se, n and ne) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern is in average shape.  HP:215 EP:108 Klouse gets a wild look in his eyes, then smashes his head into Kolbjoern! Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Wizard's Vale(e, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A tall Ent Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, w, n and ne) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, sw, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves southwest. You follow Kolbjoern southwest. A Natural Ford(nw, s, n and ne) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters.  HP:215 EP:108 shape  HP:215 EP:108 Kolbjoern leaves north. You follow Kolbjoern north. The Old South Road(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, nw, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) An old gossiper [46 rumours] Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You scratch Kolbjoern. Kolbjoern misses Klouse.  HP:215 EP:107 Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, nw, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) An old gossiper [46 rumours] Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, nw, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, nw, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Old South Road(e, nw, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern doesn't look so great.  HP:215 EP:107 Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) An old gossiper [46 rumours] Klouse enters.  HP:215 EP:107 Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You miss Kolbjoern. Kolbjoern misses Klouse. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters.  HP:215 EP:106 Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, nw, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, nw, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) An old gossiper [46 rumours] Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, nw, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) An old gossiper [46 rumours] Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You inflict massive damage to Kolbjoern. Klouse misses Kolbjoern. Kolbjoern misses Klouse. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Old South Road(e, nw, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The Old South Road(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. Broken bridge of Tharbad(e, nw, s, se and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves northwest. You follow Kolbjoern northwest. The entrance to Tharbad(e, enter, se, w, n and ne) Kolbjoern the dunedain Archmage (Hand of Eru) A hitching post Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) An ugly orc Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. trigger kick todo rest bed Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Klouse gets a wild look in his eyes, then smashes his head into Kolbjoern! Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) An ugly orc Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. shape headbutt headbutt You miss Kolbjoern. Kolbjoern misses Klouse. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. shape The next time you see 'kick', you will do: 'rest bed'.  HP:215 EP:104 Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A bald-headed vulture patiently waits for something or someone to die. Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern is near death.  HP:215 EP:104 Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You pull a muscle in your neck trying to headbutt Kolbjoern.  HP:215 EP:84 Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Disregarding your own personal safety, you smash your head into Kolbjoern!  HP:215 EP:49 Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. shape You are too busy to make an attack! Kolbjoern misses you. Kolbjoern is near death.  HP:216 EP:49 Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, nw, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern is near death.  HP:216 EP:49 Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. You miss Kolbjoern. Klouse cuts Kolbjoern's arm, leaving several bruises. Kolbjoern misses you.  HP:216 EP:48 Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w, n and ne) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Barrow Downs(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Barrow Downs(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. drink phial Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, se, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. The Greenway(w, ne, e, nw, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. headbutt headbutt headbutt You miss Kolbjoern. Klouse cuts Kolbjoern's arm, leaving several bruises. Kolbjoern misses you. Kolbjoern leaves north. You follow Kolbjoern north. The Plains(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. headbutt headbutt headbutt You drink the phial of dream potion and feel it taking effect. Slowly, you feel your body growing in strength and power! You feel like you could take on anyone! Yes! YES! You feel incredible!  HP:216 EP:47 Kolbjoern leaves north. You follow Kolbjoern north. South Gate of Bree(e, s, se, sw, w, n and ne) Kolbjoern the dunedain Archmage (Hand of Eru) Klouse enters. Kolbjoern leaves west. You follow Kolbjoern west. Outside Ferny's Place(e, s and n) Kolbjoern the dunedain Archmage (Hand of Eru) A grimy looking beggar Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. South main street of Bree(e, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) A grimy looking beggar A grimy looking beggar Klouse enters. Kolbjoern leaves north. You follow Kolbjoern north. West main street of Bree(e, se, s, w and n) Kolbjoern the dunedain Archmage (Hand of Eru) Ratty the goat Klouse enters. Your neck still hurts from the last headbutt.  HP:216 EP:47 Kolbjoern gets a silver flask from a bloodstained cloak. Your neck still hurts from the last headbutt.  HP:216 EP:47 Kolbjoern opens a silver flask. headbutt Your neck still hurts from the last headbutt.  HP:216 EP:47 Kolbjoern drinks from a silver flask. Kolbjoern closes a silver flask. Kolbjoern puts a silver flask into a bloodstained cloak. Kolbjoern gets a silver flask from a bloodstained cloak. Kolbjoern opens a silver flask. Kolbjoern drinks from a silver flask. Kolbjoern closes a silver flask. Kolbjoern puts a silver flask into a bloodstained cloak. Alkath tells you: he did anything? Your neck still hurts from the last headbutt.  HP:216 EP:47 Your neck still hurts from the last headbutt.  HP:230 EP:147 Your neck still hurts from the last headbutt.  HP:230 EP:147 Your neck still hurts from the last headbutt.  HP:230 EP:147 headbutt Your neck still hurts from the last headbutt.  HP:230 EP:147 headbutt You hit Kolbjoern hard. Klouse misses Kolbjoern. Kolbjoern misses you. headbutt Disregarding your own personal safety, you smash your head into Kolbjoern!  HP:230 EP:111 Your neck still hurts from the last headbutt.  HP:230 EP:111 headbutt Kolbjoern gets a silver flask from a bloodstained cloak. Kolbjoern opens a silver flask. Kolbjoern closes a silver flask. Kolbjoern puts a silver flask into a bloodstained cloak. Your neck still hurts from the last headbutt.  HP:230 EP:111 shape Kolbjoern is in critical condition, very close to death.  HP:230 EP:111 l k You are too busy to make an attack! Klouse misses Kolbjoern. You killed Kolbjoern. Kolbjoern has died. You are on the small cobblestoned main street of Bree. To the north is the northern gate and the start of the Old North Road. The Great East Road turns south to go around Bree Hill and continues east into the Greenway. You can see that the Hobbits have built their Hobbit Holes into the side of Bree Hill and that the local human population has built its houses on the southern side of the hill. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are east, southeast, south, west and north. The ghost of Kolbjoern Corpse of Kolbjoern Klouse Daedin the dwarf Flatliner© Ratty the goat  HP:230 EP:111 The ghost of Kolbjoern drifts west. Kill what?  HP:230 EP:111 HP:230 EP:111 Mordikai enters. Mordikai leaves south. Psychotich enters. Psychotich leaves south. ^ legend kolbjoern ^ Julius: legend kolbjoern  HP:230 EP:106 l in corpse Corpse contains: Some gold coins A simple sheepskin sheath containing a short sword A dwarven mining pack A bloodstained cloak Crystalline shield (mended) A dwarven hauberk (mended) An old leather baldric A pair of mail pants An elven short sword A walking staff