Mccormick...I didn't report did I?!?!?!?!

Posted by
Apollo [legacy]
Uploaded
25 July 2003 00:00:00
Type
Player Kill

Mccormick. No hunt. 1 find.


Logfile from T2T.

HP:120 EP:120> You say in Westron: Mccormick
HP:120 EP:120> You say in Westron: You attack
HP:120 EP:120> You say in Westron: I won't report
HP:120 EP:120> Lorfyre enters.
You say in Westron: You have my word
HP:120 EP:120> Mccormick says in Westron: idethiel you stupid bitch shut up
Lorfyre says in Westron: You guys are still here?
You are attacked by Mccormick!
Mccormick misses you.
You swing the sword but miss Mccormick.
You nod.
HP:120 EP:120> Lorfyre laughs out loud.
Mccormick misses you.
You nick Mccormick.
Mccormick misses you.
You swing the sword but miss Mccormick.
Mccormick says in Westron: drop the sword
Butterbur smiles and says:  Say, you look bright!  Try playing Acro!
Mccormick scratches you.
You swing the sword but miss Mccormick.
Mccormick misses you.
You swing the sword but miss Mccormick.
Too heavy.
HP:119 EP:120> Mccormick misses you.
You cut Mccormick.
Mccormick misses you.
You swing the sword but miss Mccormick.
Lorfyre looks at Mccormick.
You remove a beautiful longsword of elven make.
HP:119 EP:120> Mccormick misses you.
You are too busy to make an attack!
Mccormick grazes you.
You are too busy to make an attack!
Mccormick misses you.
You are too busy to make an attack!
Mccormick misses you.
You miss Mccormick.
You laugh out loud.
HP:118 EP:120> Mccormick misses you.
You miss Mccormick.
Cookie looks at Drunken sailor.
Lorfyre says in Westron: You were wielding a BLEM?!?
Mccormick grazes you.
You hit Mccormick.
Mccormick misses you.
You miss Mccormick.
Mccormick says in Westron: this is aboring fight ahahah
Mccormick misses you.
You miss Mccormick.
Mccormick misses you.
You graze Mccormick.
Lorfyre looks at you.
Zarathus enters.
You laugh out loud.
HP:116 EP:120> Mccormick misses you.
You hit Mccormick.
You nod.
HP:116 EP:120> Mccormick misses you.
You miss Mccormick.
Mccormick misses you.
You miss Mccormick.
Mccormick misses you.
You graze Mccormick.
hp: 117/120
end: 120/120
HP:117 EP:120> Mccormick misses you.
You miss Mccormick.
You fall down laughing.
HP:117 EP:120> Mccormick misses you.
You graze Mccormick.
Lorfyre says in Westron: that was pitiful
Mccormick falls down laughing.
Triggered!  doing: kill
You attack Mccormick.
HP:117 EP:120> Mccormick misses you.
You miss Mccormick.
Mccormick misses you.
You hit Mccormick.
Mccormick misses you.
You miss Mccormick.
Zarathus leaves south.
Mccormick scratches you.
You hit Mccormick.
Mccormick says in Westron: your beating me!!!!!!! i cant hit you!!!!!!
    This is the bustling common room of the Prancing Pony, Bree's
largest and best-known inn and tavern.  This is a meeting place for all
manner of travelers along the Great East Road and Greenway.  Barliman
Butterbur, the innkeeper, is serving ale to his patrons who are quietly
talking among themselves.  There are private rooms to the northeast of the
common room.  A large clock ticks loudly on the mantel.  A menu is mounted
on the wall.  Go ahead and order anything you like from the menu.
    The only obvious exits are east, down, northeast and south.
 Lorfyre Mythil the dunedain Mercenary (Hand of Eru)
 Cookie the silvan Orc-target (Impartial)
 Idethiel the dunedain Soldier (Impartial)
 Talic the dwarf Gladiator (Moral)
 Mccormick Obrien the hobbit Henchman (Immoral)
 A wooden shield
 A trash can
 A drunken sailor
 Butterbur is here, gossiping and serving ale [40 rumours, 40 new]
HP:116 EP:120> Mccormick misses you.
You graze Mccormick.
Mccormick says in Westron: yes sratch!
Mccormick misses you.
You graze Mccormick.
Mccormick scratches you.
You miss Mccormick.
Mccormick misses you.
You miss Mccormick.
You whip your sapphire sword from your baldric with a sure hand.
You wield a sapphire sword.
HP:116 EP:120> Mccormick hits you.
You are too busy to make an attack!
Mccormick misses you.
You are too busy to make an attack!
You laugh out loud.
HP:111 EP:120> Mccormick misses you.
You miss Mccormick.
Cookie smirks in amusement.
Mccormick misses you.
You slice Mccormick cleanly.
Mccormick grazes you.
You slice Mccormick cleanly.
Mccormick says in Westron: wtf
You go "Woo!".
HP:110 EP:120> Wolfwood enters.
Wolfwood leaves northeast.
Mccormick grazes you.
You wreak havoc on Mccormick with many devastating blows.
Mccormick grazes you.
You miss Mccormick.
Mccormick hits you.
You slice Mccormick cleanly.
You notice Mccormick sizing you up.
Mccormick hits you.
You stab Mccormick in the abdomen.
Mccormick doesn't look so great.
HP:97 EP:120> Apollo is in good shape.
HP:97 EP:120> Mccormick misses you.
You stab Mccormick in the abdomen.
You laugh out loud.
HP:97 EP:120> Mccormick misses you.
You hit Mccormick with the flat of the blade.
Idethiel says in Westron: die Mccormick!
Mccormick scratches you.
You stab Mccormick in the abdomen.
Mccormick leaves south.
You say in Westron: Beastmaster
HP:97 EP:120> Idethiel laughs out loud.
    You are standing outside of an Inn, which can be entered to the
north.  The sign hanging over the door indicates it is The Prancing
Pony. Rumors abound throughout your travels about the hospitality and
good times to be had here.  You have heard that it is the best in
town.  An arrow on the wall points the way to where horses can be
stabled. You can see a children's playground to the south, and
at times you can probably hear their laughter from here.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
 Mccormick Obrien the hobbit Henchman (Immoral)
HP:97 EP:120> Mccormick scratches you.
You are too busy to make an attack!
Mccormick leaves west.
Lorfyre enters.
    You are on the small cobblestoned main street of Bree. To the north
is the Hall of Guilds, an unimposing administrative building.  To the
northwest is the northern gate of Bree.  The Great East Road turns
south to go around Bree Hill and continues east into the Greenway.  You
can see the entrance to the courthouse to the southwest, and the
Prancing Pony to the east.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
 Mccormick Obrien the hobbit Henchman (Immoral)
HP:96 EP:120> Mccormick leaves west.
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, southeast, east and south.
 Mccormick Obrien the hobbit Henchman (Immoral)
 Xcelsius' horse
 Ratty the goat
HP:96 EP:120> Lorfyre enters.
Mccormick misses you.
You are too busy to make an attack!
Mccormick misses you.
You hit Mccormick with the flat of the blade.
Lorfyre looks at you.
Mccormick grazes you.
You miss Mccormick.
Mccormick is near death.
HP:94 EP:120> Apollo is in good shape.
HP:94 EP:120> Mccormick misses you.
You miss Mccormick.
Lorfyre says in Westron: nice sapphy
Mccormick leaves west.
Idethiel tells you: plz, i'll pay ya later :)
You laugh out loud.
HP:95 EP:120> Lorfyre says in Westron: cheapo
Lorfyre laughs out loud.
Mccormick enters.
    You are on a short road that runs from the west gate to the 
main street of Bree.  The gate is to the west, and the main street 
is to the east.  You notice various shops within this small town 
that are set up to help equip the hardy adventurer, and those 
that aren't so hardy. 
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north and east.
 ----------------looking for him--------------------------------
    The only obvious exits are west, north, east and south.
HP:96 EP:120>     The small town of Bree stands before you. Many travellers pass through
here going to and from the Shire. The road heads to the east, towards the
main street of Bree.
You see the town of Bree to the east.
The Greenway continues south and northwest.
The Great East Road continues west.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are northwest, west, north, east and south.
 A town guard
 A town guard
 A big sign
HP:96 EP:120> Mccormick enters.
You miss Mccormick.
Mccormick leaves west.
Idethiel tells you: i'll give u 66?
Ness enters.
Dymlar enters.
Dymlar leaves east.
Boredom enters, riding Boredom's black horse.
Idethiel enters.
Your find attempt fails.
HP:97 EP:110> Mccormick is in Eriador at Buckland.
Mccormick is not wanted.
HP:98 EP:91> Boredom looks at Boredom's black horse.
Idethiel says in Westron: apollo
Spectrum enters.
----------to buckland------------------------
HP:98 EP:91> A heavyset hobbit leads you through the gates.
    The main road of Buckland meanders through the field before you. Alongside
the road the river streams by with the gentle sounds of the passing water and 
the infrequent splash of a jumping fish. The road continues on to the 
southeast and to the east, the entrance gates lie to the northwest.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are northwest, southeast and east.
 Mccormick Obrien the hobbit Henchman (Immoral)
HP:98 EP:91> Mccormick misses you.
You are too busy to make an attack!
Mccormick grazes you.
You stab Mccormick in the abdomen.
Mccormick leaves east.
    You slowly stroll down this peaceful street when the sounds of a
huge party come from the east. You think that you should check it out
and see what's going on. To your west is the Brandywine river where a
small guardrail is all that keeps you out of the river. In the distance
you see the hedge and the forest beyond that. Not too far to the
north is the gate.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are northwest, north, southeast, east and
south.
 A hobbit patrol guard
HP:95 EP:91> Cano enters.
    The main road of Buckland continues on here, winding alongside the flowing
river. Pleasant and peaceful sounds fill your ears as you continue down the
road. The road continues to the west and south, and to the southeast you can see
what appears to be a pleasant resting spot.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, southeast and south.
 Mccormick Obrien the hobbit Henchman (Immoral) [unconscious]
HP:96 EP:92> Mccormick is bleeding to death and needs to be bandaged!
Mccormick is bleeding to death and needs to be bandaged!
Mccormick is bleeding to death and needs to be bandaged!
The sun climbs into the highest part of the sky.
You say in Westron: Gotcha
HP:96 EP:92> Mccormick is bleeding to death and needs to be bandaged!
Mccormick is bleeding to death and needs to be bandaged!
    The main road of Buckland continues on here, winding alongside the flowing
river. Pleasant and peaceful sounds fill your ears as you continue down the
road. The road continues to the west and south, and to the southeast you can see
what appears to be a pleasant resting spot.
The sun shines down from directly overhead.
The sky is brilliantly clear.
    The only obvious exits are west, southeast and south.
 Mccormick Obrien the hobbit Henchman (Immoral) [unconscious]
HP:96 EP:92> Mccormick is bleeding to death and needs to be bandaged!
Mccormick is bleeding to death and needs to be bandaged!
You killed Mccormick.
Mccormick has died.
You tell Idethiel: Got him
HP:97 EP:93> some gold coins : Ok.
HP:97 EP:93> You put 107 gold in your pockets.
    ---------------back to bree---------------------
    The only obvious exits are west, north, southeast, east and south.
HP:97 EP:93>     The small town of Bree stands before you. Many travellers pass through
here going to and from the Shire. The road heads to the east, towards the
main street of Bree.
You see the town of Bree to the east.
The Greenway continues south and northwest.
The Great East Road continues west.
The sun shines down from directly overhead.
The sky is brilliantly clear.
    The only obvious exits are northwest, west, north, east and south.
 A town guard
 A town guard
 A big sign
HP:97 EP:93> Do: Commands completed.
HP:97 EP:93> You tell Idethiel: legend