Don't leet Dung's get whip at boot! :D

Posted by
Hobbe [legacy]
Uploaded
22 September 2003 00:00:00
Type
Misc

Oops i did it again!


blah blah blah
Corpus says in Westron: you idiot:P
'loging
You say in Westron: loging
HP:200 EP:154 ^ Falkun: I wish pot was legal in the states...it grows so well here
^ Hirgail: Ever packed like 5 cones(seperate cones) and tried to pull em
     all in one hit?
Therina hmms tänkande.
Therina wields her crimson longsword with a whisk of menace!
Therina drops a vial of vigour.
Therina gets a many-tailed whip.
Corpus chews down the jerky.
Corpus chews down the jerky.
Therina looks at a many-tailed whip.
Therina throws her head back and cackles with glee.
Nror enters.
Nror drops a dwarven war shield from a dwarven prospector's pack.
Nror drops a simple sheepskin sheath from a dwarven prospector's pack.
Autosave.
Corpus looks at a many-tailed whip.
Corpus says in Westron: see nror
Nror looks at Corpus.
Corpus says in Westron: we got whip
'need to restart zmud
You say in Westron: need to restart zmud
HP:200 EP:156 l
Therina says in Westron: and tell me when logging
l
^ Hirgail: You get a friend to put the next one in soon as you pull
     through the one your on....I can do 3..4drunk...and its toxic..
    The room is large and its walls are decorated with excellently
forged weapons -- forged by dwarves, naturally.  Consisting of a
ceiling of white stone and a finely crafted floor, the room provides
a unique comfort from the shadow of war outside.  On the southern
wall is a long bar carved from stone with a menu on one end.  Sturdy
wooden tables are scattered around the room with benches by them.
Dwarves are busy drinking, talking and laughing as they relax and try
to forget the grief of war.
    The only obvious exits are south, west and east.
 A simple sheepskin sheath
 A dwarven war shield
 Nror Silverbeard the dwarf Guardian
 A vial of vigour
 A pair of mail pants
 A mixed potion
 A bloodstained cloak
 A dwarven mining pack
 Ground pepper [2]
 A small green vial
 A piece of jerky [2]
 A large canteen
 Corpus Silverbeard the dwarf Warlord (Moral)
 Therina Meadhead the dwarf Swordmaster (Heroic)
 A keg of Dwarven ale
 A trash can
 Restan the barkeeper
HP:200 EP:157 'change buffert
You say in Westron: change buffert
HP:200 EP:157 'loging now
You say in Westron: loging now
HP:200 EP:157 l
    The room is large and its walls are decorated with excellently
forged weapons -- forged by dwarves, naturally.  Consisting of a
ceiling of white stone and a finely crafted floor, the room provides
a unique comfort from the shadow of war outside.  On the southern
wall is a long bar carved from stone with a menu on one end.  Sturdy
wooden tables are scattered around the room with benches by them.
Dwarves are busy drinking, talking and laughing as they relax and try
to forget the grief of war.
    The only obvious exits are south, west and east.
 A simple sheepskin sheath
 A dwarven war shield
 Nror Silverbeard the dwarf Guardian
 A vial of vigour
 A pair of mail pants
 A mixed potion
 A bloodstained cloak
 A dwarven mining pack
 Ground pepper [2]
 A small green vial
 A piece of jerky [2]
 A large canteen
 Corpus Silverbeard the dwarf Warlord (Moral)
 Therina Meadhead the dwarf Swordmaster (Heroic)
 A keg of Dwarven ale
 A trash can
 Restan the barkeeper
HP:200 EP:157 hands
You have two hands.
You are not holding anything.
You have two free hands.
HP:200 EP:157 Therina drops a strange grey sword from a bloodstained cloak.
Therina looks at a many-tailed whip.
Corpus says in Westron: lets go to ratty and feed him
Therina throws her head back and cackles with glee.
l
    The room is large and its walls are decorated with excellently
forged weapons -- forged by dwarves, naturally.  Consisting of a
ceiling of white stone and a finely crafted floor, the room provides
a unique comfort from the shadow of war outside.  On the southern
wall is a long bar carved from stone with a menu on one end.  Sturdy
wooden tables are scattered around the room with benches by them.
Dwarves are busy drinking, talking and laughing as they relax and try
to forget the grief of war.
    The only obvious exits are south, west and east.
 A strange grey sword
 A simple sheepskin sheath
 A dwarven war shield
 Nror Silverbeard the dwarf Guardian
 A vial of vigour
 A pair of mail pants
 A mixed potion
 A bloodstained cloak
 A dwarven mining pack
 Ground pepper [2]
 A small green vial
 A piece of jerky [2]
 A large canteen
 Corpus Silverbeard the dwarf Warlord (Moral)
 Therina Meadhead the dwarf Swordmaster (Heroic)
 A keg of Dwarven ale
 A trash can
 Restan the barkeeper
HP:200 EP:157 l whip
You don't see that here.
HP:200 EP:157 ^ Hirgail: Hmm...sorry..just occured to me..inapproproate comm
     conversation..
l therina
Infront of you, a dwarven warrior princess stands.
Clad in  shining armours and  a  huge dwarven  war
shield.  A huge axe is in her hands, she holds  it
with a look of determation. You step back when she
notices you, she studies you for a while, and then
smiles calmly saying,      'Hello, how fare thee?'
 
This person has the air of a scholar.
Therina has the look of a seasoned adventurer.
 She is carrying:
A many-tailed whip.
A crimson longsword (wielded).
A message stone.
A small knife (engulfed in flames).
An old leather baldric (worn).
A bloodstained cloak (worn).
A small silver ring (worn).
A large harvester's pack (open) (worn).
A smoothly polished white ring (glowing) (worn).
Crystalline shield (worn).
A suit of chain link mail (worn).
The Tale of Beren and Luthien.
A set of iron bracers.
A fiddle case (closed).
An engraved silver ring, inlaid with two sapphire gems.
An 'I've been to The 5th Two Towers EVENT!!' badge.
A silver harp.
An ithildin ring.
A silver harp.
HP:200 EP:158 Therina says in Westron: no, can't wait that long
l whip in therina
    This is a many-tailed whip with steel set into the tips of the 
tails.  Rumor has it that this is the preferred weapon of a Balrog.
This weapon is said to ignite when wielded by one of the Valaraukar
and cause additional fire damage.  The handle is studded and firm,
and the tails are loose and well-oiled, of a form of leather you have
never seen before.  You feel the strong urge to whip your enemy with
this fearsome tool.
HP:200 EP:158 wet
You wet your pants laughing.
HP:200 EP:158 Therina rolls on the floor laughing.
l
    The room is large and its walls are decorated with excellently
forged weapons -- forged by dwarves, naturally.  Consisting of a
ceiling of white stone and a finely crafted floor, the room provides
a unique comfort from the shadow of war outside.  On the southern
wall is a long bar carved from stone with a menu on one end.  Sturdy
wooden tables are scattered around the room with benches by them.
Dwarves are busy drinking, talking and laughing as they relax and try
to forget the grief of war.
    The only obvious exits are south, west and east.
 A strange grey sword
 A simple sheepskin sheath
 A dwarven war shield
 Nror Silverbeard the dwarf Guardian
 A vial of vigour
 A pair of mail pants
 A mixed potion
 A bloodstained cloak
 A dwarven mining pack
 Ground pepper [2]
 A small green vial
 A piece of jerky [2]
 A large canteen
 Corpus Silverbeard the dwarf Warlord (Moral)
 Therina Meadhead the dwarf Swordmaster (Heroic)
 A keg of Dwarven ale
 A trash can
 Restan the barkeeper
HP:200 EP:158 Corpus says in Westron: hmm?
Therina says in Westron: pu whip into can    You know that this weapon
     would surely never again appear if you did that. Failed.
Therina rolls on the floor laughing.
'This is what happens when Dung get Whip at Reboot :D
You say in Westron: This is what happens when Dung get Whip at Reboot :D
HP:200 EP:159 Corpus says in Westron: lets go fucking give it to ratty
Therina says in Westron: I wonder if Ratty can handle it, but I'm not
     sure
Therina chuckles.
'hmm carapace quest works
You say in Westron: hmm carapace quest works
HP:200 EP:160 l
    The room is large and its walls are decorated with excellently
forged weapons -- forged by dwarves, naturally.  Consisting of a
ceiling of white stone and a finely crafted floor, the room provides
a unique comfort from the shadow of war outside.  On the southern
wall is a long bar carved from stone with a menu on one end.  Sturdy
wooden tables are scattered around the room with benches by them.
Dwarves are busy drinking, talking and laughing as they relax and try
to forget the grief of war.
    The only obvious exits are south, west and east.
 A strange grey sword
 A simple sheepskin sheath
 A dwarven war shield
 Nror Silverbeard the dwarf Guardian
 A vial of vigour
 A pair of mail pants
 A mixed potion
 A bloodstained cloak
 A dwarven mining pack
 Ground pepper [2]
 A small green vial
 A piece of jerky [2]
 A large canteen
 Corpus Silverbeard the dwarf Warlord (Moral)
 Therina Meadhead the dwarf Swordmaster (Heroic)
 A keg of Dwarven ale
 A trash can
 Restan the barkeeper
HP:200 EP:160 ******** enters.
*********** leaves west.
Therina says in Westron: I'm fading so no thief can get it
l
    The room is large and its walls are decorated with excellently
forged weapons -- forged by dwarves, naturally.  Consisting of a
ceiling of white stone and a finely crafted floor, the room provides
a unique comfort from the shadow of war outside.  On the southern
wall is a long bar carved from stone with a menu on one end.  Sturdy
wooden tables are scattered around the room with benches by them.
Dwarves are busy drinking, talking and laughing as they relax and try
to forget the grief of war.
    The only obvious exits are south, west and east.
 A strange grey sword
 A simple sheepskin sheath
 A dwarven war shield
 Nror Silverbeard the dwarf Guardian
 A vial of vigour
 A pair of mail pants
 A mixed potion
 A bloodstained cloak
 A dwarven mining pack
 Ground pepper [2]
 A small green vial
 A piece of jerky [2]
 A large canteen
 Corpus Silverbeard the dwarf Warlord (Moral)
 Therina Meadhead the dwarf Swordmaster (Heroic)
 A keg of Dwarven ale
 A trash can
 Restan the barkeeper
HP:200 EP:161 Therina says in Westron: meet there
********* enters.
Someone steps into the background.
********* drops a finely-shaped pearl carapace.
w
w
*********** leaves west.
A quiet, comfortable-looking room(w and e)
*********** the dwarf Mastermind (Moral)
HP:200 EP:161 The Entrance to the Hall(stairs, w, out and e)
HP:200 EP:161 ********** enters.
************ leaves west.
Nror enters.

********************Lots off traveling spam*******************************

HP:200 EP:163 West main street of Bree(se, s, w, n and e)
 A strip of beef jerky
 Schreeuwer the dwarf Accomplice (Moral)
 Ratty the goat
HP:200 EP:163 Schreeuwer eats the beef jerky with a loud, satisfying gulp.
l
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Schreeuwer the dwarf Accomplice (Moral)
 Ratty the goat
HP:200 EP:163 i
Gold: 130              Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
*A dwarven hauberk (worn).
*A magnificent moon shield (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:200 EP:163 [ Baruk Khazad-dum ] *************: Mask and carapace at the bar.
l
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Schreeuwer the dwarf Accomplice (Moral)
 Ratty the goat
HP:200 EP:164 Nror enters.
Schreeuwer sheaths a short sword.
Nror leaves west.
l
Nror enters.
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Nror Silverbeard the dwarf Guardian
 Schreeuwer the dwarf Accomplice (Moral)
 Ratty the goat
HP:200 EP:164 The goat butts up against you, looking for something to eat.
$im at ratty
$im at ratty
What?
HP:200 EP:164 [ Baruk Khazad-dum ] Hobbe: im at ratty
HP:200 EP:161 Schreeuwer leaves west.
l
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:161 Corpus enters.
Corpus leaves west.
Corpus enters.
l ratty
    This is Ratty the domesticated goat.  He is munching
happily on something someone must have given him. His huge
cheeks look as big as moneybags. Maybe if you "give <item>
to goat" he would get rid of that unwanted trash for you.
HP:200 EP:161 l
Schreeuwer enters.
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Schreeuwer the dwarf Accomplice (Moral)
 Corpus Silverbeard the dwarf Warlord (Moral)
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:161 i
[ Baruk Khazad-dum ] Corpus: koz at sign
Gold: 130              Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
*A dwarven hauberk (worn).
*A magnificent moon shield (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:200 EP:162 [ Baruk Khazad-dum ] <<<<******>>>>>: Who are you all after?
i pack
Gold: 130              Encumbrance: lightly encumbered  
There is nothing in your orc courier pack.

HP:200 EP:162 Someone steps out of the background.
Therina gives Ratty a many-tailed whip.
The goat munches for a while, and then spits out a many-tailed whip.
Someone steps into the background.
l
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 A many-tailed whip
 Schreeuwer the dwarf Accomplice (Moral)
 Corpus Silverbeard the dwarf Warlord (Moral)
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:162 Anonymous figure rolls on the floor laughing.
cackle
Anonymous figure gets a many-tailed whip.
You throw your head back and cackle with glee.
HP:200 EP:162 Anonymous figure falls down laughing.
get whip into pack
Corpus says in Westron: shit
Anonymous figure says in Westron: it didn't work :P
There is no whip here to get.
HP:200 EP:162 Corpus laughs out loud.
Anonymous figure says in Westron: he spit it out
Anonymous figure rolls on the floor laughing.
Corpus falls down laughing.
l
Nror grins.
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Schreeuwer the dwarf Accomplice (Moral)
 Corpus Silverbeard the dwarf Warlord (Moral)
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:163 Anonymous figure chuckles.
Kozlodoev enters.
'hmm then we need water?
Kozlodoev leaves south.
You say in Westron: hmm then we need water?
HP:200 EP:163 Moody enters.
l
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Moody the eorling Forester (Impartial)
 Schreeuwer the dwarf Accomplice (Moral)
 Corpus Silverbeard the dwarf Warlord (Moral)
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:163 Moody leaves north.
Moody enters.
Moody leaves east.
Kozlodoev enters.
Anonymous figure says in Westron: KOZZIE
Anonymous figure says in Westron: I got the whip
l
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Kozlodoev the dwarf Battle Lord (Demonic)
 Schreeuwer the dwarf Accomplice (Moral)
 Corpus Silverbeard the dwarf Warlord (Moral)
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:164 Corpus laughs out loud.
Moody enters, leading a horse.
Moody leaves north, leading a horse.
Anonymous figure says in Westron: ratty didn't want it
l kozlodoev
This man's occupation is strange and useless to anyone.
Kozlodoev has the look of a seasoned adventurer.
 He is carrying:
An 'I've been to The 5th Two Towers EVENT!!' badge.
A beautiful, albeit empty pipe.
A message stone.
HP:200 EP:164 Corpus says in Westron: ratty didnt want it
Anonymous figure says in Westron: he spit it out when I gave it to him
Kozlodoev says in Westron: good for you i guess
pat ratty
You pat Ratty on the back.
HP:200 EP:164 [ Baruk Khazad-dum ] ********* waves.
Charis enters.
Charis leaves south.
l
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Kozlodoev the dwarf Battle Lord (Demonic)
 Schreeuwer the dwarf Accomplice (Moral)
 Corpus Silverbeard the dwarf Warlord (Moral)
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:164 [ Baruk Khazad-dum ] Corpus: Later
[ Baruk Khazad-dum ] Nror: later
i
Gold: 130              Encumbrance: lightly encumbered  
You are carrying the following on your person:
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
*A dwarven hauberk (worn).
*A magnificent moon shield (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:200 EP:165 Kozlodoev says in Westron: give it bak then:)
Kozlodoev says in Westron: ill eat it
Anonymous figure says in Westron: nah
wet
wet
What?
HP:200 EP:165 You wet your pants laughing.
HP:200 EP:165 l
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Kozlodoev the dwarf Battle Lord (Demonic)
 Schreeuwer the dwarf Accomplice (Moral)
 Corpus Silverbeard the dwarf Warlord (Moral)
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:165 Kozlodoev leaves south.
^ Corpus: why cant ratty eat the whip??????????
Anonymous figure puts a many-tailed whip into a large harvester's pack.
Kozlodoev enters.
l
Corpus tips his deathmask.
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Kozlodoev the dwarf Battle Lord (Demonic)
 Schreeuwer the dwarf Accomplice (Moral)
 Corpus Silverbeard the dwarf Warlord (Moral)
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:166 Corpus leaves west.
Kozlodoev leaves west.
Someone steps out of the background.
Darmot tells you: Kan du adressen till logs sidan?
^ Natmir: Because Ratty doesn't recognise.
Corpus enters.
Corpus leaves south.
^ Therina: he spit it out :p
tell darmot logs.dyndns.dk
You tell Darmot: logs.dyndns.dk
HP:200 EP:166 ^ Corpus: aaaarrrrrrggggggg
^ Daetur: drop it in a river :)
l
    You are on the small cobblestoned main street of Bree. To the north
is the northern gate and the start of the Old North Road. The Great East Road
turns south to go around Bree Hill and continues east into the Greenway. You
can see that the Hobbits have built their Hobbit Holes into the side of Bree
Hill and that the local human population has built its houses on the southern
side of the hill.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are southeast, south, west, north and east.
 Therina Meadhead the dwarf Swordmaster (Heroic)
 Schreeuwer the dwarf Accomplice (Moral)
 Nror Silverbeard the dwarf Guardian
 Ratty the goat
HP:200 EP:166 
HP:200 EP:167 Darmot tells you: *nod*
^ Azmodan: Gollum will find it
$well carapace quest will work
What?
save
You are now saved.
HP:200 EP:198 l
   
***************Going to carapace*******************

 You look around and are amazed by what you see...  Untold
riches are strewn about the room!  You see the glint of many
jewels and large, ornately decorated jars.  The floor is also
almost knee deep in water.  Some of the jars move slightly.
There is a badly mortared wall of bricks to the north with
sticks protruding from the mortar joints.
    The only obvious exits are south and stairs.
HP:200 EP:198 drop vial
Ok.
HP:200 EP:199 l
    You look around and are amazed by what you see...  Untold
riches are strewn about the room!  You see the glint of many
jewels and large, ornately decorated jars.  The floor is also
almost knee deep in water.  Some of the jars move slightly.
There is a badly mortared wall of bricks to the north with
sticks protruding from the mortar joints.
    The only obvious exits are south and stairs.
 A vial of vigour
HP:200 EP:199 draw sword
You whip your sapphire sword from your baldric with a whisk of menace!
You wield a sapphire sword.
HP:200 EP:199 get whip from pack
There is no whip in the pack to get.
HP:200 EP:199 get whip from cloak
Ok.
HP:200 EP:199 l
    You look around and are amazed by what you see...  Untold
riches are strewn about the room!  You see the glint of many
jewels and large, ornately decorated jars.  The floor is also
almost knee deep in water.  Some of the jars move slightly.
There is a badly mortared wall of bricks to the north with
sticks protruding from the mortar joints.
    The only obvious exits are south and stairs.
 A vial of vigour
HP:200 EP:199 put sword in baldric
You remove a sapphire sword.
Ok.
HP:200 EP:199 get vial
Ok.
HP:200 EP:199 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A vial of vigour (in hands).
*A many-tailed whip (in hands).
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:200 EP:199 hands
You have two hands.
You are holding a vial of vigour               (in hands)
You are holding a many-tailed whip             (in hands)
You have no free hands.
HP:200 EP:199 l
    You look around and are amazed by what you see...  Untold
riches are strewn about the room!  You see the glint of many
jewels and large, ornately decorated jars.  The floor is also
almost knee deep in water.  Some of the jars move slightly.
There is a badly mortared wall of bricks to the north with
sticks protruding from the mortar joints.
    The only obvious exits are south and stairs.
HP:200 EP:200 arg
You arg.
HP:200 EP:200 put whip into pack
Ok.
HP:200 EP:200 i cloak
Gold: 30               Encumbrance: unencumbered        
You dig around in your bloodstained cloak and find:
Your bloodstained cloak is almost empty.

*A silver flask
*A small green vial
HP:200 EP:200 get all from cloak into pack
a small green vial : Ok.
a silver flask : Ok.
HP:200 EP:200 $im sacrifising a cloak to be able to trash whip and get carapace
What?
HP:200 EP:200 $im sacrifising a cloak to be able to trash whip and get carapace
[ Baruk Khazad-dum ] Hobbe: im sacrifising a cloak to be able to trash
     whip and get carapace
HP:200 EP:197 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A vial of vigour (in hands).
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:200 EP:198 hands
You have two hands.
You are holding a vial of vigour               (in hands)
You have one free hand.
HP:200 EP:198 i cloak
Gold: 30               Encumbrance: unencumbered        
There is nothing in your bloodstained cloak.

HP:200 EP:198 ^ Cypher waits patiently on everything to reset...
get whip from pack into cloak
Ok.
HP:200 EP:198 i pack
Gold: 30               Encumbrance: unencumbered        
You dig around in your orc courier pack and find:
Your orc courier pack is less than half full.

*A silver flask
 A piece of jerky (4)
*A small green vial
HP:200 EP:198 tag all in pack
piece of jerky  : Ok
piece of jerky  : Ok
piece of jerky  : Ok
vial            : Already tagged
miruvor         : Already tagged
piece of jerky  : Ok
HP:200 EP:198 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A vial of vigour (in hands).
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:200 EP:198 hands
You have two hands.
You are holding a vial of vigour               (in hands)
You have one free hand.
HP:200 EP:198 draw sword
You whip your sapphire sword from your baldric with a whisk of menace!
You wield a sapphire sword.
HP:200 EP:198 l
    You look around and are amazed by what you see...  Untold
riches are strewn about the room!  You see the glint of many
jewels and large, ornately decorated jars.  The floor is also
almost knee deep in water.  Some of the jars move slightly.
There is a badly mortared wall of bricks to the north with
sticks protruding from the mortar joints.
    The only obvious exits are south and stairs.
HP:200 EP:199 
What?
HP:200 EP:199 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A sapphire sword (wielded).
*A vial of vigour (in hands).
*A simple sheepskin sheath (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:200 EP:199 hands
You have two hands.
You are holding a sapphire sword               (wielded)
You are holding a vial of vigour               (in hands)
You have no free hands.
HP:200 EP:199 l
    You look around and are amazed by what you see...  Untold
riches are strewn about the room!  You see the glint of many
jewels and large, ornately decorated jars.  The floor is also
almost knee deep in water.  Some of the jars move slightly.
There is a badly mortared wall of bricks to the north with
sticks protruding from the mortar joints.
    The only obvious exits are south and stairs.
HP:200 EP:199 pull stick
You reach down, grab the stick, and the bricks give way!

    You are knocked back by an on-rush of water, such as you've
only seen in waterfalls!

    After regaining your footing and straining against the rushing
water, you see the rubble has revealed an opening to another room!

You realize that the bricks were blocking a doorway to another
room!  You also realize that the rubble has now permanently
blocked the stairs.  It looks like you're trapped in here!
Taking a deep breath, you begin to swim.
HP:200 EP:199 swim north
You swim north.
Suddenly Slimy tentacle attacks you!
A musty-smelling, rapidly flooding treasure room
 A long, slimy tentacle
HP:200 EP:197 shape
Slimy tentacle PERFECT! <<<<<<< PERFECT SHAPE
HP:200 EP:197 You slice Slimy tentacle cleanly.
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 A long, slimy tentacle
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle bludgeons your flesh with a grotesque sound!
You cough and sputter in the rising water.
You stab Slimy tentacle in the abdomen.
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle splashes you.
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle splashes you.
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
You strain against the waters, keeping afloat.
Slimy tentacle flogs your chest with a powerful swat!
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle splashes you.
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle splashes you.
You wreak havoc on Slimy tentacle with many devastating blows.
You strain against the waters, keeping afloat.
Slimy tentacle bludgeons your flesh with a grotesque sound!
You slice Slimy tentacle cleanly.
Slimy tentacle bludgeons your flesh with a grotesque sound!
You slice Slimy tentacle cleanly.
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
tell therina mutter tänkte inte på att jag inte kan ha whip vial och sapphy i händerna när jag går ner i vatnet. :D
You tell Therina: mutter tänkte inte på att jag inte kan ha whip vial och
     sapphy i händerna när jag går ner i vatnet. :D
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle sticks your arm, leaving a shallow scratch.
shape
Slimy tentacle GOOD SHAPE!!! <<<<<<<< GOOD SHAPE
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
You strain against the waters, keeping afloat.
Slimy tentacle slaps you back a step with a powerful lunge!
l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 A long, slimy tentacle
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle bludgeons your flesh with a grotesque sound!
i
Gold: 27      (rough)  Encumbrance: unencumbered        
You are carrying the following on your person:
*A sapphire sword (wielded).
*A vial of vigour (in hands).
*A simple sheepskin sheath (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
l
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle flogs your chest with a powerful swat!
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 A long, slimy tentacle
HP:108 EP:145 You stab Slimy tentacle in the abdomen.
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle splashes you.
You slice Slimy tentacle cleanly.
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
shape
Slimy tentacle IS AVG AVG!!! <<<<< AVG
HP:108 EP:133 You wreak havoc on Slimy tentacle with many devastating blows.
Slimy tentacle splashes you.
You cough and sputter in the rising water.
focus attack
You focused on attack last time, try something different!
HP:105 EP:133 You wreak havoc on Slimy tentacle with many devastating blows.
You strain against the waters, keeping afloat.
Slimy tentacle slaps you back a step with a powerful lunge!
focus aim
You stab Slimy tentacle in the abdomen.
Slimy tentacle slaps you back a step with a powerful lunge!
shape
You start focusing on your aim skill.
HP:103 EP:128 Slimy tentacle IS AVG AVG!!! <<<<< AVG
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
You strain against the waters, keeping afloat.
Slimy tentacle flogs your chest with a powerful swat!
hands
You have two hands.
You are holding a sapphire sword               (wielded)
You are holding a vial of vigour               (in hands)
You have no free hands.
HP:91 EP:122 You wreak havoc on Slimy tentacle with many devastating blows.
Slimy tentacle bludgeons your flesh with a grotesque sound!

HP:77 EP:122 shape
You wreak havoc on Slimy tentacle with many devastating blows.
You strain against the waters, keeping afloat.
Slimy tentacle sticks your arm, leaving a shallow scratch.
Slimy tentacle IS DLSG!!! <<<<< DLSG
HP:72 EP:116 You slice Slimy tentacle cleanly.
Slimy tentacle sticks your arm, leaving a shallow scratch.
i
Gold: 37      (rough)  Encumbrance: unencumbered        
You are carrying the following on your person:
*A sapphire sword (wielded).
*A vial of vigour (in hands).
*A simple sheepskin sheath (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:67 EP:116 slam
You wind up, and slam your fist into Slimy tentacle's stomach!
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
You strain against the waters, keeping afloat.
Slimy tentacle sticks your arm, leaving a shallow scratch.
shape
Slimy tentacle IS DLSG!!! <<<<< DLSG
HP:63 EP:95 You stab Slimy tentacle in the abdomen.
Slimy tentacle splashes you.

HP:63 EP:95 You slice Slimy tentacle cleanly.
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.

HP:63 EP:89 shape
Slimy tentacle IS DLSG!!! <<<<< DLSG
HP:63 EP:89 You wreak havoc on Slimy tentacle with many devastating blows.
Slimy tentacle splashes you.

HP:64 EP:90 You wreak havoc on Slimy tentacle with many devastating blows.
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.

HP:64 EP:84 shape
Slimy tentacle IS ND ND!!! MUAHAHAHAAH
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle sticks your arm, leaving a shallow scratch.
l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 A long, slimy tentacle
HP:59 EP:84 You stab Slimy tentacle in the abdomen.
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
shape
Slimy tentacle IS ND ND!!! MUAHAHAHAAH
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
Slimy tentacle splashes you.
slam
You wind up, and slam your fist into Slimy tentacle's stomach!
HP:59 EP:63 You wreak havoc on Slimy tentacle with many devastating blows.
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
shape
You slice Slimy tentacle cleanly.
Slimy tentacle flogs your chest with a powerful swat!

do drink vial,drop empty vial,drink phial,drop empty phial
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
You strain against the waters, keeping afloat.
Slimy tentacle splashes you.
You wreak havoc on Slimy tentacle with many devastating blows.
Slimy tentacle splashes you.
Slimy tentacle IS ND ND!!! MUAHAHAHAAH
HP:48 EP:52 HP:48 EP:52 Do: starting commands.
HP:48 EP:52 The fluid tastes bitter in your mouth.
HP:133 EP:137 Ok.
HP:133 EP:137 There is no phial here.
HP:133 EP:137 Drop what?
HP:133 EP:137 Do: Commands completed.
You miss Slimy tentacle ********************Slimy tentacle******************** */MISS\*
You strain against the waters, keeping afloat.
Slimy tentacle flogs your chest with a powerful swat!
An empty vial sinks slowly out of view.

HP:123 EP:129 You assail Slimy tentacle with an array of blows.
Slimy tentacle flogs your chest with a powerful swat!
You cough and sputter in the rising water.
shape
Slimy tentacle IS ND ND!!! MUAHAHAHAAH
HP:108 EP:129 You slice Slimy tentacle cleanly.
You strain against the waters, keeping afloat.
Slimy tentacle stops squirming and remains still.
Slimy tentacle is bleeding to death and needs to be bandaged!
Slimy tentacle is bleeding to death and needs to be bandaged!
You strain against the waters, keeping afloat.
Slimy tentacle is bleeding to death and needs to be bandaged!
put sword into baldric
You remove a sapphire sword.
Ok.
HP:108 EP:117 k
You decide to put Slimy tentacle out of its misery.
HP:108 EP:117 i
You killed Slimy tentacle.
do get gold from corpse,get all from corpse into pack,get all from corpse
With an enormous splash, the tentacle lies still.
Slimy tentacle has died.
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A bloodstained cloak (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:108 EP:117 Do: starting commands.
HP:108 EP:117 You can't do that while swimming!
HP:108 EP:117 You can't do that while swimming!
HP:108 EP:117 You can't do that while swimming!
HP:108 EP:117 Do: Commands completed.
HP:108 EP:117 You strain against the waters, keeping afloat.
Suddenly you have a massive headache.
You strain against the waters, keeping afloat.
draw sword
You whip your sapphire sword from your baldric in one fluid motion!
You wield a sapphire sword.
HP:108 EP:109 l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:108 EP:109 You strain against the waters, keeping afloat.
get whip from cloak
You can't do that while swimming!
HP:108 EP:105 l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:108 EP:105 hmm
You hmm.
HP:108 EP:105 You strain against the waters, keeping afloat.
i cloak
Gold: 30               Encumbrance: unencumbered        
You dig around in your bloodstained cloak and find:
Your bloodstained cloak is almost full.

*A many-tailed whip
HP:108 EP:101 l whip in cloak
l whip in cloak
It is too far away to look inside of it.
HP:108 EP:101 It is too far away to look inside of it.
HP:108 EP:101 You strain against the waters, keeping afloat.
cakcle
What?
HP:108 EP:97 l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:108 EP:97 You strain against the waters, keeping afloat.
cackle
You throw your head back and cackle with glee.
HP:108 EP:93 [ Baruk Khazad-dum ] Therina: koz posted
You strain against the waters, keeping afloat.
drop cloak
You remove a bloodstained cloak.                                    ************Me being stupid and forgeting i could use                                                                ************drop from cloak********************
Ok.
HP:108 EP:89 A bloodstained cloak sinks slowly out of view.
wave
You wave sadly.
HP:108 EP:89 l
[ Baruk Khazad-dum ] Corpus: hmm
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:108 EP:89 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A sapphire sword (wielded).
*A simple sheepskin sheath (worn).
*An Orc courier pack (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:108 EP:89 You strain against the waters, keeping afloat.
Therina tells you: drop whial from cloak
put sword in baldric
You remove a sapphire sword.
Ok.
HP:108 EP:85 You cough and sputter in the rising water.
You strain against the waters, keeping afloat.
Therina tells you: eh, whip
Autosave.
You strain against the waters, keeping afloat.
You strain against the waters, keeping afloat.
$Its gone. blah dident think that fare :D well i get a new cloak later :D
What?
HP:106 EP:74 You strain against the waters, keeping afloat.
$Its gone. blah dident think that fare :D well i get a new cloak later :D
[ Baruk Khazad-dum ] Hobbe: Its gone. blah dident think that fare :D well
     i get a new cloak later :D
HP:106 EP:67 l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:106 EP:67 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:106 EP:67 You strain against the waters, keeping afloat.

HP:106 EP:63 You strain against the waters, keeping afloat.
You strain against the waters, keeping afloat.
tell therina inte säker du kan dropa från cloak jaja skit samma
You tell Therina: inte säker du kan dropa från cloak jaja skit samma
HP:107 EP:56 l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:107 EP:56 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:107 EP:56 You strain against the waters, keeping afloat.

HP:107 EP:52 ick
You stick out your tongue and say: Ick!
HP:107 EP:52 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:107 EP:52 You strain against the waters, keeping afloat.
Therina tells you: jaja
i pack
Gold: 30               Encumbrance: unencumbered        
You dig around in your orc courier pack and find:
Your orc courier pack is less than half full.

*A silver flask
*A piece of jerky (4)
*A small green vial
HP:108 EP:49 You strain against the waters, keeping afloat.
You cough and sputter in the rising water.
tell therina nu e den borta
You tell Therina: nu e den borta
HP:105 EP:45 
HP:105 EP:45 l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:105 EP:45 You strain against the waters, keeping afloat.
tell therina frågan e om ep räcker till carapace
You tell Therina: frågan e om ep räcker till carapace
HP:105 EP:41 l
[ Baruk Khazad-dum ] Corpus: so whip is gone now?
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:105 EP:41 You strain against the waters, keeping afloat.

HP:105 EP:37 
HP:106 EP:38 l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:106 EP:38 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:106 EP:38 You strain against the waters, keeping afloat.
wear carapace from corpse
You cannot detach the carapace from the corpse.
HP:106 EP:34 You strain against the waters, keeping afloat.
wear all from corpse
You cannot detach the carapace from the corpse.
You have no armour in corpse to wear!
HP:106 EP:30 l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:106 EP:30 You strain against the waters, keeping afloat.
hands
You have two hands.
You are not holding anything.
You have two free hands.
HP:106 EP:26 l
    This place has obviously been filled with water for a very long time.  
The stench is unbelievable.  There are broken bits of wood floating and
bobbing in the rising water.  Some parchments are floating among the 
debris.
    There is water to the south.
 Corpse of Slimy tentacle
HP:106 EP:26 
HP:106 EP:26 i
Gold: 30               Encumbrance: unencumbered        
You are carrying the following on your person:
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:106 EP:26 You strain against the waters, keeping afloat.
swim south
swim south
You swim south.
A dimly-lit, rapidly flooding treasure chamber
HP:106 EP:16 You swim south.
A moldy-smelling, rapidly flooding treasure room
HP:106 EP:10 Your headache clears up.
search racks
    You splash around the racks and notice the pull of water
into the center of the whirlpool.

Suddenly, you are drawn into the current and disappear into the
swirling water!
You stop swimming.
A rock-cluttered depression(climb)
 An empty bottle
 An empty bottle
HP:97 EP:11 $crap dident get carapace. damn ep i get a new jewel and get it next time. whip trashed though
What?
HP:97 EP:11 $crap dident get carapace. damn ep i get a new jewel and get it next time. whip trashed though
[ Baruk Khazad-dum ] Hobbe: crap dident get carapace. damn ep i get a new
     jewel and get it next time. whip trashed though
HP:98 EP:9 l
    You look around in a daze.  Finally your eyes adjust, and you
realize that you have arrived in a clearing of sorts.  There are
rocks and bits of junk that must have washed out from a flood, as
well as puddles of brown, dirty water.  You just hope that you
can climb out of here.
    The only obvious exit is climb.
 An empty bottle [2]
HP:98 EP:9 hands
You have two hands.
You are not holding anything.
You have two free hands.
HP:98 EP:9 search puddle
    You splash through the deepest puddle and find that what you
thought was a stick is actually the handle of an incredible axe!
HP:98 EP:9 search puddle
    You splash around hurriedly but end up even more wet.  You
didn't think that was possible.  You can't shake the feeling
that you may have missed something.
HP:98 EP:6 wield axe
The light of a thousand stars shines from the axe!
You wield your talisman axe.
HP:98 EP:6 l
    You look around in a daze.  Finally your eyes adjust, and you
realize that you have arrived in a clearing of sorts.  There are
rocks and bits of junk that must have washed out from a flood, as
well as puddles of brown, dirty water.  You just hope that you
can climb out of here.
    The only obvious exit is climb.
 An empty bottle [2]
HP:98 EP:6 i
Gold: 30               Encumbrance: lightly encumbered  
You are carrying the following on your person:
 A talisman axe (wielded).
*A simple sheepskin sheath containing a sapphire sword (worn).
*An Orc courier pack (worn).
*A small silver ring (worn).
*A keyring containing 3 keys (worn).
*A golden ring with a red ruby attached (worn).
*A pair of spiked gloves (worn).
 A commemorative token from the Event2002.
 An 'I've been to The 4th Two Towers EVENT!!' badge.
 Rank insignia.
 An old shiny badge.
 A glass flute.
 A large, empty stone pipe.
 An 'I've been to The 5th Two Towers EVENT!!' badge.
 Oracle's Golden Tosse ring.
 A beautiful, albeit empty pipe.
 Galuf's a part of the BkD flute.
 A small, empty stone pipe.
 An empty wolf's head pipe.
 A silver harp.
 A medium-sized, empty briar pipe.
 An empty, sinister-looking black pipe.
 A small, empty clay pipe.
 A set of iron bracers.
 A large, empty dragonclaw pipe.
HP:98 EP:6 do drop jerky from pack,eat jerky,get jerky into pack
Do: starting commands.
HP:98 EP:6 do drop jerky from pack,eat jerky,get jerky into pack
Ok.
HP:98 EP:6 You chew down the jerky.
HP:118 EP:26 There is no jerky here to get.
HP:118 EP:26 Do: Commands completed.
HP:118 EP:26 Do: starting commands.
HP:118 EP:26 Ok.
HP:118 EP:26 You chew down the jerky.
HP:138 EP:46 There is no jerky here to get.
HP:138 EP:46 Do: Commands completed.
HP:138 EP:46 do drop jerky from pack,eat jerky,get jerky into pack
Do: starting commands.
HP:138 EP:46 Ok.
HP:138 EP:46 You chew down the jerky.
HP:158 EP:66 There is no jerky here to get.
HP:158 EP:66 Do: Commands completed.
HP:158 EP:66 do drop jerky from pack,eat jerky,get jerky into pack
Do: starting commands.
HP:158 EP:66 Ok.
HP:158 EP:66 You chew down the jerky.
HP:178 EP:86 There is no jerky here to get.
HP:178 EP:86 Do: Commands completed.
HP:178 EP:86 l
    You look around in a daze.  Finally your eyes adjust, and you
realize that you have arrived in a clearing of sorts.  There are
rocks and bits of junk that must have washed out from a flood, as
well as puddles of brown, dirty water.  You just hope that you
can climb out of here.
    The only obvious exit is climb.
 An empty bottle [2]
HP:179 EP:87 i pack