Greystone Family Fun

Posted by
Grimscar [legacy]
Uploaded
22 October 2003 00:00:00
Type
Player Kill

Exciting! Thrilling! Surprise Ending!



You tell Garik: How's it going?
<(-HP:230 EP:230-)> 
Gold: 260              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 The bone sword (wielded).
 A well used bow.
 A straight knife (engulfed in flames).
 A straight knife (engulfed in flames).
 A great Dunlending shield (worn).
 A pair of black chausses (worn).
 A silver-studded belt (worn).
 A dwarven hauberk (worn).
 A Dol Amroth pack (open) (worn).
 A book of poetry.
 A leather archer's quiver [53 arrows] (worn).
 A cloak of Gondor (worn).
 A message stone.
 A silver harp.
<(-HP:230 EP:230-)> 
Grimscar Greystone the dunedain Deadly Shot (Angelic)
HP: 230/230   END: 230/230   Exp: 1002343    Avg. Stats: 100
Strength: 100          Agility: 100            Charisma: 100
Constitution: 100      Coordination: 100       Intelligence: 100
Level 19 archer, 13d 2h 30s old.
<(-HP:230 EP:230-)> 
You search your pockets and find 260 gold.
<(-HP:230 EP:230-)> 
    The battered walls of Minas Tirith stand boldly. The proud city is in
dire circumstances as the forces of Mordor push their way deeper inside.
Her mighty gates lie broken and splintered, while the fires burn unchecked
throughout the first level causing the delicate white tower to look grey
and hazy.
The South Road continues south.
The walls of Minas Tirith stand southwest and northwest.
The Great West Road continues north.
The sky is covered by a dark black cloud from horizon to horizon.
    The only obvious exits are north, east, south and enter.
 A large whitetailed buck (charmed)
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A signpost
 A hitching post
<(-HP:230 EP:230-)> 
You don't see that here.
<(-HP:230 EP:230-)> 
Terem enters.
Sauron's black cloud seems to lessen for a moment.
A young and brave Ranger with dark curly hair and blue-grey eyes stands proudly in front of you. He will defend for his freedom from the black scourge that has infested his home. By fighting for 
the honoured Knights an-Dol Amroth , he fulfills his dream of a free and peaceful home.
Garik is a Captain in the army of Gondor
with 32 wins and 6 losses.
Garik is a Soldier of the Dunedain of the North.
An emblem on both shoulders embroidered with one golden star indicates
 the rank of Knight of Dol Amroth.
 He is carrying:
A sapphire sword (wielded).
A black knife (engulfed in flames).
A battered old knife (engulfed in flames).
A pair of mail pants (worn).
A bloodstained cloak (worn).
A dwarven war shield (worn).
A dwarven hauberk (worn).
A Dol Amroth pack (open) (worn).
A small, empty clay pipe.
An empty wolf's head pipe.
Pereqrin's CoME horn.
Rank insignia.
A message stone.
An 'I've been to The 5th Two Towers EVENT!!' badge.
A small green medallion (worn).
A long tabard of the Knights of Dol Amroth (worn).
A shimmering silver ring (worn).
Kamara's Tea is Tasty flute.
An 'I've been to The 4th Two Towers EVENT!!' badge.
<(-HP:230 EP:230-)> 
<(-HP:230 EP:230-)> 
Garik tells you: not a face Ive seen in a time
Garik smirks in amusement.
You nod.
<(-HP:230 EP:230-)> 
You say in Westron: aye, its been a bit
<(-HP:230 EP:230-)> 
Sniff enters.
Gold: 260              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 The bone sword (wielded).
 A well used bow.
 A straight knife (engulfed in flames).
 A straight knife (engulfed in flames).
 A great Dunlending shield (worn).
 A pair of black chausses (worn).
 A silver-studded belt (worn).
 A dwarven hauberk (worn).
 A Dol Amroth pack (open) (worn).
 A book of poetry.
 A leather archer's quiver [53 arrows] (worn).
 A cloak of Gondor (worn).
 A message stone.
 A silver harp.
<(-HP:230 EP:230-)> 
<(-HP:230 EP:230-)> 
Sniff leaves north.
    The battered walls of Minas Tirith stand boldly. The proud city is in
dire circumstances as the forces of Mordor push their way deeper inside.
Her mighty gates lie broken and splintered, while the fires burn unchecked
throughout the first level causing the delicate white tower to look grey
and hazy.
The South Road continues south.
The walls of Minas Tirith stand southwest and northwest.
The Great West Road continues north.
A dark ominous cloud covers everything here.
    The only obvious exits are north, east, south and enter.
 Terem Hart the dunedain Wolf Spirit (Moral)
 A large whitetailed buck (charmed)
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A signpost
 A hitching post
<(-HP:230 EP:230-)> 
<(-HP:230 EP:230-)> 
<(-HP:230 EP:230-)> 
    The battered walls of Minas Tirith stand boldly. The proud city is in
dire circumstances as the forces of Mordor push their way deeper inside.
Her mighty gates lie broken and splintered, while the fires burn unchecked
throughout the first level causing the delicate white tower to look grey
and hazy.
The South Road continues south.
The walls of Minas Tirith stand southwest and northwest.
The Great West Road continues north.
A dark ominous cloud covers everything here.
    The only obvious exits are north, east, south and enter.
 Terem Hart the dunedain Wolf Spirit (Moral)
 A large whitetailed buck (charmed)
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A signpost
 A hitching post
<(-HP:230 EP:230-)> 
Duncan enters.
<(-HP:230 EP:230-)> 
Garik looks at Duncan.
    The battered walls of Minas Tirith stand boldly. The proud city is in
dire circumstances as the forces of Mordor push their way deeper inside.
Her mighty gates lie broken and splintered, while the fires burn unchecked
throughout the first level causing the delicate white tower to look grey
and hazy.
The South Road continues south.
The walls of Minas Tirith stand southwest and northwest.
The Great West Road continues north.
A dark ominous cloud covers everything here.
    The only obvious exits are north, east, south and enter.
 Duncan Idaho the dunlending Deathmaster (Villainous)
 Terem Hart the dunedain Wolf Spirit (Moral)
 A large whitetailed buck (charmed)
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A signpost
 A hitching post
<(-HP:230 EP:230-)> 
Duncan looks at Garik.
Yggdrasil enters.
ARRRRRGGGGGGGGGHHHHHH
 He is carrying:
The fang of Sauron (wielded).
A phial of Roderick's Dream Potion.
A large harvester's pack (open) (worn).
A stamped staying-permit.
An old leather baldric (worn).
An ivory shield (worn).
Light-weight elven chainmail (worn).
A shining mithril coif (worn).
A silver harp.
An 'I've been to The 5th Two Towers EVENT!!' badge.
<(-HP:230 EP:230-)> 
Yggdrasil leaves north.
Duncan attacks Garik.
Duncan hits Buck very hard, leaving severed body parts!
Garik misses Duncan.
Buck misses Duncan.
You begin shielding Garik.
<(-HP:230 EP:230-)> 
Duncan chops Buck.
Garik misses Duncan.
Buck misses Duncan.
You form a new party.
<(-HP:230 EP:230-)> 
Duncan hits Buck very hard, leaving severed body parts!
Garik wreaks havoc on Duncan with many devastating blows.
Buck misses Duncan.
You invited Garik to join your party.
<(-HP:230 EP:230-)> 
Duncan scratches Buck.
Garik misses Duncan.
Buck misses Duncan.
Duncan misses Buck.
Garik misses Duncan.
Buck misses Duncan.
    The battered walls of Minas Tirith stand boldly. The proud city is in
dire circumstances as the forces of Mordor push their way deeper inside.
Her mighty gates lie broken and splintered, while the fires burn unchecked
throughout the first level causing the delicate white tower to look grey
and hazy.
The South Road continues south.
The walls of Minas Tirith stand southwest and northwest.
The Great West Road continues north.
A dark ominous cloud covers everything here.
    The only obvious exits are north, east, south and enter.
 Duncan Idaho the dunlending Deathmaster (Villainous)
 Terem Hart the dunedain Wolf Spirit (Moral)
 A large whitetailed buck (charmed)
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A signpost
 A hitching post
<(-HP:230 EP:230-)> 
<(-HP:230 EP:230-)> 
Garik joins your party.
Duncan misses Buck.
Garik misses Duncan.
Buck misses Duncan.
<(-HP:230 EP:230-)> 
Inside the gates of Minas Tirith(w, pelennor, n, nw and s)
Garik enters.
Buck enters.
<(-HP:230 EP:230-)> 
You snort in amusement.
<(-HP:230 EP:230-)> 
Do: starting commands.
<(-HP:230 EP:230-)> 
Street(w, n and s)
Garik enters.
Buck enters.
<(-HP:230 EP:230-)> 
Street(n and s)
 Boy trying to help
Garik enters.
Buck enters.
<(-HP:230 EP:230-)> 
Street(n and s)
Garik enters.
Buck enters.
<(-HP:230 EP:230-)> 
Street(w, n and s)
 A helpful woman
Garik enters.
Buck enters.
<(-HP:230 EP:230-)> 
Street(n and sw)
Garik enters.
Buck enters.
<(-HP:230 EP:230-)> 
Street(sw, ne and s)
Garik enters.
Buck enters.
<(-HP:230 EP:230-)> 
A large gate(sw, gate, and ne)  
 A crazy wandering the streets
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
Buck enters.
<(-HP:230 EP:230-)> 
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

Street(w, gate and ne)
Garik enters.
<(-HP:230 EP:230-)> 
Do: Commands completed.
<(-HP:230 EP:230-)> 
Do: starting commands.
<(-HP:230 EP:230-)> 
Street(sw, ne, e and enter)
 A Gondorian civilian
Garik enters.
<(-HP:230 EP:230-)> 
Street(n, sw, e and ne)
Garik enters.
<(-HP:230 EP:230-)> 
Street(sw, e and ne)
Garik enters.
<(-HP:230 EP:230-)> 
Street(w, n and sw)
 A young errand boy
 A Gondorian civilian
Garik enters.
<(-HP:230 EP:230-)> 
Market square(n, se, w, e, ne, nw and s)
 A guard of Minas Tirith
Garik enters.
<(-HP:230 EP:230-)> 
Street(w, n, nw and s)
 A pictorial signpost
Garik enters.
<(-HP:230 EP:230-)> 
An outcropping of rock(n, steps and s)
 A Minas Tirith citizen out on some errand
 A young errand boy
 Vermont, a proud Gondorian citizen
Garik enters.
<(-HP:230 EP:230-)> 
An arched tunnel(n and s)
Garik enters.
<(-HP:230 EP:230-)> 
An outcropping of rock(n, steps and s)
Garik enters.
<(-HP:230 EP:230-)> 
Street(w, n, e, nw and s)
Garik enters.
<(-HP:230 EP:230-)> 
Street(w, nw and s)
 A Gondorian civilian
Garik enters.
<(-HP:230 EP:230-)> 
Street(w, n, nw and se)
Garik enters.
<(-HP:230 EP:230-)> 
Street(w, e, nw and se)
Garik enters.
<(-HP:230 EP:230-)> 
Street(nw and se)
Garik enters.
<(-HP:230 EP:230-)> 
Gatehouse leading to level three(w, gate, and se) 
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
<(-HP:230 EP:230-)> 
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

A large gate(gate, nw, and se)  
 A citizen of Minas Tirith
 A citizen of Minas Tirith
 A shady looking character
Garik walks in through the gates.

<(-HP:230 EP:230-)> 
Do: Commands completed.
<(-HP:230 EP:230-)> 
<(-HP:230 EP:230-)> 
Autosave.
Do: starting commands.
<(-HP:230 EP:230-)> 
A city street(ne, nw and se)
Garik enters.
<(-HP:230 EP:230-)> 
A city street(ne, nw and s)
Garik enters.
<(-HP:230 EP:230-)> 
The entrance to the Great Hall of the Guard(n, e, s, se and enter)
 A High Guard of Minas Tirith
 A High Guard of Minas Tirith
Garik enters.
<(-HP:230 EP:230-)> 
A tunnel(n and s)
Garik enters.
<(-HP:230 EP:230-)> 
A city street(w, n, e and s)
 A citizen of Minas Tirith
Garik enters.
<(-HP:230 EP:230-)> 
A city street(n and sw)
 A citizen of Minas Tirith
 A small cat
Garik enters.
<(-HP:230 EP:230-)> 
A city street(sw, ne, nw and se)
 A small cat
Garik enters.
<(-HP:230 EP:230-)> 
A large gate(sw, ne, and gate)  
 A citizen of Minas Tirith
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
<(-HP:230 EP:230-)> 
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

The streets of Minas Tirith(w, sw, gate and ne)
Garik walks in through the gates.

<(-HP:230 EP:230-)> 
The streets of Minas Tirith(sw, n and e)
Garik enters.
<(-HP:230 EP:230-)> 
The streets of Minas Tirith(n, e and s)
Garik enters.
<(-HP:230 EP:230-)> 
The door is locked.
<(-HP:230 EP:230-)> 
Do: Commands completed.
<(-HP:230 EP:230-)> 
<(-HP:230 EP:230-)> 
A dark tunnel through the embrasure(n and s)
 A dying soldier
Garik enters.
<(-HP:230 EP:230-)> 
The streets of Minas Tirith(w, n and s)
Garik enters.
<(-HP:230 EP:230-)> 
The streets of Minas Tirith(e, nw and s)
Garik enters.
<(-HP:230 EP:230-)> 
You open the east door.
A public services building(w, n and s)
Garik enters.
You close the west door.
<(-HP:230 EP:230-)> 
The courthouse(s)
Garik enters.
<(-HP:230 EP:230-)> 
You say in Westron: report?
<(-HP:230 EP:230-)> 
<(-HP:230 EP:230-)> 
Gold: 260              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 The bone sword (wielded).
 A well used bow.
 A straight knife (engulfed in flames).
 A straight knife (engulfed in flames).
 A great Dunlending shield (worn).
 A pair of black chausses (worn).
 A silver-studded belt (worn).
 A dwarven hauberk (worn).
 A Dol Amroth pack (open) (worn).
 A book of poetry.
 A leather archer's quiver [53 arrows] (worn).
 A cloak of Gondor (worn).
 A message stone.
 A silver harp.
<(-HP:230 EP:230-)> 
<(-HP:230 EP:230-)> 
Garik nods.
A public services building(w, n and s)
Garik enters.
<(-HP:230 EP:230-)> 
You open the west door.
The streets of Minas Tirith(e, nw and s)
Garik enters.
You close the east door.
<(-HP:230 EP:230-)> 
The streets of Minas Tirith(w, n and s)
Garik enters.
<(-HP:230 EP:230-)> 
A dark tunnel through the embrasure(n and s)
 A dying soldier
Garik enters.
<(-HP:230 EP:230-)> 
You can't go that way!
<(-HP:230 EP:230-)> 
The streets of Minas Tirith(n, e and s)
Garik enters.
<(-HP:230 EP:230-)> 
The door is locked.
<(-HP:230 EP:230-)> 
Do: starting commands.
<(-HP:230 EP:230-)> 
You can't go that way!
<(-HP:230 EP:230-)> 
The streets of Minas Tirith(sw, n and e)
Garik enters.
<(-HP:230 EP:230-)> 
The streets of Minas Tirith(w, sw, gate and ne)
Garik enters.
<(-HP:230 EP:230-)> 
A large gate(sw, ne, and gate)  
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
<(-HP:230 EP:230-)> 
A city street(sw, ne, nw and se)
 A small cat
Garik enters.
<(-HP:230 EP:230-)> 
A city street(n and sw)
 A citizen of Minas Tirith
 A small cat
Garik enters.
<(-HP:230 EP:230-)> 
A city street(w, n, e and s)
 A citizen of Minas Tirith
Garik enters.
<(-HP:230 EP:230-)> 
A tunnel(n and s)
Garik enters.
<(-HP:230 EP:230-)> 
The entrance to the Great Hall of the Guard(n, e, s, se and enter)
 A High Guard of Minas Tirith
 A High Guard of Minas Tirith
Garik enters.
<(-HP:230 EP:230-)> 
A city street(ne, nw and s)
 Tourmaline fiddles on the streets of Gondor
Garik enters.
<(-HP:213 EP:230-)> 
A city street(ne, nw and se)
Garik enters.
<(-HP:213 EP:230-)> 
A large gate(gate, nw, and se)  
 A citizen of Minas Tirith
 A citizen of Minas Tirith
 A shady looking character
Garik enters.
<(-HP:213 EP:230-)> 
Do: Commands completed.
<(-HP:213 EP:230-)> 
Gold: 260              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 The bone sword (wielded).
 A well used bow.
 A straight knife (engulfed in flames).
 A straight knife (engulfed in flames).
 A great Dunlending shield (worn).
 A pair of black chausses (worn).
 A silver-studded belt (worn).
 A dwarven hauberk (worn).
 A Dol Amroth pack (open) (worn).
 A book of poetry.
 A leather archer's quiver [53 arrows] (worn).
 A cloak of Gondor (worn).
 A message stone.
 A silver harp.
<(-HP:213 EP:230-)> 
<(-HP:213 EP:230-)> 
Duncan walks in through the gates.

Terem walks in through the gates.

Duncan leaves southeast.
Terem leaves southeast.
<(-HP:213 EP:230-)> 
    This part of the street is dominated by the large gate down to the
second level of Minas Tirith.  There is less traffic flocking through
than you would expect in a city this size.  The worn cobblestones speak
in mute testimony of busier times.  Four guards stand on duty on either
side of the gate, warily eyeing everyone who passes through.
A dark ominous cloud covers everything here.
    The only obvious exits are gate, northwest and southeast.
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A citizen of Minas Tirith
 A citizen of Minas Tirith
 A shady looking character
<(-HP:213 EP:230-)> 
<(-HP:213 EP:230-)> 
Shady looking character says in Westron: Damn guards.
Do: starting commands.
<(-HP:213 EP:230-)> 
Gatehouse leading to level three(w, gate, and se)  
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
<(-HP:213 EP:230-)> 
Street(nw and se)
Garik enters.
<(-HP:213 EP:230-)> 
Street(w, e, nw and se)
Garik enters.
<(-HP:213 EP:230-)> 
Street(w, n, nw and se)
Garik enters.
<(-HP:213 EP:230-)> 
Street(w, nw and s)
 A Gondorian civilian
Garik enters.
<(-HP:213 EP:230-)> 
Street(w, n, e, nw and s)
Garik enters.
<(-HP:213 EP:230-)> 
An outcropping of rock(n, steps and s)
Garik enters.
<(-HP:213 EP:230-)> 
An arched tunnel(n and s)
 A young errand boy
Garik enters.
<(-HP:213 EP:230-)> 
An outcropping of rock(n, steps and s)
 A Minas Tirith citizen out on some errand
 Vermont, a proud Gondorian citizen
Garik enters.
<(-HP:213 EP:230-)> 
Street(w, n, nw and s)
 A pictorial signpost
Garik enters.
<(-HP:213 EP:230-)> 
Market square(n, se, w, e, ne, nw and s)
 A young errand boy
 A guard of Minas Tirith
Garik enters.
<(-HP:213 EP:230-)> 
Street(w, n and sw)
 A Gondorian civilian
Garik enters.
<(-HP:213 EP:230-)> 
Street(sw, e and ne)
Garik enters.
<(-HP:213 EP:230-)> 
Street(n, sw, e and ne)
Garik enters.
<(-HP:213 EP:230-)> 
Street(sw, ne, e and enter)
 A Gondorian civilian
Garik enters.
<(-HP:213 EP:230-)> 
Street(w, gate and ne)
Garik enters.
<(-HP:213 EP:230-)> 
Do: Commands completed.
<(-HP:213 EP:230-)> 
Do: starting commands.
<(-HP:213 EP:230-)> 
A large gate(sw, gate, and ne)  
 A large whitetailed buck (charmed)
 A crazy wandering the streets
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
<(-HP:213 EP:230-)> 
Street(sw, ne and s)
Garik enters.
Buck enters.
<(-HP:213 EP:230-)> 
Street(n and sw)
Garik enters.
Buck enters.
<(-HP:213 EP:230-)> 
Street(w, n and s)
 A helpful woman
Garik enters.
Buck enters.
<(-HP:213 EP:230-)> 
Street(n and s)
Garik enters.
Buck enters.
<(-HP:213 EP:230-)> 
Street(n and s)
 Boy trying to help
Garik enters.
Buck enters.
<(-HP:213 EP:230-)> 
Street(w, n and s)
Garik enters.
Buck enters.
<(-HP:213 EP:230-)> 
Inside the gates of Minas Tirith(w, pelennor, n, nw and s)
Garik enters.
Buck enters.
<(-HP:213 EP:230-)> 
Do: Commands completed.
<(-HP:213 EP:230-)> 
<(-HP:213 EP:230-)> 
The Great Gates of Minas Tirith(n, e, s and enter)
 A signpost
 A hitching post
Garik enters.
Buck enters.
<(-HP:213 EP:230-)> 
What?
<(-HP:213 EP:230-)> 
Gold: 260              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 The bone sword (wielded).
 A well used bow.
 A straight knife (engulfed in flames).
 A straight knife (engulfed in flames).
 A great Dunlending shield (worn).
 A pair of black chausses (worn).
 A silver-studded belt (worn).
 A dwarven hauberk (worn).
 A Dol Amroth pack (open) (worn).
 A book of poetry.
 A leather archer's quiver [53 arrows] (worn).
 A cloak of Gondor (worn).
 A message stone.
 A silver harp.
<(-HP:214 EP:230-)> 
Pack contains:
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A black flask
  A small green vial
  A crudely made key (Elven shield chest)
  A jade stone
<(-HP:214 EP:230-)> 
Iago enters.
Travelto: Journey begun!  Press return or type any command to stop.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
 Imrahil is riding a fine grey steed of Dol Amroth
 A fine grey steed of Dol Amroth
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, sw, ne, e and s)
 A squad of orcs called 'Stone Eyes'
 A small Orc tries to stay back from the battle
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, sw, n, ne, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, sw, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
 A Rohirrim warrior locked in combat
 A fighting Rohan horse
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e, nw and s)
 A battalion of horsemen called 'Noble Wolfhounds'
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
 A Rohirrim horseman fights atop his horse!
 A fighting Rohan horse
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(n, se, w, ne, e, nw and s)
 A Rohirrim warrior locked in combat
 A fighting Rohan horse
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
 A squad of orcs called 'Death's Head'
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
Outside the Rammas Echor(w, n and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, sw, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, ne, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
Travelto: aborted!  Type 'travelto resume' to continue.
<(-HP:214 EP:230-)> 
The Plains(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:214 EP:230-)> 
You say in Westron: ok
<(-HP:214 EP:230-)> 
You say in Westron: you got a flask?
<(-HP:214 EP:230-)> 
A young and brave Ranger with dark curly hair and blue-grey eyes stands proudly in front of you. He will defend for his freedom from the black scourge that has infested his home. By fighting for 
the honoured Knights an-Dol Amroth , he fulfills his dream of a free and peaceful home.
Garik is a Captain in the army of Gondor
with 32 wins and 6 losses.
Garik is a Soldier of the Dunedain of the North.
An emblem on both shoulders embroidered with one golden star indicates
 the rank of Knight of Dol Amroth.
 He is carrying:
A sapphire sword (wielded).
A black knife (engulfed in flames).
A battered old knife (engulfed in flames).
A pair of mail pants (worn).
A bloodstained cloak (worn).
A dwarven war shield (worn).
A dwarven hauberk (worn).
A Dol Amroth pack (open) (worn).
A small, empty clay pipe.
An empty wolf's head pipe.
Pereqrin's CoME horn.
Rank insignia.
A message stone.
An 'I've been to The 5th Two Towers EVENT!!' badge.
A small green medallion (worn).
A long tabard of the Knights of Dol Amroth (worn).
A shimmering silver ring (worn).
Kamara's Tea is Tasty flute.
An 'I've been to The 4th Two Towers EVENT!!' badge.
<(-HP:214 EP:230-)> 
You say in Westron: or anything?
<(-HP:215 EP:230-)> 
Garik says: canteen
Pack contains:
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A black flask
  A small green vial
  A crudely made key (Elven shield chest)
  A jade stone
<(-HP:215 EP:230-)> 
<(-HP:215 EP:230-)> 
You nod.
<(-HP:215 EP:230-)> 
    This black metal flask contains some dark, foul-smelling
liquid.  It must be the fabled orc draught!  Rumour has it
that this liquid is very potent and rejuvenating.
There are 5 doses left.
It is closed.
<(-HP:215 EP:230-)> 
You say in Westron: I got 5 doses of flask
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
Travelto: resuming journey.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
Garik nods.
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
Party say from Garik: buck is avg
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:215 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The Great West Road(w, sw, n, e and s)
 Arkos the dunedain Weaponsmaster (Immoral)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The north gate(w, n, e and s)
 A guard stands watch over the gate
 A guard stands watch over the gate
 A signpost
 A hitching post
Garik enters.
Buck enters.
Travelto: Destination reached!
<(-HP:216 EP:230-)> 
The main street(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The main street(w, n, e and s)
 A cat wanders around looking for food
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
Before the Golden Hall(w, n, e and u)
 An old gossiper [28 rumours, 22 new]
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The main street(w and e)
 A kid is here selling cider
 A trash can
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The main street(w, sw, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The eastern wall(w, n and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A side street(n and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A side street(w, n and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A side street(w, n and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A side street(w and n)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
You can't go that way!
<(-HP:216 EP:230-)> 
You can't go that way!
<(-HP:216 EP:230-)> 
A back alley(w and e)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
Suddenly Thug attacks you!
A back alley(w and e)
 A dunlending thug
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A back alley(w, n and e)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A beautifully decorated room(e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The door is locked.
<(-HP:216 EP:230-)> 
    This room is incredibly furnished.  The walls are panelled in a 
very rich, dark color.  The chairs and large couch have very thick
cushions, and a large portrait covers one wall.  The floor is wooden,
but several large rugs cover the most traversed areas, adding light
to the dark wooden interior.  Also, a pair of huge windows allow
a lot of light in during the day, while at night they offer an 
incredible view of the stars.  Small hooks are embedded into the wall,
just over the fireplace.  You imagine that a great sword once hung
over the mantle, and think that perhaps this is the home of a warrior.
If so, he must be an officer, for few have the means to possess such
comfort.
The east door is locked.
    The only obvious exits are east and south.
 A large whitetailed buck (charmed)
 Garik Greystone the dunedain Wolf Spirit (Angelic)
<(-HP:216 EP:230-)> 
A back alley(w, n and e)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
Suddenly Thug attacks you!
A back alley(w and e)
 A dunlending thug
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A back alley(w and e)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A side street(w and n)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A side street(w, n and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A side street(w, n and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A side street(n and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The eastern wall(w, n and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
A well kept memorial site(s)
 A battle-scarred Rohirrim warrior
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The eastern wall(w, n and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The main street(w, sw, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The main street(w and e)
 A kid is here selling cider
 A trash can
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
Before the Golden Hall(w, n, e and u)
 An old gossiper [28 rumours, 22 new]
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The main street(w, n, e and s)
 A cat wanders around looking for food
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The main street(w, n, e and s)
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
The north gate(w, n, e and s)
 Terem Hart the dunedain Wolf Spirit (Moral)
 Duncan Idaho the dunlending Deathmaster (Villainous)
 A guard stands watch over the gate
 A guard stands watch over the gate
 A signpost
 A hitching post
Garik enters.
Buck enters.
<(-HP:216 EP:230-)> 
Travelto: Journey begun!  Press return or type any command to stop.
<(-HP:216 EP:230-)> 
The Great West Road(w, sw, n, e and s)
 Arkos the dunedain Weaponsmaster (Immoral)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:216 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:216 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:216 EP:230-)> 
Rohan Plains(w, n, e and s)
 A very hungry plains cat sizes you up
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:216 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:216 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:216 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
 Rider is riding A Rohan steed
 A Rohan steed
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
Travelto: aborted!  Type 'travelto resume' to continue.
<(-HP:217 EP:230-)> 
Duncan attacks Garik.
Duncan chops Buck.
Garik misses Duncan.
Buck misses Duncan.
Duncan misses Buck.
Garik misses Duncan.
Buck misses Duncan.
Travelto: returning to origin.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
 Rider is riding A Rohan steed
 A Rohan steed
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
Duncan chops Buck.
Garik misses Duncan.
Buck misses Duncan.
Rohan Plains(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
 A very hungry plains cat sizes you up
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
Rohan Plains(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
The Great West Road(w, sw, n, e and s)
 Arkos the dunedain Weaponsmaster (Immoral)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
The north gate(w, n, e and s)
 A guard stands watch over the gate
 A guard stands watch over the gate
 A signpost
 A hitching post
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
Travelto: Destination reached!
<(-HP:217 EP:230-)> 
Duncan hits Buck very hard, leaving severed body parts!
Garik misses Duncan.
Buck misses Duncan.
Travelto: Journey begun!  Press return or type any command to stop.
<(-HP:217 EP:230-)> 
The Great West Road(w, sw, n, e and s)
 Arkos the dunedain Weaponsmaster (Immoral)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:230-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:227-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:227-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:227-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:227-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:227-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:227-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:227-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:227-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:227-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:227-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:224-)> 
Duncan hits Buck very hard, leaving severed body parts!
Terem shields Duncan, Garik hits Terem.
Garik hits Duncan with the flat of the blade.
Buck misses Duncan.
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:224-)> 
Terem attacks Buck.
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:224-)> 
The Great West Road(w, n, e, s and se)
 Sniff Damage the eorling Warlord (Hand of Eru)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:224-)> 
Sniff leaves west.
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:224-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:224-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:224-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:224-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:224-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:224-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:221-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:218-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:218-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:218-)> 
Duncan misses Buck.
Garik misses Duncan.
Terem misses Buck.
Buck misses Terem.
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:218-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:218-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:218-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:218-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:218-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:218-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:218-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:215-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:212-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:212-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:212-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:217 EP:212-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:217 EP:212-)> 
Duncan chops Buck.
Garik misses Duncan.
Terem exposes bone, slicing chunks of flesh from Buck!
Buck misses Terem.
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:213-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:213-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:213-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:213-)> 
The Great West Road(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:213-)> 
The Great West Road(w, n, ne, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:210-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:210-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:210-)> 
The Great West Road(w, n, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:210-)> 
The Great West Road(w, n, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:210-)> 
The Great West Road(w, n, e, s and se)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:210-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:210-)> 
The Great West Road(w, sw, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:210-)> 
Outside the Rammas Echor(w, n and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:210-)> 
The Great West Road(w, n, e and s)
 A squad of orcs called 'Death's Head'
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:210-)> 
The Great West Road(n, se, w, ne, e, nw and s)
 A Rohirrim warrior locked in combat
 A fighting Rohan horse
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
The Great West Road(n, se, w, e, nw and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:207-)> 
The Great West Road(n, se, w, e, nw and s)
 A Rohirrim horseman fights atop his horse!
 A fighting Rohan horse
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
The Great West Road(w, n, e, nw and s)
 A battalion of horsemen called 'Noble Wolfhounds'
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:207-)> 
The Great West Road(w, n, e and s)
 A Rohirrim warrior locked in combat
 A fighting Rohan horse
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
The Great West Road(w, n, sw, e and s)
 A company of horsemen called 'Noble Wolfhounds II'
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:207-)> 
The Great West Road(w, sw, n, ne, e and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
Duncan chops Buck.
Terem shields Duncan, Garik grazes Terem.
Garik hits Duncan with the flat of the blade.
Terem crushes Buck, slamming the shaft into his body!
Terem hacks at Buck, but misses.
Buck misses Terem.
The Great West Road(w, sw, ne, e and s)
 A squad of orcs called 'Stone Eyes'
 A small Orc tries to stay back from the battle
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:207-)> 
Garik looks at you.
The Great West Road(w, n, e and s)
 Imrahil is riding a fine grey steed of Dol Amroth
 A fine grey steed of Dol Amroth
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
The Great Gates of Minas Tirith(n, e, s and enter)
 A signpost
 A hitching post
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
Travelto: Destination reached!
<(-HP:218 EP:207-)> 
Duncan misses Buck.
Garik misses Duncan.
Terem misses Buck.
Buck misses Terem.
Inside the gates of Minas Tirith(w, pelennor, n, nw and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
Duncan cuts Buck's arm, leaving several bruises.
Terem shields Duncan, Garik hits Terem.
Garik hits Duncan with the flat of the blade.
Terem bashes Buck in the face with the silver skull!
Buck misses Terem.
Do: starting commands.
<(-HP:218 EP:207-)> 
Street(w, n and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:207-)> 
Street(n and s)
 Boy trying to help
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
Street(n and s)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:207-)> 
Street(w, n and s)
 A helpful woman
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
Street(n and sw)
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:207-)> 
Street(sw, ne and s)
Garik enters.
Buck enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
A large gate(sw, gate, and ne)  
 A crazy wandering the streets
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
Duncan enters.
Terem enters.
Buck enters.
<(-HP:218 EP:207-)> 
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

Street(w, gate and ne)
Garik enters.
Duncan enters.
Terem enters.
<(-HP:218 EP:207-)> 
Do: Commands completed.
<(-HP:218 EP:207-)> 
You shield Garik, and Duncan hits you.
Duncan cuts Garik's arm, leaving several bruises.
Garik misses Duncan.
Street(sw, ne, e and enter)
 A Gondorian civilian
Garik enters.
Duncan enters.
Terem enters.
<(-HP:213 EP:207-)> 
Street(n, sw, e and ne)
Garik enters.
Duncan enters.
Terem enters.
<(-HP:213 EP:207-)> 
Street(sw, e and ne)
Garik enters.
Duncan enters.
Terem enters.
<(-HP:213 EP:207-)> 
Street(w, n and sw)
 A Gondorian civilian
Garik enters.
Duncan enters.
Terem enters.
<(-HP:213 EP:207-)> 
Market square(n, se, w, e, ne, nw and s)
 A young errand boy
 A guard of Minas Tirith
Garik enters.
Duncan enters.
Terem enters.
<(-HP:213 EP:207-)> 
Street(w, n, nw and s)
 A pictorial signpost
Garik enters.
Duncan enters.
Terem enters.
<(-HP:213 EP:207-)> 
Duncan misses Garik.
Garik misses Duncan.
The Silver Blade inn(n, e and u)
 An innkeeper
 Aldamir is here almost in tears
Garik enters.
Duncan enters.
Terem enters.
<(-HP:213 EP:207-)> 
<(-HP:213 EP:207-)> 
<(-HP:213 EP:207-)> 
You shield Garik, and Duncan hits you hard.
Duncan cuts Garik's arm, leaving several bruises.
Terem shields Duncan, Garik hits Terem very hard.
Garik hits Duncan with the flat of the blade.
You hmm.
<(-HP:206 EP:207-)> 
You invite Garik to your room.
<(-HP:206 EP:207-)> 
Duncan misses Garik.
Garik misses Duncan.
<(-HP:206 EP:207-)> 
<(-HP:206 EP:207-)> 
Duncan misses Garik.
Garik misses Duncan.
<(-HP:207 EP:208-)> 
<(-HP:207 EP:208-)> 
You shield Garik, and Duncan hits you hard.
Duncan cuts Garik's arm, leaving several bruises.
Garik misses Duncan.
<(-HP:198 EP:208-)> 
<(-HP:198 EP:208-)> 
You shield Garik, and Duncan hits you hard.
Duncan cuts Garik's arm, leaving several bruises.
Garik misses Duncan.
<(-HP:191 EP:208-)> 
<(-HP:191 EP:208-)> 
Duncan misses Garik.
Garik misses Duncan.
Garik visits your inn room in Minas Tirith, level 2.
Garik fades into the shadows.
Duncan removes the fang of Sauron.
Duncan puts the fang of Sauron into an old leather baldric.
Duncan whips his fang from his baldric with a whisk of menace!
You tremble as Duncan wields the fang of Sauron.
Duncan wields the fang of Sauron.
<(-HP:191 EP:208-)> 
Garik enters.
You yawn.
<(-HP:191 EP:208-)> 
You shield Garik, and Duncan hits you hard.
Duncan cuts Garik's arm, leaving several bruises.
Garik smiles and says: Bah!
<(-HP:182 EP:208-)> 
<(-HP:182 EP:208-)> 
Duncan misses Garik.
Garik misses Duncan.
    Normally, you would expect to see locals and weary travelers
congregating in this inn, instead it is quiet and deserted.  Worse
for the owner, part of the inn lies smoldering -- a casualty of the
enemy's fireballs and wind which blew embers up to this level and
caught the roof of this inn on fire.  Alas, the firefighters were
too busy with the first level to help here.  Much of the inn
does remain intact.  There is a plain counter in the room for guests
to check in and out, and it serves as a bar, as well.  In the north
wall is an opening leading to a park.  A sign rests upon the counter.
    The only obvious exits are north, east and up.
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 Terem Hart the dunedain Wolf Spirit (Moral)
 Duncan Idaho the dunlending Deathmaster (Villainous)
 An innkeeper
 Aldamir is here almost in tears
<(-HP:182 EP:208-)> 
Garik lets loose with an ear-piercing battle cry  For Gondor and
     Prince Imrahil.
<(-HP:182 EP:208-)> 
<(-HP:182 EP:208-)> 
Duncan misses Garik.
Terem shields Duncan, Garik grazes Terem.
Garik hits Duncan with the flat of the blade.
Shape all what?
<(-HP:183 EP:209-)> 
You shield Garik, and Duncan grazes you.
Duncan scratches Garik.
Garik misses Duncan.
Duncan is in good shape.
<(-HP:180 EP:209-)> 
Terem has the look of a seasoned adventurer.
 He is carrying:
A dark runed battle axe (wielded).
The elder's shield (worn).
A pair of mail pants (worn).
A stamped staying-permit.
An 'I've been to The 5th Two Towers EVENT!!' badge.
A small gold pendant engraved with the name 'Terem' (worn).
A commemorative token from the Event2001.
A silver harp.
A message stone.
A commemorative token from the Event2003.
An 'I've been to The 3rd Two Towers EVENT!!' badge.
<(-HP:180 EP:209-)> 
Duncan misses Garik.
Garik misses Duncan.
<(-HP:180 EP:209-)> 
You shield Garik, and Duncan hits you very hard.
Duncan cuts Garik's arm, leaving several bruises.
Garik misses Duncan.
You hmm.
<(-HP:169 EP:209-)> 
Street(w, n, nw and s)
 A pictorial signpost
Garik enters.
<(-HP:169 EP:209-)> 
Market square(n, se, w, e, ne, nw and s)
 A young errand boy
 A guard of Minas Tirith
Garik enters.
<(-HP:169 EP:209-)> 
Street(w, n and sw)
 A Gondorian civilian
Garik enters.
<(-HP:169 EP:209-)> 
You can't go that way!
<(-HP:169 EP:209-)> 
Street(sw, e and ne)
Garik enters.
<(-HP:169 EP:209-)> 
Street(n, sw, e and ne)
Garik enters.
<(-HP:169 EP:209-)> 
Street(sw, ne, e and enter)
 A Gondorian civilian
Garik enters.
<(-HP:169 EP:209-)> 
Street(w, gate and ne)
Garik enters.
<(-HP:169 EP:209-)> 
A large gate(sw, gate, and ne)  
 A large whitetailed buck (charmed)
 A crazy wandering the streets
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
<(-HP:169 EP:209-)> 
<(-HP:169 EP:209-)> 
Crazy moans.
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

Street(w, gate and ne)
Garik enters.
<(-HP:169 EP:209-)> 
Do: starting commands.
<(-HP:169 EP:209-)> 
Street(sw, ne, e and enter)
 A Gondorian civilian
Garik enters.
<(-HP:169 EP:209-)> 
Street(n, sw, e and ne)
Garik enters.
<(-HP:169 EP:209-)> 
Street(sw, e and ne)
Garik enters.
<(-HP:169 EP:209-)> 
Street(w, n and sw)
 A Gondorian civilian
Garik enters.
<(-HP:169 EP:209-)> 
Market square(n, se, w, e, ne, nw and s)
 A young errand boy
 A guard of Minas Tirith
Garik enters.
<(-HP:169 EP:209-)> 
Street(w, n, nw and s)
 A pictorial signpost
Garik enters.
<(-HP:169 EP:209-)> 
An outcropping of rock(n, steps and s)
 Vermont, a proud Gondorian citizen
Garik enters.
<(-HP:169 EP:209-)> 
An arched tunnel(n and s)
 A Minas Tirith citizen out on some errand
 A young errand boy
Garik enters.
<(-HP:169 EP:209-)> 
An outcropping of rock(n, steps and s)
Garik enters.
<(-HP:170 EP:210-)> 
Garik gets a large meat filled pasty from a Dol Amroth pack.
Street(w, n, e, nw and s)
Garik enters.
<(-HP:170 EP:210-)> 
Street(w, nw and s)
 A Gondorian civilian
Garik enters.
<(-HP:170 EP:210-)> 
Street(w, n, nw and se)
Garik enters.
<(-HP:170 EP:210-)> 
Street(w, e, nw and se)
Garik enters.
<(-HP:170 EP:210-)> 
Street(nw and se)
Garik enters.
<(-HP:170 EP:210-)> 
Gatehouse leading to level three(w, gate, and se)  
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
<(-HP:170 EP:210-)> 
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

A large gate(gate, nw, and se)  
 A shady looking character
Garik walks in through the gates.

<(-HP:170 EP:210-)> 
Do: Commands completed.
<(-HP:170 EP:210-)> 
Do: starting commands.
<(-HP:170 EP:210-)> 
A city street(ne, nw and se)
 A citizen of Minas Tirith
Garik enters.
<(-HP:170 EP:210-)> 
A city street(ne, nw and s)
 Tourmaline fiddles on the streets of Gondor
Garik enters.
<(-HP:170 EP:210-)> 
Garik slowly eats the pasty enjoying every bite.
The entrance to the Great Hall of the Guard(n, e, s, se and enter)
 A High Guard of Minas Tirith
 A High Guard of Minas Tirith
Garik enters.
<(-HP:170 EP:210-)> 
A tunnel(n and s)
 A citizen of Minas Tirith
Garik enters.
<(-HP:170 EP:210-)> 
A city street(w, n, e and s)
 A citizen of Minas Tirith
Garik enters.
<(-HP:170 EP:210-)> 
A city street(n and sw)
 A small cat
Garik enters.
<(-HP:170 EP:210-)> 
A city street(sw, ne, nw and se)
 A small cat
Garik enters.
<(-HP:170 EP:210-)> 
A large gate(sw, ne, and gate)  
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
<(-HP:170 EP:210-)> 
    As you near the gate, a guard steps forward and halts you.
The guard asks you for the password to advance to the next level.
You whisper the password to him, to ensure that no one hears.
The guard looks at you, seeming to judge not only your answer, 
but also to judge your person and your allegiance.
After a moment of thought, the guard waves you through.

The streets of Minas Tirith(w, sw, gate and ne)
Garik walks in through the gates.

<(-HP:170 EP:210-)> 
The streets of Minas Tirith(sw, n and e)
Garik enters.
<(-HP:170 EP:210-)> 
The streets of Minas Tirith(n, e and s)
Garik enters.
<(-HP:170 EP:210-)> 
The door is locked.
<(-HP:170 EP:210-)> 
Do: Commands completed.
<(-HP:170 EP:210-)> 
You search your pockets and find 260 gold.
<(-HP:170 EP:210-)> 
What?
<(-HP:170 EP:210-)> 
Garik gets a large meat filled pasty from a Dol Amroth pack.
Garik slowly eats the pasty enjoying every bite.
You search your pockets and find 260 gold.
<(-HP:170 EP:210-)> 
Pack contains:
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A black flask
  A small green vial
  A crudely made key (Elven shield chest)
  A jade stone
<(-HP:170 EP:210-)> 
You hmm.
<(-HP:170 EP:210-)> 
The brown cloud above seems to lighten a little.
Your party status is:
Garik is in perfect shape.
Grimscar is in average shape.
<(-HP:170 EP:210-)> 
Garik nods.
You say to your party: you want to lock or not
<(-HP:170 EP:210-)> 
Garik says: lockup
You nod.
<(-HP:170 EP:210-)> 
Garik nods.
    You are now standing outside an alchemist shop that is to your east.
Looking at the stone house you see a great deal of odd and unusual
activity.  There seems to be someone moving about inside, and you can 
tell from the smoke coming out of the chimney and from the occasional 
flash of light and clap of sound that he is not idle.  A massive stone
keel cuts through the street of Minas Tirith.  Looking south you can see
an old abandoned shop, and further in the distance you see a gate.  The
lamp-lined road enters into an archway here to pass through a great
stone cliff.
A foul brown haze covers everything.
The east door is locked.
    The only obvious exits are north, east and south.
 Garik Greystone the dunedain Wolf Spirit (Angelic)
<(-HP:170 EP:210-)> 
Garik looks at you.
Alias strap not defined
<(-HP:171 EP:211-)> 
Do: starting commands.
<(-HP:171 EP:211-)> 
You can't go that way!
<(-HP:171 EP:211-)> 
The streets of Minas Tirith(sw, n and e)
Garik enters.
<(-HP:171 EP:211-)> 
The streets of Minas Tirith(w, sw, gate and ne)
Garik enters.
<(-HP:171 EP:211-)> 
A large gate(sw, ne, and gate)  
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
<(-HP:171 EP:211-)> 
A city street(sw, ne, nw and se)
 A small cat
Garik enters.
<(-HP:171 EP:211-)> 
A city street(n and sw)
 A citizen of Minas Tirith
 A small cat
Garik enters.
<(-HP:171 EP:211-)> 
A city street(w, n, e and s)
Garik enters.
<(-HP:171 EP:211-)> 
A tunnel(n and s)
 A citizen of Minas Tirith
Garik enters.
<(-HP:171 EP:211-)> 
The entrance to the Great Hall of the Guard(n, e, s, se and enter)
 A High Guard of Minas Tirith
 A High Guard of Minas Tirith
Garik enters.
<(-HP:171 EP:211-)> 
A city street(ne, nw and s)
 Tourmaline fiddles on the streets of Gondor
Garik enters.
<(-HP:171 EP:211-)> 
A city street(ne, nw and se)
 A citizen of Minas Tirith
Garik enters.
<(-HP:171 EP:211-)> 
A large gate(gate, nw, and se)  
 A shady looking character
Garik enters.
<(-HP:171 EP:211-)> 
Do: Commands completed.
<(-HP:171 EP:211-)> 
You say to your party: not sure what my alias was anymore...
<(-HP:171 EP:211-)> 
Duncan walks in through the gates.

Terem walks in through the gates.

Duncan leaves southeast.
Terem leaves southeast.
Ok.
<(-HP:171 EP:211-)> 
You chew down the jerky.
<(-HP:191 EP:230-)> 
<(-HP:191 EP:230-)> 
    This part of the street is dominated by the large gate down to the
second level of Minas Tirith.  There is less traffic flocking through
than you would expect in a city this size.  The worn cobblestones speak
in mute testimony of busier times.  Four guards stand on duty on either
side of the gate, warily eyeing everyone who passes through.
A foul brown haze covers everything.
    The only obvious exits are gate, northwest and southeast.
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A shady looking character
<(-HP:191 EP:230-)> 
Party say from Garik: get him alone somehow
<(-HP:191 EP:230-)> 
You fail to convince the powers of nature to give you extended sight.
<(-HP:192 EP:220-)> 
You summon the forces of nature to extend your sight.
<(-HP:192 EP:200-)> 
You already possess extended sight.
<(-HP:192 EP:200-)> 
You already possess extended sight.
<(-HP:192 EP:200-)> 
You already possess extended sight.
<(-HP:192 EP:200-)> 
You say to your party: terem only has drba
<(-HP:192 EP:200-)> 
Shady looking character says in Westron: Damn guards.
<(-HP:192 EP:199-)> 
Garik nods.
    This part of the street is dominated by the large gate down to the
second level of Minas Tirith.  There is less traffic flocking through
than you would expect in a city this size.  The worn cobblestones speak
in mute testimony of busier times.  Four guards stand on duty on either
side of the gate, warily eyeing everyone who passes through.
A foul brown haze covers everything.
    The only obvious exits are gate, northwest and southeast.
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A shady looking character
<(-HP:192 EP:199-)> 
<(-HP:192 EP:199-)> 
Duncan enters.
Terem enters.
<(-HP:192 EP:198-)> 
Duncan leaves northwest.
Terem leaves northwest.
A city street(ne, nw and se)
 A citizen of Minas Tirith
Garik enters.
<(-HP:192 EP:198-)> 
A city street(ne, nw and s)
 Tourmaline fiddles on the streets of Gondor
Garik enters.
<(-HP:192 EP:198-)> 
A city street(ne, nw and se)
 A citizen of Minas Tirith
Garik enters.
<(-HP:192 EP:198-)> 
A large gate(gate, nw, and se)  
 Terem Hart the dunedain Wolf Spirit (Moral)
 Duncan Idaho the dunlending Deathmaster (Villainous)
 A shady looking character
Garik enters.
<(-HP:192 EP:198-)> 
Duncan leaves southeast.
Terem leaves southeast.
A city street(ne, nw and se)
 Terem Hart the dunedain Wolf Spirit (Moral)
 Duncan Idaho the dunlending Deathmaster (Villainous)
 A citizen of Minas Tirith
Garik enters.
<(-HP:193 EP:199-)> 
A city street(ne, nw and s)
 Tourmaline fiddles on the streets of Gondor
Garik enters.
Duncan enters.
Terem enters.
<(-HP:193 EP:199-)> 
You can't go that way!
<(-HP:193 EP:199-)> 
You can't go that way!
<(-HP:193 EP:199-)> 
The entrance to the Great Hall of the Guard(n, e, s, se and enter)
 A High Guard of Minas Tirith
 A High Guard of Minas Tirith
Garik enters.
Duncan enters.
Terem enters.
<(-HP:193 EP:199-)> 
A tunnel(n and s)
 A citizen of Minas Tirith
Garik enters.
Duncan enters.
Terem enters.
<(-HP:193 EP:199-)> 
A city street(w, n, e and s)
Garik enters.
Duncan enters.
Terem enters.
<(-HP:193 EP:199-)> 
A city street(n and sw)
 A citizen of Minas Tirith
 A small cat
Garik enters.
Duncan enters.
Terem enters.
<(-HP:193 EP:199-)> 
You shield Garik, and Duncan hits you hard.
Duncan cuts Garik's arm, leaving several bruises.
Garik misses Duncan.
You can't go that way!
<(-HP:186 EP:198-)> 
You can't go that way!
<(-HP:186 EP:198-)> 
You can't go that way!
<(-HP:186 EP:198-)> 
A city street(sw, ne, nw and se)
 A small cat
Garik enters.
Duncan enters.
Terem enters.
<(-HP:186 EP:198-)> 
A large gate(sw, ne, and gate)  
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Garik enters.
Duncan enters.
Terem enters.
<(-HP:186 EP:198-)> 
Outside a stone building(w, ne and enter)
 A citizen of Minas Tirith
 A very strong looking guard.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:186 EP:198-)> 
Duncan misses Garik.
Garik misses Duncan.
The fellowship lounge room(n, e, out, nw and s)
 A Stonewright is resting here.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:186 EP:198-)> 
The workroom(w and n)
 A worker practicing his stoneworking skills
 A Stonewright is here looking thoughtful.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:186 EP:198-)> 
The supply room(n and e)
Garik enters.
Duncan enters.
Terem enters.
<(-HP:186 EP:198-)> 
Duncan misses Garik.
Garik misses Duncan.
You can't go that way!
<(-HP:186 EP:198-)> 
The door is locked.
<(-HP:186 EP:198-)> 
The workroom(w and n)
 A worker practicing his stoneworking skills
 A Stonewright is here looking thoughtful.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:186 EP:198-)> 
You can't go that way!
<(-HP:186 EP:198-)> 
Duncan misses Garik.
Garik misses Duncan.
The fellowship lounge room(n, e, out, nw and s)
 A Stonewright is resting here.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:186 EP:197-)> 
The stonewright's shop(n and s)
 A trash can
 Thralis, the shopkeeper of the Fellowship
Garik enters.
Duncan enters.
Terem enters.
<(-HP:186 EP:197-)> 
You shield Garik, and Duncan grazes you.
Duncan scratches Garik.
Terem shields Duncan, Garik hits Terem very hard.
Garik slices Duncan cleanly.
Fill what from what?
<(-HP:184 EP:197-)> 
Duncan misses Garik.
Terem shields Duncan, Garik grazes Terem.
Garik hits Duncan with the flat of the blade.
Duncan looks at you.
Fill what from what?
<(-HP:184 EP:197-)> 
Duncan misses Garik.
Terem shields Duncan, Garik hits Terem.
Garik hits Duncan with the flat of the blade.
The fellowship lounge room(n, e, out, nw and s)
 A Stonewright is resting here.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:184 EP:196-)> 
The workroom(w and n)
 A worker practicing his stoneworking skills
 A Stonewright is here looking thoughtful.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:184 EP:196-)> 
Duncan misses Garik.
Garik misses Duncan.
You can't go that way!
<(-HP:185 EP:197-)> 
Garik begins shielding you.
The supply room(n and e)
Garik enters.
Duncan enters.
Terem enters.
<(-HP:185 EP:197-)> 
The door is locked.
<(-HP:185 EP:197-)> 
You can't go that way!
<(-HP:185 EP:197-)> 
Duncan misses Garik.
Garik misses Duncan.
The workroom(w and n)
 A worker practicing his stoneworking skills
 A Stonewright is here looking thoughtful.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:185 EP:197-)> 
You can't go that way!
<(-HP:185 EP:197-)> 
The fellowship lounge room(n, e, out, nw and s)
 A Stonewright is resting here.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:185 EP:197-)> 
The waiting room(w and n)
 A secretary is whittling away at a pile of work here.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:185 EP:197-)> 
Duncan misses Garik.
Garik misses Duncan.
You shield Garik, and Duncan grazes you.
Duncan scratches Garik.
Terem shields Duncan, Garik hits Terem hard.
Garik hits Duncan with the flat of the blade.
<(-HP:182 EP:196-)> 
<(-HP:182 EP:196-)> 
Duncan chats with his party.
<(-HP:182 EP:196-)> 
You shield Garik, and Duncan hits you.
Duncan scratches Garik.
Garik misses Duncan.
You have two hands.
You are holding the bone sword                 (wielded)
You have one free hand.
<(-HP:177 EP:196-)> 
You shield Garik, and Duncan hits you very hard.
Duncan cuts Garik's arm, leaving several bruises.
Garik misses Duncan.
The waiting room(w and n)
 Terem Hart the dunedain Wolf Spirit (Moral)
 Duncan Idaho the dunlending Deathmaster (Villainous)
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A secretary is whittling away at a pile of work here.
<(-HP:166 EP:195-)> 
You can't go that way!
<(-HP:166 EP:195-)> 
The fellowship lounge room(n, e, out, nw and s)
 A Stonewright is resting here.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:166 EP:195-)> 
Duncan misses Garik.
Garik misses Duncan.
The workroom(w and n)
 A worker practicing his stoneworking skills
 A Stonewright is here looking thoughtful.
Garik enters.
Duncan enters.
Terem enters.
<(-HP:167 EP:195-)> 
The supply room(n and e)
Garik enters.
Duncan enters.
Terem enters.
<(-HP:167 EP:195-)> 
You unlock the north door.
<(-HP:167 EP:195-)> 
You shield Garik, and Duncan grazes you.
Duncan scratches Garik.
Garik misses Duncan.
Terem attacks Garik.
Ok.
<(-HP:164 EP:195-)> 
You open the north door.
A dank room(s)
Garik enters.
Duncan enters.
Terem enters.
You hear a clicking sound from the south door.
The door slams shut and locks behind you.
<(-HP:164 EP:195-)> 
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Terem Hart the dunedain Wolf Spirit (Moral)
 Duncan Idaho the dunlending Deathmaster (Villainous)
 Garik Greystone the dunedain Wolf Spirit (Angelic)
<(-HP:164 EP:195-)> 
Duncan misses Garik.
Duncan shields Terem, Garik hits Duncan very hard.
Garik slices Terem cleanly.
Terem misses Garik.
Put what into what?
<(-HP:164 EP:195-)> 
You have two hands.
You are holding the bone sword                 (wielded)
You have one free hand.
<(-HP:164 EP:195-)> 
Duncan misses Garik.
Garik misses Terem.
Terem misses Garik.
You try to sneak up behind Duncan but he suddenly spins around and you
find yourself thrown to the ground.

<(-HP:164 EP:174-)> 
<(-HP:164 EP:174-)> 
You are too busy to make an attack!
Duncan misses you.
Duncan shields Terem, Garik scratches Duncan.
Garik hits Terem with the flat of the blade.
Terem misses Garik.
You attack Duncan.
<(-HP:164 EP:174-)> 
What?
<(-HP:164 EP:174-)> 
You miss Duncan.
Duncan misses you.
Garik misses Terem.
Terem misses Garik.
<(-HP:164 EP:174-)> 
Duncan removes the fang of Sauron.
Duncan puts the fang of Sauron into an old leather baldric.
<(-HP:164 EP:174-)> 
Duncan gets a silver flask from a large harvester's pack.
Duncan opens a silver flask.
Duncan drinks from a silver flask.
Duncan closes a silver flask.
Duncan puts a silver flask into a large harvester's pack.
<(-HP:164 EP:174-)> 
<(-HP:164 EP:174-)> 
Terem shields Duncan, and you hit Terem.
You scratch Duncan, drawing blood.
Duncan misses you.
Garik misses Terem.
You shield Garik, and Terem hits you.
Terem exposes bone, slicing chunks of flesh from Garik!
Duncan is in good shape.
<(-HP:158 EP:173-)> 
Duncan whips his fang from his baldric like a weaponsmaster!!
You tremble as Duncan wields the fang of Sauron.
Duncan wields the fang of Sauron.
Terem shields Duncan, and you inflict massive damage to Terem.
You hit Duncan.
Duncan shields Terem, Garik hits Duncan.
Garik hits Terem with the flat of the blade.
You shield Garik, and Terem hits you.
Terem exposes bone, slicing chunks of flesh from Garik!
You notice Duncan sizing you up.
Your party status is:
Garik is in good shape.
Grimscar is in average shape.
<(-HP:153 EP:173-)> 
Terem shields Duncan, and you hit Terem.
You scratch Duncan, drawing blood.
Duncan shields Terem, Garik hits Duncan.
Garik hits Terem with the flat of the blade.
Terem misses Garik.
You have two hands.
You are holding the bone sword                 (wielded)
You have one free hand.
<(-HP:154 EP:174-)> 
<(-HP:154 EP:174-)> 
You notice Duncan sizing you up.
You miss Duncan.
Garik shields you, and Duncan hits Garik very hard.
Duncan cuts your arm, leaving several bruises.
Duncan shields Terem, Garik hits Duncan.
Garik hits Terem with the flat of the blade.
Terem misses Garik.
<(-HP:150 EP:173-)> 
You attack Duncan.
<(-HP:150 EP:173-)> 
You miss Duncan.
Garik shields you, and Duncan grazes Garik.
Duncan scratches you.
Garik misses Terem.
Terem misses Garik.
Duncan is in good shape.
<(-HP:148 EP:173-)> 
You notice Duncan sizing you up.
Garik lets loose with an ear-piercing battle cry  For Gondor and
     Prince Imrahil.
Put what into what?
<(-HP:148 EP:173-)> 
You miss Duncan.
Garik shields you, and Duncan grazes Garik.
Duncan scratches you.
Garik hits Terem with the flat of the blade.
Terem misses Garik.
Ok.
<(-HP:146 EP:173-)> 
You open a black flask.
<(-HP:146 EP:173-)> 
    The hot liquid burns your throat as it makes its
way towards your stomach.
<(-HP:146 EP:173-)> 
You close a black flask.
<(-HP:146 EP:173-)> 
Ok.
<(-HP:146 EP:173-)> 
Duncan is in good shape.
<(-HP:146 EP:173-)> 
<(-HP:146 EP:173-)> 
You miss Duncan.
Garik shields you, and Duncan hits Garik hard.
Duncan scratches you.
Garik destroys Terem with a blast of blue light from the sword!
Terem misses Garik.
<(-HP:144 EP:172-)> 
You feel a hot, fierce glow flow through you.
ARRRRRGGGGGGGGGHHHHHH
 He is carrying:
The fang of Sauron (wielded).
A message stone.
A phial of Roderick's Dream Potion.
A large harvester's pack (open) (worn).
A stamped staying-permit.
An old leather baldric (worn).
An ivory shield (worn).
Light-weight elven chainmail (worn).
A shining mithril coif (worn).
A silver harp.
An 'I've been to The 5th Two Towers EVENT!!' badge.
<(-HP:186 EP:214-)> 
You miss Duncan.
Duncan misses you.
Garik misses Terem.
Terem misses Garik.
Duncan is in good shape.
<(-HP:186 EP:214-)> 
You notice Duncan sizing you up.
You attack Terem.
<(-HP:186 EP:214-)> 
Garik gets a large canteen from a bloodstained cloak.
You miss Terem.
Duncan misses you.
Garik misses Terem.
Terem misses Garik.
Terem doesn't look so great.
Duncan is in good shape.
<(-HP:186 EP:214-)> 
Duncan shields Terem, and you hit Duncan very hard.
You hit Terem.
Duncan misses you.
Garik misses Terem.
Terem misses Garik.
You attack Terem.
<(-HP:186 EP:213-)> 
You attack Terem.
<(-HP:186 EP:213-)> 
You attack Terem.
<(-HP:186 EP:213-)> 
Garik opens a large canteen.
You attack Terem.
<(-HP:186 EP:213-)> 
You attack Terem.
<(-HP:186 EP:213-)> 
Duncan shields Terem, and you hit Duncan.
You scratch Terem, drawing blood.
Garik shields you, and Duncan hits Garik hard.
Duncan scratches you.
Garik misses Terem.
Terem misses Garik.
Garik drinks from a large canteen.
You attack Terem.
<(-HP:184 EP:214-)> 
Garik drinks from a large canteen.
Terem doesn't look so great.
Duncan is in good shape.
<(-HP:184 EP:214-)> 
Garik drinks from a large canteen.
Duncan shields Terem, and you hit Duncan very hard.
You scratch Terem, drawing blood.
Garik misses Terem.
You shield Garik, and Terem grazes you.
Terem bashes Garik in the face with the silver skull!
<(-HP:181 EP:214-)> 
Terem doesn't look so great.
Duncan is in good shape.
<(-HP:181 EP:214-)> 
Duncan shields Terem, and you hit Duncan.
You scratch Terem, drawing blood.
Garik shields you, and Duncan grazes Garik.
Duncan scratches you.
Garik misses Terem.
Terem misses Garik.
<(-HP:180 EP:213-)> 
You miss Terem.
Garik shields you, and Duncan scratches Garik.
Duncan scratches you.
Garik misses Terem.
You shield Garik, and Terem scratches you.
Terem bashes Garik in the face with the silver skull!
Terem doesn't look so great.
Duncan is in good shape.
<(-HP:178 EP:213-)> 
Garik closes a large canteen.
Terem doesn't look so great.
Duncan is in good shape.
<(-HP:178 EP:213-)> 
You notice Duncan sizing you up.
<(-HP:178 EP:213-)> 
<(-HP:178 EP:213-)> 
<(-HP:178 EP:213-)> 
You miss Terem.
Garik shields you, and Duncan scratches Garik.
Duncan scratches you.
Garik misses Terem.
Terem misses Garik.
<(-HP:177 EP:213-)> 
<(-HP:177 EP:213-)> 
Garik puts a large canteen into a Dol Amroth pack.
You miss Terem.
Duncan misses you.
Garik misses Terem.
Terem misses Garik.
Garik gets a large meat filled pasty from a Dol Amroth pack.
<(-HP:177 EP:212-)> 
<(-HP:177 EP:212-)> 
You miss Terem.
Garik shields you, and Duncan hits Garik very hard.
Duncan cuts your arm, leaving several bruises.
Duncan shields Terem, Garik hits Duncan hard.
Garik hits Terem with the flat of the blade.
You shield Garik, and Terem grazes you.
Terem bashes Garik in the face with the silver skull!
<(-HP:170 EP:212-)> 
Terem doesn't look so great.
Duncan is in average shape.
<(-HP:170 EP:212-)> 
You miss Terem.
Duncan misses you.
Garik misses Terem.
Terem misses Garik.
Duncan shields Terem, and you hit Duncan very hard.
You hit Terem.
Garik shields you, and Duncan hits Garik hard.
Duncan scratches you.
Garik misses Terem.
You shield Garik, and Terem hits you.
Terem exposes bone, slicing chunks of flesh from Garik!
That person does not exist.
<(-HP:163 EP:212-)> 
Ok.
<(-HP:163 EP:212-)> 
You open a black flask.
<(-HP:163 EP:212-)> 
    The hot liquid burns your throat as it makes its
way towards your stomach.
<(-HP:163 EP:212-)> 
You close a black flask.
<(-HP:163 EP:212-)> 
Ok.
<(-HP:163 EP:212-)> 
You miss Terem.
Duncan misses you.
Garik misses Terem.
Terem misses Garik.
Terem chats with his party.
You tell Garik: lemme flask you up
<(-HP:163 EP:212-)> 
You miss Terem.
Duncan misses you.
Garik misses Terem.
Terem misses Garik.
You feel a hot, fierce glow flow through you.
Ok.
<(-HP:188 EP:230-)> 
Duncan shields Terem, and you hit Duncan very hard.
You hit Terem.
Duncan misses you.
Duncan shields Terem, Garik scratches Duncan.
Garik hits Terem with the flat of the blade.
Terem misses Garik.
Garik's hands are full.
<(-HP:188 EP:229-)> 
Duncan gives Terem a phial of Roderick's Dream Potion.
You miss Terem.
Duncan misses you.
Garik misses Terem.
You shield Garik, and Terem hits you.
Terem exposes bone, slicing chunks of flesh from Garik!
Garik slowly eats the pasty enjoying every bite.
You notice Duncan sizing you up.
Terem doesn't look so great.
Duncan is in average shape.
<(-HP:183 EP:229-)> 
Terem hurts his neck attacking Garik!
Duncan gets a silver flask from a large harvester's pack.
Duncan opens a silver flask.
Duncan drinks from a silver flask.
Duncan closes a silver flask.
Duncan puts a silver flask into a large harvester's pack.
Duncan shields Terem, and you hit Duncan very hard.
You hit Terem.
Duncan misses you.
Terem misses Garik.
You attack Terem.
<(-HP:183 EP:229-)> 
You attack Terem.
<(-HP:183 EP:229-)> 
You notice Duncan sizing you up.
Terem doesn't look so great.
Duncan is in average shape.
<(-HP:183 EP:229-)> 
<(-HP:183 EP:229-)> 
Duncan shields Terem, and you hit Duncan hard.
You scratch Terem, drawing blood.
Duncan misses you.
Terem misses you.
<(-HP:183 EP:228-)> 
You chuckle as Terem feebly attempts to headbutt you.
<(-HP:183 EP:228-)> 
Terem smashes his forehead into your nose.
<(-HP:176 EP:228-)> 
<(-HP:176 EP:228-)> 
You miss Terem.
Garik shields you, and Duncan hits Garik very hard.
Duncan scratches you.
Garik misses Terem.
What?
<(-HP:173 EP:228-)> 
Duncan shields Terem, and you hit Duncan hard.
You scratch Terem, drawing blood.
Garik shields you, and Duncan grazes Garik.
Duncan scratches you.
Garik misses Terem.
Usage: focus [aim | attack | defense | dodge | off]
Your last focus was your aim
<(-HP:173 EP:229-)> 
You notice Terem sizing you up.
You miss Terem.
Garik shields you, and Duncan hits Garik.
Duncan scratches you.
Garik misses Terem.
Terem misses you.
You notice Duncan sizing you up.
<(-HP:171 EP:228-)> 
You notice Duncan sizing you up.
You miss Terem.
Garik shields you, and Duncan hits Garik hard.
Duncan scratches you.
Garik misses Terem.
Garik shields you, and Terem hits Garik very hard.
Terem exposes bone, slicing chunks of flesh from you!
Terem doesn't look so great.
Duncan is in average shape.
<(-HP:164 EP:228-)> 
Duncan gets a silver flask from a large harvester's pack.
Duncan opens a silver flask.
Duncan drinks from a silver flask.
Duncan puts a silver flask (empty) into a large harvester's pack.
<(-HP:164 EP:228-)> 
<(-HP:164 EP:228-)> 
<(-HP:164 EP:228-)> 
Duncan shields Terem, and you hit Duncan very hard.
You hit Terem.
Duncan misses you.
Garik misses Terem.
Terem misses you.
Terem has the look of a seasoned adventurer.
 He is carrying:
A phial of Roderick's Dream Potion.
A dark runed battle axe (wielded).
The elder's shield (worn).
A pair of mail pants (worn).
A stamped staying-permit.
An 'I've been to The 5th Two Towers EVENT!!' badge.
A small gold pendant engraved with the name 'Terem' (worn).
A commemorative token from the Event2001.
A silver harp.
A message stone.
A commemorative token from the Event2003.
An 'I've been to The 3rd Two Towers EVENT!!' badge.
<(-HP:164 EP:228-)> 
You notice Duncan sizing you up.
Terem doesn't look so great.
Duncan is in average shape.
<(-HP:164 EP:228-)> 
Duncan shields Terem, and you graze Duncan.
You scratch Terem, drawing blood.
Duncan misses you.
Garik misses Terem.
Terem misses you.
<(-HP:164 EP:227-)> 
<(-HP:164 EP:227-)> 
<(-HP:164 EP:227-)> 
<(-HP:164 EP:227-)> 
You notice Duncan sizing you up.
Duncan shields Terem, and you inflict massive damage to Duncan.
You hit Terem.
Duncan misses you.
Garik hits Terem with the flat of the blade.
Garik shields you, and Terem grazes Garik.
Terem bashes you in the face with the silver skull!
You give Garik a black flask.
<(-HP:162 EP:227-)> 
Duncan shields Terem, and you hit Duncan very hard.
You scratch Terem, drawing blood.
Garik shields you, and Duncan hits Garik very hard.
Duncan cuts your arm, leaving several bruises.
Garik misses Terem.
Garik shields you, and Terem hits Garik.
Terem bashes you in the face with the silver skull!
Party say from Garik: Im okey for now
Terem doesn't look so great.
Duncan is in average shape.
<(-HP:156 EP:227-)> 
Duncan shields Terem, and you graze Duncan.
You scratch Terem, drawing blood.
Duncan misses you.
Garik misses Terem.
You shield Garik, and Terem scratches you.
Terem bashes Garik in the face with the silver skull!
You notice Duncan sizing you up.
Your party status is:
Garik is in average shape.
Grimscar is in average shape.
<(-HP:155 EP:226-)> 
<(-HP:155 EP:226-)> 
Garik opens a black flask.
Garik closes a black flask.
Garik puts a black flask into a Dol Amroth pack.
<(-HP:155 EP:226-)> 
Duncan shields Terem, and you hit Duncan.
You scratch Terem, drawing blood.
Duncan misses you.
Garik hits Terem with the flat of the blade.
Terem misses Garik.
<(-HP:156 EP:227-)> 
You notice Duncan sizing you up.
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Terem Hart the dunedain Wolf Spirit (Moral)
 Duncan Idaho the dunlending Deathmaster (Villainous)
 Garik Greystone the dunedain Wolf Spirit (Angelic)
<(-HP:156 EP:227-)> 
<(-HP:156 EP:227-)> 
Duncan shields Terem, and you hit Duncan very hard.
You hit Terem.
Garik shields you, and Duncan hits Garik hard.
Duncan scratches you.
Garik misses Terem.
Terem misses Garik.
Usage: focus [aim | attack | defense | dodge | off]
Your last focus was your aim
<(-HP:153 EP:227-)> 
You start focusing on your attack skill.
<(-HP:153 EP:227-)> 
You notice Duncan sizing you up.
You miss Terem.
Garik shields you, and Duncan hits Garik very hard.
Duncan cuts your arm, leaving several bruises.
Garik misses Terem.
Terem misses Garik.
What?
<(-HP:149 EP:226-)> 
Garik gets a black flask from a Dol Amroth pack.
Garik opens a black flask.
Garik closes a black flask.
Garik puts a black flask into a Dol Amroth pack.
<(-HP:149 EP:226-)> 
You miss Terem.
Duncan misses you.
Garik misses Terem.
You shield Garik, and Terem hits you.
Terem exposes bone, slicing chunks of flesh from Garik!
<(-HP:144 EP:226-)> 
Terem doesn't look so great.
Duncan is in average shape.
<(-HP:144 EP:226-)> 
Duncan shields Terem, and you inflict massive damage to Duncan.
You hit Terem.
Garik shields you, and Duncan hits Garik very hard.
Duncan cuts your arm, leaving several bruises.
Duncan shields Terem, Garik hits Duncan.
Garik hits Terem with the flat of the blade.
Terem misses Garik.
<(-HP:140 EP:226-)> 
<(-HP:140 EP:226-)> 
<(-HP:140 EP:226-)> 
Duncan shields Terem, and you inflict massive damage to Duncan.
You hit Terem.
Duncan misses you.
Garik misses Terem.
Terem misses Garik.
Terem is near death.
Duncan doesn't look so great.
<(-HP:140 EP:225-)> 
Garik gets a large meat filled pasty from a Dol Amroth pack.
You miss Terem.
Garik shields you, and Duncan hits Garik very hard.
Duncan cuts your arm, leaving several bruises.
Duncan shields Terem, Garik hits Duncan.
Garik hits Terem with the flat of the blade.
You shield Garik, and Terem hits you.
Terem exposes bone, slicing chunks of flesh from Garik!
You attack Terem.
<(-HP:130 EP:225-)> 
You attack Terem.
<(-HP:130 EP:225-)> 
You notice Duncan sizing you up.
You miss Terem.
Garik shields you, and Duncan hits Garik very hard.
Duncan cuts your arm, leaving several bruises.
Garik misses Terem.
Terem misses you.
Terem misses you.
Terem is near death.
Duncan doesn't look so great.
<(-HP:126 EP:225-)> 
You notice Duncan sizing you up.
You have two hands.
You are holding the bone sword                 (wielded)
You have one free hand.
<(-HP:126 EP:225-)> 
You miss Terem.
Garik shields you, and Duncan hits Garik hard.
Duncan scratches you.
Garik misses Terem.
Garik shields you, and Terem grazes Garik.
Terem bashes you in the face with the silver skull!
The axe cleaves you deeply, causing severe pain!
You notice Terem sizing you up.
Duncan smashes his forehead into your nose.
You tell Garik: flask me
<(-HP:100 EP:225-)> 
You miss Duncan.
Duncan shields Terem, Garik grazes Duncan.
Garik hits Terem with the flat of the blade.
Garik shields you, and Terem scratches Garik.
Terem bashes you in the face with the silver skull!
What?
<(-HP:99 EP:225-)> 
You notice Duncan sizing you up.
Duncan doesn't look so great.
Terem is near death.
<(-HP:99 EP:225-)> 
You miss Duncan.
Garik shields you, and Duncan scratches Garik.
Duncan scratches you.
Garik misses Terem.
Terem misses you.
You have two hands.
You are holding the bone sword                 (wielded)
You have one free hand.
<(-HP:98 EP:225-)> 
You notice Duncan sizing you up.
You miss Duncan.
Duncan misses you.
Garik misses Terem.
Terem misses you.
<(-HP:98 EP:224-)> 
Garik drops a large meat filled pasty.
<(-HP:98 EP:224-)> 
Duncan gets a silver flask (empty) from a large harvester's pack.
Duncan puts a silver flask (empty) into a large harvester's pack.
<(-HP:98 EP:224-)> 
You miss Duncan.
Garik shields you, and Duncan scratches Garik.
Duncan scratches you.
Garik misses Terem.
Garik shields you, and Terem hits Garik hard.
Terem bashes you in the face with the silver skull!
<(-HP:95 EP:224-)> 
Garik gets a black flask from a Dol Amroth pack.
You notice Duncan sizing you up.
Terem shields Duncan, and you hit Terem.
You scratch Duncan, drawing blood.
Garik shields you, and Duncan grazes Garik.
Duncan scratches you.
Duncan shields Terem, Garik hits Duncan.
Garik hits Terem with the flat of the blade.
Terem misses you.
<(-HP:93 EP:224-)> 
Garik gives you a black flask.
You notice Duncan sizing you up.
You miss Duncan.
Garik shields you, and Duncan hits Garik very hard.
Duncan scratches you.
Garik misses Terem.
Garik shields you, and Terem grazes Garik.
Terem bashes you in the face with the silver skull!
You open a black flask.
<(-HP:88 EP:223-)> 
There is no flsak here.
<(-HP:88 EP:223-)> 
There is no flsak here.
<(-HP:88 EP:223-)> 
You miss Duncan.
Garik shields you, and Duncan hits Garik hard.
Duncan scratches you.
Garik misses Terem.
Garik shields you, and Terem hits Garik hard.
Terem bashes you in the face with the silver skull!
You notice Terem sizing you up.
<(-HP:82 EP:223-)> 
You notice Duncan sizing you up.
You hear a clicking sound from the south door.
Terem shields Duncan, and you hit Terem.
You scratch Duncan, drawing blood.
Duncan misses you.
Garik hits Terem with the flat of the blade.
Terem opens the south door.
Terem leaves south.
The south door swings shut.
Terem misses you.   .......................................... (Wimpying out)
Terem misses you.
<(-HP:83 EP:224-)> 
    The hot liquid burns your throat as it makes its
way towards your stomach.
<(-HP:83 EP:224-)> 
    The hot liquid burns your throat as it makes its
way towards your stomach.
<(-HP:83 EP:224-)> 
You cleave Duncan almost severing a limb.
Duncan opens the south door.
Duncan leaves south....................................................... (Wimpying out)
The south door swings shut.
Duncan chops you.
You feel a hot, fierce glow flow through you.
You feel a hot, fierce glow flow through you.
What?
<(-HP:131 EP:230-)> 
 Garik has hp: 42/230 and end: 217/230
What?
<(-HP:131 EP:230-)> 
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is closed.
    The only obvious exit is south.
 A large meat filled pasty
 Garik Greystone the dunedain Wolf Spirit (Angelic)
<(-HP:131 EP:230-)> 
Garik says: wait
You open the south door.
The supply room(n and e)
 Duncan Idaho the dunlending Deathmaster (Villainous)
 Skyman the sindar Archmage (Shadowspawn of Mordor)
You feel as if you are being watched!
Garik enters.
You close the north door.
<(-HP:131 EP:230-)> 
You open the north door.
A dank room(s)
 A large meat filled pasty
Garik enters.
You hear a clicking sound from the south door.
The door slams shut and locks behind you.
<(-HP:131 EP:230-)> 
You say in Westron: shite
<(-HP:131 EP:229-)> 
You attempt to step into the background, but fail to conceal yourself.
<(-HP:131 EP:214-)> 
You attempt to step into the background, but fail to conceal yourself.
<(-HP:131 EP:199-)> 
You attempt to step into the background, but fail to conceal yourself.
<(-HP:131 EP:184-)> 
You say in Westron: fade
<(-HP:131 EP:184-)> 
Gold: 260              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 A black flask (in hands).
 The bone sword (wielded).
 A well used bow.
 A straight knife (engulfed in flames).
 A straight knife (engulfed in flames).
 A great Dunlending shield (worn).
 A pair of black chausses (worn).
 A silver-studded belt (worn).
 A dwarven hauberk (worn).
 A Dol Amroth pack (open) (worn).
 A book of poetry.
 A leather archer's quiver [53 arrows] (worn).
 A cloak of Gondor (worn).
 A message stone.
 A silver harp.
<(-HP:131 EP:184-)> 
You close a black flask.
<(-HP:131 EP:184-)> 
Ok.
<(-HP:131 EP:183-)> 
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Garik Greystone the dunedain Wolf Spirit (Angelic)
 A large meat filled pasty
<(-HP:131 EP:183-)> 
You attempt to step into the background, but fail to conceal yourself.
<(-HP:132 EP:169-)> 
You attempt to step into the background, but fail to conceal yourself.
<(-HP:132 EP:154-)> 
You attempt to step into the background, but fail to conceal yourself.
<(-HP:132 EP:139-)> 
You fade into the background, an anonymous and nameless member of 
society, invisible to all but the most diligent of observers.
<(-HP:132 EP:99-)> 
Someone steps into the background.
Pack contains:
  A black flask
  A key made of stone 
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A piece of jerky
  A small green vial
  A crudely made key 
  A jade stone
<(-HP:132 EP:98-)> 
Ok.
<(-HP:132 EP:98-)> 
Anonymous figure nods.
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 A large meat filled pasty
You feel as if you are being watched!
<(-HP:132 EP:98-)> 
You unlock the south door.
<(-HP:132 EP:95-)> 
Anonymous figure slowly eats the pasty enjoying every bite.
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is closed.
    The only obvious exit is south.
You feel as if you are being watched!
<(-HP:132 EP:95-)> 
<(-HP:132 EP:94-)> 
Anonymous figure gets a large meat filled pasty from a Dol Amroth pack.
You open the south door.
The supply room(n and e)
 Skyman the sindar Archmage (Shadowspawn of Mordor)
You close the north door.
<(-HP:132 EP:92-)> 
You see a tall, muscular elf with dark hair and blue eyes.
Skyman has the look of a seasoned adventurer.
 He is carrying:
A commemorative token from the Event2003.
A silver harp.
A brooch of amber carved into the form of a roaring bear.
A spellbook.
A message stone.
An ornate and huge, albeit empty briar pipe.
A commemorative token from the Event2002.
<(-HP:132 EP:91-)> 
<(-HP:132 EP:90-)> 
Skyman opens the north door.
Skyman leaves north.
    This is a musty room containing supplies for the workroom to the
east.  There are many pieces of rock of all sizes, enough to last the
Fellowship a month or so.  There are also all sorts of tools for
working with the rock.
The north door is locked.
    The only obvious exits are north and east.
<(-HP:132 EP:90-)> 
The workroom(w and n)
 A worker practicing his stoneworking skills
 A Stonewright is here looking thoughtful.
<(-HP:132 EP:90-)> 
The supply room(n and e)
<(-HP:133 EP:89-)> 
The door is locked.
<(-HP:133 EP:89-)> 
You unlock the north door.
<(-HP:133 EP:88-)> 
Ok.
<(-HP:133 EP:87-)> 
You open the north door.
A dank room(s)
 Skyman the sindar Archmage (Shadowspawn of Mordor)
You feel as if you are being watched!
The door slams shut and locks behind you.
You hear a clicking sound from the south door.
<(-HP:133 EP:87-)> 
<(-HP:133 EP:87-)> 
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Skyman the sindar Archmage (Shadowspawn of Mordor)
You feel as if you are being watched!
<(-HP:133 EP:85-)> 
You see a tall, muscular elf with dark hair and blue eyes.
Skyman has the look of a seasoned adventurer.
 He is carrying:
A commemorative token from the Event2003.
A silver harp.
A brooch of amber carved into the form of a roaring bear.
A spellbook.
A message stone.
An ornate and huge, albeit empty briar pipe.
A commemorative token from the Event2002.
<(-HP:133 EP:85-)> 
Skyman is in perfect shape.
Skyman is completely smashed.
<(-HP:133 EP:84-)> 
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Skyman the sindar Archmage (Shadowspawn of Mordor)
<(-HP:133 EP:84-)> 
Gold: 260              Encumbrance: heavily encumbered  
You are carrying the following on your person:
 The bone sword (wielded).
 A well used bow.
 A straight knife (engulfed in flames).
 A straight knife (engulfed in flames).
 A great Dunlending shield (worn).
 A pair of black chausses (worn).
 A silver-studded belt (worn).
 A dwarven hauberk (worn).
 A Dol Amroth pack (open) (worn).
 A book of poetry.
 A leather archer's quiver [53 arrows] (worn).
 A cloak of Gondor (worn).
 A message stone.
 A silver harp.
<(-HP:133 EP:83-)> 
Ok.
<(-HP:133 EP:81-)> 
You open a black flask.
<(-HP:133 EP:81-)> 
    The hot liquid burns your throat as it makes its
way towards your stomach.
<(-HP:133 EP:81-)> 
What's the point?  It's empty.
<(-HP:133 EP:81-)> 
Ok.
<(-HP:133 EP:81-)> 
You feel a hot, fierce glow flow through you.
You attack Skyman.
<(-HP:150 EP:97-)> 
You miss Skyman.
Skyman misses you.
<(-HP:151 EP:97-)> 
You see a tall, muscular elf with dark hair and blue eyes.
Skyman has the look of a seasoned adventurer.
 He is carrying:
A commemorative token from the Event2003.
A silver harp.
A brooch of amber carved into the form of a roaring bear.
A spellbook.
A message stone.
An ornate and huge, albeit empty briar pipe.
A commemorative token from the Event2002.
<(-HP:151 EP:97-)> 
You carve Skyman's flesh.
Skyman misses you.
<(-HP:151 EP:95-)> 
Skyman is in good shape.
Skyman is completely smashed.
<(-HP:151 EP:95-)> 
You cut Skyman to the bone.
Skyman misses you.
You cleave Skyman almost severing a limb.
Skyman misses you.
<(-HP:151 EP:93-)> 
<(-HP:151 EP:93-)> 
You cut Skyman to the bone.
Skyman misses you.
Skyman is in average shape.
Skyman is completely smashed.
<(-HP:151 EP:91-)> 
The wall revolves, taking Skyman with it!

    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
<(-HP:151 EP:91-)> 
<(-HP:151 EP:91-)> 
<(-HP:151 EP:90-)> 
Skyman enters.
You carve Skyman's flesh.
<(-HP:151 EP:89-)> 
Skyman is in average shape.
Skyman is completely smashed.
<(-HP:151 EP:89-)> 
You cut Skyman to the bone.
Skyman misses you.
Skyman is in average shape.
Skyman is completely smashed.
<(-HP:151 EP:87-)> 
Skyman is in average shape.
Skyman is completely smashed.
<(-HP:151 EP:87-)> 
<(-HP:151 EP:87-)> 
<(-HP:151 EP:87-)> 
You miss Skyman.
Skyman misses you.
<(-HP:152 EP:87-)> 
<(-HP:152 EP:87-)> 
<(-HP:152 EP:87-)> 
<(-HP:152 EP:87-)> 
<(-HP:152 EP:87-)> 
You miss Skyman.
Skyman misses you.
Skyman is in average shape.
Skyman is completely smashed.
<(-HP:152 EP:86-)> 
<(-HP:152 EP:86-)> 
You cleave Skyman almost severing a limb.
Skyman misses you.
<(-HP:152 EP:84-)> 
The wall revolves, taking Skyman with it!

<(-HP:152 EP:84-)> 
You hear a clicking sound from the south door.
Usage: shape <target>
<(-HP:152 EP:84-)> 
Ok.
<(-HP:152 EP:83-)> 
You lock the south door.
<(-HP:152 EP:82-)> 
Skyman enters.
<(-HP:152 EP:80-)> 
Skyman doesn't look so great.
Skyman is completely smashed.
<(-HP:152 EP:80-)> 
You cleave Skyman almost severing a limb.
You miss Skyman.
Skyman misses you.
You miss Skyman.
Skyman misses you.
The next time you see 'clicking', you will do: 'lock door'.
<(-HP:153 EP:77-)> 
<(-HP:153 EP:77-)> 
You miss Skyman.
Skyman misses you.
Skyman is near death.
Skyman is completely smashed.
<(-HP:153 EP:76-)> 
    This room looks like it is the Master's.  As it hasn't been touched in
years, it is filled with cobwebs.  Only a sliver of light comes in
from a small hole in the wall, and from what you can see there are
boxes everywhere.
The south door is locked.
    The only obvious exit is south.
 Skyman the sindar Archmage (Shadowspawn of Mordor)
<(-HP:153 EP:76-)> 
You attack Skyman.
<(-HP:153 EP:76-)> 
You attack Skyman.
<(-HP:153 EP:76-)> 
You miss Skyman.
Skyman misses you.
Skyman is near death.
Skyman is completely smashed.
<(-HP:153 EP:75-)> 
You miss Skyman.
Skyman misses you.
You see a tall, muscular elf with dark hair and blue eyes.
Skyman has the look of a seasoned adventurer.
 He is carrying:
A commemorative token from the Event2003.
A silver harp.
A brooch of amber carved into the form of a roaring bear.
A spellbook.
A message stone.
An ornate and huge, albeit empty briar pipe.
A commemorative token from the Event2002.
<(-HP:153 EP:73-)> 
<(-HP:153 EP:73-)> 
<(-HP:153 EP:73-)> 
<(-HP:153 EP:73-)> 
<(-HP:153 EP:73-)> 
You scratch Skyman, drawing blood.
Skyman misses you.
Usage: focus [aim | attack | defense | dodge | off]
You are currently focusing on your attack
<(-HP:153 EP:72-)> 
You start focusing on your aim skill.
<(-HP:153 EP:72-)> 
You carve Skyman's flesh.
Skyman misses you.
Skyman is near death.
Skyman is rather drunk.
<(-HP:153 EP:71-)> 
<(-HP:153 EP:71-)> 
You cleave Skyman almost severing a limb.
Skyman misses you.
<(-HP:153 EP:69-)> 
Skyman is near death.
Skyman is rather drunk.
<(-HP:153 EP:69-)> 
You miss Skyman.
Skyman misses you.
<(-HP:153 EP:68-)> 
<(-HP:153 EP:68-)> 
<(-HP:153 EP:68-)> 
<(-HP:153 EP:68-)> 
<(-HP:153 EP:68-)> 
<(-HP:153 EP:68-)> 
<(-HP:153 EP:68-)> 
You hit Skyman with the pommel of the sword.
Skyman misses you.
<(-HP:154 EP:68-)> 
<(-HP:154 EP:68-)> 
<(-HP:154 EP:68-)> 
<(-HP:154 EP:68-)> 
<(-HP:154 EP:68-)> 
You miss Skyman.
Skyman misses you.
<(-HP:154 EP:66-)> 
<(-HP:154 EP:66-)> 
<(-HP:154 EP:66-)> 
<(-HP:154 EP:66-)> 
Anonymous figure's pet runs off into the wilderness.
<(-HP:154 EP:66-)> 
You carve Skyman's flesh.
You sense your foe's strength failing!  You draw your blade back to deliver
the final blow.  You plunge the blade deep into Skyman's chest!
You killed Skyman.
Skyman has died.
<(-HP:154 EP:65-)> 
Skyman says in Westron: damn you
<(-HP:154 EP:65-)> 
some gold coins : Ok.
<(-HP:154 EP:65-)> 
You put 48 gold in your pockets.
The ghost of Skyman passes through the south door.