Entertaining!
Goddammit, I love you for killing him!!
boohoo.
The point is that there's an obvious logical thematic explanation for the 'allowance' of Trempk: Being 'allowed' doesn't mean you're a permanent guild friend, it means that the guards will not stop that one time. If I'm leading a guy into a trap inside my village, my buddies aren't going to keep him out unless they are incredibly stupid.
or whatever type of thought it is, damn it, you should know the difference between humans and animals :P
The guards are human and can understand 'allow him', the bear doesn't have conscious thought so it only recognizes the people that have been around him a long time and he has learned to love, i.e. the guildmembers and no one else.
If I'm allowed past the guards, then i should also be allowed past the bear, which wasn't true. And if he would have taken me to any other lockup in arda, he would have been toast.
So what is your point exactly? We should remove cool and fun parts of the game to bring everything else down to the same fair level of boredom?
When the FRA got disbanded we used the opportunity to work together with the ainur to make a new guild we thought would be fun to play and one that would be different from the others. If others haven't taken the chances given to them it's not our problem.
And of course I dont mean code a pit for every guild... I'd prefer it if people thought of their own stuff.. anyways I'm not apologizing for working my ass off to make a sweet guildhall and I'm certain none of the other people involved will either.
Our hall and the area we defend are together with mordor one of the few areas around that are actually dangerous, if you don't like danger, just dont go there. Instead of whining until the danger goes away and the area is as plain as the rest of arda.
At any rate. Longfinger, with ERs still in full swing of being coded, (including whole grid areas, and more) do you think the ainur are going to divert their attention from something that has been promised to mortals constantly for...what, two years now? Just to give every guild a pit and totally recode -EVERY- guild in Arda so they can all be fully raidable? It's not going to happen. Not even if there was a blue moon that shot pig shit out of it's craters. When I was in Amruin, do you know what I wanted? I wanted Edoras citizens to shout something that only Amruin members could hear when they were attacked. Or, that you could only hear inside of the Amruin GH. What was I told? That was unthematic, and it would be unfair if Amruin got that and no other guilds did. Am I whining? Not really. I'm trying to prove a point. It is rather unfair. As for Iago...
If you had brought him into Goblin Pack? Then you wouldn't have been able to leave either, so that's a little more balanced. Not this 'Well, I can be in here beating the crap out of you while an NPC that has a strength between a charmable bear and a herd of sheep stands in your way of getting out, but I can get out at any time and go anywhere in Arda to heal or just run into my Keep and not get killed if I have no gold to heal.' And yes, we all understand your guildhall can be raided and killed for it's shopkeep, and bartender, and everything else. But who raids your guildhall? Who would want to? Your gate guards are probably as hard as Celeborn each. And that's completely sidestepping the pit in your guildhall.
Glom, I think every guild should, too, and I like their changes. But I'll still say it's unfair for other guilds who -don't- have special privileges like DH does.
Oh, god damn hell. One second, didn't mean to add it.
Longfinger. What you suggest would require the whole and full recoding of -every- guildhall in Arda because one new one has something the others did not.
...and with the Ainur as opponents more than helpers, is really //does// take a lot of energy to get things done :-p.
Hooray Glom! You got it! Instead of whining about how it's unfair that DH has a great hall you lot should use your energy to make yours cool as well.
hum, i'd say DH has a guild hall that every guild should have, i mean protective npcs that can be killed, a death trap and all that. OMG it's really what i'd think a real guild hall would be like..
Its not exactly like every single lockup but are all the lockups just enter a room with one exit and lock it? What you're missing is that it is at our guild hall, meaning some bright assassin expected to hunt a kill a member at their guildhall. I don't know about you but not too many amruins die one room outside of their guildhall. Also where is the unthematic part of allowing a rohan person in the guild to throw them into the pit and execute him?
What if i would have ran to goblin pack and hopped in the alcove, then called for peopel to go kill him? And yes, you can kill our shopkeeper, bartender, warpaint maker, etc. Things that in your guild can't be killed by everyone else.
You guild is not really raidable, there's still points that no one can pass, you have a guild area just like all the others, trying to justify anything by claiming you have a 'raidable' guild is BS
I think the bad part of it, was you allowed him into the guild area to 'allow trempk' which sure the game allows you two and it'd be hard to keep you from doing that, but its not in the least bit thematic, to let a member of Rohan into your guild area. You can try and justify it how ever, its still not really thematic. (Although its good to know that you guys can do that)
Secondly that is completely different from every other lock up in the game.
1. The fact IF trempk had called for help, there ARE gate guards in the way and no one can help him, with in a decent amount of time to be safe.
2. And well you have rooms where your compelely safe from the people that were just hunting you. And well then you have a NPC to help you, in the STS please you could get a silver ring, and no one would be safe from you. (then there's always the possibility of having the lockup key, and well your more or less safe from being locked up, which isn't even a possibility in this case.)
A npc defending, no key to get out, selective access to the area(front gate guards), and you can just walk out of the room, and go a few more rooms to the safety of your guild.
So tell me, how is this like other lockup spots?
Go kill him if you want, we still wouldnt get fined. We could kill glorfindel if we wanted to, but we hold ourselves to the standard that we've set of no morals for any reason.
*Hates Trempk for attempting the bear*
The part where 'retarded ass amruin has died' was what i liked, not any other part :p
Didn't you read my exception, Rhoads? :P
Trempk brutally plunges the blade into Elf swordsman.
Elf swordsman hits Trempk.
Aww... bad RP by Trempk there! I hope someone goes around to kill that particular swordsman so the Amruin can get fined for that!
/sarcarm off
t-t-t-t-trempk!
I got killed in a game on the internet, Im a newbie, and i whine a lot so i suck and am all depressed because of it. boo hoo, i have no frends :(
Although this log should not have been posted because according to Iago he hates lockup logs ;)
I'm a prophet!
sweet
Well, the one time that I killed everything in the DH hall, including the bear, all I could get to was some gate(that I couldnt get past) and their GM room, which was behind a locked door(I couldnt read any GM board either there).
Because i had to do what, lead him to that room three times before he went in with me? he had ample opportunity to stop having a brain fart :P
A lot of people don't have sts key, you seemed to call it smart and stuff when your members locked people in their and hid in the cheiftain's room to heal. I don't see how this is any different besides the fact that anyone hunting a dh member at their gh should expect it. Being stupid isn't an excuse to have things changed.
Just to make everything crystal clear: The pit is not next to our guild hall. It's INSIDE our hall :P We wrote it up and we paid for it. Did you describe and pay for Erebor?
We all apologize for making up a cool hall and for making it the first raidable guild hall ever. Sorry everyone! Please remove the fun stuff and copy someone elses crappy idea so everything is fair again... DH needs some moronic members as well to balance things up.
Yeah, Trempk was disposed of in the most efficient way possible. Can't see what's wrong with that.
Good kill I guess :p
...the ability to lose access to those things? Someone else talk to him, I've lost him and I don't know how.
Woh! COOL PIT!
And what is it that DH doesn't have that all those other guilds do?
Kilth, you're mistaken. Most of those guilds would still have access to their guild shop, bar, mailroom, guild_token and the other shit that being a guild entails. Regardless of what area they're RP'd to protect. Its not the same, won't be the same and shouldn't be the same.
Most guilds have their areas that are attackable. Like Erebor, the SoBr camp, or the DA castle. And it's not like you can use any of DHs stuff if you kill everything in there. Or can you?
Btw, nice log. I give it a 4.
To clarify what I just said, Azmar is a fuckwit.
No other guild is completely attackable either, you fuckwit.
Hmm
There is no other lockup in arda where you can selectively allow as many people as you think you can handle into it and leave to heal during the fight and to have it right next to a gh and only usable by one guild is most definitely not balanced and should be revisited upon by the ainur who allowed that place to be coded
And I assume your 'could have, should have, would have' comment suggested that you would have what, triggered to hunt off for any other lockup in Arda? But with this one, you were 'forced' to not hunt off, and you were tricked into standing there until he could push you in? Give me a break. :P
Bleh, it's random as to whether or not you fall in, they fall in, or you both fall in. And Trempk, 'force' is a funny word for a guy who didn't run like hell when he realized what was going on. :P
If it were any normal lockup, he would have been dead, or I wouldn't have. Since you can't force people into other lockups like you can this one.
Do not attack a DH near there guildhall, which is a dumbass idea anyway :P Advantage negated!
Pit is gay, no one else can use anything near that powerful to trap their enemies, gives DH a HUGE advantage
Nilreg yuns.
Of course it doesn't prove you wrong, it backs up your point in fact!
That doesn't prove me wrong, i attacked him twice, he'd never try me solo.
'Date: 08. Nov, 2003, 4:56:14 By: Trempk
All you ever kill is newbies :p '
Made me laugh a bit :P
cool, i just won a free dozen of krispy kreme doughnuts
Wow. Iago. That was pretty good.
I still hate you though :)
Having the logpage back is quite nice. :)