Anselmo dies

Posted by
Radazen [legacy]
Uploaded
20 December 2003 00:00:00
Type
Player Kill

Some people asked me to hunt him for them in Mordor...ironically, he dies without moving a single room.


<[E]HP:210 EP:155)> ne
The Isenmouthe(s, w, se, n and sw)
Shalligan enters.
Porphyria enters.
Jete enters.
Idrial enters.
<[E]HP:210 EP:155)> w
An entrance hall(w and e)
 A guard's sword
 Corpse of Large orc guard
 A guard's sword
 The somewhat decayed remains of Large orc guard
Idrial enters.
Jete enters.
Porphyria enters.
Shalligan enters.
<[E]HP:210 EP:155)> The corpse completely rots away.
l w
You are blocked from looking there.
<[E]HP:210 EP:156)> w
A long hallway(s, w, n and e)
 An empty bottle
 An empty bottle
Shalligan enters.
Porphyria enters.
Jete enters.
Idrial enters.
<[E]HP:210 EP:156)> l w
    As you walk into this large room, you find yourself
humbled by its immensity.  You look up and notice the 
ceiling is non-existant.  As you stand motionless in
awe, an evil presence tries to enter your very mind and 
soul. The evil here is so thick, you can hardly breathe.
You have found out what the odd smell is, and where it is
coming from, as you step in it.
A thin layer of smoke from Mt. Doom is covering the sky.
    The only obvious exits are south, west, north and east.
 Corpse of Junior fell beast
 A fell beast claw
 Corpse of Junior fell beast
 Corpse of Junior fell beast
 Ignorance Flatfoot the dwarf Crime Lord (Demonic)
 Anselmo the dunedain Warlord (Immoral)
 Martalk, the apprentice beastmaster
 An empty bottle
 A torch (burned out)
 A torch
Triggered!  doing: hunt anselmo
<[E]HP:210 EP:155)> There is no such living object here.
<[E]HP:210 EP:155)> w
A large open room(s, w, n and e)
 Corpse of Junior fell beast
 A fell beast claw
 Corpse of Junior fell beast
 Corpse of Junior fell beast
 Ignorance Flatfoot the dwarf Crime Lord (Demonic)
 Anselmo the dunedain Warlord (Immoral)
 Martalk, the apprentice beastmaster
 An empty bottle
 A torch (burned out)
 A torch
Triggered!  doing: hunt anselmo
Idrial enters.
Jete enters.
Porphyria enters.
Shalligan enters.
<[E]HP:210 EP:155)> You begin to hunt Anselmo.
<[E]HP:210 EP:155)> Ignorance gets a wild look in his eyes, then smashes his head into Martalk!
ll
Do: starting commands.
<[E]HP:210 EP:155)> You are already hunting Anselmo!
Triggered!  doing: hunt anselmo
<[E]HP:210 EP:155)> You are already hunting Anselmo!
<[E]HP:210 EP:155)> In the lawless land of Mordor, this act is not a crime!
You sneak up and stab Anselmo from behind!
<[E]HP:210 EP:105)> The next time you see 'Anselmo', you will do: 'hunt anselmo'.
<[E]HP:210 EP:105)> Do: Commands completed.
<[E]HP:210 EP:105)> Ignorance drops a piece of jerky from a large harvester's pack.
You miss Anselmo.
Martalk misses Anselmo.
Idrial attacks Anselmo.
Triggered!  doing: hunt anselmo
You are already hunting Anselmo!
<[E]HP:210 EP:104)> Ignorance leaves east.
Anselmo barely misses Idrial.
Triggered!  doing: hunt anselmo
You massacre Anselmo with incredible force!
Idrial wounds Anselmo with the sharp blade.
Martalk sears Anselmo causing severe nerve damage.
shape
You are already hunting Anselmo!
<[E]HP:210 EP:102)> Anselmo is near death.
<[E]HP:210 EP:102)> Idrial runs at Anselmo with the point of her sword, running her opponent through!
Anselmo drops a fell beast claw.
Shalligan takes a charred rib from a bloodstained cloak.
Shalligan gnaws at a charred rib.
Shalligan puts a picked clean bone into a bloodstained cloak.
Anselmo drops an elven short sword.
Triggered!  doing: hunt anselmo
You are already hunting Anselmo!
<[E]HP:210 EP:102)> Anselmo falls to the ground.
Anselmo is bleeding to death and needs to be bandaged!
Mount Doom starts pouring thick black smoke into the heavens.
Idrial puts Anselmo out of his misery.
Triggered!  doing: hunt anselmo
You are already hunting Anselmo!
<[E]HP:210 EP:101)> Jete raises Catalamir's Vengeance high into the air
then brings the blade down in a ferocious arc,
driving the blade straight through his victim's
skull, cleaving it in two !
Anselmo has died.
The green aura around the blade fades as it is removed.
Martalk says in Westron: Rise, my pets.
Shalligan takes some gold coins from corpse of Anselmo.
Triggered!  doing: hunt anselmo
Shalligan takes a pair of mail pants from corpse of Anselmo.
The ghostly figure eludes you.
<[E]HP:210 EP:101)> Shalligan takes sturdy armour from corpse of Anselmo into an Orc courier pack.
l
    As you walk into this large room, you find yourself
humbled by its immensity.  You look up and notice the 
ceiling is non-existant.  As you stand motionless in
awe, an evil presence tries to enter your very mind and 
soul. The evil here is so thick, you can hardly breathe.
You have found out what the odd smell is, and where it is
coming from, as you step in it.
A thick blanket of smoke from Mt. Doom completely covers the sky.
    The only obvious exits are south, west, north and east.
 The ghost of Anselmo
 Corpse of Anselmo
 An elven short sword
 A fell beast claw
 A piece of jerky
 Shalligan "the delish" the dunedain Warlord (Demonic)
 Porphyria the silvan Lady Death (Demonic)
 Jete Cuinia the silvan Warlord (Demonic)
 Idrial the sindar Corrupt Sorceress -Mistress of Evil
 Corpse of Junior fell beast
 A fell beast claw
 Corpse of Junior fell beast
 Corpse of Junior fell beast
 Martalk, the apprentice beastmaster
 An empty bottle
 A torch (burned out)
 A torch
Triggered!  doing: hunt anselmo
<[E]HP:210 EP:100)> The ghostly figure eludes you.
<[E]HP:210 EP:100)> Idrial gets an ancient silver blade from corpse of Anselmo into an old leather baldric.
Jete gets a magnificent moon shield from corpse of Anselmo.
Triggered!  doing: hunt anselmo
Jete deftly swings the longsword around to his side.
Jete gets a simple leather baldric from corpse of Anselmo.
The ghostly figure eludes you.
<[E]HP:210 EP:101)> Idrial grins.
all into pack
There is no pack here.
<[E]HP:210 EP:101)> Jete wears a simple leather baldric.
Jete wears a magnificent moon shield.
Jete wears a small armband worn by those instructed in battlefield first-aid.
Jete wears a tightly wrapped sash, Jete's pride as a Corsair.
l
    As you walk into this large room, you find yourself
humbled by its immensity.  You look up and notice the 
ceiling is non-existant.  As you stand motionless in
awe, an evil presence tries to enter your very mind and 
soul. The evil here is so thick, you can hardly breathe.
You have found out what the odd smell is, and where it is
coming from, as you step in it.
A thick blanket of smoke from Mt. Doom completely covers the sky.
    The only obvious exits are south, west, north and east.
 The ghost of Anselmo
 Corpse of Anselmo
 An elven short sword
 A fell beast claw
 A piece of jerky
 Shalligan "the delish" the dunedain Warlord (Demonic)
 Porphyria the silvan Lady Death (Demonic)
 Jete Cuinia the silvan Warlord (Demonic)
 Idrial the sindar Corrupt Sorceress -Mistress of Evil
 Corpse of Junior fell beast
 A fell beast claw
 Corpse of Junior fell beast
 Corpse of Junior fell beast
 Martalk, the apprentice beastmaster
 An empty bottle
 A torch (burned out)
 A torch