Anselmo

Posted by
Durad [legacy]
Uploaded
14 January 2004 00:00:00
Type
Player Kill

Another Grimscar's Vengeance bites the dust.


Viktor tells you: he's killing patrolling guard
*I already know*

glance e
Outside of Camp(w and e)
 A messenger from Edoras
<HP:230 EP:187> Blade leaves east.
Ehtyar leaves east.
You follow your leader -------------------- East
Outside of Camp(w and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 A messenger from Edoras
party say $HIC$hes killing patrol guard
You say to your party: hes killing patrol guard
<HP:230 EP:185> Blade grabs a rope and scales the fence, disappearing on the other side.

i
Gold: 59               Encumbrance: moderately encumbered
You are carrying the following on your person:
 The fang of Sauron (wielded).
 A faded black cloak (worn).
 A small silver ring (worn).
 A contract.
 A small knife (engulfed in flames).
 A battered old knife (engulfed in flames).
 A straight knife (engulfed in flames).
 A crystalline shield (worn).
 A crystal (worn).
 A simple leather baldric (worn).
 A pair of mail pants (worn).
 A dwarven hauberk (worn).
 A leather scout ruck (open) (worn).
 A simple sheepskin sheath (worn).
 A beautiful, albeit empty pipe.
 The Guildmaster's Handbook.
 A small gold pendant engraved with the name 'Josi'.
 A message stone.
 Nyssa's Nyssalicious horn.
 A steel ring (worn).
<HP:230 EP:185> climb rope
    You grab hold of the loose end of the rope, and slowly hoist yourself
further up its length, and you find it easy to guide your feet around
the sparse spikes, as you scale the wall with the help of the rope.
You manage to climb to the top of the fence and jump down,
ending up on the ground, inside the camp.
Outskirts of camp(e)
 Blade the dunlending Deathmaster (Demonic)
 A long pole, offering support to the fence
<HP:230 EP:184> e
Center of camp(ne, w, nw, n, out and e)
 Anselmo the dunedain Battle Lord (Angelic)
 A Dunlending patrol walks around, securing the area
 Viktor Vandemark the dunedain Deathmaster (Shadowspawn of Mordor)
 A flag pole
Triggered!  doing: hunt anselmo
<HP:230 EP:184> You begin to hunt Anselmo.
party say $HIB$I am hunting $BOLD$Anselmo$HIB$.
<HP:230 EP:184> Anselmo leaves northwest.
You follow Anselmo northwest.
Path to the infirmary(n and se)
 Anselmo the dunedain Battle Lord (Angelic)
There is no one in your party to talk to.
<HP:230 EP:184> Patrolling guard enters.
Patrolling guard misses Anselmo.
Viktor tells you: get here

*I'm already here*

Anselmo hits Patrolling guard very hard.
Triggered!  doing: hunt anselmo
Patrolling guard misses Anselmo.
You are already hunting Anselmo!
<HP:230 EP:181> glance
Path to the infirmary(n and se)
 A Dunlending patrol walks around, securing the area
 Anselmo the dunedain Battle Lord (Angelic)
<HP:230 EP:181> Anselmo hits Patrolling guard hard.
Triggered!  doing: hunt anselmo
Patrolling guard misses Anselmo.
You are already hunting Anselmo!
<HP:230 EP:179> Viktor enters.
Viktor leaves southeast.
Anselmo hits Patrolling guard very hard.
Triggered!  doing: hunt anselmo
Patrolling guard leaves southeast.
You are already hunting Anselmo!
<HP:230 EP:177> Anselmo leaves southeast.
You follow Anselmo southeast.
Center of camp(ne, w, nw, n, out and e)
 Anselmo the dunedain Battle Lord (Angelic)
 A Dunlending patrol walks around, securing the area
 Viktor Vandemark the dunedain Deathmaster (Shadowspawn of Mordor)
 Blade the dunlending Deathmaster (Demonic)
 A flag pole
Anselmo leaves northwest.
You follow Anselmo northwest.
Path to the infirmary(n and se)
 Anselmo the dunedain Battle Lord (Angelic)
Blade enters.
Patrolling guard enters.
Patrolling guard misses Blade.
pk
Viktor enters.
Do: starting commands.
<HP:230 EP:176> You sneak up and stab Anselmo from behind!
Triggered!  doing: hunt anselmo
<HP:230 EP:126> You are already hunting Anselmo!
<HP:230 EP:126> Anselmo is in good shape.
GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD
<HP:230 EP:126> Do: Commands completed.
<HP:230 EP:126> Viktor leaves southeast.
shape
Anselmo is in good shape.
GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD
Triggered!  doing: hunt anselmo
<HP:230 EP:126> You are already hunting Anselmo!
<HP:230 EP:126> Blade runs at Anselmo with the point of his sword, running his opponent through!
Blade misses Anselmo.
Blade wounds Patrolling guard with the sharp blade.
You miss Anselmo -------------------- (Miss)
Patrolling guard leaves southeast.
^ Sefron: i believe it's "idiocy"
shape
Anselmo is in average shape.
AVG AVG AVG AVG AVG AVG AVG AVG AVG
Triggered!  doing: hunt anselmo
<HP:230 EP:124> You are already hunting Anselmo!
<HP:230 EP:124> Anselmo leaves southeast.
Blade leaves southeast.
You follow your leader -------------------- Southeast
Center of camp(ne, w, nw, n, out and e)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Angelic)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 A Dunlending patrol walks around, securing the area
 Viktor Vandemark the dunedain Deathmaster (Shadowspawn of Mordor)
 A flag pole
Blade wounds Patrolling guard with the sharp blade.
Blade misses Anselmo.
You dilacerate Anselmo like a hungry wolf destroying flesh.
Patrolling guard misses Ehtyar.
Anselmo leaves northwest.
Triggered!  doing: hunt anselmo
You follow Anselmo northwest.
Path to the infirmary(n and se)
 Anselmo the dunedain Battle Lord (Angelic)
Blade enters.
Ehtyar enters.
You are already hunting Anselmo!
<HP:230 EP:122> trigger tenzek todo tenzek
The next time you see 'tenzek', you will do: 'tenzek'.
<HP:230 EP:122> Anselmo leaves southeast.
Blade leaves southeast.
Ehtyar leaves southeast.
You follow your leader -------------------- Southeast
Center of camp(ne, w, nw, n, out and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Angelic)
 A Dunlending patrol walks around, securing the area
 Viktor Vandemark the dunedain Deathmaster (Shadowspawn of Mordor)
 A flag pole
l anselmo
Blade misses Anselmo.
Blade mangles Patrolling guard with extraordinary skill.
You miss Anselmo -------------------- (Miss)
Ehtyar inflicts massive damage to Patrolling guard.
Patrolling guard leaves northwest.

 He is carrying:
A long pike-like weapon (wielded).
A goblin backpack (worn).
A pair of mail pants (worn).
Black plate gauntlets (worn).
A large shining breastplate (worn).
A cloak of Gondor (worn).
A message stone.
<HP:230 EP:120> Anselmo leaves out.
You follow Anselmo out.
Camp Entrance(s, enter and w)
 Anselmo the dunedain Battle Lord (Heroic)
 A Dunlending sentry stands alert [2]
Blade enters.
Ehtyar enters.
Anselmo leaves west.
Blade leaves west.
Ehtyar leaves west.
You follow your leader -------------------- West
Outside of Camp(w and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
 A messenger from Edoras
shape
Anselmo is in average shape.
AVG AVG AVG AVG AVG AVG AVG AVG AVG
<HP:230 EP:120> Blade wounds Anselmo with the sharp blade.
You scratch Anselmo.
Autosave.
Anselmo leaves west.
You follow Anselmo west.
Dunlending Camp(s and e)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
Rohan Plains(s, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
The Great West Road(s, w, n, e and se)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
Anselmo leaves east.
Blade leaves east.
Ehtyar leaves east.
You follow your leader -------------------- East
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
 A grey horse munches on some grass.
Anselmo leaves east.
You follow Anselmo east.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
Anselmo leaves east.
Blade leaves east.
Ehtyar leaves east.
You follow your leader -------------------- East
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
 A grey horse munches on some grass.
Anselmo leaves east.
You follow Anselmo east.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
Anselmo leaves east.
Blade leaves east.
Ehtyar leaves east.
You follow your leader -------------------- East
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
 A Rohan stallion rears as he sees you approach
Anselmo leaves east.
You follow Anselmo east.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A chestnut coloured mare is grazing here
Blade enters.
Ehtyar enters.
Anselmo leaves east.
Blade leaves east.
Ehtyar leaves east.
You follow your leader -------------------- East
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
 A very hungry plains cat sizes you up
Anselmo leaves east.
You follow Anselmo east.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A very hungry plains cat sizes you up
Blade enters.
Ehtyar enters.
Anselmo leaves east.
Blade leaves east.
Ehtyar leaves east.
You follow your leader -------------------- East
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves east.
You follow Anselmo east.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
Blade mangles Anselmo with extraordinary skill.
You miss Anselmo -------------------- (Miss)
Anselmo misses Blade.
Anselmo leaves east.
Blade leaves east.
Ehtyar leaves east.
You follow your leader -------------------- East
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves east.
You follow Anselmo east.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
Anselmo leaves east.
Blade leaves east.
Ehtyar leaves east.
You follow your leader -------------------- East
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A very hungry plains cat sizes you up
Blade enters.
Ehtyar enters.
Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
 A chestnut coloured mare is grazing here
trigger maiden todo lick maiden
Anselmo leaves south.
You follow Anselmo south.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 Rider is riding A Rohan steed
 A Rohan steed
Blade enters.
Ehtyar enters.
Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 Rider is riding A Rohan steed
 A Rohan steed
Blade enters.
Ehtyar enters.
Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
The next time you see 'maiden', you will do: 'ask maiden why rhoads has been humping you'.
<HP:230 EP:116> Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
Rohan Plains(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
shape
Blade misses Anselmo.
You hit Anselmo very hard, leaving severed body parts!
Anselmo misses Blade.
Anselmo leaves south.
You follow Anselmo south.
Rohan Plains(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A very hungry plains cat sizes you up
Blade enters.
Ehtyar enters.
Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
The Great West Road(s, w, n, e and sw)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
The north gate(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A signpost
 A hitching post
 A guard stands watch over the gate [2]
Blade enters.
Ehtyar enters.
Anselmo doesn't look so great.
DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG
<HP:230 EP:114> Morka enters.
Blade misses Anselmo.
You cut Anselmo's arm, leaving several bruises.
Anselmo misses Blade.
Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
The main street(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
The main street(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A cat wanders around looking for food
Blade enters.
Ehtyar enters.
Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
Before the Golden Hall(u, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
 An old gossiper [43 rumours]
Anselmo leaves up.
You follow Anselmo up.
The Porch of the Golden Hall(s and d)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
Anselmo leaves south.
Blade leaves south.
Ehtyar leaves south.
You follow your leader -------------------- South
The Entrance Foyer(s and n)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
The Hearth Room(s, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A woman is tending the sick
 A wounded soldier warms himself by the hearth
 A wounded soldier is lying beside the fireplace
Blade enters.
Ehtyar enters.
Anselmo leaves east.
Blade leaves east.
Ehtyar leaves east.
You follow your leader -------------------- East
A Hallway(s, w, n and e)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves east.
You follow Anselmo east.
The Main Stairwell(u, w and d)
 Anselmo the dunedain Battle Lord (Heroic)
Blade enters.
Ehtyar enters.
Anselmo leaves up.
Blade leaves up.
Ehtyar leaves up.
You follow your leader -------------------- Up
The Upstairs Landing(w and d)
 Ehtyar Tylluan the dunlending Archmage (Demonic)
 Blade the dunlending Deathmaster (Demonic)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo reaches out to touch the wooden maiden, who suddenly comes 
to life and throws him over the railing.

Triggered!  doing: ask maiden about rhoads using you
You follow Anselmo nowhere.
Only town residents can guard the gates.
You tentatively reach out and stroke the maiden's hair.  At first
it seems like you were wasting your time.... but then suddenly....

The maiden reaches out for you!

She grabs your arm and throws you bodily over the rail!!
The Basement(u and w)
 Anselmo the dunedain Battle Lord (Heroic)
<HP:202 EP:112> Anselmo leaves up.
You follow Anselmo up.
The Main Stairwell(u, w and d)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves west.
You follow Anselmo west.
A Hallway(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves west.
You follow Anselmo west.
The Hearth Room(s, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A woman is tending the sick
 A wounded soldier warms himself by the hearth
 A wounded soldier is lying beside the fireplace
Anselmo leaves north.
You follow Anselmo north.
The Entrance Foyer(s and n)
 Anselmo the dunedain Battle Lord (Heroic)
You miss Anselmo -------------------- (Miss)
Anselmo misses you.
shape
Anselmo leaves north.
You follow Anselmo north.
The Porch of the Golden Hall(s and d)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves down.
You follow Anselmo down.
Before the Golden Hall(u, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 An old gossiper [43 rumours]
Anselmo leaves north.
You follow Anselmo north.
The main street(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A cat wanders around looking for food
Anselmo leaves north.
You follow Anselmo north.
The main street(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves north.
You follow Anselmo north.
The north gate(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 Morka Littlewolf the silvan Archmage (Hand of Eru)
 A signpost
 A hitching post
 A guard stands watch over the gate [2]
Anselmo doesn't look so great.
DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG
<HP:203 EP:111> You miss Anselmo -------------------- (Miss)
Anselmo misses you.
shape
Anselmo doesn't look so great.
DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG
<HP:203 EP:109> Anselmo leaves south.
You follow Anselmo south.
The main street(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
The main street(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A cat wanders around looking for food
Anselmo leaves south.
You follow Anselmo south.
Before the Golden Hall(u, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 Viktor Vandemark the dunedain Deathmaster (Shadowspawn of Mordor)
 An old gossiper [43 rumours]
Anselmo leaves up.
You follow Anselmo up.
The Porch of the Golden Hall(s and d)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
The Entrance Foyer(s and n)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves south.
You follow Anselmo south.
The Hearth Room(s, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A woman is tending the sick
 A wounded soldier warms himself by the hearth
 A wounded soldier is lying beside the fireplace
Anselmo leaves east.
You follow Anselmo east.
A Hallway(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves east.
You follow Anselmo east.
The Main Stairwell(u, w and d)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves up.
You follow Anselmo up.
The Upstairs Landing(w and d)
 Anselmo the dunedain Battle Lord (Heroic)
You miss Anselmo -------------------- (Miss)
Anselmo misses you.
Anselmo reaches out to touch the wooden maiden, who suddenly comes 
to life and throws him over the railing.

Triggered!  doing: tell mithgil Rufio > Mithgil
You follow Anselmo nowhere.
Only town residents can guard the gates.
You tentatively reach out and stroke the maiden's hair.  At first
it seems like you were wasting your time.... but then suddenly....

The maiden reaches out for you!

She grabs your arm and throws you bodily over the rail!!
The Basement(u and w)
 Anselmo the dunedain Battle Lord (Heroic)
<HP:149 EP:107> Anselmo leaves up.
You follow Anselmo up.
The Main Stairwell(u, w and d)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves west.
You follow Anselmo west.
A Hallway(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves west.
You follow Anselmo west.
The Hearth Room(s, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A woman is tending the sick
 A wounded soldier warms himself by the hearth
 A wounded soldier is lying beside the fireplace
Anselmo leaves north.
You follow Anselmo north.
The Entrance Foyer(s and n)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves north.
You follow Anselmo north.
The Porch of the Golden Hall(s and d)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves down.
You follow Anselmo down.
Before the Golden Hall(u, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 Viktor Vandemark the dunedain Deathmaster (Shadowspawn of Mordor)
 An old gossiper [43 rumours]
Anselmo leaves north.
You follow Anselmo north.
The main street(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 A cat wanders around looking for food
Anselmo leaves north.
You follow Anselmo north.
The main street(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
Anselmo leaves north.
You follow Anselmo north.
The north gate(s, w, n and e)
 Anselmo the dunedain Battle Lord (Heroic)
 Morka Littlewolf the silvan Archmage (Hand of Eru)
 A signpost
 A hitching post
 A guard stands watch over the gate [2]

<HP:149 EP:107> ^ Otana: I am a native english speaker, but I still find it crazy half
     the time.  It's so erratic, not rigidly defined like, say, Latin or
     French.
shape
Viktor enters.
Anselmo is near death.
ND ND ND ND ND ND ND ND ND
<HP:149 EP:107> You dilacerate Anselmo like a hungry wolf destroying flesh.
Anselmo falls to the ground.
Anselmo is bleeding to death and needs to be bandaged!
kill
You decide to put Anselmo out of his misery.
<HP:149 EP:105> The runes on the Fang glow brightly as you tower over your
vanquished foe.  Facing imminent death, they cower in fear
before your greatness!
You killed Anselmo.
Anselmo has died.
Viktor falls down laughing.
fade off
Viktor gets some gold coins from corpse of Anselmo.
You relax from your efforts to fade into the background, and are 
once more noticeable as who you are.
<HP:149 EP:104> ^legend Anselmo
^ Durad: legend Anselmo
<HP:149 EP:99> get all from corpse into pack
a large shining breastplate : Too heavy.
black plate gauntlets : Too bulky.
a pair of mail pants : Too bulky.
a goblin backpack : Ok.
a long pike-like weapon : Too bulky.