Someone steps into the background. Gold: 261 Encumbrance: heavily encumbered You are carrying the following on your person: A vial of vigour (in hands). Thalus's illusive circlet (worn). A phial of Roderick's Dream Potion (in hands). A simple sheepskin sheath containing a sapphire sword (worn). A bloodstained cloak (worn). A small knife (engulfed in flames). A small knife (engulfed in flames). A great Dunlending shield (worn). A dwarven deathmask (mended) (worn). A finely-shaped pearl carapace (worn). An Orc courier pack (worn). A carved war-horn (worn). Davyid's hand-crafted harp. An 'I've been to The 5th Two Towers EVENT!!' badge. Celebedhel's Wilwarin harp. Gyro's Helinyetillë family pipe. A small, empty clay pipe. Ronin's The Devil went down to Georgia fiddle. The Tale of Beren and Luthien. Rank insignia. An empty wolf's head pipe. An engraved ithildin ring, inlaid with three pearls (worn). An engraved ithildin ring, inlaid with an elven jewel (worn). A commemorative token from the Event2003. A book of poetry. A heavy gold ring (worn). Devinius' spellbook. HP:230 EP:230> Near a guard flet(path, w, n and e) Leonor's horse [packed] An arrow Redman enters. HP:230 EP:230> Near a guard flet(s, w, n and e) A large owl is perched in a nearby tree. Redman enters. HP:230 EP:230> Forest path(s, w, n and e) Redman enters. HP:230 EP:230> Lothlorien(s, w, n and e) A medium-sized elf Redman enters. HP:230 EP:230> Lothlorien(s, w, n and e) Redman enters. HP:230 EP:230> In the Front of the Secret Cave(out and e) Redman enters. HP:230 EP:230> In the Back of the Secret Cave(w and e) A haradrim guard A haradrim guard A haradrim guard Redman enters. HP:230 EP:230> Redman misses A haradrim guard. You hit A haradrim guard very hard. Anonymous figure cuts A haradrim guard causing major damage. A haradrim guard misses someone. A haradrim guard misses someone. A haradrim guard grazes someone. In A Torchlit Tunnel(w and e) Redman enters. HP:230 EP:230> In A Torchlit Tunnel(w and e) Redman enters. HP:230 EP:230> In A Torchlit Tunnel(w and e) Redman enters. You hear a footstep nearby. HP:230 EP:230> In A Torchlit Tunnel(w and n) Redman enters. HP:230 EP:230> You can't go that way! HP:230 EP:230> In A Torchlit Tunnel(s and e) Redman enters. HP:230 EP:230> In A Torchlit Tunnel(w and e) Redman enters. HP:230 EP:230> Under the Tree(w and ladder) Calad the Traitor Redman enters. HP:230 EP:230> You can't go that way! HP:230 EP:230> You quickly climb up the ladder. In the Tree(d and u) Redman scrambles off the ladder. HP:230 EP:230> In the Tree(ladder and out) Redman enters. HP:230 EP:230> Calad's house(d and hole) A burly orc in brown A burly orc in brown A tall, dark looking female elf Redman enters. HP:230 EP:230> Before a large flet(u and w) Redman enters. HP:230 EP:230> Under an Elven Flet(u, w and e) A tense elf Redman enters. HP:230 EP:230> As you come to the end of the main street you observe a small area of tightly-knit flets. A large one above you looks rather inviting and pleasing to the eye. All around flets similar to this one are scattered around the forest. Slender elves of all ages come and go about you. This is clearly a residential area. The sun shines brightly in the eastern sky. The sky is brilliantly clear. The only obvious exits are south, up, west and east. A tense elf HP:230 EP:230> Under an Elven Flet(s, u, w and e) A tense elf Redman enters. HP:230 EP:230> A silent grove(e) Redman enters. HP:230 EP:230> Under an Elven Flet(s, u, w and e) A tense elf Redman enters. HP:230 EP:230> You say to your party: triggers on HP:230 EP:230> Gold: 261 Encumbrance: heavily encumbered You are carrying the following on your person: A vial of vigour (in hands). Thalus's illusive circlet (worn). A phial of Roderick's Dream Potion (in hands). A simple sheepskin sheath containing a sapphire sword (worn). A bloodstained cloak (worn). A small knife (engulfed in flames). A small knife (engulfed in flames). A great Dunlending shield (worn). A dwarven deathmask (mended) (worn). A finely-shaped pearl carapace (worn). An Orc courier pack (worn). A carved war-horn (worn). Davyid's hand-crafted harp. An 'I've been to The 5th Two Towers EVENT!!' badge. Celebedhel's Wilwarin harp. Gyro's Helinyetillë family pipe. A small, empty clay pipe. Ronin's The Devil went down to Georgia fiddle. The Tale of Beren and Luthien. Rank insignia. An empty wolf's head pipe. An engraved ithildin ring, inlaid with three pearls (worn). An engraved ithildin ring, inlaid with an elven jewel (worn). A commemorative token from the Event2003. A book of poetry. A heavy gold ring (worn). Devinius' spellbook. HP:230 EP:230> Anonymous figure nods wisely. Redman nods the Nod of1000 Noddy Nods. pk do drink phial,drop phial,get sword from sheath,wield sword,backstab scylla HP:230 EP:230> Crossroads(s, n and e) Redman enters. HP:230 EP:230> Beginnings of a path(w and e) Redman enters. HP:230 EP:230> This path seems to be getting darker and darker the farther you get from the main street. This definitely looks like one of the less- travelled streets of Caras Galadhon. The noise of horses moving about and neighing can be heard to the east. A slight glow seems to come from the flet up above you. The sun shines brightly in the eastern sky. The sky is brilliantly clear. The only obvious exits are up, west and east. HP:230 EP:230> Below the healing room(u, w and e) Redman enters. HP:230 EP:230> As you enter this flet, the light blinds you somewhat. After a few seconds, your eyes adjust to the glow. The walls are lined with bottles and odd-looking packages. Occasionally the old elf takes one of these down briefly. As you look around you see a wide variety of elves, almost as varied as their ailments, who have come to seek the help of the healer. The only obvious exit is down. A wounded Elven warrior is waiting to be healed The Elven Healer HP:230 EP:230> Along the path before the stables(w, n and e) Redman enters. HP:230 EP:230> The end of the path(w and e) Redman enters. HP:230 EP:230> The lawn(s and w) A little elven boy A fidgety little elf Redman enters. HP:230 EP:230> The lawn(s and n) A very busy elven woman An elven woman greets you. A happy elven man A freshly picked tulip An angry elven man A freshly picked tulip A freshly picked tulip Redman enters. HP:230 EP:230> The lawn(s, n and e) Redman enters. HP:230 EP:230> Base of Celeborn's tree(w, n and e) Redman enters. HP:230 EP:230> You can't go that way! HP:230 EP:230> Before a great golden tree(u and e) Redman enters. HP:230 EP:230> Resin enters. Scylla enters. Triggered! doing: hunt scylla Redman's staff fires a red beam at Scylla and hits him dead on. Scylla screams in agony! Suddenly a blue mist forms around Scylla and gets absorbed by the powers of Redman's staff! You begin to hunt Scylla. HP:230 EP:230> Suddenly, Anonymous figure stabs Scylla from behind! Resin leaves east. Scylla leaves east. You follow Scylla east. Base of Celeborn's tree(w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You don't see that here. HP:230 EP:230> Anonymous figure misses Scylla. Resin leaves north. Scylla leaves north. Triggered! doing: hunt scylla You follow Scylla north. The lawn(s, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:230 EP:230> Resin leaves north. Scylla leaves north. You follow Scylla north. The lawn(s and n) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A very busy elven woman An elven woman greets you. A happy elven man A freshly picked tulip An angry elven man A freshly picked tulip A freshly picked tulip Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The lawn(s and w) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A little elven boy A fidgety little elf Redman enters. You say to your party: I am now hunting Scylla HP:230 EP:230> Resin leaves west. Scylla leaves west. Triggered! doing: hunt scylla You follow Scylla west. The end of the path(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:230 EP:230> Resin leaves west. Scylla leaves west. You follow Scylla west. Along the path before the stables(w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves west. Scylla leaves west. You follow Scylla west. Below the healing room(u, w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves west. Scylla leaves west. You follow Scylla west. Beginnings of a path(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Do: starting commands. HP:230 EP:230> You drink the phial of dream potion and feel it taking effect. Slowly, you feel your body growing in strength and power! You feel like you could take on anyone! Yes! YES! You feel incredible! HP:230 EP:230> Ok. HP:230 EP:230> Ok. You wield a sapphire sword. HP:230 EP:230> You already wield it! HP:230 EP:230> You try to sneak up behind Scylla but he suddenly spins around and you find yourself thrown to the ground. < ------------- S O N O F A B I T C H ------------> HP:230 EP:210> Do: Commands completed. HP:230 EP:210> Resin leaves west. Scylla leaves west. You follow Scylla west. Crossroads(s, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Redman removes a strange runed staff. Redman puts a strange runed staff into an Orc courier pack. Redman gets a Dragon staff from an Orc courier pack. Redman wields a Dragon staff. You are too busy to make an attack! Scylla misses you. Anonymous figure beats Scylla to a bloody pulp. Resin leaves north. Scylla leaves north. Triggered! doing: hunt scylla You follow Scylla north. Under an Elven Flet(s, u, w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A tense elf Redman enters. You are already hunting Scylla! HP:230 EP:230> Resin leaves east. Scylla leaves east. You follow Scylla east. Under an Elven Flet(u, w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A tense elf Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. Before a large flet(u and w) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves up. Scylla leaves up. Triggered! doing: hunt scylla You follow Scylla up. Calad's house(d and hole) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A burly orc in brown A burly orc in brown A tall, dark looking female elf Redman enters. You are already hunting Scylla! HP:230 EP:230> Kyrie is in perfect shape. Large burly orc is in perfect shape. Large burly orc is in perfect shape. Scylla is near death. HP:230 EP:230> You miss Kyrie. Scylla gashes Kyrie across the chest! Anonymous figure beats Kyrie to a bloody pulp. Large burly orc misses someone. Large burly orc misses you. Kyrie misses you wildly. Resin leaves hole. Scylla leaves hole. Triggered! doing: hunt scylla You follow Scylla hole. In the Tree(ladder and out) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:230 EP:229> Resin leaves down. Scylla leaves down. You follow Scylla down. In the Tree(d and u) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves down. Scylla leaves down. You follow Scylla down. Under the Tree(w and ladder) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Calad the Traitor Redman enters. Resin leaves west. Scylla leaves west. Triggered! doing: hunt scylla You follow Scylla west. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) You hear a footstep nearby. Redman enters. You are already hunting Scylla! HP:230 EP:229> Resin leaves west. Scylla leaves west. You follow Scylla west. In A Torchlit Tunnel(s and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Scylla is near death. HP:230 EP:229> You miss Scylla. Scylla misses you. Anonymous figure misses Scylla. Resin leaves south. Scylla leaves south. Triggered! doing: hunt scylla You follow Scylla south. In A Torchlit Tunnel(w and n) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:230 EP:228> Scylla is near death. Triggered! doing: hunt scylla HP:230 EP:228> You are already hunting Scylla! HP:230 EP:228> You wreak havoc on Scylla with many devastating blows. Scylla misses you. Anonymous figure misses Scylla. Redman falls to the ground. ---------------> Something goes awry and I lose Redman. Scylla is near death. Triggered! doing: hunt scylla HP:230 EP:227> You are already hunting Scylla! HP:230 EP:227> You attack Scylla. Triggered! doing: hunt scylla HP:230 EP:227> You are already hunting Scylla! HP:230 EP:227> You attack Scylla. HP:230 EP:227> You attack Scylla. HP:230 EP:227> You miss Scylla. Scylla carves you. Resin shields Scylla, Anonymous figure hits Resin hard. Anonymous figure brushes Scylla rudely. Resin leaves west. Scylla leaves west. Triggered! doing: hunt scylla You follow Scylla west. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) You are already hunting Scylla! HP:225 EP:226> Resin leaves west. Scylla leaves west. You follow Scylla west. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) You attack Scylla. HP:225 EP:226> Resin leaves west. Scylla leaves west. You follow Scylla west. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Resin leaves west. Scylla leaves west. You follow Scylla west. In the Back of the Secret Cave(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A haradrim guard A haradrim guard A haradrim guard You attack A haradrim guard. HP:225 EP:226> Resin leaves west. Scylla leaves west. You follow Scylla west. In the Front of the Secret Cave(out and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) You attack Scylla. Triggered! doing: hunt scylla HP:225 EP:226> You are already hunting Scylla! HP:225 EP:226> Scylla says in Westron: 2.5 You attack Scylla. HP:225 EP:226> You attack Scylla. HP:225 EP:226> You miss Scylla. Scylla misses you. Anonymous figure misses Scylla. Resin leaves east. Scylla leaves east. Triggered! doing: hunt scylla You follow Scylla east. In the Back of the Secret Cave(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A haradrim guard A haradrim guard A haradrim guard You are already hunting Scylla! HP:227 EP:227> Resin leaves east. Scylla leaves east. You follow Scylla east. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Resin leaves east. Scylla leaves east. You follow Scylla east. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) You attack Scylla. HP:227 EP:227> You attack Scylla. HP:227 EP:227> Resin leaves east. Scylla leaves east. You follow Scylla east. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Resin leaves east. Scylla leaves east. You follow Scylla east. In A Torchlit Tunnel(w and n) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman Calebdel the dunedain Crimson Mage --------> w00t! Resin goes back to check Redman! You attack Scylla. Triggered! doing: hunt scylla HP:227 EP:227> You are already hunting Scylla! HP:227 EP:227> You attack Scylla. HP:227 EP:227> Resin leaves west. Scylla leaves west. You follow Scylla west. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. ------------------------> w00t w00t! Redman is Back! Resin leaves west. Scylla leaves west. You follow Scylla west. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves west. Scylla leaves west. You follow Scylla west. In A Torchlit Tunnel(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin shields Scylla, Redman hits Resin very hard. Redman strikes Scylla on the side. You miss Scylla. Scylla massacres you with a destructive swing! Anonymous figure misses Scylla. You attack Scylla. Triggered! doing: hunt scylla HP:206 EP:226> You are already hunting Scylla! HP:206 EP:226> Resin leaves west. Scylla leaves west. You follow Scylla west. In the Back of the Secret Cave(w and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A haradrim guard A haradrim guard A haradrim guard Redman enters. Resin leaves west. Scylla leaves west. You follow Scylla west. In the Front of the Secret Cave(out and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You attack Scylla. HP:206 EP:226> Resin leaves out. Scylla leaves out. You follow Scylla out. Lothlorien(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You attack Scylla. HP:206 EP:226> Resin leaves north. Scylla leaves north. You follow Scylla north. Lothlorien(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A medium-sized elf Redman enters. You attack Scylla. Triggered! doing: hunt scylla HP:206 EP:226> You are already hunting Scylla! HP:206 EP:226> Resin leaves east. Scylla leaves east. You follow Scylla east. Cerin Amroth(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. Lothlorien(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A relaxing elf Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. Forest clearing(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. Lothlorien(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Redman barely misses Scylla. You miss Scylla. Scylla misses you. Resin shields Scylla, Anonymous figure hits Resin very hard. Anonymous figure brushes Scylla rudely. Resin leaves east. Scylla leaves east. Triggered! doing: hunt scylla You follow Scylla east. Lothlorien(w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:206 EP:225> Resin leaves east. Scylla leaves east. You follow Scylla east. The Lothlorien Bridge(w and e) TraceOn! Running (^1%breakscript_Lorien/on1-12) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A signpost A hitching post Redman enters. You attack Scylla. ->trigger Scylla does this todo this instead HP:206 EP:225> You attack Scylla. HP:206 EP:225> You attack Scylla. HP:206 EP:225> You attack Scylla. HP:206 EP:225> The effects wear off. You attack Scylla. Triggered! doing: hunt scylla HP:206 EP:225> You are already hunting Scylla! HP:206 EP:225> Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A Dale messenger Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. The next time you see 'Scylla does this', you will do: 'this instead'. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A brand (burned out) Redman enters. Redman barely misses Scylla. You miss Scylla. Scylla misses you. Anonymous figure misses Scylla. Scylla smashes his forehead into your nose. Triggered! doing: hunt scylla Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:193 EP:224> Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A swift hawk Redman enters. You attack Scylla. HP:193 EP:224> Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves east. Scylla leaves east. You follow Scylla east. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. Triggered! doing: hunt scylla You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:193 EP:224> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You hear a footstep nearby. You attack Scylla. HP:193 EP:224> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Redman barely misses Scylla. You miss Scylla. Anonymous figure misses Scylla. Resin leaves north. Scylla leaves north. Triggered! doing: hunt scylla You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:193 EP:223> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You attack Scylla. HP:193 EP:223> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You attack Scylla. HP:193 EP:223> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. Triggered! doing: hunt scylla You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:193 EP:223> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You attack Scylla. HP:193 EP:223> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Redman barely misses Scylla. You miss Scylla. Scylla carves you. Anonymous figure misses Scylla. Resin leaves north. Scylla leaves north. Triggered! doing: hunt scylla You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:194 EP:222> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. HP:194 EP:222> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You pull a muscle in your neck trying to headbutt Scylla. Your tactics skill has increased due to use. HP:194 EP:202> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You pull a muscle in your neck trying to headbutt Scylla. HP:194 EP:182> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Disregarding your own personal safety, you smash your head into Scylla! HP:194 EP:147> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Your neck still hurts from the last headbutt. HP:194 EP:147> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Your neck still hurts from the last headbutt. HP:194 EP:147> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Do: Commands completed. HP:194 EP:147> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A Beorning warrior Redman enters. Resin leaves north. Scylla leaves north. Triggered! doing: hunt scylla You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:194 EP:147> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Wait a minute, you're still busy! HP:194 EP:147> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin shields Scylla, Redman hits Resin very hard. Redman strikes Scylla on the side. You are too busy to make an attack! Scylla gashes you across the chest! Resin shields Scylla, Anonymous figure grazes Resin. Anonymous figure brushes Scylla rudely. Resin leaves north. Scylla leaves north. Triggered! doing: hunt scylla You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:182 EP:146> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Wait a minute, you're still busy! HP:182 EP:146> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Wait a minute, you're still busy! HP:182 EP:146> Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A brand (burned out) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. Resin leaves north. Scylla leaves north. Triggered! doing: hunt scylla You follow Scylla north. The Plains(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) Redman enters. You are already hunting Scylla! HP:182 EP:146> Resin leaves north. Scylla leaves north. You follow Scylla north. The Old Forest Road(s, w, n and e) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) You hear a footstep nearby. Redman enters. Redman removes a Dragon staff. Redman puts a Dragon staff into an Orc courier pack. Wait a minute, you're still busy! HP:182 EP:146> Resin leaves north. Scylla leaves north. You follow Scylla north. Outside Rhosgobel(se, w, sw, e, s, n and cave) TraceOn! Running (^1%breakscript_Rhos/on1-7) Scylla the dwarf Warlord (Moral) Resin the dwarf Hatchetman (Moral) A swift hawk A brand A brand (burned out) A signpost Redman enters. Redman whips his fang from his baldric with a whisk of menace! You tremble as Redman wields the fang of Sauron. Redman wields the fang of Sauron. Resin chats with his party. You are too busy to make an attack! Scylla gashes you across the chest! Anonymous figure misses Scylla. Scylla is near death. Triggered! doing: hunt scylla HP:169 EP:145> You are already hunting Scylla! HP:169 EP:145> Resin shields Scylla, and you hit Resin. You hit Scylla with the flat of the blade. Scylla misses you. Resin shields Scylla, Anonymous figure hits Resin hard. Anonymous figure brushes Scylla rudely. You attack Scylla. Triggered! doing: hunt scylla HP:171 EP:146> You are already hunting Scylla! HP:171 EP:146> Scylla is near death. Triggered! doing: hunt scylla HP:171 EP:146> You are already hunting Scylla! HP:171 EP:146> You attack Scylla. HP:171 EP:146> Redman misses Scylla. You miss Scylla. Scylla pounds you with the hilt of the sword. Resin shields Scylla, Anonymous figure scratches Resin. Anonymous figure brushes Scylla rudely. You attack Scylla. Triggered! doing: hunt scylla HP:161 EP:145> You are already hunting Scylla! HP:161 EP:145> Resin chats with his party. You attack Scylla. HP:161 EP:145> You attack Scylla. Triggered! doing: hunt scylla HP:161 EP:145> You are already hunting Scylla! HP:161 EP:145> Redman misses Scylla. You miss Scylla. Scylla RIPS through you causing massive blood loss!! Resin shields Scylla, Anonymous figure hits Resin hard. Anonymous figure brushes Scylla rudely. Zorach enters. Madelyn enters. You attack Scylla. Triggered! doing: hunt scylla HP:141 EP:144> You are already hunting Scylla! HP:141 EP:144> Zorach chats with his party. You attack Scylla. Triggered! doing: hunt scylla HP:141 EP:144> You are already hunting Scylla! HP:141 EP:144> Scylla leaves east. You follow Scylla east. Mirkwood(s, w, n and e) Scylla the dwarf Warlord (Moral) An elven archer {above you} Redman enters. Scylla leaves east. You follow Scylla east. Mirkwood(s, w, n and e) Scylla the dwarf Warlord (Moral) Redman enters. Scylla leaves east. You follow Scylla east. Mirkwood(s, w, n and e) Scylla the dwarf Warlord (Moral) Redman enters. Scylla leaves east. You follow Scylla east. Mirkwood(s, w, n and e) Scylla the dwarf Warlord (Moral) Redman enters. Scylla leaves east. You follow Scylla east. Mirkwood(s, w, n and e) Scylla the dwarf Warlord (Moral) A dark raven watches you from its perch on a log Redman enters. Redman hits Scylla very hard, leaving severed body parts! You miss Scylla. Scylla falls to the ground. Scylla is bleeding to death and needs to be bandaged! You decide to put Scylla out of his misery. Triggered! doing: hunt scylla HP:141 EP:143> You are already hunting Scylla! HP:141 EP:143> You decide to put Scylla out of his misery. Triggered! doing: hunt scylla HP:141 EP:143> You are already hunting Scylla! HP:141 EP:143> You decide to put Scylla out of his misery. HP:141 EP:143> You killed Scylla. Scylla has died. TraceOn! Running (^%2Script_AB"log *.txt")_(targethasdied) TraceOn! Running (^%1Script_targetdead)_(AllOff) Anonymous figure gets a bloodstained cloak, a silver brooch and a large harvester's pack from corpse of Scylla into a dwarven mining pack. Triggered! doing: hunt scylla The ghostly figure eludes you. HP:141 EP:143> Anonymous figure gets some gold coins from corpse of Scylla. an old leather baldric : Too heavy. a pair of mail pants : Too bulky. an emerald shield : Too bulky. a finely-shaped pearl carapace : The carapace is too bulky and awkward for you to do that. Herugrim : Too bulky. HP:141 EP:143> Kill what? HP:141 EP:143> You aren't shielding anyone anyway. HP:141 EP:143> Redman goes "WHEE!!". Gold: 150 (rough) Encumbrance: heavily encumbered You are carrying the following on your person: A sapphire sword (wielded). A vial of vigour (in hands). Thalus's illusive circlet (worn). A simple sheepskin sheath (worn). A bloodstained cloak (worn). A small knife (engulfed in flames). A small knife (engulfed in flames). A great Dunlending shield (worn). A dwarven deathmask (mended) (worn). A finely-shaped pearl carapace (worn). An Orc courier pack (worn). A carved war-horn (worn). Davyid's hand-crafted harp. An 'I've been to The 5th Two Towers EVENT!!' badge. Celebedhel's Wilwarin harp. Gyro's Helinyetillë family pipe. A small, empty clay pipe. Ronin's The Devil went down to Georgia fiddle. The Tale of Beren and Luthien. Rank insignia. An empty wolf's head pipe. An engraved ithildin ring, inlaid with three pearls (worn). An engraved ithildin ring, inlaid with an elven jewel (worn). A commemorative token from the Event2003. A book of poetry. A heavy gold ring (worn). Devinius' spellbook. HP:141 EP:143> You nod nod nod nod nod nod nod. HP:141 EP:143> You remove a sapphire sword. Ok. HP:141 EP:143> You are inside Mirkwood forest. Few live to tell of what they experience here in these woods. A gentle wind blows through the trees, causing you to shiver. The only obvious exits are south, west, north and east. The ghost of Scylla Corpse of Scylla Redman Calebdel the dunedain Crimson Mage A dark raven watches you from its perch on a log Triggered! doing: hunt scylla HP:141 EP:143> The ghostly figure eludes you. HP:141 EP:143> corpse of Scylla : Triggered! doing: hunt scylla The corpse is too big. HP:143 EP:145> The ghostly figure eludes you. HP:143 EP:145> You hear a footstep nearby. You hear a footstep nearby. Redman removes the fang of Sauron. Redman puts the fang of Sauron into a studded leather baldric. an old leather baldric : Too heavy. a pair of mail pants : Too bulky. an emerald shield : Too bulky. a finely-shaped pearl carapace : The carapace is too bulky and awkward for you to do that. Herugrim : Too bulky. HP:143 EP:145> Redman gets an old leather baldric from corpse of Scylla. Triggered! doing: hunt scylla The ghostly figure eludes you. HP:143 EP:145> Put what into what? HP:143 EP:145> Party say from Anonymous figure: ok let's go? Trigger deactivated. HP:143 EP:145> Scylla says in Westron: weak a pair of mail pants : Too bulky. an emerald shield : Too bulky. a finely-shaped pearl carapace : The carapace is too bulky and awkward for you to do that. Herugrim : Too bulky. HP:143 EP:145> a pair of mail pants : Ok. an emerald shield : Too bulky. a finely-shaped pearl carapace : Too bulky. Herugrim : Too bulky. HP:143 EP:145> pair of mail pants : You wear a pair of mail pants. HP:143 EP:145> an emerald shield : Ok. a finely-shaped pearl carapace : Too heavy. Herugrim : Too heavy. HP:143 EP:145> You are inside Mirkwood forest. Few live to tell of what they experience here in these woods. A gentle wind blows through the trees, causing you to shiver. The only obvious exits are south, west, north and east. The ghost of Scylla Corpse of Scylla Redman Calebdel the dunedain Crimson Mage A dark raven watches you from its perch on a log HP:143 EP:145> You say to your party: loot